# UnitOptionRow

optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: List of Skin Weights Literal
labelProgrammer: List<SkinWeights> Literal
haystackHuman: List of Skin Weights Literal
haystackProgrammer: List<SkinWeights> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.SkinWeights, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.SkinWeights, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.SkinWeights, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a41952e2-c352-46ac-af70-c71479465be9","$version":"A","$type":"Bolt.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.SkinWeights, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: Mesh Topology Literal
labelProgrammer: MeshTopology Literal
haystackHuman: Mesh Topology Literal
haystackProgrammer: MeshTopology Literal
favoriteKey: UnityEngine.MeshTopology@literal
tag1: UnityEngine.MeshTopology
valueOutputTypes: UnityEngine.MeshTopology
unit:
{"type":"UnityEngine.MeshTopology","value":{"$content":"Triangles","$type":"UnityEngine.MeshTopology"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3d06c0e2-c742-48fb-9453-e209c10285d5","$version":"A","$type":"Bolt.Literal"}


optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: List of Mesh Topology Literal
labelProgrammer: List<MeshTopology> Literal
haystackHuman: List of Mesh Topology Literal
haystackProgrammer: List<MeshTopology> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.MeshTopology, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.MeshTopology, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.MeshTopology, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"02149368-2e04-4d69-acae-0913637d8a62","$version":"A","$type":"Bolt.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.MeshTopology, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: Skin Quality Literal
labelProgrammer: SkinQuality Literal
haystackHuman: Skin Quality Literal
haystackProgrammer: SkinQuality Literal
favoriteKey: UnityEngine.SkinQuality@literal
tag1: UnityEngine.SkinQuality
valueOutputTypes: UnityEngine.SkinQuality
unit:
{"type":"UnityEngine.SkinQuality","value":{"$content":"Auto","$type":"UnityEngine.SkinQuality"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"97a0c698-7162-4be1-a4fa-e304a991db81","$version":"A","$type":"Bolt.Literal"}


optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: List of Skin Quality Literal
labelProgrammer: List<SkinQuality> Literal
haystackHuman: List of Skin Quality Literal
haystackProgrammer: List<SkinQuality> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.SkinQuality, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.SkinQuality, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.SkinQuality, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a329d770-662f-47dc-8736-648920b6eb88","$version":"A","$type":"Bolt.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.SkinQuality, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: Color Space Literal
labelProgrammer: ColorSpace Literal
haystackHuman: Color Space Literal
haystackProgrammer: ColorSpace Literal
favoriteKey: UnityEngine.ColorSpace@literal
tag1: UnityEngine.ColorSpace
valueOutputTypes: UnityEngine.ColorSpace
unit:
{"type":"UnityEngine.ColorSpace","value":{"$content":"Gamma","$type":"UnityEngine.ColorSpace"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"31f8d3e3-d513-4d87-8e20-f390969db795","$version":"A","$type":"Bolt.Literal"}


optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: List of Color Space Literal
labelProgrammer: List<ColorSpace> Literal
haystackHuman: List of Color Space Literal
haystackProgrammer: List<ColorSpace> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ColorSpace, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ColorSpace, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ColorSpace, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0d4b3a5a-cfa5-4ffe-ab62-bb91ccda5c0d","$version":"A","$type":"Bolt.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ColorSpace, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: Color Gamut Literal
labelProgrammer: ColorGamut Literal
haystackHuman: Color Gamut Literal
haystackProgrammer: ColorGamut Literal
favoriteKey: UnityEngine.ColorGamut@literal
tag1: UnityEngine.ColorGamut
valueOutputTypes: UnityEngine.ColorGamut
unit:
{"type":"UnityEngine.ColorGamut","value":{"$content":"sRGB","$type":"UnityEngine.ColorGamut"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d783e865-7ba2-4f1a-823b-fb3d706d8017","$version":"A","$type":"Bolt.Literal"}


optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: List of Color Gamut Literal
labelProgrammer: List<ColorGamut> Literal
haystackHuman: List of Color Gamut Literal
haystackProgrammer: List<ColorGamut> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ColorGamut, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ColorGamut, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ColorGamut, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4c8905c6-45ef-4565-8e40-a1c91a959f51","$version":"A","$type":"Bolt.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ColorGamut, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: Screen Orientation Literal
labelProgrammer: ScreenOrientation Literal
haystackHuman: Screen Orientation Literal
haystackProgrammer: ScreenOrientation Literal
favoriteKey: UnityEngine.ScreenOrientation@literal
tag1: UnityEngine.ScreenOrientation
valueOutputTypes: UnityEngine.ScreenOrientation
unit:
{"type":"UnityEngine.ScreenOrientation","value":{"$content":"Unknown","$type":"UnityEngine.ScreenOrientation"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"197a5dc0-56d3-4006-8591-c215a9e529ac","$version":"A","$type":"Bolt.Literal"}


optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: List of Screen Orientation Literal
labelProgrammer: List<ScreenOrientation> Literal
haystackHuman: List of Screen Orientation Literal
haystackProgrammer: List<ScreenOrientation> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ScreenOrientation, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ScreenOrientation, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ScreenOrientation, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b152636c-d1f6-4039-8d74-dae95c50d504","$version":"A","$type":"Bolt.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ScreenOrientation, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: Filter Mode Literal
labelProgrammer: FilterMode Literal
haystackHuman: Filter Mode Literal
haystackProgrammer: FilterMode Literal
favoriteKey: UnityEngine.FilterMode@literal
tag1: UnityEngine.FilterMode
valueOutputTypes: UnityEngine.FilterMode
unit:
{"type":"UnityEngine.FilterMode","value":{"$content":"Point","$type":"UnityEngine.FilterMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7e4c3d3f-83df-4018-b1d6-cedfe657e812","$version":"A","$type":"Bolt.Literal"}


optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: List of Filter Mode Literal
labelProgrammer: List<FilterMode> Literal
haystackHuman: List of Filter Mode Literal
haystackProgrammer: List<FilterMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.FilterMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.FilterMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.FilterMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ae4a8008-c73b-4802-90bf-5e0cbec391ec","$version":"A","$type":"Bolt.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.FilterMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: Texture Wrap Mode Literal
labelProgrammer: TextureWrapMode Literal
haystackHuman: Texture Wrap Mode Literal
haystackProgrammer: TextureWrapMode Literal
favoriteKey: UnityEngine.TextureWrapMode@literal
tag1: UnityEngine.TextureWrapMode
valueOutputTypes: UnityEngine.TextureWrapMode
unit:
{"type":"UnityEngine.TextureWrapMode","value":{"$content":"Repeat","$type":"UnityEngine.TextureWrapMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a7a75206-52f2-4b15-8c0a-9b746dc75e3c","$version":"A","$type":"Bolt.Literal"}


optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: List of Texture Wrap Mode Literal
labelProgrammer: List<TextureWrapMode> Literal
haystackHuman: List of Texture Wrap Mode Literal
haystackProgrammer: List<TextureWrapMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.TextureWrapMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.TextureWrapMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.TextureWrapMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c16979e1-0273-44c1-a490-864ebe0ac60b","$version":"A","$type":"Bolt.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.TextureWrapMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: NPOT Support Literal
labelProgrammer: NPOTSupport Literal
haystackHuman: NPOT Support Literal
haystackProgrammer: NPOTSupport Literal
favoriteKey: UnityEngine.NPOTSupport@literal
tag1: UnityEngine.NPOTSupport
valueOutputTypes: UnityEngine.NPOTSupport
unit:
{"type":"UnityEngine.NPOTSupport","value":{"$content":"None","$type":"UnityEngine.NPOTSupport"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0738f7c4-ab19-4d04-a602-47a51e97e4f8","$version":"A","$type":"Bolt.Literal"}


optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: List of NPOT Support Literal
labelProgrammer: List<NPOTSupport> Literal
haystackHuman: List of NPOT Support Literal
haystackProgrammer: List<NPOTSupport> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.NPOTSupport, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.NPOTSupport, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.NPOTSupport, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0cb0a137-fad8-4c6e-bbf9-6688079d31a8","$version":"A","$type":"Bolt.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.NPOTSupport, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: Texture Format Literal
labelProgrammer: TextureFormat Literal
haystackHuman: Texture Format Literal
haystackProgrammer: TextureFormat Literal
favoriteKey: UnityEngine.TextureFormat@literal
tag1: UnityEngine.TextureFormat
valueOutputTypes: UnityEngine.TextureFormat
unit:
{"type":"UnityEngine.TextureFormat","value":{"$content":"Alpha8","$type":"UnityEngine.TextureFormat"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"dbea92a7-ee40-465e-b4d0-319308f0b8e6","$version":"A","$type":"Bolt.Literal"}


optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: List of Texture Format Literal
labelProgrammer: List<TextureFormat> Literal
haystackHuman: List of Texture Format Literal
haystackProgrammer: List<TextureFormat> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.TextureFormat, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.TextureFormat, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.TextureFormat, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"03215246-72d2-4f80-b5b7-5474adf03f20","$version":"A","$type":"Bolt.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.TextureFormat, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: Cubemap Face Literal
labelProgrammer: CubemapFace Literal
haystackHuman: Cubemap Face Literal
haystackProgrammer: CubemapFace Literal
favoriteKey: UnityEngine.CubemapFace@literal
tag1: UnityEngine.CubemapFace
valueOutputTypes: UnityEngine.CubemapFace
unit:
{"type":"UnityEngine.CubemapFace","value":{"$content":"PositiveX","$type":"UnityEngine.CubemapFace"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9af6d21f-6bf6-4e4b-95e2-c551d96f49a7","$version":"A","$type":"Bolt.Literal"}


optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: List of Cubemap Face Literal
labelProgrammer: List<CubemapFace> Literal
haystackHuman: List of Cubemap Face Literal
haystackProgrammer: List<CubemapFace> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.CubemapFace, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.CubemapFace, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.CubemapFace, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7e124470-afcf-4289-9141-fc314edacf57","$version":"A","$type":"Bolt.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.CubemapFace, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: Render Texture Format Literal
labelProgrammer: RenderTextureFormat Literal
haystackHuman: Render Texture Format Literal
haystackProgrammer: RenderTextureFormat Literal
favoriteKey: UnityEngine.RenderTextureFormat@literal
tag1: UnityEngine.RenderTextureFormat
valueOutputTypes: UnityEngine.RenderTextureFormat
unit:
{"type":"UnityEngine.RenderTextureFormat","value":{"$content":"ARGB32","$type":"UnityEngine.RenderTextureFormat"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a2020c26-94d4-440a-93e5-cb1df6127ce4","$version":"A","$type":"Bolt.Literal"}


optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: List of Render Texture Format Literal
labelProgrammer: List<RenderTextureFormat> Literal
haystackHuman: List of Render Texture Format Literal
haystackProgrammer: List<RenderTextureFormat> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.RenderTextureFormat, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.RenderTextureFormat, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.RenderTextureFormat, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5f9e6a71-f7e3-4de4-828d-0b1fa423484d","$version":"A","$type":"Bolt.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.RenderTextureFormat, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: VR Texture Usage Literal
labelProgrammer: VRTextureUsage Literal
haystackHuman: VR Texture Usage Literal
haystackProgrammer: VRTextureUsage Literal
favoriteKey: UnityEngine.VRTextureUsage@literal
tag1: UnityEngine.VRTextureUsage
valueOutputTypes: UnityEngine.VRTextureUsage
unit:
{"type":"UnityEngine.VRTextureUsage","value":{"$content":"None","$type":"UnityEngine.VRTextureUsage"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"619ef694-a164-4531-8596-5d672ee40f6e","$version":"A","$type":"Bolt.Literal"}


optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: List of VR Texture Usage Literal
labelProgrammer: List<VRTextureUsage> Literal
haystackHuman: List of VR Texture Usage Literal
haystackProgrammer: List<VRTextureUsage> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.VRTextureUsage, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.VRTextureUsage, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.VRTextureUsage, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e2d20413-56aa-4f74-b660-cc08e944ccae","$version":"A","$type":"Bolt.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.VRTextureUsage, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: Render Texture Creation Flags Literal
labelProgrammer: RenderTextureCreationFlags Literal
haystackHuman: Render Texture Creation Flags Literal
haystackProgrammer: RenderTextureCreationFlags Literal
favoriteKey: UnityEngine.RenderTextureCreationFlags@literal
tag1: UnityEngine.RenderTextureCreationFlags
valueOutputTypes: UnityEngine.RenderTextureCreationFlags
unit:
{"type":"UnityEngine.RenderTextureCreationFlags","value":{"$content":"MipMap","$type":"UnityEngine.RenderTextureCreationFlags"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"62c0042a-97ba-4842-a3b2-7cbb707dbc2f","$version":"A","$type":"Bolt.Literal"}


optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: List of Render Texture Creation Flags Literal
labelProgrammer: List<RenderTextureCreationFlags> Literal
haystackHuman: List of Render Texture Creation Flags Literal
haystackProgrammer: List<RenderTextureCreationFlags> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.RenderTextureCreationFlags, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.RenderTextureCreationFlags, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.RenderTextureCreationFlags, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5925575d-6dc6-4e07-a6f9-65f81d1b0867","$version":"A","$type":"Bolt.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.RenderTextureCreationFlags, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: Render Texture Read Write Literal
labelProgrammer: RenderTextureReadWrite Literal
haystackHuman: Render Texture Read Write Literal
haystackProgrammer: RenderTextureReadWrite Literal
favoriteKey: UnityEngine.RenderTextureReadWrite@literal
tag1: UnityEngine.RenderTextureReadWrite
valueOutputTypes: UnityEngine.RenderTextureReadWrite
unit:
{"type":"UnityEngine.RenderTextureReadWrite","value":{"$content":"Default","$type":"UnityEngine.RenderTextureReadWrite"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5f8dbac4-342e-4e84-8c63-f3ec4f0a6661","$version":"A","$type":"Bolt.Literal"}


optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: List of Render Texture Read Write Literal
labelProgrammer: List<RenderTextureReadWrite> Literal
haystackHuman: List of Render Texture Read Write Literal
haystackProgrammer: List<RenderTextureReadWrite> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.RenderTextureReadWrite, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.RenderTextureReadWrite, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.RenderTextureReadWrite, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f3e3b939-9a1d-4ceb-af7e-305c0145db5d","$version":"A","$type":"Bolt.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.RenderTextureReadWrite, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: Render Texture Memoryless Literal
labelProgrammer: RenderTextureMemoryless Literal
haystackHuman: Render Texture Memoryless Literal
haystackProgrammer: RenderTextureMemoryless Literal
favoriteKey: UnityEngine.RenderTextureMemoryless@literal
tag1: UnityEngine.RenderTextureMemoryless
valueOutputTypes: UnityEngine.RenderTextureMemoryless
unit:
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optionType: Bolt.LiteralOption
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optionType: Bolt.LiteralOption
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optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: Layout of AD Banner View Literal
labelProgrammer: ADBannerView.Layout Literal
haystackHuman: Layout of AD Banner View Literal
haystackProgrammer: ADBannerView.Layout Literal
favoriteKey: UnityEngine.ADBannerView+Layout@literal
tag1: UnityEngine.ADBannerView+Layout
valueOutputTypes: UnityEngine.ADBannerView+Layout
unit:
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optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: List of Layout of AD Banner View Literal
labelProgrammer: List<ADBannerView.Layout> Literal
haystackHuman: List of Layout of AD Banner View Literal
haystackProgrammer: List<ADBannerView.Layout> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ADBannerView+Layout, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ADBannerView+Layout, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueOutputTypes:
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optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: Type of AD Banner View Literal
labelProgrammer: ADBannerView.Type Literal
haystackHuman: Type of AD Banner View Literal
haystackProgrammer: ADBannerView.Type Literal
favoriteKey: UnityEngine.ADBannerView+Type@literal
tag1: UnityEngine.ADBannerView+Type
valueOutputTypes: UnityEngine.ADBannerView+Type
unit:
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optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: List of Type of AD Banner View Literal
labelProgrammer: List<ADBannerView.Type> Literal
haystackHuman: List of Type of AD Banner View Literal
haystackProgrammer: List<ADBannerView.Type> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ADBannerView+Type, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ADBannerView+Type, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ADBannerView+Type, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Bolt.CreateStructOption
unitType: Bolt.CreateStruct
labelHuman: Create Color ()
labelProgrammer: new Color ()
haystackHuman: Color: Create Color
haystackProgrammer: new Color
favoriteKey: UnityEngine.Color@create
tag1: UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: Color Literal
labelProgrammer: Color Literal
haystackHuman: Color Literal
haystackProgrammer: Color Literal
favoriteKey: UnityEngine.Color@literal
tag1: UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: List of Color Literal
labelProgrammer: List<Color> Literal
haystackHuman: List of Color Literal
haystackProgrammer: List<Color> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c0edaf09-e75b-4285-a70e-b5951c70298f","$version":"A","$type":"Bolt.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Bolt.ExposeOption
unitType: Bolt.Expose
labelHuman: Expose Color
labelProgrammer: Expose Color
haystackHuman: Expose Color
haystackProgrammer: Expose Color
favoriteKey: UnityEngine.Color@expose
tag1: UnityEngine.Color
valueInputTypes: UnityEngine.Color
valueOutputTypes: System.Single|UnityEngine.Color
unit:
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optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: Gradient Mode Literal
labelProgrammer: GradientMode Literal
haystackHuman: Gradient Mode Literal
haystackProgrammer: GradientMode Literal
favoriteKey: UnityEngine.GradientMode@literal
tag1: UnityEngine.GradientMode
valueOutputTypes: UnityEngine.GradientMode
unit:
{"type":"UnityEngine.GradientMode","value":{"$content":"Blend","$type":"UnityEngine.GradientMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"19a2a636-d27b-47c2-b5d4-c0159c9df23d","$version":"A","$type":"Bolt.Literal"}


optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: List of Gradient Mode Literal
labelProgrammer: List<GradientMode> Literal
haystackHuman: List of Gradient Mode Literal
haystackProgrammer: List<GradientMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.GradientMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.GradientMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.GradientMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6e337659-32c5-4aae-a1b4-ba4f541200b2","$version":"A","$type":"Bolt.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.GradientMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Bolt.CreateStructOption
unitType: Bolt.CreateStruct
labelHuman: Create Matrix 4x 4 ()
labelProgrammer: new Matrix4x4 ()
haystackHuman: Matrix 4x 4: Create Matrix 4x 4
haystackProgrammer: new Matrix4x4
favoriteKey: UnityEngine.Matrix4x4@create
tag1: UnityEngine.Matrix4x4
valueOutputTypes: UnityEngine.Matrix4x4
unit:
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optionType: Bolt.ExposeOption
unitType: Bolt.Expose
labelHuman: Expose Matrix 4x 4
labelProgrammer: Expose Matrix4x4
haystackHuman: Expose Matrix 4x 4
haystackProgrammer: Expose Matrix4x4
favoriteKey: UnityEngine.Matrix4x4@expose
tag1: UnityEngine.Matrix4x4
valueInputTypes: UnityEngine.Matrix4x4
unit:
{"type":"UnityEngine.Matrix4x4","instance":true,"static":true,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"58a399a7-6fd6-4d5e-b18a-9ca12df3a003","$version":"A","$type":"Bolt.Expose"}

valueOutputTypes:
System.Single|UnityEngine.Quaternion|UnityEngine.Vector3|System.Boolean|UnityEngine.FrustumPlanes|UnityEngine.Matrix4x4


