本项目以Morgan为中心,处理这个角色需要将 VFX Graph 的功能发挥到极致。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 

60564 行
2.0 MiB

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &114340500867371532
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d01270efd3285ea4a9d6c555cb0a8027, type: 3}
m_Name: VFXUI
m_EditorClassIdentifier:
groupInfos:
- title: Set Axes from Normals/Tangents
position:
serializedVersion: 2
x: 22940
y: 3241
width: 1328
height: 413
contents:
- model: {fileID: 8926484042661622102}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661622113}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661622124}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661622137}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661620247}
id: 1
isStickyNote: 0
- model: {fileID: 8926484042661620640}
id: 1
isStickyNote: 0
- model: {fileID: 8926484042661646283}
id: 0
isStickyNote: 0
- title: 'Rotation X vc Red: Mid Hair'
position:
serializedVersion: 2
x: 21411
y: 3522
width: 1201
height: 455
contents:
- model: {fileID: 8926484042661622721}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661628992}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661622996}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661623000}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629370}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629375}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629366}
id: 0
isStickyNote: 0
- title: 'Rotation X vc Blue: Top Hair'
position:
serializedVersion: 2
x: 21973
y: 4064
width: 1141
height: 375
contents:
- model: {fileID: 8926484042661628977}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661628996}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661628972}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661628967}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629324}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629320}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629340}
id: 0
isStickyNote: 0
- title: 'Rotation Y vc Blue: Top Hair'
position:
serializedVersion: 2
x: 21141
y: 4781
width: 1165
height: 411
contents:
- model: {fileID: 8926484042661622707}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629009}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661622702}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629043}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629486}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629491}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629482}
id: 0
isStickyNote: 0
- title: 'Rotation Y vc Red: Mid Hair'
position:
serializedVersion: 2
x: 20689
y: 4293
width: 1220
height: 436
contents:
- model: {fileID: 8926484042661629013}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629018}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629022}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629027}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629440}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629445}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629410}
id: 1
isStickyNote: 0
- title: Mirroring
position:
serializedVersion: 2
x: 22432
y: 4707
width: 487
height: 353
contents:
- model: {fileID: 8926484042661622561}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661622510}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661622524}
id: 0
isStickyNote: 0
- title: 'Rotation Z vc Red: Mid Hair'
position:
serializedVersion: 2
x: 20243
y: 5507
width: 1102
height: 454
contents:
- model: {fileID: 8926484042661629069}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629055}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629051}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629083}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629414}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629419}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629432}
id: 0
isStickyNote: 0
- title: 'Rotation Z vc Blue: Top Hair'
position:
serializedVersion: 2
x: 20844
y: 6002
width: 875
height: 306
contents:
- model: {fileID: 8926484042661629074}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629064}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629060}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629079}
id: 0
isStickyNote: 0
- title: 'Size vc Green: Vertical Gradient'
position:
serializedVersion: 2
x: 21506
y: 1291
width: 1194
height: 471
contents:
- model: {fileID: 8926484042661629099}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629104}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629091}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629095}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629113}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629109}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661622606}
id: 0
isStickyNote: 0
- title: 'Size vc Red: Top Hair'
position:
serializedVersion: 2
x: 22118
y: 2208
width: 1332
height: 415
contents:
- model: {fileID: 8926484042661629122}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629136}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629087}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629117}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629348}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629352}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629344}
id: 0
isStickyNote: 0
- title: 'Size vc Blue: Mid Hair'
position:
serializedVersion: 2
x: 21758
y: 1784
width: 1361
height: 402
contents:
- model: {fileID: 8926484042661629145}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629150}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629154}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629159}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629392}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629397}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629388}
id: 0
isStickyNote: 0
- title: 'Rotation X vc Green: Vertical Gradient'
position:
serializedVersion: 2
x: 20273
y: 1563
width: 890
height: 485
contents:
- model: {fileID: 8926484042661622992}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661628988}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661622987}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629504}
id: 0
isStickyNote: 0
- title: 'Rotation Y vc Green: Vertical Gradient'
position:
serializedVersion: 2
x: 20627
y: 3935
width: 634
height: 374
contents:
- model: {fileID: 8926484042661622611}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629000}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661622632}
id: 0
isStickyNote: 0
- title: 'Rotation Z vc Green: Vertical Gradient'
position:
serializedVersion: 2
x: 20218
y: 5211
width: 559
height: 277
contents:
- model: {fileID: 8926484042661622616}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629047}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661622636}
id: 0
isStickyNote: 0
- title: 'Pullback settings: controls how close the particles stick to the mesh
surface'
position:
serializedVersion: 2
x: 17699
y: 202
width: 1240
height: 908
contents:
- model: {fileID: 8926484042661646020}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661646097}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661646099}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661646101}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661646103}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661646105}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661646107}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661646109}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661646111}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661646113}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661646115}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661646117}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661646119}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661646121}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661646123}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661620245}
id: 3
isStickyNote: 0
- model: {fileID: 8926484042661624618}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661646246}
id: 0
isStickyNote: 0
- title: UV coordinates - calculated in Initialize
position:
serializedVersion: 2
x: 16462
y: 2110
width: 506
height: 233
contents:
- model: {fileID: 8926484042661646222}
id: 0
isStickyNote: 0
- title: 'Debugs different values using colors '
position:
serializedVersion: 2
x: 19387
y: 400
width: 1232
height: 546
contents:
- model: {fileID: 8926484042661645003}
id: 1
isStickyNote: 0
- model: {fileID: 8926484042661646047}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661646125}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661646131}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661646137}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661646074}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661646078}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661646049}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661646051}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661646083}
id: 0
isStickyNote: 0
- title: Crumble parameters
position:
serializedVersion: 2
x: 25027
y: 1603
width: 367
height: 572
contents:
- model: {fileID: 8926484042661646167}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661646172}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661646177}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661646182}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661646184}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661646186}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661646188}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661646190}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661646192}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661646194}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661646199}
id: 0
isStickyNote: 0
- title: Shockwave and crumble preparation
position:
serializedVersion: 2
x: 24566
y: 1300
width: 789
height: 292
contents:
- model: {fileID: 8926484042661645718}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661646209}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645741}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645761}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661646211}
id: 0
isStickyNote: 0
- title: Prevents movement when crumbling
position:
serializedVersion: 2
x: 19395
y: -17
width: 647
height: 379
contents:
- model: {fileID: 8926484042661644623}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661644628}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661644609}
id: 0
isStickyNote: 0
- title: Legacy from The Heretic
position:
serializedVersion: 2
x: 0
y: 0
width: 100
height: 100
contents:
- model: {fileID: 8926484042661645347}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629689}
id: 11
isStickyNote: 0
- model: {fileID: 8926484042661645352}
id: 0
isStickyNote: 0
- title: Size
position:
serializedVersion: 2
x: 23531
y: 2128
width: 1039
height: 486
contents:
- model: {fileID: 8926484042661629167}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629163}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629181}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661646348}
id: 0
isStickyNote: 0
- title: Rotation animation
position:
serializedVersion: 2
x: 17665
y: 1135
width: 2562
height: 921
contents:
- model: {fileID: 8926484042661620243}
id: 1
isStickyNote: 0
- model: {fileID: 8926484042661622191}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629527}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629554}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629508}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629550}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629685}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629679}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629669}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629673}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629559}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629665}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629532}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629647}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629659}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629661}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645851}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629622}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629609}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629518}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629618}
id: 0
isStickyNote: 0
- title: Legacy from The Heretic
position:
serializedVersion: 2
x: 24142
y: 3941
width: 485
height: 243
contents:
- model: {fileID: 8926484042661629689}
id: 10
isStickyNote: 0
- model: {fileID: 8926484042661631881}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661631883}
id: 0
isStickyNote: 0
- title: Morphing
position:
serializedVersion: 2
x: 18543
y: 3204
width: 1404
height: 343
contents:
- model: {fileID: 8926484042661622698}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661629272}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661619881}
id: 7
isStickyNote: 0
- model: {fileID: 8926484042661622640}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661646352}
id: 0
isStickyNote: 0
- title: Legacy from The Heretic
position:
serializedVersion: 2
x: 19744
y: 4477
width: 311
height: 133
contents:
- model: {fileID: 8926484042661629338}
id: 1
isStickyNote: 0
- title: Mid point
position:
serializedVersion: 2
x: 21625
y: 5436
width: 273
height: 214
contents:
- model: {fileID: 8926484042661622492}
id: 0
isStickyNote: 0
- title: Animated angle
position:
serializedVersion: 2
x: 20596
y: 7840
width: 2568
height: 655
contents:
- model: {fileID: 8926484042661645388}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645393}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645406}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645412}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645857}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645429}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645433}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645424}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645371}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661620251}
id: 2
isStickyNote: 0
- model: {fileID: 8926484042661645397}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645402}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645443}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645861}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645449}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645420}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645488}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645144}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645149}
id: 0
isStickyNote: 0
- title: Size
position:
serializedVersion: 2
x: 20586
y: 6367
width: 1972
height: 1445
contents:
- model: {fileID: 8926484042661645556}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645105}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645505}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645530}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645540}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645535}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645125}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645185}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645109}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661620243}
id: 2
isStickyNote: 0
- model: {fileID: 8926484042661645175}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645234}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645520}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645607}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645550}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645545}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645560}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645382}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645103}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645612}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661619881}
id: 18
isStickyNote: 0
- title: Helmet calm details
position:
serializedVersion: 2
x: 0
y: 0
width: 100
height: 100
contents:
- model: {fileID: 8926484042661645244}
id: 0
isStickyNote: 0
- title: Helmet calm
position:
serializedVersion: 2
x: 0
y: 0
width: 100
height: 100
contents:
- model: {fileID: 8926484042661645018}
id: 0
isStickyNote: 0
- title: Separates detail from regular helmet
position:
serializedVersion: 2
x: 0
y: 0
width: 100
height: 100
contents:
- model: {fileID: 8926484042661645343}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645306}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645328}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645338}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645320}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661645312}
id: 0
isStickyNote: 0
- title: Visualize Midpoint
position:
serializedVersion: 2
x: 24720
y: 4712
width: 306
height: 200
contents:
- model: {fileID: 8926484042661646326}
id: 0
isStickyNote: 0
stickyNoteInfos: []
systemInfos: []
categories:
- name: General
collapsed: 0
- name: Morph
collapsed: 0
- name: Hair
collapsed: 0
- name: Textures
collapsed: 0
uiBounds:
serializedVersion: 2
x: -0
y: -57
width: 27098
height: 8527
--- !u!114 &114350483966674976
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7d4c867f6b72b714dbb5fd1780afe208, type: 3}
m_Name: VFXGraph_Morgan_Helmet_Calm
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661619881}
- {fileID: 8926484042661620243}
- {fileID: 8926484042661620245}
- {fileID: 8926484042661620247}
- {fileID: 8926484042661620251}
- {fileID: 8926484042661620640}
- {fileID: 8926484042661621763}
- {fileID: 8926484042661621932}
- {fileID: 8926484042661622019}
- {fileID: 8926484042661622021}
- {fileID: 8926484042661622102}
- {fileID: 8926484042661622113}
- {fileID: 8926484042661622124}
- {fileID: 8926484042661622137}
- {fileID: 8926484042661622191}
- {fileID: 8926484042661622253}
- {fileID: 8926484042661622427}
- {fileID: 8926484042661622492}
- {fileID: 8926484042661622510}
- {fileID: 8926484042661622524}
- {fileID: 8926484042661622539}
- {fileID: 8926484042661622555}
- {fileID: 8926484042661622561}
- {fileID: 8926484042661622606}
- {fileID: 8926484042661622611}
- {fileID: 8926484042661622616}
- {fileID: 8926484042661622987}
- {fileID: 8926484042661622992}
- {fileID: 8926484042661622632}
- {fileID: 8926484042661622636}
- {fileID: 8926484042661622640}
- {fileID: 8926484042661629272}
- {fileID: 8926484042661622698}
- {fileID: 8926484042661622702}
- {fileID: 8926484042661622707}
- {fileID: 8926484042661622996}
- {fileID: 8926484042661623000}
- {fileID: 8926484042661622721}
- {fileID: 8926484042661624618}
- {fileID: 8926484042661628905}
- {fileID: 8926484042661628967}
- {fileID: 8926484042661628972}
- {fileID: 8926484042661628977}
- {fileID: 8926484042661628988}
- {fileID: 8926484042661628992}
- {fileID: 8926484042661628996}
- {fileID: 8926484042661629000}
- {fileID: 8926484042661629009}
- {fileID: 8926484042661629013}
- {fileID: 8926484042661629018}
- {fileID: 8926484042661629022}
- {fileID: 8926484042661629027}
- {fileID: 8926484042661629043}
- {fileID: 8926484042661629047}
- {fileID: 8926484042661629051}
- {fileID: 8926484042661629055}
- {fileID: 8926484042661629060}
- {fileID: 8926484042661629064}
- {fileID: 8926484042661629069}
- {fileID: 8926484042661629074}
- {fileID: 8926484042661629079}
- {fileID: 8926484042661629083}
- {fileID: 8926484042661629087}
- {fileID: 8926484042661629091}
- {fileID: 8926484042661629095}
- {fileID: 8926484042661629099}
- {fileID: 8926484042661629104}
- {fileID: 8926484042661629109}
- {fileID: 8926484042661629113}
- {fileID: 8926484042661629117}
- {fileID: 8926484042661629122}
- {fileID: 8926484042661629136}
- {fileID: 8926484042661629145}
- {fileID: 8926484042661629150}
- {fileID: 8926484042661629154}
- {fileID: 8926484042661629159}
- {fileID: 8926484042661629163}
- {fileID: 8926484042661629167}
- {fileID: 8926484042661629172}
- {fileID: 8926484042661629181}
- {fileID: 8926484042661629320}
- {fileID: 8926484042661629324}
- {fileID: 8926484042661629338}
- {fileID: 8926484042661629340}
- {fileID: 8926484042661629344}
- {fileID: 8926484042661629348}
- {fileID: 8926484042661629352}
- {fileID: 8926484042661629366}
- {fileID: 8926484042661629370}
- {fileID: 8926484042661629375}
- {fileID: 8926484042661629388}
- {fileID: 8926484042661629392}
- {fileID: 8926484042661629397}
- {fileID: 8926484042661629410}
- {fileID: 8926484042661629414}
- {fileID: 8926484042661629419}
- {fileID: 8926484042661629432}
- {fileID: 8926484042661629440}
- {fileID: 8926484042661629445}
- {fileID: 8926484042661629482}
- {fileID: 8926484042661629486}
- {fileID: 8926484042661629491}
- {fileID: 8926484042661629504}
- {fileID: 8926484042661629508}
- {fileID: 8926484042661629518}
- {fileID: 8926484042661629527}
- {fileID: 8926484042661629532}
- {fileID: 8926484042661629550}
- {fileID: 8926484042661629554}
- {fileID: 8926484042661629559}
- {fileID: 8926484042661629609}
- {fileID: 8926484042661629618}
- {fileID: 8926484042661629622}
- {fileID: 8926484042661629647}
- {fileID: 8926484042661629659}
- {fileID: 8926484042661629661}
- {fileID: 8926484042661629665}
- {fileID: 8926484042661629669}
- {fileID: 8926484042661629673}
- {fileID: 8926484042661629679}
- {fileID: 8926484042661629685}
- {fileID: 8926484042661629689}
- {fileID: 8926484042661631777}
- {fileID: 8926484042661631881}
- {fileID: 8926484042661631883}
- {fileID: 8926484042661644609}
- {fileID: 8926484042661644623}
- {fileID: 8926484042661644628}
- {fileID: 8926484042661645003}
- {fileID: 8926484042661645018}
- {fileID: 8926484042661645073}
- {fileID: 8926484042661645075}
- {fileID: 8926484042661645077}
- {fileID: 8926484042661645081}
- {fileID: 8926484042661645085}
- {fileID: 8926484042661645087}
- {fileID: 8926484042661645089}
- {fileID: 8926484042661645095}
- {fileID: 8926484042661645103}
- {fileID: 8926484042661645105}
- {fileID: 8926484042661645109}
- {fileID: 8926484042661645125}
- {fileID: 8926484042661645144}
- {fileID: 8926484042661645149}
- {fileID: 8926484042661645175}
- {fileID: 8926484042661645185}
- {fileID: 8926484042661645234}
- {fileID: 8926484042661645244}
- {fileID: 8926484042661645306}
- {fileID: 8926484042661645312}
- {fileID: 8926484042661645320}
- {fileID: 8926484042661645328}
- {fileID: 8926484042661645338}
- {fileID: 8926484042661645343}
- {fileID: 8926484042661645347}
- {fileID: 8926484042661645352}
- {fileID: 8926484042661645371}
- {fileID: 8926484042661645382}
- {fileID: 8926484042661645388}
- {fileID: 8926484042661645393}
- {fileID: 8926484042661645397}
- {fileID: 8926484042661645402}
- {fileID: 8926484042661645406}
- {fileID: 8926484042661645412}
- {fileID: 8926484042661645420}
- {fileID: 8926484042661645424}
- {fileID: 8926484042661645429}
- {fileID: 8926484042661645433}
- {fileID: 8926484042661645443}
- {fileID: 8926484042661645449}
- {fileID: 8926484042661645488}
- {fileID: 8926484042661645505}
- {fileID: 8926484042661645520}
- {fileID: 8926484042661645530}
- {fileID: 8926484042661645535}
- {fileID: 8926484042661645540}
- {fileID: 8926484042661645545}
- {fileID: 8926484042661645550}
- {fileID: 8926484042661645556}
- {fileID: 8926484042661645560}
- {fileID: 8926484042661645607}
- {fileID: 8926484042661645612}
- {fileID: 8926484042661645616}
- {fileID: 8926484042661645618}
- {fileID: 8926484042661645620}
- {fileID: 8926484042661645624}
- {fileID: 8926484042661645628}
- {fileID: 8926484042661645630}
- {fileID: 8926484042661645632}
- {fileID: 8926484042661645634}
- {fileID: 8926484042661645718}
- {fileID: 8926484042661645741}
- {fileID: 8926484042661645761}
- {fileID: 8926484042661645838}
- {fileID: 8926484042661645851}
- {fileID: 8926484042661645857}
- {fileID: 8926484042661645861}
- {fileID: 8926484042661645961}
- {fileID: 8926484042661645965}
- {fileID: 8926484042661646020}
- {fileID: 8926484042661646047}
- {fileID: 8926484042661646049}
- {fileID: 8926484042661646051}
- {fileID: 8926484042661646074}
- {fileID: 8926484042661646078}
- {fileID: 8926484042661646083}
- {fileID: 8926484042661646097}
- {fileID: 8926484042661646099}
- {fileID: 8926484042661646101}
- {fileID: 8926484042661646103}
- {fileID: 8926484042661646105}
- {fileID: 8926484042661646107}
- {fileID: 8926484042661646109}
- {fileID: 8926484042661646111}
- {fileID: 8926484042661646113}
- {fileID: 8926484042661646115}
- {fileID: 8926484042661646117}
- {fileID: 8926484042661646119}
- {fileID: 8926484042661646121}
- {fileID: 8926484042661646123}
- {fileID: 8926484042661646125}
- {fileID: 8926484042661646131}
- {fileID: 8926484042661646137}
- {fileID: 8926484042661646167}
- {fileID: 8926484042661646172}
- {fileID: 8926484042661646177}
- {fileID: 8926484042661646182}
- {fileID: 8926484042661646184}
- {fileID: 8926484042661646186}
- {fileID: 8926484042661646188}
- {fileID: 8926484042661646190}
- {fileID: 8926484042661646192}
- {fileID: 8926484042661646194}
- {fileID: 8926484042661646199}
- {fileID: 8926484042661646209}
- {fileID: 8926484042661646211}
- {fileID: 8926484042661646222}
- {fileID: 8926484042661646246}
- {fileID: 8926484042661646260}
- {fileID: 8926484042661646269}
- {fileID: 8926484042661646276}
- {fileID: 8926484042661646283}
- {fileID: 8926484042661646290}
- {fileID: 8926484042661646293}
- {fileID: 8926484042661646296}
- {fileID: 8926484042661646298}
- {fileID: 8926484042661646300}
- {fileID: 8926484042661646326}
- {fileID: 8926484042661646348}
- {fileID: 8926484042661646352}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_UIInfos: {fileID: 114340500867371532}
m_ParameterInfo:
- name: bounds
path: bounds
tooltip:
sheetType: m_Vector3f
realType: Vector3
defaultValue:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":800.0,"y":800.0,"z":800.0}'
min: -Infinity
max: Infinity
descendantCount: 0
- name: pullback_noise_mask_influence
path: pullback_noise_mask_influence
tooltip:
sheetType: m_Float
realType: Single
defaultValue:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
min: -Infinity
max: Infinity
descendantCount: 0
- name: debug_properties
path: debug_properties
tooltip:
sheetType: m_Int
realType: Int32
defaultValue:
m_Type:
m_SerializableType: System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
min: 0
max: 4
descendantCount: 0
- name: helmet_base_color_map
path: helmet_base_color_map
tooltip:
sheetType: m_NamedObject
realType: Texture2D
defaultValue:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
min: -Infinity
max: Infinity
descendantCount: 0
- name: helmet_mask_map
path: helmet_mask_map
tooltip:
sheetType: m_NamedObject
realType: Texture2D
defaultValue:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
min: -Infinity
max: Infinity
descendantCount: 0
- name: helmet_normal_map
path: helmet_normal_map
tooltip:
sheetType: m_NamedObject
realType: Texture2D
defaultValue:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
min: -Infinity
max: Infinity
descendantCount: 0
- name: helmet_normal_scale
path: helmet_normal_scale
tooltip:
sheetType: m_Float
realType: Single
defaultValue:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
min: -Infinity
max: Infinity
descendantCount: 0
- name: helmet_mesh
path: helmet_mesh
tooltip:
sheetType: m_NamedObject
realType: Mesh
defaultValue:
m_Type:
m_SerializableType: UnityEngine.Mesh, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
min: -Infinity
max: Infinity
descendantCount: 0
- name: helmet_smoothness
path: helmet_smoothness
tooltip:
sheetType: m_Float
realType: Single
defaultValue:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.3043478
min: 0
max: 1
descendantCount: 0
- name: helmet_metallic
path: helmet_metallic
tooltip:
sheetType: m_Float
realType: Single
defaultValue:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.7
min: 0
max: 1
descendantCount: 0
- name: helmet_base_color
path: helmet_base_color
tooltip:
sheetType: m_Vector4f
realType: Color
defaultValue:
m_Type:
m_SerializableType: UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"r":0.0,"g":0.0,"b":0.0,"a":0.0}'
min: -Infinity
max: Infinity
descendantCount: 0
- name: helmet_detail_base_color_map
path: helmet_detail_base_color_map
tooltip:
sheetType: m_NamedObject
realType: Texture2D
defaultValue:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
min: -Infinity
max: Infinity
descendantCount: 0
- name: helmet_detail_mask_map
path: helmet_detail_mask_map
tooltip:
sheetType: m_NamedObject
realType: Texture2D
defaultValue:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
min: -Infinity
max: Infinity
descendantCount: 0
- name: helmet_detail_normal_map
path: helmet_detail_normal_map
tooltip:
sheetType: m_NamedObject
realType: Texture2D
defaultValue:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
min: -Infinity
max: Infinity
descendantCount: 0
- name: helmet_detail_normal_scale
path: helmet_detail_normal_scale
tooltip:
sheetType: m_Float
realType: Single
defaultValue:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
min: -Infinity
max: Infinity
descendantCount: 0
- name: helmet_detail_smoothness
path: helmet_detail_smoothness
tooltip:
sheetType: m_Float
realType: Single
defaultValue:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
min: -Infinity
max: Infinity
descendantCount: 0
- name: helmet_detail_metallic
path: helmet_detail_metallic
tooltip:
sheetType: m_Float
realType: Single
defaultValue:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
min: -Infinity
max: Infinity
descendantCount: 0
- name: helmet_detail_mesh
path: helmet_detail_mesh
tooltip:
sheetType: m_NamedObject
realType: Mesh
defaultValue:
m_Type:
m_SerializableType: UnityEngine.Mesh, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
min: -Infinity
max: Infinity
descendantCount: 0
- name: helmet_detail_base_color
path: helmet_detail_base_color
tooltip:
sheetType: m_Vector4f
realType: Color
defaultValue:
m_Type:
m_SerializableType: UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"r":0.0,"g":0.0,"b":0.0,"a":0.0}'
min: -Infinity
max: Infinity
descendantCount: 0
- name: shockwave
path: shockwave
tooltip:
sheetType: m_Float
realType: Single
defaultValue:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
min: -Infinity
max: Infinity
descendantCount: 0
- name: crumble_b
path: crumble_b
tooltip:
sheetType: m_Float
realType: Single
defaultValue:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
min: -Infinity
max: Infinity
descendantCount: 0
- name: helmet_size_multiplier
path: helmet_size_multiplier
tooltip:
sheetType: m_Float
realType: Single
defaultValue:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
min: -Infinity
max: Infinity
descendantCount: 0
- name: helmet_detail_size_multiplier
path: helmet_detail_size_multiplier
tooltip:
sheetType: m_Float
realType: Single
defaultValue:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
min: -Infinity
max: Infinity
descendantCount: 0
- name: pullback_distance_old_min
path: pullback_distance_old_min
tooltip:
sheetType: m_Float
realType: Single
defaultValue:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.1
min: -Infinity
max: Infinity
descendantCount: 0
- name: pullback_distance_old_max
path: pullback_distance_old_max
tooltip:
sheetType: m_Float
realType: Single
defaultValue:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 5
min: -Infinity
max: Infinity
descendantCount: 0
- name: pullback_speed_multiplier
path: pullback_speed_multiplier
tooltip:
sheetType: m_Float
realType: Single
defaultValue:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 500
min: -Infinity
max: Infinity
descendantCount: 0
- name: pullback_distance_new_min
path: pullback_distance_new_min
tooltip:
sheetType: m_Float
realType: Single
defaultValue:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
min: -Infinity
max: Infinity
descendantCount: 0
- name: pullback_distance_new_max
path: pullback_distance_new_max
tooltip:
sheetType: m_Float
realType: Single
defaultValue:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 2
min: -Infinity
max: Infinity
descendantCount: 0
- name: pullback_noise_a_min
path: pullback_noise_a_min
tooltip:
sheetType: m_Float
realType: Single
defaultValue:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
min: -Infinity
max: Infinity
descendantCount: 0
- name: pullback_noise_a_max
path: pullback_noise_a_max
tooltip:
sheetType: m_Float
realType: Single
defaultValue:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.05
min: -Infinity
max: Infinity
descendantCount: 0
- name: pullback_noise_b_min
path: pullback_noise_b_min
tooltip:
sheetType: m_Float
realType: Single
defaultValue:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.8
min: -Infinity
max: Infinity
descendantCount: 0
- name: pullback_noise_b_max
path: pullback_noise_b_max
tooltip:
sheetType: m_Float
realType: Single
defaultValue:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
min: -Infinity
max: Infinity
descendantCount: 0
- name: pullback_noise_mask_speed
path: pullback_noise_mask_speed
tooltip:
sheetType: m_Float
realType: Single
defaultValue:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
min: -Infinity
max: Infinity
descendantCount: 0
- name: pullback_noise_mask_frequency
path: pullback_noise_mask_frequency
tooltip:
sheetType: m_Float
realType: Single
defaultValue:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 10
min: -Infinity
max: Infinity
descendantCount: 0
- name: pullback_noise_mask_range_min
path: pullback_noise_mask_range_min
tooltip:
sheetType: m_Float
realType: Single
defaultValue:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
min: -Infinity
max: Infinity
descendantCount: 0
- name: pullback_noise_mask_range_max
path: pullback_noise_mask_range_max
tooltip:
sheetType: m_Float
realType: Single
defaultValue:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
min: -Infinity
max: Infinity
descendantCount: 0
- name: debug_color_a
path: debug_color_a
tooltip:
sheetType: m_Vector4f
realType: Color
defaultValue:
m_Type:
m_SerializableType: UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"r":0.0,"g":0.0,"b":1.0,"a":0.0}'
min: -Infinity
max: Infinity
descendantCount: 0
- name: debug_color_b
path: debug_color_b
tooltip:
sheetType: m_Vector4f
realType: Color
defaultValue:
m_Type:
m_SerializableType: UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"r":1.0,"g":0.0,"b":0.0,"a":0.0}'
min: -Infinity
max: Infinity
descendantCount: 0
- name: morph_noise_a_influence
path: morph_noise_a_influence
tooltip:
sheetType: m_Float
realType: Single
defaultValue:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
min: -Infinity
max: Infinity
descendantCount: 0
- name: crumble_force_min
path: crumble_force_min
tooltip:
sheetType: m_Vector3f
realType: Vector3
defaultValue:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":-2.0,"y":-10.0,"z":-2.0}'
min: -Infinity
max: Infinity
descendantCount: 0
- name: crumble_force_max
path: crumble_force_max
tooltip:
sheetType: m_Vector3f
realType: Vector3
defaultValue:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":2.0,"y":-15.0,"z":2.0}'
min: -Infinity
max: Infinity
descendantCount: 0
- name: crumble_turbulence_scale
path: crumble_turbulence_scale
tooltip:
sheetType: m_Vector3f
realType: Vector3
defaultValue:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":1.0,"y":1.0,"z":1.0}'
min: -Infinity
max: Infinity
descendantCount: 0
- name: crumble_turbulence_intensity
path: crumble_turbulence_intensity
tooltip:
sheetType: m_Float
realType: Single
defaultValue:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
min: -Infinity
max: Infinity
descendantCount: 0
- name: crumble_turbulence_drag
path: crumble_turbulence_drag
tooltip:
sheetType: m_Float
realType: Single
defaultValue:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
min: -Infinity
max: Infinity
descendantCount: 0
- name: crumble_turbulence_frequency
path: crumble_turbulence_frequency
tooltip:
sheetType: m_Float
realType: Single
defaultValue:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
min: -Infinity
max: Infinity
descendantCount: 0
- name: crumble_turbulence_octaves
path: crumble_turbulence_octaves
tooltip:
sheetType: m_Int
realType: Int32
defaultValue:
m_Type:
m_SerializableType: System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
min: -Infinity
max: Infinity
descendantCount: 0
- name: crumble_turbulence_roughness
path: crumble_turbulence_roughness
tooltip:
sheetType: m_Float
realType: Single
defaultValue:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
min: -Infinity
max: Infinity
descendantCount: 0
- name: crumble_turbulence_speed
path: crumble_turbulence_speed
tooltip:
sheetType: m_Float
realType: Single
defaultValue:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
min: -Infinity
max: Infinity
descendantCount: 0
- name: crumble_angular_velocity_min
path: crumble_angular_velocity_min
tooltip:
sheetType: m_Vector3f
realType: Vector3
defaultValue:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
min: -Infinity
max: Infinity
descendantCount: 0
- name: crumble_angular_velocity_max
path: crumble_angular_velocity_max
tooltip:
sheetType: m_Vector3f
realType: Vector3
defaultValue:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
min: -Infinity
max: Infinity
descendantCount: 0
- name: crumble
path: crumble
tooltip:
sheetType: m_Float
realType: Single
defaultValue:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
min: 0
max: 1
descendantCount: 0
- name: shockwave_origin
path: shockwave_origin
tooltip:
sheetType: m_Vector3f
realType: Vector3
defaultValue:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
min: -Infinity
max: Infinity
descendantCount: 0
- name: spawn_count
path: spawn_count
tooltip:
sheetType: m_Uint
realType: UInt32
defaultValue:
m_Type:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
min: -Infinity
max: Infinity
descendantCount: 0
- name: spawn_uv
path: spawn_uv
tooltip:
sheetType: m_NamedObject
realType: Texture2D
defaultValue:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
min: -Infinity
max: Infinity
descendantCount: 0
- name: spawn_uv_size
path: spawn_uv_size
tooltip:
sheetType: m_Uint
realType: UInt32
defaultValue:
m_Type:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
min: -Infinity
max: Infinity
descendantCount: 0
- name: Morph
path:
tooltip:
sheetType:
realType:
defaultValue:
m_Type:
m_SerializableType:
m_SerializableObject:
min: -Infinity
max: Infinity
descendantCount: 0
- name: morph
path: morph
tooltip:
sheetType: m_Float
realType: Single
defaultValue:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
min: 0
max: 1
descendantCount: 0
- name: Hair
path:
tooltip:
sheetType:
realType:
defaultValue:
m_Type:
m_SerializableType:
m_SerializableObject:
min: -Infinity
max: Infinity
descendantCount: 0
- name: helmet_size_top_ab_vc_red_face_mask
path: helmet_size_top_ab_vc_red_face_mask
tooltip: 'Top Hair Face Mask
default: 0.35, 0.35'
sheetType: m_Vector2f
realType: Vector2
defaultValue:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.6000000238418579,"y":0.44999998807907107}'
min: -Infinity
max: Infinity
descendantCount: 0
- name: helmet_size_mid_ab_vc_blue_face_mask
path: helmet_size_mid_ab_vc_blue_face_mask
tooltip: 'Mid Hair Face Mask
default: 0.35, 0.35'
sheetType: m_Vector2f
realType: Vector2
defaultValue:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.4399999976158142,"y":0.6700000166893005}'
