包含 Bolt Visual Scripting 示例的 Unity 包的集合。 每个示例都演示了如何使用 Unity 编辑器功能、游戏逻辑等,无需编写任何代码。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 

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<?xml version="1.0"?>
<doc>
<assembly>
<name>Bolt.Core.Editor</name>
</assembly>
<members>
<member name="P:Bolt.BoltCoreConfiguration.dimInactiveNodes">
<summary>
Whether inactive graph nodes should be dimmed.
</summary>
</member>
<member name="P:Bolt.BoltCoreConfiguration.dimIncompatibleNodes">
<summary>
Whether incompatible graph nodes should be dimmed.
</summary>
</member>
<member name="P:Bolt.BoltCoreConfiguration.showVariablesHelp">
<summary>
Whether the header help panel should be shown in the variables window.
</summary>
</member>
<member name="P:Bolt.BoltCoreConfiguration.createSceneVariables">
<summary>
Whether the scene variables object should be created automatically.
</summary>
</member>
</members>
</doc>