# UnitOptionRow

sourceScriptGuids: a040fb66244a7f54289914d98ea4ef7d
optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Trigger Unity Event (Name)
labelProgrammer: TriggerUnityEvent (name)
haystackHuman: Flow Machine: Trigger Unity Event
haystackProgrammer: FlowMachine.TriggerUnityEvent
favoriteKey: Bolt.FlowMachine.TriggerUnityEvent(System.String)@any
tag1: Bolt.FlowMachine
tag2: Bolt.FlowMachine;TriggerUnityEvent;System.String
tag3: Bolt.FlowMachine;TriggerUnityEvent;System.String
valueInputTypes: Bolt.FlowMachine|System.String
unit:
{"chainable":false,"member":{"name":"TriggerUnityEvent","parameterTypes":["System.String"],"targetType":"Bolt.FlowMachine","targetTypeName":"Bolt.FlowMachine","$version":"A"},"defaultValues":{"target":null,"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"33ffc70f-dec7-451a-99e8-8a75eb4929f2","$version":"A","$type":"Bolt.InvokeMember"}


sourceScriptGuids: a040fb66244a7f54289914d98ea4ef7d
optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Instantiate Nest ()
labelProgrammer: InstantiateNest ()
haystackHuman: Flow Machine: Instantiate Nest
haystackProgrammer: FlowMachine.InstantiateNest
favoriteKey: Bolt.FlowMachine.InstantiateNest()@any
tag1: Bolt.FlowMachine
tag2: Bolt.FlowMachine;InstantiateNest;
tag3: Bolt.FlowMachine;InstantiateNest;
valueInputTypes: Bolt.FlowMachine
unit:
{"chainable":false,"member":{"name":"InstantiateNest","parameterTypes":[],"targetType":"Bolt.FlowMachine","targetTypeName":"Bolt.FlowMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f864bbaf-3f1c-4e9a-bfd7-f7fa3a115b23","$version":"A","$type":"Bolt.InvokeMember"}


sourceScriptGuids: a040fb66244a7f54289914d98ea4ef7d
optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Uninstantiate Nest ()
labelProgrammer: UninstantiateNest ()
haystackHuman: Flow Machine: Uninstantiate Nest
haystackProgrammer: FlowMachine.UninstantiateNest
favoriteKey: Bolt.FlowMachine.UninstantiateNest()@any
tag1: Bolt.FlowMachine
tag2: Bolt.FlowMachine;UninstantiateNest;
tag3: Bolt.FlowMachine;UninstantiateNest;
valueInputTypes: Bolt.FlowMachine
unit:
{"chainable":false,"member":{"name":"UninstantiateNest","parameterTypes":[],"targetType":"Bolt.FlowMachine","targetTypeName":"Bolt.FlowMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bb1d9e7c-fedf-45f8-afed-aa2864d2c24c","$version":"A","$type":"Bolt.InvokeMember"}


sourceScriptGuids: a040fb66244a7f54289914d98ea4ef7d
optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Flow Machine: To String
haystackProgrammer: FlowMachine.ToString
favoriteKey: Bolt.FlowMachine.ToString()@any
tag1: Bolt.FlowMachine
tag2: Bolt.FlowMachine;ToString;
tag3: Bolt.FlowMachine;ToString;
valueInputTypes: Bolt.FlowMachine
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"Bolt.FlowMachine","targetTypeName":"Bolt.FlowMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d6811c1e-d773-4237-9187-b9647a043a73","$version":"A","$type":"Bolt.InvokeMember"}


sourceScriptGuids: a040fb66244a7f54289914d98ea4ef7d
optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Flow Machine: Is Invoking
haystackProgrammer: FlowMachine.IsInvoking
favoriteKey: Bolt.FlowMachine.IsInvoking()@any
tag1: Bolt.FlowMachine
tag2: Bolt.FlowMachine;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: Bolt.FlowMachine
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsInvoking","parameterTypes":[],"targetType":"Bolt.FlowMachine","targetTypeName":"Bolt.FlowMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b2533f40-84c6-4b74-8a19-72894a426991","$version":"A","$type":"Bolt.InvokeMember"}


sourceScriptGuids: a040fb66244a7f54289914d98ea4ef7d
optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Flow Machine: Cancel Invoke
haystackProgrammer: FlowMachine.CancelInvoke
favoriteKey: Bolt.FlowMachine.CancelInvoke()@any
tag1: Bolt.FlowMachine
tag2: Bolt.FlowMachine;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: Bolt.FlowMachine
unit:
{"chainable":false,"member":{"name":"CancelInvoke","parameterTypes":[],"targetType":"Bolt.FlowMachine","targetTypeName":"Bolt.FlowMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"360a4d85-79bf-4709-bf2a-40c010fd8f08","$version":"A","$type":"Bolt.InvokeMember"}


sourceScriptGuids: a040fb66244a7f54289914d98ea4ef7d
optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Flow Machine: Invoke
haystackProgrammer: FlowMachine.Invoke
favoriteKey: Bolt.FlowMachine.Invoke(System.StringSystem.Single)@any
tag1: Bolt.FlowMachine
tag2: Bolt.FlowMachine;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: Bolt.FlowMachine|System.String|System.Single
unit:
{"chainable":false,"member":{"name":"Invoke","parameterTypes":["System.String","System.Single"],"targetType":"Bolt.FlowMachine","targetTypeName":"Bolt.FlowMachine","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a7c72fd4-f1a9-43e8-98dd-7e4c149c476b","$version":"A","$type":"Bolt.InvokeMember"}


sourceScriptGuids: a040fb66244a7f54289914d98ea4ef7d
optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Flow Machine: Invoke Repeating
haystackProgrammer: FlowMachine.InvokeRepeating
favoriteKey: Bolt.FlowMachine.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: Bolt.FlowMachine
tag2: Bolt.FlowMachine;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: Bolt.FlowMachine|System.String|System.Single
unit:
{"chainable":false,"member":{"name":"InvokeRepeating","parameterTypes":["System.String","System.Single","System.Single"],"targetType":"Bolt.FlowMachine","targetTypeName":"Bolt.FlowMachine","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"},"%repeatRate":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0b9d2ffd-e781-44ed-8554-1243a463b3b7","$version":"A","$type":"Bolt.InvokeMember"}


sourceScriptGuids: a040fb66244a7f54289914d98ea4ef7d
optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Flow Machine: Cancel Invoke
haystackProgrammer: FlowMachine.CancelInvoke
favoriteKey: Bolt.FlowMachine.CancelInvoke(System.String)@any
tag1: Bolt.FlowMachine
tag2: Bolt.FlowMachine;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: Bolt.FlowMachine|System.String
unit:
{"chainable":false,"member":{"name":"CancelInvoke","parameterTypes":["System.String"],"targetType":"Bolt.FlowMachine","targetTypeName":"Bolt.FlowMachine","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"5e52e8b6-0818-4fbb-ae9d-020287c479d4","$version":"A","$type":"Bolt.InvokeMember"}


sourceScriptGuids: a040fb66244a7f54289914d98ea4ef7d
optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Flow Machine: Is Invoking
haystackProgrammer: FlowMachine.IsInvoking
favoriteKey: Bolt.FlowMachine.IsInvoking(System.String)@any
tag1: Bolt.FlowMachine
tag2: Bolt.FlowMachine;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: Bolt.FlowMachine|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsInvoking","parameterTypes":["System.String"],"targetType":"Bolt.FlowMachine","targetTypeName":"Bolt.FlowMachine","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"aa77b628-5307-4d62-a63d-e4afc742b31f","$version":"A","$type":"Bolt.InvokeMember"}


sourceScriptGuids: a040fb66244a7f54289914d98ea4ef7d
optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Flow Machine: Start Coroutine
haystackProgrammer: FlowMachine.StartCoroutine
favoriteKey: Bolt.FlowMachine.StartCoroutine(System.String)@any
tag1: Bolt.FlowMachine
tag2: Bolt.FlowMachine;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: Bolt.FlowMachine|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StartCoroutine","parameterTypes":["System.String"],"targetType":"Bolt.FlowMachine","targetTypeName":"Bolt.FlowMachine","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"551dd697-1f68-401d-b7b6-91803c4930f2","$version":"A","$type":"Bolt.InvokeMember"}


