# UnitOptionRow

optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Overlap Capsule All (Point, Size, Direction, Angle)
labelProgrammer: OverlapCapsuleAll (point, size, direction, angle)
haystackHuman: Physics 2D: Overlap Capsule All
haystackProgrammer: Physics2D.OverlapCapsuleAll
tag1: UnityEngine.Physics2D
valueInputTypes: UnityEngine.Vector2|UnityEngine.CapsuleDirection2D|System.Single
valueOutputTypes: UnityEngine.Collider2D[]
favoriteKey:
UnityEngine.Physics2D.OverlapCapsuleAll(UnityEngine.Vector2UnityEngine.Vector2UnityEngine.CapsuleDirection2DSystem.Single)@any

tag2:
UnityEngine.Physics2D;OverlapCapsuleAll;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.CapsuleDirection2D;System.Single

tag3:
UnityEngine.Physics2D;OverlapCapsuleAll;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.CapsuleDirection2D;System.Single

unit:
{"chainable":false,"member":{"name":"OverlapCapsuleAll","parameterTypes":["UnityEngine.Vector2","UnityEngine.Vector2","UnityEngine.CapsuleDirection2D","System.Single"],"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"%point":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%size":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%direction":{"$content":"Vertical","$type":"UnityEngine.CapsuleDirection2D"},"%angle":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e4605f93-6527-486b-b20c-82e3ab03714c","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Overlap Capsule All (Point, Size, Direction, Angle, Layer Mask)
labelProgrammer: OverlapCapsuleAll (point, size, direction, angle, layerMask)
haystackHuman: Physics 2D: Overlap Capsule All
haystackProgrammer: Physics2D.OverlapCapsuleAll
tag1: UnityEngine.Physics2D
valueInputTypes: UnityEngine.Vector2|UnityEngine.CapsuleDirection2D|System.Single|System.Int32
valueOutputTypes: UnityEngine.Collider2D[]
favoriteKey:
UnityEngine.Physics2D.OverlapCapsuleAll(UnityEngine.Vector2UnityEngine.Vector2UnityEngine.CapsuleDirection2DSystem.SingleSystem.Int32)@any

tag2:
UnityEngine.Physics2D;OverlapCapsuleAll;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.CapsuleDirection2D;System.Single;System.Int32

tag3:
UnityEngine.Physics2D;OverlapCapsuleAll;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.CapsuleDirection2D;System.Single;System.Int32

unit:
{"chainable":false,"member":{"name":"OverlapCapsuleAll","parameterTypes":["UnityEngine.Vector2","UnityEngine.Vector2","UnityEngine.CapsuleDirection2D","System.Single","System.Int32"],"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"%point":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%size":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%direction":{"$content":"Vertical","$type":"UnityEngine.CapsuleDirection2D"},"%angle":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"d6bd4f90-9d22-475a-a1ab-6e13de8e9d66","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Overlap Capsule All (Point, Size, Direction, Angle, Layer Mask, Min Depth)
labelProgrammer: OverlapCapsuleAll (point, size, direction, angle, layerMask, minDepth)
haystackHuman: Physics 2D: Overlap Capsule All
haystackProgrammer: Physics2D.OverlapCapsuleAll
tag1: UnityEngine.Physics2D
valueInputTypes: UnityEngine.Vector2|UnityEngine.CapsuleDirection2D|System.Single|System.Int32
valueOutputTypes: UnityEngine.Collider2D[]
favoriteKey:
UnityEngine.Physics2D.OverlapCapsuleAll(UnityEngine.Vector2UnityEngine.Vector2UnityEngine.CapsuleDirection2DSystem.SingleSystem.Int32System.Single)@any

tag2:
UnityEngine.Physics2D;OverlapCapsuleAll;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.CapsuleDirection2D;System.Single;System.Int32;System.Single

tag3:
UnityEngine.Physics2D;OverlapCapsuleAll;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.CapsuleDirection2D;System.Single;System.Int32;System.Single

unit:
{"chainable":false,"member":{"name":"OverlapCapsuleAll","parameterTypes":["UnityEngine.Vector2","UnityEngine.Vector2","UnityEngine.CapsuleDirection2D","System.Single","System.Int32","System.Single"],"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"%point":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%size":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%direction":{"$content":"Vertical","$type":"UnityEngine.CapsuleDirection2D"},"%angle":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%minDepth":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5155093c-0def-404a-9632-744786cf094a","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Overlap Capsule All (Point, Size, Direction, Angle, Layer Mask, Min Depth, Max Depth)
labelProgrammer: OverlapCapsuleAll (point, size, direction, angle, layerMask, minDepth, maxDepth)
haystackHuman: Physics 2D: Overlap Capsule All
haystackProgrammer: Physics2D.OverlapCapsuleAll
tag1: UnityEngine.Physics2D
valueInputTypes: UnityEngine.Vector2|UnityEngine.CapsuleDirection2D|System.Single|System.Int32
valueOutputTypes: UnityEngine.Collider2D[]
favoriteKey:
UnityEngine.Physics2D.OverlapCapsuleAll(UnityEngine.Vector2UnityEngine.Vector2UnityEngine.CapsuleDirection2DSystem.SingleSystem.Int32System.SingleSystem.Single)@any

tag2:
UnityEngine.Physics2D;OverlapCapsuleAll;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.CapsuleDirection2D;System.Single;System.Int32;System.Single;System.Single

tag3:
UnityEngine.Physics2D;OverlapCapsuleAll;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.CapsuleDirection2D;System.Single;System.Int32;System.Single;System.Single

unit:
{"chainable":false,"member":{"name":"OverlapCapsuleAll","parameterTypes":["UnityEngine.Vector2","UnityEngine.Vector2","UnityEngine.CapsuleDirection2D","System.Single","System.Int32","System.Single","System.Single"],"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"%point":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%size":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%direction":{"$content":"Vertical","$type":"UnityEngine.CapsuleDirection2D"},"%angle":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%minDepth":{"$content":0.0,"$type":"System.Single"},"%maxDepth":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"868b9a42-6af4-4872-b688-df7a598f9fb1","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Overlap Capsule Non Alloc (Point, Size, Direction, Angle, Results)
labelProgrammer: OverlapCapsuleNonAlloc (point, size, direction, angle, results)
haystackHuman: Physics 2D: Overlap Capsule Non Alloc
haystackProgrammer: Physics2D.OverlapCapsuleNonAlloc
tag1: UnityEngine.Physics2D
valueInputTypes: UnityEngine.Vector2|UnityEngine.CapsuleDirection2D|System.Single|UnityEngine.Collider2D[]
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Physics2D.OverlapCapsuleNonAlloc(UnityEngine.Vector2UnityEngine.Vector2UnityEngine.CapsuleDirection2DSystem.SingleUnityEngine.Collider2D[])@any

tag2:
UnityEngine.Physics2D;OverlapCapsuleNonAlloc;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.CapsuleDirection2D;System.Single;UnityEngine.Collider2D[]

tag3:
UnityEngine.Physics2D;OverlapCapsuleNonAlloc;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.CapsuleDirection2D;System.Single;UnityEngine.Collider2D[]

unit:
{"chainable":false,"member":{"name":"OverlapCapsuleNonAlloc","parameterTypes":["UnityEngine.Vector2","UnityEngine.Vector2","UnityEngine.CapsuleDirection2D","System.Single","UnityEngine.Collider2D[]"],"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"%point":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%size":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%direction":{"$content":"Vertical","$type":"UnityEngine.CapsuleDirection2D"},"%angle":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b471b4d7-1e42-44e0-96b4-f081bea63ff6","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Overlap Capsule Non Alloc (Point, Size, Direction, Angle, Results, Layer Mask)
labelProgrammer: OverlapCapsuleNonAlloc (point, size, direction, angle, results, layerMask)
haystackHuman: Physics 2D: Overlap Capsule Non Alloc
haystackProgrammer: Physics2D.OverlapCapsuleNonAlloc
tag1: UnityEngine.Physics2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Physics2D.OverlapCapsuleNonAlloc(UnityEngine.Vector2UnityEngine.Vector2UnityEngine.CapsuleDirection2DSystem.SingleUnityEngine.Collider2D[]System.Int32)@any

tag2:
UnityEngine.Physics2D;OverlapCapsuleNonAlloc;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.CapsuleDirection2D;System.Single;UnityEngine.Collider2D[];System.Int32

tag3:
UnityEngine.Physics2D;OverlapCapsuleNonAlloc;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.CapsuleDirection2D;System.Single;UnityEngine.Collider2D[];System.Int32

unit:
{"chainable":false,"member":{"name":"OverlapCapsuleNonAlloc","parameterTypes":["UnityEngine.Vector2","UnityEngine.Vector2","UnityEngine.CapsuleDirection2D","System.Single","UnityEngine.Collider2D[]","System.Int32"],"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"%point":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%size":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%direction":{"$content":"Vertical","$type":"UnityEngine.CapsuleDirection2D"},"%angle":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"8d2ceb6c-47a3-4a24-b931-53a7e241aaae","$version":"A","$type":"Bolt.InvokeMember"}

valueInputTypes:
UnityEngine.Vector2|UnityEngine.CapsuleDirection2D|System.Single|UnityEngine.Collider2D[]|System.Int32


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Overlap Capsule Non Alloc (Point, Size, Direction, Angle, Results, Layer Mask, Min Depth)
labelProgrammer: OverlapCapsuleNonAlloc (point, size, direction, angle, results, layerMask, minDepth)
haystackHuman: Physics 2D: Overlap Capsule Non Alloc
haystackProgrammer: Physics2D.OverlapCapsuleNonAlloc
tag1: UnityEngine.Physics2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Physics2D.OverlapCapsuleNonAlloc(UnityEngine.Vector2UnityEngine.Vector2UnityEngine.CapsuleDirection2DSystem.SingleUnityEngine.Collider2D[]System.Int32System.Single)@any

tag2:
UnityEngine.Physics2D;OverlapCapsuleNonAlloc;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.CapsuleDirection2D;System.Single;UnityEngine.Collider2D[];System.Int32;System.Single

tag3:
UnityEngine.Physics2D;OverlapCapsuleNonAlloc;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.CapsuleDirection2D;System.Single;UnityEngine.Collider2D[];System.Int32;System.Single

unit:
{"chainable":false,"member":{"name":"OverlapCapsuleNonAlloc","parameterTypes":["UnityEngine.Vector2","UnityEngine.Vector2","UnityEngine.CapsuleDirection2D","System.Single","UnityEngine.Collider2D[]","System.Int32","System.Single"],"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"%point":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%size":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%direction":{"$content":"Vertical","$type":"UnityEngine.CapsuleDirection2D"},"%angle":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%minDepth":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a8090604-2bd1-4de8-9660-874887a8f4f7","$version":"A","$type":"Bolt.InvokeMember"}

valueInputTypes:
UnityEngine.Vector2|UnityEngine.CapsuleDirection2D|System.Single|UnityEngine.Collider2D[]|System.Int32


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelProgrammer: OverlapCapsuleNonAlloc (point, size, direction, angle, results, layerMask, minDepth, maxDepth)
haystackHuman: Physics 2D: Overlap Capsule Non Alloc
haystackProgrammer: Physics2D.OverlapCapsuleNonAlloc
tag1: UnityEngine.Physics2D
valueOutputTypes: System.Int32
labelHuman:
Overlap Capsule Non Alloc (Point, Size, Direction, Angle, Results, Layer Mask, Min Depth, Max Depth)

favoriteKey:
UnityEngine.Physics2D.OverlapCapsuleNonAlloc(UnityEngine.Vector2UnityEngine.Vector2UnityEngine.CapsuleDirection2DSystem.SingleUnityEngine.Collider2D[]System.Int32System.SingleSystem.Single)@any

tag2:
UnityEngine.Physics2D;OverlapCapsuleNonAlloc;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.CapsuleDirection2D;System.Single;UnityEngine.Collider2D[];System.Int32;System.Single;System.Single

tag3:
UnityEngine.Physics2D;OverlapCapsuleNonAlloc;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.CapsuleDirection2D;System.Single;UnityEngine.Collider2D[];System.Int32;System.Single;System.Single

unit:
{"chainable":false,"member":{"name":"OverlapCapsuleNonAlloc","parameterTypes":["UnityEngine.Vector2","UnityEngine.Vector2","UnityEngine.CapsuleDirection2D","System.Single","UnityEngine.Collider2D[]","System.Int32","System.Single","System.Single"],"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"%point":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%size":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%direction":{"$content":"Vertical","$type":"UnityEngine.CapsuleDirection2D"},"%angle":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%minDepth":{"$content":0.0,"$type":"System.Single"},"%maxDepth":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"308e3cdb-5470-461d-84a9-ebf15c1e306a","$version":"A","$type":"Bolt.InvokeMember"}

valueInputTypes:
UnityEngine.Vector2|UnityEngine.CapsuleDirection2D|System.Single|UnityEngine.Collider2D[]|System.Int32


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Overlap Collider (Collider, Contact Filter, Results)
labelProgrammer: OverlapCollider (collider, contactFilter, results)
haystackHuman: Physics 2D: Overlap Collider
haystackProgrammer: Physics2D.OverlapCollider
tag1: UnityEngine.Physics2D
valueInputTypes: UnityEngine.Collider2D|UnityEngine.ContactFilter2D|UnityEngine.Collider2D[]
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Physics2D.OverlapCollider(UnityEngine.Collider2DUnityEngine.ContactFilter2DUnityEngine.Collider2D[])@any

tag2:
UnityEngine.Physics2D;OverlapCollider;UnityEngine.Collider2D;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]

tag3:
UnityEngine.Physics2D;OverlapCollider;UnityEngine.Collider2D;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]

unit:
{"chainable":false,"member":{"name":"OverlapCollider","parameterTypes":["UnityEngine.Collider2D","UnityEngine.ContactFilter2D","UnityEngine.Collider2D[]"],"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"d3252527-68f8-4201-84dd-1b556ce80d2a","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Overlap Collider (Collider, Contact Filter, Results)
labelProgrammer: OverlapCollider (collider, contactFilter, results)
haystackHuman: Physics 2D: Overlap Collider
haystackProgrammer: Physics2D.OverlapCollider
tag1: UnityEngine.Physics2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Physics2D.OverlapCollider(UnityEngine.Collider2DUnityEngine.ContactFilter2DSystem.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Physics2D;OverlapCollider;UnityEngine.Collider2D;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Physics2D;OverlapCollider;UnityEngine.Collider2D;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"OverlapCollider","parameterTypes":["UnityEngine.Collider2D","UnityEngine.ContactFilter2D","System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"277bc701-cf37-43b9-8d95-7f0261e25c9c","$version":"A","$type":"Bolt.InvokeMember"}

valueInputTypes:
UnityEngine.Collider2D|UnityEngine.ContactFilter2D|System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Get Contacts (Collider 1, Collider 2, Contact Filter, Contacts)
labelProgrammer: GetContacts (collider1, collider2, contactFilter, contacts)
haystackHuman: Physics 2D: Get Contacts
haystackProgrammer: Physics2D.GetContacts
tag1: UnityEngine.Physics2D
valueInputTypes: UnityEngine.Collider2D|UnityEngine.ContactFilter2D|UnityEngine.ContactPoint2D[]
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Physics2D.GetContacts(UnityEngine.Collider2DUnityEngine.Collider2DUnityEngine.ContactFilter2DUnityEngine.ContactPoint2D[])@any

tag2:
UnityEngine.Physics2D;GetContacts;UnityEngine.Collider2D;UnityEngine.Collider2D;UnityEngine.ContactFilter2D;UnityEngine.ContactPoint2D[]

tag3:
UnityEngine.Physics2D;GetContacts;UnityEngine.Collider2D;UnityEngine.Collider2D;UnityEngine.ContactFilter2D;UnityEngine.ContactPoint2D[]