optionType: Bolt.CreateStructOption
unitType: Bolt.CreateStruct
labelHuman: Create Vector 3 ()
labelProgrammer: new Vector3 ()
haystackHuman: Vector 3: Create Vector 3
haystackProgrammer: new Vector3
favoriteKey: UnityEngine.Vector3@create
tag1: UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"type":"UnityEngine.Vector3","defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6c1a728f-5d07-4bd3-9dd6-3b4045ccb70a","$version":"A","$type":"Bolt.CreateStruct"}


optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: Vector 3 Literal
labelProgrammer: Vector3 Literal
haystackHuman: Vector 3 Literal
haystackProgrammer: Vector3 Literal
favoriteKey: UnityEngine.Vector3@literal
tag1: UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"type":"UnityEngine.Vector3","value":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f7bdbbb0-f036-40cb-acf2-01a634746409","$version":"A","$type":"Bolt.Literal"}


optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: List of Vector 3 Literal
labelProgrammer: List<Vector3> Literal
haystackHuman: List of Vector 3 Literal
haystackProgrammer: List<Vector3> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"00f3827f-26b7-445b-af14-7b84a2e6f56e","$version":"A","$type":"Bolt.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Bolt.ExposeOption
unitType: Bolt.Expose
labelHuman: Expose Vector 3
labelProgrammer: Expose Vector3
haystackHuman: Expose Vector 3
haystackProgrammer: Expose Vector3
favoriteKey: UnityEngine.Vector3@expose
tag1: UnityEngine.Vector3
valueInputTypes: UnityEngine.Vector3
valueOutputTypes: System.Single|UnityEngine.Vector3
unit:
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optionType: Bolt.CreateStructOption
unitType: Bolt.CreateStruct
labelHuman: Create Quaternion ()
labelProgrammer: new Quaternion ()
haystackHuman: Quaternion: Create Quaternion
haystackProgrammer: new Quaternion
favoriteKey: UnityEngine.Quaternion@create
tag1: UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
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optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: Quaternion Literal
labelProgrammer: Quaternion Literal
haystackHuman: Quaternion Literal
haystackProgrammer: Quaternion Literal
favoriteKey: UnityEngine.Quaternion@literal
tag1: UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
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optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: List of Quaternion Literal
labelProgrammer: List<Quaternion> Literal
haystackHuman: List of Quaternion Literal
haystackProgrammer: List<Quaternion> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Quaternion, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Quaternion, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Quaternion, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1ac5000e-b214-4f7a-8fb0-a02ec006d8d8","$version":"A","$type":"Bolt.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Quaternion, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Bolt.ExposeOption
unitType: Bolt.Expose
labelHuman: Expose Quaternion
labelProgrammer: Expose Quaternion
haystackHuman: Expose Quaternion
haystackProgrammer: Expose Quaternion
favoriteKey: UnityEngine.Quaternion@expose
tag1: UnityEngine.Quaternion
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: System.Single|UnityEngine.Vector3|UnityEngine.Quaternion
unit:
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optionType: Bolt.CreateStructOption
unitType: Bolt.CreateStruct
labelHuman: Create Mathf ()
labelProgrammer: new Mathf ()
haystackHuman: Mathf: Create Mathf
haystackProgrammer: new Mathf
favoriteKey: UnityEngine.Mathf@create
tag1: UnityEngine.Mathf
valueOutputTypes: UnityEngine.Mathf
unit:
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optionType: Bolt.ExposeOption
unitType: Bolt.Expose
labelHuman: Expose Mathf
labelProgrammer: Expose Mathf
haystackHuman: Expose Mathf
haystackProgrammer: Expose Mathf
favoriteKey: UnityEngine.Mathf@expose
tag1: UnityEngine.Mathf
valueOutputTypes: System.Single
unit:
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optionType: Bolt.CreateStructOption
unitType: Bolt.CreateStruct
labelHuman: Create Vector 2 ()
labelProgrammer: new Vector2 ()
haystackHuman: Vector 2: Create Vector 2
haystackProgrammer: new Vector2
favoriteKey: UnityEngine.Vector2@create
tag1: UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: Vector 2 Literal
labelProgrammer: Vector2 Literal
haystackHuman: Vector 2 Literal
haystackProgrammer: Vector2 Literal
favoriteKey: UnityEngine.Vector2@literal
tag1: UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: List of Vector 2 Literal
labelProgrammer: List<Vector2> Literal
haystackHuman: List of Vector 2 Literal
haystackProgrammer: List<Vector2> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueOutputTypes:
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optionType: Bolt.ExposeOption