min: -Infinity
max: Infinity
descendantCount: 0
- name: helmet_rotation_vertical_x_ab
path: helmet_rotation_vertical_x_ab
tooltip: 'VC Green used as a vertical gradient
default: -19.78, -14.67'
sheetType: m_Vector2f
realType: Vector2
defaultValue:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":-19.780000686645509,"y":-14.670000076293946}'
min: -Infinity
max: Infinity
descendantCount: 0
- name: helmet_rotation_vertical_y_ab
path: helmet_rotation_vertical_y_ab
tooltip: 'default: 183.3, -52.43'
sheetType: m_Vector2f
realType: Vector2
defaultValue:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":183.3000030517578,"y":-52.43000030517578}'
min: -Infinity
max: Infinity
descendantCount: 0
- name: helmet_rotation_vertical_z_ab
path: helmet_rotation_vertical_z_ab
tooltip: 'default: 28.18, -34'
sheetType: m_Vector2f
realType: Vector2
defaultValue:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":28.18000030517578,"y":-34.0}'
min: -Infinity
max: Infinity
descendantCount: 0
- name: helmet_rotation_top_x_ab_vc_red
path: helmet_rotation_top_x_ab_vc_red
tooltip: 'Top Hair
default: -33.4, -13'
sheetType: m_Vector2f
realType: Vector2
defaultValue:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":-33.400001525878909,"y":-22.799999237060548}'
min: -Infinity
max: Infinity
descendantCount: 0
- name: helmet_rotation_top_y_ab_vc_red
path: helmet_rotation_top_y_ab_vc_red
tooltip: 'Top Hair
default: 171.3, -6.87'
sheetType: m_Vector2f
realType: Vector2
defaultValue:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":148.0,"y":-26.399999618530275}'
min: -Infinity
max: Infinity
descendantCount: 0
- name: helmet_rotation_top_z_ab_vc_red
path: helmet_rotation_top_z_ab_vc_red
tooltip: 'Top Hair
default: 28.18, -34'
sheetType: m_Vector2f
realType: Vector2
defaultValue:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":28.18000030517578,"y":-17.200000762939454}'
min: -Infinity
max: Infinity
descendantCount: 0
- name: Textures
path:
tooltip:
sheetType:
realType:
defaultValue:
m_Type:
m_SerializableType:
m_SerializableObject:
min: -Infinity
max: Infinity
descendantCount: 0
- name: position_b
path: position_b
tooltip:
sheetType: m_NamedObject
realType: Texture2D
defaultValue:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"obj":{"fileID":2800000,"guid":"276d9e395ae18fe40a9b4988549f2349","type":3}}'
min: -Infinity
max: Infinity
descendantCount: 0
- name: normals_b
path: normals_b
tooltip:
sheetType: m_NamedObject
realType: Texture2D
defaultValue:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"obj":{"fileID":2800000,"guid":"276d9e395ae18fe40a9b4988549f2349","type":3}}'
min: -Infinity
max: Infinity
descendantCount: 0
- name: tangents_b
path: tangents_b
tooltip:
sheetType: m_NamedObject
realType: Texture2D
defaultValue:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"obj":{"fileID":2800000,"guid":"276d9e395ae18fe40a9b4988549f2349","type":3}}'
min: -Infinity
max: Infinity
descendantCount: 0
- name: albedo_b
path: albedo_b
tooltip:
sheetType: m_NamedObject
realType: Texture2D
defaultValue:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"obj":{"fileID":2800000,"guid":"276d9e395ae18fe40a9b4988549f2349","type":3}}'
min: -Infinity
max: Infinity
descendantCount: 0
- name: vertex_color_b
path: vertex_color_b
tooltip:
sheetType: m_NamedObject
realType: Texture2D
defaultValue:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"obj":{"fileID":2800000,"guid":"276d9e395ae18fe40a9b4988549f2349","type":3}}'
min: -Infinity
max: Infinity
descendantCount: 0
- name: object_id_b
path: object_id_b
tooltip:
sheetType: m_NamedObject
realType: Texture2D
defaultValue:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"obj":{"fileID":2800000,"guid":"276d9e395ae18fe40a9b4988549f2349","type":3}}'
min: -Infinity
max: Infinity
descendantCount: 0
m_GraphVersion: 4
m_saved: 1
m_SubgraphDependencies:
- {fileID: 5371698748595113096, guid: 9c85d872bf49aee44b59b66b04daeae1, type: 3}
- {fileID: 5371698748595113096, guid: 3e34b9bd05694764989ca74a68f3576d, type: 3}
- {fileID: 5371698745253816930, guid: 5968378eec4feb34a9b78f05d2bbaf46, type: 3}
- {fileID: 5371698745253816930, guid: d4e59e31d37cfda4094c081f0e6cb012, type: 3}
- {fileID: 5371698745253816930, guid: f8315247ec96ec5448bc125d16caf91d, type: 3}
m_CategoryPath:
--- !u!2058629511 &8926484042661614527
VisualEffectResource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: VFXGraph_Morgan_Helmet_Calm
m_Graph: {fileID: 114350483966674976}
m_ShaderSources:
- compute: 1
name: '[System 1]Initialize Particle'
source: "#pragma kernel CSMain\r\n#define NB_THREADS_PER_GROUP 64\n#define HAS_ATTRIBUTES
1\n#define VFX_PASSDEPTH_ACTUAL (0)\n#define VFX_PASSDEPTH_MOTION_VECTOR (1)\n#define
VFX_PASSDEPTH_SELECTION (2)\n#define VFX_USE_UV_CURRENT 1\n#define VFX_USE_POSITION_CURRENT
1\n#define VFX_USE_ALIVE_CURRENT 1\n#define VFX_USE_SPAWNINDEX_CURRENT 1\n#define
VFX_USE_SHOCKWAVEMASK_CURRENT 1\n#define VFX_USE_SHOCKWAVE_CURRENT 1\n#define
VFX_USE_COLLAPSESTARTED_CURRENT 1\n#define VFX_USE_CRUMBLE_CURRENT 1\n#define
VFX_USE_VELOCITY_CURRENT 1\n#define VFX_USE_ANGULARVELOCITYX_CURRENT 1\n#define
VFX_USE_ANGULARVELOCITYY_CURRENT 1\n#define VFX_USE_ANGULARVELOCITYZ_CURRENT
1\n#define VFX_USE_PARTICLEID_CURRENT 1\n#define VFX_USE_AXISX_CURRENT 1\n#define
VFX_USE_AXISY_CURRENT 1\n#define VFX_USE_AXISZ_CURRENT 1\n#define VFX_USE_ANGLEX_CURRENT
1\n#define VFX_USE_ANGLEY_CURRENT 1\n#define VFX_USE_ANGLEZ_CURRENT 1\n#define
VFX_USE_PIVOTX_CURRENT 1\n#define VFX_USE_PIVOTY_CURRENT 1\n#define VFX_USE_PIVOTZ_CURRENT
1\n#define VFX_USE_SIZE_CURRENT 1\n#define VFX_USE_COLOR_CURRENT 1\n#define
VFX_WORLD_SPACE 1\n#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXDefines.hlsl\"\n\n\r\nCBUFFER_START(parameters)\n
float4x4 uniform_c;\n float uniform_b;\n uint3 PADDING_0;\nCBUFFER_END\n\nstruct
Attributes\n{\n float2 uv;\n float3 position;\n bool alive;\n uint
spawnIndex;\n float shockwaveMask;\n float shockwave;\n bool collapseStarted;\n
bool crumble;\n float3 velocity;\n float angularVelocityX;\n float
angularVelocityY;\n float angularVelocityZ;\n uint particleId;\n float3
axisX;\n float3 axisY;\n float3 axisZ;\n float angleX;\n float
angleY;\n float angleZ;\n float pivotX;\n float pivotY;\n float
pivotZ;\n float size;\n float3 color;\n};\n\nstruct SourceAttributes\n{\n};\n\nTexture2D
texture_a;\nSamplerState samplertexture_a;\nfloat4 texture_a_TexelSize;\n\nTexture2D
texture_d;\nSamplerState samplertexture_d;\nfloat4 texture_d_TexelSize;\n\n\n\r\n\r\n#define
USE_DEAD_LIST (VFX_USE_ALIVE_CURRENT && !HAS_STRIPS)\r\n\r\nRWByteAddressBuffer
attributeBuffer;\r\nByteAddressBuffer sourceAttributeBuffer;\r\n\r\nCBUFFER_START(initParams)\r\n#if
!VFX_USE_SPAWNER_FROM_GPU\r\n uint nbSpawned;\t\t\t\t\t// Numbers of particle
spawned\r\n uint spawnIndex;\t\t\t\t// Index of the first particle spawned\r\n
uint dispatchWidth;\r\n#else\r\n uint offsetInAdditionalOutput;\r\n\tuint
nbMax;\r\n#endif\r\n\tuint systemSeed;\r\nCBUFFER_END\r\n\r\n#if USE_DEAD_LIST\r\nRWStructuredBuffer<uint>
deadListIn;\r\nByteAddressBuffer deadListCount; // This is bad to use a SRV
to fetch deadList count but Unity API currently prevent from copying to CB\r\n#endif\r\n\r\n#if
VFX_USE_SPAWNER_FROM_GPU\r\nStructuredBuffer<uint> eventList;\r\nByteAddressBuffer
inputAdditional;\r\n#endif\r\n\r\n#if HAS_STRIPS\r\nRWBuffer<uint> stripDataBuffer;\r\n#endif\r\n\r\n#include
\"Packages/com.unity.visualeffectgraph/Shaders/Common/VFXCommonCompute.hlsl\"\n#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\n\r\n\r\nvoid
SetCustomAttribute_7A428F3A(inout float2 uv, float2 _Uv) /*attribute:uv Composition:Overwrite
Random:Off AttributeType:Vector2 */\n{\n uv = _Uv;\n}\nvoid SetAttribute_CAC29747(inout
float3 position, float3 Position) /*attribute:position Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n{\n position = Position;\n}\nvoid
SetAttribute_ED2BDC15(inout bool alive, bool Alive) /*attribute:alive Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n{\n alive = Alive;\n}\n\n\r\n\r\n#if
HAS_STRIPS\r\nbool GetParticleIndex(inout uint particleIndex, uint stripIndex)\r\n{\r\n\tuint
relativeIndex;\r\n\tInterlockedAdd(STRIP_DATA(STRIP_NEXT_INDEX, stripIndex),
1, relativeIndex);\r\n\tif (relativeIndex >= PARTICLE_PER_STRIP_COUNT) // strip
is full\r\n\t{\r\n\t\tInterlockedAdd(STRIP_DATA(STRIP_NEXT_INDEX, stripIndex),
-1); // Remove previous increment\r\n\t\treturn false;\r\n\t}\r\n\r\n\tparticleIndex
= stripIndex * PARTICLE_PER_STRIP_COUNT + ((STRIP_DATA(STRIP_FIRST_INDEX, stripIndex)
+ relativeIndex) % PARTICLE_PER_STRIP_COUNT);\r\n return true;\r\n}\r\n#endif\r\n\r\n[numthreads(NB_THREADS_PER_GROUP,1,1)]\r\nvoid
CSMain(uint3 groupId : SV_GroupID,\r\n uint3 groupThreadId
: SV_GroupThreadID)\r\n{\r\n uint id = groupThreadId.x + groupId.x * NB_THREADS_PER_GROUP;\r\n#if
!VFX_USE_SPAWNER_FROM_GPU\r\n id += groupId.y * dispatchWidth * NB_THREADS_PER_GROUP;\r\n#endif\r\n\r\n#if
VFX_USE_SPAWNER_FROM_GPU\r\n uint maxThreadId = inputAdditional.Load((offsetInAdditionalOutput
* 2 + 0) << 2);\r\n uint currentSpawnIndex = inputAdditional.Load((offsetInAdditionalOutput
* 2 + 1) << 2) - maxThreadId;\r\n#else\r\n uint maxThreadId = nbSpawned;\r\n
uint currentSpawnIndex = spawnIndex;\r\n#endif\r\n\r\n#if USE_DEAD_LIST\r\n
maxThreadId = min(maxThreadId, deadListCount.Load(0x0));\r\n#elif VFX_USE_SPAWNER_FROM_GPU\r\n
maxThreadId = min(maxThreadId, nbMax); //otherwise, nbSpawned already clamped
on CPU\r\n#endif\r\n\r\n if (id < maxThreadId)\r\n {\r\n#if VFX_USE_SPAWNER_FROM_GPU\r\n
int sourceIndex = eventList[id];\r\n#endif\r\n\t\tuint particleIndex = id +
currentSpawnIndex;\r\n\t\t\r\n#if !VFX_USE_SPAWNER_FROM_GPU\r\n int
sourceIndex = 0;\n /*//Loop with 1 iteration generate a wrong IL Assembly
(and actually, useless code)\n uint currentSumSpawnCount = 0u;\n
for (sourceIndex=0; sourceIndex<1; sourceIndex++)\n {\n currentSumSpawnCount
+= uint(asfloat(sourceAttributeBuffer.Load((sourceIndex * 0x1 + 0x0) << 2)));\n
if (id < currentSumSpawnCount)\n {\n break;\n
}\n }\n */\n \n\r\n#endif\r\n\r\n\t\tAttributes attributes
= (Attributes)0;\r\n\t\tSourceAttributes sourceAttributes = (SourceAttributes)0;\r\n\t\t\r\n
attributes.uv = float2(0, 0);\n attributes.position = float3(0, 0, 0);\n
attributes.alive = (bool)true;\n attributes.spawnIndex = (uint)0;\n
attributes.shockwaveMask = (float)0;\n attributes.shockwave = (float)0;\n
attributes.collapseStarted = (bool)false;\n attributes.crumble = (bool)false;\n
attributes.velocity = float3(0, 0, 0);\n attributes.angularVelocityX
= (float)0;\n attributes.angularVelocityY = (float)0;\n attributes.angularVelocityZ
= (float)0;\n attributes.particleId = (uint)0;\n attributes.axisX
= float3(1, 0, 0);\n attributes.axisY = float3(0, 1, 0);\n attributes.axisZ
= float3(0, 0, 1);\n attributes.angleX = (float)0;\n attributes.angleY
= (float)0;\n attributes.angleZ = (float)0;\n attributes.pivotX
= (float)0;\n attributes.pivotY = (float)0;\n attributes.pivotZ
= (float)0;\n attributes.size = (float)0.100000001;\n attributes.color
= float3(1, 1, 1);\n \n\r\n#if VFX_USE_PARTICLEID_CURRENT\r\n
attributes.particleId = particleIndex;\r\n#endif\r\n#if VFX_USE_SEED_CURRENT\r\n
attributes.seed = WangHash(particleIndex ^ systemSeed);\r\n#endif\r\n#if VFX_USE_SPAWNINDEX_CURRENT\r\n
attributes.spawnIndex = id;\r\n#endif\r\n#if HAS_STRIPS\r\n#if !VFX_USE_SPAWNER_FROM_GPU\r\n\t\t\r\n#else\r\n
uint stripIndex = sourceIndex;\r\n#endif\r\n\t\tstripIndex = min(stripIndex,
STRIP_COUNT);\r\n\r\n if (!GetParticleIndex(particleIndex, stripIndex))\r\n
return;\r\n\r\n const StripData stripData = GetStripDataFromStripIndex(stripIndex,
PARTICLE_PER_STRIP_COUNT);\r\n\t\tInitStripAttributes(particleIndex, attributes,
stripData);\r\n\t\t// TODO Change seed to be sure we're deterministic on random
with strip\r\n#endif\r\n \r\n {\n uint tmp_bi = attributes.spawnIndex
/ asuint(uniform_b);\n uint tmp_bj = tmp_bi * asuint(uniform_b);\n
uint tmp_bk = attributes.spawnIndex - tmp_bj;\n float tmp_bl = (float)tmp_bk;\n
float tmp_bm = (float)tmp_bi;\n float3 tmp_bo = float3(tmp_bl, tmp_bm,
(float)0);\n float4 tmp_bp = LoadTexture(VFX_SAMPLER(texture_a),(int3)tmp_bo);\n
float tmp_bq = tmp_bp[0];\n float tmp_br = tmp_bp[1];\n
float2 tmp_bs = float2(tmp_bq, tmp_br);\n SetCustomAttribute_7A428F3A(
/*inout */attributes.uv, tmp_bs);\n }\n {\n uint tmp_bi
= attributes.spawnIndex / asuint(uniform_b);\n uint tmp_bj = tmp_bi
* asuint(uniform_b);\n uint tmp_bk = attributes.spawnIndex - tmp_bj;\n
float tmp_bl = (float)tmp_bk;\n float tmp_bm = (float)tmp_bi;\n
float3 tmp_bo = float3(tmp_bl, tmp_bm, (float)0);\n float4 tmp_bp
= LoadTexture(VFX_SAMPLER(texture_a),(int3)tmp_bo);\n float tmp_bq
= tmp_bp[0];\n float tmp_br = tmp_bp[1];\n float2 tmp_bs
= float2(tmp_bq, tmp_br);\n float4 tmp_bt = SampleTexture(VFX_SAMPLER(texture_d),tmp_bs,(float)0);\n
float tmp_bu = tmp_bt[0];\n float tmp_bv = tmp_bt[1];\n
float tmp_bw = tmp_bt[2];\n float3 tmp_bx = float3(tmp_bu, tmp_bv,
tmp_bw);\n float3 tmp_by = mul(uniform_c, float4(tmp_bx, 1.0)).xyz;\n
SetAttribute_CAC29747( /*inout */attributes.position, tmp_by);\n }\n
{\n SetAttribute_ED2BDC15( /*inout */attributes.alive, (bool)true);\n
}\n \n\r\n\t\t\r\n#if VFX_USE_ALIVE_CURRENT\r\n if (attributes.alive)\r\n#endif
\r\n {\r\n#if USE_DEAD_LIST\r\n\t uint deadIndex = deadListIn.DecrementCounter();\r\n
uint index = deadListIn[deadIndex];\r\n#else\r\n uint index = particleIndex;\r\n#endif\r\n
attributeBuffer.Store2((index * 0x4 + 0x0) << 2,asuint(attributes.uv));\n
attributeBuffer.Store3((index * 0x8 + 0xA900) << 2,asuint(attributes.position));\n
attributeBuffer.Store((index * 0x14 + 0x1FB03) << 2,uint(attributes.alive));\n
attributeBuffer.Store((index * 0x8 + 0x54803) << 2,asuint(attributes.shockwaveMask));\n
attributeBuffer.Store((index * 0x8 + 0xA903) << 2,asuint(attributes.shockwave));\n
attributeBuffer.Store((index * 0x8 + 0x54804) << 2,uint(attributes.collapseStarted));\n
attributeBuffer.Store((index * 0x8 + 0xA904) << 2,uint(attributes.crumble));\n
attributeBuffer.Store3((index * 0x8 + 0x54800) << 2,asuint(attributes.velocity));\n
attributeBuffer.Store((index * 0x8 + 0x54805) << 2,asuint(attributes.angularVelocityX));\n
attributeBuffer.Store((index * 0x8 + 0x54806) << 2,asuint(attributes.angularVelocityY));\n
attributeBuffer.Store((index * 0x8 + 0x54807) << 2,asuint(attributes.angularVelocityZ));\n
attributeBuffer.Store((index * 0x4 + 0x2) << 2,asuint(attributes.particleId));\n
attributeBuffer.Store3((index * 0x14 + 0x1FB00) << 2,asuint(attributes.axisX));\n
attributeBuffer.Store3((index * 0x14 + 0x1FB04) << 2,asuint(attributes.axisY));\n
attributeBuffer.Store3((index * 0x14 + 0x1FB08) << 2,asuint(attributes.axisZ));\n
attributeBuffer.Store((index * 0x3 + 0x69A00) << 2,asuint(attributes.angleX));\n
attributeBuffer.Store((index * 0x3 + 0x69A01) << 2,asuint(attributes.angleY));\n
attributeBuffer.Store((index * 0x3 + 0x69A02) << 2,asuint(attributes.angleZ));\n
attributeBuffer.Store((index * 0x14 + 0x1FB07) << 2,asuint(attributes.pivotX));\n
attributeBuffer.Store((index * 0x14 + 0x1FB0B) << 2,asuint(attributes.pivotY));\n
attributeBuffer.Store((index * 0x14 + 0x1FB0F) << 2,asuint(attributes.pivotZ));\n
attributeBuffer.Store((index * 0x14 + 0x1FB10) << 2,asuint(attributes.size));\n
attributeBuffer.Store3((index * 0x14 + 0x1FB0C) << 2,asuint(attributes.color));\n
\n\r\n }\r\n }\r\n}\r\n"
- compute: 1
name: '[System 1]Update Particle'
source: "#pragma kernel CSMain\r\n#define NB_THREADS_PER_GROUP 64\n#define HAS_ATTRIBUTES
1\n#define VFX_PASSDEPTH_ACTUAL (0)\n#define VFX_PASSDEPTH_MOTION_VECTOR (1)\n#define
VFX_PASSDEPTH_SELECTION (2)\n#define VFX_USE_UV_CURRENT 1\n#define VFX_USE_POSITION_CURRENT
1\n#define VFX_USE_SHOCKWAVEMASK_CURRENT 1\n#define VFX_USE_SHOCKWAVE_CURRENT
1\n#define VFX_USE_COLLAPSESTARTED_CURRENT 1\n#define VFX_USE_CRUMBLE_CURRENT
1\n#define VFX_USE_VELOCITY_CURRENT 1\n#define VFX_USE_MASS_CURRENT 1\n#define
VFX_USE_ANGULARVELOCITYX_CURRENT 1\n#define VFX_USE_ANGULARVELOCITYY_CURRENT
1\n#define VFX_USE_ANGULARVELOCITYZ_CURRENT 1\n#define VFX_USE_PARTICLEID_CURRENT
1\n#define VFX_USE_ANGLEX_CURRENT 1\n#define VFX_USE_ANGLEY_CURRENT 1\n#define
VFX_USE_ANGLEZ_CURRENT 1\n#define VFX_HAS_INDIRECT_DRAW 1\n#define VFX_WORLD_SPACE
1\n#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXDefines.hlsl\"\n\n\r\nCBUFFER_START(parameters)\n
float4x4 InvFieldTransform_h;\n float4x4 FieldTransform_h;\n float3 uniform_o;\n
float uniform_a;\n float3 uniform_u;\n float uniform_b;\n float3 uniform_z;\n
float uniform_d;\n float3 uniform_ba;\n float uniform_e;\n float3
uniform_bb;\n float uniform_f;\n float uniform_g;\n float uniform_h;\n
float uniform_i;\n float uniform_j;\n float uniform_k;\n float uniform_l;\n
float uniform_m;\n float uniform_n;\n float uniform_p;\n float uniform_q;\n
float uniform_r;\n float uniform_s;\n float uniform_t;\n float uniform_v;\n
float uniform_w;\n float uniform_x;\n float uniform_y;\n float uniform_bc;\n
float Drag_h;\n float frequency_h;\n float octaves_h;\n float roughness_h;\n
uint2 PADDING_0;\nCBUFFER_END\n\nstruct Attributes\n{\n float2 uv;\n
float3 position;\n float shockwaveMask;\n float shockwave;\n bool
collapseStarted;\n bool crumble;\n float3 velocity;\n float mass;\n
float angularVelocityX;\n float angularVelocityY;\n float angularVelocityZ;\n
uint particleId;\n float angleX;\n float angleY;\n float angleZ;\n};\n\nstruct
SourceAttributes\n{\n};\n\nTexture2D texture_c;\nSamplerState samplertexture_c;\nfloat4
texture_c_TexelSize;\n\n\n\r\n\r\n#define USE_DEAD_LIST (VFX_USE_ALIVE_CURRENT
&& !HAS_STRIPS)\r\n\r\nRWByteAddressBuffer attributeBuffer;\r\n\r\n#if USE_DEAD_LIST\r\nRWStructuredBuffer<uint>
deadListOut;\r\n#endif\r\n\r\n#if VFX_HAS_INDIRECT_DRAW\r\nRWStructuredBuffer<uint>
indirectBuffer;\r\n#endif\r\n\r\n#if HAS_STRIPS\r\nRWBuffer<uint> stripDataBuffer;\r\n#endif\r\n\r\n#if
VFX_USE_STRIPALIVE_CURRENT\r\nBuffer<uint> attachedStripDataBuffer;\r\n#endif\r\n\r\nCBUFFER_START(updateParams)\r\n
uint nbMax;\r\n\tuint dispatchWidth;\r\n\tuint systemSeed;\r\nCBUFFER_END\r\n\r\n#include
\"Packages/com.unity.visualeffectgraph/Shaders/Common/VFXCommonCompute.hlsl\"\n#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\n\r\n\r\nvoid
SetAttribute_CAC29747(inout float3 position, float3 Position) /*attribute:position
Composition:Overwrite Source:Slot Random:Off channels:XYZ */\n{\n position
= Position;\n}\nvoid SetCustomAttribute_20372A25(inout float shockwaveMask,
float _ShockwaveMask) /*attribute:shockwaveMask Composition:Overwrite Random:Off
AttributeType:Float */\n{\n shockwaveMask = _ShockwaveMask;\n}\nvoid SetCustomAttribute_89FC86F5(inout
float shockwave, float _Shockwave) /*attribute:shockwave Composition:Overwrite
Random:Off AttributeType:Float */\n{\n shockwave = _Shockwave;\n}\nvoid
SetCustomAttribute_1E758396(inout bool collapseStarted, bool _CollapseStarted)
/*attribute:collapseStarted Composition:Overwrite Random:Off AttributeType:Bool
*/\n{\n collapseStarted = _CollapseStarted;\n}\nvoid SetCustomAttribute_43E96CEE(inout
bool crumble, bool _Crumble) /*attribute:crumble Composition:Overwrite Random:Off
AttributeType:Bool */\n{\n crumble = _Crumble;\n}\nvoid Force_1(inout float3
velocity, float mass, float3 Velocity, float Drag, float deltaTime) /*Mode:Relative
*/\n{\n velocity += (Velocity - velocity) * min(1.0f,Drag * deltaTime /
mass);\n}\nvoid SetAttribute_FA9588B7(inout float angularVelocityX, inout float
angularVelocityY, inout float angularVelocityZ, float3 AngularVelocity) /*attribute:angularVelocity
Composition:Overwrite Source:Slot Random:Off channels:XYZ */\n{\n angularVelocityX
= AngularVelocity.x;\n angularVelocityY = AngularVelocity.y;\n angularVelocityZ
= AngularVelocity.z;\n}\nvoid Turbulence_18D(float3 position, inout float3
velocity, float mass, float4x4 InvFieldTransform, float4x4 FieldTransform,
float Intensity, float Drag, float frequency, int octaves, float roughness,
float lacunarity, float deltaTime) /*Mode:Relative NoiseType:Value */\n{\n
float3 vectorFieldCoord = mul(InvFieldTransform, float4(position,1.0f)).xyz;\n
\n float3 value = GenerateValueCurlNoise(vectorFieldCoord + 0.5f, frequency,
octaves, roughness, lacunarity);\n value = mul(FieldTransform,float4(value,0.0f)).xyz
* Intensity;\n \n velocity += (value - velocity) * min(1.0f,Drag * deltaTime
/ mass);\n}\nvoid EulerIntegration(inout float3 position, float3 velocity,
float deltaTime)\n{\n position += velocity * deltaTime;\n}\nvoid AngularEulerIntegration(inout
float angleX, float angularVelocityX, inout float angleY, float angularVelocityY,
inout float angleZ, float angularVelocityZ, float deltaTime)\n{\n \n
angleX += angularVelocityX * deltaTime;\n \n angleY += angularVelocityY
* deltaTime;\n \n angleZ += angularVelocityZ * deltaTime;\n \n}\n\n\r\n\r\n[numthreads(NB_THREADS_PER_GROUP,1,1)]\r\nvoid
CSMain(uint3 groupId : SV_GroupID,\r\n uint3 groupThreadId
: SV_GroupThreadID)\r\n{\r\n\tuint id = groupThreadId.x + groupId.x * NB_THREADS_PER_GROUP
+ groupId.y * dispatchWidth * NB_THREADS_PER_GROUP;\r\n\tuint index = id;\r\n\tif
(id < nbMax)\r\n\t{\r\n Attributes attributes = (Attributes)0;\r\n\t\tSourceAttributes
sourceAttributes = (SourceAttributes)0;\r\n\r\n#if VFX_USE_ALIVE_CURRENT\r\n\t\t\r\n\t\tif
(attributes.alive)\r\n\t\t{\r\n\t\t\tattributes.uv = asfloat(attributeBuffer.Load2((index
* 0x4 + 0x0) << 2));\n\t\t\tattributes.position = asfloat(attributeBuffer.Load3((index
* 0x8 + 0xA900) << 2));\n\t\t\tattributes.shockwaveMask = asfloat(attributeBuffer.Load((index
* 0x8 + 0x54803) << 2));\n\t\t\tattributes.shockwave = asfloat(attributeBuffer.Load((index
* 0x8 + 0xA903) << 2));\n\t\t\tattributes.collapseStarted = (attributeBuffer.Load((index
* 0x8 + 0x54804) << 2));\n\t\t\tattributes.crumble = (attributeBuffer.Load((index
* 0x8 + 0xA904) << 2));\n\t\t\tattributes.velocity = asfloat(attributeBuffer.Load3((index
* 0x8 + 0x54800) << 2));\n\t\t\tattributes.mass = (float)1;\n\t\t\tattributes.angularVelocityX
= asfloat(attributeBuffer.Load((index * 0x8 + 0x54805) << 2));\n\t\t\tattributes.angularVelocityY
= asfloat(attributeBuffer.Load((index * 0x8 + 0x54806) << 2));\n\t\t\tattributes.angularVelocityZ
= asfloat(attributeBuffer.Load((index * 0x8 + 0x54807) << 2));\n\t\t\tattributes.particleId
= (attributeBuffer.Load((index * 0x4 + 0x2) << 2));\n\t\t\tattributes.angleX
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A00) << 2));\n\t\t\tattributes.angleY
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A01) << 2));\n\t\t\tattributes.angleZ
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A02) << 2));\n\t\t\t\n\r\n\r\n//
Initialize built-in needed attributes\r\n#if VFX_USE_OLDPOSITION_CURRENT\r\n\t\t\tattributes.oldPosition
= attributes.position;\r\n#endif\r\n#if HAS_STRIPS\r\n const StripData
stripData = GetStripDataFromParticleIndex(index, PARTICLE_PER_STRIP_COUNT);\r\n
InitStripAttributes(index, attributes, stripData);\r\n#endif\r\n\t\t\t\r\n\t\t\t{\n\t\t\t
float4 tmp_co = SampleTexture(VFX_SAMPLER(texture_c),attributes.uv,(float)0);\n\t\t\t
float tmp_cp = tmp_co[0];\n\t\t\t float tmp_cq = tmp_co[1];\n\t\t\t float
tmp_cr = tmp_co[2];\n\t\t\t float3 tmp_cs = float3(tmp_cp, tmp_cq, tmp_cr);\n\t\t\t
float3 tmp_ct = attributes.position - tmp_cs;\n\t\t\t float3 tmp_cu = tmp_ct
* tmp_ct;\n\t\t\t float tmp_cv = tmp_cu[2];\n\t\t\t float tmp_cw = tmp_cu[1];\n\t\t\t
float tmp_cx = tmp_cv + tmp_cw;\n\t\t\t float tmp_cy = tmp_cu[0];\n\t\t\t
float tmp_cz = tmp_cx + tmp_cy;\n\t\t\t float tmp_db = pow(tmp_cz, (float)0.5);\n\t\t\t
float tmp_dc = max(tmp_db, uniform_d);\n\t\t\t float tmp_dd = min(tmp_dc,
uniform_e);\n\t\t\t float tmp_de = tmp_dd - uniform_d;\n\t\t\t float
tmp_df = tmp_de / uniform_f;\n\t\t\t float tmp_dg = tmp_df * uniform_g;\n\t\t\t
float tmp_dh = uniform_b + tmp_dg;\n\t\t\t float tmp_di = uniform_a * tmp_dh;\n\t\t\t
float tmp_dj = tmp_di * uniform_h;\n\t\t\t uint tmp_dl = attributes.particleId
^ asuint(uniform_k);\n\t\t\t float tmp_dm = FixedRand(tmp_dl);\n\t\t\t
float tmp_dn = tmp_dm * uniform_l;\n\t\t\t float tmp_do = uniform_j + tmp_dn;\n\t\t\t
float tmp_dp = attributes.uv[0];\n\t\t\t float tmp_dq = uniform_m + tmp_dp;\n\t\t\t
float tmp_dr = attributes.uv[1];\n\t\t\t float tmp_ds = uniform_n + tmp_dr;\n\t\t\t
float2 tmp_dt = float2(tmp_dq, tmp_ds);\n\t\t\t float3 tmp_dv = GeneratePerlinNoise(tmp_dt,
uniform_o.x, (int)2, uniform_o.y, uniform_o.z);\n\t\t\t float tmp_dw = tmp_dv[0];\n\t\t\t
float tmp_dy = tmp_dw - (float)-1;\n\t\t\t float tmp_ea = tmp_dy / (float)2;\n\t\t\t
float tmp_eb = max(tmp_ea, uniform_p);\n\t\t\t float tmp_ec = min(tmp_eb,
uniform_q);\n\t\t\t float tmp_ed = tmp_ec - uniform_p;\n\t\t\t float
tmp_ee = tmp_ed / uniform_r;\n\t\t\t float tmp_ef = tmp_dm * uniform_t;\n\t\t\t
float tmp_eg = uniform_s + tmp_ef;\n\t\t\t float tmp_eh = tmp_eg - tmp_do;\n\t\t\t
float tmp_ei = tmp_ee * tmp_eh;\n\t\t\t float tmp_ej = tmp_do + tmp_ei;\n\t\t\t
float tmp_ek = tmp_ej - (float)1;\n\t\t\t float tmp_el = uniform_i * tmp_ek;\n\t\t\t
float tmp_em = (float)1 + tmp_el;\n\t\t\t float tmp_en = tmp_dj * tmp_em;\n\t\t\t
float tmp_eo = saturate(tmp_en);\n\t\t\t float3 tmp_ep = float3(tmp_eo,
tmp_eo, tmp_eo);\n\t\t\t float3 tmp_eq = tmp_cs - attributes.position;\n\t\t\t
float3 tmp_er = tmp_ep * tmp_eq;\n\t\t\t float3 tmp_es = attributes.position
+ tmp_er;\n\t\t\t float3 tmp_et = attributes.crumble ? attributes.position
: tmp_es;\n\t\t\t SetAttribute_CAC29747( /*inout */attributes.position,
tmp_et);\n\t\t\t}\n\t\t\t{\n\t\t\t float3 tmp_cn = attributes.position -
uniform_u;\n\t\t\t float3 tmp_co = tmp_cn * tmp_cn;\n\t\t\t float tmp_cp
= tmp_co[2];\n\t\t\t float tmp_cq = tmp_co[1];\n\t\t\t float tmp_cr =
tmp_cp + tmp_cq;\n\t\t\t float tmp_cs = tmp_co[0];\n\t\t\t float tmp_ct
= tmp_cr + tmp_cs;\n\t\t\t float tmp_cv = pow(tmp_ct, (float)0.5);\n\t\t\t
float tmp_cx = max(tmp_cv, (float)0.99000001);\n\t\t\t float tmp_cz = min(tmp_cx,
(float)84);\n\t\t\t float tmp_da = tmp_cz - (float)0.99000001;\n\t\t\t
float tmp_dc = tmp_da / (float)83.0100021;\n\t\t\t float tmp_de = tmp_dc
* (float)100;\n\t\t\t SetCustomAttribute_20372A25( /*inout */attributes.shockwaveMask,
tmp_de);\n\t\t\t}\n\t\t\t{\n\t\t\t float3 tmp_cn = attributes.position -
uniform_u;\n\t\t\t float3 tmp_co = tmp_cn * tmp_cn;\n\t\t\t float tmp_cp
= tmp_co[2];\n\t\t\t float tmp_cq = tmp_co[1];\n\t\t\t float tmp_cr =
tmp_cp + tmp_cq;\n\t\t\t float tmp_cs = tmp_co[0];\n\t\t\t float tmp_ct
= tmp_cr + tmp_cs;\n\t\t\t float tmp_cv = pow(tmp_ct, (float)0.5);\n\t\t\t
float tmp_cx = max(tmp_cv, (float)0.99000001);\n\t\t\t float tmp_cz = min(tmp_cx,
(float)84);\n\t\t\t float tmp_da = tmp_cz - (float)0.99000001;\n\t\t\t
float tmp_dc = tmp_da / (float)83.0100021;\n\t\t\t float tmp_de = tmp_dc
* (float)100;\n\t\t\t bool tmp_df = !attributes.collapseStarted;\n\t\t\t
float tmp_dh = tmp_df ? uniform_w : (float)1;\n\t\t\t float tmp_dj = max(tmp_dh,
(float)0);\n\t\t\t float tmp_dk = min(tmp_dj, (float)1);\n\t\t\t float
tmp_dm = tmp_dk * (float)60;\n\t\t\t float tmp_dn = tmp_dm + (float)1;\n\t\t\t
bool tmp_do = tmp_de < tmp_dn;\n\t\t\t float tmp_dp = tmp_dm - (float)1;\n\t\t\t
bool tmp_dq = tmp_de > tmp_dp;\n\t\t\t bool tmp_dr = tmp_do && tmp_dq;\n\t\t\t
float tmp_dt = attributes.shockwave + (float)0.25;\n\t\t\t float tmp_dv
= attributes.shockwave - (float)0.0250000004;\n\t\t\t float tmp_dw = tmp_dr
? tmp_dt : tmp_dv;\n\t\t\t float tmp_dx = max(tmp_dw, (float)0);\n\t\t\t
float tmp_dy = min(tmp_dx, (float)1);\n\t\t\t float tmp_dz = (bool)asuint(uniform_v)
? tmp_dy : (float)0;\n\t\t\t SetCustomAttribute_89FC86F5( /*inout */attributes.shockwave,
tmp_dz);\n\t\t\t}\n\t\t\t{\n\t\t\t SetCustomAttribute_1E758396( /*inout
*/attributes.collapseStarted, (bool)false);\n\t\t\t}\n\t\t\t{\n\t\t\t bool
tmp_cn = !attributes.collapseStarted;\n\t\t\t float tmp_cp = tmp_cn ? uniform_x
: (float)1;\n\t\t\t float tmp_cr = max(tmp_cp, (float)0);\n\t\t\t float
tmp_cs = min(tmp_cr, (float)1);\n\t\t\t float tmp_cu = tmp_cs * (float)60;\n\t\t\t
bool tmp_cv = tmp_cu > attributes.shockwaveMask;\n\t\t\t float tmp_cw =
tmp_cn ? uniform_y : (float)1;\n\t\t\t float tmp_cy = max(attributes.shockwaveMask,
(float)0);\n\t\t\t float tmp_da = min(tmp_cy, (float)100);\n\t\t\t float
tmp_db = tmp_da / (float)100;\n\t\t\t float tmp_dd = tmp_db * (float)-0.5;\n\t\t\t
float tmp_de = (float)0.5 + tmp_dd;\n\t\t\t float tmp_df = tmp_cw + tmp_de;\n\t\t\t
float tmp_dg = max(tmp_df, (float)0);\n\t\t\t float tmp_dh = min(tmp_dg,
(float)1);\n\t\t\t float3 tmp_dl = GeneratePerlinNoise(attributes.uv, float3(7,
1, 2.5).x, (int)3, float3(7, 1, 2.5).y, float3(7, 1, 2.5).z);\n\t\t\t float
tmp_dm = tmp_dl[0];\n\t\t\t float tmp_do = tmp_dm - (float)-1;\n\t\t\t
float tmp_dq = tmp_do / (float)2;\n\t\t\t float tmp_ds = tmp_dq * (float)5;\n\t\t\t
float tmp_dt = (float)-2 + tmp_ds;\n\t\t\t float tmp_du = max(tmp_dt, (float)0);\n\t\t\t
float tmp_dv = min(tmp_du, (float)1);\n\t\t\t float tmp_dw = (float)1 -
tmp_dh;\n\t\t\t float tmp_dx = tmp_dv * tmp_dw;\n\t\t\t float tmp_dy
= tmp_dh + tmp_dx;\n\t\t\t float tmp_dz = max(tmp_dy, (float)0);\n\t\t\t
float tmp_ea = min(tmp_dz, (float)1);\n\t\t\t float tmp_eb = tmp_cv ? tmp_ea
: (float)0;\n\t\t\t float tmp_ed = tmp_eb - (float)0.800000012;\n\t\t\t
float tmp_ee = ceil(tmp_ed);\n\t\t\t float tmp_ef = saturate(tmp_ee);\n\t\t\t
bool tmp_eg = tmp_ef > (float)0.800000012;\n\t\t\t bool tmp_ei = tmp_eg
? (bool)true : attributes.crumble;\n\t\t\t SetCustomAttribute_43E96CEE(
/*inout */attributes.crumble, tmp_ei);\n\t\t\t}\n\t\t\t{\n\t\t\t uint tmp_cn
= attributes.particleId ^ asuint(uniform_k);\n\t\t\t float tmp_co = FixedRand(tmp_cn);\n\t\t\t
float3 tmp_cp = float3(tmp_co, tmp_co, tmp_co);\n\t\t\t float3 tmp_cq =
tmp_cp * uniform_ba;\n\t\t\t float3 tmp_cr = uniform_z + tmp_cq;\n\t\t\t
float3 tmp_ct = attributes.crumble ? tmp_cr : float3(0, 0, 0);\n\t\t\t Force_1(
/*inout */attributes.velocity, attributes.mass, tmp_ct, (float)1, uniform_a);\n\t\t\t}\n\t\t\t{\n\t\t\t
float3 tmp_cn = float3(attributes.angularVelocityX, attributes.angularVelocityY,
attributes.angularVelocityZ);\n\t\t\t float3 tmp_co = attributes.crumble
? uniform_bb : tmp_cn;\n\t\t\t SetAttribute_FA9588B7( /*inout */attributes.angularVelocityX,
/*inout */attributes.angularVelocityY, /*inout */attributes.angularVelocityZ,
tmp_co);\n\t\t\t}\n\t\t\t{\n\t\t\t uint tmp_co = attributes.particleId ^
asuint(uniform_k);\n\t\t\t float tmp_cp = FixedRand(tmp_co);\n\t\t\t
float tmp_cr = tmp_cp * (float)0.299999952;\n\t\t\t float tmp_cs = (float)0.850000024
+ tmp_cr;\n\t\t\t float tmp_ct = uniform_bc * tmp_cs;\n\t\t\t float tmp_cv
= attributes.crumble ? tmp_ct : (float)0;\n\t\t\t Turbulence_18D(attributes.position,
/*inout */attributes.velocity, attributes.mass, InvFieldTransform_h, FieldTransform_h,
tmp_cv, Drag_h, frequency_h, asint(octaves_h), roughness_h, (float)2, uniform_a);\n\t\t\t}\n\t\t\tEulerIntegration(
/*inout */attributes.position, attributes.velocity, uniform_a);\n\t\t\tAngularEulerIntegration(
/*inout */attributes.angleX, attributes.angularVelocityX, /*inout */attributes.angleY,
attributes.angularVelocityY, /*inout */attributes.angleZ, attributes.angularVelocityZ,
uniform_a);\n\t\t\t\n\r\n\r\n\t\t\tif (attributes.alive)\r\n\t\t\t{\r\n\t\t\t\tattributeBuffer.Store3((index
* 0x8 + 0xA900) << 2,asuint(attributes.position));\n\t\t\t\tattributeBuffer.Store((index
* 0x8 + 0x54803) << 2,asuint(attributes.shockwaveMask));\n\t\t\t\tattributeBuffer.Store((index
* 0x8 + 0xA903) << 2,asuint(attributes.shockwave));\n\t\t\t\tattributeBuffer.Store((index
* 0x8 + 0x54804) << 2,uint(attributes.collapseStarted));\n\t\t\t\tattributeBuffer.Store((index
* 0x8 + 0xA904) << 2,uint(attributes.crumble));\n\t\t\t\tattributeBuffer.Store3((index
* 0x8 + 0x54800) << 2,asuint(attributes.velocity));\n\t\t\t\tattributeBuffer.Store((index
* 0x8 + 0x54805) << 2,asuint(attributes.angularVelocityX));\n\t\t\t\tattributeBuffer.Store((index
* 0x8 + 0x54806) << 2,asuint(attributes.angularVelocityY));\n\t\t\t\tattributeBuffer.Store((index
* 0x8 + 0x54807) << 2,asuint(attributes.angularVelocityZ));\n\t\t\t\tattributeBuffer.Store((index
* 0x3 + 0x69A00) << 2,asuint(attributes.angleX));\n\t\t\t\tattributeBuffer.Store((index
* 0x3 + 0x69A01) << 2,asuint(attributes.angleY));\n\t\t\t\tattributeBuffer.Store((index
* 0x3 + 0x69A02) << 2,asuint(attributes.angleZ));\n\t\t\t\t\n\r\n#if VFX_HAS_INDIRECT_DRAW\r\n
uint indirectIndex = indirectBuffer.IncrementCounter();\r\n\t\t\t\tindirectBuffer[indirectIndex]
= index;\r\n#endif\r\n\r\n#if HAS_STRIPS\t\t\t\r\n\t\t\t\tuint relativeIndexInStrip
= GetRelativeIndex(index, stripData);\r\n\t\t\t\tInterlockedMin(STRIP_DATA(STRIP_MIN_ALIVE,
stripData.stripIndex), relativeIndexInStrip);\r\n\t\t\t\tInterlockedMax(STRIP_DATA(STRIP_MAX_ALIVE,
stripData.stripIndex), relativeIndexInStrip);\r\n#endif\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\t\r\n#if
USE_DEAD_LIST && !VFX_USE_STRIPALIVE_CURRENT\r\n\t\t\t\tuint deadIndex = deadListOut.IncrementCounter();\r\n\t\t\t\tdeadListOut[deadIndex]
= index;\r\n#endif\r\n\t\t\t}\r\n\t\t}\r\n#if USE_DEAD_LIST && VFX_USE_STRIPALIVE_CURRENT\r\n
else if (attributes.stripAlive)\r\n {\r\n if (STRIP_DATA_X(attachedStripDataBuffer,
STRIP_MIN_ALIVE, index) == ~1) // Attached strip is no longer alive, recycle
the particle \r\n {\r\n uint deadIndex = deadListOut.IncrementCounter();\r\n\t\t\t\tdeadListOut[deadIndex]
= index;\r\n attributes.stripAlive = false;\r\n
\r\n } \r\n }\r\n#endif\r\n#else\r\n\t\tattributes.uv
= asfloat(attributeBuffer.Load2((index * 0x4 + 0x0) << 2));\n\t\tattributes.position
= asfloat(attributeBuffer.Load3((index * 0x8 + 0xA900) << 2));\n\t\tattributes.shockwaveMask
= asfloat(attributeBuffer.Load((index * 0x8 + 0x54803) << 2));\n\t\tattributes.shockwave
= asfloat(attributeBuffer.Load((index * 0x8 + 0xA903) << 2));\n\t\tattributes.collapseStarted
= (attributeBuffer.Load((index * 0x8 + 0x54804) << 2));\n\t\tattributes.crumble
= (attributeBuffer.Load((index * 0x8 + 0xA904) << 2));\n\t\tattributes.velocity
= asfloat(attributeBuffer.Load3((index * 0x8 + 0x54800) << 2));\n\t\tattributes.mass
= (float)1;\n\t\tattributes.angularVelocityX = asfloat(attributeBuffer.Load((index
* 0x8 + 0x54805) << 2));\n\t\tattributes.angularVelocityY = asfloat(attributeBuffer.Load((index
* 0x8 + 0x54806) << 2));\n\t\tattributes.angularVelocityZ = asfloat(attributeBuffer.Load((index
* 0x8 + 0x54807) << 2));\n\t\tattributes.particleId = (attributeBuffer.Load((index
* 0x4 + 0x2) << 2));\n\t\tattributes.angleX = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A00) << 2));\n\t\tattributes.angleY = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A01) << 2));\n\t\tattributes.angleZ = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A02) << 2));\n\t\t\n\r\n\t\t\r\n#if VFX_USE_OLDPOSITION_CURRENT\r\n\t\tattributes.oldPosition
= attributes.position;\r\n#endif\r\n#if HAS_STRIPS\r\n const StripData
stripData = GetStripDataFromParticleIndex(index, PARTICLE_PER_STRIP_COUNT);\r\n
InitStripAttributes(index, attributes, stripData);\r\n#endif\r\n\t\t\r\n\t\t{\n\t\t
float4 tmp_co = SampleTexture(VFX_SAMPLER(texture_c),attributes.uv,(float)0);\n\t\t
float tmp_cp = tmp_co[0];\n\t\t float tmp_cq = tmp_co[1];\n\t\t float
tmp_cr = tmp_co[2];\n\t\t float3 tmp_cs = float3(tmp_cp, tmp_cq, tmp_cr);\n\t\t
float3 tmp_ct = attributes.position - tmp_cs;\n\t\t float3 tmp_cu = tmp_ct
* tmp_ct;\n\t\t float tmp_cv = tmp_cu[2];\n\t\t float tmp_cw = tmp_cu[1];\n\t\t
float tmp_cx = tmp_cv + tmp_cw;\n\t\t float tmp_cy = tmp_cu[0];\n\t\t
float tmp_cz = tmp_cx + tmp_cy;\n\t\t float tmp_db = pow(tmp_cz, (float)0.5);\n\t\t
float tmp_dc = max(tmp_db, uniform_d);\n\t\t float tmp_dd = min(tmp_dc,
uniform_e);\n\t\t float tmp_de = tmp_dd - uniform_d;\n\t\t float tmp_df
= tmp_de / uniform_f;\n\t\t float tmp_dg = tmp_df * uniform_g;\n\t\t
float tmp_dh = uniform_b + tmp_dg;\n\t\t float tmp_di = uniform_a * tmp_dh;\n\t\t
float tmp_dj = tmp_di * uniform_h;\n\t\t uint tmp_dl = attributes.particleId
^ asuint(uniform_k);\n\t\t float tmp_dm = FixedRand(tmp_dl);\n\t\t float
tmp_dn = tmp_dm * uniform_l;\n\t\t float tmp_do = uniform_j + tmp_dn;\n\t\t
float tmp_dp = attributes.uv[0];\n\t\t float tmp_dq = uniform_m + tmp_dp;\n\t\t
float tmp_dr = attributes.uv[1];\n\t\t float tmp_ds = uniform_n + tmp_dr;\n\t\t
float2 tmp_dt = float2(tmp_dq, tmp_ds);\n\t\t float3 tmp_dv = GeneratePerlinNoise(tmp_dt,
uniform_o.x, (int)2, uniform_o.y, uniform_o.z);\n\t\t float tmp_dw = tmp_dv[0];\n\t\t
float tmp_dy = tmp_dw - (float)-1;\n\t\t float tmp_ea = tmp_dy / (float)2;\n\t\t
float tmp_eb = max(tmp_ea, uniform_p);\n\t\t float tmp_ec = min(tmp_eb,
uniform_q);\n\t\t float tmp_ed = tmp_ec - uniform_p;\n\t\t float tmp_ee
= tmp_ed / uniform_r;\n\t\t float tmp_ef = tmp_dm * uniform_t;\n\t\t
float tmp_eg = uniform_s + tmp_ef;\n\t\t float tmp_eh = tmp_eg - tmp_do;\n\t\t
float tmp_ei = tmp_ee * tmp_eh;\n\t\t float tmp_ej = tmp_do + tmp_ei;\n\t\t
float tmp_ek = tmp_ej - (float)1;\n\t\t float tmp_el = uniform_i * tmp_ek;\n\t\t
float tmp_em = (float)1 + tmp_el;\n\t\t float tmp_en = tmp_dj * tmp_em;\n\t\t
float tmp_eo = saturate(tmp_en);\n\t\t float3 tmp_ep = float3(tmp_eo, tmp_eo,
tmp_eo);\n\t\t float3 tmp_eq = tmp_cs - attributes.position;\n\t\t float3
tmp_er = tmp_ep * tmp_eq;\n\t\t float3 tmp_es = attributes.position + tmp_er;\n\t\t
float3 tmp_et = attributes.crumble ? attributes.position : tmp_es;\n\t\t
SetAttribute_CAC29747( /*inout */attributes.position, tmp_et);\n\t\t}\n\t\t{\n\t\t
float3 tmp_cn = attributes.position - uniform_u;\n\t\t float3 tmp_co = tmp_cn
* tmp_cn;\n\t\t float tmp_cp = tmp_co[2];\n\t\t float tmp_cq = tmp_co[1];\n\t\t
float tmp_cr = tmp_cp + tmp_cq;\n\t\t float tmp_cs = tmp_co[0];\n\t\t
float tmp_ct = tmp_cr + tmp_cs;\n\t\t float tmp_cv = pow(tmp_ct, (float)0.5);\n\t\t
float tmp_cx = max(tmp_cv, (float)0.99000001);\n\t\t float tmp_cz = min(tmp_cx,
(float)84);\n\t\t float tmp_da = tmp_cz - (float)0.99000001;\n\t\t float
tmp_dc = tmp_da / (float)83.0100021;\n\t\t float tmp_de = tmp_dc * (float)100;\n\t\t
SetCustomAttribute_20372A25( /*inout */attributes.shockwaveMask, tmp_de);\n\t\t}\n\t\t{\n\t\t
float3 tmp_cn = attributes.position - uniform_u;\n\t\t float3 tmp_co = tmp_cn
* tmp_cn;\n\t\t float tmp_cp = tmp_co[2];\n\t\t float tmp_cq = tmp_co[1];\n\t\t
float tmp_cr = tmp_cp + tmp_cq;\n\t\t float tmp_cs = tmp_co[0];\n\t\t
float tmp_ct = tmp_cr + tmp_cs;\n\t\t float tmp_cv = pow(tmp_ct, (float)0.5);\n\t\t
float tmp_cx = max(tmp_cv, (float)0.99000001);\n\t\t float tmp_cz = min(tmp_cx,
(float)84);\n\t\t float tmp_da = tmp_cz - (float)0.99000001;\n\t\t float
tmp_dc = tmp_da / (float)83.0100021;\n\t\t float tmp_de = tmp_dc * (float)100;\n\t\t
bool tmp_df = !attributes.collapseStarted;\n\t\t float tmp_dh = tmp_df ?
uniform_w : (float)1;\n\t\t float tmp_dj = max(tmp_dh, (float)0);\n\t\t
float tmp_dk = min(tmp_dj, (float)1);\n\t\t float tmp_dm = tmp_dk * (float)60;\n\t\t
float tmp_dn = tmp_dm + (float)1;\n\t\t bool tmp_do = tmp_de < tmp_dn;\n\t\t
float tmp_dp = tmp_dm - (float)1;\n\t\t bool tmp_dq = tmp_de > tmp_dp;\n\t\t
bool tmp_dr = tmp_do && tmp_dq;\n\t\t float tmp_dt = attributes.shockwave
+ (float)0.25;\n\t\t float tmp_dv = attributes.shockwave - (float)0.0250000004;\n\t\t
float tmp_dw = tmp_dr ? tmp_dt : tmp_dv;\n\t\t float tmp_dx = max(tmp_dw,
(float)0);\n\t\t float tmp_dy = min(tmp_dx, (float)1);\n\t\t float tmp_dz
= (bool)asuint(uniform_v) ? tmp_dy : (float)0;\n\t\t SetCustomAttribute_89FC86F5(
/*inout */attributes.shockwave, tmp_dz);\n\t\t}\n\t\t{\n\t\t SetCustomAttribute_1E758396(
/*inout */attributes.collapseStarted, (bool)false);\n\t\t}\n\t\t{\n\t\t
bool tmp_cn = !attributes.collapseStarted;\n\t\t float tmp_cp = tmp_cn ?