unit:
{"chainable":false,"member":{"name":"GetContacts","parameterTypes":["UnityEngine.Collider2D","UnityEngine.Collider2D","UnityEngine.ContactFilter2D","UnityEngine.ContactPoint2D[]"],"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"%collider1":null,"%collider2":null},"position":{"x":0.0,"y":0.0},"guid":"a8d7d9c0-d36f-4938-8162-ce8d80ae4e74","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Get Contacts (Collider, Contacts)
labelProgrammer: GetContacts (collider, contacts)
haystackHuman: Physics 2D: Get Contacts
haystackProgrammer: Physics2D.GetContacts
favoriteKey: UnityEngine.Physics2D.GetContacts(UnityEngine.Collider2DUnityEngine.ContactPoint2D[])@any
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;GetContacts;UnityEngine.Collider2D;UnityEngine.ContactPoint2D[]
tag3: UnityEngine.Physics2D;GetContacts;UnityEngine.Collider2D;UnityEngine.ContactPoint2D[]
valueInputTypes: UnityEngine.Collider2D|UnityEngine.ContactPoint2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetContacts","parameterTypes":["UnityEngine.Collider2D","UnityEngine.ContactPoint2D[]"],"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"a19f9b59-0868-4f06-b226-f4df74411905","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Get Contacts (Collider, Contact Filter, Contacts)
labelProgrammer: GetContacts (collider, contactFilter, contacts)
haystackHuman: Physics 2D: Get Contacts
haystackProgrammer: Physics2D.GetContacts
tag1: UnityEngine.Physics2D
valueInputTypes: UnityEngine.Collider2D|UnityEngine.ContactFilter2D|UnityEngine.ContactPoint2D[]
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Physics2D.GetContacts(UnityEngine.Collider2DUnityEngine.ContactFilter2DUnityEngine.ContactPoint2D[])@any

tag2:
UnityEngine.Physics2D;GetContacts;UnityEngine.Collider2D;UnityEngine.ContactFilter2D;UnityEngine.ContactPoint2D[]

tag3:
UnityEngine.Physics2D;GetContacts;UnityEngine.Collider2D;UnityEngine.ContactFilter2D;UnityEngine.ContactPoint2D[]

unit:
{"chainable":false,"member":{"name":"GetContacts","parameterTypes":["UnityEngine.Collider2D","UnityEngine.ContactFilter2D","UnityEngine.ContactPoint2D[]"],"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"07bd78c6-fa2e-4d93-9a7b-d6337228f0c8","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Get Contacts (Collider, Colliders)
labelProgrammer: GetContacts (collider, colliders)
haystackHuman: Physics 2D: Get Contacts
haystackProgrammer: Physics2D.GetContacts
favoriteKey: UnityEngine.Physics2D.GetContacts(UnityEngine.Collider2DUnityEngine.Collider2D[])@any
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;GetContacts;UnityEngine.Collider2D;UnityEngine.Collider2D[]
tag3: UnityEngine.Physics2D;GetContacts;UnityEngine.Collider2D;UnityEngine.Collider2D[]
valueInputTypes: UnityEngine.Collider2D|UnityEngine.Collider2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetContacts","parameterTypes":["UnityEngine.Collider2D","UnityEngine.Collider2D[]"],"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"86744d54-4967-426f-8639-0e43512f8561","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Get Contacts (Collider, Contact Filter, Colliders)
labelProgrammer: GetContacts (collider, contactFilter, colliders)
haystackHuman: Physics 2D: Get Contacts
haystackProgrammer: Physics2D.GetContacts
tag1: UnityEngine.Physics2D
valueInputTypes: UnityEngine.Collider2D|UnityEngine.ContactFilter2D|UnityEngine.Collider2D[]
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Physics2D.GetContacts(UnityEngine.Collider2DUnityEngine.ContactFilter2DUnityEngine.Collider2D[])@any

tag2:
UnityEngine.Physics2D;GetContacts;UnityEngine.Collider2D;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]

tag3:
UnityEngine.Physics2D;GetContacts;UnityEngine.Collider2D;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]