sourceScriptGuids: a040fb66244a7f54289914d98ea4ef7d
optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Flow Machine: Start Coroutine
haystackProgrammer: FlowMachine.StartCoroutine
favoriteKey: Bolt.FlowMachine.StartCoroutine(System.StringSystem.Object)@any
tag1: Bolt.FlowMachine
tag2: Bolt.FlowMachine;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: Bolt.FlowMachine|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StartCoroutine","parameterTypes":["System.String","System.Object"],"targetType":"Bolt.FlowMachine","targetTypeName":"Bolt.FlowMachine","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4d58efec-1665-4357-8bcc-3d1a0ca86d7c","$version":"A","$type":"Bolt.InvokeMember"}


sourceScriptGuids: a040fb66244a7f54289914d98ea4ef7d
optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Flow Machine: Start Coroutine
haystackProgrammer: FlowMachine.StartCoroutine
favoriteKey: Bolt.FlowMachine.StartCoroutine(System.Collections.IEnumerator)@any
tag1: Bolt.FlowMachine
tag2: Bolt.FlowMachine;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: Bolt.FlowMachine|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StartCoroutine","parameterTypes":["System.Collections.IEnumerator"],"targetType":"Bolt.FlowMachine","targetTypeName":"Bolt.FlowMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0d9f7d2d-af81-4add-b85a-00de1edcd165","$version":"A","$type":"Bolt.InvokeMember"}


sourceScriptGuids: a040fb66244a7f54289914d98ea4ef7d
optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Flow Machine: Stop Coroutine
haystackProgrammer: FlowMachine.StopCoroutine
favoriteKey: Bolt.FlowMachine.StopCoroutine(System.Collections.IEnumerator)@any
tag1: Bolt.FlowMachine
tag2: Bolt.FlowMachine;StopCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
valueInputTypes: Bolt.FlowMachine|System.Collections.IEnumerator
unit:
{"chainable":false,"member":{"name":"StopCoroutine","parameterTypes":["System.Collections.IEnumerator"],"targetType":"Bolt.FlowMachine","targetTypeName":"Bolt.FlowMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"03810b65-205f-4ddc-b495-d8397bd5d523","$version":"A","$type":"Bolt.InvokeMember"}


sourceScriptGuids: a040fb66244a7f54289914d98ea4ef7d
optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Flow Machine: Stop Coroutine
haystackProgrammer: FlowMachine.StopCoroutine
favoriteKey: Bolt.FlowMachine.StopCoroutine(UnityEngine.Coroutine)@any
tag1: Bolt.FlowMachine
tag2: Bolt.FlowMachine;StopCoroutine;UnityEngine.Coroutine
tag3: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
valueInputTypes: Bolt.FlowMachine|UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StopCoroutine","parameterTypes":["UnityEngine.Coroutine"],"targetType":"Bolt.FlowMachine","targetTypeName":"Bolt.FlowMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5402dba4-8f45-4212-b525-b5391d5e63e9","$version":"A","$type":"Bolt.InvokeMember"}


sourceScriptGuids: a040fb66244a7f54289914d98ea4ef7d
optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Flow Machine: Stop Coroutine
haystackProgrammer: FlowMachine.StopCoroutine
favoriteKey: Bolt.FlowMachine.StopCoroutine(System.String)@any
tag1: Bolt.FlowMachine
tag2: Bolt.FlowMachine;StopCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.String
valueInputTypes: Bolt.FlowMachine|System.String
unit:
{"chainable":false,"member":{"name":"StopCoroutine","parameterTypes":["System.String"],"targetType":"Bolt.FlowMachine","targetTypeName":"Bolt.FlowMachine","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"5a206231-92b9-439a-a0ba-7a8dfe0cd2b7","$version":"A","$type":"Bolt.InvokeMember"}


sourceScriptGuids: a040fb66244a7f54289914d98ea4ef7d
optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: Flow Machine: Stop All Coroutines
haystackProgrammer: FlowMachine.StopAllCoroutines
favoriteKey: Bolt.FlowMachine.StopAllCoroutines()@any
tag1: Bolt.FlowMachine
tag2: Bolt.FlowMachine;StopAllCoroutines;
tag3: UnityEngine.MonoBehaviour;StopAllCoroutines;
valueInputTypes: Bolt.FlowMachine
unit:
{"chainable":false,"member":{"name":"StopAllCoroutines","parameterTypes":[],"targetType":"Bolt.FlowMachine","targetTypeName":"Bolt.FlowMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4b5b8545-e022-4ae0-b1af-4bf4a1f108f3","$version":"A","$type":"Bolt.InvokeMember"}


sourceScriptGuids: a040fb66244a7f54289914d98ea4ef7d
optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Flow Machine: Print
haystackProgrammer: FlowMachine.print
favoriteKey: Bolt.FlowMachine.print(System.Object)@any
tag1: Bolt.FlowMachine
tag2: Bolt.FlowMachine;print;System.Object
tag3: UnityEngine.MonoBehaviour;print;System.Object
valueInputTypes: System.Object
unit:
{"chainable":false,"member":{"name":"print","parameterTypes":["System.Object"],"targetType":"Bolt.FlowMachine","targetTypeName":"Bolt.FlowMachine","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ebfe1263-1497-4398-84a8-568fb35e8948","$version":"A","$type":"Bolt.InvokeMember"}


sourceScriptGuids: a040fb66244a7f54289914d98ea4ef7d
optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Flow Machine: Get Component
haystackProgrammer: FlowMachine.GetComponent
favoriteKey: Bolt.FlowMachine.GetComponent(System.Type)@any
tag1: Bolt.FlowMachine
tag2: Bolt.FlowMachine;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: Bolt.FlowMachine|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"Bolt.FlowMachine","targetTypeName":"Bolt.FlowMachine","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"bf3e3ca8-a47c-4a26-830c-ef18695bad38","$version":"A","$type":"Bolt.InvokeMember"}


sourceScriptGuids: a040fb66244a7f54289914d98ea4ef7d
optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Flow Machine: Try Get Component
haystackProgrammer: FlowMachine.TryGetComponent
favoriteKey: Bolt.FlowMachine.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: Bolt.FlowMachine
tag2: Bolt.FlowMachine;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: Bolt.FlowMachine|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"Bolt.FlowMachine","targetTypeName":"Bolt.FlowMachine","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"870f6583-8bee-4227-a958-3bfe6bfbda3e","$version":"A","$type":"Bolt.InvokeMember"}


sourceScriptGuids: a040fb66244a7f54289914d98ea4ef7d
optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Flow Machine: Get Component
haystackProgrammer: FlowMachine.GetComponent
favoriteKey: Bolt.FlowMachine.GetComponent(System.String)@any
tag1: Bolt.FlowMachine
tag2: Bolt.FlowMachine;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: Bolt.FlowMachine|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"Bolt.FlowMachine","targetTypeName":"Bolt.FlowMachine","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"1f1ad61a-4422-4e7d-b5f6-8af299c1dcd2","$version":"A","$type":"Bolt.InvokeMember"}


sourceScriptGuids: a040fb66244a7f54289914d98ea4ef7d
optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Flow Machine: Get Component In Children
haystackProgrammer: FlowMachine.GetComponentInChildren
favoriteKey: Bolt.FlowMachine.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: Bolt.FlowMachine
tag2: Bolt.FlowMachine;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: Bolt.FlowMachine|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"Bolt.FlowMachine","targetTypeName":"Bolt.FlowMachine","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c2c0a094-c882-44cd-ae92-5a9f4e196677","$version":"A","$type":"Bolt.InvokeMember"}


sourceScriptGuids: a040fb66244a7f54289914d98ea4ef7d
optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Flow Machine: Get Component In Children
haystackProgrammer: FlowMachine.GetComponentInChildren
favoriteKey: Bolt.FlowMachine.GetComponentInChildren(System.Type)@any
tag1: Bolt.FlowMachine
tag2: Bolt.FlowMachine;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: Bolt.FlowMachine|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"Bolt.FlowMachine","targetTypeName":"Bolt.FlowMachine","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"ea771073-0deb-4603-99d2-3b82c5cf4583","$version":"A","$type":"Bolt.InvokeMember"}


sourceScriptGuids: a040fb66244a7f54289914d98ea4ef7d
optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Flow Machine: Get Components In Children
haystackProgrammer: FlowMachine.GetComponentsInChildren
favoriteKey: Bolt.FlowMachine.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: Bolt.FlowMachine
tag2: Bolt.FlowMachine;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: Bolt.FlowMachine|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"Bolt.FlowMachine","targetTypeName":"Bolt.FlowMachine","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"fb8da21f-c48a-41c6-94e5-9fdd6c1141de","$version":"A","$type":"Bolt.InvokeMember"}