unitType: Bolt.Expose
labelHuman: Expose Vector 2
labelProgrammer: Expose Vector2
haystackHuman: Expose Vector 2
haystackProgrammer: Expose Vector2
favoriteKey: UnityEngine.Vector2@expose
tag1: UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single|UnityEngine.Vector2
unit:
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optionType: Bolt.CreateStructOption
unitType: Bolt.CreateStruct
labelHuman: Create Vector 4 ()
labelProgrammer: new Vector4 ()
haystackHuman: Vector 4: Create Vector 4
haystackProgrammer: new Vector4
favoriteKey: UnityEngine.Vector4@create
tag1: UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: Vector 4 Literal
labelProgrammer: Vector4 Literal
haystackHuman: Vector 4 Literal
haystackProgrammer: Vector4 Literal
favoriteKey: UnityEngine.Vector4@literal
tag1: UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: List of Vector 4 Literal
labelProgrammer: List<Vector4> Literal
haystackHuman: List of Vector 4 Literal
haystackProgrammer: List<Vector4> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
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unit:
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valueOutputTypes:
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optionType: Bolt.ExposeOption
unitType: Bolt.Expose
labelHuman: Expose Vector 4
labelProgrammer: Expose Vector4
haystackHuman: Expose Vector 4
haystackProgrammer: Expose Vector4
favoriteKey: UnityEngine.Vector4@expose
tag1: UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single|UnityEngine.Vector4
unit:
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optionType: Bolt.ExposeOption
unitType: Bolt.Expose
labelHuman: Expose Random
labelProgrammer: Expose Random
haystackHuman: Expose Random
haystackProgrammer: Expose Random
favoriteKey: UnityEngine.Random@expose
tag1: UnityEngine.Random
unit:
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valueOutputTypes:
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optionType: Bolt.ExposeOption
unitType: Bolt.Expose
labelHuman: Expose Resources
labelProgrammer: Expose Resources
haystackHuman: Expose Resources
haystackProgrammer: Expose Resources
favoriteKey: UnityEngine.Resources@expose
tag1: UnityEngine.Resources
unit:
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optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: Behaviour Literal
labelProgrammer: Behaviour Literal
haystackHuman: Behaviour Literal
haystackProgrammer: Behaviour Literal
favoriteKey: UnityEngine.Behaviour@literal
tag1: UnityEngine.Behaviour
valueOutputTypes: UnityEngine.Behaviour
unit:
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optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: List of Behaviour Literal
labelProgrammer: List<Behaviour> Literal
haystackHuman: List of Behaviour Literal
haystackProgrammer: List<Behaviour> Literal
favoriteKey:
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tag1:
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unit:
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valueOutputTypes:
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unitType: Bolt.Expose
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optionType: Bolt.LiteralOption
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optionType: Bolt.LiteralOption
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optionType: Bolt.LiteralOption
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optionType: Bolt.ExposeOption
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optionType: Bolt.LiteralOption
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labelHuman: List of Layer Mask Literal
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optionType: Bolt.ExposeOption
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optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: Mono Behaviour Literal
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optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: List of Mono Behaviour Literal
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optionType: Bolt.ExposeOption
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haystackProgrammer: Expose MonoBehaviour
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labelHuman: Runtime Initialize Load Type Literal
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optionType: Bolt.LiteralOption
unitType: Bolt.Literal
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optionType: Bolt.LiteralOption
unitType: Bolt.Literal
labelHuman: Scriptable Object Literal
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optionType: Bolt.LiteralOption
unitType: Bolt.Literal
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haystackProgrammer: List<ScriptableObject> Literal
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labelHuman: Driven Transform Properties Literal
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