uniform_x : (float)1;\n\t\t float tmp_cr = max(tmp_cp, (float)0);\n\t\t
float tmp_cs = min(tmp_cr, (float)1);\n\t\t float tmp_cu = tmp_cs * (float)60;\n\t\t
bool tmp_cv = tmp_cu > attributes.shockwaveMask;\n\t\t float tmp_cw = tmp_cn
? uniform_y : (float)1;\n\t\t float tmp_cy = max(attributes.shockwaveMask,
(float)0);\n\t\t float tmp_da = min(tmp_cy, (float)100);\n\t\t float
tmp_db = tmp_da / (float)100;\n\t\t float tmp_dd = tmp_db * (float)-0.5;\n\t\t
float tmp_de = (float)0.5 + tmp_dd;\n\t\t float tmp_df = tmp_cw + tmp_de;\n\t\t
float tmp_dg = max(tmp_df, (float)0);\n\t\t float tmp_dh = min(tmp_dg, (float)1);\n\t\t
float3 tmp_dl = GeneratePerlinNoise(attributes.uv, float3(7, 1, 2.5).x, (int)3,
float3(7, 1, 2.5).y, float3(7, 1, 2.5).z);\n\t\t float tmp_dm = tmp_dl[0];\n\t\t
float tmp_do = tmp_dm - (float)-1;\n\t\t float tmp_dq = tmp_do / (float)2;\n\t\t
float tmp_ds = tmp_dq * (float)5;\n\t\t float tmp_dt = (float)-2 + tmp_ds;\n\t\t
float tmp_du = max(tmp_dt, (float)0);\n\t\t float tmp_dv = min(tmp_du, (float)1);\n\t\t
float tmp_dw = (float)1 - tmp_dh;\n\t\t float tmp_dx = tmp_dv * tmp_dw;\n\t\t
float tmp_dy = tmp_dh + tmp_dx;\n\t\t float tmp_dz = max(tmp_dy, (float)0);\n\t\t
float tmp_ea = min(tmp_dz, (float)1);\n\t\t float tmp_eb = tmp_cv ? tmp_ea
: (float)0;\n\t\t float tmp_ed = tmp_eb - (float)0.800000012;\n\t\t float
tmp_ee = ceil(tmp_ed);\n\t\t float tmp_ef = saturate(tmp_ee);\n\t\t bool
tmp_eg = tmp_ef > (float)0.800000012;\n\t\t bool tmp_ei = tmp_eg ? (bool)true
: attributes.crumble;\n\t\t SetCustomAttribute_43E96CEE( /*inout */attributes.crumble,
tmp_ei);\n\t\t}\n\t\t{\n\t\t uint tmp_cn = attributes.particleId ^ asuint(uniform_k);\n\t\t
float tmp_co = FixedRand(tmp_cn);\n\t\t float3 tmp_cp = float3(tmp_co, tmp_co,
tmp_co);\n\t\t float3 tmp_cq = tmp_cp * uniform_ba;\n\t\t float3 tmp_cr
= uniform_z + tmp_cq;\n\t\t float3 tmp_ct = attributes.crumble ? tmp_cr
: float3(0, 0, 0);\n\t\t Force_1( /*inout */attributes.velocity, attributes.mass,
tmp_ct, (float)1, uniform_a);\n\t\t}\n\t\t{\n\t\t float3 tmp_cn = float3(attributes.angularVelocityX,
attributes.angularVelocityY, attributes.angularVelocityZ);\n\t\t float3
tmp_co = attributes.crumble ? uniform_bb : tmp_cn;\n\t\t SetAttribute_FA9588B7(
/*inout */attributes.angularVelocityX, /*inout */attributes.angularVelocityY,
/*inout */attributes.angularVelocityZ, tmp_co);\n\t\t}\n\t\t{\n\t\t uint
tmp_co = attributes.particleId ^ asuint(uniform_k);\n\t\t float tmp_cp =
FixedRand(tmp_co);\n\t\t float tmp_cr = tmp_cp * (float)0.299999952;\n\t\t
float tmp_cs = (float)0.850000024 + tmp_cr;\n\t\t float tmp_ct = uniform_bc
* tmp_cs;\n\t\t float tmp_cv = attributes.crumble ? tmp_ct : (float)0;\n\t\t
Turbulence_18D(attributes.position, /*inout */attributes.velocity, attributes.mass,
InvFieldTransform_h, FieldTransform_h, tmp_cv, Drag_h, frequency_h, asint(octaves_h),
roughness_h, (float)2, uniform_a);\n\t\t}\n\t\tEulerIntegration( /*inout */attributes.position,
attributes.velocity, uniform_a);\n\t\tAngularEulerIntegration( /*inout */attributes.angleX,
attributes.angularVelocityX, /*inout */attributes.angleY, attributes.angularVelocityY,
/*inout */attributes.angleZ, attributes.angularVelocityZ, uniform_a);\n\t\t\n\r\n\t\tattributeBuffer.Store3((index
* 0x8 + 0xA900) << 2,asuint(attributes.position));\n\t\tattributeBuffer.Store((index
* 0x8 + 0x54803) << 2,asuint(attributes.shockwaveMask));\n\t\tattributeBuffer.Store((index
* 0x8 + 0xA903) << 2,asuint(attributes.shockwave));\n\t\tattributeBuffer.Store((index
* 0x8 + 0x54804) << 2,uint(attributes.collapseStarted));\n\t\tattributeBuffer.Store((index
* 0x8 + 0xA904) << 2,uint(attributes.crumble));\n\t\tattributeBuffer.Store3((index
* 0x8 + 0x54800) << 2,asuint(attributes.velocity));\n\t\tattributeBuffer.Store((index
* 0x8 + 0x54805) << 2,asuint(attributes.angularVelocityX));\n\t\tattributeBuffer.Store((index
* 0x8 + 0x54806) << 2,asuint(attributes.angularVelocityY));\n\t\tattributeBuffer.Store((index
* 0x8 + 0x54807) << 2,asuint(attributes.angularVelocityZ));\n\t\tattributeBuffer.Store((index
* 0x3 + 0x69A00) << 2,asuint(attributes.angleX));\n\t\tattributeBuffer.Store((index
* 0x3 + 0x69A01) << 2,asuint(attributes.angleY));\n\t\tattributeBuffer.Store((index
* 0x3 + 0x69A02) << 2,asuint(attributes.angleZ));\n\t\t\n\r\n#if VFX_HAS_INDIRECT_DRAW\r\n
uint indirectIndex = indirectBuffer.IncrementCounter();\r\n\t\tindirectBuffer[indirectIndex]
= index;\r\n#endif\r\n#endif\r\n\t}\r\n}\r\n"
- compute: 0
name: '[System 1]A Output Particle Lit Mesh'
source: "Shader \"Hidden/VFX/VFXGraph_Morgan_Helmet_Calm/System 1/(A) Output
Particle Lit Mesh\"\n{\r\n\tSubShader\r\n\t{\t\r\n\t\tTags { \"Queue\"=\"Geometry+0\"
\"IgnoreProjector\"=\"False\" \"RenderType\"=\"Opaque\" }\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\tZTest
LEqual\n\t\tZWrite On\n\t\tCull Back\n\t\t\n\t\n\t\t\t\n\t\tHLSLINCLUDE\n\t\t\n\t\t#define
NB_THREADS_PER_GROUP 64\n\t\t#define HAS_ATTRIBUTES 1\n\t\t#define VFX_PASSDEPTH_ACTUAL
(0)\n\t\t#define VFX_PASSDEPTH_MOTION_VECTOR (1)\n\t\t#define VFX_PASSDEPTH_SELECTION
(2)\n\t\t#define VFX_USE_UV_CURRENT 1\n\t\t#define VFX_USE_POSITION_CURRENT
1\n\t\t#define VFX_USE_ALIVE_CURRENT 1\n\t\t#define VFX_USE_SHOCKWAVE_CURRENT
1\n\t\t#define VFX_USE_CRUMBLE_CURRENT 1\n\t\t#define VFX_USE_PARTICLEID_CURRENT
1\n\t\t#define VFX_USE_ALPHA_CURRENT 1\n\t\t#define VFX_USE_AXISX_CURRENT 1\n\t\t#define
VFX_USE_AXISY_CURRENT 1\n\t\t#define VFX_USE_AXISZ_CURRENT 1\n\t\t#define VFX_USE_ANGLEX_CURRENT
1\n\t\t#define VFX_USE_ANGLEY_CURRENT 1\n\t\t#define VFX_USE_ANGLEZ_CURRENT
1\n\t\t#define VFX_USE_PIVOTX_CURRENT 1\n\t\t#define VFX_USE_PIVOTY_CURRENT
1\n\t\t#define VFX_USE_PIVOTZ_CURRENT 1\n\t\t#define VFX_USE_SIZE_CURRENT 1\n\t\t#define
VFX_USE_SCALEX_CURRENT 1\n\t\t#define VFX_USE_SCALEY_CURRENT 1\n\t\t#define
VFX_USE_SCALEZ_CURRENT 1\n\t\t#define VFX_USE_COLOR_CURRENT 1\n\t\t#define
VFX_USE_MALE_CURRENT 1\n\t\t#define VFX_COLORMAPPING_DEFAULT 1\n\t\t#define
IS_OPAQUE_PARTICLE 1\n\t\t#define USE_MOTION_VECTORS_PASS 1\n\t\t#define USE_CAST_SHADOWS_PASS
1\n\t\t#define VFX_HAS_INDIRECT_DRAW 1\n\t\t#define HDRP_LIT 1\n\t\t#define
HDRP_MATERIAL_TYPE_STANDARD 1\n\t\t#define HDRP_USE_BASE_COLOR_MAP 1\n\t\t#define
HDRP_USE_BASE_COLOR_MAP_COLOR 1\n\t\t#define HDRP_USE_BASE_COLOR_MAP_ALPHA
1\n\t\t#define HDRP_USE_MASK_MAP 1\n\t\t#define USE_NORMAL_MAP 1\n\t\t#define
HDRP_USE_BASE_COLOR 1\n\t\t#define IS_OPAQUE_NOT_SIMPLE_LIT_PARTICLE 1\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t#define
VFX_WORLD_SPACE 1\n\t\t#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXDefines.hlsl\"\n\t\t\n\n\t\tCBUFFER_START(parameters)\n\t\t
float4 uniform_a;\n\t\t float4 uniform_e;\n\t\t float4 uniform_h;\n\t\t
float4 uniform_m;\n\t\t float4 uniform_o;\n\t\t float4 uniform_q;\n\t\t
float4 uniform_t;\n\t\t float4 uniform_v;\n\t\t float4 uniform_x;\n\t\t
float4 uniform_ba;\n\t\t float4 uniform_bc;\n\t\t float4 uniform_be;\n\t\t
float4 uniform_bh;\n\t\t float4 uniform_ca;\n\t\t float3 Color_f;\n\t\t
float uniform_c;\n\t\t float3 uniform_bs;\n\t\t float uniform_d;\n\t\t
float3 uniform_cd;\n\t\t float uniform_f;\n\t\t float uniform_g;\n\t\t
float uniform_i;\n\t\t float uniform_l;\n\t\t float uniform_n;\n\t\t
float uniform_p;\n\t\t float uniform_r;\n\t\t float uniform_s;\n\t\t
float uniform_u;\n\t\t float uniform_w;\n\t\t float uniform_y;\n\t\t
float uniform_z;\n\t\t float uniform_bb;\n\t\t float uniform_bd;\n\t\t
float uniform_bf;\n\t\t float uniform_bg;\n\t\t float uniform_bi;\n\t\t
float uniform_bj;\n\t\t float uniform_bk;\n\t\t float uniform_bl;\n\t\t
float uniform_bm;\n\t\t float uniform_bn;\n\t\t float uniform_bo;\n\t\t
float uniform_bp;\n\t\t float uniform_bq;\n\t\t float uniform_br;\n\t\t
float uniform_bt;\n\t\t float uniform_bu;\n\t\t float uniform_bv;\n\t\t
float uniform_bw;\n\t\t float uniform_bx;\n\t\t float uniform_by;\n\t\t
float uniform_bz;\n\t\t float uniform_cb;\n\t\t float uniform_cc;\n\t\t
float uniform_cf;\n\t\t float Size_l;\n\t\t float uniform_cg;\n\t\t
float uniform_ch;\n\t\t float uniform_ci;\n\t\t float uniform_cj;\n\t\t
float uniform_ck;\n\t\t float Size_n;\n\t\t float smoothness;\n\t\t
float metallic;\n\t\t float normalScale;\n\t\t float currentFrameIndex;\n\t\t
uint2 PADDING_0;\n\t\tCBUFFER_END\n\t\t\n\t\tstruct Attributes\n\t\t{\n\t\t
float2 uv;\n\t\t float3 position;\n\t\t bool alive;\n\t\t float shockwave;\n\t\t
bool crumble;\n\t\t uint particleId;\n\t\t float alpha;\n\t\t float3
axisX;\n\t\t float3 axisY;\n\t\t float3 axisZ;\n\t\t float angleX;\n\t\t
float angleY;\n\t\t float angleZ;\n\t\t float pivotX;\n\t\t float
pivotY;\n\t\t float pivotZ;\n\t\t float size;\n\t\t float scaleX;\n\t\t
float scaleY;\n\t\t float scaleZ;\n\t\t float3 color;\n\t\t float
Male;\n\t\t};\n\t\t\n\t\tstruct SourceAttributes\n\t\t{\n\t\t};\n\t\t\n\t\tTexture2D
texture_b;\n\t\tSamplerState samplertexture_b;\n\t\tfloat4 texture_b_TexelSize;\n\t\t\n\t\tTexture2D
texture_j;\n\t\tSamplerState samplertexture_j;\n\t\tfloat4 texture_j_TexelSize;\n\t\t\n\t\tTexture2D
texture_k;\n\t\tSamplerState samplertexture_k;\n\t\tfloat4 texture_k_TexelSize;\n\t\t\n\t\tTexture2D
texture_ce;\n\t\tSamplerState samplertexture_ce;\n\t\tfloat4 texture_ce_TexelSize;\n\t\t\n\t\tTexture2D
baseColorMap;\n\t\tSamplerState samplerbaseColorMap;\n\t\tfloat4 baseColorMap_TexelSize;\n\t\t\n\t\tTexture2D
maskMap;\n\t\tSamplerState samplermaskMap;\n\t\tfloat4 maskMap_TexelSize;\n\t\t\n\t\tTexture2D
normalMap;\n\t\tSamplerState samplernormalMap;\n\t\tfloat4 normalMap_TexelSize;\n\t\t\n\t\t\n\n\t\t\n\t\t#define
VFX_NEEDS_COLOR_INTERPOLATOR (VFX_USE_COLOR_CURRENT || VFX_USE_ALPHA_CURRENT)\n\t\t#if
HAS_STRIPS\n\t\t#define VFX_OPTIONAL_INTERPOLATION \n\t\t#else\n\t\t#define
VFX_OPTIONAL_INTERPOLATION nointerpolation\n\t\t#endif\n\t\t\n\t\tByteAddressBuffer
attributeBuffer;\t\n\t\t\n\t\t#if VFX_HAS_INDIRECT_DRAW\n\t\tStructuredBuffer<uint>
indirectBuffer;\t\n\t\t#endif\t\n\t\t\n\t\t#if USE_DEAD_LIST_COUNT\n\t\tByteAddressBuffer
deadListCount;\n\t\t#endif\n\t\t\n\t\t#if HAS_STRIPS\n\t\tBuffer<uint> stripDataBuffer;\n\t\t#endif\n\t\t\n\t\t#if
WRITE_MOTION_VECTOR_IN_FORWARD || USE_MOTION_VECTORS_PASS\n\t\tByteAddressBuffer
elementToVFXBufferPrevious;\n\t\t#endif\n\t\t\n\t\tCBUFFER_START(outputParams)\n\t\t\tfloat
nbMax;\n\t\t\tfloat systemSeed;\n\t\tCBUFFER_END\n\t\t\n\t\t// Helper macros
to always use a valid instanceID\n\t\t#if defined(UNITY_STEREO_INSTANCING_ENABLED)\n\t\t\t#define
VFX_DECLARE_INSTANCE_ID UNITY_VERTEX_INPUT_INSTANCE_ID\n\t\t\t#define VFX_GET_INSTANCE_ID(i)
unity_InstanceID\n\t\t#else\n\t\t\t#define VFX_DECLARE_INSTANCE_ID uint
instanceID : SV_InstanceID;\n\t\t\t#define VFX_GET_INSTANCE_ID(i) i.instanceID\n\t\t#endif\n\t\t\n\t\tENDHLSL\n\t\t\n\r\n\t\tPass\n\t\t{\t\t\n\t\t\tTags
{ \"LightMode\"=\"SceneSelectionPass\" }\n\t\t\n\t\t\tZWrite On\n\t\t\tBlend
Off\n\t\t\t\n\t\t\tHLSLPROGRAM\n\t\t\t#define VFX_PASSDEPTH VFX_PASSDEPTH_SELECTION\n\t\t\t\n\t\t\t#pragma
target 4.5\n\t\t\t#define UNITY_MATERIAL_LIT\n\t\t\t#pragma multi_compile _
WRITE_NORMAL_BUFFER\n\t\t\t\n\t\t\tstruct ps_input\n\t\t\t{\t\t\n\t\t\t\tfloat4
pos : SV_POSITION;\n\t\t\t\tfloat2 uv : TEXCOORD0;\t\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV1\n\t\t\t
float4 uv1 : COLOR2;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t
float4 uv2 : COLOR3;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t
float4 uv3 : COLOR4;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t
float4 vertexColor : COLOR1;\n\t\t\t #endif\n\t\t\t\t#if USE_ALPHA_TEST
|| USE_FLIPBOOK_INTERPOLATION || VFX_USE_ALPHA_CURRENT\n\t\t\t\t// x: alpha
threshold\n\t\t\t\t// y: frame blending factor\n\t\t\t\t// z: alpha\n\t\t\t\t//
w: smoothness\n\t\t\t\tnointerpolation float4 builtInInterpolants : TEXCOORD1;\n\t\t\t\t#endif\n\t\t\t\t#if
USE_FLIPBOOK_MOTIONVECTORS\n\t\t\t\t// x: motion vector scale u\n\t\t\t\t//
y: motion vector scale v\n\t\t\t\tnointerpolation float2 builtInInterpolants2
: TEXCOORD3;\n\t\t\t\t#endif\n\t\t\t\t#if defined(WRITE_NORMAL_BUFFER) || SHADERGRAPH_NEEDS_NORMAL_DEPTHONLY\n\t\t\t\tfloat3
normal : TEXCOORD4;\n\t\t\t\t#if SHADERGRAPH_NEEDS_TANGENT_DEPTHONLY\n\t\t\t\tfloat4
tangent : TEXCOORD5;\n\t\t\t\t#endif\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t#if
VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t\tfloat4 cPosPrevious :
TEXCOORD6;\n\t\t\t\tfloat4 cPosNonJiterred : TEXCOORD7;\n\t\t\t\t#endif\n\t\t\t
\n\t\t\t\t\n\t\t\t\tUNITY_VERTEX_OUTPUT_STEREO\n\t\t\t};\n\t\t\t\n\t\t\t#define
VFX_VARYING_PS_INPUTS ps_input\n\t\t\t#define VFX_VARYING_POSCS pos\n\t\t\t#define
VFX_VARYING_ALPHA builtInInterpolants.z\n\t\t\t#define VFX_VARYING_ALPHATHRESHOLD
builtInInterpolants.x\n\t\t\t#define VFX_VARYING_FRAMEBLEND builtInInterpolants.y\n\t\t\t#define
VFX_VARYING_MOTIONVECTORSCALE builtInInterpolants2.xy\n\t\t\t#define VFX_VARYING_UV
uv\n\t\t\t\n\t\t\t#if VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t#define
VFX_VARYING_VELOCITY_CPOS cPosNonJiterred\n\t\t\t#define VFX_VARYING_VELOCITY_CPOS_PREVIOUS
cPosPrevious\n\t\t\t#endif\n\t\t\t\n\t\t\t#if defined(WRITE_NORMAL_BUFFER)
|| SHADERGRAPH_NEEDS_NORMAL_DEPTHONLY\n\t\t\t#define VFX_VARYING_NORMAL normal\n\t\t\t#endif\n\t\t\t#ifdef
WRITE_NORMAL_BUFFER\n\t\t\t#define VFX_VARYING_SMOOTHNESS builtInInterpolants.w\n\t\t\t#endif\n\t\t\t#if
SHADERGRAPH_NEEDS_TANGENT_DEPTHONLY\n\t\t\t#define VFX_VARYING_TANGENT tangent\n\t\t\t#endif\n\t\t\t\t\t\n\t\t\t\n\t\t\t\t\t\n\t\t\t#if
!(defined(VFX_VARYING_PS_INPUTS) && defined(VFX_VARYING_POSCS))\n\t\t\t#error
VFX_VARYING_PS_INPUTS, VFX_VARYING_POSCS and VFX_VARYING_UV must be defined.\n\t\t\t#endif\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXCommon.hlsl\"\n\t\t\t#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\t\t\t\n\n\t\t\tvoid
SetAttribute_3278B22F(inout float size, float Size) /*attribute:size Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t size = Size;\n\t\t\t}\n\t\t\tvoid
SetAttribute_6F3308BC(inout float3 axisY, float3 AxisY) /*attribute:axisY Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t axisY = AxisY;\n\t\t\t}\n\t\t\tvoid
SetAttribute_37D0764D(inout float3 axisX, float3 AxisX) /*attribute:axisX Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t axisX = AxisX;\n\t\t\t}\n\t\t\tvoid
SetAttribute_C90B516B(inout float3 axisZ, float3 AxisZ) /*attribute:axisZ Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t axisZ = AxisZ;\n\t\t\t}\n\t\t\tvoid
SetAttribute_48A7BEFF(inout float angleX, inout float angleY, inout float angleZ,
float3 Angle) /*attribute:angle Composition:Overwrite Source:Slot Random:Off
channels:XYZ */\n\t\t\t{\n\t\t\t angleX = Angle.x;\n\t\t\t angleY = Angle.y;\n\t\t\t
angleZ = Angle.z;\n\t\t\t}\n\t\t\tvoid SetAttribute_FDD06EC7(inout float3 color,
float3 Color) /*attribute:color Composition:Overwrite Source:Slot Random:Off
channels:XYZ */\n\t\t\t{\n\t\t\t color = Color;\n\t\t\t}\n\t\t\tvoid SetAttribute_ED2BDC15(inout
bool alive, bool Alive) /*attribute:alive Composition:Overwrite Source:Slot
Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t alive = Alive;\n\t\t\t}\n\t\t\tvoid
SetAttribute_65DEC940(inout float pivotX, inout float pivotY, inout float pivotZ,
float3 Pivot) /*attribute:pivot Composition:Overwrite Source:Slot Random:Off
channels:XYZ */\n\t\t\t{\n\t\t\t pivotX = Pivot.x;\n\t\t\t pivotY = Pivot.y;\n\t\t\t
pivotZ = Pivot.z;\n\t\t\t}\n\t\t\tvoid SetAttribute_39EE3455(inout float size,
float Size) /*attribute:size Composition:Multiply Source:Slot Random:Off channels:XYZ
*/\n\t\t\t{\n\t\t\t size *= Size;\n\t\t\t}\n\t\t\t\n\n\t\t\t\n\t\t\tstruct
vs_input\n\t\t\t{\n\t\t\t\tfloat3 pos : POSITION;\n\t\t\t\tfloat2 uv : TEXCOORD0;\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV1\n\t\t\t float4 uv1 : TEXCOORD1;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t float4 uv2 : TEXCOORD2;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t float4 uv3 : TEXCOORD3;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t float4 vertexColor : COLOR;\n\t\t\t
#endif\n\t\t\t\tfloat3 normal : NORMAL;\n\t\t\t\t#if defined(VFX_VARYING_TANGENT)
|| SHADERGRAPH_HAS_NORMAL\n\t\t\t\tfloat4 tangent : TANGENT;\n\t\t\t\t#endif\n\t\t\t\tVFX_DECLARE_INSTANCE_ID\n\t\t\t};\n\t\t\t\n\t\t\t#pragma
vertex vert\n\t\t\tVFX_VARYING_PS_INPUTS vert(vs_input i)\n\t\t\t{\n\t\t\t
VFX_VARYING_PS_INPUTS o = (VFX_VARYING_PS_INPUTS)0;\n\t\t\t\n\t\t\t\tUNITY_SETUP_INSTANCE_ID(i);\n\t\t\t\tUNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);\n\t\t\t\n\t\t\t\tuint
index = VFX_GET_INSTANCE_ID(i);\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tuint deadCount
= 0;\n\t\t\t\t\t\t#if USE_DEAD_LIST_COUNT\n\t\t\t\t\t\tdeadCount = deadListCount.Load(0);\n\t\t\t\t\t\t#endif\t\n\t\t\t\t\t\tif
(index >= asuint(nbMax) - deadCount)\n\t\t\t\t\t\t#if USE_GEOMETRY_SHADER\n\t\t\t\t\t\t\treturn;
// cull\n\t\t\t\t\t\t#else\n\t\t\t\t\t\t\treturn o; // cull\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\tAttributes
attributes = (Attributes)0;\n\t\t\t\t\t\tSourceAttributes sourceAttributes
= (SourceAttributes)0;\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if VFX_HAS_INDIRECT_DRAW\n\t\t\t\t\t\tindex
= indirectBuffer[index];\n\t\t\t\t\t\tattributes.uv = asfloat(attributeBuffer.Load2((index
* 0x4 + 0x0) << 2));\n\t\t\t\t\t\tattributes.position = asfloat(attributeBuffer.Load3((index
* 0x8 + 0xA900) << 2));\n\t\t\t\t\t\tattributes.alive = (attributeBuffer.Load((index
* 0x14 + 0x1FB03) << 2));\n\t\t\t\t\t\tattributes.shockwave = asfloat(attributeBuffer.Load((index
* 0x8 + 0xA903) << 2));\n\t\t\t\t\t\tattributes.crumble = (attributeBuffer.Load((index
* 0x8 + 0xA904) << 2));\n\t\t\t\t\t\tattributes.particleId = (attributeBuffer.Load((index
* 0x4 + 0x2) << 2));\n\t\t\t\t\t\tattributes.alpha = (float)1;\n\t\t\t\t\t\tattributes.axisX
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB00) << 2));\n\t\t\t\t\t\tattributes.axisY
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB04) << 2));\n\t\t\t\t\t\tattributes.axisZ
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB08) << 2));\n\t\t\t\t\t\tattributes.angleX
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A00) << 2));\n\t\t\t\t\t\tattributes.angleY
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A01) << 2));\n\t\t\t\t\t\tattributes.angleZ
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A02) << 2));\n\t\t\t\t\t\tattributes.pivotX
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB07) << 2));\n\t\t\t\t\t\tattributes.pivotY
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB0B) << 2));\n\t\t\t\t\t\tattributes.pivotZ
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB0F) << 2));\n\t\t\t\t\t\tattributes.size
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB10) << 2));\n\t\t\t\t\t\tattributes.scaleX
= (float)1;\n\t\t\t\t\t\tattributes.scaleY = (float)1;\n\t\t\t\t\t\tattributes.scaleZ
= (float)1;\n\t\t\t\t\t\tattributes.color = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB0C) << 2));\n\t\t\t\t\t\tattributes.Male = (float)0;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#else\n\t\t\t\t\t\tattributes.alive
= (attributeBuffer.Load((index * 0x14 + 0x1FB03) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
!HAS_STRIPS\n\t\t\t\t\t\tif (!attributes.alive)\n\t\t\t\t\t\t\treturn o;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\tattributes.uv
= asfloat(attributeBuffer.Load2((index * 0x4 + 0x0) << 2));\n\t\t\t\t\t\tattributes.position
= asfloat(attributeBuffer.Load3((index * 0x8 + 0xA900) << 2));\n\t\t\t\t\t\tattributes.shockwave
= asfloat(attributeBuffer.Load((index * 0x8 + 0xA903) << 2));\n\t\t\t\t\t\tattributes.crumble
= (attributeBuffer.Load((index * 0x8 + 0xA904) << 2));\n\t\t\t\t\t\tattributes.particleId
= (attributeBuffer.Load((index * 0x4 + 0x2) << 2));\n\t\t\t\t\t\tattributes.alpha
= (float)1;\n\t\t\t\t\t\tattributes.axisX = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB00) << 2));\n\t\t\t\t\t\tattributes.axisY = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB04) << 2));\n\t\t\t\t\t\tattributes.axisZ = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB08) << 2));\n\t\t\t\t\t\tattributes.angleX = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A00) << 2));\n\t\t\t\t\t\tattributes.angleY = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A01) << 2));\n\t\t\t\t\t\tattributes.angleZ = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A02) << 2));\n\t\t\t\t\t\tattributes.pivotX = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB07) << 2));\n\t\t\t\t\t\tattributes.pivotY = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB0B) << 2));\n\t\t\t\t\t\tattributes.pivotZ = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB0F) << 2));\n\t\t\t\t\t\tattributes.size = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB10) << 2));\n\t\t\t\t\t\tattributes.scaleX = (float)1;\n\t\t\t\t\t\tattributes.scaleY
= (float)1;\n\t\t\t\t\t\tattributes.scaleZ = (float)1;\n\t\t\t\t\t\tattributes.color
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB0C) << 2));\n\t\t\t\t\t\tattributes.Male
= (float)0;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t//
Initialize built-in needed attributes\n\t\t\t\t\t\t#if HAS_STRIPS\n\t\t\t\t\t\tInitStripAttributes(index,
attributes, stripData);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t{\n\t\t\t\t
float4 tmp_eb = SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t\t
float tmp_ec = tmp_eb[1];\n\t\t\t\t float tmp_ed = tmp_ec + uniform_c;\n\t\t\t\t
float tmp_ee = tmp_ed * uniform_c;\n\t\t\t\t float tmp_ef = SampleCurve(uniform_a,tmp_ee);\n\t\t\t\t
float tmp_eh = tmp_ef * (float)0.369999975;\n\t\t\t\t float tmp_ei = (float)0.409999996
+ tmp_eh;\n\t\t\t\t float tmp_el = (float)1 - (float)0.349999994;\n\t\t\t\t
float tmp_em = tmp_ec * tmp_el;\n\t\t\t\t float tmp_en = (float)0.349999994
+ tmp_em;\n\t\t\t\t float tmp_eo = tmp_eb[2];\n\t\t\t\t float tmp_ep
= SampleCurve(uniform_e,tmp_ee);\n\t\t\t\t float tmp_eq = tmp_ep * uniform_f;\n\t\t\t\t
float tmp_er = uniform_d + tmp_eq;\n\t\t\t\t float tmp_es = tmp_er - tmp_en;\n\t\t\t\t
float tmp_et = tmp_eo * tmp_es;\n\t\t\t\t float tmp_eu = tmp_en + tmp_et;\n\t\t\t\t
float tmp_ev = tmp_eb[0];\n\t\t\t\t float tmp_ew = SampleCurve(uniform_h,tmp_ee);\n\t\t\t\t
float tmp_ex = tmp_ew * uniform_i;\n\t\t\t\t float tmp_ey = uniform_g +
tmp_ex;\n\t\t\t\t float tmp_ez = tmp_ey - tmp_eu;\n\t\t\t\t float tmp_fa
= tmp_ev * tmp_ez;\n\t\t\t\t float tmp_fb = tmp_eu + tmp_fa;\n\t\t\t\t
float tmp_fc = tmp_ei * tmp_fb;\n\t\t\t\t SetAttribute_3278B22F( /*inout
*/attributes.size, tmp_fc);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float4 tmp_ea
= SampleTexture(VFX_SAMPLER(texture_j),attributes.uv,(float)0);\n\t\t\t\t
float tmp_eb = tmp_ea[0];\n\t\t\t\t float tmp_ec = tmp_ea[1];\n\t\t\t\t
float tmp_ed = tmp_ea[2];\n\t\t\t\t float3 tmp_ee = float3(tmp_eb, tmp_ec,
tmp_ed);\n\t\t\t\t SetAttribute_6F3308BC( /*inout */attributes.axisY, tmp_ee);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float4 tmp_ea = SampleTexture(VFX_SAMPLER(texture_k),attributes.uv,(float)0);\n\t\t\t\t
float tmp_eb = tmp_ea[0];\n\t\t\t\t float tmp_ec = tmp_ea[1];\n\t\t\t\t
float tmp_ed = tmp_ea[2];\n\t\t\t\t float3 tmp_ee = float3(tmp_eb, tmp_ec,
tmp_ed);\n\t\t\t\t SetAttribute_37D0764D( /*inout */attributes.axisX, tmp_ee);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float4 tmp_ea = SampleTexture(VFX_SAMPLER(texture_j),attributes.uv,(float)0);\n\t\t\t\t
float tmp_eb = tmp_ea[1];\n\t\t\t\t float4 tmp_ec = SampleTexture(VFX_SAMPLER(texture_k),attributes.uv,(float)0);\n\t\t\t\t
float tmp_ed = tmp_ec[2];\n\t\t\t\t float tmp_ee = tmp_eb * tmp_ed;\n\t\t\t\t
float tmp_ef = tmp_ea[2];\n\t\t\t\t float tmp_eg = tmp_ec[1];\n\t\t\t\t
float tmp_eh = tmp_ef * tmp_eg;\n\t\t\t\t float tmp_ei = tmp_ee - tmp_eh;\n\t\t\t\t
float tmp_ej = tmp_ec[0];\n\t\t\t\t float tmp_ek = tmp_ef * tmp_ej;\n\t\t\t\t
float tmp_el = tmp_ea[0];\n\t\t\t\t float tmp_em = tmp_el * tmp_ed;\n\t\t\t\t
float tmp_en = tmp_ek - tmp_em;\n\t\t\t\t float tmp_eo = tmp_el * tmp_eg;\n\t\t\t\t
float tmp_ep = tmp_eb * tmp_ej;\n\t\t\t\t float tmp_eq = tmp_eo - tmp_ep;\n\t\t\t\t
float3 tmp_er = float3(tmp_ei, tmp_en, tmp_eq);\n\t\t\t\t float tmp_es =
tmp_ec[3];\n\t\t\t\t float3 tmp_et = float3(tmp_es, tmp_es, tmp_es);\n\t\t\t\t
float3 tmp_eu = tmp_er * tmp_et;\n\t\t\t\t SetAttribute_C90B516B( /*inout
*/attributes.axisZ, tmp_eu);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float4 tmp_ea
= SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t\t
float tmp_eb = tmp_ea[1];\n\t\t\t\t float tmp_ec = tmp_eb + uniform_c;\n\t\t\t\t
float tmp_ed = tmp_ec * uniform_c;\n\t\t\t\t float tmp_ee = SampleCurve(uniform_m,tmp_ed);\n\t\t\t\t
float tmp_ef = tmp_ee * uniform_n;\n\t\t\t\t float tmp_eg = uniform_l +
tmp_ef;\n\t\t\t\t float tmp_eh = tmp_ea[2];\n\t\t\t\t float tmp_ej =
SampleCurve(uniform_o,tmp_ed);\n\t\t\t\t float tmp_el = tmp_ej * (float)120.599998;\n\t\t\t\t
float tmp_em = (float)-21 + tmp_el;\n\t\t\t\t float tmp_en = tmp_em - tmp_eg;\n\t\t\t\t
float tmp_eo = tmp_eh * tmp_en;\n\t\t\t\t float tmp_ep = tmp_eg + tmp_eo;\n\t\t\t\t
float tmp_eq = tmp_ea[0];\n\t\t\t\t float tmp_er = SampleCurve(uniform_q,tmp_ed);\n\t\t\t\t
float tmp_es = tmp_er * uniform_r;\n\t\t\t\t float tmp_et = uniform_p +
tmp_es;\n\t\t\t\t float tmp_eu = tmp_et - tmp_ep;\n\t\t\t\t float tmp_ev
= tmp_eq * tmp_eu;\n\t\t\t\t float tmp_ew = tmp_ep + tmp_ev;\n\t\t\t\t
float tmp_ex = attributes.uv[1];\n\t\t\t\t bool tmp_ez = tmp_ex < (float)0.5;\n\t\t\t\t
float tmp_fa = SampleCurve(uniform_t,tmp_ed);\n\t\t\t\t float tmp_fb = tmp_fa
* uniform_u;\n\t\t\t\t float tmp_fc = uniform_s + tmp_fb;\n\t\t\t\t float
tmp_fe = SampleCurve(uniform_v,tmp_ed);\n\t\t\t\t float tmp_fg = tmp_fe
* (float)-36.1521301;\n\t\t\t\t float tmp_fh = (float)171.300003 + tmp_fg;\n\t\t\t\t
float tmp_fi = tmp_fh - tmp_fc;\n\t\t\t\t float tmp_fj = tmp_eh * tmp_fi;\n\t\t\t\t
float tmp_fk = tmp_fc + tmp_fj;\n\t\t\t\t float tmp_fl = SampleCurve(uniform_x,tmp_ed);\n\t\t\t\t
float tmp_fm = tmp_fl * uniform_y;\n\t\t\t\t float tmp_fn = uniform_w +
tmp_fm;\n\t\t\t\t float tmp_fo = tmp_fn - tmp_fk;\n\t\t\t\t float tmp_fp
= tmp_eq * tmp_fo;\n\t\t\t\t float tmp_fq = tmp_fk + tmp_fp;\n\t\t\t\t
float tmp_fs = tmp_fq + (float)180;\n\t\t\t\t float tmp_fu = (float)-1 *
tmp_fq;\n\t\t\t\t float tmp_fv = tmp_ez ? tmp_fs : tmp_fu;\n\t\t\t\t
float tmp_fw = SampleCurve(uniform_ba,tmp_ed);\n\t\t\t\t float tmp_fx =
tmp_fw * uniform_bb;\n\t\t\t\t float tmp_fy = uniform_z + tmp_fx;\n\t\t\t\t
float tmp_ga = SampleCurve(uniform_bc,tmp_ed);\n\t\t\t\t float tmp_gc =
tmp_ga * (float)-94.0800018;\n\t\t\t\t float tmp_gd = (float)28.1800003
+ tmp_gc;\n\t\t\t\t float tmp_ge = tmp_gd - tmp_fy;\n\t\t\t\t float tmp_gf
= tmp_eh * tmp_ge;\n\t\t\t\t float tmp_gg = tmp_fy + tmp_gf;\n\t\t\t\t
float tmp_gh = SampleCurve(uniform_be,tmp_ed);\n\t\t\t\t float tmp_gi =
tmp_gh * uniform_bf;\n\t\t\t\t float tmp_gj = uniform_bd + tmp_gi;\n\t\t\t\t
float tmp_gk = tmp_gj - tmp_gg;\n\t\t\t\t float tmp_gl = tmp_eq * tmp_gk;\n\t\t\t\t
float tmp_gm = tmp_gg + tmp_gl;\n\t\t\t\t float tmp_gn = (float)-1 * tmp_gm;\n\t\t\t\t
float tmp_go = tmp_ez ? tmp_gm : tmp_gn;\n\t\t\t\t float3 tmp_gp = float3(tmp_ew,
tmp_fv, tmp_go);\n\t\t\t\t SetAttribute_48A7BEFF( /*inout */attributes.angleX,
/*inout */attributes.angleY, /*inout */attributes.angleZ, tmp_gp);\n\t\t\t\t}\n\t\t\t\tSetAttribute_FDD06EC7(
/*inout */attributes.color, Color_f);\n\t\t\t\t{\n\t\t\t\t uint tmp_ea =
attributes.particleId ^ asuint(uniform_bo);\n\t\t\t\t float tmp_eb = FixedRand(tmp_ea);\n\t\t\t\t
float tmp_ec = tmp_eb * uniform_bp;\n\t\t\t\t float tmp_ed = uniform_bn
+ tmp_ec;\n\t\t\t\t float tmp_ee = attributes.uv[0];\n\t\t\t\t float
tmp_ef = uniform_bq + tmp_ee;\n\t\t\t\t float tmp_eg = attributes.uv[1];\n\t\t\t\t
float tmp_eh = uniform_br + tmp_eg;\n\t\t\t\t float2 tmp_ei = float2(tmp_ef,
tmp_eh);\n\t\t\t\t float3 tmp_ek = GeneratePerlinNoise(tmp_ei, uniform_bs.x,
(int)2, uniform_bs.y, uniform_bs.z);\n\t\t\t\t float tmp_el = tmp_ek[0];\n\t\t\t\t
float tmp_en = tmp_el - (float)-1;\n\t\t\t\t float tmp_ep = tmp_en / (float)2;\n\t\t\t\t
float tmp_eq = max(tmp_ep, uniform_bt);\n\t\t\t\t float tmp_er = min(tmp_eq,
uniform_bu);\n\t\t\t\t float tmp_es = tmp_er - uniform_bt;\n\t\t\t\t
float tmp_et = tmp_es / uniform_bv;\n\t\t\t\t float tmp_eu = tmp_eb * uniform_bx;\n\t\t\t\t
float tmp_ev = uniform_bw + tmp_eu;\n\t\t\t\t float tmp_ew = tmp_ev - tmp_ed;\n\t\t\t\t
float tmp_ex = tmp_et * tmp_ew;\n\t\t\t\t float tmp_ey = tmp_ed + tmp_ex;\n\t\t\t\t
float tmp_fa = attributes.crumble ? (float)1 : (float)0;\n\t\t\t\t float
tmp_fb = (bool)asuint(uniform_bz) ? tmp_fa : (float)0;\n\t\t\t\t float tmp_fc
= (bool)asuint(uniform_by) ? attributes.shockwave : tmp_fb;\n\t\t\t\t float
tmp_fd = (bool)asuint(uniform_bm) ? tmp_ey : tmp_fc;\n\t\t\t\t float tmp_fe
= (bool)asuint(uniform_bl) ? (float)0 : tmp_fd;\n\t\t\t\t float tmp_ff =
(bool)asuint(uniform_bj) ? uniform_bk : tmp_fe;\n\t\t\t\t float tmp_fg =
(bool)asuint(uniform_bi) ? attributes.Male : tmp_ff;\n\t\t\t\t float tmp_fh
= (bool)asuint(uniform_bg) ? (float)0 : tmp_fg;\n\t\t\t\t float4 tmp_fi
= float4(tmp_fh, tmp_fh, tmp_fh, tmp_fh);\n\t\t\t\t float4 tmp_fj = tmp_fi
* uniform_ca;\n\t\t\t\t float4 tmp_fk = uniform_bh + tmp_fj;\n\t\t\t\t
float tmp_fl = tmp_fk[0];\n\t\t\t\t float tmp_fm = tmp_fk[1];\n\t\t\t\t
float tmp_fn = tmp_fk[2];\n\t\t\t\t float3 tmp_fo = float3(tmp_fl, tmp_fm,
tmp_fn);\n\t\t\t\t float3 tmp_fp = (bool)asuint(uniform_bg) ? attributes.color
: tmp_fo;\n\t\t\t\t SetAttribute_FDD06EC7( /*inout */attributes.color, tmp_fp);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float tmp_ea = attributes.size * (float)30;\n\t\t\t\t SetAttribute_3278B22F(
/*inout */attributes.size, tmp_ea);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float3
tmp_dz = float3(attributes.angleX, attributes.angleY, attributes.angleZ);\n\t\t\t\t
float4 tmp_ec = SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t\t
float tmp_ed = tmp_ec[3];\n\t\t\t\t float tmp_ef = tmp_ed * (float)76.6500015;\n\t\t\t\t
float tmp_eg = (float)-100 + tmp_ef;\n\t\t\t\t float tmp_eh = uniform_cb
* tmp_ed;\n\t\t\t\t float tmp_ek = tmp_ed * (float)-1;\n\t\t\t\t float
tmp_el = (float)1 + tmp_ek;\n\t\t\t\t float tmp_em = uniform_cc * tmp_el;\n\t\t\t\t
float tmp_en = tmp_eh + tmp_em;\n\t\t\t\t float tmp_eo = tmp_eg + tmp_en;\n\t\t\t\t
float3 tmp_ep = float3(tmp_eo, (float)0, (float)0);\n\t\t\t\t float3 tmp_eq
= tmp_dz + tmp_ep;\n\t\t\t\t float3 tmp_er = tmp_dz - tmp_eq;\n\t\t\t\t
float3 tmp_es = uniform_cd * tmp_er;\n\t\t\t\t float3 tmp_et = tmp_eq +
tmp_es;\n\t\t\t\t SetAttribute_48A7BEFF( /*inout */attributes.angleX, /*inout
*/attributes.angleY, /*inout */attributes.angleZ, tmp_et);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float4 tmp_ea = SampleTexture(VFX_SAMPLER(texture_ce),attributes.uv,(float)0);\n\t\t\t\t
float tmp_eb = tmp_ea[3];\n\t\t\t\t bool tmp_ec = tmp_eb > uniform_cf;\n\t\t\t\t
bool tmp_ed = !tmp_ec;\n\t\t\t\t SetAttribute_ED2BDC15( /*inout */attributes.alive,
tmp_ed);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float3 tmp_dz = float3(attributes.pivotX,
attributes.pivotY, attributes.pivotZ);\n\t\t\t\t float3 tmp_ea = float3(attributes.shockwave,
attributes.shockwave, attributes.shockwave);\n\t\t\t\t float3 tmp_eb = tmp_dz
- tmp_dz;\n\t\t\t\t float3 tmp_ec = tmp_ea * tmp_eb;\n\t\t\t\t float3
tmp_ed = tmp_dz + tmp_ec;\n\t\t\t\t SetAttribute_65DEC940( /*inout */attributes.pivotX,
/*inout */attributes.pivotY, /*inout */attributes.pivotZ, tmp_ed);\n\t\t\t\t}\n\t\t\t\tSetAttribute_39EE3455(
/*inout */attributes.size, Size_l);\n\t\t\t\t{\n\t\t\t\t float4 tmp_eb =
SampleTexture(VFX_SAMPLER(texture_ce),attributes.uv,(float)0);\n\t\t\t\t
float tmp_ec = tmp_eb[1];\n\t\t\t\t float tmp_ee = tmp_ec * (float)0.75;\n\t\t\t\t
float tmp_ef = (float)1 + tmp_ee;\n\t\t\t\t float tmp_eg = tmp_eb[2];\n\t\t\t\t
float tmp_ei = tmp_eg * (float)4.42000008;\n\t\t\t\t float tmp_ej = (float)1
+ tmp_ei;\n\t\t\t\t float tmp_ek = tmp_ef * tmp_ej;\n\t\t\t\t float tmp_el
= tmp_eb[3];\n\t\t\t\t float tmp_en = tmp_el * (float)-0.149999976;\n\t\t\t\t
float tmp_eo = (float)1 + tmp_en;\n\t\t\t\t float tmp_ep = tmp_ek * tmp_eo;\n\t\t\t\t
float tmp_eq = attributes.size * tmp_ep;\n\t\t\t\t float4 tmp_er = SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t\t
float tmp_es = tmp_er[3];\n\t\t\t\t float tmp_et = tmp_es * uniform_ch;\n\t\t\t\t
float tmp_eu = uniform_cg + tmp_et;\n\t\t\t\t float tmp_ev = tmp_eq * tmp_eu;\n\t\t\t\t
float tmp_ey = tmp_ec * (float)1.92000008;\n\t\t\t\t float tmp_ez = (float)2.07999992
+ tmp_ey;\n\t\t\t\t float tmp_fc = tmp_eg * (float)4.01000023;\n\t\t\t\t
float tmp_fd = (float)-2.00999999 + tmp_fc;\n\t\t\t\t float tmp_fe = tmp_ez
* tmp_fd;\n\t\t\t\t float tmp_fg = tmp_el * (float)-0.560000002;\n\t\t\t\t
float tmp_fh = (float)1 + tmp_fg;\n\t\t\t\t float tmp_fi = tmp_fe * tmp_fh;\n\t\t\t\t
float tmp_fj = attributes.size * tmp_fi;\n\t\t\t\t float tmp_fk = tmp_es
* uniform_ck;\n\t\t\t\t float tmp_fl = uniform_cj + tmp_fk;\n\t\t\t\t
float tmp_fm = tmp_fj * tmp_fl;\n\t\t\t\t float tmp_fo = tmp_fm * (float)0.159999996;\n\t\t\t\t
float tmp_fp = tmp_fo - tmp_ev;\n\t\t\t\t float tmp_fq = uniform_ci * tmp_fp;\n\t\t\t\t
float tmp_fr = tmp_ev + tmp_fq;\n\t\t\t\t SetAttribute_3278B22F( /*inout
*/attributes.size, tmp_fr);\n\t\t\t\t}\n\t\t\t\tSetAttribute_39EE3455( /*inout
*/attributes.size, Size_n);\n\t\t\t\t\n\n\t\t\t\t\t\t\n\t\t\t\tif (!attributes.alive)\n\t\t\t\t\treturn
o;\n\t\t\t\t\n\t\t\t\to.VFX_VARYING_UV.xy = i.uv;\n\t\t\t \n\t\t\t #if
VFX_SHADERGRAPH_HAS_UV1\n\t\t\t o.uv1 = i.uv1;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t o.uv2 = i.uv2;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t o.uv3 = i.uv3;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t o.vertexColor = i.vertexColor;\n\t\t\t
#endif\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat3 size3 = float3(attributes.size,attributes.size,attributes.size);\n\t\t\t\t\t\t#if
VFX_USE_SCALEX_CURRENT\n\t\t\t\t\t\tsize3.x *= attributes.scaleX;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
VFX_USE_SCALEY_CURRENT\n\t\t\t\t\t\tsize3.y *= attributes.scaleY;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
VFX_USE_SCALEZ_CURRENT\n\t\t\t\t\t\tsize3.z *= attributes.scaleZ;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\tfloat3
inputVertexPosition = i.pos;\n\t\t\t\tfloat4x4 elementToVFX = GetElementToVFXMatrix(\n\t\t\t\t\tattributes.axisX,\n\t\t\t\t\tattributes.axisY,\n\t\t\t\t\tattributes.axisZ,\n\t\t\t\t\tfloat3(attributes.angleX,attributes.angleY,attributes.angleZ),\n\t\t\t\t\tfloat3(attributes.pivotX,attributes.pivotY,attributes.pivotZ),\n\t\t\t\t\tsize3,\n\t\t\t\t\tattributes.position);\n\t\t\t\t\t\n\t\t\t\tfloat3
vPos = mul(elementToVFX,float4(inputVertexPosition,1.0f)).xyz;\n\t\t\t\tfloat4
csPos = TransformPositionVFXToClip(vPos);\n\t\t\t\to.VFX_VARYING_POSCS = csPos;\n\t\t\t\t\n\t\t\t\tfloat3
normalWS = normalize(TransformDirectionVFXToWorld(mul((float3x3)elementToVFX,
i.normal)));\n\t\t\t\t#ifdef VFX_VARYING_NORMAL // TODO Should use inverse
transpose\n\t\t\t\to.VFX_VARYING_NORMAL = normalWS;\n\t\t\t\t#endif\n\t\t\t\t#ifdef
VFX_VARYING_TANGENT\n\t\t\t\to.VFX_VARYING_TANGENT = float4(normalize(TransformDirectionVFXToWorld(mul((float3x3)elementToVFX,i.tangent.xyz))),i.tangent.w);\n\t\t\t\t#endif\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
defined(VFX_VARYING_VELOCITY_CPOS) && defined(VFX_VARYING_VELOCITY_CPOS_PREVIOUS)\n\t\t\t\t\t\tfloat4x4
previousElementToVFX = (float4x4)0;\n\t\t\t\t\t\tpreviousElementToVFX[3] =
float4(0,0,0,1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\tfor (int
itIndexMatrixRow = 0; itIndexMatrixRow < 3; ++itIndexMatrixRow)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\t\tfor
(int itIndexMatrixCol = 0; itIndexMatrixCol < 4; ++itIndexMatrixCol)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tuint
itIndexMatrix = itIndexMatrixCol * 4 + itIndexMatrixRow;\n\t\t\t\t\t\t\t\tuint
read = elementToVFXBufferPrevious.Load((index * 16 + itIndexMatrix) << 2);\n\t\t\t\t\t\t\t\tpreviousElementToVFX[itIndexMatrixRow][itIndexMatrixCol]
= asfloat(read);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tuint
previousFrameIndex = elementToVFXBufferPrevious.Load((index * 16 + 15) << 2);\n\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
= o.VFX_VARYING_VELOCITY_CPOS_PREVIOUS = float4(0.0f, 0.0f, 0.0f, 1.0f);\n\t\t\t\t\t\tif
(asuint(currentFrameIndex) - previousFrameIndex == 1u)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tfloat3
oldvPos = mul(previousElementToVFX,float4(inputVertexPosition, 1.0f)).xyz;\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS_PREVIOUS
= TransformPositionVFXToPreviousClip(oldvPos);\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
= TransformPositionVFXToNonJitteredClip(vPos);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
VFX_USE_COLOR_CURRENT && defined(VFX_VARYING_COLOR)\n\t\t\t\t\t\to.VFX_VARYING_COLOR
= attributes.color;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if VFX_USE_ALPHA_CURRENT
&& defined(VFX_VARYING_ALPHA) \n\t\t\t\t\t\to.VFX_VARYING_ALPHA = attributes.alpha;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#ifdef
VFX_VARYING_EXPOSUREWEIGHT\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_EXPOSUREWEIGHT
= exposureWeight;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_SOFT_PARTICLE
&& defined(VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE
= invSoftParticlesFadeDistance;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
(USE_ALPHA_TEST || WRITE_MOTION_VECTOR_IN_FORWARD) && (!VFX_SHADERGRAPH ||
!HAS_SHADERGRAPH_PARAM_ALPHATHRESHOLD) && defined(VFX_VARYING_ALPHATHRESHOLD)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_ALPHATHRESHOLD
= alphaThreshold;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_UV_SCALE_BIAS\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
defined (VFX_VARYING_UV)\n\t\t\t\t\t\to.VFX_VARYING_UV.xy = o.VFX_VARYING_UV.xy
* uvScale + uvBias;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
defined(VFX_VARYING_POSWS)\n\t\t\t\t\t\to.VFX_VARYING_POSWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
USE_FLIPBOOK && defined(VFX_VARYING_UV)\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\tVFXUVData
uvData = GetUVData(flipBookSize, invFlipBookSize, o.VFX_VARYING_UV.xy, attributes.texIndex);\n\t\t\t\t\t\to.VFX_VARYING_UV.xy