sourceScriptGuids: a040fb66244a7f54289914d98ea4ef7d
optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Flow Machine: Get Components In Children
haystackProgrammer: FlowMachine.GetComponentsInChildren
favoriteKey: Bolt.FlowMachine.GetComponentsInChildren(System.Type)@any
tag1: Bolt.FlowMachine
tag2: Bolt.FlowMachine;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: Bolt.FlowMachine|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type"],"targetType":"Bolt.FlowMachine","targetTypeName":"Bolt.FlowMachine","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"e574fc24-fd6b-4086-b955-d9c1c0b9ac80","$version":"A","$type":"Bolt.InvokeMember"}


sourceScriptGuids: a040fb66244a7f54289914d98ea4ef7d
optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Flow Machine: Get Component In Parent
haystackProgrammer: FlowMachine.GetComponentInParent
favoriteKey: Bolt.FlowMachine.GetComponentInParent(System.Type)@any
tag1: Bolt.FlowMachine
tag2: Bolt.FlowMachine;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
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labelProgrammer: Instantiate (original, parent)
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haystackProgrammer: FlowMachine.Instantiate
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
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haystackProgrammer: FlowMachine.FindObjectsOfType
favoriteKey: Bolt.FlowMachine.FindObjectsOfType(System.Type)@any
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valueOutputTypes: UnityEngine.Object[]
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labelHuman: Dont Destroy On Load (Target)
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labelHuman: Find Object Of Type (Type)
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haystackProgrammer: FlowMachine.FindObjectOfType
favoriteKey: Bolt.FlowMachine.FindObjectOfType(System.Type)@any
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labelHuman: Equals (Obj A, Obj B)
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favoriteKey: Bolt.FlowMachine.Equals(System.ObjectSystem.Object)@any
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valueOutputTypes: System.Boolean
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labelHuman: Get Type ()
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haystackProgrammer: FlowMachine.GetType
favoriteKey: Bolt.FlowMachine.GetType()@any
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valueOutputTypes: System.Boolean
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haystackProgrammer: FlowMachine.nest (get)
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tag2: Bolt.FlowMachine;nest
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tag2: Bolt.FlowMachine;graph
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valueOutputTypes: Bolt.FlowGraph
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sourceScriptGuids: a040fb66244a7f54289914d98ea4ef7d
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sourceScriptGuids: a040fb66244a7f54289914d98ea4ef7d
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sourceScriptGuids: a040fb66244a7f54289914d98ea4ef7d
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sourceScriptGuids: a040fb66244a7f54289914d98ea4ef7d
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sourceScriptGuids: a040fb66244a7f54289914d98ea4ef7d
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labelHuman: Get Tag
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haystackProgrammer: FlowMachine.tag (get)
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haystackProgrammer: FlowMachine.tag (set)
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labelProgrammer: name (get)
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haystackProgrammer: FlowMachine.name (get)
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haystackProgrammer: FlowMachine.name (set)
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labelProgrammer: hideFlags (get)
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haystackProgrammer: FlowMacro.GetType
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labelProgrammer: ReferenceEquals (objA, objB)
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labelProgrammer: graph (get)
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labelProgrammer: graph (set)
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haystackProgrammer: FlowMacro.graph (set)
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labelProgrammer: aotStubs (get)
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haystackProgrammer: FlowMacro.aotStubs (get)
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labelProgrammer: isDescriptionValid (set)
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labelProgrammer: name (get)
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haystackProgrammer: FlowMacro.name (get)
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haystackProgrammer: FlowMacro.name (set)
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labelProgrammer: hideFlags (get)
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labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: State Machine: Equals
haystackProgrammer: StateMachine.Equals
favoriteKey: Bolt.StateMachine.Equals(System.ObjectSystem.Object)@any
tag1: Bolt.StateMachine
tag2: Bolt.StateMachine;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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sourceScriptGuids: dcd2196c4e9166f499793f2007fcda35
optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: State Machine: Get Type
haystackProgrammer: StateMachine.GetType
favoriteKey: Bolt.StateMachine.GetType()@any
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tag2: Bolt.StateMachine;GetType;
tag3: System.Object;GetType;
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sourceScriptGuids: dcd2196c4e9166f499793f2007fcda35
optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: State Machine: Reference Equals
haystackProgrammer: StateMachine.ReferenceEquals
favoriteKey: Bolt.StateMachine.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: Bolt.StateMachine
tag2: Bolt.StateMachine;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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sourceScriptGuids: dcd2196c4e9166f499793f2007fcda35
optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Nest
labelProgrammer: nest (get)
haystackHuman: State Machine: Get Nest
haystackProgrammer: StateMachine.nest (get)
favoriteKey: Bolt.StateMachine.nest@get
tag1: Bolt.StateMachine
tag2: Bolt.StateMachine;nest
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valueOutputTypes:
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sourceScriptGuids: dcd2196c4e9166f499793f2007fcda35
optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Graph
labelProgrammer: graph (get)
haystackHuman: State Machine: Get Graph
haystackProgrammer: StateMachine.graph (get)
favoriteKey: Bolt.StateMachine.graph@get
tag1: Bolt.StateMachine
tag2: Bolt.StateMachine;graph
tag3: Bolt.StateMachine;graph
valueInputTypes: Bolt.StateMachine
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unit:
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sourceScriptGuids: dcd2196c4e9166f499793f2007fcda35
optionType: Bolt.GetMemberOption
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labelHuman: Get Graph Data
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haystackHuman: State Machine: Get Graph Data
haystackProgrammer: StateMachine.graphData (get)
favoriteKey: Bolt.StateMachine.graphData@get
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sourceScriptGuids: dcd2196c4e9166f499793f2007fcda35
optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Graph Data
labelProgrammer: graphData (set)
haystackHuman: State Machine: Set Graph Data
haystackProgrammer: StateMachine.graphData (set)
favoriteKey: Bolt.StateMachine.graphData@set
tag1: Bolt.StateMachine
tag2: Bolt.StateMachine;graphData
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valueInputTypes: Bolt.StateMachine|Ludiq.IGraphData
valueOutputTypes: Ludiq.IGraphData
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sourceScriptGuids: dcd2196c4e9166f499793f2007fcda35
optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Is Description Valid
labelProgrammer: isDescriptionValid (get)
haystackHuman: State Machine: Is Description Valid
haystackProgrammer: StateMachine.isDescriptionValid (get)
favoriteKey: Bolt.StateMachine.isDescriptionValid@get
tag1: Bolt.StateMachine
tag2: Bolt.StateMachine;isDescriptionValid
tag3: Bolt.StateMachine;isDescriptionValid
valueInputTypes: Bolt.StateMachine
valueOutputTypes: System.Boolean
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sourceScriptGuids: dcd2196c4e9166f499793f2007fcda35
optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Description Valid
labelProgrammer: isDescriptionValid (set)
haystackHuman: State Machine: Set Description Valid
haystackProgrammer: StateMachine.isDescriptionValid (set)
favoriteKey: Bolt.StateMachine.isDescriptionValid@set
tag1: Bolt.StateMachine
tag2: Bolt.StateMachine;isDescriptionValid
tag3: Bolt.StateMachine;isDescriptionValid
valueInputTypes: Bolt.StateMachine|System.Boolean
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sourceScriptGuids: dcd2196c4e9166f499793f2007fcda35
optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: State Machine: Get Use GUI Layout
haystackProgrammer: StateMachine.useGUILayout (get)
favoriteKey: Bolt.StateMachine.useGUILayout@get
tag1: Bolt.StateMachine
tag2: Bolt.StateMachine;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
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valueOutputTypes: System.Boolean
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sourceScriptGuids: dcd2196c4e9166f499793f2007fcda35
optionType: Bolt.SetMemberOption
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labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: State Machine: Set Use GUI Layout
haystackProgrammer: StateMachine.useGUILayout (set)
favoriteKey: Bolt.StateMachine.useGUILayout@set
tag1: Bolt.StateMachine
tag2: Bolt.StateMachine;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Bolt.StateMachine|System.Boolean
valueOutputTypes: System.Boolean
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sourceScriptGuids: dcd2196c4e9166f499793f2007fcda35
optionType: Bolt.GetMemberOption
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labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: State Machine: Get Run In Edit Mode
haystackProgrammer: StateMachine.runInEditMode (get)
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sourceScriptGuids: dcd2196c4e9166f499793f2007fcda35
optionType: Bolt.SetMemberOption
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labelProgrammer: runInEditMode (set)
haystackHuman: State Machine: Set Run In Edit Mode
haystackProgrammer: StateMachine.runInEditMode (set)
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sourceScriptGuids: dcd2196c4e9166f499793f2007fcda35
optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: State Machine: Get Enabled
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favoriteKey: Bolt.StateMachine.enabled@get
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sourceScriptGuids: dcd2196c4e9166f499793f2007fcda35
optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: State Machine: Set Enabled
haystackProgrammer: StateMachine.enabled (set)
favoriteKey: Bolt.StateMachine.enabled@set
tag1: Bolt.StateMachine
tag2: Bolt.StateMachine;enabled
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valueInputTypes: Bolt.StateMachine|System.Boolean
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unit:
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sourceScriptGuids: dcd2196c4e9166f499793f2007fcda35
optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: State Machine: Is Active And Enabled
haystackProgrammer: StateMachine.isActiveAndEnabled (get)
favoriteKey: Bolt.StateMachine.isActiveAndEnabled@get
tag1: Bolt.StateMachine
tag2: Bolt.StateMachine;isActiveAndEnabled
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sourceScriptGuids: dcd2196c4e9166f499793f2007fcda35
optionType: Bolt.GetMemberOption
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labelHuman: Get Transform
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haystackHuman: State Machine: Get Transform
haystackProgrammer: StateMachine.transform (get)
favoriteKey: Bolt.StateMachine.transform@get
tag1: Bolt.StateMachine
tag2: Bolt.StateMachine;transform
tag3: UnityEngine.Component;transform
valueInputTypes: Bolt.StateMachine
valueOutputTypes: UnityEngine.Transform
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sourceScriptGuids: dcd2196c4e9166f499793f2007fcda35
optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: State Machine: Get Game Object
haystackProgrammer: StateMachine.gameObject (get)
favoriteKey: Bolt.StateMachine.gameObject@get
tag1: Bolt.StateMachine
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tag3: UnityEngine.Component;gameObject
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sourceScriptGuids: dcd2196c4e9166f499793f2007fcda35
optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: State Machine: Get Tag
haystackProgrammer: StateMachine.tag (get)
favoriteKey: Bolt.StateMachine.tag@get
tag1: Bolt.StateMachine
tag2: Bolt.StateMachine;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Bolt.StateMachine
valueOutputTypes: System.String
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sourceScriptGuids: dcd2196c4e9166f499793f2007fcda35
optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: State Machine: Set Tag
haystackProgrammer: StateMachine.tag (set)
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sourceScriptGuids: dcd2196c4e9166f499793f2007fcda35
optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
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favoriteKey: Bolt.StateMachine.name@get
tag1: Bolt.StateMachine
tag2: Bolt.StateMachine;name
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valueInputTypes: Bolt.StateMachine
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sourceScriptGuids: dcd2196c4e9166f499793f2007fcda35
optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
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haystackHuman: State Machine: Set Name
haystackProgrammer: StateMachine.name (set)
favoriteKey: Bolt.StateMachine.name@set
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tag2: Bolt.StateMachine;name
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sourceScriptGuids: dcd2196c4e9166f499793f2007fcda35
optionType: Bolt.GetMemberOption
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labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: State Machine: Get Hide Flags
haystackProgrammer: StateMachine.hideFlags (get)
favoriteKey: Bolt.StateMachine.hideFlags@get
tag1: Bolt.StateMachine
tag2: Bolt.StateMachine;hideFlags
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sourceScriptGuids: dcd2196c4e9166f499793f2007fcda35
optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: State Machine: Set Hide Flags
haystackProgrammer: StateMachine.hideFlags (set)
favoriteKey: Bolt.StateMachine.hideFlags@set
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unitType: Bolt.OnCancel
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labelProgrammer: On Cancel
category: Events/GUI
haystackHuman: On Cancel
haystackProgrammer: On Cancel
favoriteKey: Bolt.OnCancel
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.BaseEventData
unit:
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unitType: Bolt.OnBeginDrag
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labelProgrammer: On Begin Drag
category: Events/GUI
haystackHuman: On Begin Drag
haystackProgrammer: On Begin Drag
favoriteKey: Bolt.OnBeginDrag
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
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unitType: Bolt.OnDrag
labelHuman: On Drag
labelProgrammer: On Drag
category: Events/GUI
haystackHuman: On Drag
haystackProgrammer: On Drag
favoriteKey: Bolt.OnDrag
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
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unitType: Bolt.OnDrop
labelHuman: On Drop
labelProgrammer: On Drop
category: Events/GUI
haystackHuman: On Drop
haystackProgrammer: On Drop
favoriteKey: Bolt.OnDrop
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
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unitType: Bolt.OnEndDrag
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labelProgrammer: On End Drag
category: Events/GUI
haystackHuman: On End Drag
haystackProgrammer: On End Drag
favoriteKey: Bolt.OnEndDrag
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
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unitType: Bolt.OnMove
labelHuman: On Move
labelProgrammer: On Move
category: Events/GUI
haystackHuman: On Move
haystackProgrammer: On Move
favoriteKey: Bolt.OnMove
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.AxisEventData
unit:
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unitType: Bolt.OnScroll
labelHuman: On Scroll
labelProgrammer: On Scroll
category: Events/GUI
haystackHuman: On Scroll
haystackProgrammer: On Scroll
favoriteKey: Bolt.OnScroll
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d97836db-35cc-4f86-9f20-243bcca349aa","$version":"A","$type":"Bolt.OnScroll"}