unit:
{"chainable":false,"member":{"name":"GetContacts","parameterTypes":["UnityEngine.Collider2D","UnityEngine.ContactFilter2D","UnityEngine.Collider2D[]"],"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"8ae76e2f-0a08-44d8-b4bd-f4deaf84eaea","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Get Contacts (Rigidbody, Contacts)
labelProgrammer: GetContacts (rigidbody, contacts)
haystackHuman: Physics 2D: Get Contacts
haystackProgrammer: Physics2D.GetContacts
favoriteKey: UnityEngine.Physics2D.GetContacts(UnityEngine.Rigidbody2DUnityEngine.ContactPoint2D[])@any
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;GetContacts;UnityEngine.Rigidbody2D;UnityEngine.ContactPoint2D[]
tag3: UnityEngine.Physics2D;GetContacts;UnityEngine.Rigidbody2D;UnityEngine.ContactPoint2D[]
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{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"713fa515-985a-42c6-974d-c3796e786401","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Physics 2D: Reference Equals
haystackProgrammer: Physics2D.ReferenceEquals
favoriteKey: UnityEngine.Physics2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5a5c352f-da42-4f80-9391-ad9ed0f3b87d","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Create Physics 2D ()
labelProgrammer: new Physics2D ()
haystackHuman: Physics 2D: Create Physics 2D
haystackProgrammer: new Physics2D
favoriteKey: UnityEngine.Physics2D..ctor()@any
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;.ctor;
tag3: UnityEngine.Physics2D;.ctor;
valueOutputTypes: UnityEngine.Physics2D
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":[],"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6fad916c-9b74-47cb-8e9f-eda0b4533167","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Default Physics Scene
labelProgrammer: defaultPhysicsScene (get)
haystackHuman: Physics 2D: Get Default Physics Scene
haystackProgrammer: Physics2D.defaultPhysicsScene (get)
favoriteKey: UnityEngine.Physics2D.defaultPhysicsScene@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;defaultPhysicsScene
tag3: UnityEngine.Physics2D;defaultPhysicsScene
valueOutputTypes: UnityEngine.PhysicsScene2D
unit:
{"member":{"name":"defaultPhysicsScene","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ce096b0f-4031-41b7-8e43-e152e718d3cf","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Velocity Iterations
labelProgrammer: velocityIterations (get)
haystackHuman: Physics 2D: Get Velocity Iterations
haystackProgrammer: Physics2D.velocityIterations (get)
favoriteKey: UnityEngine.Physics2D.velocityIterations@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;velocityIterations
tag3: UnityEngine.Physics2D;velocityIterations
valueOutputTypes: System.Int32
unit:
{"member":{"name":"velocityIterations","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fa1affeb-b2cf-4a3d-95d0-5a2034146702","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Velocity Iterations
labelProgrammer: velocityIterations (set)
haystackHuman: Physics 2D: Set Velocity Iterations
haystackProgrammer: Physics2D.velocityIterations (set)
favoriteKey: UnityEngine.Physics2D.velocityIterations@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;velocityIterations
tag3: UnityEngine.Physics2D;velocityIterations
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"velocityIterations","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ba4832ba-0126-4be6-bc65-232105c69683","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Position Iterations
labelProgrammer: positionIterations (get)
haystackHuman: Physics 2D: Get Position Iterations
haystackProgrammer: Physics2D.positionIterations (get)
favoriteKey: UnityEngine.Physics2D.positionIterations@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;positionIterations
tag3: UnityEngine.Physics2D;positionIterations
valueOutputTypes: System.Int32
unit:
{"member":{"name":"positionIterations","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4eff81be-1e37-4436-9b77-42f726b319ae","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Position Iterations
labelProgrammer: positionIterations (set)
haystackHuman: Physics 2D: Set Position Iterations
haystackProgrammer: Physics2D.positionIterations (set)
favoriteKey: UnityEngine.Physics2D.positionIterations@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;positionIterations
tag3: UnityEngine.Physics2D;positionIterations
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"positionIterations","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"37b668c4-3fce-4644-b7f2-f43b0da9f11e","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Gravity
labelProgrammer: gravity (get)
haystackHuman: Physics 2D: Get Gravity
haystackProgrammer: Physics2D.gravity (get)
favoriteKey: UnityEngine.Physics2D.gravity@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;gravity
tag3: UnityEngine.Physics2D;gravity
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"gravity","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d1424a01-0cff-4b4f-89fb-e5344095076c","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Gravity
labelProgrammer: gravity (set)
haystackHuman: Physics 2D: Set Gravity
haystackProgrammer: Physics2D.gravity (set)
favoriteKey: UnityEngine.Physics2D.gravity@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;gravity
tag3: UnityEngine.Physics2D;gravity
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"gravity","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"52c76b05-7be0-42d4-bfb3-6c63a7148cb2","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Queries Hit Triggers
labelProgrammer: queriesHitTriggers (get)
haystackHuman: Physics 2D: Get Queries Hit Triggers
haystackProgrammer: Physics2D.queriesHitTriggers (get)
favoriteKey: UnityEngine.Physics2D.queriesHitTriggers@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;queriesHitTriggers
tag3: UnityEngine.Physics2D;queriesHitTriggers
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"queriesHitTriggers","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"540944d8-2208-4469-966a-742623128294","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Queries Hit Triggers
labelProgrammer: queriesHitTriggers (set)
haystackHuman: Physics 2D: Set Queries Hit Triggers
haystackProgrammer: Physics2D.queriesHitTriggers (set)
favoriteKey: UnityEngine.Physics2D.queriesHitTriggers@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;queriesHitTriggers
tag3: UnityEngine.Physics2D;queriesHitTriggers
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"queriesHitTriggers","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"30d530a7-b5fb-4cef-8f7b-e45598b5339d","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Queries Start In Colliders
labelProgrammer: queriesStartInColliders (get)
haystackHuman: Physics 2D: Get Queries Start In Colliders
haystackProgrammer: Physics2D.queriesStartInColliders (get)
favoriteKey: UnityEngine.Physics2D.queriesStartInColliders@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;queriesStartInColliders
tag3: UnityEngine.Physics2D;queriesStartInColliders
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"queriesStartInColliders","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c1f21d89-bde6-45a1-9156-79532653fafb","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Queries Start In Colliders
labelProgrammer: queriesStartInColliders (set)
haystackHuman: Physics 2D: Set Queries Start In Colliders
haystackProgrammer: Physics2D.queriesStartInColliders (set)
favoriteKey: UnityEngine.Physics2D.queriesStartInColliders@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;queriesStartInColliders
tag3: UnityEngine.Physics2D;queriesStartInColliders
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"queriesStartInColliders","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f305d92e-28ff-47be-b804-89b3b5a1cae1","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Callbacks On Disable
labelProgrammer: callbacksOnDisable (get)
haystackHuman: Physics 2D: Get Callbacks On Disable
haystackProgrammer: Physics2D.callbacksOnDisable (get)
favoriteKey: UnityEngine.Physics2D.callbacksOnDisable@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;callbacksOnDisable
tag3: UnityEngine.Physics2D;callbacksOnDisable
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"callbacksOnDisable","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2714e04c-1319-4f17-88ca-48004129a988","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Callbacks On Disable
labelProgrammer: callbacksOnDisable (set)
haystackHuman: Physics 2D: Set Callbacks On Disable
haystackProgrammer: Physics2D.callbacksOnDisable (set)
favoriteKey: UnityEngine.Physics2D.callbacksOnDisable@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;callbacksOnDisable
tag3: UnityEngine.Physics2D;callbacksOnDisable
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"callbacksOnDisable","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"eea9468c-9cf6-46ec-b8ba-fbbbc271c717","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Reuse Collision Callbacks
labelProgrammer: reuseCollisionCallbacks (get)
haystackHuman: Physics 2D: Get Reuse Collision Callbacks
haystackProgrammer: Physics2D.reuseCollisionCallbacks (get)
favoriteKey: UnityEngine.Physics2D.reuseCollisionCallbacks@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;reuseCollisionCallbacks
tag3: UnityEngine.Physics2D;reuseCollisionCallbacks
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"reuseCollisionCallbacks","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"56d99557-041a-4f46-a1fd-14045db1605f","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Reuse Collision Callbacks
labelProgrammer: reuseCollisionCallbacks (set)
haystackHuman: Physics 2D: Set Reuse Collision Callbacks
haystackProgrammer: Physics2D.reuseCollisionCallbacks (set)
favoriteKey: UnityEngine.Physics2D.reuseCollisionCallbacks@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;reuseCollisionCallbacks
tag3: UnityEngine.Physics2D;reuseCollisionCallbacks
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"reuseCollisionCallbacks","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"20fd0800-080b-49ff-a71e-0868c0d4b7fb","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Auto Sync Transforms
labelProgrammer: autoSyncTransforms (get)
haystackHuman: Physics 2D: Get Auto Sync Transforms
haystackProgrammer: Physics2D.autoSyncTransforms (get)
favoriteKey: UnityEngine.Physics2D.autoSyncTransforms@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;autoSyncTransforms
tag3: UnityEngine.Physics2D;autoSyncTransforms
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autoSyncTransforms","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4ac80a8a-884c-4e8b-81e8-de7af792d958","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Auto Sync Transforms
labelProgrammer: autoSyncTransforms (set)
haystackHuman: Physics 2D: Set Auto Sync Transforms
haystackProgrammer: Physics2D.autoSyncTransforms (set)
favoriteKey: UnityEngine.Physics2D.autoSyncTransforms@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;autoSyncTransforms
tag3: UnityEngine.Physics2D;autoSyncTransforms
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autoSyncTransforms","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4cedc092-70d7-4564-afce-3ce4cc718020","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Auto Simulation
labelProgrammer: autoSimulation (get)
haystackHuman: Physics 2D: Get Auto Simulation
haystackProgrammer: Physics2D.autoSimulation (get)
favoriteKey: UnityEngine.Physics2D.autoSimulation@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;autoSimulation
tag3: UnityEngine.Physics2D;autoSimulation
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autoSimulation","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5de18df6-615a-476a-905e-1f6a87a186a2","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Auto Simulation
labelProgrammer: autoSimulation (set)
haystackHuman: Physics 2D: Set Auto Simulation
haystackProgrammer: Physics2D.autoSimulation (set)
favoriteKey: UnityEngine.Physics2D.autoSimulation@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;autoSimulation
tag3: UnityEngine.Physics2D;autoSimulation
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autoSimulation","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1fe4631a-bbcd-42d5-80ed-25960d74724b","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Job Options
labelProgrammer: jobOptions (get)
haystackHuman: Physics 2D: Get Job Options
haystackProgrammer: Physics2D.jobOptions (get)
favoriteKey: UnityEngine.Physics2D.jobOptions@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;jobOptions
tag3: UnityEngine.Physics2D;jobOptions
valueOutputTypes: UnityEngine.PhysicsJobOptions2D
unit:
{"member":{"name":"jobOptions","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f9923555-7994-47b1-940f-6b5e04589713","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Job Options
labelProgrammer: jobOptions (set)
haystackHuman: Physics 2D: Set Job Options
haystackProgrammer: Physics2D.jobOptions (set)
favoriteKey: UnityEngine.Physics2D.jobOptions@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;jobOptions
tag3: UnityEngine.Physics2D;jobOptions
valueInputTypes: UnityEngine.PhysicsJobOptions2D
valueOutputTypes: UnityEngine.PhysicsJobOptions2D
unit:
{"chainable":false,"member":{"name":"jobOptions","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"40325476-03d8-4f34-9f66-7a30f77dbaf1","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Velocity Threshold
labelProgrammer: velocityThreshold (get)
haystackHuman: Physics 2D: Get Velocity Threshold
haystackProgrammer: Physics2D.velocityThreshold (get)
favoriteKey: UnityEngine.Physics2D.velocityThreshold@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;velocityThreshold
tag3: UnityEngine.Physics2D;velocityThreshold
valueOutputTypes: System.Single
unit:
{"member":{"name":"velocityThreshold","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1e7434ca-8b46-4eac-a7e8-cd59f9625116","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Velocity Threshold
labelProgrammer: velocityThreshold (set)
haystackHuman: Physics 2D: Set Velocity Threshold
haystackProgrammer: Physics2D.velocityThreshold (set)
favoriteKey: UnityEngine.Physics2D.velocityThreshold@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;velocityThreshold
tag3: UnityEngine.Physics2D;velocityThreshold
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"velocityThreshold","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"865dd3a4-597e-49d4-abb5-937f9fe6b2b0","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Max Linear Correction
labelProgrammer: maxLinearCorrection (get)
haystackHuman: Physics 2D: Get Max Linear Correction
haystackProgrammer: Physics2D.maxLinearCorrection (get)
favoriteKey: UnityEngine.Physics2D.maxLinearCorrection@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;maxLinearCorrection
tag3: UnityEngine.Physics2D;maxLinearCorrection
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxLinearCorrection","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2b25bf4a-694e-4e94-826a-674ebf218333","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Max Linear Correction
labelProgrammer: maxLinearCorrection (set)
haystackHuman: Physics 2D: Set Max Linear Correction
haystackProgrammer: Physics2D.maxLinearCorrection (set)
favoriteKey: UnityEngine.Physics2D.maxLinearCorrection@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;maxLinearCorrection
tag3: UnityEngine.Physics2D;maxLinearCorrection
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxLinearCorrection","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"72b4080b-e670-46a9-bce7-81119729d5fe","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Max Angular Correction
labelProgrammer: maxAngularCorrection (get)
haystackHuman: Physics 2D: Get Max Angular Correction
haystackProgrammer: Physics2D.maxAngularCorrection (get)
favoriteKey: UnityEngine.Physics2D.maxAngularCorrection@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;maxAngularCorrection
tag3: UnityEngine.Physics2D;maxAngularCorrection
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxAngularCorrection","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"02516831-68ad-44a2-b4aa-40dc942dc191","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Max Angular Correction
labelProgrammer: maxAngularCorrection (set)
haystackHuman: Physics 2D: Set Max Angular Correction
haystackProgrammer: Physics2D.maxAngularCorrection (set)
favoriteKey: UnityEngine.Physics2D.maxAngularCorrection@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;maxAngularCorrection
tag3: UnityEngine.Physics2D;maxAngularCorrection
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxAngularCorrection","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4292611f-7bf3-4d72-9643-937bc1e619c5","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Max Translation Speed
labelProgrammer: maxTranslationSpeed (get)
haystackHuman: Physics 2D: Get Max Translation Speed
haystackProgrammer: Physics2D.maxTranslationSpeed (get)
favoriteKey: UnityEngine.Physics2D.maxTranslationSpeed@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;maxTranslationSpeed
tag3: UnityEngine.Physics2D;maxTranslationSpeed
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxTranslationSpeed","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e5c66eb9-1888-4290-80c7-bc5c6ea3837c","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Max Translation Speed
labelProgrammer: maxTranslationSpeed (set)
haystackHuman: Physics 2D: Set Max Translation Speed
haystackProgrammer: Physics2D.maxTranslationSpeed (set)
favoriteKey: UnityEngine.Physics2D.maxTranslationSpeed@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;maxTranslationSpeed
tag3: UnityEngine.Physics2D;maxTranslationSpeed
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxTranslationSpeed","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e58c23b1-3af9-4ef0-9085-469cfcdd45bc","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Max Rotation Speed
labelProgrammer: maxRotationSpeed (get)
haystackHuman: Physics 2D: Get Max Rotation Speed
haystackProgrammer: Physics2D.maxRotationSpeed (get)
favoriteKey: UnityEngine.Physics2D.maxRotationSpeed@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;maxRotationSpeed
tag3: UnityEngine.Physics2D;maxRotationSpeed
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxRotationSpeed","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0939cc06-ee4a-4e22-b85b-872dd3e0f8f8","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Max Rotation Speed
labelProgrammer: maxRotationSpeed (set)
haystackHuman: Physics 2D: Set Max Rotation Speed
haystackProgrammer: Physics2D.maxRotationSpeed (set)
favoriteKey: UnityEngine.Physics2D.maxRotationSpeed@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;maxRotationSpeed
tag3: UnityEngine.Physics2D;maxRotationSpeed
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxRotationSpeed","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8b744326-b62f-4c07-b66a-d363a5be1923","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Default Contact Offset
labelProgrammer: defaultContactOffset (get)
haystackHuman: Physics 2D: Get Default Contact Offset
haystackProgrammer: Physics2D.defaultContactOffset (get)
favoriteKey: UnityEngine.Physics2D.defaultContactOffset@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;defaultContactOffset
tag3: UnityEngine.Physics2D;defaultContactOffset
valueOutputTypes: System.Single
unit:
{"member":{"name":"defaultContactOffset","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c05245c2-fc57-4bbf-9f3c-d01c72d64cf8","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Default Contact Offset
labelProgrammer: defaultContactOffset (set)
haystackHuman: Physics 2D: Set Default Contact Offset
haystackProgrammer: Physics2D.defaultContactOffset (set)
favoriteKey: UnityEngine.Physics2D.defaultContactOffset@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;defaultContactOffset
tag3: UnityEngine.Physics2D;defaultContactOffset
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"defaultContactOffset","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"272a4572-7947-49a1-861c-694b4ca608dd","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Baumgarte Scale
labelProgrammer: baumgarteScale (get)
haystackHuman: Physics 2D: Get Baumgarte Scale
haystackProgrammer: Physics2D.baumgarteScale (get)
favoriteKey: UnityEngine.Physics2D.baumgarteScale@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;baumgarteScale
tag3: UnityEngine.Physics2D;baumgarteScale
valueOutputTypes: System.Single
unit:
{"member":{"name":"baumgarteScale","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f256eea3-c84e-4c48-ab57-3b1924f7d728","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Baumgarte Scale
labelProgrammer: baumgarteScale (set)
haystackHuman: Physics 2D: Set Baumgarte Scale
haystackProgrammer: Physics2D.baumgarteScale (set)
favoriteKey: UnityEngine.Physics2D.baumgarteScale@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;baumgarteScale
tag3: UnityEngine.Physics2D;baumgarteScale
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"baumgarteScale","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"3ab4ff29-28ef-4ba3-a283-ad5a313899e3","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Baumgarte TOI Scale
labelProgrammer: baumgarteTOIScale (get)
haystackHuman: Physics 2D: Get Baumgarte TOI Scale
haystackProgrammer: Physics2D.baumgarteTOIScale (get)
favoriteKey: UnityEngine.Physics2D.baumgarteTOIScale@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;baumgarteTOIScale
tag3: UnityEngine.Physics2D;baumgarteTOIScale
valueOutputTypes: System.Single
unit:
{"member":{"name":"baumgarteTOIScale","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f70b814b-f26c-4a89-82a0-00ca1b5373d0","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Baumgarte TOI Scale
labelProgrammer: baumgarteTOIScale (set)
haystackHuman: Physics 2D: Set Baumgarte TOI Scale
haystackProgrammer: Physics2D.baumgarteTOIScale (set)
favoriteKey: UnityEngine.Physics2D.baumgarteTOIScale@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;baumgarteTOIScale
tag3: UnityEngine.Physics2D;baumgarteTOIScale
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"baumgarteTOIScale","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"9cfb26ca-19be-4351-9222-0e6cf26e7ed2","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Time To Sleep
labelProgrammer: timeToSleep (get)
haystackHuman: Physics 2D: Get Time To Sleep
haystackProgrammer: Physics2D.timeToSleep (get)
favoriteKey: UnityEngine.Physics2D.timeToSleep@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;timeToSleep
tag3: UnityEngine.Physics2D;timeToSleep
valueOutputTypes: System.Single
unit:
{"member":{"name":"timeToSleep","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"84363822-c8d1-4b3b-b9c8-aee54e333478","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Time To Sleep
labelProgrammer: timeToSleep (set)
haystackHuman: Physics 2D: Set Time To Sleep
haystackProgrammer: Physics2D.timeToSleep (set)
favoriteKey: UnityEngine.Physics2D.timeToSleep@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;timeToSleep
tag3: UnityEngine.Physics2D;timeToSleep
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"timeToSleep","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"24d3933c-8d83-481e-a351-ed49f9fc839e","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Linear Sleep Tolerance
labelProgrammer: linearSleepTolerance (get)
haystackHuman: Physics 2D: Get Linear Sleep Tolerance
haystackProgrammer: Physics2D.linearSleepTolerance (get)
favoriteKey: UnityEngine.Physics2D.linearSleepTolerance@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;linearSleepTolerance
tag3: UnityEngine.Physics2D;linearSleepTolerance
valueOutputTypes: System.Single
unit:
{"member":{"name":"linearSleepTolerance","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c6f64d33-38f4-404c-a9bd-8cb032691c28","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Linear Sleep Tolerance
labelProgrammer: linearSleepTolerance (set)
haystackHuman: Physics 2D: Set Linear Sleep Tolerance
haystackProgrammer: Physics2D.linearSleepTolerance (set)
favoriteKey: UnityEngine.Physics2D.linearSleepTolerance@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;linearSleepTolerance
tag3: UnityEngine.Physics2D;linearSleepTolerance
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"linearSleepTolerance","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d67354fa-3024-4aa7-b1c1-ce05e10ffdd7","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Angular Sleep Tolerance
labelProgrammer: angularSleepTolerance (get)
haystackHuman: Physics 2D: Get Angular Sleep Tolerance
haystackProgrammer: Physics2D.angularSleepTolerance (get)
favoriteKey: UnityEngine.Physics2D.angularSleepTolerance@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;angularSleepTolerance
tag3: UnityEngine.Physics2D;angularSleepTolerance
valueOutputTypes: System.Single
unit:
{"member":{"name":"angularSleepTolerance","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e683395e-2f2d-48ca-aefd-91ed73d9b8ca","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Angular Sleep Tolerance
labelProgrammer: angularSleepTolerance (set)
haystackHuman: Physics 2D: Set Angular Sleep Tolerance
haystackProgrammer: Physics2D.angularSleepTolerance (set)
favoriteKey: UnityEngine.Physics2D.angularSleepTolerance@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;angularSleepTolerance
tag3: UnityEngine.Physics2D;angularSleepTolerance
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"angularSleepTolerance","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"23311d46-9447-472b-b374-bb636d392710","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Always Show Colliders
labelProgrammer: alwaysShowColliders (get)
haystackHuman: Physics 2D: Get Always Show Colliders
haystackProgrammer: Physics2D.alwaysShowColliders (get)
favoriteKey: UnityEngine.Physics2D.alwaysShowColliders@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;alwaysShowColliders
tag3: UnityEngine.Physics2D;alwaysShowColliders
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"alwaysShowColliders","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c49cac3b-86a9-495f-9fb7-4699e9bbbbfc","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Always Show Colliders
labelProgrammer: alwaysShowColliders (set)
haystackHuman: Physics 2D: Set Always Show Colliders
haystackProgrammer: Physics2D.alwaysShowColliders (set)
favoriteKey: UnityEngine.Physics2D.alwaysShowColliders@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;alwaysShowColliders
tag3: UnityEngine.Physics2D;alwaysShowColliders
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"alwaysShowColliders","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a051aef9-928d-446d-bea9-a80c316ec6d4","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Show Collider Sleep
labelProgrammer: showColliderSleep (get)
haystackHuman: Physics 2D: Get Show Collider Sleep
haystackProgrammer: Physics2D.showColliderSleep (get)
favoriteKey: UnityEngine.Physics2D.showColliderSleep@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;showColliderSleep
tag3: UnityEngine.Physics2D;showColliderSleep
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"showColliderSleep","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"aa214118-8d95-4e81-b09d-23332d009b82","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Show Collider Sleep
labelProgrammer: showColliderSleep (set)
haystackHuman: Physics 2D: Set Show Collider Sleep
haystackProgrammer: Physics2D.showColliderSleep (set)
favoriteKey: UnityEngine.Physics2D.showColliderSleep@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;showColliderSleep
tag3: UnityEngine.Physics2D;showColliderSleep
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"showColliderSleep","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f2507a36-83a4-4bc1-8eef-fa4fbc27294f","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Show Collider Contacts
labelProgrammer: showColliderContacts (get)
haystackHuman: Physics 2D: Get Show Collider Contacts
haystackProgrammer: Physics2D.showColliderContacts (get)
favoriteKey: UnityEngine.Physics2D.showColliderContacts@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;showColliderContacts
tag3: UnityEngine.Physics2D;showColliderContacts
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"showColliderContacts","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3c13aa93-9945-487f-bc18-6535c402f3e4","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Show Collider Contacts
labelProgrammer: showColliderContacts (set)
haystackHuman: Physics 2D: Set Show Collider Contacts
haystackProgrammer: Physics2D.showColliderContacts (set)
favoriteKey: UnityEngine.Physics2D.showColliderContacts@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;showColliderContacts
tag3: UnityEngine.Physics2D;showColliderContacts
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"showColliderContacts","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b7bdd4f4-9176-48da-9a9c-c89a92b27b9f","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Show Collider AABB
labelProgrammer: showColliderAABB (get)
haystackHuman: Physics 2D: Get Show Collider AABB
haystackProgrammer: Physics2D.showColliderAABB (get)
favoriteKey: UnityEngine.Physics2D.showColliderAABB@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;showColliderAABB
tag3: UnityEngine.Physics2D;showColliderAABB
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"showColliderAABB","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d3eb050a-4dff-4150-aee2-aa4a58c57547","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Show Collider AABB
labelProgrammer: showColliderAABB (set)
haystackHuman: Physics 2D: Set Show Collider AABB
haystackProgrammer: Physics2D.showColliderAABB (set)
favoriteKey: UnityEngine.Physics2D.showColliderAABB@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;showColliderAABB
tag3: UnityEngine.Physics2D;showColliderAABB
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"showColliderAABB","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1e336b33-2310-42f4-941a-28ecf127fe6d","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Contact Arrow Scale
labelProgrammer: contactArrowScale (get)
haystackHuman: Physics 2D: Get Contact Arrow Scale
haystackProgrammer: Physics2D.contactArrowScale (get)
favoriteKey: UnityEngine.Physics2D.contactArrowScale@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;contactArrowScale
tag3: UnityEngine.Physics2D;contactArrowScale
valueOutputTypes: System.Single
unit:
{"member":{"name":"contactArrowScale","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c20877d2-2bb9-4416-baac-086358a8fc75","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Contact Arrow Scale
labelProgrammer: contactArrowScale (set)
haystackHuman: Physics 2D: Set Contact Arrow Scale
haystackProgrammer: Physics2D.contactArrowScale (set)
favoriteKey: UnityEngine.Physics2D.contactArrowScale@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;contactArrowScale
tag3: UnityEngine.Physics2D;contactArrowScale
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"contactArrowScale","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f12ec714-e685-4079-bbcb-4f5d2f2790fd","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Collider Awake Color
labelProgrammer: colliderAwakeColor (get)
haystackHuman: Physics 2D: Get Collider Awake Color
haystackProgrammer: Physics2D.colliderAwakeColor (get)
favoriteKey: UnityEngine.Physics2D.colliderAwakeColor@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;colliderAwakeColor
tag3: UnityEngine.Physics2D;colliderAwakeColor
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"colliderAwakeColor","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"990fa065-bfa5-4678-80d3-594737e91d65","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Collider Awake Color
labelProgrammer: colliderAwakeColor (set)
haystackHuman: Physics 2D: Set Collider Awake Color
haystackProgrammer: Physics2D.colliderAwakeColor (set)
favoriteKey: UnityEngine.Physics2D.colliderAwakeColor@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;colliderAwakeColor
tag3: UnityEngine.Physics2D;colliderAwakeColor
valueInputTypes: UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"colliderAwakeColor","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"10654524-7fb7-4e47-9776-6fb642ef43bc","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Collider Asleep Color
labelProgrammer: colliderAsleepColor (get)
haystackHuman: Physics 2D: Get Collider Asleep Color
haystackProgrammer: Physics2D.colliderAsleepColor (get)
favoriteKey: UnityEngine.Physics2D.colliderAsleepColor@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;colliderAsleepColor
tag3: UnityEngine.Physics2D;colliderAsleepColor
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"colliderAsleepColor","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"739ca935-99e4-48aa-9098-00c9b561de63","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Collider Asleep Color
labelProgrammer: colliderAsleepColor (set)
haystackHuman: Physics 2D: Set Collider Asleep Color
haystackProgrammer: Physics2D.colliderAsleepColor (set)
favoriteKey: UnityEngine.Physics2D.colliderAsleepColor@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;colliderAsleepColor
tag3: UnityEngine.Physics2D;colliderAsleepColor
valueInputTypes: UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"colliderAsleepColor","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"0a0d9da5-6c30-4132-bf57-358e33dbef84","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Collider Contact Color
labelProgrammer: colliderContactColor (get)
haystackHuman: Physics 2D: Get Collider Contact Color
haystackProgrammer: Physics2D.colliderContactColor (get)
favoriteKey: UnityEngine.Physics2D.colliderContactColor@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;colliderContactColor
tag3: UnityEngine.Physics2D;colliderContactColor
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"colliderContactColor","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e143aa94-ab82-40ff-a895-d0647df13ed1","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Collider Contact Color
labelProgrammer: colliderContactColor (set)
haystackHuman: Physics 2D: Set Collider Contact Color
haystackProgrammer: Physics2D.colliderContactColor (set)
favoriteKey: UnityEngine.Physics2D.colliderContactColor@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;colliderContactColor
tag3: UnityEngine.Physics2D;colliderContactColor
valueInputTypes: UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"colliderContactColor","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"b231a034-195f-468e-9b80-c59682085fd7","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Collider AABB Color
labelProgrammer: colliderAABBColor (get)
haystackHuman: Physics 2D: Get Collider AABB Color
haystackProgrammer: Physics2D.colliderAABBColor (get)
favoriteKey: UnityEngine.Physics2D.colliderAABBColor@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;colliderAABBColor
tag3: UnityEngine.Physics2D;colliderAABBColor
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"colliderAABBColor","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2cda7f91-5ae3-447f-88ab-a024dc872f9b","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Collider AABB Color
labelProgrammer: colliderAABBColor (set)
haystackHuman: Physics 2D: Set Collider AABB Color
haystackProgrammer: Physics2D.colliderAABBColor (set)
favoriteKey: UnityEngine.Physics2D.colliderAABBColor@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;colliderAABBColor
tag3: UnityEngine.Physics2D;colliderAABBColor
valueInputTypes: UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"colliderAABBColor","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"194a1d27-cd7a-45e5-ae28-2031790058da","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Ignore Raycast Layer
labelProgrammer: IgnoreRaycastLayer (get)
haystackHuman: Physics 2D: Get Ignore Raycast Layer
haystackProgrammer: Physics2D.IgnoreRaycastLayer (get)
favoriteKey: UnityEngine.Physics2D.IgnoreRaycastLayer@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;IgnoreRaycastLayer
tag3: UnityEngine.Physics2D;IgnoreRaycastLayer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"IgnoreRaycastLayer","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"aab74c72-ed5d-4c18-b8d8-f1094f93d4cf","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Default Raycast Layers
labelProgrammer: DefaultRaycastLayers (get)
haystackHuman: Physics 2D: Get Default Raycast Layers
haystackProgrammer: Physics2D.DefaultRaycastLayers (get)
favoriteKey: UnityEngine.Physics2D.DefaultRaycastLayers@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;DefaultRaycastLayers
tag3: UnityEngine.Physics2D;DefaultRaycastLayers
valueOutputTypes: System.Int32
unit:
{"member":{"name":"DefaultRaycastLayers","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"797d4e85-ba21-47e6-862c-007157ff4f12","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get All Layers
labelProgrammer: AllLayers (get)
haystackHuman: Physics 2D: Get All Layers
haystackProgrammer: Physics2D.AllLayers (get)
favoriteKey: UnityEngine.Physics2D.AllLayers@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;AllLayers
tag3: UnityEngine.Physics2D;AllLayers
valueOutputTypes: System.Int32
unit:
{"member":{"name":"AllLayers","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a8afc82b-9d21-4e5f-99a1-0e364df596ee","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Contact Point 2D: Equals
haystackProgrammer: ContactPoint2D.Equals
favoriteKey: UnityEngine.ContactPoint2D.Equals(System.Object)@any
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;Equals;System.Object
tag3: System.ValueType;Equals;System.Object
