您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
64 行
1.8 KiB
64 行
1.8 KiB
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!1 &8356289988293414030
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
serializedVersion: 6
|
|
m_Component:
|
|
- component: {fileID: 8356289988293414019}
|
|
- component: {fileID: 8356289988293414016}
|
|
- component: {fileID: 8356289988293414017}
|
|
m_Layer: 0
|
|
m_Name: VCam_LocalVolume
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!4 &8356289988293414019
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 8356289988293414030}
|
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_Children: []
|
|
m_Father: {fileID: 0}
|
|
m_RootOrder: 0
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
--- !u!114 &8356289988293414016
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 8356289988293414030}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 172515602e62fb746b5d573b38a5fe58, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
isGlobal: 0
|
|
priority: 0
|
|
blendDistance: 4
|
|
weight: 1
|
|
sharedProfile: {fileID: 11400000, guid: 306c700e4a9da48f8ace9fec87e289d5, type: 2}
|
|
--- !u!135 &8356289988293414017
|
|
SphereCollider:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 8356289988293414030}
|
|
m_Material: {fileID: 0}
|
|
m_IsTrigger: 0
|
|
m_Enabled: 1
|
|
serializedVersion: 2
|
|
m_Radius: 0.05
|
|
m_Center: {x: 0, y: 0, z: 0}
|