Sample project to showcase the use of UI Toolkit for Runtime based on the Unity Royale project.
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Julia Perdigueiro acefa694 Updating to use with 2021.2 4 年前
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AudioManager.asset Initial commit to public repo 4 年前
ClusterInputManager.asset Initial commit to public repo 4 年前
DynamicsManager.asset Initial commit to public repo 4 年前
EditorBuildSettings.asset Initial commit to public repo 4 年前
EditorSettings.asset Initial commit to public repo 4 年前
GraphicsSettings.asset Initial commit to public repo 4 年前
InputManager.asset Initial commit to public repo 4 年前
NavMeshAreas.asset Initial commit to public repo 4 年前
NetworkManager.asset Initial commit to public repo 4 年前
PackageManagerSettings.asset Fixing issues + updating versions of packages 4 年前
Physics2DSettings.asset Initial commit to public repo 4 年前
PresetManager.asset Initial commit to public repo 4 年前
ProjectSettings.asset Updating to use with 2021.2 4 年前
ProjectVersion.txt Updating to use with 2021.2 4 年前
QualitySettings.asset Initial commit to public repo 4 年前
TagManager.asset Initial commit to public repo 4 年前
TimeManager.asset Initial commit to public repo 4 年前
URPProjectSettings.asset Preparing for release of Package Update 14 4 年前
UnityConnectSettings.asset Initial commit to public repo 4 年前
VFXManager.asset Initial commit to public repo 4 年前
VersionControlSettings.asset Initial commit to public repo 4 年前
XRSettings.asset Initial commit to public repo 4 年前