unitType: Bolt.OnSubmit
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labelProgrammer: On Submit
category: Events/GUI
haystackHuman: On Submit
haystackProgrammer: On Submit
favoriteKey: Bolt.OnSubmit
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.BaseEventData
unit:
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unitType: Bolt.OnAnimatorIK
labelHuman: On Animator IK
labelProgrammer: On Animator IK
category: Events/Animation
haystackHuman: On Animator IK
haystackProgrammer: On Animator IK
favoriteKey: Bolt.OnAnimatorIK
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Int32
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"abe28a4b-995d-4908-b15d-9dda6a75699a","$version":"A","$type":"Bolt.OnAnimatorIK"}


unitType: Bolt.OnAnimatorMove
labelHuman: On Animator Move
labelProgrammer: On Animator Move
category: Events/Animation
haystackHuman: On Animator Move
haystackProgrammer: On Animator Move
favoriteKey: Bolt.OnAnimatorMove
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e371b371-556c-4713-8d00-5defb58107ca","$version":"A","$type":"Bolt.OnAnimatorMove"}


unitType: Bolt.BoltAnimationEvent
labelHuman: Animation Event
labelProgrammer: Animation Event
category: Events/Animation
haystackHuman: Animation Event
haystackProgrammer: Animation Event
favoriteKey: Bolt.BoltAnimationEvent
valueOutputTypes: System.String|System.Single|System.Int32|UnityEngine.Object
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"594e0b99-c36f-44b7-9af2-2dc1aa881828","$version":"A","$type":"Bolt.BoltAnimationEvent"}


unitType: Bolt.BoltNamedAnimationEvent
labelHuman: Named Animation Event
labelProgrammer: Named Animation Event
category: Events/Animation
haystackHuman: Named Animation Event
haystackProgrammer: Named Animation Event
favoriteKey: Bolt.BoltNamedAnimationEvent
valueInputTypes: System.String
valueOutputTypes: System.Single|System.Int32|UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"11c8801d-fe57-4547-a418-3cebd15a8766","$version":"A","$type":"Bolt.BoltNamedAnimationEvent"}


unitType: Bolt.BoltUnityEvent
labelHuman: UnityEvent
labelProgrammer: UnityEvent
category: Events
haystackHuman: UnityEvent
haystackProgrammer: UnityEvent
favoriteKey: Bolt.BoltUnityEvent
valueInputTypes: System.String
unit:
{"coroutine":false,"defaultValues":{"name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"cd6c6fd6-638a-4e21-8024-dcc211369f53","$version":"A","$type":"Bolt.BoltUnityEvent"}


unitType: Bolt.OnDeselect
labelHuman: On Deselect
labelProgrammer: On Deselect
category: Events/GUI
haystackHuman: On Deselect
haystackProgrammer: On Deselect
favoriteKey: Bolt.OnDeselect
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.BaseEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a3058791-7236-4a87-a45d-594b77d66786","$version":"A","$type":"Bolt.OnDeselect"}


unitType: Bolt.OnGUI
labelHuman: On GUI
labelProgrammer: On GUI
category: Events/GUI
haystackHuman: On GUI
haystackProgrammer: On GUI
favoriteKey: Bolt.OnGUI
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ed55d213-24f1-4501-bf04-25a9dcce5b51","$version":"A","$type":"Bolt.OnGUI"}