= uvData.uvs.xy;\n\t\t\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION && defined(VFX_VARYING_UV)
&& defined (VFX_VARYING_FRAMEBLEND)\n\t\t\t\t\t\to.VFX_VARYING_UV.zw = uvData.uvs.zw;\n\t\t\t\t\t\to.VFX_VARYING_FRAMEBLEND
= uvData.blend;\n\t\t\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS && defined(VFX_VARYING_MOTIONVECTORSCALE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_MOTIONVECTORSCALE
= motionVectorScale * invFlipBookSize;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\n\t\t\t
\n\t\t\t \n\t\t\t\t\n\t\t\t\treturn o;\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommonOutput.hlsl\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t#if
VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t#define SHADERPASS SHADERPASS_MOTION_VECTORS\n\t\t\t#else\n\t\t\t#define
SHADERPASS SHADERPASS_DEPTH_ONLY\n\t\t\t#endif\n\t\t\t#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXLit.hlsl\"\n\t\t\t\n\t\t\t#ifndef
VFX_SHADERGRAPH\n\t\t\t\n\t\t\tvoid VFXGetHDRPLitData(out SurfaceData surfaceData,
out BuiltinData builtinData, out BSDFData bsdfData, out PreLightData preLightData,
VFX_VARYING_PS_INPUTS i, float3 normalWS, const VFXUVData uvData, uint2 tileIndex)\n\t\t\t{\t\n\t\t\t\t#if
HDRP_MATERIAL_TYPE_TRANSLUCENT\n\t\t\t\t // Loads diffusion profile\n\t\t\t\t#else\n\t\t\t\tconst
uint diffusionProfileHash = 0;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\tfloat3 posRWS
= VFXGetPositionRWS(i);\n\t\t\t\tfloat4 posSS = i.VFX_VARYING_POSCS;\n\t\t\t\tPositionInputs
posInput = GetPositionInput(posSS.xy, _ScreenSize.zw, posSS.z, posSS.w, posRWS,
tileIndex);\n\t\t\t\t\n\t\t\t\tfloat alpha;\n\t\t\t\tsurfaceData = VFXGetSurfaceData(i,normalWS,uvData,diffusionProfileHash,alpha);\t\n\t\t\t\tbsdfData
= ConvertSurfaceDataToBSDFData(posSS.xy, surfaceData);\n\t\t\t\n\t\t\t\tpreLightData
= GetPreLightData(GetWorldSpaceNormalizeViewDir(posRWS),posInput,bsdfData);\n\t\t\t\t\n\t\t\t\tpreLightData.diffuseFGD
= 1.0f;\n\t\t\t //TODO: investigate why this is needed\n\t\t\t preLightData.coatPartLambdaV
= 0;\n\t\t\t preLightData.coatIblR = 0;\n\t\t\t preLightData.coatIblF
= 0;\n\t\t\t \n\t\t\t\tbuiltinData = VFXGetBuiltinData(i,posInput,surfaceData,uvData,alpha);\n\t\t\t}\n\t\t\t\n\t\t\tvoid
VFXGetHDRPLitData(out SurfaceData surfaceData, out BuiltinData builtinData,
VFX_VARYING_PS_INPUTS i, float3 normalWS, const VFXUVData uvData)\n\t\t\t{\n\t\t\t\tBSDFData
bsdfData = (BSDFData)0;\n\t\t\t\tPreLightData preLightData = (PreLightData)0;\n\t\t\t\tpreLightData.diffuseFGD
= 1.0f;\n\t\t\t\tVFXGetHDRPLitData(surfaceData,builtinData,bsdfData,preLightData,i,normalWS,uvData,uint2(0,0));\n\t\t\t}\n\t\t\t\n\t\t\t#endif\n\t\t\t\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXLitPixelOutput.hlsl\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t#if
VFX_PASSDEPTH == VFX_PASSDEPTH_SELECTION\n\t\t\tint _ObjectId;\n\t\t\tint _PassValue;\n\t\t\t#endif\n\t\t\t\n\t\t\t#pragma
fragment frag\n\t\t\tvoid frag(ps_input i\n\t\t\t#if USE_DOUBLE_SIDED\n\t\t\t\t,
bool frontFace : SV_IsFrontFace\n\t\t\t#endif\n\t\t\t\n\t\t\t#if VFX_PASSDEPTH
== VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t\t, out float4 outMotionVector : SV_Target0\n\t\t\t\t#ifdef
WRITE_NORMAL_BUFFER\n\t\t\t\t\t, out float4 outNormalBuffer : SV_Target1\n\t\t\t\t#endif\n\t\t\t#else\n\t\t\t\t#ifdef
WRITE_NORMAL_BUFFER\n\t\t\t\t\t, out float4 outNormalBuffer : SV_Target0\n\t\t\t\t#elif
VFX_PASSDEPTH == VFX_PASSDEPTH_SELECTION\n\t\t\t\t\t, out float4 outColor :
SV_Target0\n\t\t\t\t#endif\n\t\t\t#endif\n\t\t\t\t)\n\t\t\t{\n\t\t\t\tUNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(i);\n\t\t\t\tVFXTransformPSInputs(i);\n\t\t\t\t\n\t\t\t\t\t\t\t#ifdef
VFX_VARYING_NORMAL\n\t\t\t\t\t\t\t#if USE_DOUBLE_SIDED\n\t\t\t\t\t\t\tconst
float faceMul = frontFace ? 1.0f : -1.0f;\n\t\t\t\t\t\t\t#else\n\t\t\t\t\t\t\tconst
float faceMul = 1.0f;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tfloat3
normalWS = normalize(i.VFX_VARYING_NORMAL * faceMul);\n\t\t\t\t\t\t\tconst
VFXUVData uvData = GetUVData(i);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#ifdef VFX_VARYING_TANGENT\n\t\t\t\t\t\t\tfloat3
tangentWS = normalize(i.VFX_VARYING_TANGENT.xyz);\n\t\t\t\t\t\t\tfloat3 bitangentWS
= cross(normalWS,tangentWS) * (i.VFX_VARYING_TANGENT.w * faceMul);\n\t\t\t\t\t\t\tfloat3x3
tbn = float3x3(tangentWS,bitangentWS,normalWS);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#if
USE_NORMAL_MAP\n\t\t\t\t\t\t\tfloat3 n = SampleNormalMap(VFX_SAMPLER(normalMap),uvData);\n\t\t\t\t\t\t\tfloat
normalScale = 1.0f;\n\t\t\t\t\t\t\t#ifdef VFX_VARYING_NORMALSCALE\n\t\t\t\t\t\t\tnormalScale
= i.VFX_VARYING_NORMALSCALE;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\tnormalWS
= normalize(lerp(normalWS,mul(n,tbn),normalScale));\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t#ifdef
VFX_SHADERGRAPH\n\t\t\t \n\t\t\t \n\t\t\t\t\n\t\t\t float
alpha = OUTSG.;\n\t\t\t #else\n\t\t\t\tfloat alpha = VFXGetFragmentColor(i).a;\n\t\t\t\t#if
HDRP_USE_BASE_COLOR_MAP_ALPHA\n\t\t\t\t\talpha *= VFXGetTextureColor(VFX_SAMPLER(baseColorMap),i).a;\n\t\t\t\t#endif\n\t\t\t
#endif\n\t\t\t\tVFXClipFragmentColor(alpha,i);\n\t\t\t\t\n\t\t\t\t#ifdef WRITE_NORMAL_BUFFER\n\t\t\t
#ifndef VFX_SHADERGRAPH\n\t\t\t VFXComputePixelOutputToNormalBuffer(i,normalWS,uvData,outNormalBuffer);\n\t\t\t
#else\n\t\t\t #if HAS_SHADERGRAPH_PARAM_NORMAL\n\t\t\t
float3 n = OUTSG.Normal_8;\n\t\t\t normalWS = mul(n,tbn);\n\t\t\t
#endif\n\t\t\t SurfaceData surface = (SurfaceData)0;\n\t\t\t
\n\t\t\t surface.normalWS = normalWS;\n\t\t\t \n\t\t\t
EncodeIntoNormalBuffer(ConvertSurfaceDataToNormalData(surface), i.VFX_VARYING_POSCS.xy,
outNormalBuffer);\n\t\t\t #endif\n\t\t\t\t#endif\n\t\t\t\n\t\t\t\t#if
VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t\t\t\n\t\t\t\t\t\t\tfloat2
velocity = (i.VFX_VARYING_VELOCITY_CPOS.xy/i.VFX_VARYING_VELOCITY_CPOS.w) -
(i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.xy/i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.w);\n\t\t\t\t\t\t\t#if
UNITY_UV_STARTS_AT_TOP\n\t\t\t\t\t\t\t\tvelocity.y = -velocity.y;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\tfloat4
encodedMotionVector = 0.0f;\n\t\t\t\t\t\t\tVFXEncodeMotionVector(velocity *
0.5f, encodedMotionVector);\n\t\t\t\t\t\t\t\n\t\t\t\t\toutMotionVector = encodedMotionVector;\n\t\t\t\t#elif
VFX_PASSDEPTH == VFX_PASSDEPTH_SELECTION\n\t\t\t\t\t// We use depth prepass
for scene selection in the editor, this code allow to output the outline correctly\n\t\t\t\t\toutColor
= float4(_ObjectId, _PassValue, 1.0, 1.0);\n\t\t\t\t#elif VFX_PASSDEPTH ==
VFX_PASSDEPTH_ACTUAL\n\t\t\t\t\t//void\n\t\t\t\t#else\n\t\t\t\t\t#error VFX_PASSDEPTH
undefined\n\t\t\t\t#endif\n\t\t\t}\n\t\t\t\n\t\t\n\t\t\n\t\t\tENDHLSL\n\t\t}\n\t\t\n\r\n\t\tPass\n\t\t{\t\t\n\t\t\tTags
{ \"LightMode\"=\"DepthOnly\" }\n\t\t\n\t\t\tZWrite On\n\t\t\tBlend Off\n\t\t\t\n\t\t\tHLSLPROGRAM\n\t\t\t#define
VFX_PASSDEPTH VFX_PASSDEPTH_ACTUAL\n\t\t\t\n\t\t\t#pragma target 4.5\n\t\t\t#define
UNITY_MATERIAL_LIT\n\t\t\t#pragma multi_compile _ WRITE_NORMAL_BUFFER\n\t\t\t\n\t\t\tstruct
ps_input\n\t\t\t{\t\t\n\t\t\t\tfloat4 pos : SV_POSITION;\n\t\t\t\tfloat2 uv
: TEXCOORD0;\t\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV1\n\t\t\t float4 uv1
: COLOR2;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t
float4 uv2 : COLOR3;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t
float4 uv3 : COLOR4;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t
float4 vertexColor : COLOR1;\n\t\t\t #endif\n\t\t\t\t#if USE_ALPHA_TEST
|| USE_FLIPBOOK_INTERPOLATION || VFX_USE_ALPHA_CURRENT\n\t\t\t\t// x: alpha
threshold\n\t\t\t\t// y: frame blending factor\n\t\t\t\t// z: alpha\n\t\t\t\t//
w: smoothness\n\t\t\t\tnointerpolation float4 builtInInterpolants : TEXCOORD1;\n\t\t\t\t#endif\n\t\t\t\t#if
USE_FLIPBOOK_MOTIONVECTORS\n\t\t\t\t// x: motion vector scale u\n\t\t\t\t//
y: motion vector scale v\n\t\t\t\tnointerpolation float2 builtInInterpolants2
: TEXCOORD3;\n\t\t\t\t#endif\n\t\t\t\t#if defined(WRITE_NORMAL_BUFFER) || SHADERGRAPH_NEEDS_NORMAL_DEPTHONLY\n\t\t\t\tfloat3
normal : TEXCOORD4;\n\t\t\t\t#if SHADERGRAPH_NEEDS_TANGENT_DEPTHONLY\n\t\t\t\tfloat4
tangent : TEXCOORD5;\n\t\t\t\t#endif\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t#if
VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t\tfloat4 cPosPrevious :
TEXCOORD6;\n\t\t\t\tfloat4 cPosNonJiterred : TEXCOORD7;\n\t\t\t\t#endif\n\t\t\t
\n\t\t\t\t\n\t\t\t\tUNITY_VERTEX_OUTPUT_STEREO\n\t\t\t};\n\t\t\t\n\t\t\t#define
VFX_VARYING_PS_INPUTS ps_input\n\t\t\t#define VFX_VARYING_POSCS pos\n\t\t\t#define
VFX_VARYING_ALPHA builtInInterpolants.z\n\t\t\t#define VFX_VARYING_ALPHATHRESHOLD
builtInInterpolants.x\n\t\t\t#define VFX_VARYING_FRAMEBLEND builtInInterpolants.y\n\t\t\t#define
VFX_VARYING_MOTIONVECTORSCALE builtInInterpolants2.xy\n\t\t\t#define VFX_VARYING_UV
uv\n\t\t\t\n\t\t\t#if VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t#define
VFX_VARYING_VELOCITY_CPOS cPosNonJiterred\n\t\t\t#define VFX_VARYING_VELOCITY_CPOS_PREVIOUS
cPosPrevious\n\t\t\t#endif\n\t\t\t\n\t\t\t#if defined(WRITE_NORMAL_BUFFER)
|| SHADERGRAPH_NEEDS_NORMAL_DEPTHONLY\n\t\t\t#define VFX_VARYING_NORMAL normal\n\t\t\t#endif\n\t\t\t#ifdef
WRITE_NORMAL_BUFFER\n\t\t\t#define VFX_VARYING_SMOOTHNESS builtInInterpolants.w\n\t\t\t#endif\n\t\t\t#if
SHADERGRAPH_NEEDS_TANGENT_DEPTHONLY\n\t\t\t#define VFX_VARYING_TANGENT tangent\n\t\t\t#endif\n\t\t\t\t\t\n\t\t\t\n\t\t\t\t\t\n\t\t\t#if
!(defined(VFX_VARYING_PS_INPUTS) && defined(VFX_VARYING_POSCS))\n\t\t\t#error
VFX_VARYING_PS_INPUTS, VFX_VARYING_POSCS and VFX_VARYING_UV must be defined.\n\t\t\t#endif\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXCommon.hlsl\"\n\t\t\t#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\t\t\t\n\n\t\t\tvoid
SetAttribute_3278B22F(inout float size, float Size) /*attribute:size Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t size = Size;\n\t\t\t}\n\t\t\tvoid
SetAttribute_6F3308BC(inout float3 axisY, float3 AxisY) /*attribute:axisY Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t axisY = AxisY;\n\t\t\t}\n\t\t\tvoid
SetAttribute_37D0764D(inout float3 axisX, float3 AxisX) /*attribute:axisX Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t axisX = AxisX;\n\t\t\t}\n\t\t\tvoid
SetAttribute_C90B516B(inout float3 axisZ, float3 AxisZ) /*attribute:axisZ Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t axisZ = AxisZ;\n\t\t\t}\n\t\t\tvoid
SetAttribute_48A7BEFF(inout float angleX, inout float angleY, inout float angleZ,
float3 Angle) /*attribute:angle Composition:Overwrite Source:Slot Random:Off
channels:XYZ */\n\t\t\t{\n\t\t\t angleX = Angle.x;\n\t\t\t angleY = Angle.y;\n\t\t\t
angleZ = Angle.z;\n\t\t\t}\n\t\t\tvoid SetAttribute_FDD06EC7(inout float3 color,
float3 Color) /*attribute:color Composition:Overwrite Source:Slot Random:Off
channels:XYZ */\n\t\t\t{\n\t\t\t color = Color;\n\t\t\t}\n\t\t\tvoid SetAttribute_ED2BDC15(inout
bool alive, bool Alive) /*attribute:alive Composition:Overwrite Source:Slot
Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t alive = Alive;\n\t\t\t}\n\t\t\tvoid
SetAttribute_65DEC940(inout float pivotX, inout float pivotY, inout float pivotZ,
float3 Pivot) /*attribute:pivot Composition:Overwrite Source:Slot Random:Off
channels:XYZ */\n\t\t\t{\n\t\t\t pivotX = Pivot.x;\n\t\t\t pivotY = Pivot.y;\n\t\t\t
pivotZ = Pivot.z;\n\t\t\t}\n\t\t\tvoid SetAttribute_39EE3455(inout float size,
float Size) /*attribute:size Composition:Multiply Source:Slot Random:Off channels:XYZ
*/\n\t\t\t{\n\t\t\t size *= Size;\n\t\t\t}\n\t\t\t\n\n\t\t\t\n\t\t\tstruct
vs_input\n\t\t\t{\n\t\t\t\tfloat3 pos : POSITION;\n\t\t\t\tfloat2 uv : TEXCOORD0;\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV1\n\t\t\t float4 uv1 : TEXCOORD1;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t float4 uv2 : TEXCOORD2;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t float4 uv3 : TEXCOORD3;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t float4 vertexColor : COLOR;\n\t\t\t
#endif\n\t\t\t\tfloat3 normal : NORMAL;\n\t\t\t\t#if defined(VFX_VARYING_TANGENT)
|| SHADERGRAPH_HAS_NORMAL\n\t\t\t\tfloat4 tangent : TANGENT;\n\t\t\t\t#endif\n\t\t\t\tVFX_DECLARE_INSTANCE_ID\n\t\t\t};\n\t\t\t\n\t\t\t#pragma
vertex vert\n\t\t\tVFX_VARYING_PS_INPUTS vert(vs_input i)\n\t\t\t{\n\t\t\t
VFX_VARYING_PS_INPUTS o = (VFX_VARYING_PS_INPUTS)0;\n\t\t\t\n\t\t\t\tUNITY_SETUP_INSTANCE_ID(i);\n\t\t\t\tUNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);\n\t\t\t\n\t\t\t\tuint
index = VFX_GET_INSTANCE_ID(i);\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tuint deadCount
= 0;\n\t\t\t\t\t\t#if USE_DEAD_LIST_COUNT\n\t\t\t\t\t\tdeadCount = deadListCount.Load(0);\n\t\t\t\t\t\t#endif\t\n\t\t\t\t\t\tif
(index >= asuint(nbMax) - deadCount)\n\t\t\t\t\t\t#if USE_GEOMETRY_SHADER\n\t\t\t\t\t\t\treturn;
// cull\n\t\t\t\t\t\t#else\n\t\t\t\t\t\t\treturn o; // cull\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\tAttributes
attributes = (Attributes)0;\n\t\t\t\t\t\tSourceAttributes sourceAttributes
= (SourceAttributes)0;\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if VFX_HAS_INDIRECT_DRAW\n\t\t\t\t\t\tindex
= indirectBuffer[index];\n\t\t\t\t\t\tattributes.uv = asfloat(attributeBuffer.Load2((index
* 0x4 + 0x0) << 2));\n\t\t\t\t\t\tattributes.position = asfloat(attributeBuffer.Load3((index
* 0x8 + 0xA900) << 2));\n\t\t\t\t\t\tattributes.alive = (attributeBuffer.Load((index
* 0x14 + 0x1FB03) << 2));\n\t\t\t\t\t\tattributes.shockwave = asfloat(attributeBuffer.Load((index
* 0x8 + 0xA903) << 2));\n\t\t\t\t\t\tattributes.crumble = (attributeBuffer.Load((index
* 0x8 + 0xA904) << 2));\n\t\t\t\t\t\tattributes.particleId = (attributeBuffer.Load((index
* 0x4 + 0x2) << 2));\n\t\t\t\t\t\tattributes.alpha = (float)1;\n\t\t\t\t\t\tattributes.axisX
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB00) << 2));\n\t\t\t\t\t\tattributes.axisY
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB04) << 2));\n\t\t\t\t\t\tattributes.axisZ
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB08) << 2));\n\t\t\t\t\t\tattributes.angleX
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A00) << 2));\n\t\t\t\t\t\tattributes.angleY
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A01) << 2));\n\t\t\t\t\t\tattributes.angleZ
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A02) << 2));\n\t\t\t\t\t\tattributes.pivotX
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB07) << 2));\n\t\t\t\t\t\tattributes.pivotY
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB0B) << 2));\n\t\t\t\t\t\tattributes.pivotZ
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB0F) << 2));\n\t\t\t\t\t\tattributes.size
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB10) << 2));\n\t\t\t\t\t\tattributes.scaleX
= (float)1;\n\t\t\t\t\t\tattributes.scaleY = (float)1;\n\t\t\t\t\t\tattributes.scaleZ
= (float)1;\n\t\t\t\t\t\tattributes.color = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB0C) << 2));\n\t\t\t\t\t\tattributes.Male = (float)0;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#else\n\t\t\t\t\t\tattributes.alive
= (attributeBuffer.Load((index * 0x14 + 0x1FB03) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
!HAS_STRIPS\n\t\t\t\t\t\tif (!attributes.alive)\n\t\t\t\t\t\t\treturn o;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\tattributes.uv
= asfloat(attributeBuffer.Load2((index * 0x4 + 0x0) << 2));\n\t\t\t\t\t\tattributes.position
= asfloat(attributeBuffer.Load3((index * 0x8 + 0xA900) << 2));\n\t\t\t\t\t\tattributes.shockwave
= asfloat(attributeBuffer.Load((index * 0x8 + 0xA903) << 2));\n\t\t\t\t\t\tattributes.crumble
= (attributeBuffer.Load((index * 0x8 + 0xA904) << 2));\n\t\t\t\t\t\tattributes.particleId
= (attributeBuffer.Load((index * 0x4 + 0x2) << 2));\n\t\t\t\t\t\tattributes.alpha
= (float)1;\n\t\t\t\t\t\tattributes.axisX = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB00) << 2));\n\t\t\t\t\t\tattributes.axisY = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB04) << 2));\n\t\t\t\t\t\tattributes.axisZ = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB08) << 2));\n\t\t\t\t\t\tattributes.angleX = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A00) << 2));\n\t\t\t\t\t\tattributes.angleY = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A01) << 2));\n\t\t\t\t\t\tattributes.angleZ = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A02) << 2));\n\t\t\t\t\t\tattributes.pivotX = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB07) << 2));\n\t\t\t\t\t\tattributes.pivotY = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB0B) << 2));\n\t\t\t\t\t\tattributes.pivotZ = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB0F) << 2));\n\t\t\t\t\t\tattributes.size = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB10) << 2));\n\t\t\t\t\t\tattributes.scaleX = (float)1;\n\t\t\t\t\t\tattributes.scaleY
= (float)1;\n\t\t\t\t\t\tattributes.scaleZ = (float)1;\n\t\t\t\t\t\tattributes.color
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB0C) << 2));\n\t\t\t\t\t\tattributes.Male
= (float)0;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t//
Initialize built-in needed attributes\n\t\t\t\t\t\t#if HAS_STRIPS\n\t\t\t\t\t\tInitStripAttributes(index,
attributes, stripData);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t{\n\t\t\t\t
float4 tmp_eb = SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t\t
float tmp_ec = tmp_eb[1];\n\t\t\t\t float tmp_ed = tmp_ec + uniform_c;\n\t\t\t\t
float tmp_ee = tmp_ed * uniform_c;\n\t\t\t\t float tmp_ef = SampleCurve(uniform_a,tmp_ee);\n\t\t\t\t
float tmp_eh = tmp_ef * (float)0.369999975;\n\t\t\t\t float tmp_ei = (float)0.409999996
+ tmp_eh;\n\t\t\t\t float tmp_el = (float)1 - (float)0.349999994;\n\t\t\t\t
float tmp_em = tmp_ec * tmp_el;\n\t\t\t\t float tmp_en = (float)0.349999994
+ tmp_em;\n\t\t\t\t float tmp_eo = tmp_eb[2];\n\t\t\t\t float tmp_ep
= SampleCurve(uniform_e,tmp_ee);\n\t\t\t\t float tmp_eq = tmp_ep * uniform_f;\n\t\t\t\t
float tmp_er = uniform_d + tmp_eq;\n\t\t\t\t float tmp_es = tmp_er - tmp_en;\n\t\t\t\t
float tmp_et = tmp_eo * tmp_es;\n\t\t\t\t float tmp_eu = tmp_en + tmp_et;\n\t\t\t\t
float tmp_ev = tmp_eb[0];\n\t\t\t\t float tmp_ew = SampleCurve(uniform_h,tmp_ee);\n\t\t\t\t
float tmp_ex = tmp_ew * uniform_i;\n\t\t\t\t float tmp_ey = uniform_g +
tmp_ex;\n\t\t\t\t float tmp_ez = tmp_ey - tmp_eu;\n\t\t\t\t float tmp_fa
= tmp_ev * tmp_ez;\n\t\t\t\t float tmp_fb = tmp_eu + tmp_fa;\n\t\t\t\t
float tmp_fc = tmp_ei * tmp_fb;\n\t\t\t\t SetAttribute_3278B22F( /*inout
*/attributes.size, tmp_fc);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float4 tmp_ea
= SampleTexture(VFX_SAMPLER(texture_j),attributes.uv,(float)0);\n\t\t\t\t
float tmp_eb = tmp_ea[0];\n\t\t\t\t float tmp_ec = tmp_ea[1];\n\t\t\t\t
float tmp_ed = tmp_ea[2];\n\t\t\t\t float3 tmp_ee = float3(tmp_eb, tmp_ec,
tmp_ed);\n\t\t\t\t SetAttribute_6F3308BC( /*inout */attributes.axisY, tmp_ee);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float4 tmp_ea = SampleTexture(VFX_SAMPLER(texture_k),attributes.uv,(float)0);\n\t\t\t\t
float tmp_eb = tmp_ea[0];\n\t\t\t\t float tmp_ec = tmp_ea[1];\n\t\t\t\t
float tmp_ed = tmp_ea[2];\n\t\t\t\t float3 tmp_ee = float3(tmp_eb, tmp_ec,
tmp_ed);\n\t\t\t\t SetAttribute_37D0764D( /*inout */attributes.axisX, tmp_ee);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float4 tmp_ea = SampleTexture(VFX_SAMPLER(texture_j),attributes.uv,(float)0);\n\t\t\t\t
float tmp_eb = tmp_ea[1];\n\t\t\t\t float4 tmp_ec = SampleTexture(VFX_SAMPLER(texture_k),attributes.uv,(float)0);\n\t\t\t\t
float tmp_ed = tmp_ec[2];\n\t\t\t\t float tmp_ee = tmp_eb * tmp_ed;\n\t\t\t\t
float tmp_ef = tmp_ea[2];\n\t\t\t\t float tmp_eg = tmp_ec[1];\n\t\t\t\t
float tmp_eh = tmp_ef * tmp_eg;\n\t\t\t\t float tmp_ei = tmp_ee - tmp_eh;\n\t\t\t\t
float tmp_ej = tmp_ec[0];\n\t\t\t\t float tmp_ek = tmp_ef * tmp_ej;\n\t\t\t\t
float tmp_el = tmp_ea[0];\n\t\t\t\t float tmp_em = tmp_el * tmp_ed;\n\t\t\t\t
float tmp_en = tmp_ek - tmp_em;\n\t\t\t\t float tmp_eo = tmp_el * tmp_eg;\n\t\t\t\t
float tmp_ep = tmp_eb * tmp_ej;\n\t\t\t\t float tmp_eq = tmp_eo - tmp_ep;\n\t\t\t\t
float3 tmp_er = float3(tmp_ei, tmp_en, tmp_eq);\n\t\t\t\t float tmp_es =
tmp_ec[3];\n\t\t\t\t float3 tmp_et = float3(tmp_es, tmp_es, tmp_es);\n\t\t\t\t
float3 tmp_eu = tmp_er * tmp_et;\n\t\t\t\t SetAttribute_C90B516B( /*inout
*/attributes.axisZ, tmp_eu);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float4 tmp_ea
= SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t\t
float tmp_eb = tmp_ea[1];\n\t\t\t\t float tmp_ec = tmp_eb + uniform_c;\n\t\t\t\t
float tmp_ed = tmp_ec * uniform_c;\n\t\t\t\t float tmp_ee = SampleCurve(uniform_m,tmp_ed);\n\t\t\t\t
float tmp_ef = tmp_ee * uniform_n;\n\t\t\t\t float tmp_eg = uniform_l +
tmp_ef;\n\t\t\t\t float tmp_eh = tmp_ea[2];\n\t\t\t\t float tmp_ej =
SampleCurve(uniform_o,tmp_ed);\n\t\t\t\t float tmp_el = tmp_ej * (float)120.599998;\n\t\t\t\t
float tmp_em = (float)-21 + tmp_el;\n\t\t\t\t float tmp_en = tmp_em - tmp_eg;\n\t\t\t\t
float tmp_eo = tmp_eh * tmp_en;\n\t\t\t\t float tmp_ep = tmp_eg + tmp_eo;\n\t\t\t\t
float tmp_eq = tmp_ea[0];\n\t\t\t\t float tmp_er = SampleCurve(uniform_q,tmp_ed);\n\t\t\t\t
float tmp_es = tmp_er * uniform_r;\n\t\t\t\t float tmp_et = uniform_p +
tmp_es;\n\t\t\t\t float tmp_eu = tmp_et - tmp_ep;\n\t\t\t\t float tmp_ev
= tmp_eq * tmp_eu;\n\t\t\t\t float tmp_ew = tmp_ep + tmp_ev;\n\t\t\t\t
float tmp_ex = attributes.uv[1];\n\t\t\t\t bool tmp_ez = tmp_ex < (float)0.5;\n\t\t\t\t
float tmp_fa = SampleCurve(uniform_t,tmp_ed);\n\t\t\t\t float tmp_fb = tmp_fa
* uniform_u;\n\t\t\t\t float tmp_fc = uniform_s + tmp_fb;\n\t\t\t\t float
tmp_fe = SampleCurve(uniform_v,tmp_ed);\n\t\t\t\t float tmp_fg = tmp_fe
* (float)-36.1521301;\n\t\t\t\t float tmp_fh = (float)171.300003 + tmp_fg;\n\t\t\t\t
float tmp_fi = tmp_fh - tmp_fc;\n\t\t\t\t float tmp_fj = tmp_eh * tmp_fi;\n\t\t\t\t
float tmp_fk = tmp_fc + tmp_fj;\n\t\t\t\t float tmp_fl = SampleCurve(uniform_x,tmp_ed);\n\t\t\t\t
float tmp_fm = tmp_fl * uniform_y;\n\t\t\t\t float tmp_fn = uniform_w +
tmp_fm;\n\t\t\t\t float tmp_fo = tmp_fn - tmp_fk;\n\t\t\t\t float tmp_fp
= tmp_eq * tmp_fo;\n\t\t\t\t float tmp_fq = tmp_fk + tmp_fp;\n\t\t\t\t
float tmp_fs = tmp_fq + (float)180;\n\t\t\t\t float tmp_fu = (float)-1 *
tmp_fq;\n\t\t\t\t float tmp_fv = tmp_ez ? tmp_fs : tmp_fu;\n\t\t\t\t
float tmp_fw = SampleCurve(uniform_ba,tmp_ed);\n\t\t\t\t float tmp_fx =
tmp_fw * uniform_bb;\n\t\t\t\t float tmp_fy = uniform_z + tmp_fx;\n\t\t\t\t
float tmp_ga = SampleCurve(uniform_bc,tmp_ed);\n\t\t\t\t float tmp_gc =
tmp_ga * (float)-94.0800018;\n\t\t\t\t float tmp_gd = (float)28.1800003
+ tmp_gc;\n\t\t\t\t float tmp_ge = tmp_gd - tmp_fy;\n\t\t\t\t float tmp_gf
= tmp_eh * tmp_ge;\n\t\t\t\t float tmp_gg = tmp_fy + tmp_gf;\n\t\t\t\t
float tmp_gh = SampleCurve(uniform_be,tmp_ed);\n\t\t\t\t float tmp_gi =
tmp_gh * uniform_bf;\n\t\t\t\t float tmp_gj = uniform_bd + tmp_gi;\n\t\t\t\t
float tmp_gk = tmp_gj - tmp_gg;\n\t\t\t\t float tmp_gl = tmp_eq * tmp_gk;\n\t\t\t\t
float tmp_gm = tmp_gg + tmp_gl;\n\t\t\t\t float tmp_gn = (float)-1 * tmp_gm;\n\t\t\t\t
float tmp_go = tmp_ez ? tmp_gm : tmp_gn;\n\t\t\t\t float3 tmp_gp = float3(tmp_ew,
tmp_fv, tmp_go);\n\t\t\t\t SetAttribute_48A7BEFF( /*inout */attributes.angleX,
/*inout */attributes.angleY, /*inout */attributes.angleZ, tmp_gp);\n\t\t\t\t}\n\t\t\t\tSetAttribute_FDD06EC7(
/*inout */attributes.color, Color_f);\n\t\t\t\t{\n\t\t\t\t uint tmp_ea =
attributes.particleId ^ asuint(uniform_bo);\n\t\t\t\t float tmp_eb = FixedRand(tmp_ea);\n\t\t\t\t
float tmp_ec = tmp_eb * uniform_bp;\n\t\t\t\t float tmp_ed = uniform_bn
+ tmp_ec;\n\t\t\t\t float tmp_ee = attributes.uv[0];\n\t\t\t\t float
tmp_ef = uniform_bq + tmp_ee;\n\t\t\t\t float tmp_eg = attributes.uv[1];\n\t\t\t\t
float tmp_eh = uniform_br + tmp_eg;\n\t\t\t\t float2 tmp_ei = float2(tmp_ef,
tmp_eh);\n\t\t\t\t float3 tmp_ek = GeneratePerlinNoise(tmp_ei, uniform_bs.x,
(int)2, uniform_bs.y, uniform_bs.z);\n\t\t\t\t float tmp_el = tmp_ek[0];\n\t\t\t\t
float tmp_en = tmp_el - (float)-1;\n\t\t\t\t float tmp_ep = tmp_en / (float)2;\n\t\t\t\t
float tmp_eq = max(tmp_ep, uniform_bt);\n\t\t\t\t float tmp_er = min(tmp_eq,
uniform_bu);\n\t\t\t\t float tmp_es = tmp_er - uniform_bt;\n\t\t\t\t
float tmp_et = tmp_es / uniform_bv;\n\t\t\t\t float tmp_eu = tmp_eb * uniform_bx;\n\t\t\t\t
float tmp_ev = uniform_bw + tmp_eu;\n\t\t\t\t float tmp_ew = tmp_ev - tmp_ed;\n\t\t\t\t
float tmp_ex = tmp_et * tmp_ew;\n\t\t\t\t float tmp_ey = tmp_ed + tmp_ex;\n\t\t\t\t
float tmp_fa = attributes.crumble ? (float)1 : (float)0;\n\t\t\t\t float
tmp_fb = (bool)asuint(uniform_bz) ? tmp_fa : (float)0;\n\t\t\t\t float tmp_fc
= (bool)asuint(uniform_by) ? attributes.shockwave : tmp_fb;\n\t\t\t\t float
tmp_fd = (bool)asuint(uniform_bm) ? tmp_ey : tmp_fc;\n\t\t\t\t float tmp_fe
= (bool)asuint(uniform_bl) ? (float)0 : tmp_fd;\n\t\t\t\t float tmp_ff =
(bool)asuint(uniform_bj) ? uniform_bk : tmp_fe;\n\t\t\t\t float tmp_fg =
(bool)asuint(uniform_bi) ? attributes.Male : tmp_ff;\n\t\t\t\t float tmp_fh
= (bool)asuint(uniform_bg) ? (float)0 : tmp_fg;\n\t\t\t\t float4 tmp_fi
= float4(tmp_fh, tmp_fh, tmp_fh, tmp_fh);\n\t\t\t\t float4 tmp_fj = tmp_fi
* uniform_ca;\n\t\t\t\t float4 tmp_fk = uniform_bh + tmp_fj;\n\t\t\t\t
float tmp_fl = tmp_fk[0];\n\t\t\t\t float tmp_fm = tmp_fk[1];\n\t\t\t\t
float tmp_fn = tmp_fk[2];\n\t\t\t\t float3 tmp_fo = float3(tmp_fl, tmp_fm,
tmp_fn);\n\t\t\t\t float3 tmp_fp = (bool)asuint(uniform_bg) ? attributes.color
: tmp_fo;\n\t\t\t\t SetAttribute_FDD06EC7( /*inout */attributes.color, tmp_fp);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float tmp_ea = attributes.size * (float)30;\n\t\t\t\t SetAttribute_3278B22F(
/*inout */attributes.size, tmp_ea);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float3
tmp_dz = float3(attributes.angleX, attributes.angleY, attributes.angleZ);\n\t\t\t\t
float4 tmp_ec = SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t\t
float tmp_ed = tmp_ec[3];\n\t\t\t\t float tmp_ef = tmp_ed * (float)76.6500015;\n\t\t\t\t
float tmp_eg = (float)-100 + tmp_ef;\n\t\t\t\t float tmp_eh = uniform_cb
* tmp_ed;\n\t\t\t\t float tmp_ek = tmp_ed * (float)-1;\n\t\t\t\t float
tmp_el = (float)1 + tmp_ek;\n\t\t\t\t float tmp_em = uniform_cc * tmp_el;\n\t\t\t\t
float tmp_en = tmp_eh + tmp_em;\n\t\t\t\t float tmp_eo = tmp_eg + tmp_en;\n\t\t\t\t
float3 tmp_ep = float3(tmp_eo, (float)0, (float)0);\n\t\t\t\t float3 tmp_eq
= tmp_dz + tmp_ep;\n\t\t\t\t float3 tmp_er = tmp_dz - tmp_eq;\n\t\t\t\t
float3 tmp_es = uniform_cd * tmp_er;\n\t\t\t\t float3 tmp_et = tmp_eq +
tmp_es;\n\t\t\t\t SetAttribute_48A7BEFF( /*inout */attributes.angleX, /*inout
*/attributes.angleY, /*inout */attributes.angleZ, tmp_et);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float4 tmp_ea = SampleTexture(VFX_SAMPLER(texture_ce),attributes.uv,(float)0);\n\t\t\t\t
float tmp_eb = tmp_ea[3];\n\t\t\t\t bool tmp_ec = tmp_eb > uniform_cf;\n\t\t\t\t
bool tmp_ed = !tmp_ec;\n\t\t\t\t SetAttribute_ED2BDC15( /*inout */attributes.alive,
tmp_ed);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float3 tmp_dz = float3(attributes.pivotX,
attributes.pivotY, attributes.pivotZ);\n\t\t\t\t float3 tmp_ea = float3(attributes.shockwave,
attributes.shockwave, attributes.shockwave);\n\t\t\t\t float3 tmp_eb = tmp_dz
- tmp_dz;\n\t\t\t\t float3 tmp_ec = tmp_ea * tmp_eb;\n\t\t\t\t float3
tmp_ed = tmp_dz + tmp_ec;\n\t\t\t\t SetAttribute_65DEC940( /*inout */attributes.pivotX,
/*inout */attributes.pivotY, /*inout */attributes.pivotZ, tmp_ed);\n\t\t\t\t}\n\t\t\t\tSetAttribute_39EE3455(
/*inout */attributes.size, Size_l);\n\t\t\t\t{\n\t\t\t\t float4 tmp_eb =
SampleTexture(VFX_SAMPLER(texture_ce),attributes.uv,(float)0);\n\t\t\t\t
float tmp_ec = tmp_eb[1];\n\t\t\t\t float tmp_ee = tmp_ec * (float)0.75;\n\t\t\t\t
float tmp_ef = (float)1 + tmp_ee;\n\t\t\t\t float tmp_eg = tmp_eb[2];\n\t\t\t\t
float tmp_ei = tmp_eg * (float)4.42000008;\n\t\t\t\t float tmp_ej = (float)1
+ tmp_ei;\n\t\t\t\t float tmp_ek = tmp_ef * tmp_ej;\n\t\t\t\t float tmp_el
= tmp_eb[3];\n\t\t\t\t float tmp_en = tmp_el * (float)-0.149999976;\n\t\t\t\t
float tmp_eo = (float)1 + tmp_en;\n\t\t\t\t float tmp_ep = tmp_ek * tmp_eo;\n\t\t\t\t
float tmp_eq = attributes.size * tmp_ep;\n\t\t\t\t float4 tmp_er = SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t\t
float tmp_es = tmp_er[3];\n\t\t\t\t float tmp_et = tmp_es * uniform_ch;\n\t\t\t\t
float tmp_eu = uniform_cg + tmp_et;\n\t\t\t\t float tmp_ev = tmp_eq * tmp_eu;\n\t\t\t\t
float tmp_ey = tmp_ec * (float)1.92000008;\n\t\t\t\t float tmp_ez = (float)2.07999992
+ tmp_ey;\n\t\t\t\t float tmp_fc = tmp_eg * (float)4.01000023;\n\t\t\t\t
float tmp_fd = (float)-2.00999999 + tmp_fc;\n\t\t\t\t float tmp_fe = tmp_ez
* tmp_fd;\n\t\t\t\t float tmp_fg = tmp_el * (float)-0.560000002;\n\t\t\t\t
float tmp_fh = (float)1 + tmp_fg;\n\t\t\t\t float tmp_fi = tmp_fe * tmp_fh;\n\t\t\t\t
float tmp_fj = attributes.size * tmp_fi;\n\t\t\t\t float tmp_fk = tmp_es
* uniform_ck;\n\t\t\t\t float tmp_fl = uniform_cj + tmp_fk;\n\t\t\t\t
float tmp_fm = tmp_fj * tmp_fl;\n\t\t\t\t float tmp_fo = tmp_fm * (float)0.159999996;\n\t\t\t\t
float tmp_fp = tmp_fo - tmp_ev;\n\t\t\t\t float tmp_fq = uniform_ci * tmp_fp;\n\t\t\t\t
float tmp_fr = tmp_ev + tmp_fq;\n\t\t\t\t SetAttribute_3278B22F( /*inout
*/attributes.size, tmp_fr);\n\t\t\t\t}\n\t\t\t\tSetAttribute_39EE3455( /*inout
*/attributes.size, Size_n);\n\t\t\t\t\n\n\t\t\t\t\t\t\n\t\t\t\tif (!attributes.alive)\n\t\t\t\t\treturn
o;\n\t\t\t\t\n\t\t\t\to.VFX_VARYING_UV.xy = i.uv;\n\t\t\t \n\t\t\t #if
VFX_SHADERGRAPH_HAS_UV1\n\t\t\t o.uv1 = i.uv1;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t o.uv2 = i.uv2;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t o.uv3 = i.uv3;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t o.vertexColor = i.vertexColor;\n\t\t\t
#endif\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat3 size3 = float3(attributes.size,attributes.size,attributes.size);\n\t\t\t\t\t\t#if
VFX_USE_SCALEX_CURRENT\n\t\t\t\t\t\tsize3.x *= attributes.scaleX;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
VFX_USE_SCALEY_CURRENT\n\t\t\t\t\t\tsize3.y *= attributes.scaleY;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
VFX_USE_SCALEZ_CURRENT\n\t\t\t\t\t\tsize3.z *= attributes.scaleZ;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\tfloat3
inputVertexPosition = i.pos;\n\t\t\t\tfloat4x4 elementToVFX = GetElementToVFXMatrix(\n\t\t\t\t\tattributes.axisX,\n\t\t\t\t\tattributes.axisY,\n\t\t\t\t\tattributes.axisZ,\n\t\t\t\t\tfloat3(attributes.angleX,attributes.angleY,attributes.angleZ),\n\t\t\t\t\tfloat3(attributes.pivotX,attributes.pivotY,attributes.pivotZ),\n\t\t\t\t\tsize3,\n\t\t\t\t\tattributes.position);\n\t\t\t\t\t\n\t\t\t\tfloat3
vPos = mul(elementToVFX,float4(inputVertexPosition,1.0f)).xyz;\n\t\t\t\tfloat4
csPos = TransformPositionVFXToClip(vPos);\n\t\t\t\to.VFX_VARYING_POSCS = csPos;\n\t\t\t\t\n\t\t\t\tfloat3
normalWS = normalize(TransformDirectionVFXToWorld(mul((float3x3)elementToVFX,
i.normal)));\n\t\t\t\t#ifdef VFX_VARYING_NORMAL // TODO Should use inverse
transpose\n\t\t\t\to.VFX_VARYING_NORMAL = normalWS;\n\t\t\t\t#endif\n\t\t\t\t#ifdef
VFX_VARYING_TANGENT\n\t\t\t\to.VFX_VARYING_TANGENT = float4(normalize(TransformDirectionVFXToWorld(mul((float3x3)elementToVFX,i.tangent.xyz))),i.tangent.w);\n\t\t\t\t#endif\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
defined(VFX_VARYING_VELOCITY_CPOS) && defined(VFX_VARYING_VELOCITY_CPOS_PREVIOUS)\n\t\t\t\t\t\tfloat4x4
previousElementToVFX = (float4x4)0;\n\t\t\t\t\t\tpreviousElementToVFX[3] =
float4(0,0,0,1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\tfor (int
itIndexMatrixRow = 0; itIndexMatrixRow < 3; ++itIndexMatrixRow)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\t\tfor
(int itIndexMatrixCol = 0; itIndexMatrixCol < 4; ++itIndexMatrixCol)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tuint
itIndexMatrix = itIndexMatrixCol * 4 + itIndexMatrixRow;\n\t\t\t\t\t\t\t\tuint
read = elementToVFXBufferPrevious.Load((index * 16 + itIndexMatrix) << 2);\n\t\t\t\t\t\t\t\tpreviousElementToVFX[itIndexMatrixRow][itIndexMatrixCol]
= asfloat(read);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tuint
previousFrameIndex = elementToVFXBufferPrevious.Load((index * 16 + 15) << 2);\n\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
= o.VFX_VARYING_VELOCITY_CPOS_PREVIOUS = float4(0.0f, 0.0f, 0.0f, 1.0f);\n\t\t\t\t\t\tif
(asuint(currentFrameIndex) - previousFrameIndex == 1u)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tfloat3
oldvPos = mul(previousElementToVFX,float4(inputVertexPosition, 1.0f)).xyz;\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS_PREVIOUS
= TransformPositionVFXToPreviousClip(oldvPos);\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
= TransformPositionVFXToNonJitteredClip(vPos);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
VFX_USE_COLOR_CURRENT && defined(VFX_VARYING_COLOR)\n\t\t\t\t\t\to.VFX_VARYING_COLOR
= attributes.color;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if VFX_USE_ALPHA_CURRENT
&& defined(VFX_VARYING_ALPHA) \n\t\t\t\t\t\to.VFX_VARYING_ALPHA = attributes.alpha;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#ifdef
VFX_VARYING_EXPOSUREWEIGHT\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_EXPOSUREWEIGHT
= exposureWeight;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_SOFT_PARTICLE
&& defined(VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE
= invSoftParticlesFadeDistance;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
(USE_ALPHA_TEST || WRITE_MOTION_VECTOR_IN_FORWARD) && (!VFX_SHADERGRAPH ||
!HAS_SHADERGRAPH_PARAM_ALPHATHRESHOLD) && defined(VFX_VARYING_ALPHATHRESHOLD)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_ALPHATHRESHOLD
= alphaThreshold;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_UV_SCALE_BIAS\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
defined (VFX_VARYING_UV)\n\t\t\t\t\t\to.VFX_VARYING_UV.xy = o.VFX_VARYING_UV.xy
* uvScale + uvBias;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
defined(VFX_VARYING_POSWS)\n\t\t\t\t\t\to.VFX_VARYING_POSWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
USE_FLIPBOOK && defined(VFX_VARYING_UV)\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\tVFXUVData
uvData = GetUVData(flipBookSize, invFlipBookSize, o.VFX_VARYING_UV.xy, attributes.texIndex);\n\t\t\t\t\t\to.VFX_VARYING_UV.xy
= uvData.uvs.xy;\n\t\t\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION && defined(VFX_VARYING_UV)
&& defined (VFX_VARYING_FRAMEBLEND)\n\t\t\t\t\t\to.VFX_VARYING_UV.zw = uvData.uvs.zw;\n\t\t\t\t\t\to.VFX_VARYING_FRAMEBLEND
= uvData.blend;\n\t\t\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS && defined(VFX_VARYING_MOTIONVECTORSCALE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_MOTIONVECTORSCALE
= motionVectorScale * invFlipBookSize;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\n\t\t\t
\n\t\t\t \n\t\t\t\t\n\t\t\t\treturn o;\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommonOutput.hlsl\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t#if
VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t#define SHADERPASS SHADERPASS_MOTION_VECTORS\n\t\t\t#else\n\t\t\t#define
SHADERPASS SHADERPASS_DEPTH_ONLY\n\t\t\t#endif\n\t\t\t#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXLit.hlsl\"\n\t\t\t\n\t\t\t#ifndef
VFX_SHADERGRAPH\n\t\t\t\n\t\t\tvoid VFXGetHDRPLitData(out SurfaceData surfaceData,
out BuiltinData builtinData, out BSDFData bsdfData, out PreLightData preLightData,
VFX_VARYING_PS_INPUTS i, float3 normalWS, const VFXUVData uvData, uint2 tileIndex)\n\t\t\t{\t\n\t\t\t\t#if
HDRP_MATERIAL_TYPE_TRANSLUCENT\n\t\t\t\t // Loads diffusion profile\n\t\t\t\t#else\n\t\t\t\tconst
uint diffusionProfileHash = 0;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\tfloat3 posRWS
= VFXGetPositionRWS(i);\n\t\t\t\tfloat4 posSS = i.VFX_VARYING_POSCS;\n\t\t\t\tPositionInputs
posInput = GetPositionInput(posSS.xy, _ScreenSize.zw, posSS.z, posSS.w, posRWS,
tileIndex);\n\t\t\t\t\n\t\t\t\tfloat alpha;\n\t\t\t\tsurfaceData = VFXGetSurfaceData(i,normalWS,uvData,diffusionProfileHash,alpha);\t\n\t\t\t\tbsdfData
= ConvertSurfaceDataToBSDFData(posSS.xy, surfaceData);\n\t\t\t\n\t\t\t\tpreLightData
= GetPreLightData(GetWorldSpaceNormalizeViewDir(posRWS),posInput,bsdfData);\n\t\t\t\t\n\t\t\t\tpreLightData.diffuseFGD
= 1.0f;\n\t\t\t //TODO: investigate why this is needed\n\t\t\t preLightData.coatPartLambdaV
= 0;\n\t\t\t preLightData.coatIblR = 0;\n\t\t\t preLightData.coatIblF
= 0;\n\t\t\t \n\t\t\t\tbuiltinData = VFXGetBuiltinData(i,posInput,surfaceData,uvData,alpha);\n\t\t\t}\n\t\t\t\n\t\t\tvoid
VFXGetHDRPLitData(out SurfaceData surfaceData, out BuiltinData builtinData,
VFX_VARYING_PS_INPUTS i, float3 normalWS, const VFXUVData uvData)\n\t\t\t{\n\t\t\t\tBSDFData
bsdfData = (BSDFData)0;\n\t\t\t\tPreLightData preLightData = (PreLightData)0;\n\t\t\t\tpreLightData.diffuseFGD
= 1.0f;\n\t\t\t\tVFXGetHDRPLitData(surfaceData,builtinData,bsdfData,preLightData,i,normalWS,uvData,uint2(0,0));\n\t\t\t}\n\t\t\t\n\t\t\t#endif\n\t\t\t\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXLitPixelOutput.hlsl\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t#if
VFX_PASSDEPTH == VFX_PASSDEPTH_SELECTION\n\t\t\tint _ObjectId;\n\t\t\tint _PassValue;\n\t\t\t#endif\n\t\t\t\n\t\t\t#pragma
fragment frag\n\t\t\tvoid frag(ps_input i\n\t\t\t#if USE_DOUBLE_SIDED\n\t\t\t\t,
bool frontFace : SV_IsFrontFace\n\t\t\t#endif\n\t\t\t\n\t\t\t#if VFX_PASSDEPTH
== VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t\t, out float4 outMotionVector : SV_Target0\n\t\t\t\t#ifdef
WRITE_NORMAL_BUFFER\n\t\t\t\t\t, out float4 outNormalBuffer : SV_Target1\n\t\t\t\t#endif\n\t\t\t#else\n\t\t\t\t#ifdef
WRITE_NORMAL_BUFFER\n\t\t\t\t\t, out float4 outNormalBuffer : SV_Target0\n\t\t\t\t#elif
VFX_PASSDEPTH == VFX_PASSDEPTH_SELECTION\n\t\t\t\t\t, out float4 outColor :
SV_Target0\n\t\t\t\t#endif\n\t\t\t#endif\n\t\t\t\t)\n\t\t\t{\n\t\t\t\tUNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(i);\n\t\t\t\tVFXTransformPSInputs(i);\n\t\t\t\t\n\t\t\t\t\t\t\t#ifdef
VFX_VARYING_NORMAL\n\t\t\t\t\t\t\t#if USE_DOUBLE_SIDED\n\t\t\t\t\t\t\tconst
float faceMul = frontFace ? 1.0f : -1.0f;\n\t\t\t\t\t\t\t#else\n\t\t\t\t\t\t\tconst