valueInputTypes: UnityEngine.ContactPoint2D|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"eff50fc9-b63d-41e2-aa1f-56847e288945","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Contact Point 2D: Get Hash Code
haystackProgrammer: ContactPoint2D.GetHashCode
favoriteKey: UnityEngine.ContactPoint2D.GetHashCode()@any
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;GetHashCode;
tag3: System.ValueType;GetHashCode;
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c74f4cf6-fb40-4984-8b09-76a01f672476","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Contact Point 2D: To String
haystackProgrammer: ContactPoint2D.ToString
favoriteKey: UnityEngine.ContactPoint2D.ToString()@any
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;ToString;
tag3: System.ValueType;ToString;
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8ca2631d-9a6f-447f-93e1-3b0918ff4df1","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Contact Point 2D: Equals
haystackProgrammer: ContactPoint2D.Equals
favoriteKey: UnityEngine.ContactPoint2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5697d86d-b662-49ed-80b9-246e11bca97f","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Contact Point 2D: Get Type
haystackProgrammer: ContactPoint2D.GetType
favoriteKey: UnityEngine.ContactPoint2D.GetType()@any
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"43375bd2-3ef6-4f5c-a663-d0f9a1153aec","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Contact Point 2D: Reference Equals
haystackProgrammer: ContactPoint2D.ReferenceEquals
favoriteKey: UnityEngine.ContactPoint2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9f9525fc-75da-4916-a1d0-1220f5e3163e","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Point
labelProgrammer: point (get)
haystackHuman: Contact Point 2D: Get Point
haystackProgrammer: ContactPoint2D.point (get)
favoriteKey: UnityEngine.ContactPoint2D.point@get
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;point
tag3: UnityEngine.ContactPoint2D;point
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"point","parameterTypes":null,"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4f0047a1-3e51-4d09-a712-492cfeee0686","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Normal
labelProgrammer: normal (get)
haystackHuman: Contact Point 2D: Get Normal
haystackProgrammer: ContactPoint2D.normal (get)
favoriteKey: UnityEngine.ContactPoint2D.normal@get
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;normal
tag3: UnityEngine.ContactPoint2D;normal
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"normal","parameterTypes":null,"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ee3591dd-1504-4335-8654-7b1eb9fa31ae","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Separation
labelProgrammer: separation (get)
haystackHuman: Contact Point 2D: Get Separation
haystackProgrammer: ContactPoint2D.separation (get)
favoriteKey: UnityEngine.ContactPoint2D.separation@get
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;separation
tag3: UnityEngine.ContactPoint2D;separation
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"separation","parameterTypes":null,"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1407b768-c066-49ea-b42d-3870a8d6a7f5","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Normal Impulse
labelProgrammer: normalImpulse (get)
haystackHuman: Contact Point 2D: Get Normal Impulse
haystackProgrammer: ContactPoint2D.normalImpulse (get)
favoriteKey: UnityEngine.ContactPoint2D.normalImpulse@get
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;normalImpulse
tag3: UnityEngine.ContactPoint2D;normalImpulse
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"normalImpulse","parameterTypes":null,"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f6be9966-3779-435a-a3c4-930a3a59716c","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Tangent Impulse
labelProgrammer: tangentImpulse (get)
haystackHuman: Contact Point 2D: Get Tangent Impulse
haystackProgrammer: ContactPoint2D.tangentImpulse (get)
favoriteKey: UnityEngine.ContactPoint2D.tangentImpulse@get
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;tangentImpulse
tag3: UnityEngine.ContactPoint2D;tangentImpulse
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"tangentImpulse","parameterTypes":null,"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9d7a93fb-77c3-4eef-bf8b-696c0ccd2be5","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Relative Velocity
labelProgrammer: relativeVelocity (get)
haystackHuman: Contact Point 2D: Get Relative Velocity
haystackProgrammer: ContactPoint2D.relativeVelocity (get)
favoriteKey: UnityEngine.ContactPoint2D.relativeVelocity@get
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;relativeVelocity
tag3: UnityEngine.ContactPoint2D;relativeVelocity
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"relativeVelocity","parameterTypes":null,"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"73da0828-7287-489f-9c06-5c2670bd49d7","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Collider
labelProgrammer: collider (get)
haystackHuman: Contact Point 2D: Get Collider
haystackProgrammer: ContactPoint2D.collider (get)
favoriteKey: UnityEngine.ContactPoint2D.collider@get
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;collider
tag3: UnityEngine.ContactPoint2D;collider
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: UnityEngine.Collider2D
unit:
{"member":{"name":"collider","parameterTypes":null,"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"de81f128-03de-41d2-a334-4ad3e4106054","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Other Collider
labelProgrammer: otherCollider (get)
haystackHuman: Contact Point 2D: Get Other Collider
haystackProgrammer: ContactPoint2D.otherCollider (get)
favoriteKey: UnityEngine.ContactPoint2D.otherCollider@get
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;otherCollider
tag3: UnityEngine.ContactPoint2D;otherCollider
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: UnityEngine.Collider2D
unit:
{"member":{"name":"otherCollider","parameterTypes":null,"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f76ae3a4-4b38-4639-bfd9-f6b58fe984e3","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Rigidbody
labelProgrammer: rigidbody (get)
haystackHuman: Contact Point 2D: Get Rigidbody
haystackProgrammer: ContactPoint2D.rigidbody (get)
favoriteKey: UnityEngine.ContactPoint2D.rigidbody@get
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;rigidbody
tag3: UnityEngine.ContactPoint2D;rigidbody
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"rigidbody","parameterTypes":null,"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7dcb378e-79c5-4249-abf6-b91a5a22b002","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Other Rigidbody
labelProgrammer: otherRigidbody (get)
haystackHuman: Contact Point 2D: Get Other Rigidbody
haystackProgrammer: ContactPoint2D.otherRigidbody (get)
favoriteKey: UnityEngine.ContactPoint2D.otherRigidbody@get
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;otherRigidbody
tag3: UnityEngine.ContactPoint2D;otherRigidbody
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"otherRigidbody","parameterTypes":null,"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f9fd0901-647a-4d08-84db-b3c4f374c34a","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Contact Point 2D: Get Enabled
haystackProgrammer: ContactPoint2D.enabled (get)
favoriteKey: UnityEngine.ContactPoint2D.enabled@get
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;enabled
tag3: UnityEngine.ContactPoint2D;enabled
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"49bc4eec-40b8-4957-9947-e0d53033e833","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Compare To (Other)
labelProgrammer: CompareTo (other)
haystackHuman: Raycast Hit 2D: Compare To
haystackProgrammer: RaycastHit2D.CompareTo
favoriteKey: UnityEngine.RaycastHit2D.CompareTo(UnityEngine.RaycastHit2D)@any
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;CompareTo;UnityEngine.RaycastHit2D
tag3: UnityEngine.RaycastHit2D;CompareTo;UnityEngine.RaycastHit2D
valueInputTypes: UnityEngine.RaycastHit2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"CompareTo","parameterTypes":["UnityEngine.RaycastHit2D"],"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c70bd2a3-d230-4421-8577-a873ff9580d6","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Raycast Hit 2D: Equals
haystackProgrammer: RaycastHit2D.Equals
favoriteKey: UnityEngine.RaycastHit2D.Equals(System.Object)@any
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;Equals;System.Object
tag3: System.ValueType;Equals;System.Object
valueInputTypes: UnityEngine.RaycastHit2D|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"72eb8f37-32ef-44b5-a9ae-85beb1bca94f","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Raycast Hit 2D: Get Hash Code
haystackProgrammer: RaycastHit2D.GetHashCode
favoriteKey: UnityEngine.RaycastHit2D.GetHashCode()@any
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;GetHashCode;
tag3: System.ValueType;GetHashCode;
valueInputTypes: UnityEngine.RaycastHit2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"33130e8c-3a02-4b17-a99e-083e3edfe605","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Raycast Hit 2D: To String
haystackProgrammer: RaycastHit2D.ToString
favoriteKey: UnityEngine.RaycastHit2D.ToString()@any
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;ToString;
tag3: System.ValueType;ToString;
valueInputTypes: UnityEngine.RaycastHit2D
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c35ccdb2-adbc-4efc-8a4d-043a51301097","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Raycast Hit 2D: Equals
haystackProgrammer: RaycastHit2D.Equals
favoriteKey: UnityEngine.RaycastHit2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Raycast Hit 2D: Get Type
haystackProgrammer: RaycastHit2D.GetType
favoriteKey: UnityEngine.RaycastHit2D.GetType()@any
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.RaycastHit2D
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3491be6a-5ad1-4d84-b1e8-ba9c6779ade4","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Raycast Hit 2D: Reference Equals
haystackProgrammer: RaycastHit2D.ReferenceEquals
favoriteKey: UnityEngine.RaycastHit2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Centroid
labelProgrammer: centroid (get)
haystackHuman: Raycast Hit 2D: Get Centroid
haystackProgrammer: RaycastHit2D.centroid (get)
favoriteKey: UnityEngine.RaycastHit2D.centroid@get
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;centroid
tag3: UnityEngine.RaycastHit2D;centroid
valueInputTypes: UnityEngine.RaycastHit2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"centroid","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"07b9c48e-8603-4702-87a7-6ed654deb024","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Centroid
labelProgrammer: centroid (set)
haystackHuman: Raycast Hit 2D: Set Centroid
haystackProgrammer: RaycastHit2D.centroid (set)
favoriteKey: UnityEngine.RaycastHit2D.centroid@set
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;centroid
tag3: UnityEngine.RaycastHit2D;centroid
valueInputTypes: UnityEngine.RaycastHit2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"centroid","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"c23cd955-2ad1-4087-854a-3fb4271fd5eb","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Point
labelProgrammer: point (get)
haystackHuman: Raycast Hit 2D: Get Point
haystackProgrammer: RaycastHit2D.point (get)
favoriteKey: UnityEngine.RaycastHit2D.point@get
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;point
tag3: UnityEngine.RaycastHit2D;point
valueInputTypes: UnityEngine.RaycastHit2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"point","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4e7a2a62-7741-4ff3-9db2-01606405c4ce","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Point
labelProgrammer: point (set)
haystackHuman: Raycast Hit 2D: Set Point
haystackProgrammer: RaycastHit2D.point (set)
favoriteKey: UnityEngine.RaycastHit2D.point@set
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;point
tag3: UnityEngine.RaycastHit2D;point
valueInputTypes: UnityEngine.RaycastHit2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"point","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"971226dc-9e44-4395-9edc-9889bb2d3ad2","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Normal
labelProgrammer: normal (get)
haystackHuman: Raycast Hit 2D: Get Normal
haystackProgrammer: RaycastHit2D.normal (get)
favoriteKey: UnityEngine.RaycastHit2D.normal@get
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;normal
tag3: UnityEngine.RaycastHit2D;normal
valueInputTypes: UnityEngine.RaycastHit2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"normal","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"83088536-b0c6-437a-aae2-964b304b0ce7","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Normal
labelProgrammer: normal (set)
haystackHuman: Raycast Hit 2D: Set Normal
haystackProgrammer: RaycastHit2D.normal (set)
favoriteKey: UnityEngine.RaycastHit2D.normal@set
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;normal
tag3: UnityEngine.RaycastHit2D;normal
valueInputTypes: UnityEngine.RaycastHit2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"normal","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"b8469f47-95e2-4db9-9cf8-3c4f9070018b","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Distance
labelProgrammer: distance (get)
haystackHuman: Raycast Hit 2D: Get Distance
haystackProgrammer: RaycastHit2D.distance (get)
favoriteKey: UnityEngine.RaycastHit2D.distance@get
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;distance
tag3: UnityEngine.RaycastHit2D;distance
valueInputTypes: UnityEngine.RaycastHit2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"distance","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3db324f8-54e5-47c3-bb6f-e6691505de3b","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Distance
labelProgrammer: distance (set)
haystackHuman: Raycast Hit 2D: Set Distance
haystackProgrammer: RaycastHit2D.distance (set)
favoriteKey: UnityEngine.RaycastHit2D.distance@set
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;distance
tag3: UnityEngine.RaycastHit2D;distance
valueInputTypes: UnityEngine.RaycastHit2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"distance","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8ced1bbe-f2c7-491a-aedb-f56f89ca8b39","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Fraction
labelProgrammer: fraction (get)
haystackHuman: Raycast Hit 2D: Get Fraction
haystackProgrammer: RaycastHit2D.fraction (get)
favoriteKey: UnityEngine.RaycastHit2D.fraction@get
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;fraction
tag3: UnityEngine.RaycastHit2D;fraction
valueInputTypes: UnityEngine.RaycastHit2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"fraction","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"df0ba43f-f31c-4e3f-ac55-a6f42fead012","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Fraction
labelProgrammer: fraction (set)
haystackHuman: Raycast Hit 2D: Set Fraction
haystackProgrammer: RaycastHit2D.fraction (set)
favoriteKey: UnityEngine.RaycastHit2D.fraction@set
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;fraction
tag3: UnityEngine.RaycastHit2D;fraction
valueInputTypes: UnityEngine.RaycastHit2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"fraction","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7b0fe879-7237-4022-8c58-383a50c1bad6","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Collider
labelProgrammer: collider (get)
haystackHuman: Raycast Hit 2D: Get Collider
haystackProgrammer: RaycastHit2D.collider (get)
favoriteKey: UnityEngine.RaycastHit2D.collider@get
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;collider
tag3: UnityEngine.RaycastHit2D;collider
valueInputTypes: UnityEngine.RaycastHit2D
valueOutputTypes: UnityEngine.Collider2D
unit:
{"member":{"name":"collider","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0567bdb0-c96b-40a0-b712-93f835e48428","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Rigidbody
labelProgrammer: rigidbody (get)
haystackHuman: Raycast Hit 2D: Get Rigidbody
haystackProgrammer: RaycastHit2D.rigidbody (get)
favoriteKey: UnityEngine.RaycastHit2D.rigidbody@get
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;rigidbody
tag3: UnityEngine.RaycastHit2D;rigidbody
valueInputTypes: UnityEngine.RaycastHit2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"rigidbody","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"afed9ed3-d3a5-4d2f-8001-a11eb2f6bc04","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Raycast Hit 2D: Get Transform
haystackProgrammer: RaycastHit2D.transform (get)
favoriteKey: UnityEngine.RaycastHit2D.transform@get
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;transform
tag3: UnityEngine.RaycastHit2D;transform
valueInputTypes: UnityEngine.RaycastHit2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"77328022-b201-4def-91f8-9733669067ac","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Set Rotation (Angle)
labelProgrammer: SetRotation (angle)
haystackHuman: Rigidbody 2D: Set Rotation
haystackProgrammer: Rigidbody2D.SetRotation
favoriteKey: UnityEngine.Rigidbody2D.SetRotation(System.Single)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;SetRotation;System.Single
tag3: UnityEngine.Rigidbody2D;SetRotation;System.Single
valueInputTypes: UnityEngine.Rigidbody2D|System.Single
unit:
{"chainable":false,"member":{"name":"SetRotation","parameterTypes":["System.Single"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%angle":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"389dda5a-ca4c-4a0e-b33e-f5be68bf8c34","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Set Rotation (Rotation)
labelProgrammer: SetRotation (rotation)
haystackHuman: Rigidbody 2D: Set Rotation
haystackProgrammer: Rigidbody2D.SetRotation
favoriteKey: UnityEngine.Rigidbody2D.SetRotation(UnityEngine.Quaternion)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;SetRotation;UnityEngine.Quaternion
tag3: UnityEngine.Rigidbody2D;SetRotation;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"SetRotation","parameterTypes":["UnityEngine.Quaternion"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5a97f49f-3740-418e-858f-f3a114f5c80a","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Move Position (Position)
labelProgrammer: MovePosition (position)
haystackHuman: Rigidbody 2D: Move Position
haystackProgrammer: Rigidbody2D.MovePosition
favoriteKey: UnityEngine.Rigidbody2D.MovePosition(UnityEngine.Vector2)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;MovePosition;UnityEngine.Vector2
tag3: UnityEngine.Rigidbody2D;MovePosition;UnityEngine.Vector2
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"MovePosition","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%position":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"b4cf9b96-10d4-4653-9d57-8602b2daa6bb","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Move Rotation (Angle)
labelProgrammer: MoveRotation (angle)
haystackHuman: Rigidbody 2D: Move Rotation
haystackProgrammer: Rigidbody2D.MoveRotation
favoriteKey: UnityEngine.Rigidbody2D.MoveRotation(System.Single)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;MoveRotation;System.Single
tag3: UnityEngine.Rigidbody2D;MoveRotation;System.Single
valueInputTypes: UnityEngine.Rigidbody2D|System.Single
unit:
{"chainable":false,"member":{"name":"MoveRotation","parameterTypes":["System.Single"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%angle":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"cbf2ac7d-a644-44ad-9aba-086910498a40","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Move Rotation (Rotation)
labelProgrammer: MoveRotation (rotation)
haystackHuman: Rigidbody 2D: Move Rotation
haystackProgrammer: Rigidbody2D.MoveRotation
favoriteKey: UnityEngine.Rigidbody2D.MoveRotation(UnityEngine.Quaternion)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;MoveRotation;UnityEngine.Quaternion
tag3: UnityEngine.Rigidbody2D;MoveRotation;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"MoveRotation","parameterTypes":["UnityEngine.Quaternion"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f6e30c6f-a255-49b0-bd29-af7053c27ab8","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Is Sleeping ()
labelProgrammer: IsSleeping ()
haystackHuman: Rigidbody 2D: Is Sleeping
haystackProgrammer: Rigidbody2D.IsSleeping
favoriteKey: UnityEngine.Rigidbody2D.IsSleeping()@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;IsSleeping;
tag3: UnityEngine.Rigidbody2D;IsSleeping;
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsSleeping","parameterTypes":[],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f09a1a4b-81f6-4378-9e31-7b7d60f628b2","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Is Awake ()
labelProgrammer: IsAwake ()
haystackHuman: Rigidbody 2D: Is Awake
haystackProgrammer: Rigidbody2D.IsAwake
favoriteKey: UnityEngine.Rigidbody2D.IsAwake()@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;IsAwake;
tag3: UnityEngine.Rigidbody2D;IsAwake;
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsAwake","parameterTypes":[],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f182eabe-203f-423c-9bc6-4057ee3ee57a","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Sleep ()
labelProgrammer: Sleep ()
haystackHuman: Rigidbody 2D: Sleep
haystackProgrammer: Rigidbody2D.Sleep
favoriteKey: UnityEngine.Rigidbody2D.Sleep()@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;Sleep;
tag3: UnityEngine.Rigidbody2D;Sleep;
valueInputTypes: UnityEngine.Rigidbody2D
unit:
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optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Wake Up ()
labelProgrammer: WakeUp ()
haystackHuman: Rigidbody 2D: Wake Up
haystackProgrammer: Rigidbody2D.WakeUp
favoriteKey: UnityEngine.Rigidbody2D.WakeUp()@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;WakeUp;
tag3: UnityEngine.Rigidbody2D;WakeUp;
valueInputTypes: UnityEngine.Rigidbody2D
unit:
{"chainable":false,"member":{"name":"WakeUp","parameterTypes":[],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fd82c4c1-d1ec-4873-9fca-df94128d33ce","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Is Touching (Collider)
labelProgrammer: IsTouching (collider)
haystackHuman: Rigidbody 2D: Is Touching
haystackProgrammer: Rigidbody2D.IsTouching
favoriteKey: UnityEngine.Rigidbody2D.IsTouching(UnityEngine.Collider2D)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;IsTouching;UnityEngine.Collider2D
tag3: UnityEngine.Rigidbody2D;IsTouching;UnityEngine.Collider2D
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsTouching","parameterTypes":["UnityEngine.Collider2D"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"e05c38c9-91b0-4e8a-b521-2ccd8a26b360","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Is Touching (Collider, Contact Filter)
labelProgrammer: IsTouching (collider, contactFilter)
haystackHuman: Rigidbody 2D: Is Touching
haystackProgrammer: Rigidbody2D.IsTouching
favoriteKey: UnityEngine.Rigidbody2D.IsTouching(UnityEngine.Collider2DUnityEngine.ContactFilter2D)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
tag3: UnityEngine.Rigidbody2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Collider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsTouching","parameterTypes":["UnityEngine.Collider2D","UnityEngine.ContactFilter2D"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"2edd3048-e85f-489d-a4e2-9d14a910c8bf","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Is Touching (Contact Filter)
labelProgrammer: IsTouching (contactFilter)
haystackHuman: Rigidbody 2D: Is Touching
haystackProgrammer: Rigidbody2D.IsTouching
favoriteKey: UnityEngine.Rigidbody2D.IsTouching(UnityEngine.ContactFilter2D)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;IsTouching;UnityEngine.ContactFilter2D
tag3: UnityEngine.Rigidbody2D;IsTouching;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsTouching","parameterTypes":["UnityEngine.ContactFilter2D"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e044cfae-0472-4869-929a-d59bc98ddb05","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Is Touching Layers ()
labelProgrammer: IsTouchingLayers ()
haystackHuman: Rigidbody 2D: Is Touching Layers
haystackProgrammer: Rigidbody2D.IsTouchingLayers
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labelHuman: Is Touching Layers (Layer Mask)
labelProgrammer: IsTouchingLayers (layerMask)
haystackHuman: Rigidbody 2D: Is Touching Layers
haystackProgrammer: Rigidbody2D.IsTouchingLayers
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labelHuman: Overlap Point (Point)
labelProgrammer: OverlapPoint (point)
haystackHuman: Rigidbody 2D: Overlap Point
haystackProgrammer: Rigidbody2D.OverlapPoint
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labelHuman: Distance (Collider)
labelProgrammer: Distance (collider)
haystackHuman: Rigidbody 2D: Distance
haystackProgrammer: Rigidbody2D.Distance
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labelHuman: Closest Point (Position)
labelProgrammer: ClosestPoint (position)
haystackHuman: Rigidbody 2D: Closest Point
haystackProgrammer: Rigidbody2D.ClosestPoint
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labelHuman: Add Force (Force)
labelProgrammer: AddForce (force)
haystackHuman: Rigidbody 2D: Add Force
haystackProgrammer: Rigidbody2D.AddForce
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labelHuman: Add Force (Force, Mode)
labelProgrammer: AddForce (force, mode)
haystackHuman: Rigidbody 2D: Add Force
haystackProgrammer: Rigidbody2D.AddForce
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labelHuman: Add Relative Force (Relative Force)
labelProgrammer: AddRelativeForce (relativeForce)
haystackHuman: Rigidbody 2D: Add Relative Force
haystackProgrammer: Rigidbody2D.AddRelativeForce
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labelHuman: Add Relative Force (Relative Force, Mode)
labelProgrammer: AddRelativeForce (relativeForce, mode)
haystackHuman: Rigidbody 2D: Add Relative Force
haystackProgrammer: Rigidbody2D.AddRelativeForce
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labelHuman: Add Force At Position (Force, Position)
labelProgrammer: AddForceAtPosition (force, position)
haystackHuman: Rigidbody 2D: Add Force At Position
haystackProgrammer: Rigidbody2D.AddForceAtPosition
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labelHuman: Add Force At Position (Force, Position, Mode)
labelProgrammer: AddForceAtPosition (force, position, mode)
haystackHuman: Rigidbody 2D: Add Force At Position
haystackProgrammer: Rigidbody2D.AddForceAtPosition
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unitType: Bolt.InvokeMember
labelHuman: Add Torque (Torque)
labelProgrammer: AddTorque (torque)
haystackHuman: Rigidbody 2D: Add Torque
haystackProgrammer: Rigidbody2D.AddTorque
favoriteKey: UnityEngine.Rigidbody2D.AddTorque(System.Single)@any
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unitType: Bolt.InvokeMember
labelHuman: Add Torque (Torque, Mode)
labelProgrammer: AddTorque (torque, mode)
haystackHuman: Rigidbody 2D: Add Torque
haystackProgrammer: Rigidbody2D.AddTorque
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labelHuman: Get Point (Point)
labelProgrammer: GetPoint (point)
haystackHuman: Rigidbody 2D: Get Point
haystackProgrammer: Rigidbody2D.GetPoint
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labelHuman: Get Relative Point (Relative Point)
labelProgrammer: GetRelativePoint (relativePoint)
haystackHuman: Rigidbody 2D: Get Relative Point
haystackProgrammer: Rigidbody2D.GetRelativePoint
favoriteKey: UnityEngine.Rigidbody2D.GetRelativePoint(UnityEngine.Vector2)@any
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labelHuman: Get Vector (Vector)
labelProgrammer: GetVector (vector)
haystackHuman: Rigidbody 2D: Get Vector
haystackProgrammer: Rigidbody2D.GetVector
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labelHuman: Get Relative Vector (Relative Vector)
labelProgrammer: GetRelativeVector (relativeVector)
haystackHuman: Rigidbody 2D: Get Relative Vector
haystackProgrammer: Rigidbody2D.GetRelativeVector
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unitType: Bolt.InvokeMember
labelHuman: Get Point Velocity (Point)
labelProgrammer: GetPointVelocity (point)
haystackHuman: Rigidbody 2D: Get Point Velocity
haystackProgrammer: Rigidbody2D.GetPointVelocity
favoriteKey: UnityEngine.Rigidbody2D.GetPointVelocity(UnityEngine.Vector2)@any
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labelHuman: Get Relative Point Velocity (Relative Point)
labelProgrammer: GetRelativePointVelocity (relativePoint)
haystackHuman: Rigidbody 2D: Get Relative Point Velocity
haystackProgrammer: Rigidbody2D.GetRelativePointVelocity
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unitType: Bolt.InvokeMember
labelHuman: Overlap Collider (Contact Filter, Results)
labelProgrammer: OverlapCollider (contactFilter, results)
haystackHuman: Rigidbody 2D: Overlap Collider
haystackProgrammer: Rigidbody2D.OverlapCollider
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labelHuman: Overlap Collider (Contact Filter, Results)
labelProgrammer: OverlapCollider (contactFilter, results)
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unitType: Bolt.InvokeMember
labelHuman: Get Contacts (Contacts)
labelProgrammer: GetContacts (contacts)
haystackHuman: Rigidbody 2D: Get Contacts
haystackProgrammer: Rigidbody2D.GetContacts
favoriteKey: UnityEngine.Rigidbody2D.GetContacts(UnityEngine.ContactPoint2D[])@any
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labelProgrammer: GetHashCode ()
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unitType: Bolt.InvokeMember
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labelProgrammer: Equals (other)
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optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
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labelProgrammer: Instantiate (original, position, rotation)
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optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
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labelProgrammer: Instantiate (original, position, rotation, parent)
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optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
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optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
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optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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haystackProgrammer: Rigidbody2D.Destroy
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optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Rigidbody 2D: Destroy
haystackProgrammer: Rigidbody2D.Destroy
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optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Rigidbody 2D: Destroy Immediate
haystackProgrammer: Rigidbody2D.DestroyImmediate
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unitType: Bolt.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Rigidbody 2D: Destroy Immediate
haystackProgrammer: Rigidbody2D.DestroyImmediate
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optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Rigidbody 2D: Find Objects Of Type
haystackProgrammer: Rigidbody2D.FindObjectsOfType
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optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Rigidbody 2D: Dont Destroy On Load
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optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Rigidbody 2D: Find Object Of Type
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optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Rigidbody 2D: To String
haystackProgrammer: Rigidbody2D.ToString
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tag3: UnityEngine.Object;ToString;
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valueOutputTypes: System.String
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optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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haystackProgrammer: Rigidbody2D.Equals
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tag2: UnityEngine.Rigidbody2D;Equals;System.Object;System.Object
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valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
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valueOutputTypes: System.Type
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optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
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valueOutputTypes: System.Boolean
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unitType: Bolt.GetMember
labelHuman: Get Position
labelProgrammer: position (get)
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valueOutputTypes: UnityEngine.Vector2
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unitType: Bolt.SetMember
labelHuman: Set Position
labelProgrammer: position (set)
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optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Rotation
labelProgrammer: rotation (get)
haystackHuman: Rigidbody 2D: Get Rotation
haystackProgrammer: Rigidbody2D.rotation (get)
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tag2: UnityEngine.Rigidbody2D;rotation
tag3: UnityEngine.Rigidbody2D;rotation
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valueOutputTypes: System.Single
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optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Rotation
labelProgrammer: rotation (set)
haystackHuman: Rigidbody 2D: Set Rotation
haystackProgrammer: Rigidbody2D.rotation (set)
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tag2: UnityEngine.Rigidbody2D;rotation
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valueOutputTypes: System.Single
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optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Velocity
labelProgrammer: velocity (get)
haystackHuman: Rigidbody 2D: Get Velocity
haystackProgrammer: Rigidbody2D.velocity (get)
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tag2: UnityEngine.Rigidbody2D;velocity
tag3: UnityEngine.Rigidbody2D;velocity
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valueOutputTypes: UnityEngine.Vector2
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optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Velocity
labelProgrammer: velocity (set)
haystackHuman: Rigidbody 2D: Set Velocity
haystackProgrammer: Rigidbody2D.velocity (set)
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tag2: UnityEngine.Rigidbody2D;velocity
tag3: UnityEngine.Rigidbody2D;velocity
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
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optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Angular Velocity
labelProgrammer: angularVelocity (get)
haystackHuman: Rigidbody 2D: Get Angular Velocity
haystackProgrammer: Rigidbody2D.angularVelocity (get)
favoriteKey: UnityEngine.Rigidbody2D.angularVelocity@get
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tag2: UnityEngine.Rigidbody2D;angularVelocity
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valueOutputTypes: System.Single
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optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Angular Velocity
labelProgrammer: angularVelocity (set)
haystackHuman: Rigidbody 2D: Set Angular Velocity
haystackProgrammer: Rigidbody2D.angularVelocity (set)
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tag2: UnityEngine.Rigidbody2D;angularVelocity
tag3: UnityEngine.Rigidbody2D;angularVelocity
valueInputTypes: UnityEngine.Rigidbody2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"angularVelocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"572582cc-7ea8-48a8-9a17-76bf5f2b8bfd","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Use Auto Mass
labelProgrammer: useAutoMass (get)
haystackHuman: Rigidbody 2D: Get Use Auto Mass
haystackProgrammer: Rigidbody2D.useAutoMass (get)
favoriteKey: UnityEngine.Rigidbody2D.useAutoMass@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;useAutoMass
tag3: UnityEngine.Rigidbody2D;useAutoMass
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useAutoMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5ed03b6f-4c42-4991-955b-19f9077c9224","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Use Auto Mass
labelProgrammer: useAutoMass (set)
haystackHuman: Rigidbody 2D: Set Use Auto Mass
haystackProgrammer: Rigidbody2D.useAutoMass (set)
favoriteKey: UnityEngine.Rigidbody2D.useAutoMass@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;useAutoMass
tag3: UnityEngine.Rigidbody2D;useAutoMass
valueInputTypes: UnityEngine.Rigidbody2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useAutoMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"987bf368-aee8-4f6a-ab7c-9e745d153a5f","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Mass
labelProgrammer: mass (get)
haystackHuman: Rigidbody 2D: Get Mass
haystackProgrammer: Rigidbody2D.mass (get)
favoriteKey: UnityEngine.Rigidbody2D.mass@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;mass
tag3: UnityEngine.Rigidbody2D;mass
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"mass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a3f33a6e-7927-4f37-8985-aeff67a4e069","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Mass
labelProgrammer: mass (set)
haystackHuman: Rigidbody 2D: Set Mass
haystackProgrammer: Rigidbody2D.mass (set)
favoriteKey: UnityEngine.Rigidbody2D.mass@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;mass
tag3: UnityEngine.Rigidbody2D;mass
