Bolt.State.Runtime
A special state that can trigger transitions to other states,
no matter which state is currently active. This state cannot receive
transitions.
Called in flow graphs nested in state graphs when the parent state node is entered.
Called in flow graphs nested in state graphs before the parent state node is exited.
The entry point to start the state graph.
The entry point to stop the state graph.
The action to execute after the state graph has been started.
The action to execute after the state graph has been stopped.
Triggers the transition in the parent state graph.
The moment at which the parent state transition should be triggered.