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README.md


A collection of Unity packages featuring Bolt Visual Scripting samples. Each sample demonstrates how to work with Unity editor features, game logic, & more without having to write a single line of code. **All samples can be found in this repo's [Releases section](https://github.com/avashly/Unity-BoltKit-Samples/releases).**
**NOTE:** A Unity 2019.4 LTS or 2020.1 project with the [Universal Render Pipeline](https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@8.2/manual/InstallingAndConfiguringURP.html) pre-installed is required to use these samples.
**NOTE:**
- A Unity 2019.4 LTS or 2020.1 project with the [Universal Render Pipeline](https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@8.2/manual/InstallingAndConfiguringURP.html) pre-installed is required to use these samples.
- If you grab the project files directly instead of the .unitypackage, you may need to restart the editor after opening the project.
<br>
![BoltSamples](https://user-images.githubusercontent.com/7104693/88254850-67026a80-cc6b-11ea-8d39-28171e2a961b.gif)

2. Use the [Unity Hub](https://docs.unity3d.com/Manual/GettingStartedInstallingHub.html) to open a new Unity 2019.4 LTS or 2020.1 project using the Universal Render Pipeline template.
3. In the menu bar, navigate to Assets > Import Package > Custom Package & select the package you downloaded earlier to import it into your project.
4. Accept the prompts from the Bolt installer that appear and use the default settings. After this, you're all set!
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