valueInputTypes: UnityEngine.Rigidbody2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"mass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"34c5b4b9-b842-492d-b080-8cc93e1051b8","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Rigidbody 2D: Get Shared Material
haystackProgrammer: Rigidbody2D.sharedMaterial (get)
favoriteKey: UnityEngine.Rigidbody2D.sharedMaterial@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;sharedMaterial
tag3: UnityEngine.Rigidbody2D;sharedMaterial
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2d34e226-06d2-485e-bc90-6ae44ac30697","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Rigidbody 2D: Set Shared Material
haystackProgrammer: Rigidbody2D.sharedMaterial (set)
favoriteKey: UnityEngine.Rigidbody2D.sharedMaterial@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;sharedMaterial
tag3: UnityEngine.Rigidbody2D;sharedMaterial
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"1399de0b-8fb2-4716-9c87-a56692cb7389","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Center Of Mass
labelProgrammer: centerOfMass (get)
haystackHuman: Rigidbody 2D: Get Center Of Mass
haystackProgrammer: Rigidbody2D.centerOfMass (get)
favoriteKey: UnityEngine.Rigidbody2D.centerOfMass@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;centerOfMass
tag3: UnityEngine.Rigidbody2D;centerOfMass
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"centerOfMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6ab4bc8f-c4a4-4145-ab26-2bd0b6a09c9c","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Center Of Mass
labelProgrammer: centerOfMass (set)
haystackHuman: Rigidbody 2D: Set Center Of Mass
haystackProgrammer: Rigidbody2D.centerOfMass (set)
favoriteKey: UnityEngine.Rigidbody2D.centerOfMass@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;centerOfMass
tag3: UnityEngine.Rigidbody2D;centerOfMass
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"centerOfMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"2997fd54-0857-40c4-a8d8-9636f9885f4c","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get World Center Of Mass
labelProgrammer: worldCenterOfMass (get)
haystackHuman: Rigidbody 2D: Get World Center Of Mass
haystackProgrammer: Rigidbody2D.worldCenterOfMass (get)
favoriteKey: UnityEngine.Rigidbody2D.worldCenterOfMass@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;worldCenterOfMass
tag3: UnityEngine.Rigidbody2D;worldCenterOfMass
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"worldCenterOfMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a658e730-2508-4c90-87c2-762aab9a3666","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Inertia
labelProgrammer: inertia (get)
haystackHuman: Rigidbody 2D: Get Inertia
haystackProgrammer: Rigidbody2D.inertia (get)
favoriteKey: UnityEngine.Rigidbody2D.inertia@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;inertia
tag3: UnityEngine.Rigidbody2D;inertia
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"inertia","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f3a41931-19f4-4d3b-a8a0-293fb890cc08","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Inertia
labelProgrammer: inertia (set)
haystackHuman: Rigidbody 2D: Set Inertia
haystackProgrammer: Rigidbody2D.inertia (set)
favoriteKey: UnityEngine.Rigidbody2D.inertia@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;inertia
tag3: UnityEngine.Rigidbody2D;inertia
valueInputTypes: UnityEngine.Rigidbody2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"inertia","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"6a88cd57-9b30-49c3-b30f-9d9d81cb9b4b","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Drag
labelProgrammer: drag (get)
haystackHuman: Rigidbody 2D: Get Drag
haystackProgrammer: Rigidbody2D.drag (get)
favoriteKey: UnityEngine.Rigidbody2D.drag@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;drag
tag3: UnityEngine.Rigidbody2D;drag
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"drag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"86abcd6c-9f21-4b07-bc3d-cd0820191603","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Drag
labelProgrammer: drag (set)
haystackHuman: Rigidbody 2D: Set Drag
haystackProgrammer: Rigidbody2D.drag (set)
favoriteKey: UnityEngine.Rigidbody2D.drag@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;drag
tag3: UnityEngine.Rigidbody2D;drag
valueInputTypes: UnityEngine.Rigidbody2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"drag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0a7e4e23-ee68-43e5-9bee-d3f1170f8424","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Angular Drag
labelProgrammer: angularDrag (get)
haystackHuman: Rigidbody 2D: Get Angular Drag
haystackProgrammer: Rigidbody2D.angularDrag (get)
favoriteKey: UnityEngine.Rigidbody2D.angularDrag@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;angularDrag
tag3: UnityEngine.Rigidbody2D;angularDrag
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"angularDrag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ea33d33c-d81b-46ad-8594-bde58f22c6e9","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Angular Drag
labelProgrammer: angularDrag (set)
haystackHuman: Rigidbody 2D: Set Angular Drag
haystackProgrammer: Rigidbody2D.angularDrag (set)
favoriteKey: UnityEngine.Rigidbody2D.angularDrag@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;angularDrag
tag3: UnityEngine.Rigidbody2D;angularDrag
valueInputTypes: UnityEngine.Rigidbody2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"angularDrag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"da87cd37-415a-46f9-a520-b002403d6041","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Gravity Scale
labelProgrammer: gravityScale (get)
haystackHuman: Rigidbody 2D: Get Gravity Scale
haystackProgrammer: Rigidbody2D.gravityScale (get)
favoriteKey: UnityEngine.Rigidbody2D.gravityScale@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;gravityScale
tag3: UnityEngine.Rigidbody2D;gravityScale
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"gravityScale","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"131514cc-a062-4dbf-ae6f-4aae4a0bb746","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Gravity Scale
labelProgrammer: gravityScale (set)
haystackHuman: Rigidbody 2D: Set Gravity Scale
haystackProgrammer: Rigidbody2D.gravityScale (set)
favoriteKey: UnityEngine.Rigidbody2D.gravityScale@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;gravityScale
tag3: UnityEngine.Rigidbody2D;gravityScale
valueInputTypes: UnityEngine.Rigidbody2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"gravityScale","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a19e3fc8-51e8-4a55-b642-5ca9d5adcbe3","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Body Type
labelProgrammer: bodyType (get)
haystackHuman: Rigidbody 2D: Get Body Type
haystackProgrammer: Rigidbody2D.bodyType (get)
favoriteKey: UnityEngine.Rigidbody2D.bodyType@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;bodyType
tag3: UnityEngine.Rigidbody2D;bodyType
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.RigidbodyType2D
unit:
{"member":{"name":"bodyType","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e4096ae5-8288-4509-84cd-2cbe7192a024","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Body Type
labelProgrammer: bodyType (set)
haystackHuman: Rigidbody 2D: Set Body Type
haystackProgrammer: Rigidbody2D.bodyType (set)
favoriteKey: UnityEngine.Rigidbody2D.bodyType@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;bodyType
tag3: UnityEngine.Rigidbody2D;bodyType
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.RigidbodyType2D
valueOutputTypes: UnityEngine.RigidbodyType2D
unit:
{"chainable":false,"member":{"name":"bodyType","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Dynamic","$type":"UnityEngine.RigidbodyType2D"}},"position":{"x":0.0,"y":0.0},"guid":"6c0afb19-a068-45cb-9822-afa8b2b8242a","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Use Full Kinematic Contacts
labelProgrammer: useFullKinematicContacts (get)
haystackHuman: Rigidbody 2D: Get Use Full Kinematic Contacts
haystackProgrammer: Rigidbody2D.useFullKinematicContacts (get)
favoriteKey: UnityEngine.Rigidbody2D.useFullKinematicContacts@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;useFullKinematicContacts
tag3: UnityEngine.Rigidbody2D;useFullKinematicContacts
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useFullKinematicContacts","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"837f1e8f-7b56-4766-b4bc-e10063d4414d","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Use Full Kinematic Contacts
labelProgrammer: useFullKinematicContacts (set)
haystackHuman: Rigidbody 2D: Set Use Full Kinematic Contacts
haystackProgrammer: Rigidbody2D.useFullKinematicContacts (set)
favoriteKey: UnityEngine.Rigidbody2D.useFullKinematicContacts@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;useFullKinematicContacts
tag3: UnityEngine.Rigidbody2D;useFullKinematicContacts
valueInputTypes: UnityEngine.Rigidbody2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useFullKinematicContacts","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"892908fb-9912-4780-90de-290d27369ff0","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Is Kinematic
labelProgrammer: isKinematic (get)
haystackHuman: Rigidbody 2D: Is Kinematic
haystackProgrammer: Rigidbody2D.isKinematic (get)
favoriteKey: UnityEngine.Rigidbody2D.isKinematic@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;isKinematic
tag3: UnityEngine.Rigidbody2D;isKinematic
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isKinematic","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4721fd4d-517a-4c8c-a922-76b802eea0c1","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Kinematic
labelProgrammer: isKinematic (set)
haystackHuman: Rigidbody 2D: Set Kinematic
haystackProgrammer: Rigidbody2D.isKinematic (set)
favoriteKey: UnityEngine.Rigidbody2D.isKinematic@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;isKinematic
tag3: UnityEngine.Rigidbody2D;isKinematic
valueInputTypes: UnityEngine.Rigidbody2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isKinematic","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"85a41f38-3289-42e8-9142-750ab17746a7","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Freeze Rotation
labelProgrammer: freezeRotation (get)
haystackHuman: Rigidbody 2D: Get Freeze Rotation
haystackProgrammer: Rigidbody2D.freezeRotation (get)
favoriteKey: UnityEngine.Rigidbody2D.freezeRotation@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;freezeRotation
tag3: UnityEngine.Rigidbody2D;freezeRotation
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"freezeRotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cccc11f3-2723-4813-a9ea-baf0a8ddbdf1","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Freeze Rotation
labelProgrammer: freezeRotation (set)
haystackHuman: Rigidbody 2D: Set Freeze Rotation
haystackProgrammer: Rigidbody2D.freezeRotation (set)
favoriteKey: UnityEngine.Rigidbody2D.freezeRotation@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;freezeRotation
tag3: UnityEngine.Rigidbody2D;freezeRotation
valueInputTypes: UnityEngine.Rigidbody2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"freezeRotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"eb3d8cc0-c661-40fd-8b97-f500820b4c93","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Constraints
labelProgrammer: constraints (get)
haystackHuman: Rigidbody 2D: Get Constraints
haystackProgrammer: Rigidbody2D.constraints (get)
favoriteKey: UnityEngine.Rigidbody2D.constraints@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;constraints
tag3: UnityEngine.Rigidbody2D;constraints
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.RigidbodyConstraints2D
unit:
{"member":{"name":"constraints","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e462860d-8c4e-4caa-95a0-b5966a3f33a2","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Constraints
labelProgrammer: constraints (set)
haystackHuman: Rigidbody 2D: Set Constraints
haystackProgrammer: Rigidbody2D.constraints (set)
favoriteKey: UnityEngine.Rigidbody2D.constraints@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;constraints
tag3: UnityEngine.Rigidbody2D;constraints
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.RigidbodyConstraints2D
valueOutputTypes: UnityEngine.RigidbodyConstraints2D
unit:
{"chainable":false,"member":{"name":"constraints","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.RigidbodyConstraints2D"}},"position":{"x":0.0,"y":0.0},"guid":"6a2ac725-2bb0-426b-ba89-50d6dcd3f82b","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Simulated
labelProgrammer: simulated (get)
haystackHuman: Rigidbody 2D: Get Simulated
haystackProgrammer: Rigidbody2D.simulated (get)
favoriteKey: UnityEngine.Rigidbody2D.simulated@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;simulated
tag3: UnityEngine.Rigidbody2D;simulated
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"simulated","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"027bdc59-6244-4491-a3b2-2d36ac0719fc","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Simulated
labelProgrammer: simulated (set)
haystackHuman: Rigidbody 2D: Set Simulated
haystackProgrammer: Rigidbody2D.simulated (set)
favoriteKey: UnityEngine.Rigidbody2D.simulated@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;simulated
tag3: UnityEngine.Rigidbody2D;simulated
valueInputTypes: UnityEngine.Rigidbody2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"simulated","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"60d57ab1-5005-45d9-9015-9e9178b0e176","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Interpolation
labelProgrammer: interpolation (get)
haystackHuman: Rigidbody 2D: Get Interpolation
haystackProgrammer: Rigidbody2D.interpolation (get)
favoriteKey: UnityEngine.Rigidbody2D.interpolation@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;interpolation
tag3: UnityEngine.Rigidbody2D;interpolation
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.RigidbodyInterpolation2D
unit:
{"member":{"name":"interpolation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ce8a435c-538e-437c-b27e-3729cbdb9dfa","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Interpolation
labelProgrammer: interpolation (set)
haystackHuman: Rigidbody 2D: Set Interpolation
haystackProgrammer: Rigidbody2D.interpolation (set)
favoriteKey: UnityEngine.Rigidbody2D.interpolation@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;interpolation
tag3: UnityEngine.Rigidbody2D;interpolation
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.RigidbodyInterpolation2D
valueOutputTypes: UnityEngine.RigidbodyInterpolation2D
unit:
{"chainable":false,"member":{"name":"interpolation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.RigidbodyInterpolation2D"}},"position":{"x":0.0,"y":0.0},"guid":"f7253191-9648-47d1-bb24-486ac26d01a3","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Sleep Mode
labelProgrammer: sleepMode (get)
haystackHuman: Rigidbody 2D: Get Sleep Mode
haystackProgrammer: Rigidbody2D.sleepMode (get)
favoriteKey: UnityEngine.Rigidbody2D.sleepMode@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;sleepMode
tag3: UnityEngine.Rigidbody2D;sleepMode
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.RigidbodySleepMode2D
unit:
{"member":{"name":"sleepMode","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7a9cc39d-69ac-4afb-a2d3-d9bfbab5effc","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Sleep Mode
labelProgrammer: sleepMode (set)
haystackHuman: Rigidbody 2D: Set Sleep Mode
haystackProgrammer: Rigidbody2D.sleepMode (set)
favoriteKey: UnityEngine.Rigidbody2D.sleepMode@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;sleepMode
tag3: UnityEngine.Rigidbody2D;sleepMode
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.RigidbodySleepMode2D
valueOutputTypes: UnityEngine.RigidbodySleepMode2D
unit:
{"chainable":false,"member":{"name":"sleepMode","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"NeverSleep","$type":"UnityEngine.RigidbodySleepMode2D"}},"position":{"x":0.0,"y":0.0},"guid":"d24d32c5-d4dd-4e25-aea7-6c1a8b092edc","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Collision Detection Mode
labelProgrammer: collisionDetectionMode (get)
haystackHuman: Rigidbody 2D: Get Collision Detection Mode
haystackProgrammer: Rigidbody2D.collisionDetectionMode (get)
favoriteKey: UnityEngine.Rigidbody2D.collisionDetectionMode@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;collisionDetectionMode
tag3: UnityEngine.Rigidbody2D;collisionDetectionMode
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.CollisionDetectionMode2D
unit:
{"member":{"name":"collisionDetectionMode","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b34c28ec-fa45-420d-b208-e9af5456e8b1","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Collision Detection Mode
labelProgrammer: collisionDetectionMode (set)
haystackHuman: Rigidbody 2D: Set Collision Detection Mode
haystackProgrammer: Rigidbody2D.collisionDetectionMode (set)
favoriteKey: UnityEngine.Rigidbody2D.collisionDetectionMode@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;collisionDetectionMode
tag3: UnityEngine.Rigidbody2D;collisionDetectionMode
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.CollisionDetectionMode2D
valueOutputTypes: UnityEngine.CollisionDetectionMode2D
unit:
{"chainable":false,"member":{"name":"collisionDetectionMode","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Discrete","$type":"UnityEngine.CollisionDetectionMode2D"}},"position":{"x":0.0,"y":0.0},"guid":"214ab5fc-adf9-40bf-a031-a5d85d99604f","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Attached Collider Count
labelProgrammer: attachedColliderCount (get)
haystackHuman: Rigidbody 2D: Get Attached Collider Count
haystackProgrammer: Rigidbody2D.attachedColliderCount (get)
favoriteKey: UnityEngine.Rigidbody2D.attachedColliderCount@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;attachedColliderCount
tag3: UnityEngine.Rigidbody2D;attachedColliderCount
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"attachedColliderCount","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"373f46b8-1c21-41be-9cdf-e6f7cb04c2d9","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Rigidbody 2D: Get Transform
haystackProgrammer: Rigidbody2D.transform (get)
favoriteKey: UnityEngine.Rigidbody2D.transform@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0c6d9a70-460d-4bc6-a8a9-1fa9598282ff","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Rigidbody 2D: Get Game Object
haystackProgrammer: Rigidbody2D.gameObject (get)
favoriteKey: UnityEngine.Rigidbody2D.gameObject@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"696906a0-fb33-4d31-b3ed-eec167778fa3","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Rigidbody 2D: Get Tag
haystackProgrammer: Rigidbody2D.tag (get)
favoriteKey: UnityEngine.Rigidbody2D.tag@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"36e9d353-0e4a-4358-9f62-10a68775c264","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Rigidbody 2D: Set Tag
haystackProgrammer: Rigidbody2D.tag (set)
favoriteKey: UnityEngine.Rigidbody2D.tag@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Rigidbody2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"01cdeb2d-01a3-41fa-a40f-3f5c35b5ef7f","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Rigidbody 2D: Get Name
haystackProgrammer: Rigidbody2D.name (get)
favoriteKey: UnityEngine.Rigidbody2D.name@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b29a8f5f-ff5e-4e5c-8efc-08a31befa65e","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Rigidbody 2D: Set Name
haystackProgrammer: Rigidbody2D.name (set)
favoriteKey: UnityEngine.Rigidbody2D.name@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Rigidbody2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"1c224da8-91f9-4a0a-a5db-8f157de5819a","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Rigidbody 2D: Get Hide Flags
haystackProgrammer: Rigidbody2D.hideFlags (get)
favoriteKey: UnityEngine.Rigidbody2D.hideFlags@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"193c359b-3df0-4522-b0cc-1cd5dc067b3e","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Rigidbody 2D: Set Hide Flags
haystackProgrammer: Rigidbody2D.hideFlags (set)
favoriteKey: UnityEngine.Rigidbody2D.hideFlags@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"1988f332-cda7-42b7-8a99-527e2074447f","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Collider 2D: Create Mesh
haystackProgrammer: Collider2D.CreateMesh
favoriteKey: UnityEngine.Collider2D.CreateMesh(System.BooleanSystem.Boolean)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;CreateMesh;System.Boolean;System.Boolean
tag3: UnityEngine.Collider2D;CreateMesh;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.Collider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"member":{"name":"CreateMesh","parameterTypes":["System.Boolean","System.Boolean"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%useBodyPosition":{"$content":false,"$type":"System.Boolean"},"%useBodyRotation":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9cf7858d-0b2e-45f1-ae79-d5cc2c045ab6","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Get Shape Hash ()
labelProgrammer: GetShapeHash ()
haystackHuman: Collider 2D: Get Shape Hash
haystackProgrammer: Collider2D.GetShapeHash
favoriteKey: UnityEngine.Collider2D.GetShapeHash()@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetShapeHash;
tag3: UnityEngine.Collider2D;GetShapeHash;
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"GetShapeHash","parameterTypes":[],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"60ce3061-c7c2-42ef-b46e-8cbccef3272e","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Is Touching (Collider)
labelProgrammer: IsTouching (collider)
haystackHuman: Collider 2D: Is Touching
haystackProgrammer: Collider2D.IsTouching
favoriteKey: UnityEngine.Collider2D.IsTouching(UnityEngine.Collider2D)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;IsTouching;UnityEngine.Collider2D
tag3: UnityEngine.Collider2D;IsTouching;UnityEngine.Collider2D
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsTouching","parameterTypes":["UnityEngine.Collider2D"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"5d4c749e-148b-475a-b951-64ff24cd0912","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Is Touching (Collider, Contact Filter)
labelProgrammer: IsTouching (collider, contactFilter)
haystackHuman: Collider 2D: Is Touching
haystackProgrammer: Collider2D.IsTouching
favoriteKey: UnityEngine.Collider2D.IsTouching(UnityEngine.Collider2DUnityEngine.ContactFilter2D)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
tag3: UnityEngine.Collider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.Collider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsTouching","parameterTypes":["UnityEngine.Collider2D","UnityEngine.ContactFilter2D"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"0d546368-61e1-4682-bfdb-05bf0e4935cd","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Is Touching (Contact Filter)
labelProgrammer: IsTouching (contactFilter)
haystackHuman: Collider 2D: Is Touching
haystackProgrammer: Collider2D.IsTouching
favoriteKey: UnityEngine.Collider2D.IsTouching(UnityEngine.ContactFilter2D)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;IsTouching;UnityEngine.ContactFilter2D
tag3: UnityEngine.Collider2D;IsTouching;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.Collider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsTouching","parameterTypes":["UnityEngine.ContactFilter2D"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6717edd3-de4a-4a95-94d7-bb2db709199b","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Is Touching Layers ()
labelProgrammer: IsTouchingLayers ()
haystackHuman: Collider 2D: Is Touching Layers
haystackProgrammer: Collider2D.IsTouchingLayers
favoriteKey: UnityEngine.Collider2D.IsTouchingLayers()@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;IsTouchingLayers;
tag3: UnityEngine.Collider2D;IsTouchingLayers;
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsTouchingLayers","parameterTypes":[],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"adefea4d-3968-4ee4-aba5-190bd631d6b1","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Is Touching Layers (Layer Mask)
labelProgrammer: IsTouchingLayers (layerMask)
haystackHuman: Collider 2D: Is Touching Layers
haystackProgrammer: Collider2D.IsTouchingLayers
favoriteKey: UnityEngine.Collider2D.IsTouchingLayers(System.Int32)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;IsTouchingLayers;System.Int32
tag3: UnityEngine.Collider2D;IsTouchingLayers;System.Int32
valueInputTypes: UnityEngine.Collider2D|System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsTouchingLayers","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ed7ae988-8df5-4209-a224-fa6d80086baa","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Overlap Point (Point)
labelProgrammer: OverlapPoint (point)
haystackHuman: Collider 2D: Overlap Point
haystackProgrammer: Collider2D.OverlapPoint
favoriteKey: UnityEngine.Collider2D.OverlapPoint(UnityEngine.Vector2)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;OverlapPoint;UnityEngine.Vector2
tag3: UnityEngine.Collider2D;OverlapPoint;UnityEngine.Vector2
valueInputTypes: UnityEngine.Collider2D|UnityEngine.Vector2
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"OverlapPoint","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%point":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"b956ac2b-10c5-4b50-aa95-25fb4eab27a5","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Distance (Collider)
labelProgrammer: Distance (collider)
haystackHuman: Collider 2D: Distance
haystackProgrammer: Collider2D.Distance
favoriteKey: UnityEngine.Collider2D.Distance(UnityEngine.Collider2D)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;Distance;UnityEngine.Collider2D
tag3: UnityEngine.Collider2D;Distance;UnityEngine.Collider2D
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.ColliderDistance2D
unit:
{"chainable":false,"member":{"name":"Distance","parameterTypes":["UnityEngine.Collider2D"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"2d681bf0-401a-47e1-97fa-5d11ab714efe","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Overlap Collider (Contact Filter, Results)
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favoriteKey: UnityEngine.Collider2D.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Collider 2D: Dont Destroy On Load
haystackProgrammer: Collider2D.DontDestroyOnLoad
favoriteKey: UnityEngine.Collider2D.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Collider 2D: Find Object Of Type
haystackProgrammer: Collider2D.FindObjectOfType
favoriteKey: UnityEngine.Collider2D.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"b34ad359-ddbf-4314-a922-f3841e408c4e","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Collider 2D: To String
haystackProgrammer: Collider2D.ToString
favoriteKey: UnityEngine.Collider2D.ToString()@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2303bca2-2223-46c4-9c99-760cd5c9d9f1","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Collider 2D: Equals
haystackProgrammer: Collider2D.Equals
favoriteKey: UnityEngine.Collider2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"caf6e730-a2c0-4259-9ee2-7b830c587652","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Collider 2D: Get Type
haystackProgrammer: Collider2D.GetType
favoriteKey: UnityEngine.Collider2D.GetType()@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2e4089d6-6ead-4b2d-a1db-4f72aa37fd59","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Collider 2D: Reference Equals
haystackProgrammer: Collider2D.ReferenceEquals
favoriteKey: UnityEngine.Collider2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a8fd10cb-b87c-4fd3-809e-2bb6ce417981","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Collider 2D: Get Density
haystackProgrammer: Collider2D.density (get)
favoriteKey: UnityEngine.Collider2D.density@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;density
tag3: UnityEngine.Collider2D;density
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"92a65f7e-62d5-4721-a015-5da725eab14c","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Collider 2D: Set Density
haystackProgrammer: Collider2D.density (set)
favoriteKey: UnityEngine.Collider2D.density@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;density
tag3: UnityEngine.Collider2D;density
valueInputTypes: UnityEngine.Collider2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5f4e5761-a2bc-42d4-8862-1e315a89f01b","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Collider 2D: Is Trigger
haystackProgrammer: Collider2D.isTrigger (get)
favoriteKey: UnityEngine.Collider2D.isTrigger@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;isTrigger
tag3: UnityEngine.Collider2D;isTrigger
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0d66f866-45e4-4681-afd1-169301eaa037","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Collider 2D: Set Trigger
haystackProgrammer: Collider2D.isTrigger (set)
favoriteKey: UnityEngine.Collider2D.isTrigger@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;isTrigger
tag3: UnityEngine.Collider2D;isTrigger
valueInputTypes: UnityEngine.Collider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6a4c188a-4365-4333-965c-3f841461d36d","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Used By Effector
labelProgrammer: usedByEffector (get)
haystackHuman: Collider 2D: Get Used By Effector
haystackProgrammer: Collider2D.usedByEffector (get)
favoriteKey: UnityEngine.Collider2D.usedByEffector@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;usedByEffector
tag3: UnityEngine.Collider2D;usedByEffector
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5e900c5c-f03b-4b42-b651-9ec04e431088","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Used By Effector
labelProgrammer: usedByEffector (set)
haystackHuman: Collider 2D: Set Used By Effector
haystackProgrammer: Collider2D.usedByEffector (set)
favoriteKey: UnityEngine.Collider2D.usedByEffector@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;usedByEffector
tag3: UnityEngine.Collider2D;usedByEffector
valueInputTypes: UnityEngine.Collider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0c8aeac1-f7aa-4827-b3cf-8f7456b8413b","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Used By Composite
labelProgrammer: usedByComposite (get)
haystackHuman: Collider 2D: Get Used By Composite
haystackProgrammer: Collider2D.usedByComposite (get)
favoriteKey: UnityEngine.Collider2D.usedByComposite@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;usedByComposite
tag3: UnityEngine.Collider2D;usedByComposite
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"usedByComposite","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d026eee3-8d20-447f-8452-17548074c747","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Used By Composite
labelProgrammer: usedByComposite (set)
haystackHuman: Collider 2D: Set Used By Composite
haystackProgrammer: Collider2D.usedByComposite (set)
favoriteKey: UnityEngine.Collider2D.usedByComposite@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;usedByComposite
tag3: UnityEngine.Collider2D;usedByComposite
valueInputTypes: UnityEngine.Collider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"usedByComposite","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a7891828-ded3-4365-8191-da85b9386e0f","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Composite
labelProgrammer: composite (get)
haystackHuman: Collider 2D: Get Composite
haystackProgrammer: Collider2D.composite (get)
favoriteKey: UnityEngine.Collider2D.composite@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;composite
tag3: UnityEngine.Collider2D;composite
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
unit:
{"member":{"name":"composite","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"95e684d7-d7f6-40ed-a16c-695682520248","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Offset
labelProgrammer: offset (get)
haystackHuman: Collider 2D: Get Offset
haystackProgrammer: Collider2D.offset (get)
favoriteKey: UnityEngine.Collider2D.offset@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;offset
tag3: UnityEngine.Collider2D;offset
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"45abec62-fc56-46b0-b692-01b77bcf8edf","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Offset
labelProgrammer: offset (set)
haystackHuman: Collider 2D: Set Offset
haystackProgrammer: Collider2D.offset (set)
favoriteKey: UnityEngine.Collider2D.offset@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;offset
tag3: UnityEngine.Collider2D;offset
valueInputTypes: UnityEngine.Collider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"e3d7ee1e-e211-47e4-9d81-05dd72ead53b","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Collider 2D: Get Attached Rigidbody
haystackProgrammer: Collider2D.attachedRigidbody (get)
favoriteKey: UnityEngine.Collider2D.attachedRigidbody@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;attachedRigidbody
tag3: UnityEngine.Collider2D;attachedRigidbody
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4a7e2321-219b-4f38-92da-6fe7466b4117","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Shape Count
labelProgrammer: shapeCount (get)
haystackHuman: Collider 2D: Get Shape Count
haystackProgrammer: Collider2D.shapeCount (get)
favoriteKey: UnityEngine.Collider2D.shapeCount@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;shapeCount
tag3: UnityEngine.Collider2D;shapeCount
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shapeCount","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6fca5c2a-69f3-4c8e-9f29-2b92c87c9ad4","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Collider 2D: Get Bounds
haystackProgrammer: Collider2D.bounds (get)
favoriteKey: UnityEngine.Collider2D.bounds@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;bounds
tag3: UnityEngine.Collider2D;bounds
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c7a59768-2a80-4150-b365-3dc9db598c8b","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Collider 2D: Get Shared Material
haystackProgrammer: Collider2D.sharedMaterial (get)
favoriteKey: UnityEngine.Collider2D.sharedMaterial@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;sharedMaterial
tag3: UnityEngine.Collider2D;sharedMaterial
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4f83a55a-76f5-416f-8f3b-37feb126db18","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Collider 2D: Set Shared Material
haystackProgrammer: Collider2D.sharedMaterial (set)
favoriteKey: UnityEngine.Collider2D.sharedMaterial@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;sharedMaterial
tag3: UnityEngine.Collider2D;sharedMaterial
valueInputTypes: UnityEngine.Collider2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"2222437e-5b60-4ba4-8cee-f9aa6aacc795","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Collider 2D: Get Friction
haystackProgrammer: Collider2D.friction (get)
favoriteKey: UnityEngine.Collider2D.friction@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;friction
tag3: UnityEngine.Collider2D;friction
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"90a1f072-b9c2-4073-afbb-e601fb1d0a90","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Collider 2D: Get Bounciness
haystackProgrammer: Collider2D.bounciness (get)
favoriteKey: UnityEngine.Collider2D.bounciness@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;bounciness
tag3: UnityEngine.Collider2D;bounciness
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1dbfbbfd-d1a6-4048-b458-83f717db0ef1","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Collider 2D: Get Enabled
haystackProgrammer: Collider2D.enabled (get)
favoriteKey: UnityEngine.Collider2D.enabled@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;enabled
tag3: UnityEngine.Collider2D;enabled
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"350671ce-cf0b-40de-9a14-6d80a4e98f6e","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Collider 2D: Set Enabled
haystackProgrammer: Collider2D.enabled (set)
favoriteKey: UnityEngine.Collider2D.enabled@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;enabled
tag3: UnityEngine.Collider2D;enabled
valueInputTypes: UnityEngine.Collider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f77429f8-9a2f-4093-83cc-ef6fb03b7886","$version":"A","$type":"Bolt.SetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Collider 2D: Is Active And Enabled
haystackProgrammer: Collider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Collider2D.isActiveAndEnabled@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;isActiveAndEnabled
tag3: UnityEngine.Collider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"72200835-5dd8-45ed-99c5-30d40f349269","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Collider 2D: Get Transform
haystackProgrammer: Collider2D.transform (get)
favoriteKey: UnityEngine.Collider2D.transform@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"47eceb11-d44b-4f14-9c09-a1f7b2b0e9f4","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Collider 2D: Get Game Object
haystackProgrammer: Collider2D.gameObject (get)
favoriteKey: UnityEngine.Collider2D.gameObject@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Collider 2D: Get Tag
haystackProgrammer: Collider2D.tag (get)
favoriteKey: UnityEngine.Collider2D.tag@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8c415e33-7bf6-4e13-9237-d4f5d7e0e485","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Collider 2D: Set Tag
haystackProgrammer: Collider2D.tag (set)
favoriteKey: UnityEngine.Collider2D.tag@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Collider2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Collider 2D: Get Name
haystackProgrammer: Collider2D.name (get)
favoriteKey: UnityEngine.Collider2D.name@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1b3b8cd3-de1b-4111-8a80-6b7cca5b06cd","$version":"A","$type":"Bolt.GetMember"}


optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Collider 2D: Set Name
haystackProgrammer: Collider2D.name (set)
favoriteKey: UnityEngine.Collider2D.name@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Collider2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Bolt.GetMemberOption
unitType: Bolt.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Collider 2D: Get Hide Flags
haystackProgrammer: Collider2D.hideFlags (get)
favoriteKey: UnityEngine.Collider2D.hideFlags@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Bolt.SetMemberOption
unitType: Bolt.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Collider 2D: Set Hide Flags
haystackProgrammer: Collider2D.hideFlags (set)
favoriteKey: UnityEngine.Collider2D.hideFlags@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Collider2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Circle Collider 2D: Create Mesh
haystackProgrammer: CircleCollider2D.CreateMesh
favoriteKey: UnityEngine.CircleCollider2D.CreateMesh(System.BooleanSystem.Boolean)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;CreateMesh;System.Boolean;System.Boolean
tag3: UnityEngine.CircleCollider2D;CreateMesh;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.CircleCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
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optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Get Shape Hash ()
labelProgrammer: GetShapeHash ()
haystackHuman: Circle Collider 2D: Get Shape Hash
haystackProgrammer: CircleCollider2D.GetShapeHash
favoriteKey: UnityEngine.CircleCollider2D.GetShapeHash()@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;GetShapeHash;
tag3: UnityEngine.CircleCollider2D;GetShapeHash;
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.UInt32
unit:
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optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Is Touching (Collider)
labelProgrammer: IsTouching (collider)
haystackHuman: Circle Collider 2D: Is Touching
haystackProgrammer: CircleCollider2D.IsTouching
favoriteKey: UnityEngine.CircleCollider2D.IsTouching(UnityEngine.Collider2D)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;IsTouching;UnityEngine.Collider2D
tag3: UnityEngine.CircleCollider2D;IsTouching;UnityEngine.Collider2D
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Is Touching (Collider, Contact Filter)
labelProgrammer: IsTouching (collider, contactFilter)
haystackHuman: Circle Collider 2D: Is Touching
haystackProgrammer: CircleCollider2D.IsTouching
favoriteKey: UnityEngine.CircleCollider2D.IsTouching(UnityEngine.Collider2DUnityEngine.ContactFilter2D)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
tag3: UnityEngine.CircleCollider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.Collider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
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optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Is Touching (Contact Filter)
labelProgrammer: IsTouching (contactFilter)
haystackHuman: Circle Collider 2D: Is Touching
haystackProgrammer: CircleCollider2D.IsTouching
favoriteKey: UnityEngine.CircleCollider2D.IsTouching(UnityEngine.ContactFilter2D)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;IsTouching;UnityEngine.ContactFilter2D
tag3: UnityEngine.CircleCollider2D;IsTouching;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
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optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Is Touching Layers ()
labelProgrammer: IsTouchingLayers ()
haystackHuman: Circle Collider 2D: Is Touching Layers
haystackProgrammer: CircleCollider2D.IsTouchingLayers
favoriteKey: UnityEngine.CircleCollider2D.IsTouchingLayers()@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;IsTouchingLayers;
tag3: UnityEngine.CircleCollider2D;IsTouchingLayers;
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Is Touching Layers (Layer Mask)
labelProgrammer: IsTouchingLayers (layerMask)
haystackHuman: Circle Collider 2D: Is Touching Layers
haystackProgrammer: CircleCollider2D.IsTouchingLayers
favoriteKey: UnityEngine.CircleCollider2D.IsTouchingLayers(System.Int32)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;IsTouchingLayers;System.Int32
tag3: UnityEngine.CircleCollider2D;IsTouchingLayers;System.Int32
valueInputTypes: UnityEngine.CircleCollider2D|System.Int32
valueOutputTypes: System.Boolean
unit:
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optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Overlap Point (Point)
labelProgrammer: OverlapPoint (point)
haystackHuman: Circle Collider 2D: Overlap Point
haystackProgrammer: CircleCollider2D.OverlapPoint
favoriteKey: UnityEngine.CircleCollider2D.OverlapPoint(UnityEngine.Vector2)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;OverlapPoint;UnityEngine.Vector2
tag3: UnityEngine.CircleCollider2D;OverlapPoint;UnityEngine.Vector2
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.Vector2
valueOutputTypes: System.Boolean
unit:
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optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Distance (Collider)
labelProgrammer: Distance (collider)
haystackHuman: Circle Collider 2D: Distance
haystackProgrammer: CircleCollider2D.Distance
favoriteKey: UnityEngine.CircleCollider2D.Distance(UnityEngine.Collider2D)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;Distance;UnityEngine.Collider2D
tag3: UnityEngine.CircleCollider2D;Distance;UnityEngine.Collider2D
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.Collider2D
valueOutputTypes: UnityEngine.ColliderDistance2D
unit:
{"chainable":false,"member":{"name":"Distance","parameterTypes":["UnityEngine.Collider2D"],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"c9184f88-b078-468f-8326-341644306969","$version":"A","$type":"Bolt.InvokeMember"}


optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Overlap Collider (Contact Filter, Results)
labelProgrammer: OverlapCollider (contactFilter, results)
haystackHuman: Circle Collider 2D: Overlap Collider
haystackProgrammer: CircleCollider2D.OverlapCollider
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;OverlapCollider;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
tag3: UnityEngine.CircleCollider2D;OverlapCollider;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.ContactFilter2D|UnityEngine.Collider2D[]
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CircleCollider2D.OverlapCollider(UnityEngine.ContactFilter2DUnityEngine.Collider2D[])@any

unit:
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optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Overlap Collider (Contact Filter, Results)
labelProgrammer: OverlapCollider (contactFilter, results)
haystackHuman: Circle Collider 2D: Overlap Collider
haystackProgrammer: CircleCollider2D.OverlapCollider
tag1: UnityEngine.CircleCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CircleCollider2D.OverlapCollider(UnityEngine.ContactFilter2DSystem.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.CircleCollider2D;OverlapCollider;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.CircleCollider2D;OverlapCollider;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
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optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Get Contacts (Contacts)
labelProgrammer: GetContacts (contacts)
haystackHuman: Circle Collider 2D: Get Contacts
haystackProgrammer: CircleCollider2D.GetContacts
favoriteKey: UnityEngine.CircleCollider2D.GetContacts(UnityEngine.ContactPoint2D[])@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;GetContacts;UnityEngine.ContactPoint2D[]
tag3: UnityEngine.CircleCollider2D;GetContacts;UnityEngine.ContactPoint2D[]
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.ContactPoint2D[]
valueOutputTypes: System.Int32
unit:
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optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Get Contacts (Contacts)
labelProgrammer: GetContacts (contacts)
haystackHuman: Circle Collider 2D: Get Contacts
haystackProgrammer: CircleCollider2D.GetContacts
tag1: UnityEngine.CircleCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CircleCollider2D.GetContacts(System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.CircleCollider2D;GetContacts;System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.CircleCollider2D;GetContacts;System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
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optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Get Contacts (Contact Filter, Contacts)
labelProgrammer: GetContacts (contactFilter, contacts)
haystackHuman: Circle Collider 2D: Get Contacts
haystackProgrammer: CircleCollider2D.GetContacts
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;GetContacts;UnityEngine.ContactFilter2D;UnityEngine.ContactPoint2D[]
tag3: UnityEngine.CircleCollider2D;GetContacts;UnityEngine.ContactFilter2D;UnityEngine.ContactPoint2D[]
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.ContactFilter2D|UnityEngine.ContactPoint2D[]
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CircleCollider2D.GetContacts(UnityEngine.ContactFilter2DUnityEngine.ContactPoint2D[])@any