unitType: Bolt.OnPointerClick
labelHuman: On Pointer Click
labelProgrammer: On Pointer Click
category: Events/GUI
haystackHuman: On Pointer Click
haystackProgrammer: On Pointer Click
favoriteKey: Bolt.OnPointerClick
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"efa89f89-2226-487c-98e7-1ecfa592edd6","$version":"A","$type":"Bolt.OnPointerClick"}


unitType: Bolt.OnPointerDown
labelHuman: On Pointer Down
labelProgrammer: On Pointer Down
category: Events/GUI
haystackHuman: On Pointer Down
haystackProgrammer: On Pointer Down
favoriteKey: Bolt.OnPointerDown
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5041af5b-1dd6-44bd-a288-6cd2aac7f869","$version":"A","$type":"Bolt.OnPointerDown"}


unitType: Bolt.OnPointerEnter
labelHuman: On Pointer Enter
labelProgrammer: On Pointer Enter
category: Events/GUI
haystackHuman: On Pointer Enter
haystackProgrammer: On Pointer Enter
favoriteKey: Bolt.OnPointerEnter
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b4699d16-9b1e-4c24-b054-9d7fa0278446","$version":"A","$type":"Bolt.OnPointerEnter"}


unitType: Bolt.OnPointerExit
labelHuman: On Pointer Exit
labelProgrammer: On Pointer Exit
category: Events/GUI
haystackHuman: On Pointer Exit
haystackProgrammer: On Pointer Exit
favoriteKey: Bolt.OnPointerExit
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"992ff414-cbac-4901-8ad1-c98b9ae5c0bb","$version":"A","$type":"Bolt.OnPointerExit"}


unitType: Bolt.OnPointerUp
labelHuman: On Pointer Up
labelProgrammer: On Pointer Up
category: Events/GUI
haystackHuman: On Pointer Up
haystackProgrammer: On Pointer Up
favoriteKey: Bolt.OnPointerUp
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"469dd148-fae0-460d-af4d-52db0f657c92","$version":"A","$type":"Bolt.OnPointerUp"}


unitType: Bolt.OnSelect
labelHuman: On Select
labelProgrammer: On Select
category: Events/GUI
haystackHuman: On Select
haystackProgrammer: On Select
favoriteKey: Bolt.OnSelect
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.BaseEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dcaf3109-0328-4d32-b216-3a387d0cd45a","$version":"A","$type":"Bolt.OnSelect"}


unitType: Bolt.OnToggleValueChanged
labelHuman: On Toggle Value Changed
labelProgrammer: On Toggle Value Changed
category: Events/GUI
haystackHuman: On Toggle Value Changed
haystackProgrammer: On Toggle Value Changed
favoriteKey: Bolt.OnToggleValueChanged
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Boolean
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b1357bb3-280e-4eed-b0b9-9cbb0d90b53e","$version":"A","$type":"Bolt.OnToggleValueChanged"}


unitType: Bolt.FixedUpdate
labelHuman: Fixed Update
labelProgrammer: Fixed Update
category: Events/Lifecycle
haystackHuman: Fixed Update
haystackProgrammer: Fixed Update
favoriteKey: Bolt.FixedUpdate
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b671cc52-a45c-403e-902a-f3f8ec6b33c3","$version":"A","$type":"Bolt.FixedUpdate"}


unitType: Bolt.LateUpdate
labelHuman: Late Update
labelProgrammer: Late Update
category: Events/Lifecycle
haystackHuman: Late Update
haystackProgrammer: Late Update
favoriteKey: Bolt.LateUpdate
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a1466201-03ee-4609-8386-81c80f6ed72c","$version":"A","$type":"Bolt.LateUpdate"}


unitType: Bolt.OnApplicationFocus
labelHuman: On Application Focus
labelProgrammer: On Application Focus
category: Events/Application
haystackHuman: On Application Focus
haystackProgrammer: On Application Focus
favoriteKey: Bolt.OnApplicationFocus
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"561cfeba-78bf-4f82-99c3-a4aae838fd81","$version":"A","$type":"Bolt.OnApplicationFocus"}


unitType: Bolt.OnApplicationLostFocus
labelHuman: On Application Lost Focus
labelProgrammer: On Application Lost Focus
category: Events/Application
haystackHuman: On Application Lost Focus
haystackProgrammer: On Application Lost Focus
favoriteKey: Bolt.OnApplicationLostFocus
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8995a88c-7539-4507-b5fc-56a0a463ec3e","$version":"A","$type":"Bolt.OnApplicationLostFocus"}


unitType: Bolt.OnApplicationPause
labelHuman: On Application Pause
labelProgrammer: On Application Pause
category: Events/Application
haystackHuman: On Application Pause
haystackProgrammer: On Application Pause
favoriteKey: Bolt.OnApplicationPause
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d722fbf7-1272-4f78-b2f4-adf95274e459","$version":"A","$type":"Bolt.OnApplicationPause"}


unitType: Bolt.OnApplicationQuit
labelHuman: On Application Quit
labelProgrammer: On Application Quit
category: Events/Application
haystackHuman: On Application Quit
haystackProgrammer: On Application Quit
favoriteKey: Bolt.OnApplicationQuit
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0d0bf354-7568-4d3c-a860-f0398ad0a5eb","$version":"A","$type":"Bolt.OnApplicationQuit"}


unitType: Bolt.OnApplicationResume
labelHuman: On Application Resume
labelProgrammer: On Application Resume
category: Events/Application
haystackHuman: On Application Resume
haystackProgrammer: On Application Resume
favoriteKey: Bolt.OnApplicationResume
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"203d78f8-b04d-4d3d-a641-7db61864b558","$version":"A","$type":"Bolt.OnApplicationResume"}


unitType: Bolt.OnBecameInvisible
labelHuman: On Became Invisible
labelProgrammer: On Became Invisible
category: Events/Rendering
haystackHuman: On Became Invisible
haystackProgrammer: On Became Invisible
favoriteKey: Bolt.OnBecameInvisible
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7cd2f279-8a7b-43d2-a1c2-ebce26170958","$version":"A","$type":"Bolt.OnBecameInvisible"}


unitType: Bolt.OnBecameVisible
labelHuman: On Became Visible
labelProgrammer: On Became Visible
category: Events/Rendering
haystackHuman: On Became Visible
haystackProgrammer: On Became Visible
favoriteKey: Bolt.OnBecameVisible
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"784b7326-6d70-40b7-8a75-fd06d4000627","$version":"A","$type":"Bolt.OnBecameVisible"}


unitType: Bolt.OnButtonClick
labelHuman: On Button Click
labelProgrammer: On Button Click
category: Events/GUI
haystackHuman: On Button Click
haystackProgrammer: On Button Click
favoriteKey: Bolt.OnButtonClick
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9e29d5b6-f546-490c-b3b9-ca56bd24e0b4","$version":"A","$type":"Bolt.OnButtonClick"}


unitType: Bolt.OnButtonInput
labelHuman: On Button Input
labelProgrammer: On Button Input
category: Events/Input
haystackHuman: On Button Input
haystackProgrammer: On Button Input
favoriteKey: Bolt.OnButtonInput
valueInputTypes: System.String|Ludiq.PressState
unit:
{"coroutine":false,"defaultValues":{"buttonName":{"$content":"","$type":"System.String"},"action":{"$content":"Down","$type":"Ludiq.PressState"}},"position":{"x":0.0,"y":0.0},"guid":"3ce32b9c-d786-4c4c-9244-ea5b75c2ddf9","$version":"A","$type":"Bolt.OnButtonInput"}


unitType: Bolt.OnCollisionEnter
labelHuman: On Collision Enter
labelProgrammer: On Collision Enter
category: Events/Physics
haystackHuman: On Collision Enter
haystackProgrammer: On Collision Enter
favoriteKey: Bolt.OnCollisionEnter
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider|UnityEngine.ContactPoint[]|UnityEngine.Vector3|UnityEngine.Collision
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7c3f21b5-a012-4543-8b70-6813e8419c11","$version":"A","$type":"Bolt.OnCollisionEnter"}


unitType: Bolt.OnCollisionEnter2D
labelHuman: On Collision Enter 2D
labelProgrammer: On Collision Enter 2D
category: Events/Physics 2D
haystackHuman: On Collision Enter 2D
haystackProgrammer: On Collision Enter 2D
favoriteKey: Bolt.OnCollisionEnter2D
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"78d5e007-be1d-452f-bbed-18c98d227334","$version":"A","$type":"Bolt.OnCollisionEnter2D"}

valueOutputTypes:
UnityEngine.Collider2D|UnityEngine.ContactPoint2D[]|UnityEngine.Vector2|System.Boolean|UnityEngine.Collision2D