float faceMul = 1.0f;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tfloat3
normalWS = normalize(i.VFX_VARYING_NORMAL * faceMul);\n\t\t\t\t\t\t\tconst
VFXUVData uvData = GetUVData(i);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#ifdef VFX_VARYING_TANGENT\n\t\t\t\t\t\t\tfloat3
tangentWS = normalize(i.VFX_VARYING_TANGENT.xyz);\n\t\t\t\t\t\t\tfloat3 bitangentWS
= cross(normalWS,tangentWS) * (i.VFX_VARYING_TANGENT.w * faceMul);\n\t\t\t\t\t\t\tfloat3x3
tbn = float3x3(tangentWS,bitangentWS,normalWS);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#if
USE_NORMAL_MAP\n\t\t\t\t\t\t\tfloat3 n = SampleNormalMap(VFX_SAMPLER(normalMap),uvData);\n\t\t\t\t\t\t\tfloat
normalScale = 1.0f;\n\t\t\t\t\t\t\t#ifdef VFX_VARYING_NORMALSCALE\n\t\t\t\t\t\t\tnormalScale
= i.VFX_VARYING_NORMALSCALE;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\tnormalWS
= normalize(lerp(normalWS,mul(n,tbn),normalScale));\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t#ifdef
VFX_SHADERGRAPH\n\t\t\t \n\t\t\t \n\t\t\t\t\n\t\t\t float
alpha = OUTSG.;\n\t\t\t #else\n\t\t\t\tfloat alpha = VFXGetFragmentColor(i).a;\n\t\t\t\t#if
HDRP_USE_BASE_COLOR_MAP_ALPHA\n\t\t\t\t\talpha *= VFXGetTextureColor(VFX_SAMPLER(baseColorMap),i).a;\n\t\t\t\t#endif\n\t\t\t
#endif\n\t\t\t\tVFXClipFragmentColor(alpha,i);\n\t\t\t\t\n\t\t\t\t#ifdef WRITE_NORMAL_BUFFER\n\t\t\t
#ifndef VFX_SHADERGRAPH\n\t\t\t VFXComputePixelOutputToNormalBuffer(i,normalWS,uvData,outNormalBuffer);\n\t\t\t
#else\n\t\t\t #if HAS_SHADERGRAPH_PARAM_NORMAL\n\t\t\t
float3 n = OUTSG.Normal_8;\n\t\t\t normalWS = mul(n,tbn);\n\t\t\t
#endif\n\t\t\t SurfaceData surface = (SurfaceData)0;\n\t\t\t
\n\t\t\t surface.normalWS = normalWS;\n\t\t\t \n\t\t\t
EncodeIntoNormalBuffer(ConvertSurfaceDataToNormalData(surface), i.VFX_VARYING_POSCS.xy,
outNormalBuffer);\n\t\t\t #endif\n\t\t\t\t#endif\n\t\t\t\n\t\t\t\t#if
VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t\t\t\n\t\t\t\t\t\t\tfloat2
velocity = (i.VFX_VARYING_VELOCITY_CPOS.xy/i.VFX_VARYING_VELOCITY_CPOS.w) -
(i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.xy/i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.w);\n\t\t\t\t\t\t\t#if
UNITY_UV_STARTS_AT_TOP\n\t\t\t\t\t\t\t\tvelocity.y = -velocity.y;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\tfloat4
encodedMotionVector = 0.0f;\n\t\t\t\t\t\t\tVFXEncodeMotionVector(velocity *
0.5f, encodedMotionVector);\n\t\t\t\t\t\t\t\n\t\t\t\t\toutMotionVector = encodedMotionVector;\n\t\t\t\t#elif
VFX_PASSDEPTH == VFX_PASSDEPTH_SELECTION\n\t\t\t\t\t// We use depth prepass
for scene selection in the editor, this code allow to output the outline correctly\n\t\t\t\t\toutColor
= float4(_ObjectId, _PassValue, 1.0, 1.0);\n\t\t\t\t#elif VFX_PASSDEPTH ==
VFX_PASSDEPTH_ACTUAL\n\t\t\t\t\t//void\n\t\t\t\t#else\n\t\t\t\t\t#error VFX_PASSDEPTH
undefined\n\t\t\t\t#endif\n\t\t\t}\n\t\t\t\n\t\t\n\t\t\n\t\t\n\t\t\tENDHLSL\n\t\t}\n\t\t\n\r\n\t\tPass\n\t\t{\t\t\n\t\t\tTags
{ \"LightMode\"=\"MotionVectors\" }\n\t\t\t\n\t\t\tStencil\n\t\t\t{\n\t\t\t
WriteMask 40\n\t\t\t Ref 32\n\t\t\t Comp Always\n\t\t\t Pass Replace\n\t\t\t}\n\n\t\t\n\t\t\tZWrite
On\n\t\t\tBlend Off\n\t\t\t\n\t\t\tHLSLPROGRAM\n\t\t\t#define VFX_PASSDEPTH
VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t\n\t\t\t#pragma target 4.5\n\t\t\t#define
UNITY_MATERIAL_LIT\n\t\t\t#pragma multi_compile _ WRITE_NORMAL_BUFFER\n\t\t\t\n\t\t\tstruct
ps_input\n\t\t\t{\t\t\n\t\t\t\tfloat4 pos : SV_POSITION;\n\t\t\t\tfloat2 uv
: TEXCOORD0;\t\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV1\n\t\t\t float4 uv1
: COLOR2;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t
float4 uv2 : COLOR3;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t
float4 uv3 : COLOR4;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t
float4 vertexColor : COLOR1;\n\t\t\t #endif\n\t\t\t\t#if USE_ALPHA_TEST
|| USE_FLIPBOOK_INTERPOLATION || VFX_USE_ALPHA_CURRENT\n\t\t\t\t// x: alpha
threshold\n\t\t\t\t// y: frame blending factor\n\t\t\t\t// z: alpha\n\t\t\t\t//
w: smoothness\n\t\t\t\tnointerpolation float4 builtInInterpolants : TEXCOORD1;\n\t\t\t\t#endif\n\t\t\t\t#if
USE_FLIPBOOK_MOTIONVECTORS\n\t\t\t\t// x: motion vector scale u\n\t\t\t\t//
y: motion vector scale v\n\t\t\t\tnointerpolation float2 builtInInterpolants2
: TEXCOORD3;\n\t\t\t\t#endif\n\t\t\t\t#if defined(WRITE_NORMAL_BUFFER) || SHADERGRAPH_NEEDS_NORMAL_DEPTHONLY\n\t\t\t\tfloat3
normal : TEXCOORD4;\n\t\t\t\t#if SHADERGRAPH_NEEDS_TANGENT_DEPTHONLY\n\t\t\t\tfloat4
tangent : TEXCOORD5;\n\t\t\t\t#endif\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t#if
VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t\tfloat4 cPosPrevious :
TEXCOORD6;\n\t\t\t\tfloat4 cPosNonJiterred : TEXCOORD7;\n\t\t\t\t#endif\n\t\t\t
\n\t\t\t\t\n\t\t\t\tUNITY_VERTEX_OUTPUT_STEREO\n\t\t\t};\n\t\t\t\n\t\t\t#define
VFX_VARYING_PS_INPUTS ps_input\n\t\t\t#define VFX_VARYING_POSCS pos\n\t\t\t#define
VFX_VARYING_ALPHA builtInInterpolants.z\n\t\t\t#define VFX_VARYING_ALPHATHRESHOLD
builtInInterpolants.x\n\t\t\t#define VFX_VARYING_FRAMEBLEND builtInInterpolants.y\n\t\t\t#define
VFX_VARYING_MOTIONVECTORSCALE builtInInterpolants2.xy\n\t\t\t#define VFX_VARYING_UV
uv\n\t\t\t\n\t\t\t#if VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t#define
VFX_VARYING_VELOCITY_CPOS cPosNonJiterred\n\t\t\t#define VFX_VARYING_VELOCITY_CPOS_PREVIOUS
cPosPrevious\n\t\t\t#endif\n\t\t\t\n\t\t\t#if defined(WRITE_NORMAL_BUFFER)
|| SHADERGRAPH_NEEDS_NORMAL_DEPTHONLY\n\t\t\t#define VFX_VARYING_NORMAL normal\n\t\t\t#endif\n\t\t\t#ifdef
WRITE_NORMAL_BUFFER\n\t\t\t#define VFX_VARYING_SMOOTHNESS builtInInterpolants.w\n\t\t\t#endif\n\t\t\t#if
SHADERGRAPH_NEEDS_TANGENT_DEPTHONLY\n\t\t\t#define VFX_VARYING_TANGENT tangent\n\t\t\t#endif\n\t\t\t\t\t\n\t\t\t\n\t\t\t\t\t\n\t\t\t#if
!(defined(VFX_VARYING_PS_INPUTS) && defined(VFX_VARYING_POSCS))\n\t\t\t#error
VFX_VARYING_PS_INPUTS, VFX_VARYING_POSCS and VFX_VARYING_UV must be defined.\n\t\t\t#endif\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXCommon.hlsl\"\n\t\t\t#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\t\t\t\n\n\t\t\tvoid
SetAttribute_3278B22F(inout float size, float Size) /*attribute:size Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t size = Size;\n\t\t\t}\n\t\t\tvoid
SetAttribute_6F3308BC(inout float3 axisY, float3 AxisY) /*attribute:axisY Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t axisY = AxisY;\n\t\t\t}\n\t\t\tvoid
SetAttribute_37D0764D(inout float3 axisX, float3 AxisX) /*attribute:axisX Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t axisX = AxisX;\n\t\t\t}\n\t\t\tvoid
SetAttribute_C90B516B(inout float3 axisZ, float3 AxisZ) /*attribute:axisZ Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t axisZ = AxisZ;\n\t\t\t}\n\t\t\tvoid
SetAttribute_48A7BEFF(inout float angleX, inout float angleY, inout float angleZ,
float3 Angle) /*attribute:angle Composition:Overwrite Source:Slot Random:Off
channels:XYZ */\n\t\t\t{\n\t\t\t angleX = Angle.x;\n\t\t\t angleY = Angle.y;\n\t\t\t
angleZ = Angle.z;\n\t\t\t}\n\t\t\tvoid SetAttribute_FDD06EC7(inout float3 color,
float3 Color) /*attribute:color Composition:Overwrite Source:Slot Random:Off
channels:XYZ */\n\t\t\t{\n\t\t\t color = Color;\n\t\t\t}\n\t\t\tvoid SetAttribute_ED2BDC15(inout
bool alive, bool Alive) /*attribute:alive Composition:Overwrite Source:Slot
Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t alive = Alive;\n\t\t\t}\n\t\t\tvoid
SetAttribute_65DEC940(inout float pivotX, inout float pivotY, inout float pivotZ,
float3 Pivot) /*attribute:pivot Composition:Overwrite Source:Slot Random:Off
channels:XYZ */\n\t\t\t{\n\t\t\t pivotX = Pivot.x;\n\t\t\t pivotY = Pivot.y;\n\t\t\t
pivotZ = Pivot.z;\n\t\t\t}\n\t\t\tvoid SetAttribute_39EE3455(inout float size,
float Size) /*attribute:size Composition:Multiply Source:Slot Random:Off channels:XYZ
*/\n\t\t\t{\n\t\t\t size *= Size;\n\t\t\t}\n\t\t\t\n\n\t\t\t\n\t\t\tstruct
vs_input\n\t\t\t{\n\t\t\t\tfloat3 pos : POSITION;\n\t\t\t\tfloat2 uv : TEXCOORD0;\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV1\n\t\t\t float4 uv1 : TEXCOORD1;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t float4 uv2 : TEXCOORD2;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t float4 uv3 : TEXCOORD3;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t float4 vertexColor : COLOR;\n\t\t\t
#endif\n\t\t\t\tfloat3 normal : NORMAL;\n\t\t\t\t#if defined(VFX_VARYING_TANGENT)
|| SHADERGRAPH_HAS_NORMAL\n\t\t\t\tfloat4 tangent : TANGENT;\n\t\t\t\t#endif\n\t\t\t\tVFX_DECLARE_INSTANCE_ID\n\t\t\t};\n\t\t\t\n\t\t\t#pragma
vertex vert\n\t\t\tVFX_VARYING_PS_INPUTS vert(vs_input i)\n\t\t\t{\n\t\t\t
VFX_VARYING_PS_INPUTS o = (VFX_VARYING_PS_INPUTS)0;\n\t\t\t\n\t\t\t\tUNITY_SETUP_INSTANCE_ID(i);\n\t\t\t\tUNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);\n\t\t\t\n\t\t\t\tuint
index = VFX_GET_INSTANCE_ID(i);\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tuint deadCount
= 0;\n\t\t\t\t\t\t#if USE_DEAD_LIST_COUNT\n\t\t\t\t\t\tdeadCount = deadListCount.Load(0);\n\t\t\t\t\t\t#endif\t\n\t\t\t\t\t\tif
(index >= asuint(nbMax) - deadCount)\n\t\t\t\t\t\t#if USE_GEOMETRY_SHADER\n\t\t\t\t\t\t\treturn;
// cull\n\t\t\t\t\t\t#else\n\t\t\t\t\t\t\treturn o; // cull\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\tAttributes
attributes = (Attributes)0;\n\t\t\t\t\t\tSourceAttributes sourceAttributes
= (SourceAttributes)0;\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if VFX_HAS_INDIRECT_DRAW\n\t\t\t\t\t\tindex
= indirectBuffer[index];\n\t\t\t\t\t\tattributes.uv = asfloat(attributeBuffer.Load2((index
* 0x4 + 0x0) << 2));\n\t\t\t\t\t\tattributes.position = asfloat(attributeBuffer.Load3((index
* 0x8 + 0xA900) << 2));\n\t\t\t\t\t\tattributes.alive = (attributeBuffer.Load((index
* 0x14 + 0x1FB03) << 2));\n\t\t\t\t\t\tattributes.shockwave = asfloat(attributeBuffer.Load((index
* 0x8 + 0xA903) << 2));\n\t\t\t\t\t\tattributes.crumble = (attributeBuffer.Load((index
* 0x8 + 0xA904) << 2));\n\t\t\t\t\t\tattributes.particleId = (attributeBuffer.Load((index
* 0x4 + 0x2) << 2));\n\t\t\t\t\t\tattributes.alpha = (float)1;\n\t\t\t\t\t\tattributes.axisX
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB00) << 2));\n\t\t\t\t\t\tattributes.axisY
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB04) << 2));\n\t\t\t\t\t\tattributes.axisZ
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB08) << 2));\n\t\t\t\t\t\tattributes.angleX
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A00) << 2));\n\t\t\t\t\t\tattributes.angleY
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A01) << 2));\n\t\t\t\t\t\tattributes.angleZ
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A02) << 2));\n\t\t\t\t\t\tattributes.pivotX
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB07) << 2));\n\t\t\t\t\t\tattributes.pivotY
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB0B) << 2));\n\t\t\t\t\t\tattributes.pivotZ
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB0F) << 2));\n\t\t\t\t\t\tattributes.size
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB10) << 2));\n\t\t\t\t\t\tattributes.scaleX
= (float)1;\n\t\t\t\t\t\tattributes.scaleY = (float)1;\n\t\t\t\t\t\tattributes.scaleZ
= (float)1;\n\t\t\t\t\t\tattributes.color = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB0C) << 2));\n\t\t\t\t\t\tattributes.Male = (float)0;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#else\n\t\t\t\t\t\tattributes.alive
= (attributeBuffer.Load((index * 0x14 + 0x1FB03) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
!HAS_STRIPS\n\t\t\t\t\t\tif (!attributes.alive)\n\t\t\t\t\t\t\treturn o;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\tattributes.uv
= asfloat(attributeBuffer.Load2((index * 0x4 + 0x0) << 2));\n\t\t\t\t\t\tattributes.position
= asfloat(attributeBuffer.Load3((index * 0x8 + 0xA900) << 2));\n\t\t\t\t\t\tattributes.shockwave
= asfloat(attributeBuffer.Load((index * 0x8 + 0xA903) << 2));\n\t\t\t\t\t\tattributes.crumble
= (attributeBuffer.Load((index * 0x8 + 0xA904) << 2));\n\t\t\t\t\t\tattributes.particleId
= (attributeBuffer.Load((index * 0x4 + 0x2) << 2));\n\t\t\t\t\t\tattributes.alpha
= (float)1;\n\t\t\t\t\t\tattributes.axisX = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB00) << 2));\n\t\t\t\t\t\tattributes.axisY = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB04) << 2));\n\t\t\t\t\t\tattributes.axisZ = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB08) << 2));\n\t\t\t\t\t\tattributes.angleX = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A00) << 2));\n\t\t\t\t\t\tattributes.angleY = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A01) << 2));\n\t\t\t\t\t\tattributes.angleZ = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A02) << 2));\n\t\t\t\t\t\tattributes.pivotX = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB07) << 2));\n\t\t\t\t\t\tattributes.pivotY = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB0B) << 2));\n\t\t\t\t\t\tattributes.pivotZ = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB0F) << 2));\n\t\t\t\t\t\tattributes.size = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB10) << 2));\n\t\t\t\t\t\tattributes.scaleX = (float)1;\n\t\t\t\t\t\tattributes.scaleY
= (float)1;\n\t\t\t\t\t\tattributes.scaleZ = (float)1;\n\t\t\t\t\t\tattributes.color
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB0C) << 2));\n\t\t\t\t\t\tattributes.Male
= (float)0;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t//
Initialize built-in needed attributes\n\t\t\t\t\t\t#if HAS_STRIPS\n\t\t\t\t\t\tInitStripAttributes(index,
attributes, stripData);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t{\n\t\t\t\t
float4 tmp_eb = SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t\t
float tmp_ec = tmp_eb[1];\n\t\t\t\t float tmp_ed = tmp_ec + uniform_c;\n\t\t\t\t
float tmp_ee = tmp_ed * uniform_c;\n\t\t\t\t float tmp_ef = SampleCurve(uniform_a,tmp_ee);\n\t\t\t\t
float tmp_eh = tmp_ef * (float)0.369999975;\n\t\t\t\t float tmp_ei = (float)0.409999996
+ tmp_eh;\n\t\t\t\t float tmp_el = (float)1 - (float)0.349999994;\n\t\t\t\t
float tmp_em = tmp_ec * tmp_el;\n\t\t\t\t float tmp_en = (float)0.349999994
+ tmp_em;\n\t\t\t\t float tmp_eo = tmp_eb[2];\n\t\t\t\t float tmp_ep
= SampleCurve(uniform_e,tmp_ee);\n\t\t\t\t float tmp_eq = tmp_ep * uniform_f;\n\t\t\t\t
float tmp_er = uniform_d + tmp_eq;\n\t\t\t\t float tmp_es = tmp_er - tmp_en;\n\t\t\t\t
float tmp_et = tmp_eo * tmp_es;\n\t\t\t\t float tmp_eu = tmp_en + tmp_et;\n\t\t\t\t
float tmp_ev = tmp_eb[0];\n\t\t\t\t float tmp_ew = SampleCurve(uniform_h,tmp_ee);\n\t\t\t\t
float tmp_ex = tmp_ew * uniform_i;\n\t\t\t\t float tmp_ey = uniform_g +
tmp_ex;\n\t\t\t\t float tmp_ez = tmp_ey - tmp_eu;\n\t\t\t\t float tmp_fa
= tmp_ev * tmp_ez;\n\t\t\t\t float tmp_fb = tmp_eu + tmp_fa;\n\t\t\t\t
float tmp_fc = tmp_ei * tmp_fb;\n\t\t\t\t SetAttribute_3278B22F( /*inout
*/attributes.size, tmp_fc);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float4 tmp_ea
= SampleTexture(VFX_SAMPLER(texture_j),attributes.uv,(float)0);\n\t\t\t\t
float tmp_eb = tmp_ea[0];\n\t\t\t\t float tmp_ec = tmp_ea[1];\n\t\t\t\t
float tmp_ed = tmp_ea[2];\n\t\t\t\t float3 tmp_ee = float3(tmp_eb, tmp_ec,
tmp_ed);\n\t\t\t\t SetAttribute_6F3308BC( /*inout */attributes.axisY, tmp_ee);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float4 tmp_ea = SampleTexture(VFX_SAMPLER(texture_k),attributes.uv,(float)0);\n\t\t\t\t
float tmp_eb = tmp_ea[0];\n\t\t\t\t float tmp_ec = tmp_ea[1];\n\t\t\t\t
float tmp_ed = tmp_ea[2];\n\t\t\t\t float3 tmp_ee = float3(tmp_eb, tmp_ec,
tmp_ed);\n\t\t\t\t SetAttribute_37D0764D( /*inout */attributes.axisX, tmp_ee);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float4 tmp_ea = SampleTexture(VFX_SAMPLER(texture_j),attributes.uv,(float)0);\n\t\t\t\t
float tmp_eb = tmp_ea[1];\n\t\t\t\t float4 tmp_ec = SampleTexture(VFX_SAMPLER(texture_k),attributes.uv,(float)0);\n\t\t\t\t
float tmp_ed = tmp_ec[2];\n\t\t\t\t float tmp_ee = tmp_eb * tmp_ed;\n\t\t\t\t
float tmp_ef = tmp_ea[2];\n\t\t\t\t float tmp_eg = tmp_ec[1];\n\t\t\t\t
float tmp_eh = tmp_ef * tmp_eg;\n\t\t\t\t float tmp_ei = tmp_ee - tmp_eh;\n\t\t\t\t
float tmp_ej = tmp_ec[0];\n\t\t\t\t float tmp_ek = tmp_ef * tmp_ej;\n\t\t\t\t
float tmp_el = tmp_ea[0];\n\t\t\t\t float tmp_em = tmp_el * tmp_ed;\n\t\t\t\t
float tmp_en = tmp_ek - tmp_em;\n\t\t\t\t float tmp_eo = tmp_el * tmp_eg;\n\t\t\t\t
float tmp_ep = tmp_eb * tmp_ej;\n\t\t\t\t float tmp_eq = tmp_eo - tmp_ep;\n\t\t\t\t
float3 tmp_er = float3(tmp_ei, tmp_en, tmp_eq);\n\t\t\t\t float tmp_es =
tmp_ec[3];\n\t\t\t\t float3 tmp_et = float3(tmp_es, tmp_es, tmp_es);\n\t\t\t\t
float3 tmp_eu = tmp_er * tmp_et;\n\t\t\t\t SetAttribute_C90B516B( /*inout
*/attributes.axisZ, tmp_eu);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float4 tmp_ea
= SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t\t
float tmp_eb = tmp_ea[1];\n\t\t\t\t float tmp_ec = tmp_eb + uniform_c;\n\t\t\t\t
float tmp_ed = tmp_ec * uniform_c;\n\t\t\t\t float tmp_ee = SampleCurve(uniform_m,tmp_ed);\n\t\t\t\t
float tmp_ef = tmp_ee * uniform_n;\n\t\t\t\t float tmp_eg = uniform_l +
tmp_ef;\n\t\t\t\t float tmp_eh = tmp_ea[2];\n\t\t\t\t float tmp_ej =
SampleCurve(uniform_o,tmp_ed);\n\t\t\t\t float tmp_el = tmp_ej * (float)120.599998;\n\t\t\t\t
float tmp_em = (float)-21 + tmp_el;\n\t\t\t\t float tmp_en = tmp_em - tmp_eg;\n\t\t\t\t
float tmp_eo = tmp_eh * tmp_en;\n\t\t\t\t float tmp_ep = tmp_eg + tmp_eo;\n\t\t\t\t
float tmp_eq = tmp_ea[0];\n\t\t\t\t float tmp_er = SampleCurve(uniform_q,tmp_ed);\n\t\t\t\t
float tmp_es = tmp_er * uniform_r;\n\t\t\t\t float tmp_et = uniform_p +
tmp_es;\n\t\t\t\t float tmp_eu = tmp_et - tmp_ep;\n\t\t\t\t float tmp_ev
= tmp_eq * tmp_eu;\n\t\t\t\t float tmp_ew = tmp_ep + tmp_ev;\n\t\t\t\t
float tmp_ex = attributes.uv[1];\n\t\t\t\t bool tmp_ez = tmp_ex < (float)0.5;\n\t\t\t\t
float tmp_fa = SampleCurve(uniform_t,tmp_ed);\n\t\t\t\t float tmp_fb = tmp_fa
* uniform_u;\n\t\t\t\t float tmp_fc = uniform_s + tmp_fb;\n\t\t\t\t float
tmp_fe = SampleCurve(uniform_v,tmp_ed);\n\t\t\t\t float tmp_fg = tmp_fe
* (float)-36.1521301;\n\t\t\t\t float tmp_fh = (float)171.300003 + tmp_fg;\n\t\t\t\t
float tmp_fi = tmp_fh - tmp_fc;\n\t\t\t\t float tmp_fj = tmp_eh * tmp_fi;\n\t\t\t\t
float tmp_fk = tmp_fc + tmp_fj;\n\t\t\t\t float tmp_fl = SampleCurve(uniform_x,tmp_ed);\n\t\t\t\t
float tmp_fm = tmp_fl * uniform_y;\n\t\t\t\t float tmp_fn = uniform_w +
tmp_fm;\n\t\t\t\t float tmp_fo = tmp_fn - tmp_fk;\n\t\t\t\t float tmp_fp
= tmp_eq * tmp_fo;\n\t\t\t\t float tmp_fq = tmp_fk + tmp_fp;\n\t\t\t\t
float tmp_fs = tmp_fq + (float)180;\n\t\t\t\t float tmp_fu = (float)-1 *
tmp_fq;\n\t\t\t\t float tmp_fv = tmp_ez ? tmp_fs : tmp_fu;\n\t\t\t\t
float tmp_fw = SampleCurve(uniform_ba,tmp_ed);\n\t\t\t\t float tmp_fx =
tmp_fw * uniform_bb;\n\t\t\t\t float tmp_fy = uniform_z + tmp_fx;\n\t\t\t\t
float tmp_ga = SampleCurve(uniform_bc,tmp_ed);\n\t\t\t\t float tmp_gc =
tmp_ga * (float)-94.0800018;\n\t\t\t\t float tmp_gd = (float)28.1800003
+ tmp_gc;\n\t\t\t\t float tmp_ge = tmp_gd - tmp_fy;\n\t\t\t\t float tmp_gf
= tmp_eh * tmp_ge;\n\t\t\t\t float tmp_gg = tmp_fy + tmp_gf;\n\t\t\t\t
float tmp_gh = SampleCurve(uniform_be,tmp_ed);\n\t\t\t\t float tmp_gi =
tmp_gh * uniform_bf;\n\t\t\t\t float tmp_gj = uniform_bd + tmp_gi;\n\t\t\t\t
float tmp_gk = tmp_gj - tmp_gg;\n\t\t\t\t float tmp_gl = tmp_eq * tmp_gk;\n\t\t\t\t
float tmp_gm = tmp_gg + tmp_gl;\n\t\t\t\t float tmp_gn = (float)-1 * tmp_gm;\n\t\t\t\t
float tmp_go = tmp_ez ? tmp_gm : tmp_gn;\n\t\t\t\t float3 tmp_gp = float3(tmp_ew,
tmp_fv, tmp_go);\n\t\t\t\t SetAttribute_48A7BEFF( /*inout */attributes.angleX,
/*inout */attributes.angleY, /*inout */attributes.angleZ, tmp_gp);\n\t\t\t\t}\n\t\t\t\tSetAttribute_FDD06EC7(
/*inout */attributes.color, Color_f);\n\t\t\t\t{\n\t\t\t\t uint tmp_ea =
attributes.particleId ^ asuint(uniform_bo);\n\t\t\t\t float tmp_eb = FixedRand(tmp_ea);\n\t\t\t\t
float tmp_ec = tmp_eb * uniform_bp;\n\t\t\t\t float tmp_ed = uniform_bn
+ tmp_ec;\n\t\t\t\t float tmp_ee = attributes.uv[0];\n\t\t\t\t float
tmp_ef = uniform_bq + tmp_ee;\n\t\t\t\t float tmp_eg = attributes.uv[1];\n\t\t\t\t
float tmp_eh = uniform_br + tmp_eg;\n\t\t\t\t float2 tmp_ei = float2(tmp_ef,
tmp_eh);\n\t\t\t\t float3 tmp_ek = GeneratePerlinNoise(tmp_ei, uniform_bs.x,
(int)2, uniform_bs.y, uniform_bs.z);\n\t\t\t\t float tmp_el = tmp_ek[0];\n\t\t\t\t
float tmp_en = tmp_el - (float)-1;\n\t\t\t\t float tmp_ep = tmp_en / (float)2;\n\t\t\t\t
float tmp_eq = max(tmp_ep, uniform_bt);\n\t\t\t\t float tmp_er = min(tmp_eq,
uniform_bu);\n\t\t\t\t float tmp_es = tmp_er - uniform_bt;\n\t\t\t\t
float tmp_et = tmp_es / uniform_bv;\n\t\t\t\t float tmp_eu = tmp_eb * uniform_bx;\n\t\t\t\t
float tmp_ev = uniform_bw + tmp_eu;\n\t\t\t\t float tmp_ew = tmp_ev - tmp_ed;\n\t\t\t\t
float tmp_ex = tmp_et * tmp_ew;\n\t\t\t\t float tmp_ey = tmp_ed + tmp_ex;\n\t\t\t\t
float tmp_fa = attributes.crumble ? (float)1 : (float)0;\n\t\t\t\t float
tmp_fb = (bool)asuint(uniform_bz) ? tmp_fa : (float)0;\n\t\t\t\t float tmp_fc
= (bool)asuint(uniform_by) ? attributes.shockwave : tmp_fb;\n\t\t\t\t float
tmp_fd = (bool)asuint(uniform_bm) ? tmp_ey : tmp_fc;\n\t\t\t\t float tmp_fe
= (bool)asuint(uniform_bl) ? (float)0 : tmp_fd;\n\t\t\t\t float tmp_ff =
(bool)asuint(uniform_bj) ? uniform_bk : tmp_fe;\n\t\t\t\t float tmp_fg =
(bool)asuint(uniform_bi) ? attributes.Male : tmp_ff;\n\t\t\t\t float tmp_fh
= (bool)asuint(uniform_bg) ? (float)0 : tmp_fg;\n\t\t\t\t float4 tmp_fi
= float4(tmp_fh, tmp_fh, tmp_fh, tmp_fh);\n\t\t\t\t float4 tmp_fj = tmp_fi
* uniform_ca;\n\t\t\t\t float4 tmp_fk = uniform_bh + tmp_fj;\n\t\t\t\t
float tmp_fl = tmp_fk[0];\n\t\t\t\t float tmp_fm = tmp_fk[1];\n\t\t\t\t
float tmp_fn = tmp_fk[2];\n\t\t\t\t float3 tmp_fo = float3(tmp_fl, tmp_fm,
tmp_fn);\n\t\t\t\t float3 tmp_fp = (bool)asuint(uniform_bg) ? attributes.color
: tmp_fo;\n\t\t\t\t SetAttribute_FDD06EC7( /*inout */attributes.color, tmp_fp);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float tmp_ea = attributes.size * (float)30;\n\t\t\t\t SetAttribute_3278B22F(
/*inout */attributes.size, tmp_ea);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float3
tmp_dz = float3(attributes.angleX, attributes.angleY, attributes.angleZ);\n\t\t\t\t
float4 tmp_ec = SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t\t
float tmp_ed = tmp_ec[3];\n\t\t\t\t float tmp_ef = tmp_ed * (float)76.6500015;\n\t\t\t\t
float tmp_eg = (float)-100 + tmp_ef;\n\t\t\t\t float tmp_eh = uniform_cb
* tmp_ed;\n\t\t\t\t float tmp_ek = tmp_ed * (float)-1;\n\t\t\t\t float
tmp_el = (float)1 + tmp_ek;\n\t\t\t\t float tmp_em = uniform_cc * tmp_el;\n\t\t\t\t
float tmp_en = tmp_eh + tmp_em;\n\t\t\t\t float tmp_eo = tmp_eg + tmp_en;\n\t\t\t\t
float3 tmp_ep = float3(tmp_eo, (float)0, (float)0);\n\t\t\t\t float3 tmp_eq
= tmp_dz + tmp_ep;\n\t\t\t\t float3 tmp_er = tmp_dz - tmp_eq;\n\t\t\t\t
float3 tmp_es = uniform_cd * tmp_er;\n\t\t\t\t float3 tmp_et = tmp_eq +
tmp_es;\n\t\t\t\t SetAttribute_48A7BEFF( /*inout */attributes.angleX, /*inout
*/attributes.angleY, /*inout */attributes.angleZ, tmp_et);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float4 tmp_ea = SampleTexture(VFX_SAMPLER(texture_ce),attributes.uv,(float)0);\n\t\t\t\t
float tmp_eb = tmp_ea[3];\n\t\t\t\t bool tmp_ec = tmp_eb > uniform_cf;\n\t\t\t\t
bool tmp_ed = !tmp_ec;\n\t\t\t\t SetAttribute_ED2BDC15( /*inout */attributes.alive,
tmp_ed);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float3 tmp_dz = float3(attributes.pivotX,
attributes.pivotY, attributes.pivotZ);\n\t\t\t\t float3 tmp_ea = float3(attributes.shockwave,
attributes.shockwave, attributes.shockwave);\n\t\t\t\t float3 tmp_eb = tmp_dz
- tmp_dz;\n\t\t\t\t float3 tmp_ec = tmp_ea * tmp_eb;\n\t\t\t\t float3
tmp_ed = tmp_dz + tmp_ec;\n\t\t\t\t SetAttribute_65DEC940( /*inout */attributes.pivotX,
/*inout */attributes.pivotY, /*inout */attributes.pivotZ, tmp_ed);\n\t\t\t\t}\n\t\t\t\tSetAttribute_39EE3455(
/*inout */attributes.size, Size_l);\n\t\t\t\t{\n\t\t\t\t float4 tmp_eb =
SampleTexture(VFX_SAMPLER(texture_ce),attributes.uv,(float)0);\n\t\t\t\t
float tmp_ec = tmp_eb[1];\n\t\t\t\t float tmp_ee = tmp_ec * (float)0.75;\n\t\t\t\t
float tmp_ef = (float)1 + tmp_ee;\n\t\t\t\t float tmp_eg = tmp_eb[2];\n\t\t\t\t
float tmp_ei = tmp_eg * (float)4.42000008;\n\t\t\t\t float tmp_ej = (float)1
+ tmp_ei;\n\t\t\t\t float tmp_ek = tmp_ef * tmp_ej;\n\t\t\t\t float tmp_el
= tmp_eb[3];\n\t\t\t\t float tmp_en = tmp_el * (float)-0.149999976;\n\t\t\t\t
float tmp_eo = (float)1 + tmp_en;\n\t\t\t\t float tmp_ep = tmp_ek * tmp_eo;\n\t\t\t\t
float tmp_eq = attributes.size * tmp_ep;\n\t\t\t\t float4 tmp_er = SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t\t
float tmp_es = tmp_er[3];\n\t\t\t\t float tmp_et = tmp_es * uniform_ch;\n\t\t\t\t
float tmp_eu = uniform_cg + tmp_et;\n\t\t\t\t float tmp_ev = tmp_eq * tmp_eu;\n\t\t\t\t
float tmp_ey = tmp_ec * (float)1.92000008;\n\t\t\t\t float tmp_ez = (float)2.07999992
+ tmp_ey;\n\t\t\t\t float tmp_fc = tmp_eg * (float)4.01000023;\n\t\t\t\t
float tmp_fd = (float)-2.00999999 + tmp_fc;\n\t\t\t\t float tmp_fe = tmp_ez
* tmp_fd;\n\t\t\t\t float tmp_fg = tmp_el * (float)-0.560000002;\n\t\t\t\t
float tmp_fh = (float)1 + tmp_fg;\n\t\t\t\t float tmp_fi = tmp_fe * tmp_fh;\n\t\t\t\t
float tmp_fj = attributes.size * tmp_fi;\n\t\t\t\t float tmp_fk = tmp_es
* uniform_ck;\n\t\t\t\t float tmp_fl = uniform_cj + tmp_fk;\n\t\t\t\t
float tmp_fm = tmp_fj * tmp_fl;\n\t\t\t\t float tmp_fo = tmp_fm * (float)0.159999996;\n\t\t\t\t
float tmp_fp = tmp_fo - tmp_ev;\n\t\t\t\t float tmp_fq = uniform_ci * tmp_fp;\n\t\t\t\t
float tmp_fr = tmp_ev + tmp_fq;\n\t\t\t\t SetAttribute_3278B22F( /*inout
*/attributes.size, tmp_fr);\n\t\t\t\t}\n\t\t\t\tSetAttribute_39EE3455( /*inout
*/attributes.size, Size_n);\n\t\t\t\t\n\n\t\t\t\t\t\t\n\t\t\t\tif (!attributes.alive)\n\t\t\t\t\treturn
o;\n\t\t\t\t\n\t\t\t\to.VFX_VARYING_UV.xy = i.uv;\n\t\t\t \n\t\t\t #if
VFX_SHADERGRAPH_HAS_UV1\n\t\t\t o.uv1 = i.uv1;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t o.uv2 = i.uv2;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t o.uv3 = i.uv3;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t o.vertexColor = i.vertexColor;\n\t\t\t
#endif\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat3 size3 = float3(attributes.size,attributes.size,attributes.size);\n\t\t\t\t\t\t#if
VFX_USE_SCALEX_CURRENT\n\t\t\t\t\t\tsize3.x *= attributes.scaleX;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
VFX_USE_SCALEY_CURRENT\n\t\t\t\t\t\tsize3.y *= attributes.scaleY;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
VFX_USE_SCALEZ_CURRENT\n\t\t\t\t\t\tsize3.z *= attributes.scaleZ;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\tfloat3
inputVertexPosition = i.pos;\n\t\t\t\tfloat4x4 elementToVFX = GetElementToVFXMatrix(\n\t\t\t\t\tattributes.axisX,\n\t\t\t\t\tattributes.axisY,\n\t\t\t\t\tattributes.axisZ,\n\t\t\t\t\tfloat3(attributes.angleX,attributes.angleY,attributes.angleZ),\n\t\t\t\t\tfloat3(attributes.pivotX,attributes.pivotY,attributes.pivotZ),\n\t\t\t\t\tsize3,\n\t\t\t\t\tattributes.position);\n\t\t\t\t\t\n\t\t\t\tfloat3
vPos = mul(elementToVFX,float4(inputVertexPosition,1.0f)).xyz;\n\t\t\t\tfloat4
csPos = TransformPositionVFXToClip(vPos);\n\t\t\t\to.VFX_VARYING_POSCS = csPos;\n\t\t\t\t\n\t\t\t\tfloat3
normalWS = normalize(TransformDirectionVFXToWorld(mul((float3x3)elementToVFX,
i.normal)));\n\t\t\t\t#ifdef VFX_VARYING_NORMAL // TODO Should use inverse
transpose\n\t\t\t\to.VFX_VARYING_NORMAL = normalWS;\n\t\t\t\t#endif\n\t\t\t\t#ifdef
VFX_VARYING_TANGENT\n\t\t\t\to.VFX_VARYING_TANGENT = float4(normalize(TransformDirectionVFXToWorld(mul((float3x3)elementToVFX,i.tangent.xyz))),i.tangent.w);\n\t\t\t\t#endif\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
defined(VFX_VARYING_VELOCITY_CPOS) && defined(VFX_VARYING_VELOCITY_CPOS_PREVIOUS)\n\t\t\t\t\t\tfloat4x4
previousElementToVFX = (float4x4)0;\n\t\t\t\t\t\tpreviousElementToVFX[3] =
float4(0,0,0,1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\tfor (int
itIndexMatrixRow = 0; itIndexMatrixRow < 3; ++itIndexMatrixRow)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\t\tfor
(int itIndexMatrixCol = 0; itIndexMatrixCol < 4; ++itIndexMatrixCol)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tuint
itIndexMatrix = itIndexMatrixCol * 4 + itIndexMatrixRow;\n\t\t\t\t\t\t\t\tuint
read = elementToVFXBufferPrevious.Load((index * 16 + itIndexMatrix) << 2);\n\t\t\t\t\t\t\t\tpreviousElementToVFX[itIndexMatrixRow][itIndexMatrixCol]
= asfloat(read);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tuint
previousFrameIndex = elementToVFXBufferPrevious.Load((index * 16 + 15) << 2);\n\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
= o.VFX_VARYING_VELOCITY_CPOS_PREVIOUS = float4(0.0f, 0.0f, 0.0f, 1.0f);\n\t\t\t\t\t\tif
(asuint(currentFrameIndex) - previousFrameIndex == 1u)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tfloat3
oldvPos = mul(previousElementToVFX,float4(inputVertexPosition, 1.0f)).xyz;\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS_PREVIOUS
= TransformPositionVFXToPreviousClip(oldvPos);\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
= TransformPositionVFXToNonJitteredClip(vPos);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
VFX_USE_COLOR_CURRENT && defined(VFX_VARYING_COLOR)\n\t\t\t\t\t\to.VFX_VARYING_COLOR
= attributes.color;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if VFX_USE_ALPHA_CURRENT
&& defined(VFX_VARYING_ALPHA) \n\t\t\t\t\t\to.VFX_VARYING_ALPHA = attributes.alpha;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#ifdef
VFX_VARYING_EXPOSUREWEIGHT\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_EXPOSUREWEIGHT
= exposureWeight;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_SOFT_PARTICLE
&& defined(VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE
= invSoftParticlesFadeDistance;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
(USE_ALPHA_TEST || WRITE_MOTION_VECTOR_IN_FORWARD) && (!VFX_SHADERGRAPH ||
!HAS_SHADERGRAPH_PARAM_ALPHATHRESHOLD) && defined(VFX_VARYING_ALPHATHRESHOLD)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_ALPHATHRESHOLD
= alphaThreshold;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_UV_SCALE_BIAS\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
defined (VFX_VARYING_UV)\n\t\t\t\t\t\to.VFX_VARYING_UV.xy = o.VFX_VARYING_UV.xy
* uvScale + uvBias;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
defined(VFX_VARYING_POSWS)\n\t\t\t\t\t\to.VFX_VARYING_POSWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
USE_FLIPBOOK && defined(VFX_VARYING_UV)\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\tVFXUVData
uvData = GetUVData(flipBookSize, invFlipBookSize, o.VFX_VARYING_UV.xy, attributes.texIndex);\n\t\t\t\t\t\to.VFX_VARYING_UV.xy
= uvData.uvs.xy;\n\t\t\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION && defined(VFX_VARYING_UV)
&& defined (VFX_VARYING_FRAMEBLEND)\n\t\t\t\t\t\to.VFX_VARYING_UV.zw = uvData.uvs.zw;\n\t\t\t\t\t\to.VFX_VARYING_FRAMEBLEND
= uvData.blend;\n\t\t\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS && defined(VFX_VARYING_MOTIONVECTORSCALE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_MOTIONVECTORSCALE
= motionVectorScale * invFlipBookSize;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\n\t\t\t
\n\t\t\t \n\t\t\t\t\n\t\t\t\treturn o;\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommonOutput.hlsl\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t#if
VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t#define SHADERPASS SHADERPASS_MOTION_VECTORS\n\t\t\t#else\n\t\t\t#define
SHADERPASS SHADERPASS_DEPTH_ONLY\n\t\t\t#endif\n\t\t\t#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXLit.hlsl\"\n\t\t\t\n\t\t\t#ifndef
VFX_SHADERGRAPH\n\t\t\t\n\t\t\tvoid VFXGetHDRPLitData(out SurfaceData surfaceData,
out BuiltinData builtinData, out BSDFData bsdfData, out PreLightData preLightData,
VFX_VARYING_PS_INPUTS i, float3 normalWS, const VFXUVData uvData, uint2 tileIndex)\n\t\t\t{\t\n\t\t\t\t#if
HDRP_MATERIAL_TYPE_TRANSLUCENT\n\t\t\t\t // Loads diffusion profile\n\t\t\t\t#else\n\t\t\t\tconst
uint diffusionProfileHash = 0;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\tfloat3 posRWS
= VFXGetPositionRWS(i);\n\t\t\t\tfloat4 posSS = i.VFX_VARYING_POSCS;\n\t\t\t\tPositionInputs
posInput = GetPositionInput(posSS.xy, _ScreenSize.zw, posSS.z, posSS.w, posRWS,
tileIndex);\n\t\t\t\t\n\t\t\t\tfloat alpha;\n\t\t\t\tsurfaceData = VFXGetSurfaceData(i,normalWS,uvData,diffusionProfileHash,alpha);\t\n\t\t\t\tbsdfData
= ConvertSurfaceDataToBSDFData(posSS.xy, surfaceData);\n\t\t\t\n\t\t\t\tpreLightData
= GetPreLightData(GetWorldSpaceNormalizeViewDir(posRWS),posInput,bsdfData);\n\t\t\t\t\n\t\t\t\tpreLightData.diffuseFGD
= 1.0f;\n\t\t\t //TODO: investigate why this is needed\n\t\t\t preLightData.coatPartLambdaV
= 0;\n\t\t\t preLightData.coatIblR = 0;\n\t\t\t preLightData.coatIblF
= 0;\n\t\t\t \n\t\t\t\tbuiltinData = VFXGetBuiltinData(i,posInput,surfaceData,uvData,alpha);\n\t\t\t}\n\t\t\t\n\t\t\tvoid
VFXGetHDRPLitData(out SurfaceData surfaceData, out BuiltinData builtinData,
VFX_VARYING_PS_INPUTS i, float3 normalWS, const VFXUVData uvData)\n\t\t\t{\n\t\t\t\tBSDFData
bsdfData = (BSDFData)0;\n\t\t\t\tPreLightData preLightData = (PreLightData)0;\n\t\t\t\tpreLightData.diffuseFGD
= 1.0f;\n\t\t\t\tVFXGetHDRPLitData(surfaceData,builtinData,bsdfData,preLightData,i,normalWS,uvData,uint2(0,0));\n\t\t\t}\n\t\t\t\n\t\t\t#endif\n\t\t\t\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXLitPixelOutput.hlsl\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t#if
VFX_PASSDEPTH == VFX_PASSDEPTH_SELECTION\n\t\t\tint _ObjectId;\n\t\t\tint _PassValue;\n\t\t\t#endif\n\t\t\t\n\t\t\t#pragma
fragment frag\n\t\t\tvoid frag(ps_input i\n\t\t\t#if USE_DOUBLE_SIDED\n\t\t\t\t,
bool frontFace : SV_IsFrontFace\n\t\t\t#endif\n\t\t\t\n\t\t\t#if VFX_PASSDEPTH
== VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t\t, out float4 outMotionVector : SV_Target0\n\t\t\t\t#ifdef
WRITE_NORMAL_BUFFER\n\t\t\t\t\t, out float4 outNormalBuffer : SV_Target1\n\t\t\t\t#endif\n\t\t\t#else\n\t\t\t\t#ifdef
WRITE_NORMAL_BUFFER\n\t\t\t\t\t, out float4 outNormalBuffer : SV_Target0\n\t\t\t\t#elif
VFX_PASSDEPTH == VFX_PASSDEPTH_SELECTION\n\t\t\t\t\t, out float4 outColor :
SV_Target0\n\t\t\t\t#endif\n\t\t\t#endif\n\t\t\t\t)\n\t\t\t{\n\t\t\t\tUNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(i);\n\t\t\t\tVFXTransformPSInputs(i);\n\t\t\t\t\n\t\t\t\t\t\t\t#ifdef
VFX_VARYING_NORMAL\n\t\t\t\t\t\t\t#if USE_DOUBLE_SIDED\n\t\t\t\t\t\t\tconst
float faceMul = frontFace ? 1.0f : -1.0f;\n\t\t\t\t\t\t\t#else\n\t\t\t\t\t\t\tconst
float faceMul = 1.0f;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tfloat3
normalWS = normalize(i.VFX_VARYING_NORMAL * faceMul);\n\t\t\t\t\t\t\tconst
VFXUVData uvData = GetUVData(i);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#ifdef VFX_VARYING_TANGENT\n\t\t\t\t\t\t\tfloat3
tangentWS = normalize(i.VFX_VARYING_TANGENT.xyz);\n\t\t\t\t\t\t\tfloat3 bitangentWS
= cross(normalWS,tangentWS) * (i.VFX_VARYING_TANGENT.w * faceMul);\n\t\t\t\t\t\t\tfloat3x3
tbn = float3x3(tangentWS,bitangentWS,normalWS);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#if
USE_NORMAL_MAP\n\t\t\t\t\t\t\tfloat3 n = SampleNormalMap(VFX_SAMPLER(normalMap),uvData);\n\t\t\t\t\t\t\tfloat
normalScale = 1.0f;\n\t\t\t\t\t\t\t#ifdef VFX_VARYING_NORMALSCALE\n\t\t\t\t\t\t\tnormalScale
= i.VFX_VARYING_NORMALSCALE;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\tnormalWS
= normalize(lerp(normalWS,mul(n,tbn),normalScale));\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t#ifdef
VFX_SHADERGRAPH\n\t\t\t \n\t\t\t \n\t\t\t\t\n\t\t\t float
alpha = OUTSG.;\n\t\t\t #else\n\t\t\t\tfloat alpha = VFXGetFragmentColor(i).a;\n\t\t\t\t#if
HDRP_USE_BASE_COLOR_MAP_ALPHA\n\t\t\t\t\talpha *= VFXGetTextureColor(VFX_SAMPLER(baseColorMap),i).a;\n\t\t\t\t#endif\n\t\t\t
#endif\n\t\t\t\tVFXClipFragmentColor(alpha,i);\n\t\t\t\t\n\t\t\t\t#ifdef WRITE_NORMAL_BUFFER\n\t\t\t
#ifndef VFX_SHADERGRAPH\n\t\t\t VFXComputePixelOutputToNormalBuffer(i,normalWS,uvData,outNormalBuffer);\n\t\t\t
#else\n\t\t\t #if HAS_SHADERGRAPH_PARAM_NORMAL\n\t\t\t
float3 n = OUTSG.Normal_8;\n\t\t\t normalWS = mul(n,tbn);\n\t\t\t
#endif\n\t\t\t SurfaceData surface = (SurfaceData)0;\n\t\t\t
\n\t\t\t surface.normalWS = normalWS;\n\t\t\t \n\t\t\t
EncodeIntoNormalBuffer(ConvertSurfaceDataToNormalData(surface), i.VFX_VARYING_POSCS.xy,
outNormalBuffer);\n\t\t\t #endif\n\t\t\t\t#endif\n\t\t\t\n\t\t\t\t#if
VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t\t\t\n\t\t\t\t\t\t\tfloat2
velocity = (i.VFX_VARYING_VELOCITY_CPOS.xy/i.VFX_VARYING_VELOCITY_CPOS.w) -
(i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.xy/i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.w);\n\t\t\t\t\t\t\t#if
UNITY_UV_STARTS_AT_TOP\n\t\t\t\t\t\t\t\tvelocity.y = -velocity.y;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\tfloat4
encodedMotionVector = 0.0f;\n\t\t\t\t\t\t\tVFXEncodeMotionVector(velocity *
0.5f, encodedMotionVector);\n\t\t\t\t\t\t\t\n\t\t\t\t\toutMotionVector = encodedMotionVector;\n\t\t\t\t#elif
VFX_PASSDEPTH == VFX_PASSDEPTH_SELECTION\n\t\t\t\t\t// We use depth prepass
for scene selection in the editor, this code allow to output the outline correctly\n\t\t\t\t\toutColor
= float4(_ObjectId, _PassValue, 1.0, 1.0);\n\t\t\t\t#elif VFX_PASSDEPTH ==
VFX_PASSDEPTH_ACTUAL\n\t\t\t\t\t//void\n\t\t\t\t#else\n\t\t\t\t\t#error VFX_PASSDEPTH
undefined\n\t\t\t\t#endif\n\t\t\t}\n\t\t\t\n\t\t\n\t\t\tENDHLSL\n\t\t}\n\t\t\n\r\n\t\tPass\n\t\t{\t\t\n\t\t\tTags
{ \"LightMode\"=\"GBuffer\" }\n\t\t\t\n\t\t Stencil\n\t\t {\n\t\t
WriteMask 6\n\t\t Ref 2\n\t\t Comp Always\n\t\t Pass Replace\n\t\t
}\n\n\t\t\t\t\n\t\t\tHLSLPROGRAM\n\t\t\t#pragma target 4.5\n\t\t\t\n\t\t\t#pragma
multi_compile _ LIGHT_LAYERS\n\t\t\t#pragma multi_compile _ DEBUG_DISPLAY\n\t\t\t\n\t\t\t#define
UNITY_MATERIAL_LIT\n\t\t\t\n\t\t\t#define HDRP_NEEDS_UVS (HDRP_USE_BASE_COLOR_MAP
|| HDRP_USE_MASK_MAP || USE_NORMAL_MAP || HDRP_USE_EMISSIVE_MAP)\n\t\t\t#define
HDRP_USE_EMISSIVE (HDRP_USE_EMISSIVE_MAP || HDRP_USE_EMISSIVE_COLOR || HDRP_USE_ADDITIONAL_EMISSIVE_COLOR)\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\tstruct
ps_input\n\t\t\t{\n\t\t\t\tfloat4 pos : SV_POSITION;\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#if
(VFX_NEEDS_COLOR_INTERPOLATOR && HDRP_USE_BASE_COLOR) || HDRP_USE_ADDITIONAL_BASE_COLOR\n\t\t\t\t\t\t\tVFX_OPTIONAL_INTERPOLATION