unit:
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optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Get Contacts (Contact Filter, Contacts)
labelProgrammer: GetContacts (contactFilter, contacts)
haystackHuman: Circle Collider 2D: Get Contacts
haystackProgrammer: CircleCollider2D.GetContacts
tag1: UnityEngine.CircleCollider2D
valueOutputTypes: System.Int32
favoriteKey:
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tag2:
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tag3:
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unit:
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valueInputTypes:
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optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Get Contacts (Colliders)
labelProgrammer: GetContacts (colliders)
haystackHuman: Circle Collider 2D: Get Contacts
haystackProgrammer: CircleCollider2D.GetContacts
favoriteKey: UnityEngine.CircleCollider2D.GetContacts(UnityEngine.Collider2D[])@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;GetContacts;UnityEngine.Collider2D[]
tag3: UnityEngine.CircleCollider2D;GetContacts;UnityEngine.Collider2D[]
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.Collider2D[]
valueOutputTypes: System.Int32
unit:
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optionType: Bolt.InvokeMemberOption
unitType: Bolt.InvokeMember
labelHuman: Get Contacts (Colliders)
labelProgrammer: GetContacts (colliders)
haystackHuman: Circle Collider 2D: Get Contacts
haystackProgrammer: CircleCollider2D.GetContacts
tag1: UnityEngine.CircleCollider2D
valueOutputTypes: System.Int32
favoriteKey:
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