unitType: Bolt.OnCollisionExit
labelHuman: On Collision Exit
labelProgrammer: On Collision Exit
category: Events/Physics
haystackHuman: On Collision Exit
haystackProgrammer: On Collision Exit
favoriteKey: Bolt.OnCollisionExit
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider|UnityEngine.ContactPoint[]|UnityEngine.Vector3|UnityEngine.Collision
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4a394f8f-6ce8-480e-a7d2-ae21b7f57fd9","$version":"A","$type":"Bolt.OnCollisionExit"}


unitType: Bolt.OnCollisionExit2D
labelHuman: On Collision Exit 2D
labelProgrammer: On Collision Exit 2D
category: Events/Physics 2D
haystackHuman: On Collision Exit 2D
haystackProgrammer: On Collision Exit 2D
favoriteKey: Bolt.OnCollisionExit2D
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"552c44d7-8ac0-495a-904a-1107d117ebfa","$version":"A","$type":"Bolt.OnCollisionExit2D"}

valueOutputTypes:
UnityEngine.Collider2D|UnityEngine.ContactPoint2D[]|UnityEngine.Vector2|System.Boolean|UnityEngine.Collision2D


unitType: Bolt.OnCollisionStay
labelHuman: On Collision Stay
labelProgrammer: On Collision Stay
category: Events/Physics
haystackHuman: On Collision Stay
haystackProgrammer: On Collision Stay
favoriteKey: Bolt.OnCollisionStay
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider|UnityEngine.ContactPoint[]|UnityEngine.Vector3|UnityEngine.Collision
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cd1118f5-dd54-4ff8-be33-93fa39bb84bf","$version":"A","$type":"Bolt.OnCollisionStay"}


unitType: Bolt.OnCollisionStay2D
labelHuman: On Collision Stay 2D
labelProgrammer: On Collision Stay 2D
category: Events/Physics 2D
haystackHuman: On Collision Stay 2D
haystackProgrammer: On Collision Stay 2D
favoriteKey: Bolt.OnCollisionStay2D
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a5768d24-e11a-4363-a9af-fdd270019173","$version":"A","$type":"Bolt.OnCollisionStay2D"}

valueOutputTypes:
UnityEngine.Collider2D|UnityEngine.ContactPoint2D[]|UnityEngine.Vector2|System.Boolean|UnityEngine.Collision2D


unitType: Bolt.OnControllerColliderHit
labelHuman: On Controller Collider Hit
labelProgrammer: On Controller Collider Hit
category: Events/Physics
haystackHuman: On Controller Collider Hit
haystackProgrammer: On Controller Collider Hit
favoriteKey: Bolt.OnControllerColliderHit
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a0482aa0-b14d-493e-854f-9535a7499bd6","$version":"A","$type":"Bolt.OnControllerColliderHit"}

valueOutputTypes:
UnityEngine.Collider|UnityEngine.CharacterController|UnityEngine.Vector3|System.Single|UnityEngine.ControllerColliderHit


unitType: Bolt.OnDestinationReached
labelHuman: On Destination Reached
labelProgrammer: On Destination Reached
category: Events/Navigation
haystackHuman: On Destination Reached
haystackProgrammer: On Destination Reached
favoriteKey: Bolt.OnDestinationReached
valueInputTypes: System.Single|System.Boolean
unit:
{"coroutine":false,"defaultValues":{"threshold":{"$content":0.05,"$type":"System.Single"},"requireSuccess":{"$content":true,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f1734b2f-9878-441e-b511-336c5c103ab9","$version":"A","$type":"Bolt.OnDestinationReached"}


unitType: Bolt.OnDestroy
labelHuman: On Destroy
labelProgrammer: On Destroy
category: Events/Lifecycle
haystackHuman: On Destroy
haystackProgrammer: On Destroy
favoriteKey: Bolt.OnDestroy
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"90e6d9d2-7cf0-432d-97a1-a7afb0584f36","$version":"A","$type":"Bolt.OnDestroy"}


unitType: Bolt.OnDisable
labelHuman: On Disable
labelProgrammer: On Disable
category: Events/Lifecycle
haystackHuman: On Disable
haystackProgrammer: On Disable
favoriteKey: Bolt.OnDisable
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b0bdfd30-f445-4c45-8d23-984533adca31","$version":"A","$type":"Bolt.OnDisable"}


unitType: Bolt.OnDrawGizmos
labelHuman: On Draw Gizmos
labelProgrammer: On Draw Gizmos
category: Events/Editor
haystackHuman: On Draw Gizmos
haystackProgrammer: On Draw Gizmos
favoriteKey: Bolt.OnDrawGizmos
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5675b7a5-585c-4d3b-a5d6-d4af0bcd9cb5","$version":"A","$type":"Bolt.OnDrawGizmos"}


unitType: Bolt.OnDrawGizmosSelected
labelHuman: On Draw Gizmos Selected
labelProgrammer: On Draw Gizmos Selected
category: Events/Editor
haystackHuman: On Draw Gizmos Selected
haystackProgrammer: On Draw Gizmos Selected
favoriteKey: Bolt.OnDrawGizmosSelected
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"369198ae-9584-42e1-a313-8b7eb069018b","$version":"A","$type":"Bolt.OnDrawGizmosSelected"}


unitType: Bolt.OnDropdownValueChanged
labelHuman: On Dropdown Value Changed
labelProgrammer: On Dropdown Value Changed
category: Events/GUI
haystackHuman: On Dropdown Value Changed
haystackProgrammer: On Dropdown Value Changed
favoriteKey: Bolt.OnDropdownValueChanged
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Int32|System.String
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5f5dc59a-b20a-40d9-9e50-657102e0a5fe","$version":"A","$type":"Bolt.OnDropdownValueChanged"}


unitType: Bolt.OnEnable
labelHuman: On Enable
labelProgrammer: On Enable
category: Events/Lifecycle
haystackHuman: On Enable
haystackProgrammer: On Enable
favoriteKey: Bolt.OnEnable
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"044ca170-b442-4079-bfdb-8f2f79d89667","$version":"A","$type":"Bolt.OnEnable"}


unitType: Bolt.OnInputFieldEndEdit
labelHuman: On Input Field End Edit
labelProgrammer: On Input Field End Edit
category: Events/GUI
haystackHuman: On Input Field End Edit
haystackProgrammer: On Input Field End Edit
favoriteKey: Bolt.OnInputFieldEndEdit
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.String
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"93448a4b-bc13-440c-ab38-fe08b94187f7","$version":"A","$type":"Bolt.OnInputFieldEndEdit"}


unitType: Bolt.OnInputFieldValueChanged
labelHuman: On Input Field Value Changed
labelProgrammer: On Input Field Value Changed
category: Events/GUI
haystackHuman: On Input Field Value Changed
haystackProgrammer: On Input Field Value Changed
favoriteKey: Bolt.OnInputFieldValueChanged
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.String
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1f2c0236-0283-4d4f-acb0-b7186304efc2","$version":"A","$type":"Bolt.OnInputFieldValueChanged"}


unitType: Bolt.OnJointBreak
labelHuman: On Joint Break
labelProgrammer: On Joint Break
category: Events/Physics
haystackHuman: On Joint Break
haystackProgrammer: On Joint Break
favoriteKey: Bolt.OnJointBreak
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Single
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"256cc8f6-ffb6-4216-b21c-5f21f1801ae1","$version":"A","$type":"Bolt.OnJointBreak"}


unitType: Bolt.OnJointBreak2D
labelHuman: On Joint Break 2D
labelProgrammer: On Joint Break 2D
category: Events/Physics 2D
haystackHuman: On Joint Break 2D
haystackProgrammer: On Joint Break 2D
favoriteKey: Bolt.OnJointBreak2D
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Single|UnityEngine.Rigidbody2D|UnityEngine.Vector2|UnityEngine.Joint2D
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b5108076-2179-4fbc-a11f-a06140505e8e","$version":"A","$type":"Bolt.OnJointBreak2D"}


unitType: Bolt.OnKeyboardInput
labelHuman: On Keyboard Input
labelProgrammer: On Keyboard Input
category: Events/Input
haystackHuman: On Keyboard Input
haystackProgrammer: On Keyboard Input
favoriteKey: Bolt.OnKeyboardInput
valueInputTypes: UnityEngine.KeyCode|Ludiq.PressState
unit:
{"coroutine":false,"defaultValues":{"key":{"$content":"Space","$type":"UnityEngine.KeyCode"},"action":{"$content":"Down","$type":"Ludiq.PressState"}},"position":{"x":0.0,"y":0.0},"guid":"9aab90fa-da59-4271-ad69-d07a86302dc3","$version":"A","$type":"Bolt.OnKeyboardInput"}