float4 color : COLOR0;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#if HDRP_MATERIAL_TYPE_SPECULAR\n\t\t\t\t\t\t\tVFX_OPTIONAL_INTERPOLATION
float3 specularColor : COLOR1;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#if HDRP_USE_EMISSIVE\t\n\t\t\t\t\t\t\tVFX_OPTIONAL_INTERPOLATION
float4 emissiveColor : COLOR2;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t//
x: smoothness\n\t\t\t\t\t\t\t// y: metallic/thickness\n\t\t\t\t\t\t\t// z:
normal scale\n\t\t\t\t\t\t\t// w: emissive scale\n\t\t\t\t\t\t\tVFX_OPTIONAL_INTERPOLATION
float4 materialProperties : TEXCOORD0;\n\t\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t#if
USE_FLIPBOOK_INTERPOLATION\n\t\t\t\tfloat4 uv : TEXCOORD1;\n\t\t\t\t#else\n\t\t\t\tfloat2
uv : TEXCOORD1;\t\n\t\t\t\t#endif\n\t\t #if VFX_SHADERGRAPH_HAS_UV1\n\t\t
float4 uv1 : COLOR2;\n\t\t #endif\n\t\t #if VFX_SHADERGRAPH_HAS_UV2\n\t\t
float4 uv2 : COLOR3;\n\t\t #endif\n\t\t #if VFX_SHADERGRAPH_HAS_UV3\n\t\t
float4 uv3 : COLOR4;\n\t\t #endif\n\t\t #if VFX_SHADERGRAPH_HAS_COLOR\n\t\t
float4 vertexColor : COLOR1;\n\t\t #endif\n\t\t\t\tfloat3 normal : TEXCOORD2;\n\t\t\t\t#if
USE_NORMAL_MAP || SHADERGRAPH_NEEDS_TANGENT_GBUFFER\n\t\t\t\tfloat4 tangent
: TEXCOORD3;\n\t\t\t\t#endif\n\t\t\t\t#if USE_SOFT_PARTICLE || USE_ALPHA_TEST
|| USE_FLIPBOOK_INTERPOLATION\n\t\t\t\t// x: inverse soft particles fade distance\n\t\t\t\t//
y: alpha threshold\n\t\t\t\t// z: frame blending factor\n\t\t\t\tnointerpolation
float3 builtInInterpolants : TEXCOORD4;\n\t\t\t\t#endif\n\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS\n\t\t\t\t//
x: motion vector scale u\n\t\t\t\t// y: motion vector scale v\n\t\t\t\tnointerpolation
float2 builtInInterpolants2 : TEXCOORD5;\n\t\t\t\t#endif\n\t\t \n\t\t#if
VFX_NEEDS_POSWS_INTERPOLATOR\n\t\t\t\tfloat3 posWS : TEXCOORD6;\n\t\t#endif\n\t\t\n\t\t
\n\t\t \n\t\t\t\tUNITY_VERTEX_OUTPUT_STEREO\n\t\t\t};\n\t\t\t\n\t\t\tstruct
ps_output\n\t\t\t{\n\t\t\t\tfloat4 color : SV_Target0;\n\t\t\t};\n\t\t\n\t\t\n\t\t\t\t\t#if
(VFX_NEEDS_COLOR_INTERPOLATOR && HDRP_USE_BASE_COLOR) || HDRP_USE_ADDITIONAL_BASE_COLOR\n\t\t\t\t\t#define
VFX_VARYING_COLOR color.rgb\n\t\t\t\t\t#define VFX_VARYING_ALPHA color.a\n\t\t\t\t\t#endif\n\t\t\t\t\t\n\t\t\t\t\t#define
VFX_VARYING_SMOOTHNESS materialProperties.x\n\t\t\t\t\t\n\t\t\t\t\t#if HDRP_MATERIAL_TYPE_STANDARD\n\t\t\t\t\t#define
VFX_VARYING_METALLIC materialProperties.y\n\t\t\t\t\t#elif HDRP_MATERIAL_TYPE_SPECULAR\n\t\t\t\t\t#define
VFX_VARYING_SPECULAR specularColor\n\t\t\t\t\t#elif HDRP_MATERIAL_TYPE_TRANSLUCENT\n\t\t\t\t\t#define
VFX_VARYING_THICKNESS materialProperties.y\n\t\t\t\t\t#endif\n\t\t\t\t\t\n\t\t\t\t\t#if
USE_NORMAL_MAP\n\t\t\t\t\t#define VFX_VARYING_NORMALSCALE materialProperties.z\n\t\t\t\t\t#endif\n\t\t\t\t\t\n\t\t\t\t\t#if
HDRP_USE_EMISSIVE_MAP\n\t\t\t\t\t#define VFX_VARYING_EMISSIVESCALE materialProperties.w\n\t\t\t\t\t#endif\n\t\t\t\t\t\n\t\t\t\t\t#if
HDRP_USE_EMISSIVE_COLOR || HDRP_USE_ADDITIONAL_EMISSIVE_COLOR\n\t\t\t\t\t#define
VFX_VARYING_EMISSIVE emissiveColor.rgb\n\t\t\t\t\t#endif\n\t\t\t\t\t\n\t\t\t\t\t#if
USE_EXPOSURE_WEIGHT\n\t\t\t\t\t#define VFX_VARYING_EXPOSUREWEIGHT emissiveColor.a\n\t\t\t\t\t#endif\n\t\t\t\t\t\n\t\t\t\n\t\t#define
VFX_VARYING_PS_INPUTS ps_input\n\t\t#define VFX_VARYING_POSCS pos\n\t\t#define
VFX_VARYING_UV uv\n\t\t#define VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE builtInInterpolants.x\n\t\t#define
VFX_VARYING_ALPHATHRESHOLD builtInInterpolants.y\n\t\t#define VFX_VARYING_FRAMEBLEND
builtInInterpolants.z\n\t\t#define VFX_VARYING_MOTIONVECTORSCALE builtInInterpolants2.xy\n\t\t#define
VFX_VARYING_NORMAL normal\n\t\t\n\t\t#if USE_NORMAL_MAP || SHADERGRAPH_NEEDS_TANGENT_GBUFFER\n\t\t#define
VFX_VARYING_TANGENT tangent\n\t\t#endif\n\t\t#if VFX_NEEDS_POSWS_INTERPOLATOR\n\t\t#define
VFX_VARYING_POSWS posWS\n\t\t#endif\n\t\t\n\t\t\n\t\t\n\t\t\t#if !(defined(VFX_VARYING_PS_INPUTS)
&& defined(VFX_VARYING_POSCS))\n\t\t\t#error VFX_VARYING_PS_INPUTS, VFX_VARYING_POSCS
and VFX_VARYING_UV must be defined.\n\t\t\t#endif\n\t\t\t\n\t\t\t#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXCommon.hlsl\"\n\t\t\t#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\t\t\t\n\n\t\t\tvoid
SetAttribute_3278B22F(inout float size, float Size) /*attribute:size Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t size = Size;\n\t\t\t}\n\t\t\tvoid
SetAttribute_6F3308BC(inout float3 axisY, float3 AxisY) /*attribute:axisY Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t axisY = AxisY;\n\t\t\t}\n\t\t\tvoid
SetAttribute_37D0764D(inout float3 axisX, float3 AxisX) /*attribute:axisX Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t axisX = AxisX;\n\t\t\t}\n\t\t\tvoid
SetAttribute_C90B516B(inout float3 axisZ, float3 AxisZ) /*attribute:axisZ Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t axisZ = AxisZ;\n\t\t\t}\n\t\t\tvoid
SetAttribute_48A7BEFF(inout float angleX, inout float angleY, inout float angleZ,
float3 Angle) /*attribute:angle Composition:Overwrite Source:Slot Random:Off
channels:XYZ */\n\t\t\t{\n\t\t\t angleX = Angle.x;\n\t\t\t angleY = Angle.y;\n\t\t\t
angleZ = Angle.z;\n\t\t\t}\n\t\t\tvoid SetAttribute_FDD06EC7(inout float3 color,
float3 Color) /*attribute:color Composition:Overwrite Source:Slot Random:Off
channels:XYZ */\n\t\t\t{\n\t\t\t color = Color;\n\t\t\t}\n\t\t\tvoid SetAttribute_ED2BDC15(inout
bool alive, bool Alive) /*attribute:alive Composition:Overwrite Source:Slot
Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t alive = Alive;\n\t\t\t}\n\t\t\tvoid
SetAttribute_65DEC940(inout float pivotX, inout float pivotY, inout float pivotZ,
float3 Pivot) /*attribute:pivot Composition:Overwrite Source:Slot Random:Off
channels:XYZ */\n\t\t\t{\n\t\t\t pivotX = Pivot.x;\n\t\t\t pivotY = Pivot.y;\n\t\t\t
pivotZ = Pivot.z;\n\t\t\t}\n\t\t\tvoid SetAttribute_39EE3455(inout float size,
float Size) /*attribute:size Composition:Multiply Source:Slot Random:Off channels:XYZ
*/\n\t\t\t{\n\t\t\t size *= Size;\n\t\t\t}\n\t\t\t\n\n\t\t\t\n\t\t\tstruct
vs_input\n\t\t\t{\n\t\t\t\tfloat3 pos : POSITION;\n\t\t\t\tfloat2 uv : TEXCOORD0;\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV1\n\t\t\t float4 uv1 : TEXCOORD1;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t float4 uv2 : TEXCOORD2;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t float4 uv3 : TEXCOORD3;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t float4 vertexColor : COLOR;\n\t\t\t
#endif\n\t\t\t\tfloat3 normal : NORMAL;\n\t\t\t\t#if defined(VFX_VARYING_TANGENT)
|| SHADERGRAPH_HAS_NORMAL\n\t\t\t\tfloat4 tangent : TANGENT;\n\t\t\t\t#endif\n\t\t\t\tVFX_DECLARE_INSTANCE_ID\n\t\t\t};\n\t\t\t\n\t\t\t#pragma
vertex vert\n\t\t\tVFX_VARYING_PS_INPUTS vert(vs_input i)\n\t\t\t{\n\t\t\t
VFX_VARYING_PS_INPUTS o = (VFX_VARYING_PS_INPUTS)0;\n\t\t\t\n\t\t\t\tUNITY_SETUP_INSTANCE_ID(i);\n\t\t\t\tUNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);\n\t\t\t\n\t\t\t\tuint
index = VFX_GET_INSTANCE_ID(i);\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tuint deadCount
= 0;\n\t\t\t\t\t\t#if USE_DEAD_LIST_COUNT\n\t\t\t\t\t\tdeadCount = deadListCount.Load(0);\n\t\t\t\t\t\t#endif\t\n\t\t\t\t\t\tif
(index >= asuint(nbMax) - deadCount)\n\t\t\t\t\t\t#if USE_GEOMETRY_SHADER\n\t\t\t\t\t\t\treturn;
// cull\n\t\t\t\t\t\t#else\n\t\t\t\t\t\t\treturn o; // cull\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\tAttributes
attributes = (Attributes)0;\n\t\t\t\t\t\tSourceAttributes sourceAttributes
= (SourceAttributes)0;\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if VFX_HAS_INDIRECT_DRAW\n\t\t\t\t\t\tindex
= indirectBuffer[index];\n\t\t\t\t\t\tattributes.uv = asfloat(attributeBuffer.Load2((index
* 0x4 + 0x0) << 2));\n\t\t\t\t\t\tattributes.position = asfloat(attributeBuffer.Load3((index
* 0x8 + 0xA900) << 2));\n\t\t\t\t\t\tattributes.alive = (attributeBuffer.Load((index
* 0x14 + 0x1FB03) << 2));\n\t\t\t\t\t\tattributes.shockwave = asfloat(attributeBuffer.Load((index
* 0x8 + 0xA903) << 2));\n\t\t\t\t\t\tattributes.crumble = (attributeBuffer.Load((index
* 0x8 + 0xA904) << 2));\n\t\t\t\t\t\tattributes.particleId = (attributeBuffer.Load((index
* 0x4 + 0x2) << 2));\n\t\t\t\t\t\tattributes.alpha = (float)1;\n\t\t\t\t\t\tattributes.axisX
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB00) << 2));\n\t\t\t\t\t\tattributes.axisY
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB04) << 2));\n\t\t\t\t\t\tattributes.axisZ
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB08) << 2));\n\t\t\t\t\t\tattributes.angleX
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A00) << 2));\n\t\t\t\t\t\tattributes.angleY
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A01) << 2));\n\t\t\t\t\t\tattributes.angleZ
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A02) << 2));\n\t\t\t\t\t\tattributes.pivotX
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB07) << 2));\n\t\t\t\t\t\tattributes.pivotY
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB0B) << 2));\n\t\t\t\t\t\tattributes.pivotZ
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB0F) << 2));\n\t\t\t\t\t\tattributes.size
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB10) << 2));\n\t\t\t\t\t\tattributes.scaleX
= (float)1;\n\t\t\t\t\t\tattributes.scaleY = (float)1;\n\t\t\t\t\t\tattributes.scaleZ
= (float)1;\n\t\t\t\t\t\tattributes.color = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB0C) << 2));\n\t\t\t\t\t\tattributes.Male = (float)0;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#else\n\t\t\t\t\t\tattributes.alive
= (attributeBuffer.Load((index * 0x14 + 0x1FB03) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
!HAS_STRIPS\n\t\t\t\t\t\tif (!attributes.alive)\n\t\t\t\t\t\t\treturn o;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\tattributes.uv
= asfloat(attributeBuffer.Load2((index * 0x4 + 0x0) << 2));\n\t\t\t\t\t\tattributes.position
= asfloat(attributeBuffer.Load3((index * 0x8 + 0xA900) << 2));\n\t\t\t\t\t\tattributes.shockwave
= asfloat(attributeBuffer.Load((index * 0x8 + 0xA903) << 2));\n\t\t\t\t\t\tattributes.crumble
= (attributeBuffer.Load((index * 0x8 + 0xA904) << 2));\n\t\t\t\t\t\tattributes.particleId
= (attributeBuffer.Load((index * 0x4 + 0x2) << 2));\n\t\t\t\t\t\tattributes.alpha
= (float)1;\n\t\t\t\t\t\tattributes.axisX = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB00) << 2));\n\t\t\t\t\t\tattributes.axisY = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB04) << 2));\n\t\t\t\t\t\tattributes.axisZ = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB08) << 2));\n\t\t\t\t\t\tattributes.angleX = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A00) << 2));\n\t\t\t\t\t\tattributes.angleY = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A01) << 2));\n\t\t\t\t\t\tattributes.angleZ = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A02) << 2));\n\t\t\t\t\t\tattributes.pivotX = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB07) << 2));\n\t\t\t\t\t\tattributes.pivotY = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB0B) << 2));\n\t\t\t\t\t\tattributes.pivotZ = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB0F) << 2));\n\t\t\t\t\t\tattributes.size = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB10) << 2));\n\t\t\t\t\t\tattributes.scaleX = (float)1;\n\t\t\t\t\t\tattributes.scaleY
= (float)1;\n\t\t\t\t\t\tattributes.scaleZ = (float)1;\n\t\t\t\t\t\tattributes.color
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB0C) << 2));\n\t\t\t\t\t\tattributes.Male
= (float)0;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t//
Initialize built-in needed attributes\n\t\t\t\t\t\t#if HAS_STRIPS\n\t\t\t\t\t\tInitStripAttributes(index,
attributes, stripData);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t{\n\t\t\t\t
float4 tmp_eb = SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t\t
float tmp_ec = tmp_eb[1];\n\t\t\t\t float tmp_ed = tmp_ec + uniform_c;\n\t\t\t\t
float tmp_ee = tmp_ed * uniform_c;\n\t\t\t\t float tmp_ef = SampleCurve(uniform_a,tmp_ee);\n\t\t\t\t
float tmp_eh = tmp_ef * (float)0.369999975;\n\t\t\t\t float tmp_ei = (float)0.409999996
+ tmp_eh;\n\t\t\t\t float tmp_el = (float)1 - (float)0.349999994;\n\t\t\t\t
float tmp_em = tmp_ec * tmp_el;\n\t\t\t\t float tmp_en = (float)0.349999994
+ tmp_em;\n\t\t\t\t float tmp_eo = tmp_eb[2];\n\t\t\t\t float tmp_ep
= SampleCurve(uniform_e,tmp_ee);\n\t\t\t\t float tmp_eq = tmp_ep * uniform_f;\n\t\t\t\t
float tmp_er = uniform_d + tmp_eq;\n\t\t\t\t float tmp_es = tmp_er - tmp_en;\n\t\t\t\t
float tmp_et = tmp_eo * tmp_es;\n\t\t\t\t float tmp_eu = tmp_en + tmp_et;\n\t\t\t\t
float tmp_ev = tmp_eb[0];\n\t\t\t\t float tmp_ew = SampleCurve(uniform_h,tmp_ee);\n\t\t\t\t
float tmp_ex = tmp_ew * uniform_i;\n\t\t\t\t float tmp_ey = uniform_g +
tmp_ex;\n\t\t\t\t float tmp_ez = tmp_ey - tmp_eu;\n\t\t\t\t float tmp_fa
= tmp_ev * tmp_ez;\n\t\t\t\t float tmp_fb = tmp_eu + tmp_fa;\n\t\t\t\t
float tmp_fc = tmp_ei * tmp_fb;\n\t\t\t\t SetAttribute_3278B22F( /*inout
*/attributes.size, tmp_fc);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float4 tmp_ea
= SampleTexture(VFX_SAMPLER(texture_j),attributes.uv,(float)0);\n\t\t\t\t
float tmp_eb = tmp_ea[0];\n\t\t\t\t float tmp_ec = tmp_ea[1];\n\t\t\t\t
float tmp_ed = tmp_ea[2];\n\t\t\t\t float3 tmp_ee = float3(tmp_eb, tmp_ec,
tmp_ed);\n\t\t\t\t SetAttribute_6F3308BC( /*inout */attributes.axisY, tmp_ee);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float4 tmp_ea = SampleTexture(VFX_SAMPLER(texture_k),attributes.uv,(float)0);\n\t\t\t\t
float tmp_eb = tmp_ea[0];\n\t\t\t\t float tmp_ec = tmp_ea[1];\n\t\t\t\t
float tmp_ed = tmp_ea[2];\n\t\t\t\t float3 tmp_ee = float3(tmp_eb, tmp_ec,
tmp_ed);\n\t\t\t\t SetAttribute_37D0764D( /*inout */attributes.axisX, tmp_ee);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float4 tmp_ea = SampleTexture(VFX_SAMPLER(texture_j),attributes.uv,(float)0);\n\t\t\t\t
float tmp_eb = tmp_ea[1];\n\t\t\t\t float4 tmp_ec = SampleTexture(VFX_SAMPLER(texture_k),attributes.uv,(float)0);\n\t\t\t\t
float tmp_ed = tmp_ec[2];\n\t\t\t\t float tmp_ee = tmp_eb * tmp_ed;\n\t\t\t\t
float tmp_ef = tmp_ea[2];\n\t\t\t\t float tmp_eg = tmp_ec[1];\n\t\t\t\t
float tmp_eh = tmp_ef * tmp_eg;\n\t\t\t\t float tmp_ei = tmp_ee - tmp_eh;\n\t\t\t\t
float tmp_ej = tmp_ec[0];\n\t\t\t\t float tmp_ek = tmp_ef * tmp_ej;\n\t\t\t\t
float tmp_el = tmp_ea[0];\n\t\t\t\t float tmp_em = tmp_el * tmp_ed;\n\t\t\t\t
float tmp_en = tmp_ek - tmp_em;\n\t\t\t\t float tmp_eo = tmp_el * tmp_eg;\n\t\t\t\t
float tmp_ep = tmp_eb * tmp_ej;\n\t\t\t\t float tmp_eq = tmp_eo - tmp_ep;\n\t\t\t\t
float3 tmp_er = float3(tmp_ei, tmp_en, tmp_eq);\n\t\t\t\t float tmp_es =
tmp_ec[3];\n\t\t\t\t float3 tmp_et = float3(tmp_es, tmp_es, tmp_es);\n\t\t\t\t
float3 tmp_eu = tmp_er * tmp_et;\n\t\t\t\t SetAttribute_C90B516B( /*inout
*/attributes.axisZ, tmp_eu);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float4 tmp_ea
= SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t\t
float tmp_eb = tmp_ea[1];\n\t\t\t\t float tmp_ec = tmp_eb + uniform_c;\n\t\t\t\t
float tmp_ed = tmp_ec * uniform_c;\n\t\t\t\t float tmp_ee = SampleCurve(uniform_m,tmp_ed);\n\t\t\t\t
float tmp_ef = tmp_ee * uniform_n;\n\t\t\t\t float tmp_eg = uniform_l +
tmp_ef;\n\t\t\t\t float tmp_eh = tmp_ea[2];\n\t\t\t\t float tmp_ej =
SampleCurve(uniform_o,tmp_ed);\n\t\t\t\t float tmp_el = tmp_ej * (float)120.599998;\n\t\t\t\t
float tmp_em = (float)-21 + tmp_el;\n\t\t\t\t float tmp_en = tmp_em - tmp_eg;\n\t\t\t\t
float tmp_eo = tmp_eh * tmp_en;\n\t\t\t\t float tmp_ep = tmp_eg + tmp_eo;\n\t\t\t\t
float tmp_eq = tmp_ea[0];\n\t\t\t\t float tmp_er = SampleCurve(uniform_q,tmp_ed);\n\t\t\t\t
float tmp_es = tmp_er * uniform_r;\n\t\t\t\t float tmp_et = uniform_p +
tmp_es;\n\t\t\t\t float tmp_eu = tmp_et - tmp_ep;\n\t\t\t\t float tmp_ev
= tmp_eq * tmp_eu;\n\t\t\t\t float tmp_ew = tmp_ep + tmp_ev;\n\t\t\t\t
float tmp_ex = attributes.uv[1];\n\t\t\t\t bool tmp_ez = tmp_ex < (float)0.5;\n\t\t\t\t
float tmp_fa = SampleCurve(uniform_t,tmp_ed);\n\t\t\t\t float tmp_fb = tmp_fa
* uniform_u;\n\t\t\t\t float tmp_fc = uniform_s + tmp_fb;\n\t\t\t\t float
tmp_fe = SampleCurve(uniform_v,tmp_ed);\n\t\t\t\t float tmp_fg = tmp_fe
* (float)-36.1521301;\n\t\t\t\t float tmp_fh = (float)171.300003 + tmp_fg;\n\t\t\t\t
float tmp_fi = tmp_fh - tmp_fc;\n\t\t\t\t float tmp_fj = tmp_eh * tmp_fi;\n\t\t\t\t
float tmp_fk = tmp_fc + tmp_fj;\n\t\t\t\t float tmp_fl = SampleCurve(uniform_x,tmp_ed);\n\t\t\t\t
float tmp_fm = tmp_fl * uniform_y;\n\t\t\t\t float tmp_fn = uniform_w +
tmp_fm;\n\t\t\t\t float tmp_fo = tmp_fn - tmp_fk;\n\t\t\t\t float tmp_fp
= tmp_eq * tmp_fo;\n\t\t\t\t float tmp_fq = tmp_fk + tmp_fp;\n\t\t\t\t
float tmp_fs = tmp_fq + (float)180;\n\t\t\t\t float tmp_fu = (float)-1 *
tmp_fq;\n\t\t\t\t float tmp_fv = tmp_ez ? tmp_fs : tmp_fu;\n\t\t\t\t
float tmp_fw = SampleCurve(uniform_ba,tmp_ed);\n\t\t\t\t float tmp_fx =
tmp_fw * uniform_bb;\n\t\t\t\t float tmp_fy = uniform_z + tmp_fx;\n\t\t\t\t
float tmp_ga = SampleCurve(uniform_bc,tmp_ed);\n\t\t\t\t float tmp_gc =
tmp_ga * (float)-94.0800018;\n\t\t\t\t float tmp_gd = (float)28.1800003
+ tmp_gc;\n\t\t\t\t float tmp_ge = tmp_gd - tmp_fy;\n\t\t\t\t float tmp_gf
= tmp_eh * tmp_ge;\n\t\t\t\t float tmp_gg = tmp_fy + tmp_gf;\n\t\t\t\t
float tmp_gh = SampleCurve(uniform_be,tmp_ed);\n\t\t\t\t float tmp_gi =
tmp_gh * uniform_bf;\n\t\t\t\t float tmp_gj = uniform_bd + tmp_gi;\n\t\t\t\t
float tmp_gk = tmp_gj - tmp_gg;\n\t\t\t\t float tmp_gl = tmp_eq * tmp_gk;\n\t\t\t\t
float tmp_gm = tmp_gg + tmp_gl;\n\t\t\t\t float tmp_gn = (float)-1 * tmp_gm;\n\t\t\t\t
float tmp_go = tmp_ez ? tmp_gm : tmp_gn;\n\t\t\t\t float3 tmp_gp = float3(tmp_ew,
tmp_fv, tmp_go);\n\t\t\t\t SetAttribute_48A7BEFF( /*inout */attributes.angleX,
/*inout */attributes.angleY, /*inout */attributes.angleZ, tmp_gp);\n\t\t\t\t}\n\t\t\t\tSetAttribute_FDD06EC7(
/*inout */attributes.color, Color_f);\n\t\t\t\t{\n\t\t\t\t uint tmp_ea =
attributes.particleId ^ asuint(uniform_bo);\n\t\t\t\t float tmp_eb = FixedRand(tmp_ea);\n\t\t\t\t
float tmp_ec = tmp_eb * uniform_bp;\n\t\t\t\t float tmp_ed = uniform_bn
+ tmp_ec;\n\t\t\t\t float tmp_ee = attributes.uv[0];\n\t\t\t\t float
tmp_ef = uniform_bq + tmp_ee;\n\t\t\t\t float tmp_eg = attributes.uv[1];\n\t\t\t\t
float tmp_eh = uniform_br + tmp_eg;\n\t\t\t\t float2 tmp_ei = float2(tmp_ef,
tmp_eh);\n\t\t\t\t float3 tmp_ek = GeneratePerlinNoise(tmp_ei, uniform_bs.x,
(int)2, uniform_bs.y, uniform_bs.z);\n\t\t\t\t float tmp_el = tmp_ek[0];\n\t\t\t\t
float tmp_en = tmp_el - (float)-1;\n\t\t\t\t float tmp_ep = tmp_en / (float)2;\n\t\t\t\t
float tmp_eq = max(tmp_ep, uniform_bt);\n\t\t\t\t float tmp_er = min(tmp_eq,
uniform_bu);\n\t\t\t\t float tmp_es = tmp_er - uniform_bt;\n\t\t\t\t
float tmp_et = tmp_es / uniform_bv;\n\t\t\t\t float tmp_eu = tmp_eb * uniform_bx;\n\t\t\t\t
float tmp_ev = uniform_bw + tmp_eu;\n\t\t\t\t float tmp_ew = tmp_ev - tmp_ed;\n\t\t\t\t
float tmp_ex = tmp_et * tmp_ew;\n\t\t\t\t float tmp_ey = tmp_ed + tmp_ex;\n\t\t\t\t
float tmp_fa = attributes.crumble ? (float)1 : (float)0;\n\t\t\t\t float
tmp_fb = (bool)asuint(uniform_bz) ? tmp_fa : (float)0;\n\t\t\t\t float tmp_fc
= (bool)asuint(uniform_by) ? attributes.shockwave : tmp_fb;\n\t\t\t\t float
tmp_fd = (bool)asuint(uniform_bm) ? tmp_ey : tmp_fc;\n\t\t\t\t float tmp_fe
= (bool)asuint(uniform_bl) ? (float)0 : tmp_fd;\n\t\t\t\t float tmp_ff =
(bool)asuint(uniform_bj) ? uniform_bk : tmp_fe;\n\t\t\t\t float tmp_fg =
(bool)asuint(uniform_bi) ? attributes.Male : tmp_ff;\n\t\t\t\t float tmp_fh
= (bool)asuint(uniform_bg) ? (float)0 : tmp_fg;\n\t\t\t\t float4 tmp_fi
= float4(tmp_fh, tmp_fh, tmp_fh, tmp_fh);\n\t\t\t\t float4 tmp_fj = tmp_fi
* uniform_ca;\n\t\t\t\t float4 tmp_fk = uniform_bh + tmp_fj;\n\t\t\t\t
float tmp_fl = tmp_fk[0];\n\t\t\t\t float tmp_fm = tmp_fk[1];\n\t\t\t\t
float tmp_fn = tmp_fk[2];\n\t\t\t\t float3 tmp_fo = float3(tmp_fl, tmp_fm,
tmp_fn);\n\t\t\t\t float3 tmp_fp = (bool)asuint(uniform_bg) ? attributes.color
: tmp_fo;\n\t\t\t\t SetAttribute_FDD06EC7( /*inout */attributes.color, tmp_fp);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float tmp_ea = attributes.size * (float)30;\n\t\t\t\t SetAttribute_3278B22F(
/*inout */attributes.size, tmp_ea);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float3
tmp_dz = float3(attributes.angleX, attributes.angleY, attributes.angleZ);\n\t\t\t\t
float4 tmp_ec = SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t\t
float tmp_ed = tmp_ec[3];\n\t\t\t\t float tmp_ef = tmp_ed * (float)76.6500015;\n\t\t\t\t
float tmp_eg = (float)-100 + tmp_ef;\n\t\t\t\t float tmp_eh = uniform_cb
* tmp_ed;\n\t\t\t\t float tmp_ek = tmp_ed * (float)-1;\n\t\t\t\t float
tmp_el = (float)1 + tmp_ek;\n\t\t\t\t float tmp_em = uniform_cc * tmp_el;\n\t\t\t\t
float tmp_en = tmp_eh + tmp_em;\n\t\t\t\t float tmp_eo = tmp_eg + tmp_en;\n\t\t\t\t
float3 tmp_ep = float3(tmp_eo, (float)0, (float)0);\n\t\t\t\t float3 tmp_eq
= tmp_dz + tmp_ep;\n\t\t\t\t float3 tmp_er = tmp_dz - tmp_eq;\n\t\t\t\t
float3 tmp_es = uniform_cd * tmp_er;\n\t\t\t\t float3 tmp_et = tmp_eq +
tmp_es;\n\t\t\t\t SetAttribute_48A7BEFF( /*inout */attributes.angleX, /*inout
*/attributes.angleY, /*inout */attributes.angleZ, tmp_et);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float4 tmp_ea = SampleTexture(VFX_SAMPLER(texture_ce),attributes.uv,(float)0);\n\t\t\t\t
float tmp_eb = tmp_ea[3];\n\t\t\t\t bool tmp_ec = tmp_eb > uniform_cf;\n\t\t\t\t
bool tmp_ed = !tmp_ec;\n\t\t\t\t SetAttribute_ED2BDC15( /*inout */attributes.alive,
tmp_ed);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float3 tmp_dz = float3(attributes.pivotX,
attributes.pivotY, attributes.pivotZ);\n\t\t\t\t float3 tmp_ea = float3(attributes.shockwave,
attributes.shockwave, attributes.shockwave);\n\t\t\t\t float3 tmp_eb = tmp_dz
- tmp_dz;\n\t\t\t\t float3 tmp_ec = tmp_ea * tmp_eb;\n\t\t\t\t float3
tmp_ed = tmp_dz + tmp_ec;\n\t\t\t\t SetAttribute_65DEC940( /*inout */attributes.pivotX,
/*inout */attributes.pivotY, /*inout */attributes.pivotZ, tmp_ed);\n\t\t\t\t}\n\t\t\t\tSetAttribute_39EE3455(
/*inout */attributes.size, Size_l);\n\t\t\t\t{\n\t\t\t\t float4 tmp_eb =
SampleTexture(VFX_SAMPLER(texture_ce),attributes.uv,(float)0);\n\t\t\t\t
float tmp_ec = tmp_eb[1];\n\t\t\t\t float tmp_ee = tmp_ec * (float)0.75;\n\t\t\t\t
float tmp_ef = (float)1 + tmp_ee;\n\t\t\t\t float tmp_eg = tmp_eb[2];\n\t\t\t\t
float tmp_ei = tmp_eg * (float)4.42000008;\n\t\t\t\t float tmp_ej = (float)1
+ tmp_ei;\n\t\t\t\t float tmp_ek = tmp_ef * tmp_ej;\n\t\t\t\t float tmp_el
= tmp_eb[3];\n\t\t\t\t float tmp_en = tmp_el * (float)-0.149999976;\n\t\t\t\t
float tmp_eo = (float)1 + tmp_en;\n\t\t\t\t float tmp_ep = tmp_ek * tmp_eo;\n\t\t\t\t
float tmp_eq = attributes.size * tmp_ep;\n\t\t\t\t float4 tmp_er = SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t\t
float tmp_es = tmp_er[3];\n\t\t\t\t float tmp_et = tmp_es * uniform_ch;\n\t\t\t\t
float tmp_eu = uniform_cg + tmp_et;\n\t\t\t\t float tmp_ev = tmp_eq * tmp_eu;\n\t\t\t\t
float tmp_ey = tmp_ec * (float)1.92000008;\n\t\t\t\t float tmp_ez = (float)2.07999992
+ tmp_ey;\n\t\t\t\t float tmp_fc = tmp_eg * (float)4.01000023;\n\t\t\t\t
float tmp_fd = (float)-2.00999999 + tmp_fc;\n\t\t\t\t float tmp_fe = tmp_ez
* tmp_fd;\n\t\t\t\t float tmp_fg = tmp_el * (float)-0.560000002;\n\t\t\t\t
float tmp_fh = (float)1 + tmp_fg;\n\t\t\t\t float tmp_fi = tmp_fe * tmp_fh;\n\t\t\t\t
float tmp_fj = attributes.size * tmp_fi;\n\t\t\t\t float tmp_fk = tmp_es
* uniform_ck;\n\t\t\t\t float tmp_fl = uniform_cj + tmp_fk;\n\t\t\t\t
float tmp_fm = tmp_fj * tmp_fl;\n\t\t\t\t float tmp_fo = tmp_fm * (float)0.159999996;\n\t\t\t\t
float tmp_fp = tmp_fo - tmp_ev;\n\t\t\t\t float tmp_fq = uniform_ci * tmp_fp;\n\t\t\t\t
float tmp_fr = tmp_ev + tmp_fq;\n\t\t\t\t SetAttribute_3278B22F( /*inout
*/attributes.size, tmp_fr);\n\t\t\t\t}\n\t\t\t\tSetAttribute_39EE3455( /*inout
*/attributes.size, Size_n);\n\t\t\t\t\n\n\t\t\t\t\t\t\n\t\t\t\tif (!attributes.alive)\n\t\t\t\t\treturn
o;\n\t\t\t\t\n\t\t\t\to.VFX_VARYING_UV.xy = i.uv;\n\t\t\t \n\t\t\t #if
VFX_SHADERGRAPH_HAS_UV1\n\t\t\t o.uv1 = i.uv1;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t o.uv2 = i.uv2;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t o.uv3 = i.uv3;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t o.vertexColor = i.vertexColor;\n\t\t\t
#endif\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat3 size3 = float3(attributes.size,attributes.size,attributes.size);\n\t\t\t\t\t\t#if
VFX_USE_SCALEX_CURRENT\n\t\t\t\t\t\tsize3.x *= attributes.scaleX;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
VFX_USE_SCALEY_CURRENT\n\t\t\t\t\t\tsize3.y *= attributes.scaleY;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
VFX_USE_SCALEZ_CURRENT\n\t\t\t\t\t\tsize3.z *= attributes.scaleZ;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\tfloat3
inputVertexPosition = i.pos;\n\t\t\t\tfloat4x4 elementToVFX = GetElementToVFXMatrix(\n\t\t\t\t\tattributes.axisX,\n\t\t\t\t\tattributes.axisY,\n\t\t\t\t\tattributes.axisZ,\n\t\t\t\t\tfloat3(attributes.angleX,attributes.angleY,attributes.angleZ),\n\t\t\t\t\tfloat3(attributes.pivotX,attributes.pivotY,attributes.pivotZ),\n\t\t\t\t\tsize3,\n\t\t\t\t\tattributes.position);\n\t\t\t\t\t\n\t\t\t\tfloat3
vPos = mul(elementToVFX,float4(inputVertexPosition,1.0f)).xyz;\n\t\t\t\tfloat4
csPos = TransformPositionVFXToClip(vPos);\n\t\t\t\to.VFX_VARYING_POSCS = csPos;\n\t\t\t\t\n\t\t\t\tfloat3
normalWS = normalize(TransformDirectionVFXToWorld(mul((float3x3)elementToVFX,
i.normal)));\n\t\t\t\t#ifdef VFX_VARYING_NORMAL // TODO Should use inverse
transpose\n\t\t\t\to.VFX_VARYING_NORMAL = normalWS;\n\t\t\t\t#endif\n\t\t\t\t#ifdef
VFX_VARYING_TANGENT\n\t\t\t\to.VFX_VARYING_TANGENT = float4(normalize(TransformDirectionVFXToWorld(mul((float3x3)elementToVFX,i.tangent.xyz))),i.tangent.w);\n\t\t\t\t#endif\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
defined(VFX_VARYING_VELOCITY_CPOS) && defined(VFX_VARYING_VELOCITY_CPOS_PREVIOUS)\n\t\t\t\t\t\tfloat4x4
previousElementToVFX = (float4x4)0;\n\t\t\t\t\t\tpreviousElementToVFX[3] =
float4(0,0,0,1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\tfor (int
itIndexMatrixRow = 0; itIndexMatrixRow < 3; ++itIndexMatrixRow)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\t\tfor
(int itIndexMatrixCol = 0; itIndexMatrixCol < 4; ++itIndexMatrixCol)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tuint
itIndexMatrix = itIndexMatrixCol * 4 + itIndexMatrixRow;\n\t\t\t\t\t\t\t\tuint
read = elementToVFXBufferPrevious.Load((index * 16 + itIndexMatrix) << 2);\n\t\t\t\t\t\t\t\tpreviousElementToVFX[itIndexMatrixRow][itIndexMatrixCol]
= asfloat(read);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tuint
previousFrameIndex = elementToVFXBufferPrevious.Load((index * 16 + 15) << 2);\n\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
= o.VFX_VARYING_VELOCITY_CPOS_PREVIOUS = float4(0.0f, 0.0f, 0.0f, 1.0f);\n\t\t\t\t\t\tif
(asuint(currentFrameIndex) - previousFrameIndex == 1u)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tfloat3
oldvPos = mul(previousElementToVFX,float4(inputVertexPosition, 1.0f)).xyz;\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS_PREVIOUS
= TransformPositionVFXToPreviousClip(oldvPos);\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
= TransformPositionVFXToNonJitteredClip(vPos);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
VFX_USE_COLOR_CURRENT && defined(VFX_VARYING_COLOR)\n\t\t\t\t\t\to.VFX_VARYING_COLOR
= attributes.color;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if VFX_USE_ALPHA_CURRENT
&& defined(VFX_VARYING_ALPHA) \n\t\t\t\t\t\to.VFX_VARYING_ALPHA = attributes.alpha;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#ifdef
VFX_VARYING_EXPOSUREWEIGHT\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_EXPOSUREWEIGHT
= exposureWeight;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_SOFT_PARTICLE
&& defined(VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE
= invSoftParticlesFadeDistance;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
(USE_ALPHA_TEST || WRITE_MOTION_VECTOR_IN_FORWARD) && (!VFX_SHADERGRAPH ||
!HAS_SHADERGRAPH_PARAM_ALPHATHRESHOLD) && defined(VFX_VARYING_ALPHATHRESHOLD)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_ALPHATHRESHOLD
= alphaThreshold;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_UV_SCALE_BIAS\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
defined (VFX_VARYING_UV)\n\t\t\t\t\t\to.VFX_VARYING_UV.xy = o.VFX_VARYING_UV.xy
* uvScale + uvBias;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
defined(VFX_VARYING_POSWS)\n\t\t\t\t\t\to.VFX_VARYING_POSWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
USE_FLIPBOOK && defined(VFX_VARYING_UV)\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\tVFXUVData
uvData = GetUVData(flipBookSize, invFlipBookSize, o.VFX_VARYING_UV.xy, attributes.texIndex);\n\t\t\t\t\t\to.VFX_VARYING_UV.xy
= uvData.uvs.xy;\n\t\t\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION && defined(VFX_VARYING_UV)
&& defined (VFX_VARYING_FRAMEBLEND)\n\t\t\t\t\t\to.VFX_VARYING_UV.zw = uvData.uvs.zw;\n\t\t\t\t\t\to.VFX_VARYING_FRAMEBLEND
= uvData.blend;\n\t\t\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS && defined(VFX_VARYING_MOTIONVECTORSCALE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_MOTIONVECTORSCALE
= motionVectorScale * invFlipBookSize;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t#ifndef
VFX_SHADERGRAPH\n\t\t\t\t\t\t\t\t\t#ifdef VFX_VARYING_SMOOTHNESS\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_SMOOTHNESS
= smoothness;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#if HDRP_MATERIAL_TYPE_STANDARD\n\t\t\t\t\t\t\t\t\t#ifdef
VFX_VARYING_METALLIC\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_METALLIC
= metallic;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#elif HDRP_MATERIAL_TYPE_SPECULAR\n\t\t\t\t\t\t\t\t\t#ifdef
VFX_VARYING_SPECULAR\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_SPECULAR
= specularColor;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#elif HDRP_MATERIAL_TYPE_TRANSLUCENT\n\t\t\t\t\t\t\t\t\t#ifdef
VFX_VARYING_THICKNESS\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_THICKNESS
= thickness;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#if
USE_NORMAL_MAP\n\t\t\t\t\t\t\t\t\t#ifdef VFX_VARYING_NORMALSCALE\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_NORMALSCALE
= normalScale;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#if
HDRP_USE_EMISSIVE_MAP\n\t\t\t\t\t\t\t\t\t#ifdef VFX_VARYING_EMISSIVESCALE\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_EMISSIVESCALE
= emissiveScale;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#ifdef
VFX_VARYING_EMISSIVE\n\t\t\t\t\t\t\t\t\t#if HDRP_USE_EMISSIVE_COLOR\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_EMISSIVE
= attributes.color;\n\t\t\t\t\t\t\t\t\t#elif HDRP_USE_ADDITIONAL_EMISSIVE_COLOR\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_EMISSIVE
= emissiveColor;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#if
HDRP_USE_ADDITIONAL_BASE_COLOR\n\t\t\t\t\t\t\t\t\t#ifdef VFX_VARYING_COLOR\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_COLOR
= baseColor;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t
\n\t\t\t \n\t\t\t\t\n\t\t\t\treturn o;\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommonOutput.hlsl\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#define
SHADERPASS SHADERPASS_GBUFFER\t\n\t\t\t#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXLit.hlsl\"\n\t\t\t\n\t\t\t#ifndef
VFX_SHADERGRAPH\n\t\t\t\n\t\t\tvoid VFXGetHDRPLitData(out SurfaceData surfaceData,
out BuiltinData builtinData, out BSDFData bsdfData, out PreLightData preLightData,
VFX_VARYING_PS_INPUTS i, float3 normalWS, const VFXUVData uvData, uint2 tileIndex)\n\t\t\t{\t\n\t\t\t\t#if
HDRP_MATERIAL_TYPE_TRANSLUCENT\n\t\t\t\t // Loads diffusion profile\n\t\t\t\t#else\n\t\t\t\tconst
uint diffusionProfileHash = 0;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\tfloat3 posRWS
= VFXGetPositionRWS(i);\n\t\t\t\tfloat4 posSS = i.VFX_VARYING_POSCS;\n\t\t\t\tPositionInputs
posInput = GetPositionInput(posSS.xy, _ScreenSize.zw, posSS.z, posSS.w, posRWS,
tileIndex);\n\t\t\t\t\n\t\t\t\tfloat alpha;\n\t\t\t\tsurfaceData = VFXGetSurfaceData(i,normalWS,uvData,diffusionProfileHash,alpha);\t\n\t\t\t\tbsdfData
= ConvertSurfaceDataToBSDFData(posSS.xy, surfaceData);\n\t\t\t\n\t\t\t\tpreLightData
= GetPreLightData(GetWorldSpaceNormalizeViewDir(posRWS),posInput,bsdfData);\n\t\t\t\t\n\t\t\t\tpreLightData.diffuseFGD
= 1.0f;\n\t\t\t //TODO: investigate why this is needed\n\t\t\t preLightData.coatPartLambdaV
= 0;\n\t\t\t preLightData.coatIblR = 0;\n\t\t\t preLightData.coatIblF
= 0;\n\t\t\t \n\t\t\t\tbuiltinData = VFXGetBuiltinData(i,posInput,surfaceData,uvData,alpha);\n\t\t\t}\n\t\t\t\n\t\t\tvoid
VFXGetHDRPLitData(out SurfaceData surfaceData, out BuiltinData builtinData,
VFX_VARYING_PS_INPUTS i, float3 normalWS, const VFXUVData uvData)\n\t\t\t{\n\t\t\t\tBSDFData
bsdfData = (BSDFData)0;\n\t\t\t\tPreLightData preLightData = (PreLightData)0;\n\t\t\t\tpreLightData.diffuseFGD
= 1.0f;\n\t\t\t\tVFXGetHDRPLitData(surfaceData,builtinData,bsdfData,preLightData,i,normalWS,uvData,uint2(0,0));\n\t\t\t}\n\t\t\t\n\t\t\t#endif\n\t\t\t\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXLitPixelOutput.hlsl\"\n\t\t\t\n\t\t\t\n\t\t\n\t\t\t\t\n\t\t\t\n\t\t
\n\t\t\t#pragma fragment frag\n\t\t\tvoid frag(ps_input i, OUTPUT_GBUFFER(outGBuffer)\n\t\t#if
USE_DOUBLE_SIDED\n\t\t\t, bool frontFace : SV_IsFrontFace\n\t\t#endif\n\t\t\t)\n\t\t\t{\n\t\t\t\tUNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(i);\n\t\t\t\tVFXTransformPSInputs(i);\n\t\t\t\t\n\t\t\t\t\t\t\t#ifdef
VFX_VARYING_NORMAL\n\t\t\t\t\t\t\t#if USE_DOUBLE_SIDED\n\t\t\t\t\t\t\tconst
float faceMul = frontFace ? 1.0f : -1.0f;\n\t\t\t\t\t\t\t#else\n\t\t\t\t\t\t\tconst
float faceMul = 1.0f;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tfloat3
normalWS = normalize(i.VFX_VARYING_NORMAL * faceMul);\n\t\t\t\t\t\t\tconst
VFXUVData uvData = GetUVData(i);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#ifdef VFX_VARYING_TANGENT\n\t\t\t\t\t\t\tfloat3
tangentWS = normalize(i.VFX_VARYING_TANGENT.xyz);\n\t\t\t\t\t\t\tfloat3 bitangentWS
= cross(normalWS,tangentWS) * (i.VFX_VARYING_TANGENT.w * faceMul);\n\t\t\t\t\t\t\tfloat3x3
tbn = float3x3(tangentWS,bitangentWS,normalWS);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#if
USE_NORMAL_MAP\n\t\t\t\t\t\t\tfloat3 n = SampleNormalMap(VFX_SAMPLER(normalMap),uvData);\n\t\t\t\t\t\t\tfloat
normalScale = 1.0f;\n\t\t\t\t\t\t\t#ifdef VFX_VARYING_NORMALSCALE\n\t\t\t\t\t\t\tnormalScale
= i.VFX_VARYING_NORMALSCALE;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\tnormalWS
= normalize(lerp(normalWS,mul(n,tbn),normalScale));\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t
\n\t\t #ifdef VFX_SHADERGRAPH\n\t\t \n\t\t \n\t\t\n\t\t
SurfaceData surface;\n\t\t BuiltinData builtin;\n\t\t
surface = (SurfaceData)0;\n\t\t builtin = (BuiltinData)0;\n\t\t
\n\t\t surface.materialFeatures = MATERIALFEATUREFLAGS_LIT_STANDARD;\n\t\t
surface.specularOcclusion = 1.0f;\n\t\t surface.ambientOcclusion
= 1.0f;\n\t\t surface.subsurfaceMask = 1.0f;\n\t\t \n\t\t
#if HAS_SHADERGRAPH_PARAM_ALPHA\n\t\t builtin.opacity = OUTSG.;\n\t\t
VFXClipFragmentColor(builtin.opacity,i);\n\t\t #endif\n\t\t
\n\t\t #if HAS_SHADERGRAPH_PARAM_SMOOTHNESS\n\t\t
surface.perceptualSmoothness = OUTSG.;\n\t\t #endif\n\t\t
#if HAS_SHADERGRAPH_PARAM_METALLIC\n\t\t surface.metallic =
OUTSG.;\n\t\t #endif\n\t\t #if HAS_SHADERGRAPH_PARAM_BASECOLOR\n\t\t
surface.baseColor = OUTSG.;\n\t\t #endif\n\t\t \n\t\t
#if HAS_SHADERGRAPH_PARAM_NORMAL\n\t\t float3 n = OUTSG.;\n\t\t
normalWS = mul(n,tbn);\n\t\t #endif\n\t\t \n\t\t
surface.normalWS = normalWS;\n\t\t \n\t\t #if HAS_SHADERGRAPH_PARAM_EMISSIVE\n\t\t
builtin.emissiveColor = OUTSG.;\n\t\t #endif\n\t\t\n\t\t
\n\t\t VFXSetupBuiltin(builtin,surface,builtin.emissiveColor, i);\n\t\t
ENCODE_INTO_GBUFFER(surface, builtin, i.VFX_VARYING_POSCS.xy, outGBuffer);\n\t\t
#else\n\t\t VFXComputePixelOutputToGBuffer(i,normalWS,uvData,outGBuffer);\n\t\t
#endif\n\t\t\t}\n\t\t\tENDHLSL\n\t\t}\n\t\t\n\r\n\t\tPass\n\t\t{\t\t\n\t\t\tTags
{ \"LightMode\"=\"Forward\"}\n\t\t\t\t\t\n\t\t\tHLSLPROGRAM\n\t\t\t#pragma
target 4.5\n\t\t\t\n\t\t\t#define UNITY_MATERIAL_LIT\n\t\t\t#define LIGHTLOOP_TILE_PASS\n\t\t\t#define
_ENABLE_FOG_ON_TRANSPARENT\n\t\t\t#define _DISABLE_DECALS\n\t\t\t\n\n\t\t\t#pragma
multi_compile USE_FPTL_LIGHTLIST USE_CLUSTERED_LIGHTLIST\n\t\t\t#pragma multi_compile
SHADOW_LOW SHADOW_MEDIUM SHADOW_HIGH\n\t\t\t#pragma multi_compile _ DEBUG_DISPLAY\n\t\t\t//#pragma
enable_d3d11_debug_symbols\n\t\t\t\n\t\t\t#define HDRP_NEEDS_UVS (HDRP_USE_BASE_COLOR_MAP
|| HDRP_USE_MASK_MAP || USE_NORMAL_MAP || HDRP_USE_EMISSIVE_MAP)\n\t\t\t#define
HDRP_USE_EMISSIVE (HDRP_USE_EMISSIVE_MAP || HDRP_USE_EMISSIVE_COLOR || HDRP_USE_ADDITIONAL_EMISSIVE_COLOR)\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\tstruct
ps_input\n\t\t\t{\n\t\t\t\tfloat4 pos : SV_POSITION;\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#if
(VFX_NEEDS_COLOR_INTERPOLATOR && HDRP_USE_BASE_COLOR) || HDRP_USE_ADDITIONAL_BASE_COLOR\n\t\t\t\t\t\t\tVFX_OPTIONAL_INTERPOLATION
float4 color : COLOR0;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#if HDRP_MATERIAL_TYPE_SPECULAR\n\t\t\t\t\t\t\tVFX_OPTIONAL_INTERPOLATION
float3 specularColor : COLOR1;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#if HDRP_USE_EMISSIVE\t\n\t\t\t\t\t\t\tVFX_OPTIONAL_INTERPOLATION
float4 emissiveColor : COLOR2;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t//
x: smoothness\n\t\t\t\t\t\t\t// y: metallic/thickness\n\t\t\t\t\t\t\t// z:
normal scale\n\t\t\t\t\t\t\t// w: emissive scale\n\t\t\t\t\t\t\tVFX_OPTIONAL_INTERPOLATION
float4 materialProperties : TEXCOORD0;\n\t\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t#if
USE_FLIPBOOK_INTERPOLATION\n\t\t\t\tfloat4 uv : TEXCOORD1;\n\t\t\t\t#else\n\t\t\t\tfloat2
uv : TEXCOORD1;\t\n\t\t\t\t#endif\n\t\t #if VFX_SHADERGRAPH_HAS_UV1\n\t\t
float4 uv1 : COLOR2;\n\t\t #endif\n\t\t #if VFX_SHADERGRAPH_HAS_UV2\n\t\t
float4 uv2 : COLOR3;\n\t\t #endif\n\t\t #if VFX_SHADERGRAPH_HAS_UV3\n\t\t
float4 uv3 : COLOR4;\n\t\t #endif\n\t\t #if VFX_SHADERGRAPH_HAS_COLOR\n\t\t
float4 vertexColor : COLOR1;\n\t\t #endif\n\t\t\t\tfloat3 normal : TEXCOORD2;\n\t\t\t\t#if
