Sample project to showcase the use of UI Toolkit for Runtime based on the Unity Royale project.
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45 KiB

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scale: {x: 1, y: 1, z: 1}
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rotation: {x: -0.0000029222904, y: 0, z: -0, w: 1}
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rotation: {x: 0.0000058627224, y: -0, z: -0, w: 1}
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scale: {x: 1, y: 1, z: 1}
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position: {x: 0.000000105021996, y: -0.06248617, z: 0.00000043793307}
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parentName: RightLittleProximal
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scale: {x: 1, y: 1, z: 1}
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rotation: {x: 0, y: -0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
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rotation: {x: 0.04364806, y: 0.71157336, z: 0.07733541, w: 0.69697744}
scale: {x: 1, y: 1, z: 1}
- name: RightMiddleIntermediate
parentName: RightMiddleProximal
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rotation: {x: 0, y: -0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: RightMiddleDistal
parentName: RightMiddleIntermediate
position: {x: 0.00000003544035, y: -0.04151557, z: -0.0000001250557}
rotation: {x: 0, y: -0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: RightRingProximal
parentName: RightHand
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rotation: {x: 0.039118644, y: 0.7604943, z: 0.07609864, w: 0.64368254}
scale: {x: 1, y: 1, z: 1}
- name: RightRingIntermediate
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rotation: {x: 0, y: -0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
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scale: {x: 1, y: 1, z: 1}
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parentName: RightHand
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rotation: {x: 0.45188123, y: -0.04315714, z: 0.0028094647, w: 0.8910292}
scale: {x: 1, y: 1, z: 1}
- name: RightThumbIntermediate
parentName: RightThumbProximal
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rotation: {x: 0, y: -0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: RightThumbDistal
parentName: RightThumbIntermediate
position: {x: -0.00000006570945, y: -0.03718151, z: 0.000000128319}
rotation: {x: 0, y: -0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: rightLowHand_jnt
parentName: RightLowerArm
position: {x: 0.192307, y: -0.164067, z: 0.005878602}
rotation: {x: -0.0000020791997, y: -0.0000020791997, z: -0.7071068, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: rightLowHandEnd_jnt
parentName: rightLowHand_jnt
position: {x: -0, y: 0.186112, z: -2.2204459e-17}
rotation: {x: 0, y: -0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Weapon_Rig
parentName: Mage_Bindpose_a(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: 0, y: -0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Weapon_jnt
parentName: Weapon_Rig
position: {x: 1.125082, y: 1.056787, z: -0.045218877}
rotation: {x: 0, y: -0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 77690ce519ab13e4aab93a59e5573892,
type: 3}
animationType: 3
humanoidOversampling: 1
additionalBone: 0
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