unitType: Bolt.OnMouseDown
labelHuman: On Mouse Down
labelProgrammer: On Mouse Down
category: Events/Input
haystackHuman: On Mouse Down
haystackProgrammer: On Mouse Down
favoriteKey: Bolt.OnMouseDown
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"83bf0d3c-7569-4733-8a30-90253097ce58","$version":"A","$type":"Bolt.OnMouseDown"}


unitType: Bolt.OnMouseDrag
labelHuman: On Mouse Drag
labelProgrammer: On Mouse Drag
category: Events/Input
haystackHuman: On Mouse Drag
haystackProgrammer: On Mouse Drag
favoriteKey: Bolt.OnMouseDrag
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0300b14e-8fcc-4b56-b15d-731e5cdc7720","$version":"A","$type":"Bolt.OnMouseDrag"}


unitType: Bolt.OnMouseEnter
labelHuman: On Mouse Enter
labelProgrammer: On Mouse Enter
category: Events/Input
haystackHuman: On Mouse Enter
haystackProgrammer: On Mouse Enter
favoriteKey: Bolt.OnMouseEnter
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dccefd90-e88f-42e5-b7c0-c630501a3370","$version":"A","$type":"Bolt.OnMouseEnter"}


unitType: Bolt.OnMouseExit
labelHuman: On Mouse Exit
labelProgrammer: On Mouse Exit
category: Events/Input
haystackHuman: On Mouse Exit
haystackProgrammer: On Mouse Exit
favoriteKey: Bolt.OnMouseExit
valueInputTypes: UnityEngine.GameObject
unit:
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unitType: Bolt.OnMouseInput
labelHuman: On Mouse Input
labelProgrammer: On Mouse Input
category: Events/Input
haystackHuman: On Mouse Input
haystackProgrammer: On Mouse Input
favoriteKey: Bolt.OnMouseInput
valueInputTypes: Ludiq.MouseButton|Ludiq.PressState
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unitType: Bolt.OnMouseOver
labelHuman: On Mouse Over
labelProgrammer: On Mouse Over
category: Events/Input
haystackHuman: On Mouse Over
haystackProgrammer: On Mouse Over
favoriteKey: Bolt.OnMouseOver
valueInputTypes: UnityEngine.GameObject
unit:
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unitType: Bolt.OnMouseUp
labelHuman: On Mouse Up
labelProgrammer: On Mouse Up
category: Events/Input
haystackHuman: On Mouse Up
haystackProgrammer: On Mouse Up
favoriteKey: Bolt.OnMouseUp
valueInputTypes: UnityEngine.GameObject
unit:
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unitType: Bolt.OnMouseUpAsButton
labelHuman: On Mouse Up As Button
labelProgrammer: On Mouse Up As Button
category: Events/Input
haystackHuman: On Mouse Up As Button
haystackProgrammer: On Mouse Up As Button
favoriteKey: Bolt.OnMouseUpAsButton
valueInputTypes: UnityEngine.GameObject
unit:
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unitType: Bolt.OnParticleCollision
labelHuman: On Particle Collision
labelProgrammer: On Particle Collision
category: Events/Physics
haystackHuman: On Particle Collision
haystackProgrammer: On Particle Collision
favoriteKey: Bolt.OnParticleCollision
valueInputTypes: UnityEngine.GameObject
unit:
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valueOutputTypes:
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unitType: Bolt.OnScrollbarValueChanged
labelHuman: On Scrollbar Value Changed
labelProgrammer: On Scrollbar Value Changed
category: Events/GUI
haystackHuman: On Scrollbar Value Changed
haystackProgrammer: On Scrollbar Value Changed
favoriteKey: Bolt.OnScrollbarValueChanged
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Single
unit:
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unitType: Bolt.OnScrollRectValueChanged
labelHuman: On Scroll Rect Value Changed
labelProgrammer: On Scroll Rect Value Changed
category: Events/GUI
haystackHuman: On Scroll Rect Value Changed
haystackProgrammer: On Scroll Rect Value Changed
favoriteKey: Bolt.OnScrollRectValueChanged
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Vector2
unit:
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unitType: Bolt.OnSliderValueChanged
labelHuman: On Slider Value Changed
labelProgrammer: On Slider Value Changed
category: Events/GUI
haystackHuman: On Slider Value Changed
haystackProgrammer: On Slider Value Changed
favoriteKey: Bolt.OnSliderValueChanged
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Single
unit:
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unitType: Bolt.OnTransformChildrenChanged
labelHuman: On Transform Children Changed
labelProgrammer: On Transform Children Changed
category: Events/Hierarchy
haystackHuman: On Transform Children Changed
haystackProgrammer: On Transform Children Changed
favoriteKey: Bolt.OnTransformChildrenChanged
valueInputTypes: UnityEngine.GameObject
unit:
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unitType: Bolt.OnTransformParentChanged
labelHuman: On Transform Parent Changed
labelProgrammer: On Transform Parent Changed
category: Events/Hierarchy
haystackHuman: On Transform Parent Changed
haystackProgrammer: On Transform Parent Changed
favoriteKey: Bolt.OnTransformParentChanged
valueInputTypes: UnityEngine.GameObject
unit:
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unitType: Bolt.OnTriggerEnter
labelHuman: On Trigger Enter
labelProgrammer: On Trigger Enter
category: Events/Physics
haystackHuman: On Trigger Enter
haystackProgrammer: On Trigger Enter
favoriteKey: Bolt.OnTriggerEnter
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider
unit:
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unitType: Bolt.OnTriggerEnter2D
labelHuman: On Trigger Enter 2D
labelProgrammer: On Trigger Enter 2D
category: Events/Physics 2D
haystackHuman: On Trigger Enter 2D
haystackProgrammer: On Trigger Enter 2D
favoriteKey: Bolt.OnTriggerEnter2D
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider2D
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"358fa419-33c8-4051-a60b-6bb0da4abcb4","$version":"A","$type":"Bolt.OnTriggerEnter2D"}


unitType: Bolt.OnTriggerExit
labelHuman: On Trigger Exit
labelProgrammer: On Trigger Exit
category: Events/Physics
haystackHuman: On Trigger Exit
haystackProgrammer: On Trigger Exit
favoriteKey: Bolt.OnTriggerExit
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider
unit:
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unitType: Bolt.OnTriggerExit2D
labelHuman: On Trigger Exit 2D
labelProgrammer: On Trigger Exit 2D
category: Events/Physics 2D
haystackHuman: On Trigger Exit 2D
haystackProgrammer: On Trigger Exit 2D
favoriteKey: Bolt.OnTriggerExit2D
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider2D
unit:
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unitType: Bolt.OnTriggerStay
labelHuman: On Trigger Stay
labelProgrammer: On Trigger Stay
category: Events/Physics
haystackHuman: On Trigger Stay
haystackProgrammer: On Trigger Stay
favoriteKey: Bolt.OnTriggerStay
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider
unit:
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unitType: Bolt.OnTriggerStay2D
labelHuman: On Trigger Stay 2D
labelProgrammer: On Trigger Stay 2D
category: Events/Physics 2D
haystackHuman: On Trigger Stay 2D
haystackProgrammer: On Trigger Stay 2D
favoriteKey: Bolt.OnTriggerStay2D
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider2D
unit:
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unitType: Bolt.Start
labelHuman: Start
labelProgrammer: Start
category: Events/Lifecycle
haystackHuman: Start
haystackProgrammer: Start
favoriteKey: Bolt.Start
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ca222a3c-c80d-4780-b3ba-4fe266e62fc2","$version":"A","$type":"Bolt.Start"}


unitType: Bolt.Update
labelHuman: Update
labelProgrammer: Update
category: Events/Lifecycle
haystackHuman: Update
haystackProgrammer: Update
favoriteKey: Bolt.Update
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e198a38f-8675-4afc-848c-bbd1a579a3e8","$version":"A","$type":"Bolt.Update"}