USE_NORMAL_MAP || SHADERGRAPH_NEEDS_TANGENT_FORWARD\n\t\t\t\tfloat4 tangent
: TEXCOORD3;\n\t\t\t\t#endif\n\t\t\t\t#if USE_SOFT_PARTICLE || USE_ALPHA_TEST
|| USE_FLIPBOOK_INTERPOLATION || WRITE_MOTION_VECTOR_IN_FORWARD\n\t\t\t\t//
x: inverse soft particles fade distance\n\t\t\t\t// y: alpha threshold\n\t\t\t\t//
z: frame blending factor\n\t\t\t\tnointerpolation float3 builtInInterpolants
: TEXCOORD4;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS\n\t\t\t\t//
x: motion vector scale u\n\t\t\t\t// y: motion vector scale v\n\t\t\t\tnointerpolation
float2 builtInInterpolants2 : TEXCOORD5;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t#if
WRITE_MOTION_VECTOR_IN_FORWARD\n\t\t\t\tfloat4 cPosPrevious : TEXCOORD6;\n\t\t\t\tfloat4
cPosNonJiterred : TEXCOORD7;\n\t\t\t\t#endif\n\t\t\n\t\t\t\tfloat3 posWS :
TEXCOORD8; // Needed for fog\n\t\t \n\t\t \n\t\t\t\t\n\t\t\t\tUNITY_VERTEX_OUTPUT_STEREO\n\t\t\t};\n\t\t\t\n\t\t\tstruct
ps_output\n\t\t\t{\n\t\t\t\tfloat4 color : SV_Target0;\n\t\t\t};\n\t\t\n\t\t\n\t\t\t\t\t#if
(VFX_NEEDS_COLOR_INTERPOLATOR && HDRP_USE_BASE_COLOR) || HDRP_USE_ADDITIONAL_BASE_COLOR\n\t\t\t\t\t#define
VFX_VARYING_COLOR color.rgb\n\t\t\t\t\t#define VFX_VARYING_ALPHA color.a\n\t\t\t\t\t#endif\n\t\t\t\t\t\n\t\t\t\t\t#define
VFX_VARYING_SMOOTHNESS materialProperties.x\n\t\t\t\t\t\n\t\t\t\t\t#if HDRP_MATERIAL_TYPE_STANDARD\n\t\t\t\t\t#define
VFX_VARYING_METALLIC materialProperties.y\n\t\t\t\t\t#elif HDRP_MATERIAL_TYPE_SPECULAR\n\t\t\t\t\t#define
VFX_VARYING_SPECULAR specularColor\n\t\t\t\t\t#elif HDRP_MATERIAL_TYPE_TRANSLUCENT\n\t\t\t\t\t#define
VFX_VARYING_THICKNESS materialProperties.y\n\t\t\t\t\t#endif\n\t\t\t\t\t\n\t\t\t\t\t#if
USE_NORMAL_MAP\n\t\t\t\t\t#define VFX_VARYING_NORMALSCALE materialProperties.z\n\t\t\t\t\t#endif\n\t\t\t\t\t\n\t\t\t\t\t#if
HDRP_USE_EMISSIVE_MAP\n\t\t\t\t\t#define VFX_VARYING_EMISSIVESCALE materialProperties.w\n\t\t\t\t\t#endif\n\t\t\t\t\t\n\t\t\t\t\t#if
HDRP_USE_EMISSIVE_COLOR || HDRP_USE_ADDITIONAL_EMISSIVE_COLOR\n\t\t\t\t\t#define
VFX_VARYING_EMISSIVE emissiveColor.rgb\n\t\t\t\t\t#endif\n\t\t\t\t\t\n\t\t\t\t\t#if
USE_EXPOSURE_WEIGHT\n\t\t\t\t\t#define VFX_VARYING_EXPOSUREWEIGHT emissiveColor.a\n\t\t\t\t\t#endif\n\t\t\t\t\t\n\t\t\n\t\t#define
VFX_VARYING_PS_INPUTS ps_input\n\t\t#define VFX_VARYING_POSCS pos\n\t\t#define
VFX_VARYING_UV uv\n\t\t#define VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE builtInInterpolants.x\n\t\t#define
VFX_VARYING_ALPHATHRESHOLD builtInInterpolants.y\n\t\t#define VFX_VARYING_FRAMEBLEND
builtInInterpolants.z\n\t\t#define VFX_VARYING_MOTIONVECTORSCALE builtInInterpolants2.xy\n\t\t#define
VFX_VARYING_NORMAL normal\n\t\t#if USE_NORMAL_MAP || SHADERGRAPH_NEEDS_TANGENT_FORWARD\n\t\t#define
VFX_VARYING_TANGENT tangent\n\t\t#endif\n\t\t#define VFX_VARYING_POSWS posWS\n\t\t\n\t\t#if
WRITE_MOTION_VECTOR_IN_FORWARD\n\t\t#define VFX_VARYING_VELOCITY_CPOS cPosNonJiterred\n\t\t#define
VFX_VARYING_VELOCITY_CPOS_PREVIOUS cPosPrevious\n\t\t#endif\n\t\t\n\t\t\n\t\t\n\t\t\t#if
!(defined(VFX_VARYING_PS_INPUTS) && defined(VFX_VARYING_POSCS))\n\t\t\t#error
VFX_VARYING_PS_INPUTS, VFX_VARYING_POSCS and VFX_VARYING_UV must be defined.\n\t\t\t#endif\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXCommon.hlsl\"\n\t\t\t#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\t\t\t\n\n\t\t\tvoid
SetAttribute_3278B22F(inout float size, float Size) /*attribute:size Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t size = Size;\n\t\t\t}\n\t\t\tvoid
SetAttribute_6F3308BC(inout float3 axisY, float3 AxisY) /*attribute:axisY Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t axisY = AxisY;\n\t\t\t}\n\t\t\tvoid
SetAttribute_37D0764D(inout float3 axisX, float3 AxisX) /*attribute:axisX Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t axisX = AxisX;\n\t\t\t}\n\t\t\tvoid
SetAttribute_C90B516B(inout float3 axisZ, float3 AxisZ) /*attribute:axisZ Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t axisZ = AxisZ;\n\t\t\t}\n\t\t\tvoid
SetAttribute_48A7BEFF(inout float angleX, inout float angleY, inout float angleZ,
float3 Angle) /*attribute:angle Composition:Overwrite Source:Slot Random:Off
channels:XYZ */\n\t\t\t{\n\t\t\t angleX = Angle.x;\n\t\t\t angleY = Angle.y;\n\t\t\t
angleZ = Angle.z;\n\t\t\t}\n\t\t\tvoid SetAttribute_FDD06EC7(inout float3 color,
float3 Color) /*attribute:color Composition:Overwrite Source:Slot Random:Off
channels:XYZ */\n\t\t\t{\n\t\t\t color = Color;\n\t\t\t}\n\t\t\tvoid SetAttribute_ED2BDC15(inout
bool alive, bool Alive) /*attribute:alive Composition:Overwrite Source:Slot
Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t alive = Alive;\n\t\t\t}\n\t\t\tvoid
SetAttribute_65DEC940(inout float pivotX, inout float pivotY, inout float pivotZ,
float3 Pivot) /*attribute:pivot Composition:Overwrite Source:Slot Random:Off
channels:XYZ */\n\t\t\t{\n\t\t\t pivotX = Pivot.x;\n\t\t\t pivotY = Pivot.y;\n\t\t\t
pivotZ = Pivot.z;\n\t\t\t}\n\t\t\tvoid SetAttribute_39EE3455(inout float size,
float Size) /*attribute:size Composition:Multiply Source:Slot Random:Off channels:XYZ
*/\n\t\t\t{\n\t\t\t size *= Size;\n\t\t\t}\n\t\t\t\n\n\t\t\t\n\t\t\tstruct
vs_input\n\t\t\t{\n\t\t\t\tfloat3 pos : POSITION;\n\t\t\t\tfloat2 uv : TEXCOORD0;\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV1\n\t\t\t float4 uv1 : TEXCOORD1;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t float4 uv2 : TEXCOORD2;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t float4 uv3 : TEXCOORD3;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t float4 vertexColor : COLOR;\n\t\t\t
#endif\n\t\t\t\tfloat3 normal : NORMAL;\n\t\t\t\t#if defined(VFX_VARYING_TANGENT)
|| SHADERGRAPH_HAS_NORMAL\n\t\t\t\tfloat4 tangent : TANGENT;\n\t\t\t\t#endif\n\t\t\t\tVFX_DECLARE_INSTANCE_ID\n\t\t\t};\n\t\t\t\n\t\t\t#pragma
vertex vert\n\t\t\tVFX_VARYING_PS_INPUTS vert(vs_input i)\n\t\t\t{\n\t\t\t
VFX_VARYING_PS_INPUTS o = (VFX_VARYING_PS_INPUTS)0;\n\t\t\t\n\t\t\t\tUNITY_SETUP_INSTANCE_ID(i);\n\t\t\t\tUNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);\n\t\t\t\n\t\t\t\tuint
index = VFX_GET_INSTANCE_ID(i);\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tuint deadCount
= 0;\n\t\t\t\t\t\t#if USE_DEAD_LIST_COUNT\n\t\t\t\t\t\tdeadCount = deadListCount.Load(0);\n\t\t\t\t\t\t#endif\t\n\t\t\t\t\t\tif
(index >= asuint(nbMax) - deadCount)\n\t\t\t\t\t\t#if USE_GEOMETRY_SHADER\n\t\t\t\t\t\t\treturn;
// cull\n\t\t\t\t\t\t#else\n\t\t\t\t\t\t\treturn o; // cull\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\tAttributes
attributes = (Attributes)0;\n\t\t\t\t\t\tSourceAttributes sourceAttributes
= (SourceAttributes)0;\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if VFX_HAS_INDIRECT_DRAW\n\t\t\t\t\t\tindex
= indirectBuffer[index];\n\t\t\t\t\t\tattributes.uv = asfloat(attributeBuffer.Load2((index
* 0x4 + 0x0) << 2));\n\t\t\t\t\t\tattributes.position = asfloat(attributeBuffer.Load3((index
* 0x8 + 0xA900) << 2));\n\t\t\t\t\t\tattributes.alive = (attributeBuffer.Load((index
* 0x14 + 0x1FB03) << 2));\n\t\t\t\t\t\tattributes.shockwave = asfloat(attributeBuffer.Load((index
* 0x8 + 0xA903) << 2));\n\t\t\t\t\t\tattributes.crumble = (attributeBuffer.Load((index
* 0x8 + 0xA904) << 2));\n\t\t\t\t\t\tattributes.particleId = (attributeBuffer.Load((index
* 0x4 + 0x2) << 2));\n\t\t\t\t\t\tattributes.alpha = (float)1;\n\t\t\t\t\t\tattributes.axisX
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB00) << 2));\n\t\t\t\t\t\tattributes.axisY
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB04) << 2));\n\t\t\t\t\t\tattributes.axisZ
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB08) << 2));\n\t\t\t\t\t\tattributes.angleX
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A00) << 2));\n\t\t\t\t\t\tattributes.angleY
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A01) << 2));\n\t\t\t\t\t\tattributes.angleZ
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A02) << 2));\n\t\t\t\t\t\tattributes.pivotX
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB07) << 2));\n\t\t\t\t\t\tattributes.pivotY
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB0B) << 2));\n\t\t\t\t\t\tattributes.pivotZ
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB0F) << 2));\n\t\t\t\t\t\tattributes.size
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB10) << 2));\n\t\t\t\t\t\tattributes.scaleX
= (float)1;\n\t\t\t\t\t\tattributes.scaleY = (float)1;\n\t\t\t\t\t\tattributes.scaleZ
= (float)1;\n\t\t\t\t\t\tattributes.color = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB0C) << 2));\n\t\t\t\t\t\tattributes.Male = (float)0;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#else\n\t\t\t\t\t\tattributes.alive
= (attributeBuffer.Load((index * 0x14 + 0x1FB03) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
!HAS_STRIPS\n\t\t\t\t\t\tif (!attributes.alive)\n\t\t\t\t\t\t\treturn o;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\tattributes.uv
= asfloat(attributeBuffer.Load2((index * 0x4 + 0x0) << 2));\n\t\t\t\t\t\tattributes.position
= asfloat(attributeBuffer.Load3((index * 0x8 + 0xA900) << 2));\n\t\t\t\t\t\tattributes.shockwave
= asfloat(attributeBuffer.Load((index * 0x8 + 0xA903) << 2));\n\t\t\t\t\t\tattributes.crumble
= (attributeBuffer.Load((index * 0x8 + 0xA904) << 2));\n\t\t\t\t\t\tattributes.particleId
= (attributeBuffer.Load((index * 0x4 + 0x2) << 2));\n\t\t\t\t\t\tattributes.alpha
= (float)1;\n\t\t\t\t\t\tattributes.axisX = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB00) << 2));\n\t\t\t\t\t\tattributes.axisY = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB04) << 2));\n\t\t\t\t\t\tattributes.axisZ = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB08) << 2));\n\t\t\t\t\t\tattributes.angleX = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A00) << 2));\n\t\t\t\t\t\tattributes.angleY = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A01) << 2));\n\t\t\t\t\t\tattributes.angleZ = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A02) << 2));\n\t\t\t\t\t\tattributes.pivotX = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB07) << 2));\n\t\t\t\t\t\tattributes.pivotY = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB0B) << 2));\n\t\t\t\t\t\tattributes.pivotZ = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB0F) << 2));\n\t\t\t\t\t\tattributes.size = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB10) << 2));\n\t\t\t\t\t\tattributes.scaleX = (float)1;\n\t\t\t\t\t\tattributes.scaleY
= (float)1;\n\t\t\t\t\t\tattributes.scaleZ = (float)1;\n\t\t\t\t\t\tattributes.color
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB0C) << 2));\n\t\t\t\t\t\tattributes.Male
= (float)0;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t//
Initialize built-in needed attributes\n\t\t\t\t\t\t#if HAS_STRIPS\n\t\t\t\t\t\tInitStripAttributes(index,
attributes, stripData);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t{\n\t\t\t\t
float4 tmp_eb = SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t\t
float tmp_ec = tmp_eb[1];\n\t\t\t\t float tmp_ed = tmp_ec + uniform_c;\n\t\t\t\t
float tmp_ee = tmp_ed * uniform_c;\n\t\t\t\t float tmp_ef = SampleCurve(uniform_a,tmp_ee);\n\t\t\t\t
float tmp_eh = tmp_ef * (float)0.369999975;\n\t\t\t\t float tmp_ei = (float)0.409999996
+ tmp_eh;\n\t\t\t\t float tmp_el = (float)1 - (float)0.349999994;\n\t\t\t\t
float tmp_em = tmp_ec * tmp_el;\n\t\t\t\t float tmp_en = (float)0.349999994
+ tmp_em;\n\t\t\t\t float tmp_eo = tmp_eb[2];\n\t\t\t\t float tmp_ep
= SampleCurve(uniform_e,tmp_ee);\n\t\t\t\t float tmp_eq = tmp_ep * uniform_f;\n\t\t\t\t
float tmp_er = uniform_d + tmp_eq;\n\t\t\t\t float tmp_es = tmp_er - tmp_en;\n\t\t\t\t
float tmp_et = tmp_eo * tmp_es;\n\t\t\t\t float tmp_eu = tmp_en + tmp_et;\n\t\t\t\t
float tmp_ev = tmp_eb[0];\n\t\t\t\t float tmp_ew = SampleCurve(uniform_h,tmp_ee);\n\t\t\t\t
float tmp_ex = tmp_ew * uniform_i;\n\t\t\t\t float tmp_ey = uniform_g +
tmp_ex;\n\t\t\t\t float tmp_ez = tmp_ey - tmp_eu;\n\t\t\t\t float tmp_fa
= tmp_ev * tmp_ez;\n\t\t\t\t float tmp_fb = tmp_eu + tmp_fa;\n\t\t\t\t
float tmp_fc = tmp_ei * tmp_fb;\n\t\t\t\t SetAttribute_3278B22F( /*inout
*/attributes.size, tmp_fc);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float4 tmp_ea
= SampleTexture(VFX_SAMPLER(texture_j),attributes.uv,(float)0);\n\t\t\t\t
float tmp_eb = tmp_ea[0];\n\t\t\t\t float tmp_ec = tmp_ea[1];\n\t\t\t\t
float tmp_ed = tmp_ea[2];\n\t\t\t\t float3 tmp_ee = float3(tmp_eb, tmp_ec,
tmp_ed);\n\t\t\t\t SetAttribute_6F3308BC( /*inout */attributes.axisY, tmp_ee);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float4 tmp_ea = SampleTexture(VFX_SAMPLER(texture_k),attributes.uv,(float)0);\n\t\t\t\t
float tmp_eb = tmp_ea[0];\n\t\t\t\t float tmp_ec = tmp_ea[1];\n\t\t\t\t
float tmp_ed = tmp_ea[2];\n\t\t\t\t float3 tmp_ee = float3(tmp_eb, tmp_ec,
tmp_ed);\n\t\t\t\t SetAttribute_37D0764D( /*inout */attributes.axisX, tmp_ee);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float4 tmp_ea = SampleTexture(VFX_SAMPLER(texture_j),attributes.uv,(float)0);\n\t\t\t\t
float tmp_eb = tmp_ea[1];\n\t\t\t\t float4 tmp_ec = SampleTexture(VFX_SAMPLER(texture_k),attributes.uv,(float)0);\n\t\t\t\t
float tmp_ed = tmp_ec[2];\n\t\t\t\t float tmp_ee = tmp_eb * tmp_ed;\n\t\t\t\t
float tmp_ef = tmp_ea[2];\n\t\t\t\t float tmp_eg = tmp_ec[1];\n\t\t\t\t
float tmp_eh = tmp_ef * tmp_eg;\n\t\t\t\t float tmp_ei = tmp_ee - tmp_eh;\n\t\t\t\t
float tmp_ej = tmp_ec[0];\n\t\t\t\t float tmp_ek = tmp_ef * tmp_ej;\n\t\t\t\t
float tmp_el = tmp_ea[0];\n\t\t\t\t float tmp_em = tmp_el * tmp_ed;\n\t\t\t\t
float tmp_en = tmp_ek - tmp_em;\n\t\t\t\t float tmp_eo = tmp_el * tmp_eg;\n\t\t\t\t
float tmp_ep = tmp_eb * tmp_ej;\n\t\t\t\t float tmp_eq = tmp_eo - tmp_ep;\n\t\t\t\t
float3 tmp_er = float3(tmp_ei, tmp_en, tmp_eq);\n\t\t\t\t float tmp_es =
tmp_ec[3];\n\t\t\t\t float3 tmp_et = float3(tmp_es, tmp_es, tmp_es);\n\t\t\t\t
float3 tmp_eu = tmp_er * tmp_et;\n\t\t\t\t SetAttribute_C90B516B( /*inout
*/attributes.axisZ, tmp_eu);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float4 tmp_ea
= SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t\t
float tmp_eb = tmp_ea[1];\n\t\t\t\t float tmp_ec = tmp_eb + uniform_c;\n\t\t\t\t
float tmp_ed = tmp_ec * uniform_c;\n\t\t\t\t float tmp_ee = SampleCurve(uniform_m,tmp_ed);\n\t\t\t\t
float tmp_ef = tmp_ee * uniform_n;\n\t\t\t\t float tmp_eg = uniform_l +
tmp_ef;\n\t\t\t\t float tmp_eh = tmp_ea[2];\n\t\t\t\t float tmp_ej =
SampleCurve(uniform_o,tmp_ed);\n\t\t\t\t float tmp_el = tmp_ej * (float)120.599998;\n\t\t\t\t
float tmp_em = (float)-21 + tmp_el;\n\t\t\t\t float tmp_en = tmp_em - tmp_eg;\n\t\t\t\t
float tmp_eo = tmp_eh * tmp_en;\n\t\t\t\t float tmp_ep = tmp_eg + tmp_eo;\n\t\t\t\t
float tmp_eq = tmp_ea[0];\n\t\t\t\t float tmp_er = SampleCurve(uniform_q,tmp_ed);\n\t\t\t\t
float tmp_es = tmp_er * uniform_r;\n\t\t\t\t float tmp_et = uniform_p +
tmp_es;\n\t\t\t\t float tmp_eu = tmp_et - tmp_ep;\n\t\t\t\t float tmp_ev
= tmp_eq * tmp_eu;\n\t\t\t\t float tmp_ew = tmp_ep + tmp_ev;\n\t\t\t\t
float tmp_ex = attributes.uv[1];\n\t\t\t\t bool tmp_ez = tmp_ex < (float)0.5;\n\t\t\t\t
float tmp_fa = SampleCurve(uniform_t,tmp_ed);\n\t\t\t\t float tmp_fb = tmp_fa
* uniform_u;\n\t\t\t\t float tmp_fc = uniform_s + tmp_fb;\n\t\t\t\t float
tmp_fe = SampleCurve(uniform_v,tmp_ed);\n\t\t\t\t float tmp_fg = tmp_fe
* (float)-36.1521301;\n\t\t\t\t float tmp_fh = (float)171.300003 + tmp_fg;\n\t\t\t\t
float tmp_fi = tmp_fh - tmp_fc;\n\t\t\t\t float tmp_fj = tmp_eh * tmp_fi;\n\t\t\t\t
float tmp_fk = tmp_fc + tmp_fj;\n\t\t\t\t float tmp_fl = SampleCurve(uniform_x,tmp_ed);\n\t\t\t\t
float tmp_fm = tmp_fl * uniform_y;\n\t\t\t\t float tmp_fn = uniform_w +
tmp_fm;\n\t\t\t\t float tmp_fo = tmp_fn - tmp_fk;\n\t\t\t\t float tmp_fp
= tmp_eq * tmp_fo;\n\t\t\t\t float tmp_fq = tmp_fk + tmp_fp;\n\t\t\t\t
float tmp_fs = tmp_fq + (float)180;\n\t\t\t\t float tmp_fu = (float)-1 *
tmp_fq;\n\t\t\t\t float tmp_fv = tmp_ez ? tmp_fs : tmp_fu;\n\t\t\t\t
float tmp_fw = SampleCurve(uniform_ba,tmp_ed);\n\t\t\t\t float tmp_fx =
tmp_fw * uniform_bb;\n\t\t\t\t float tmp_fy = uniform_z + tmp_fx;\n\t\t\t\t
float tmp_ga = SampleCurve(uniform_bc,tmp_ed);\n\t\t\t\t float tmp_gc =
tmp_ga * (float)-94.0800018;\n\t\t\t\t float tmp_gd = (float)28.1800003
+ tmp_gc;\n\t\t\t\t float tmp_ge = tmp_gd - tmp_fy;\n\t\t\t\t float tmp_gf
= tmp_eh * tmp_ge;\n\t\t\t\t float tmp_gg = tmp_fy + tmp_gf;\n\t\t\t\t
float tmp_gh = SampleCurve(uniform_be,tmp_ed);\n\t\t\t\t float tmp_gi =
tmp_gh * uniform_bf;\n\t\t\t\t float tmp_gj = uniform_bd + tmp_gi;\n\t\t\t\t
float tmp_gk = tmp_gj - tmp_gg;\n\t\t\t\t float tmp_gl = tmp_eq * tmp_gk;\n\t\t\t\t
float tmp_gm = tmp_gg + tmp_gl;\n\t\t\t\t float tmp_gn = (float)-1 * tmp_gm;\n\t\t\t\t
float tmp_go = tmp_ez ? tmp_gm : tmp_gn;\n\t\t\t\t float3 tmp_gp = float3(tmp_ew,
tmp_fv, tmp_go);\n\t\t\t\t SetAttribute_48A7BEFF( /*inout */attributes.angleX,
/*inout */attributes.angleY, /*inout */attributes.angleZ, tmp_gp);\n\t\t\t\t}\n\t\t\t\tSetAttribute_FDD06EC7(
/*inout */attributes.color, Color_f);\n\t\t\t\t{\n\t\t\t\t uint tmp_ea =
attributes.particleId ^ asuint(uniform_bo);\n\t\t\t\t float tmp_eb = FixedRand(tmp_ea);\n\t\t\t\t
float tmp_ec = tmp_eb * uniform_bp;\n\t\t\t\t float tmp_ed = uniform_bn
+ tmp_ec;\n\t\t\t\t float tmp_ee = attributes.uv[0];\n\t\t\t\t float
tmp_ef = uniform_bq + tmp_ee;\n\t\t\t\t float tmp_eg = attributes.uv[1];\n\t\t\t\t
float tmp_eh = uniform_br + tmp_eg;\n\t\t\t\t float2 tmp_ei = float2(tmp_ef,
tmp_eh);\n\t\t\t\t float3 tmp_ek = GeneratePerlinNoise(tmp_ei, uniform_bs.x,
(int)2, uniform_bs.y, uniform_bs.z);\n\t\t\t\t float tmp_el = tmp_ek[0];\n\t\t\t\t
float tmp_en = tmp_el - (float)-1;\n\t\t\t\t float tmp_ep = tmp_en / (float)2;\n\t\t\t\t
float tmp_eq = max(tmp_ep, uniform_bt);\n\t\t\t\t float tmp_er = min(tmp_eq,
uniform_bu);\n\t\t\t\t float tmp_es = tmp_er - uniform_bt;\n\t\t\t\t
float tmp_et = tmp_es / uniform_bv;\n\t\t\t\t float tmp_eu = tmp_eb * uniform_bx;\n\t\t\t\t
float tmp_ev = uniform_bw + tmp_eu;\n\t\t\t\t float tmp_ew = tmp_ev - tmp_ed;\n\t\t\t\t
float tmp_ex = tmp_et * tmp_ew;\n\t\t\t\t float tmp_ey = tmp_ed + tmp_ex;\n\t\t\t\t
float tmp_fa = attributes.crumble ? (float)1 : (float)0;\n\t\t\t\t float
tmp_fb = (bool)asuint(uniform_bz) ? tmp_fa : (float)0;\n\t\t\t\t float tmp_fc
= (bool)asuint(uniform_by) ? attributes.shockwave : tmp_fb;\n\t\t\t\t float
tmp_fd = (bool)asuint(uniform_bm) ? tmp_ey : tmp_fc;\n\t\t\t\t float tmp_fe
= (bool)asuint(uniform_bl) ? (float)0 : tmp_fd;\n\t\t\t\t float tmp_ff =
(bool)asuint(uniform_bj) ? uniform_bk : tmp_fe;\n\t\t\t\t float tmp_fg =
(bool)asuint(uniform_bi) ? attributes.Male : tmp_ff;\n\t\t\t\t float tmp_fh
= (bool)asuint(uniform_bg) ? (float)0 : tmp_fg;\n\t\t\t\t float4 tmp_fi
= float4(tmp_fh, tmp_fh, tmp_fh, tmp_fh);\n\t\t\t\t float4 tmp_fj = tmp_fi
* uniform_ca;\n\t\t\t\t float4 tmp_fk = uniform_bh + tmp_fj;\n\t\t\t\t
float tmp_fl = tmp_fk[0];\n\t\t\t\t float tmp_fm = tmp_fk[1];\n\t\t\t\t
float tmp_fn = tmp_fk[2];\n\t\t\t\t float3 tmp_fo = float3(tmp_fl, tmp_fm,
tmp_fn);\n\t\t\t\t float3 tmp_fp = (bool)asuint(uniform_bg) ? attributes.color
: tmp_fo;\n\t\t\t\t SetAttribute_FDD06EC7( /*inout */attributes.color, tmp_fp);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float tmp_ea = attributes.size * (float)30;\n\t\t\t\t SetAttribute_3278B22F(
/*inout */attributes.size, tmp_ea);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float3
tmp_dz = float3(attributes.angleX, attributes.angleY, attributes.angleZ);\n\t\t\t\t
float4 tmp_ec = SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t\t
float tmp_ed = tmp_ec[3];\n\t\t\t\t float tmp_ef = tmp_ed * (float)76.6500015;\n\t\t\t\t
float tmp_eg = (float)-100 + tmp_ef;\n\t\t\t\t float tmp_eh = uniform_cb
* tmp_ed;\n\t\t\t\t float tmp_ek = tmp_ed * (float)-1;\n\t\t\t\t float
tmp_el = (float)1 + tmp_ek;\n\t\t\t\t float tmp_em = uniform_cc * tmp_el;\n\t\t\t\t
float tmp_en = tmp_eh + tmp_em;\n\t\t\t\t float tmp_eo = tmp_eg + tmp_en;\n\t\t\t\t
float3 tmp_ep = float3(tmp_eo, (float)0, (float)0);\n\t\t\t\t float3 tmp_eq
= tmp_dz + tmp_ep;\n\t\t\t\t float3 tmp_er = tmp_dz - tmp_eq;\n\t\t\t\t
float3 tmp_es = uniform_cd * tmp_er;\n\t\t\t\t float3 tmp_et = tmp_eq +
tmp_es;\n\t\t\t\t SetAttribute_48A7BEFF( /*inout */attributes.angleX, /*inout
*/attributes.angleY, /*inout */attributes.angleZ, tmp_et);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float4 tmp_ea = SampleTexture(VFX_SAMPLER(texture_ce),attributes.uv,(float)0);\n\t\t\t\t
float tmp_eb = tmp_ea[3];\n\t\t\t\t bool tmp_ec = tmp_eb > uniform_cf;\n\t\t\t\t
bool tmp_ed = !tmp_ec;\n\t\t\t\t SetAttribute_ED2BDC15( /*inout */attributes.alive,
tmp_ed);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float3 tmp_dz = float3(attributes.pivotX,
attributes.pivotY, attributes.pivotZ);\n\t\t\t\t float3 tmp_ea = float3(attributes.shockwave,
attributes.shockwave, attributes.shockwave);\n\t\t\t\t float3 tmp_eb = tmp_dz
- tmp_dz;\n\t\t\t\t float3 tmp_ec = tmp_ea * tmp_eb;\n\t\t\t\t float3
tmp_ed = tmp_dz + tmp_ec;\n\t\t\t\t SetAttribute_65DEC940( /*inout */attributes.pivotX,
/*inout */attributes.pivotY, /*inout */attributes.pivotZ, tmp_ed);\n\t\t\t\t}\n\t\t\t\tSetAttribute_39EE3455(
/*inout */attributes.size, Size_l);\n\t\t\t\t{\n\t\t\t\t float4 tmp_eb =
SampleTexture(VFX_SAMPLER(texture_ce),attributes.uv,(float)0);\n\t\t\t\t
float tmp_ec = tmp_eb[1];\n\t\t\t\t float tmp_ee = tmp_ec * (float)0.75;\n\t\t\t\t
float tmp_ef = (float)1 + tmp_ee;\n\t\t\t\t float tmp_eg = tmp_eb[2];\n\t\t\t\t
float tmp_ei = tmp_eg * (float)4.42000008;\n\t\t\t\t float tmp_ej = (float)1
+ tmp_ei;\n\t\t\t\t float tmp_ek = tmp_ef * tmp_ej;\n\t\t\t\t float tmp_el
= tmp_eb[3];\n\t\t\t\t float tmp_en = tmp_el * (float)-0.149999976;\n\t\t\t\t
float tmp_eo = (float)1 + tmp_en;\n\t\t\t\t float tmp_ep = tmp_ek * tmp_eo;\n\t\t\t\t
float tmp_eq = attributes.size * tmp_ep;\n\t\t\t\t float4 tmp_er = SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t\t
float tmp_es = tmp_er[3];\n\t\t\t\t float tmp_et = tmp_es * uniform_ch;\n\t\t\t\t
float tmp_eu = uniform_cg + tmp_et;\n\t\t\t\t float tmp_ev = tmp_eq * tmp_eu;\n\t\t\t\t
float tmp_ey = tmp_ec * (float)1.92000008;\n\t\t\t\t float tmp_ez = (float)2.07999992
+ tmp_ey;\n\t\t\t\t float tmp_fc = tmp_eg * (float)4.01000023;\n\t\t\t\t
float tmp_fd = (float)-2.00999999 + tmp_fc;\n\t\t\t\t float tmp_fe = tmp_ez
* tmp_fd;\n\t\t\t\t float tmp_fg = tmp_el * (float)-0.560000002;\n\t\t\t\t
float tmp_fh = (float)1 + tmp_fg;\n\t\t\t\t float tmp_fi = tmp_fe * tmp_fh;\n\t\t\t\t
float tmp_fj = attributes.size * tmp_fi;\n\t\t\t\t float tmp_fk = tmp_es
* uniform_ck;\n\t\t\t\t float tmp_fl = uniform_cj + tmp_fk;\n\t\t\t\t
float tmp_fm = tmp_fj * tmp_fl;\n\t\t\t\t float tmp_fo = tmp_fm * (float)0.159999996;\n\t\t\t\t
float tmp_fp = tmp_fo - tmp_ev;\n\t\t\t\t float tmp_fq = uniform_ci * tmp_fp;\n\t\t\t\t
float tmp_fr = tmp_ev + tmp_fq;\n\t\t\t\t SetAttribute_3278B22F( /*inout
*/attributes.size, tmp_fr);\n\t\t\t\t}\n\t\t\t\tSetAttribute_39EE3455( /*inout
*/attributes.size, Size_n);\n\t\t\t\t\n\n\t\t\t\t\t\t\n\t\t\t\tif (!attributes.alive)\n\t\t\t\t\treturn
o;\n\t\t\t\t\n\t\t\t\to.VFX_VARYING_UV.xy = i.uv;\n\t\t\t \n\t\t\t #if
VFX_SHADERGRAPH_HAS_UV1\n\t\t\t o.uv1 = i.uv1;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t o.uv2 = i.uv2;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t o.uv3 = i.uv3;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t o.vertexColor = i.vertexColor;\n\t\t\t
#endif\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat3 size3 = float3(attributes.size,attributes.size,attributes.size);\n\t\t\t\t\t\t#if
VFX_USE_SCALEX_CURRENT\n\t\t\t\t\t\tsize3.x *= attributes.scaleX;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
VFX_USE_SCALEY_CURRENT\n\t\t\t\t\t\tsize3.y *= attributes.scaleY;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
VFX_USE_SCALEZ_CURRENT\n\t\t\t\t\t\tsize3.z *= attributes.scaleZ;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\tfloat3
inputVertexPosition = i.pos;\n\t\t\t\tfloat4x4 elementToVFX = GetElementToVFXMatrix(\n\t\t\t\t\tattributes.axisX,\n\t\t\t\t\tattributes.axisY,\n\t\t\t\t\tattributes.axisZ,\n\t\t\t\t\tfloat3(attributes.angleX,attributes.angleY,attributes.angleZ),\n\t\t\t\t\tfloat3(attributes.pivotX,attributes.pivotY,attributes.pivotZ),\n\t\t\t\t\tsize3,\n\t\t\t\t\tattributes.position);\n\t\t\t\t\t\n\t\t\t\tfloat3
vPos = mul(elementToVFX,float4(inputVertexPosition,1.0f)).xyz;\n\t\t\t\tfloat4
csPos = TransformPositionVFXToClip(vPos);\n\t\t\t\to.VFX_VARYING_POSCS = csPos;\n\t\t\t\t\n\t\t\t\tfloat3
normalWS = normalize(TransformDirectionVFXToWorld(mul((float3x3)elementToVFX,
i.normal)));\n\t\t\t\t#ifdef VFX_VARYING_NORMAL // TODO Should use inverse
transpose\n\t\t\t\to.VFX_VARYING_NORMAL = normalWS;\n\t\t\t\t#endif\n\t\t\t\t#ifdef
VFX_VARYING_TANGENT\n\t\t\t\to.VFX_VARYING_TANGENT = float4(normalize(TransformDirectionVFXToWorld(mul((float3x3)elementToVFX,i.tangent.xyz))),i.tangent.w);\n\t\t\t\t#endif\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
defined(VFX_VARYING_VELOCITY_CPOS) && defined(VFX_VARYING_VELOCITY_CPOS_PREVIOUS)\n\t\t\t\t\t\tfloat4x4
previousElementToVFX = (float4x4)0;\n\t\t\t\t\t\tpreviousElementToVFX[3] =
float4(0,0,0,1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\tfor (int
itIndexMatrixRow = 0; itIndexMatrixRow < 3; ++itIndexMatrixRow)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\t\tfor
(int itIndexMatrixCol = 0; itIndexMatrixCol < 4; ++itIndexMatrixCol)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tuint
itIndexMatrix = itIndexMatrixCol * 4 + itIndexMatrixRow;\n\t\t\t\t\t\t\t\tuint
read = elementToVFXBufferPrevious.Load((index * 16 + itIndexMatrix) << 2);\n\t\t\t\t\t\t\t\tpreviousElementToVFX[itIndexMatrixRow][itIndexMatrixCol]
= asfloat(read);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tuint
previousFrameIndex = elementToVFXBufferPrevious.Load((index * 16 + 15) << 2);\n\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
= o.VFX_VARYING_VELOCITY_CPOS_PREVIOUS = float4(0.0f, 0.0f, 0.0f, 1.0f);\n\t\t\t\t\t\tif
(asuint(currentFrameIndex) - previousFrameIndex == 1u)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tfloat3
oldvPos = mul(previousElementToVFX,float4(inputVertexPosition, 1.0f)).xyz;\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS_PREVIOUS
= TransformPositionVFXToPreviousClip(oldvPos);\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
= TransformPositionVFXToNonJitteredClip(vPos);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
VFX_USE_COLOR_CURRENT && defined(VFX_VARYING_COLOR)\n\t\t\t\t\t\to.VFX_VARYING_COLOR
= attributes.color;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if VFX_USE_ALPHA_CURRENT
&& defined(VFX_VARYING_ALPHA) \n\t\t\t\t\t\to.VFX_VARYING_ALPHA = attributes.alpha;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#ifdef
VFX_VARYING_EXPOSUREWEIGHT\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_EXPOSUREWEIGHT
= exposureWeight;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_SOFT_PARTICLE
&& defined(VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE
= invSoftParticlesFadeDistance;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
(USE_ALPHA_TEST || WRITE_MOTION_VECTOR_IN_FORWARD) && (!VFX_SHADERGRAPH ||
!HAS_SHADERGRAPH_PARAM_ALPHATHRESHOLD) && defined(VFX_VARYING_ALPHATHRESHOLD)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_ALPHATHRESHOLD
= alphaThreshold;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_UV_SCALE_BIAS\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
defined (VFX_VARYING_UV)\n\t\t\t\t\t\to.VFX_VARYING_UV.xy = o.VFX_VARYING_UV.xy
* uvScale + uvBias;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
defined(VFX_VARYING_POSWS)\n\t\t\t\t\t\to.VFX_VARYING_POSWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
USE_FLIPBOOK && defined(VFX_VARYING_UV)\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\tVFXUVData
uvData = GetUVData(flipBookSize, invFlipBookSize, o.VFX_VARYING_UV.xy, attributes.texIndex);\n\t\t\t\t\t\to.VFX_VARYING_UV.xy
= uvData.uvs.xy;\n\t\t\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION && defined(VFX_VARYING_UV)
&& defined (VFX_VARYING_FRAMEBLEND)\n\t\t\t\t\t\to.VFX_VARYING_UV.zw = uvData.uvs.zw;\n\t\t\t\t\t\to.VFX_VARYING_FRAMEBLEND
= uvData.blend;\n\t\t\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS && defined(VFX_VARYING_MOTIONVECTORSCALE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_MOTIONVECTORSCALE
= motionVectorScale * invFlipBookSize;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t#ifndef
VFX_SHADERGRAPH\n\t\t\t\t\t\t\t\t\t#ifdef VFX_VARYING_SMOOTHNESS\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_SMOOTHNESS
= smoothness;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#if HDRP_MATERIAL_TYPE_STANDARD\n\t\t\t\t\t\t\t\t\t#ifdef
VFX_VARYING_METALLIC\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_METALLIC
= metallic;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#elif HDRP_MATERIAL_TYPE_SPECULAR\n\t\t\t\t\t\t\t\t\t#ifdef
VFX_VARYING_SPECULAR\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_SPECULAR
= specularColor;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#elif HDRP_MATERIAL_TYPE_TRANSLUCENT\n\t\t\t\t\t\t\t\t\t#ifdef
VFX_VARYING_THICKNESS\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_THICKNESS
= thickness;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#if
USE_NORMAL_MAP\n\t\t\t\t\t\t\t\t\t#ifdef VFX_VARYING_NORMALSCALE\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_NORMALSCALE
= normalScale;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#if
HDRP_USE_EMISSIVE_MAP\n\t\t\t\t\t\t\t\t\t#ifdef VFX_VARYING_EMISSIVESCALE\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_EMISSIVESCALE
= emissiveScale;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#ifdef
VFX_VARYING_EMISSIVE\n\t\t\t\t\t\t\t\t\t#if HDRP_USE_EMISSIVE_COLOR\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_EMISSIVE
= attributes.color;\n\t\t\t\t\t\t\t\t\t#elif HDRP_USE_ADDITIONAL_EMISSIVE_COLOR\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_EMISSIVE
= emissiveColor;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#if
HDRP_USE_ADDITIONAL_BASE_COLOR\n\t\t\t\t\t\t\t\t\t#ifdef VFX_VARYING_COLOR\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_COLOR
= baseColor;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t
\n\t\t\t \n\t\t\t\t\n\t\t\t\treturn o;\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommonOutput.hlsl\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\n\t\t\t#define
SHADERPASS SHADERPASS_FORWARD\n\t\t\t#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXLit.hlsl\"\n\t\t\t\n\t\t\t#ifndef
VFX_SHADERGRAPH\n\t\t\t\n\t\t\tvoid VFXGetHDRPLitData(out SurfaceData surfaceData,
out BuiltinData builtinData, out BSDFData bsdfData, out PreLightData preLightData,
VFX_VARYING_PS_INPUTS i, float3 normalWS, const VFXUVData uvData, uint2 tileIndex)\n\t\t\t{\t\n\t\t\t\t#if
HDRP_MATERIAL_TYPE_TRANSLUCENT\n\t\t\t\t // Loads diffusion profile\n\t\t\t\t#else\n\t\t\t\tconst
uint diffusionProfileHash = 0;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\tfloat3 posRWS
= VFXGetPositionRWS(i);\n\t\t\t\tfloat4 posSS = i.VFX_VARYING_POSCS;\n\t\t\t\tPositionInputs
posInput = GetPositionInput(posSS.xy, _ScreenSize.zw, posSS.z, posSS.w, posRWS,
tileIndex);\n\t\t\t\t\n\t\t\t\tfloat alpha;\n\t\t\t\tsurfaceData = VFXGetSurfaceData(i,normalWS,uvData,diffusionProfileHash,alpha);\t\n\t\t\t\tbsdfData
= ConvertSurfaceDataToBSDFData(posSS.xy, surfaceData);\n\t\t\t\n\t\t\t\tpreLightData
= GetPreLightData(GetWorldSpaceNormalizeViewDir(posRWS),posInput,bsdfData);\n\t\t\t\t\n\t\t\t\tpreLightData.diffuseFGD
= 1.0f;\n\t\t\t //TODO: investigate why this is needed\n\t\t\t preLightData.coatPartLambdaV
= 0;\n\t\t\t preLightData.coatIblR = 0;\n\t\t\t preLightData.coatIblF
= 0;\n\t\t\t \n\t\t\t\tbuiltinData = VFXGetBuiltinData(i,posInput,surfaceData,uvData,alpha);\n\t\t\t}\n\t\t\t\n\t\t\tvoid
VFXGetHDRPLitData(out SurfaceData surfaceData, out BuiltinData builtinData,
VFX_VARYING_PS_INPUTS i, float3 normalWS, const VFXUVData uvData)\n\t\t\t{\n\t\t\t\tBSDFData
bsdfData = (BSDFData)0;\n\t\t\t\tPreLightData preLightData = (PreLightData)0;\n\t\t\t\tpreLightData.diffuseFGD
= 1.0f;\n\t\t\t\tVFXGetHDRPLitData(surfaceData,builtinData,bsdfData,preLightData,i,normalWS,uvData,uint2(0,0));\n\t\t\t}\n\t\t\t\n\t\t\t#endif\n\t\t\t\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXLitPixelOutput.hlsl\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t
\n\t\t\n\t\t\t#pragma fragment frag\n\t\t\tvoid frag(ps_input i\n\t\t\t, out
float4 outColor : SV_Target0\n\t\t#if USE_DOUBLE_SIDED\n\t\t\t, bool frontFace
: SV_IsFrontFace\n\t\t#endif\n\t\t#if WRITE_MOTION_VECTOR_IN_FORWARD\n\t\t\t,
out float4 outMotionVector : SV_Target1\n\t\t#endif\n\t\t\t)\n\t\t\t{\n\t\t\t\tUNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(i);\n\t\t\t\tVFXTransformPSInputs(i);\n\t\t\t\t\n\t\t\t\t\t\t\t#ifdef
VFX_VARYING_NORMAL\n\t\t\t\t\t\t\t#if USE_DOUBLE_SIDED\n\t\t\t\t\t\t\tconst
float faceMul = frontFace ? 1.0f : -1.0f;\n\t\t\t\t\t\t\t#else\n\t\t\t\t\t\t\tconst
float faceMul = 1.0f;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tfloat3
normalWS = normalize(i.VFX_VARYING_NORMAL * faceMul);\n\t\t\t\t\t\t\tconst
VFXUVData uvData = GetUVData(i);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#ifdef VFX_VARYING_TANGENT\n\t\t\t\t\t\t\tfloat3
tangentWS = normalize(i.VFX_VARYING_TANGENT.xyz);\n\t\t\t\t\t\t\tfloat3 bitangentWS
= cross(normalWS,tangentWS) * (i.VFX_VARYING_TANGENT.w * faceMul);\n\t\t\t\t\t\t\tfloat3x3
tbn = float3x3(tangentWS,bitangentWS,normalWS);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#if
USE_NORMAL_MAP\n\t\t\t\t\t\t\tfloat3 n = SampleNormalMap(VFX_SAMPLER(normalMap),uvData);\n\t\t\t\t\t\t\tfloat
normalScale = 1.0f;\n\t\t\t\t\t\t\t#ifdef VFX_VARYING_NORMALSCALE\n\t\t\t\t\t\t\tnormalScale
= i.VFX_VARYING_NORMALSCALE;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\tnormalWS
= normalize(lerp(normalWS,mul(n,tbn),normalScale));\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t
\n\t\t #ifdef VFX_SHADERGRAPH\n\t\t \n\t\t \n\t\t
\n\t\t SurfaceData surface;\n\t\t BuiltinData builtin;\n\t\t
surface = (SurfaceData)0;\n\t\t builtin = (BuiltinData)0;\n\t\t
\n\t\t surface.materialFeatures = MATERIALFEATUREFLAGS_LIT_STANDARD;\n\t\t
surface.specularOcclusion = 1.0f;\n\t\t surface.ambientOcclusion
= 1.0f;\n\t\t surface.subsurfaceMask = 1.0f;\n\t\t \n\t\t
#if HAS_SHADERGRAPH_PARAM_ALPHA\n\t\t builtin.opacity = OUTSG.;\n\t\t
VFXClipFragmentColor(builtin.opacity,i);\n\t\t #endif\n\t\t
\n\t\t #if HAS_SHADERGRAPH_PARAM_SMOOTHNESS\n\t\t
surface.perceptualSmoothness = OUTSG.;\n\t\t #endif\n\t\t
#if HAS_SHADERGRAPH_PARAM_METALLIC\n\t\t surface.metallic =
OUTSG.;\n\t\t #endif\n\t\t #if HAS_SHADERGRAPH_PARAM_BASECOLOR\n\t\t
surface.baseColor = OUTSG.;\n\t\t #endif\n\t\t \n\t\t
#if HAS_SHADERGRAPH_PARAM_NORMAL\n\t\t float3 n = OUTSG.;\n\t\t
normalWS = mul(n,tbn);\n\t\t #endif\n\t\t \n\t\t
surface.normalWS = normalWS;\n\t\t \n\t\t #if HAS_SHADERGRAPH_PARAM_EMISSIVE\n\t\t
builtin.emissiveColor = OUTSG.;\n\t\t #endif\n\t\t\n\t\t
\n\t\t outColor = VFXGetPixelOutputForwardShaderGraph(surface, builtin,i);\n\t\t
#else\n\t\t outColor = VFXGetPixelOutputForward(i,normalWS,uvData);\n\t\t
#endif\n\t\t\t\t\n\t\t\t\t#if WRITE_MOTION_VECTOR_IN_FORWARD\n\t\t\t\t\t\n\t\t\t\t\t\t\tfloat2
velocity = (i.VFX_VARYING_VELOCITY_CPOS.xy/i.VFX_VARYING_VELOCITY_CPOS.w) -
(i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.xy/i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.w);\n\t\t\t\t\t\t\t#if
UNITY_UV_STARTS_AT_TOP\n\t\t\t\t\t\t\t\tvelocity.y = -velocity.y;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\tfloat4
encodedMotionVector = 0.0f;\n\t\t\t\t\t\t\tVFXEncodeMotionVector(velocity *
0.5f, encodedMotionVector);\n\t\t\t\t\t\t\t\n\t\t\t\t\toutMotionVector = encodedMotionVector;\n\t\t\t\t\toutMotionVector.a
= outColor.a < i.VFX_VARYING_ALPHATHRESHOLD ? 0.0f : 1.0f; //Independant clipping
for motion vector pass\n\t\t\t\t#endif\n\t\t\t}\n\t\t\tENDHLSL\n\t\t}\n\t\t\n\r\n\t\t//
Shadow pass\n\t\tPass\n\t\t{\t\t\n\t\t\tTags { \"LightMode\"=\"ShadowCaster\"
}\n\t\t\n\t\t\tZWrite On\n\t\t\tBlend Off\n\t\t\t\n\t\t\tHLSLPROGRAM\n\t\t\t#pragma
target 4.5\n\t\t\t#if !USE_ALPHA_TEST && IS_TRANSPARENT_PARTICLE\n\t\t\t#define
USE_ALPHA_TEST 1\n\t\t\t#endif\n\t\t\n\t\t\tstruct ps_input\n\t\t\t{\n\t\t\t\tfloat4
pos : SV_POSITION;\n\t\t\t\tfloat2 uv : TEXCOORD0;\t\n\t\t\t\t#if USE_ALPHA_TEST
|| USE_FLIPBOOK_INTERPOLATION || VFX_USE_ALPHA_CURRENT\n\t\t\t\t// x: alpha
threshold\n\t\t\t\t// y: frame blending factor\n\t\t\t\t// z: alpha\n\t\t\t\tnointerpolation
float3 builtInInterpolants : TEXCOORD1;\n\t\t\t\t#endif\n\t\t #if VFX_SHADERGRAPH_HAS_UV1\n\t\t
float4 uv1 : COLOR2;\n\t\t #endif\n\t\t #if VFX_SHADERGRAPH_HAS_UV2\n\t\t
float4 uv2 : COLOR3;\n\t\t #endif\n\t\t #if VFX_SHADERGRAPH_HAS_UV3\n\t\t
float4 uv3 : COLOR4;\n\t\t #endif\n\t\t #if VFX_SHADERGRAPH_HAS_COLOR\n\t\t
float4 vertexColor : COLOR1;\n\t\t #endif\n\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS\n\t\t\t\t//
x: motion vector scale u\n\t\t\t\t// y: motion vector scale v\n\t\t\t\tnointerpolation
float2 builtInInterpolants2 : TEXCOORD2;\n\t\t\t\t#endif\n\t\t \n\t\t
\n\t\t\n\t\t\t\tUNITY_VERTEX_OUTPUT_STEREO\n\t\t\t};\n\t\t\n\t\t#define VFX_VARYING_PS_INPUTS
ps_input\n\t\t#define VFX_VARYING_POSCS pos\n\t\t#define VFX_VARYING_ALPHA
builtInInterpolants.z\n\t\t#define VFX_VARYING_ALPHATHRESHOLD builtInInterpolants.x\n\t\t#define
VFX_VARYING_FRAMEBLEND builtInInterpolants.y\n\t\t#define VFX_VARYING_MOTIONVECTORSCALE
builtInInterpolants2.xy\n\t\t#define VFX_VARYING_UV uv\n\t\t\t\t\n\t\t\n\t\t\n\t\t//
Needed for HDRP\n\t\t#define SHADERPASS SHADERPASS_SHADOWS\n\t\t\t\t\n\t\t\t#if
!(defined(VFX_VARYING_PS_INPUTS) && defined(VFX_VARYING_POSCS))\n\t\t\t#error
VFX_VARYING_PS_INPUTS, VFX_VARYING_POSCS and VFX_VARYING_UV must be defined.\n\t\t\t#endif\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXCommon.hlsl\"\n\t\t\t#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\t\t\t\n\n\t\t\tvoid
SetAttribute_3278B22F(inout float size, float Size) /*attribute:size Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t size = Size;\n\t\t\t}\n\t\t\tvoid
SetAttribute_6F3308BC(inout float3 axisY, float3 AxisY) /*attribute:axisY Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t axisY = AxisY;\n\t\t\t}\n\t\t\tvoid
