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**NOTE:**
- A Unity 2019.4 LTS or 2020.1 project with the [Universal Render Pipeline](https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@8.2/manual/InstallingAndConfiguringURP.html) pre-installed is required to use these samples.
- If you grab the project files directly instead of the .unitypackage, you may need to restart the editor after opening the project.
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![BoltSamples](https://user-images.githubusercontent.com/7104693/89501410-2715aa00-d778-11ea-98eb-ec78396781ec.gif)
Includes samples for working with Shader Graph, materials, keyboard input, colliders / triggers, game object tags, & scene management. Additional documentation coming soon. The sample Bolt macros can be found within BoltKit_ThirdPerson_Samples > Macros.
Includes samples for working with Shader Graph, materials, keyboard input, colliders / triggers, game object tags, & scene management. Additional documentation coming soon. The sample Bolt macros can be found within BoltKit_ThirdPerson_Samples > Macros. [Get the project package + setup / requirements here.](https://github.com/avashly/Unity-Bolt-Samples/releases/tag/v1.0)
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A basic example of a 2D endless runner game that uses flow graphs & state graphs. Includes Bolt graphs that handle basic physics, scoring, UI updates, & animations. Bolt macro graphs are located within BoltSamples_2_EndlessRunner > Macros. Additional Bolt embed graphs are on the Game Manager object in the EndlessRunner scene
A basic example of a 2D endless runner game that uses flow graphs & state graphs. Includes Bolt graphs that handle basic physics, scoring, UI updates, & animations. Bolt macro graphs are located within BoltSamples_2_EndlessRunner > Macros. Additional Bolt embed graphs are on the Game Manager object in the EndlessRunner scene. [Get the project package + setup / requirements here.](https://github.com/avashly/Unity-Bolt-Samples/releases/tag/v1.0)
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A more advanced demo featuring Bolt graphs for UI / dialouge, handling audio & animations, third person controls, scene management, working with Timeline, and more.
A more advanced demo featuring Bolt graphs for UI / dialouge, handling audio & animations, third person controls, scene management, working with Timeline, and more. [Get the project package + setup / requirements here.](https://github.com/avashly/Unity-Bolt-Samples/releases/tag/Demo-2.2)
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