unitType: Bolt.CustomEvent
labelHuman: Custom Event
labelProgrammer: Custom Event
category: Events
haystackHuman: Custom Event
haystackProgrammer: Custom Event
favoriteKey: Bolt.CustomEvent
valueInputTypes: UnityEngine.GameObject|System.String
unit:
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unitType: Bolt.OnTimerElapsed
labelHuman: On Timer Elapsed
labelProgrammer: On Timer Elapsed
category: Events/Time
haystackHuman: On Timer Elapsed
haystackProgrammer: On Timer Elapsed
favoriteKey: Bolt.OnTimerElapsed
valueInputTypes: System.Single|System.Boolean
unit:
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unitType: Bolt.OnEnterState
labelHuman: On Enter State
labelProgrammer: On Enter State
category: Events/State
haystackHuman: On Enter State
haystackProgrammer: On Enter State
favoriteKey: Bolt.OnEnterState
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6cb8fded-7992-430c-8a10-12c72fed1659","$version":"A","$type":"Bolt.OnEnterState"}


unitType: Bolt.OnExitState
labelHuman: On Exit State
labelProgrammer: On Exit State
category: Events/State
haystackHuman: On Exit State
haystackProgrammer: On Exit State
favoriteKey: Bolt.OnExitState
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"39e6af19-c2a4-4139-b9d9-1d4eeca81c68","$version":"A","$type":"Bolt.OnExitState"}


optionType: Bolt.GetVariableOption
unitType: Bolt.GetVariable
labelHuman: Get Flow Variable
labelProgrammer: Get Flow Variable
haystackHuman: Get Flow Variable
haystackProgrammer: Get Flow Variable
favoriteKey: Bolt.GetVariable$
tag1: Flow
valueInputTypes: System.String
valueOutputTypes: System.Object
unit:
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optionType: Bolt.GetVariableOption
unitType: Bolt.GetVariable
labelHuman: Get Graph Variable
labelProgrammer: Get Graph Variable
haystackHuman: Get Graph Variable
haystackProgrammer: Get Graph Variable
favoriteKey: Bolt.GetVariable$
tag1: Graph
valueInputTypes: System.String
valueOutputTypes: System.Object
unit:
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optionType: Bolt.GetVariableOption
unitType: Bolt.GetVariable
labelHuman: Get Object Variable
labelProgrammer: Get Object Variable
haystackHuman: Get Object Variable
haystackProgrammer: Get Object Variable
favoriteKey: Bolt.GetVariable$
tag1: Object
valueInputTypes: System.String
valueOutputTypes: System.Object
unit:
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optionType: Bolt.GetVariableOption
unitType: Bolt.GetVariable
labelHuman: Get Scene Variable
labelProgrammer: Get Scene Variable
haystackHuman: Get Scene Variable
haystackProgrammer: Get Scene Variable
favoriteKey: Bolt.GetVariable$
tag1: Scene
valueInputTypes: System.String
valueOutputTypes: System.Object
unit:
{"specifyFallback":false,"kind":"Flow","defaultValues":{"name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3c27c30b-0c45-4e37-871c-670c825e4f34","$version":"A","$type":"Bolt.GetVariable"}


optionType: Bolt.GetVariableOption
unitType: Bolt.GetVariable
labelHuman: Get Application Variable
labelProgrammer: Get Application Variable
haystackHuman: Get Application Variable
haystackProgrammer: Get Application Variable
favoriteKey: Bolt.GetVariable$
tag1: Application
valueInputTypes: System.String
valueOutputTypes: System.Object
unit:
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optionType: Bolt.GetVariableOption
unitType: Bolt.GetVariable
labelHuman: Get Saved Variable
labelProgrammer: Get Saved Variable
haystackHuman: Get Saved Variable
haystackProgrammer: Get Saved Variable
favoriteKey: Bolt.GetVariable$
tag1: Saved
valueInputTypes: System.String
valueOutputTypes: System.Object
unit:
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optionType: Bolt.SetVariableOption
unitType: Bolt.SetVariable
labelHuman: Set Flow Variable
labelProgrammer: Set Flow Variable
haystackHuman: Set Flow Variable
haystackProgrammer: Set Flow Variable
favoriteKey: Bolt.SetVariable$
tag1: Flow
valueInputTypes: System.String|System.Object
valueOutputTypes: System.Object
unit:
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optionType: Bolt.SetVariableOption
unitType: Bolt.SetVariable
labelHuman: Set Graph Variable
labelProgrammer: Set Graph Variable
haystackHuman: Set Graph Variable
haystackProgrammer: Set Graph Variable
favoriteKey: Bolt.SetVariable$
tag1: Graph
valueInputTypes: System.String|System.Object
valueOutputTypes: System.Object
unit:
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optionType: Bolt.SetVariableOption
unitType: Bolt.SetVariable
labelHuman: Set Object Variable
labelProgrammer: Set Object Variable
haystackHuman: Set Object Variable
haystackProgrammer: Set Object Variable
favoriteKey: Bolt.SetVariable$
tag1: Object
valueInputTypes: System.String|System.Object
valueOutputTypes: System.Object
unit:
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optionType: Bolt.SetVariableOption
unitType: Bolt.SetVariable
labelHuman: Set Scene Variable
labelProgrammer: Set Scene Variable
haystackHuman: Set Scene Variable
haystackProgrammer: Set Scene Variable
favoriteKey: Bolt.SetVariable$
tag1: Scene
valueInputTypes: System.String|System.Object
valueOutputTypes: System.Object
unit:
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optionType: Bolt.SetVariableOption
unitType: Bolt.SetVariable
labelHuman: Set Application Variable
labelProgrammer: Set Application Variable
haystackHuman: Set Application Variable
haystackProgrammer: Set Application Variable
favoriteKey: Bolt.SetVariable$
tag1: Application
valueInputTypes: System.String|System.Object
valueOutputTypes: System.Object
unit:
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optionType: Bolt.SetVariableOption
unitType: Bolt.SetVariable
labelHuman: Set Saved Variable
labelProgrammer: Set Saved Variable
haystackHuman: Set Saved Variable
haystackProgrammer: Set Saved Variable
favoriteKey: Bolt.SetVariable$
tag1: Saved
valueInputTypes: System.String|System.Object
valueOutputTypes: System.Object
unit:
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optionType: Bolt.IsVariableDefinedOption
unitType: Bolt.IsVariableDefined
labelHuman: Flow Has Variable
labelProgrammer: Flow Has Variable
haystackHuman: Flow Has Variable
haystackProgrammer: Flow Has Variable
favoriteKey: Bolt.IsVariableDefined$
tag1: Flow
valueInputTypes: System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Bolt.IsVariableDefinedOption
unitType: Bolt.IsVariableDefined
labelHuman: Graph Has Variable
labelProgrammer: Graph Has Variable
haystackHuman: Graph Has Variable
haystackProgrammer: Graph Has Variable
favoriteKey: Bolt.IsVariableDefined$
tag1: Graph
valueInputTypes: System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Bolt.IsVariableDefinedOption
unitType: Bolt.IsVariableDefined
labelHuman: Object Has Variable
labelProgrammer: Object Has Variable
haystackHuman: Object Has Variable
haystackProgrammer: Object Has Variable
favoriteKey: Bolt.IsVariableDefined$
tag1: Object
valueInputTypes: System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Bolt.IsVariableDefinedOption
unitType: Bolt.IsVariableDefined
labelHuman: Scene Has Variable
labelProgrammer: Scene Has Variable
haystackHuman: Scene Has Variable
haystackProgrammer: Scene Has Variable
favoriteKey: Bolt.IsVariableDefined$
tag1: Scene
valueInputTypes: System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Bolt.IsVariableDefinedOption
unitType: Bolt.IsVariableDefined
labelHuman: Application Has Variable
labelProgrammer: Application Has Variable
haystackHuman: Application Has Variable
haystackProgrammer: Application Has Variable
favoriteKey: Bolt.IsVariableDefined$
tag1: Application
valueInputTypes: System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Bolt.IsVariableDefinedOption
unitType: Bolt.IsVariableDefined
labelHuman: Saved Has Variable
labelProgrammer: Saved Has Variable
haystackHuman: Saved Has Variable
haystackProgrammer: Saved Has Variable
favoriteKey: Bolt.IsVariableDefined$
tag1: Saved
valueInputTypes: System.String
valueOutputTypes: System.Boolean
unit:
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unitType: Bolt.SuperUnit
labelHuman: Super Unit
labelProgrammer: Super Unit
category: Nesting
haystackHuman: Super Unit
haystackProgrammer: Super Unit
favoriteKey: Bolt.SuperUnit
optionType:
Bolt.NesterUnitOption`1[[Bolt.INesterUnit, Bolt.Flow.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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unitType: Bolt.StateUnit
labelHuman: State Unit
labelProgrammer: State Unit
category: Nesting
haystackHuman: State Unit
haystackProgrammer: State Unit
favoriteKey: Bolt.StateUnit
optionType:
Bolt.NesterUnitOption`1[[Bolt.INesterUnit, Bolt.Flow.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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