Sample project to showcase the use of UI Toolkit for Runtime based on the Unity Royale project.
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 

21 行
715 B

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5c393c4862ad045eb9c51620415001f1, type: 3}
m_Name: CinematicWarriors
m_EditorClassIdentifier:
cardImage: {fileID: 21300000, guid: 371a93282654a4127818714254d76527, type: 3}
placeablesData:
- {fileID: 11400000, guid: 15d3f0b97ded848c39de96b036e3ae64, type: 2}
- {fileID: 11400000, guid: 15d3f0b97ded848c39de96b036e3ae64, type: 2}
relativeOffsets:
- {x: -1, y: 0, z: 0}
- {x: 1, y: 0, z: 0}