SetAttribute_37D0764D(inout float3 axisX, float3 AxisX) /*attribute:axisX Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t axisX = AxisX;\n\t\t\t}\n\t\t\tvoid
SetAttribute_C90B516B(inout float3 axisZ, float3 AxisZ) /*attribute:axisZ Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t axisZ = AxisZ;\n\t\t\t}\n\t\t\tvoid
SetAttribute_48A7BEFF(inout float angleX, inout float angleY, inout float angleZ,
float3 Angle) /*attribute:angle Composition:Overwrite Source:Slot Random:Off
channels:XYZ */\n\t\t\t{\n\t\t\t angleX = Angle.x;\n\t\t\t angleY = Angle.y;\n\t\t\t
angleZ = Angle.z;\n\t\t\t}\n\t\t\tvoid SetAttribute_FDD06EC7(inout float3 color,
float3 Color) /*attribute:color Composition:Overwrite Source:Slot Random:Off
channels:XYZ */\n\t\t\t{\n\t\t\t color = Color;\n\t\t\t}\n\t\t\tvoid SetAttribute_ED2BDC15(inout
bool alive, bool Alive) /*attribute:alive Composition:Overwrite Source:Slot
Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t alive = Alive;\n\t\t\t}\n\t\t\tvoid
SetAttribute_65DEC940(inout float pivotX, inout float pivotY, inout float pivotZ,
float3 Pivot) /*attribute:pivot Composition:Overwrite Source:Slot Random:Off
channels:XYZ */\n\t\t\t{\n\t\t\t pivotX = Pivot.x;\n\t\t\t pivotY = Pivot.y;\n\t\t\t
pivotZ = Pivot.z;\n\t\t\t}\n\t\t\tvoid SetAttribute_39EE3455(inout float size,
float Size) /*attribute:size Composition:Multiply Source:Slot Random:Off channels:XYZ
*/\n\t\t\t{\n\t\t\t size *= Size;\n\t\t\t}\n\t\t\t\n\n\t\t\t\n\t\t\tstruct
vs_input\n\t\t\t{\n\t\t\t\tfloat3 pos : POSITION;\n\t\t\t\tfloat2 uv : TEXCOORD0;\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV1\n\t\t\t float4 uv1 : TEXCOORD1;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t float4 uv2 : TEXCOORD2;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t float4 uv3 : TEXCOORD3;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t float4 vertexColor : COLOR;\n\t\t\t
#endif\n\t\t\t\tfloat3 normal : NORMAL;\n\t\t\t\t#if defined(VFX_VARYING_TANGENT)
|| SHADERGRAPH_HAS_NORMAL\n\t\t\t\tfloat4 tangent : TANGENT;\n\t\t\t\t#endif\n\t\t\t\tVFX_DECLARE_INSTANCE_ID\n\t\t\t};\n\t\t\t\n\t\t\t#pragma
vertex vert\n\t\t\tVFX_VARYING_PS_INPUTS vert(vs_input i)\n\t\t\t{\n\t\t\t
VFX_VARYING_PS_INPUTS o = (VFX_VARYING_PS_INPUTS)0;\n\t\t\t\n\t\t\t\tUNITY_SETUP_INSTANCE_ID(i);\n\t\t\t\tUNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);\n\t\t\t\n\t\t\t\tuint
index = VFX_GET_INSTANCE_ID(i);\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tuint deadCount
= 0;\n\t\t\t\t\t\t#if USE_DEAD_LIST_COUNT\n\t\t\t\t\t\tdeadCount = deadListCount.Load(0);\n\t\t\t\t\t\t#endif\t\n\t\t\t\t\t\tif
(index >= asuint(nbMax) - deadCount)\n\t\t\t\t\t\t#if USE_GEOMETRY_SHADER\n\t\t\t\t\t\t\treturn;
// cull\n\t\t\t\t\t\t#else\n\t\t\t\t\t\t\treturn o; // cull\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\tAttributes
attributes = (Attributes)0;\n\t\t\t\t\t\tSourceAttributes sourceAttributes
= (SourceAttributes)0;\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if VFX_HAS_INDIRECT_DRAW\n\t\t\t\t\t\tindex
= indirectBuffer[index];\n\t\t\t\t\t\tattributes.uv = asfloat(attributeBuffer.Load2((index
* 0x4 + 0x0) << 2));\n\t\t\t\t\t\tattributes.position = asfloat(attributeBuffer.Load3((index
* 0x8 + 0xA900) << 2));\n\t\t\t\t\t\tattributes.alive = (attributeBuffer.Load((index
* 0x14 + 0x1FB03) << 2));\n\t\t\t\t\t\tattributes.shockwave = asfloat(attributeBuffer.Load((index
* 0x8 + 0xA903) << 2));\n\t\t\t\t\t\tattributes.crumble = (attributeBuffer.Load((index
* 0x8 + 0xA904) << 2));\n\t\t\t\t\t\tattributes.particleId = (attributeBuffer.Load((index
* 0x4 + 0x2) << 2));\n\t\t\t\t\t\tattributes.alpha = (float)1;\n\t\t\t\t\t\tattributes.axisX
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB00) << 2));\n\t\t\t\t\t\tattributes.axisY
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB04) << 2));\n\t\t\t\t\t\tattributes.axisZ
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB08) << 2));\n\t\t\t\t\t\tattributes.angleX
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A00) << 2));\n\t\t\t\t\t\tattributes.angleY
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A01) << 2));\n\t\t\t\t\t\tattributes.angleZ
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A02) << 2));\n\t\t\t\t\t\tattributes.pivotX
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB07) << 2));\n\t\t\t\t\t\tattributes.pivotY
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB0B) << 2));\n\t\t\t\t\t\tattributes.pivotZ
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB0F) << 2));\n\t\t\t\t\t\tattributes.size
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB10) << 2));\n\t\t\t\t\t\tattributes.scaleX
= (float)1;\n\t\t\t\t\t\tattributes.scaleY = (float)1;\n\t\t\t\t\t\tattributes.scaleZ
= (float)1;\n\t\t\t\t\t\tattributes.color = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB0C) << 2));\n\t\t\t\t\t\tattributes.Male = (float)0;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#else\n\t\t\t\t\t\tattributes.alive
= (attributeBuffer.Load((index * 0x14 + 0x1FB03) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
!HAS_STRIPS\n\t\t\t\t\t\tif (!attributes.alive)\n\t\t\t\t\t\t\treturn o;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\tattributes.uv
= asfloat(attributeBuffer.Load2((index * 0x4 + 0x0) << 2));\n\t\t\t\t\t\tattributes.position
= asfloat(attributeBuffer.Load3((index * 0x8 + 0xA900) << 2));\n\t\t\t\t\t\tattributes.shockwave
= asfloat(attributeBuffer.Load((index * 0x8 + 0xA903) << 2));\n\t\t\t\t\t\tattributes.crumble
= (attributeBuffer.Load((index * 0x8 + 0xA904) << 2));\n\t\t\t\t\t\tattributes.particleId
= (attributeBuffer.Load((index * 0x4 + 0x2) << 2));\n\t\t\t\t\t\tattributes.alpha
= (float)1;\n\t\t\t\t\t\tattributes.axisX = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB00) << 2));\n\t\t\t\t\t\tattributes.axisY = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB04) << 2));\n\t\t\t\t\t\tattributes.axisZ = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB08) << 2));\n\t\t\t\t\t\tattributes.angleX = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A00) << 2));\n\t\t\t\t\t\tattributes.angleY = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A01) << 2));\n\t\t\t\t\t\tattributes.angleZ = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A02) << 2));\n\t\t\t\t\t\tattributes.pivotX = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB07) << 2));\n\t\t\t\t\t\tattributes.pivotY = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB0B) << 2));\n\t\t\t\t\t\tattributes.pivotZ = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB0F) << 2));\n\t\t\t\t\t\tattributes.size = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB10) << 2));\n\t\t\t\t\t\tattributes.scaleX = (float)1;\n\t\t\t\t\t\tattributes.scaleY
= (float)1;\n\t\t\t\t\t\tattributes.scaleZ = (float)1;\n\t\t\t\t\t\tattributes.color
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB0C) << 2));\n\t\t\t\t\t\tattributes.Male
= (float)0;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t//
Initialize built-in needed attributes\n\t\t\t\t\t\t#if HAS_STRIPS\n\t\t\t\t\t\tInitStripAttributes(index,
attributes, stripData);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t{\n\t\t\t\t
float4 tmp_eb = SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t\t
float tmp_ec = tmp_eb[1];\n\t\t\t\t float tmp_ed = tmp_ec + uniform_c;\n\t\t\t\t
float tmp_ee = tmp_ed * uniform_c;\n\t\t\t\t float tmp_ef = SampleCurve(uniform_a,tmp_ee);\n\t\t\t\t
float tmp_eh = tmp_ef * (float)0.369999975;\n\t\t\t\t float tmp_ei = (float)0.409999996
+ tmp_eh;\n\t\t\t\t float tmp_el = (float)1 - (float)0.349999994;\n\t\t\t\t
float tmp_em = tmp_ec * tmp_el;\n\t\t\t\t float tmp_en = (float)0.349999994
+ tmp_em;\n\t\t\t\t float tmp_eo = tmp_eb[2];\n\t\t\t\t float tmp_ep
= SampleCurve(uniform_e,tmp_ee);\n\t\t\t\t float tmp_eq = tmp_ep * uniform_f;\n\t\t\t\t
float tmp_er = uniform_d + tmp_eq;\n\t\t\t\t float tmp_es = tmp_er - tmp_en;\n\t\t\t\t
float tmp_et = tmp_eo * tmp_es;\n\t\t\t\t float tmp_eu = tmp_en + tmp_et;\n\t\t\t\t
float tmp_ev = tmp_eb[0];\n\t\t\t\t float tmp_ew = SampleCurve(uniform_h,tmp_ee);\n\t\t\t\t
float tmp_ex = tmp_ew * uniform_i;\n\t\t\t\t float tmp_ey = uniform_g +
tmp_ex;\n\t\t\t\t float tmp_ez = tmp_ey - tmp_eu;\n\t\t\t\t float tmp_fa
= tmp_ev * tmp_ez;\n\t\t\t\t float tmp_fb = tmp_eu + tmp_fa;\n\t\t\t\t
float tmp_fc = tmp_ei * tmp_fb;\n\t\t\t\t SetAttribute_3278B22F( /*inout
*/attributes.size, tmp_fc);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float4 tmp_ea
= SampleTexture(VFX_SAMPLER(texture_j),attributes.uv,(float)0);\n\t\t\t\t
float tmp_eb = tmp_ea[0];\n\t\t\t\t float tmp_ec = tmp_ea[1];\n\t\t\t\t
float tmp_ed = tmp_ea[2];\n\t\t\t\t float3 tmp_ee = float3(tmp_eb, tmp_ec,
tmp_ed);\n\t\t\t\t SetAttribute_6F3308BC( /*inout */attributes.axisY, tmp_ee);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float4 tmp_ea = SampleTexture(VFX_SAMPLER(texture_k),attributes.uv,(float)0);\n\t\t\t\t
float tmp_eb = tmp_ea[0];\n\t\t\t\t float tmp_ec = tmp_ea[1];\n\t\t\t\t
float tmp_ed = tmp_ea[2];\n\t\t\t\t float3 tmp_ee = float3(tmp_eb, tmp_ec,
tmp_ed);\n\t\t\t\t SetAttribute_37D0764D( /*inout */attributes.axisX, tmp_ee);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float4 tmp_ea = SampleTexture(VFX_SAMPLER(texture_j),attributes.uv,(float)0);\n\t\t\t\t
float tmp_eb = tmp_ea[1];\n\t\t\t\t float4 tmp_ec = SampleTexture(VFX_SAMPLER(texture_k),attributes.uv,(float)0);\n\t\t\t\t
float tmp_ed = tmp_ec[2];\n\t\t\t\t float tmp_ee = tmp_eb * tmp_ed;\n\t\t\t\t
float tmp_ef = tmp_ea[2];\n\t\t\t\t float tmp_eg = tmp_ec[1];\n\t\t\t\t
float tmp_eh = tmp_ef * tmp_eg;\n\t\t\t\t float tmp_ei = tmp_ee - tmp_eh;\n\t\t\t\t
float tmp_ej = tmp_ec[0];\n\t\t\t\t float tmp_ek = tmp_ef * tmp_ej;\n\t\t\t\t
float tmp_el = tmp_ea[0];\n\t\t\t\t float tmp_em = tmp_el * tmp_ed;\n\t\t\t\t
float tmp_en = tmp_ek - tmp_em;\n\t\t\t\t float tmp_eo = tmp_el * tmp_eg;\n\t\t\t\t
float tmp_ep = tmp_eb * tmp_ej;\n\t\t\t\t float tmp_eq = tmp_eo - tmp_ep;\n\t\t\t\t
float3 tmp_er = float3(tmp_ei, tmp_en, tmp_eq);\n\t\t\t\t float tmp_es =
tmp_ec[3];\n\t\t\t\t float3 tmp_et = float3(tmp_es, tmp_es, tmp_es);\n\t\t\t\t
float3 tmp_eu = tmp_er * tmp_et;\n\t\t\t\t SetAttribute_C90B516B( /*inout
*/attributes.axisZ, tmp_eu);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float4 tmp_ea
= SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t\t
float tmp_eb = tmp_ea[1];\n\t\t\t\t float tmp_ec = tmp_eb + uniform_c;\n\t\t\t\t
float tmp_ed = tmp_ec * uniform_c;\n\t\t\t\t float tmp_ee = SampleCurve(uniform_m,tmp_ed);\n\t\t\t\t
float tmp_ef = tmp_ee * uniform_n;\n\t\t\t\t float tmp_eg = uniform_l +
tmp_ef;\n\t\t\t\t float tmp_eh = tmp_ea[2];\n\t\t\t\t float tmp_ej =
SampleCurve(uniform_o,tmp_ed);\n\t\t\t\t float tmp_el = tmp_ej * (float)120.599998;\n\t\t\t\t
float tmp_em = (float)-21 + tmp_el;\n\t\t\t\t float tmp_en = tmp_em - tmp_eg;\n\t\t\t\t
float tmp_eo = tmp_eh * tmp_en;\n\t\t\t\t float tmp_ep = tmp_eg + tmp_eo;\n\t\t\t\t
float tmp_eq = tmp_ea[0];\n\t\t\t\t float tmp_er = SampleCurve(uniform_q,tmp_ed);\n\t\t\t\t
float tmp_es = tmp_er * uniform_r;\n\t\t\t\t float tmp_et = uniform_p +
tmp_es;\n\t\t\t\t float tmp_eu = tmp_et - tmp_ep;\n\t\t\t\t float tmp_ev
= tmp_eq * tmp_eu;\n\t\t\t\t float tmp_ew = tmp_ep + tmp_ev;\n\t\t\t\t
float tmp_ex = attributes.uv[1];\n\t\t\t\t bool tmp_ez = tmp_ex < (float)0.5;\n\t\t\t\t
float tmp_fa = SampleCurve(uniform_t,tmp_ed);\n\t\t\t\t float tmp_fb = tmp_fa
* uniform_u;\n\t\t\t\t float tmp_fc = uniform_s + tmp_fb;\n\t\t\t\t float
tmp_fe = SampleCurve(uniform_v,tmp_ed);\n\t\t\t\t float tmp_fg = tmp_fe
* (float)-36.1521301;\n\t\t\t\t float tmp_fh = (float)171.300003 + tmp_fg;\n\t\t\t\t
float tmp_fi = tmp_fh - tmp_fc;\n\t\t\t\t float tmp_fj = tmp_eh * tmp_fi;\n\t\t\t\t
float tmp_fk = tmp_fc + tmp_fj;\n\t\t\t\t float tmp_fl = SampleCurve(uniform_x,tmp_ed);\n\t\t\t\t
float tmp_fm = tmp_fl * uniform_y;\n\t\t\t\t float tmp_fn = uniform_w +
tmp_fm;\n\t\t\t\t float tmp_fo = tmp_fn - tmp_fk;\n\t\t\t\t float tmp_fp
= tmp_eq * tmp_fo;\n\t\t\t\t float tmp_fq = tmp_fk + tmp_fp;\n\t\t\t\t
float tmp_fs = tmp_fq + (float)180;\n\t\t\t\t float tmp_fu = (float)-1 *
tmp_fq;\n\t\t\t\t float tmp_fv = tmp_ez ? tmp_fs : tmp_fu;\n\t\t\t\t
float tmp_fw = SampleCurve(uniform_ba,tmp_ed);\n\t\t\t\t float tmp_fx =
tmp_fw * uniform_bb;\n\t\t\t\t float tmp_fy = uniform_z + tmp_fx;\n\t\t\t\t
float tmp_ga = SampleCurve(uniform_bc,tmp_ed);\n\t\t\t\t float tmp_gc =
tmp_ga * (float)-94.0800018;\n\t\t\t\t float tmp_gd = (float)28.1800003
+ tmp_gc;\n\t\t\t\t float tmp_ge = tmp_gd - tmp_fy;\n\t\t\t\t float tmp_gf
= tmp_eh * tmp_ge;\n\t\t\t\t float tmp_gg = tmp_fy + tmp_gf;\n\t\t\t\t
float tmp_gh = SampleCurve(uniform_be,tmp_ed);\n\t\t\t\t float tmp_gi =
tmp_gh * uniform_bf;\n\t\t\t\t float tmp_gj = uniform_bd + tmp_gi;\n\t\t\t\t
float tmp_gk = tmp_gj - tmp_gg;\n\t\t\t\t float tmp_gl = tmp_eq * tmp_gk;\n\t\t\t\t
float tmp_gm = tmp_gg + tmp_gl;\n\t\t\t\t float tmp_gn = (float)-1 * tmp_gm;\n\t\t\t\t
float tmp_go = tmp_ez ? tmp_gm : tmp_gn;\n\t\t\t\t float3 tmp_gp = float3(tmp_ew,
tmp_fv, tmp_go);\n\t\t\t\t SetAttribute_48A7BEFF( /*inout */attributes.angleX,
/*inout */attributes.angleY, /*inout */attributes.angleZ, tmp_gp);\n\t\t\t\t}\n\t\t\t\tSetAttribute_FDD06EC7(
/*inout */attributes.color, Color_f);\n\t\t\t\t{\n\t\t\t\t uint tmp_ea =
attributes.particleId ^ asuint(uniform_bo);\n\t\t\t\t float tmp_eb = FixedRand(tmp_ea);\n\t\t\t\t
float tmp_ec = tmp_eb * uniform_bp;\n\t\t\t\t float tmp_ed = uniform_bn
+ tmp_ec;\n\t\t\t\t float tmp_ee = attributes.uv[0];\n\t\t\t\t float
tmp_ef = uniform_bq + tmp_ee;\n\t\t\t\t float tmp_eg = attributes.uv[1];\n\t\t\t\t
float tmp_eh = uniform_br + tmp_eg;\n\t\t\t\t float2 tmp_ei = float2(tmp_ef,
tmp_eh);\n\t\t\t\t float3 tmp_ek = GeneratePerlinNoise(tmp_ei, uniform_bs.x,
(int)2, uniform_bs.y, uniform_bs.z);\n\t\t\t\t float tmp_el = tmp_ek[0];\n\t\t\t\t
float tmp_en = tmp_el - (float)-1;\n\t\t\t\t float tmp_ep = tmp_en / (float)2;\n\t\t\t\t
float tmp_eq = max(tmp_ep, uniform_bt);\n\t\t\t\t float tmp_er = min(tmp_eq,
uniform_bu);\n\t\t\t\t float tmp_es = tmp_er - uniform_bt;\n\t\t\t\t
float tmp_et = tmp_es / uniform_bv;\n\t\t\t\t float tmp_eu = tmp_eb * uniform_bx;\n\t\t\t\t
float tmp_ev = uniform_bw + tmp_eu;\n\t\t\t\t float tmp_ew = tmp_ev - tmp_ed;\n\t\t\t\t
float tmp_ex = tmp_et * tmp_ew;\n\t\t\t\t float tmp_ey = tmp_ed + tmp_ex;\n\t\t\t\t
float tmp_fa = attributes.crumble ? (float)1 : (float)0;\n\t\t\t\t float
tmp_fb = (bool)asuint(uniform_bz) ? tmp_fa : (float)0;\n\t\t\t\t float tmp_fc
= (bool)asuint(uniform_by) ? attributes.shockwave : tmp_fb;\n\t\t\t\t float
tmp_fd = (bool)asuint(uniform_bm) ? tmp_ey : tmp_fc;\n\t\t\t\t float tmp_fe
= (bool)asuint(uniform_bl) ? (float)0 : tmp_fd;\n\t\t\t\t float tmp_ff =
(bool)asuint(uniform_bj) ? uniform_bk : tmp_fe;\n\t\t\t\t float tmp_fg =
(bool)asuint(uniform_bi) ? attributes.Male : tmp_ff;\n\t\t\t\t float tmp_fh
= (bool)asuint(uniform_bg) ? (float)0 : tmp_fg;\n\t\t\t\t float4 tmp_fi
= float4(tmp_fh, tmp_fh, tmp_fh, tmp_fh);\n\t\t\t\t float4 tmp_fj = tmp_fi
* uniform_ca;\n\t\t\t\t float4 tmp_fk = uniform_bh + tmp_fj;\n\t\t\t\t
float tmp_fl = tmp_fk[0];\n\t\t\t\t float tmp_fm = tmp_fk[1];\n\t\t\t\t
float tmp_fn = tmp_fk[2];\n\t\t\t\t float3 tmp_fo = float3(tmp_fl, tmp_fm,
tmp_fn);\n\t\t\t\t float3 tmp_fp = (bool)asuint(uniform_bg) ? attributes.color
: tmp_fo;\n\t\t\t\t SetAttribute_FDD06EC7( /*inout */attributes.color, tmp_fp);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float tmp_ea = attributes.size * (float)30;\n\t\t\t\t SetAttribute_3278B22F(
/*inout */attributes.size, tmp_ea);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float3
tmp_dz = float3(attributes.angleX, attributes.angleY, attributes.angleZ);\n\t\t\t\t
float4 tmp_ec = SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t\t
float tmp_ed = tmp_ec[3];\n\t\t\t\t float tmp_ef = tmp_ed * (float)76.6500015;\n\t\t\t\t
float tmp_eg = (float)-100 + tmp_ef;\n\t\t\t\t float tmp_eh = uniform_cb
* tmp_ed;\n\t\t\t\t float tmp_ek = tmp_ed * (float)-1;\n\t\t\t\t float
tmp_el = (float)1 + tmp_ek;\n\t\t\t\t float tmp_em = uniform_cc * tmp_el;\n\t\t\t\t
float tmp_en = tmp_eh + tmp_em;\n\t\t\t\t float tmp_eo = tmp_eg + tmp_en;\n\t\t\t\t
float3 tmp_ep = float3(tmp_eo, (float)0, (float)0);\n\t\t\t\t float3 tmp_eq
= tmp_dz + tmp_ep;\n\t\t\t\t float3 tmp_er = tmp_dz - tmp_eq;\n\t\t\t\t
float3 tmp_es = uniform_cd * tmp_er;\n\t\t\t\t float3 tmp_et = tmp_eq +
tmp_es;\n\t\t\t\t SetAttribute_48A7BEFF( /*inout */attributes.angleX, /*inout
*/attributes.angleY, /*inout */attributes.angleZ, tmp_et);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float4 tmp_ea = SampleTexture(VFX_SAMPLER(texture_ce),attributes.uv,(float)0);\n\t\t\t\t
float tmp_eb = tmp_ea[3];\n\t\t\t\t bool tmp_ec = tmp_eb > uniform_cf;\n\t\t\t\t
bool tmp_ed = !tmp_ec;\n\t\t\t\t SetAttribute_ED2BDC15( /*inout */attributes.alive,
tmp_ed);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float3 tmp_dz = float3(attributes.pivotX,
attributes.pivotY, attributes.pivotZ);\n\t\t\t\t float3 tmp_ea = float3(attributes.shockwave,
attributes.shockwave, attributes.shockwave);\n\t\t\t\t float3 tmp_eb = tmp_dz
- tmp_dz;\n\t\t\t\t float3 tmp_ec = tmp_ea * tmp_eb;\n\t\t\t\t float3
tmp_ed = tmp_dz + tmp_ec;\n\t\t\t\t SetAttribute_65DEC940( /*inout */attributes.pivotX,
/*inout */attributes.pivotY, /*inout */attributes.pivotZ, tmp_ed);\n\t\t\t\t}\n\t\t\t\tSetAttribute_39EE3455(
/*inout */attributes.size, Size_l);\n\t\t\t\t{\n\t\t\t\t float4 tmp_eb =
SampleTexture(VFX_SAMPLER(texture_ce),attributes.uv,(float)0);\n\t\t\t\t
float tmp_ec = tmp_eb[1];\n\t\t\t\t float tmp_ee = tmp_ec * (float)0.75;\n\t\t\t\t
float tmp_ef = (float)1 + tmp_ee;\n\t\t\t\t float tmp_eg = tmp_eb[2];\n\t\t\t\t
float tmp_ei = tmp_eg * (float)4.42000008;\n\t\t\t\t float tmp_ej = (float)1
+ tmp_ei;\n\t\t\t\t float tmp_ek = tmp_ef * tmp_ej;\n\t\t\t\t float tmp_el
= tmp_eb[3];\n\t\t\t\t float tmp_en = tmp_el * (float)-0.149999976;\n\t\t\t\t
float tmp_eo = (float)1 + tmp_en;\n\t\t\t\t float tmp_ep = tmp_ek * tmp_eo;\n\t\t\t\t
float tmp_eq = attributes.size * tmp_ep;\n\t\t\t\t float4 tmp_er = SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t\t
float tmp_es = tmp_er[3];\n\t\t\t\t float tmp_et = tmp_es * uniform_ch;\n\t\t\t\t
float tmp_eu = uniform_cg + tmp_et;\n\t\t\t\t float tmp_ev = tmp_eq * tmp_eu;\n\t\t\t\t
float tmp_ey = tmp_ec * (float)1.92000008;\n\t\t\t\t float tmp_ez = (float)2.07999992
+ tmp_ey;\n\t\t\t\t float tmp_fc = tmp_eg * (float)4.01000023;\n\t\t\t\t
float tmp_fd = (float)-2.00999999 + tmp_fc;\n\t\t\t\t float tmp_fe = tmp_ez
* tmp_fd;\n\t\t\t\t float tmp_fg = tmp_el * (float)-0.560000002;\n\t\t\t\t
float tmp_fh = (float)1 + tmp_fg;\n\t\t\t\t float tmp_fi = tmp_fe * tmp_fh;\n\t\t\t\t
float tmp_fj = attributes.size * tmp_fi;\n\t\t\t\t float tmp_fk = tmp_es
* uniform_ck;\n\t\t\t\t float tmp_fl = uniform_cj + tmp_fk;\n\t\t\t\t
float tmp_fm = tmp_fj * tmp_fl;\n\t\t\t\t float tmp_fo = tmp_fm * (float)0.159999996;\n\t\t\t\t
float tmp_fp = tmp_fo - tmp_ev;\n\t\t\t\t float tmp_fq = uniform_ci * tmp_fp;\n\t\t\t\t
float tmp_fr = tmp_ev + tmp_fq;\n\t\t\t\t SetAttribute_3278B22F( /*inout
*/attributes.size, tmp_fr);\n\t\t\t\t}\n\t\t\t\tSetAttribute_39EE3455( /*inout
*/attributes.size, Size_n);\n\t\t\t\t\n\n\t\t\t\t\t\t\n\t\t\t\tif (!attributes.alive)\n\t\t\t\t\treturn
o;\n\t\t\t\t\n\t\t\t\to.VFX_VARYING_UV.xy = i.uv;\n\t\t\t \n\t\t\t #if
VFX_SHADERGRAPH_HAS_UV1\n\t\t\t o.uv1 = i.uv1;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t o.uv2 = i.uv2;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t o.uv3 = i.uv3;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t o.vertexColor = i.vertexColor;\n\t\t\t
#endif\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat3 size3 = float3(attributes.size,attributes.size,attributes.size);\n\t\t\t\t\t\t#if
VFX_USE_SCALEX_CURRENT\n\t\t\t\t\t\tsize3.x *= attributes.scaleX;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
VFX_USE_SCALEY_CURRENT\n\t\t\t\t\t\tsize3.y *= attributes.scaleY;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
VFX_USE_SCALEZ_CURRENT\n\t\t\t\t\t\tsize3.z *= attributes.scaleZ;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\tfloat3
inputVertexPosition = i.pos;\n\t\t\t\tfloat4x4 elementToVFX = GetElementToVFXMatrix(\n\t\t\t\t\tattributes.axisX,\n\t\t\t\t\tattributes.axisY,\n\t\t\t\t\tattributes.axisZ,\n\t\t\t\t\tfloat3(attributes.angleX,attributes.angleY,attributes.angleZ),\n\t\t\t\t\tfloat3(attributes.pivotX,attributes.pivotY,attributes.pivotZ),\n\t\t\t\t\tsize3,\n\t\t\t\t\tattributes.position);\n\t\t\t\t\t\n\t\t\t\tfloat3
vPos = mul(elementToVFX,float4(inputVertexPosition,1.0f)).xyz;\n\t\t\t\tfloat4
csPos = TransformPositionVFXToClip(vPos);\n\t\t\t\to.VFX_VARYING_POSCS = csPos;\n\t\t\t\t\n\t\t\t\tfloat3
normalWS = normalize(TransformDirectionVFXToWorld(mul((float3x3)elementToVFX,
i.normal)));\n\t\t\t\t#ifdef VFX_VARYING_NORMAL // TODO Should use inverse
transpose\n\t\t\t\to.VFX_VARYING_NORMAL = normalWS;\n\t\t\t\t#endif\n\t\t\t\t#ifdef
VFX_VARYING_TANGENT\n\t\t\t\to.VFX_VARYING_TANGENT = float4(normalize(TransformDirectionVFXToWorld(mul((float3x3)elementToVFX,i.tangent.xyz))),i.tangent.w);\n\t\t\t\t#endif\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
defined(VFX_VARYING_VELOCITY_CPOS) && defined(VFX_VARYING_VELOCITY_CPOS_PREVIOUS)\n\t\t\t\t\t\tfloat4x4
previousElementToVFX = (float4x4)0;\n\t\t\t\t\t\tpreviousElementToVFX[3] =
float4(0,0,0,1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\tfor (int
itIndexMatrixRow = 0; itIndexMatrixRow < 3; ++itIndexMatrixRow)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\t\tfor
(int itIndexMatrixCol = 0; itIndexMatrixCol < 4; ++itIndexMatrixCol)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tuint
itIndexMatrix = itIndexMatrixCol * 4 + itIndexMatrixRow;\n\t\t\t\t\t\t\t\tuint
read = elementToVFXBufferPrevious.Load((index * 16 + itIndexMatrix) << 2);\n\t\t\t\t\t\t\t\tpreviousElementToVFX[itIndexMatrixRow][itIndexMatrixCol]
= asfloat(read);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tuint
previousFrameIndex = elementToVFXBufferPrevious.Load((index * 16 + 15) << 2);\n\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
= o.VFX_VARYING_VELOCITY_CPOS_PREVIOUS = float4(0.0f, 0.0f, 0.0f, 1.0f);\n\t\t\t\t\t\tif
(asuint(currentFrameIndex) - previousFrameIndex == 1u)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tfloat3
oldvPos = mul(previousElementToVFX,float4(inputVertexPosition, 1.0f)).xyz;\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS_PREVIOUS
= TransformPositionVFXToPreviousClip(oldvPos);\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
= TransformPositionVFXToNonJitteredClip(vPos);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
VFX_USE_COLOR_CURRENT && defined(VFX_VARYING_COLOR)\n\t\t\t\t\t\to.VFX_VARYING_COLOR
= attributes.color;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if VFX_USE_ALPHA_CURRENT
&& defined(VFX_VARYING_ALPHA) \n\t\t\t\t\t\to.VFX_VARYING_ALPHA = attributes.alpha;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#ifdef
VFX_VARYING_EXPOSUREWEIGHT\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_EXPOSUREWEIGHT
= exposureWeight;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_SOFT_PARTICLE
&& defined(VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE
= invSoftParticlesFadeDistance;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
(USE_ALPHA_TEST || WRITE_MOTION_VECTOR_IN_FORWARD) && (!VFX_SHADERGRAPH ||
!HAS_SHADERGRAPH_PARAM_ALPHATHRESHOLD) && defined(VFX_VARYING_ALPHATHRESHOLD)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_ALPHATHRESHOLD
= alphaThreshold;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_UV_SCALE_BIAS\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
defined (VFX_VARYING_UV)\n\t\t\t\t\t\to.VFX_VARYING_UV.xy = o.VFX_VARYING_UV.xy
* uvScale + uvBias;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
defined(VFX_VARYING_POSWS)\n\t\t\t\t\t\to.VFX_VARYING_POSWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
USE_FLIPBOOK && defined(VFX_VARYING_UV)\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\tVFXUVData
uvData = GetUVData(flipBookSize, invFlipBookSize, o.VFX_VARYING_UV.xy, attributes.texIndex);\n\t\t\t\t\t\to.VFX_VARYING_UV.xy
= uvData.uvs.xy;\n\t\t\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION && defined(VFX_VARYING_UV)
&& defined (VFX_VARYING_FRAMEBLEND)\n\t\t\t\t\t\to.VFX_VARYING_UV.zw = uvData.uvs.zw;\n\t\t\t\t\t\to.VFX_VARYING_FRAMEBLEND
= uvData.blend;\n\t\t\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS && defined(VFX_VARYING_MOTIONVECTORSCALE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_MOTIONVECTORSCALE
= motionVectorScale * invFlipBookSize;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t
\n\t\t\t \n\t\t\t\t\n\t\t\t\treturn o;\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommonOutput.hlsl\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t
\n\t\t \n\t\t\t#pragma fragment frag\n\t\t\tfloat frag(ps_input i) : SV_TARGET\n\t\t\t{\n\t\t\t\tUNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(i);\n\t\t\t\tVFXTransformPSInputs(i);\n\t\t
#ifdef VFX_SHADERGRAPH\n\t\t \n\t\t \n\t\t\t\n\t\t float
alpha = OUTSG.;\n\t\t #else\n\t\t\t\tfloat alpha = VFXGetFragmentColor(i).a;\n\t\t
#if HDRP_USE_BASE_COLOR_MAP_ALPHA\n\t\t alpha *= VFXGetTextureColor(VFX_SAMPLER(baseColorMap),i).a;\n\t\t
#endif\t\n\t\t #endif\n\t\t\t\tVFXClipFragmentColor(alpha,i);\n\t\t\t\treturn
0;\n\t\t\t}\n\t\t\tENDHLSL\n\t\t}\n\t\t\n\r\n\t}\r\n}\r\n"
- compute: 0
name: '[System 1]B Output Particle Lit Mesh'
source: "Shader \"Hidden/VFX/VFXGraph_Morgan_Helmet_Calm/System 1/(B) Output
Particle Lit Mesh\"\n{\r\n\tSubShader\r\n\t{\t\r\n\t\tTags { \"Queue\"=\"Geometry+0\"
\"IgnoreProjector\"=\"False\" \"RenderType\"=\"Opaque\" }\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\tZTest
LEqual\n\t\tZWrite On\n\t\tCull Back\n\t\t\n\t\n\t\t\t\n\t\tHLSLINCLUDE\n\t\t\n\t\t#define
NB_THREADS_PER_GROUP 64\n\t\t#define HAS_ATTRIBUTES 1\n\t\t#define VFX_PASSDEPTH_ACTUAL
(0)\n\t\t#define VFX_PASSDEPTH_MOTION_VECTOR (1)\n\t\t#define VFX_PASSDEPTH_SELECTION
(2)\n\t\t#define VFX_USE_UV_CURRENT 1\n\t\t#define VFX_USE_POSITION_CURRENT
1\n\t\t#define VFX_USE_ALIVE_CURRENT 1\n\t\t#define VFX_USE_SHOCKWAVE_CURRENT
1\n\t\t#define VFX_USE_CRUMBLE_CURRENT 1\n\t\t#define VFX_USE_PARTICLEID_CURRENT
1\n\t\t#define VFX_USE_ALPHA_CURRENT 1\n\t\t#define VFX_USE_AXISX_CURRENT 1\n\t\t#define
VFX_USE_AXISY_CURRENT 1\n\t\t#define VFX_USE_AXISZ_CURRENT 1\n\t\t#define VFX_USE_ANGLEX_CURRENT
1\n\t\t#define VFX_USE_ANGLEY_CURRENT 1\n\t\t#define VFX_USE_ANGLEZ_CURRENT
1\n\t\t#define VFX_USE_PIVOTX_CURRENT 1\n\t\t#define VFX_USE_PIVOTY_CURRENT
1\n\t\t#define VFX_USE_PIVOTZ_CURRENT 1\n\t\t#define VFX_USE_SIZE_CURRENT 1\n\t\t#define
VFX_USE_SCALEX_CURRENT 1\n\t\t#define VFX_USE_SCALEY_CURRENT 1\n\t\t#define
VFX_USE_SCALEZ_CURRENT 1\n\t\t#define VFX_USE_COLOR_CURRENT 1\n\t\t#define
VFX_USE_MALE_CURRENT 1\n\t\t#define VFX_COLORMAPPING_DEFAULT 1\n\t\t#define
IS_OPAQUE_PARTICLE 1\n\t\t#define USE_MOTION_VECTORS_PASS 1\n\t\t#define USE_CAST_SHADOWS_PASS
1\n\t\t#define VFX_HAS_INDIRECT_DRAW 1\n\t\t#define HDRP_LIT 1\n\t\t#define
HDRP_MATERIAL_TYPE_STANDARD 1\n\t\t#define HDRP_USE_BASE_COLOR_MAP 1\n\t\t#define
HDRP_USE_BASE_COLOR_MAP_COLOR 1\n\t\t#define HDRP_USE_BASE_COLOR_MAP_ALPHA
1\n\t\t#define HDRP_USE_MASK_MAP 1\n\t\t#define USE_NORMAL_MAP 1\n\t\t#define
HDRP_USE_BASE_COLOR 1\n\t\t#define IS_OPAQUE_NOT_SIMPLE_LIT_PARTICLE 1\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t#define
VFX_WORLD_SPACE 1\n\t\t#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXDefines.hlsl\"\n\t\t\n\n\t\tCBUFFER_START(parameters)\n\t\t
float4 uniform_d;\n\t\t float4 uniform_w;\n\t\t float3 Color_e;\n\t\t
float uniform_c;\n\t\t float3 uniform_o;\n\t\t float uniform_e;\n\t\t
float uniform_f;\n\t\t float uniform_g;\n\t\t float uniform_h;\n\t\t
float uniform_i;\n\t\t float uniform_j;\n\t\t float uniform_k;\n\t\t
float uniform_l;\n\t\t float uniform_m;\n\t\t float uniform_n;\n\t\t
float uniform_p;\n\t\t float uniform_q;\n\t\t float uniform_r;\n\t\t
float uniform_s;\n\t\t float uniform_t;\n\t\t float uniform_u;\n\t\t
float uniform_v;\n\t\t float uniform_y;\n\t\t float Size_i;\n\t\t
float Size_j;\n\t\t float smoothness;\n\t\t float metallic;\n\t\t
float normalScale;\n\t\t float currentFrameIndex;\n\t\t uint PADDING_0;\n\t\tCBUFFER_END\n\t\t\n\t\tstruct
Attributes\n\t\t{\n\t\t float2 uv;\n\t\t float3 position;\n\t\t bool
alive;\n\t\t float shockwave;\n\t\t bool crumble;\n\t\t uint particleId;\n\t\t
float alpha;\n\t\t float3 axisX;\n\t\t float3 axisY;\n\t\t float3
axisZ;\n\t\t float angleX;\n\t\t float angleY;\n\t\t float angleZ;\n\t\t
float pivotX;\n\t\t float pivotY;\n\t\t float pivotZ;\n\t\t float
size;\n\t\t float scaleX;\n\t\t float scaleY;\n\t\t float scaleZ;\n\t\t
float3 color;\n\t\t float Male;\n\t\t};\n\t\t\n\t\tstruct SourceAttributes\n\t\t{\n\t\t};\n\t\t\n\t\tTexture2D
texture_a;\n\t\tSamplerState samplertexture_a;\n\t\tfloat4 texture_a_TexelSize;\n\t\t\n\t\tTexture2D
texture_b;\n\t\tSamplerState samplertexture_b;\n\t\tfloat4 texture_b_TexelSize;\n\t\t\n\t\tTexture2D
texture_x;\n\t\tSamplerState samplertexture_x;\n\t\tfloat4 texture_x_TexelSize;\n\t\t\n\t\tTexture2D
baseColorMap;\n\t\tSamplerState samplerbaseColorMap;\n\t\tfloat4 baseColorMap_TexelSize;\n\t\t\n\t\tTexture2D
maskMap;\n\t\tSamplerState samplermaskMap;\n\t\tfloat4 maskMap_TexelSize;\n\t\t\n\t\tTexture2D
normalMap;\n\t\tSamplerState samplernormalMap;\n\t\tfloat4 normalMap_TexelSize;\n\t\t\n\t\t\n\n\t\t\n\t\t#define
VFX_NEEDS_COLOR_INTERPOLATOR (VFX_USE_COLOR_CURRENT || VFX_USE_ALPHA_CURRENT)\n\t\t#if
HAS_STRIPS\n\t\t#define VFX_OPTIONAL_INTERPOLATION \n\t\t#else\n\t\t#define
VFX_OPTIONAL_INTERPOLATION nointerpolation\n\t\t#endif\n\t\t\n\t\tByteAddressBuffer
attributeBuffer;\t\n\t\t\n\t\t#if VFX_HAS_INDIRECT_DRAW\n\t\tStructuredBuffer<uint>
indirectBuffer;\t\n\t\t#endif\t\n\t\t\n\t\t#if USE_DEAD_LIST_COUNT\n\t\tByteAddressBuffer
deadListCount;\n\t\t#endif\n\t\t\n\t\t#if HAS_STRIPS\n\t\tBuffer<uint> stripDataBuffer;\n\t\t#endif\n\t\t\n\t\t#if
WRITE_MOTION_VECTOR_IN_FORWARD || USE_MOTION_VECTORS_PASS\n\t\tByteAddressBuffer
elementToVFXBufferPrevious;\n\t\t#endif\n\t\t\n\t\tCBUFFER_START(outputParams)\n\t\t\tfloat
nbMax;\n\t\t\tfloat systemSeed;\n\t\tCBUFFER_END\n\t\t\n\t\t// Helper macros
to always use a valid instanceID\n\t\t#if defined(UNITY_STEREO_INSTANCING_ENABLED)\n\t\t\t#define
VFX_DECLARE_INSTANCE_ID UNITY_VERTEX_INPUT_INSTANCE_ID\n\t\t\t#define VFX_GET_INSTANCE_ID(i)
unity_InstanceID\n\t\t#else\n\t\t\t#define VFX_DECLARE_INSTANCE_ID uint
instanceID : SV_InstanceID;\n\t\t\t#define VFX_GET_INSTANCE_ID(i) i.instanceID\n\t\t#endif\n\t\t\n\t\tENDHLSL\n\t\t\n\r\n\t\tPass\n\t\t{\t\t\n\t\t\tTags
{ \"LightMode\"=\"SceneSelectionPass\" }\n\t\t\n\t\t\tZWrite On\n\t\t\tBlend
Off\n\t\t\t\n\t\t\tHLSLPROGRAM\n\t\t\t#define VFX_PASSDEPTH VFX_PASSDEPTH_SELECTION\n\t\t\t\n\t\t\t#pragma
target 4.5\n\t\t\t#define UNITY_MATERIAL_LIT\n\t\t\t#pragma multi_compile _
WRITE_NORMAL_BUFFER\n\t\t\t\n\t\t\tstruct ps_input\n\t\t\t{\t\t\n\t\t\t\tfloat4
pos : SV_POSITION;\n\t\t\t\tfloat2 uv : TEXCOORD0;\t\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV1\n\t\t\t
float4 uv1 : COLOR2;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t
float4 uv2 : COLOR3;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t
float4 uv3 : COLOR4;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t
float4 vertexColor : COLOR1;\n\t\t\t #endif\n\t\t\t\t#if USE_ALPHA_TEST
|| USE_FLIPBOOK_INTERPOLATION || VFX_USE_ALPHA_CURRENT\n\t\t\t\t// x: alpha
threshold\n\t\t\t\t// y: frame blending factor\n\t\t\t\t// z: alpha\n\t\t\t\t//
w: smoothness\n\t\t\t\tnointerpolation float4 builtInInterpolants : TEXCOORD1;\n\t\t\t\t#endif\n\t\t\t\t#if
USE_FLIPBOOK_MOTIONVECTORS\n\t\t\t\t// x: motion vector scale u\n\t\t\t\t//
y: motion vector scale v\n\t\t\t\tnointerpolation float2 builtInInterpolants2
: TEXCOORD3;\n\t\t\t\t#endif\n\t\t\t\t#if defined(WRITE_NORMAL_BUFFER) || SHADERGRAPH_NEEDS_NORMAL_DEPTHONLY\n\t\t\t\tfloat3
normal : TEXCOORD4;\n\t\t\t\t#if SHADERGRAPH_NEEDS_TANGENT_DEPTHONLY\n\t\t\t\tfloat4
tangent : TEXCOORD5;\n\t\t\t\t#endif\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t#if
VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t\tfloat4 cPosPrevious :
TEXCOORD6;\n\t\t\t\tfloat4 cPosNonJiterred : TEXCOORD7;\n\t\t\t\t#endif\n\t\t\t
\n\t\t\t\t\n\t\t\t\tUNITY_VERTEX_OUTPUT_STEREO\n\t\t\t};\n\t\t\t\n\t\t\t#define
VFX_VARYING_PS_INPUTS ps_input\n\t\t\t#define VFX_VARYING_POSCS pos\n\t\t\t#define
VFX_VARYING_ALPHA builtInInterpolants.z\n\t\t\t#define VFX_VARYING_ALPHATHRESHOLD
builtInInterpolants.x\n\t\t\t#define VFX_VARYING_FRAMEBLEND builtInInterpolants.y\n\t\t\t#define
VFX_VARYING_MOTIONVECTORSCALE builtInInterpolants2.xy\n\t\t\t#define VFX_VARYING_UV
uv\n\t\t\t\n\t\t\t#if VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t#define
VFX_VARYING_VELOCITY_CPOS cPosNonJiterred\n\t\t\t#define VFX_VARYING_VELOCITY_CPOS_PREVIOUS
cPosPrevious\n\t\t\t#endif\n\t\t\t\n\t\t\t#if defined(WRITE_NORMAL_BUFFER)
|| SHADERGRAPH_NEEDS_NORMAL_DEPTHONLY\n\t\t\t#define VFX_VARYING_NORMAL normal\n\t\t\t#endif\n\t\t\t#ifdef
WRITE_NORMAL_BUFFER\n\t\t\t#define VFX_VARYING_SMOOTHNESS builtInInterpolants.w\n\t\t\t#endif\n\t\t\t#if
SHADERGRAPH_NEEDS_TANGENT_DEPTHONLY\n\t\t\t#define VFX_VARYING_TANGENT tangent\n\t\t\t#endif\n\t\t\t\t\t\n\t\t\t\n\t\t\t\t\t\n\t\t\t#if
!(defined(VFX_VARYING_PS_INPUTS) && defined(VFX_VARYING_POSCS))\n\t\t\t#error
VFX_VARYING_PS_INPUTS, VFX_VARYING_POSCS and VFX_VARYING_UV must be defined.\n\t\t\t#endif\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXCommon.hlsl\"\n\t\t\t#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\t\t\t\n\n\t\t\tvoid
SetAttribute_6F3308BC(inout float3 axisY, float3 AxisY) /*attribute:axisY Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t axisY = AxisY;\n\t\t\t}\n\t\t\tvoid
SetAttribute_37D0764D(inout float3 axisX, float3 AxisX) /*attribute:axisX Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t axisX = AxisX;\n\t\t\t}\n\t\t\tvoid
SetAttribute_C90B516B(inout float3 axisZ, float3 AxisZ) /*attribute:axisZ Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t axisZ = AxisZ;\n\t\t\t}\n\t\t\tvoid
SetAttribute_3278B22F(inout float size, float Size) /*attribute:size Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t size = Size;\n\t\t\t}\n\t\t\tvoid
SetAttribute_FDD06EC7(inout float3 color, float3 Color) /*attribute:color Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t color = Color;\n\t\t\t}\n\t\t\tvoid
SetAttribute_ED2BDC15(inout bool alive, bool Alive) /*attribute:alive Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t alive = Alive;\n\t\t\t}\n\t\t\tvoid
SetAttribute_65DEC940(inout float pivotX, inout float pivotY, inout float pivotZ,
float3 Pivot) /*attribute:pivot Composition:Overwrite Source:Slot Random:Off
channels:XYZ */\n\t\t\t{\n\t\t\t pivotX = Pivot.x;\n\t\t\t pivotY = Pivot.y;\n\t\t\t
pivotZ = Pivot.z;\n\t\t\t}\n\t\t\tvoid SetAttribute_39EE3455(inout float size,
float Size) /*attribute:size Composition:Multiply Source:Slot Random:Off channels:XYZ
*/\n\t\t\t{\n\t\t\t size *= Size;\n\t\t\t}\n\t\t\t\n\n\t\t\t\n\t\t\tstruct
vs_input\n\t\t\t{\n\t\t\t\tfloat3 pos : POSITION;\n\t\t\t\tfloat2 uv : TEXCOORD0;\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV1\n\t\t\t float4 uv1 : TEXCOORD1;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t float4 uv2 : TEXCOORD2;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t float4 uv3 : TEXCOORD3;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t float4 vertexColor : COLOR;\n\t\t\t
#endif\n\t\t\t\tfloat3 normal : NORMAL;\n\t\t\t\t#if defined(VFX_VARYING_TANGENT)
|| SHADERGRAPH_HAS_NORMAL\n\t\t\t\tfloat4 tangent : TANGENT;\n\t\t\t\t#endif\n\t\t\t\tVFX_DECLARE_INSTANCE_ID\n\t\t\t};\n\t\t\t\n\t\t\t#pragma
vertex vert\n\t\t\tVFX_VARYING_PS_INPUTS vert(vs_input i)\n\t\t\t{\n\t\t\t
VFX_VARYING_PS_INPUTS o = (VFX_VARYING_PS_INPUTS)0;\n\t\t\t\n\t\t\t\tUNITY_SETUP_INSTANCE_ID(i);\n\t\t\t\tUNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);\n\t\t\t\n\t\t\t\tuint
index = VFX_GET_INSTANCE_ID(i);\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tuint deadCount
= 0;\n\t\t\t\t\t\t#if USE_DEAD_LIST_COUNT\n\t\t\t\t\t\tdeadCount = deadListCount.Load(0);\n\t\t\t\t\t\t#endif\t\n\t\t\t\t\t\tif
(index >= asuint(nbMax) - deadCount)\n\t\t\t\t\t\t#if USE_GEOMETRY_SHADER\n\t\t\t\t\t\t\treturn;
// cull\n\t\t\t\t\t\t#else\n\t\t\t\t\t\t\treturn o; // cull\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\tAttributes
attributes = (Attributes)0;\n\t\t\t\t\t\tSourceAttributes sourceAttributes
= (SourceAttributes)0;\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if VFX_HAS_INDIRECT_DRAW\n\t\t\t\t\t\tindex
= indirectBuffer[index];\n\t\t\t\t\t\tattributes.uv = asfloat(attributeBuffer.Load2((index
* 0x4 + 0x0) << 2));\n\t\t\t\t\t\tattributes.position = asfloat(attributeBuffer.Load3((index
* 0x8 + 0xA900) << 2));\n\t\t\t\t\t\tattributes.alive = (attributeBuffer.Load((index
* 0x14 + 0x1FB03) << 2));\n\t\t\t\t\t\tattributes.shockwave = asfloat(attributeBuffer.Load((index
* 0x8 + 0xA903) << 2));\n\t\t\t\t\t\tattributes.crumble = (attributeBuffer.Load((index
* 0x8 + 0xA904) << 2));\n\t\t\t\t\t\tattributes.particleId = (attributeBuffer.Load((index
* 0x4 + 0x2) << 2));\n\t\t\t\t\t\tattributes.alpha = (float)1;\n\t\t\t\t\t\tattributes.axisX
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB00) << 2));\n\t\t\t\t\t\tattributes.axisY
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB04) << 2));\n\t\t\t\t\t\tattributes.axisZ
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB08) << 2));\n\t\t\t\t\t\tattributes.angleX
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A00) << 2));\n\t\t\t\t\t\tattributes.angleY
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A01) << 2));\n\t\t\t\t\t\tattributes.angleZ
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A02) << 2));\n\t\t\t\t\t\tattributes.pivotX
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB07) << 2));\n\t\t\t\t\t\tattributes.pivotY
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB0B) << 2));\n\t\t\t\t\t\tattributes.pivotZ
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB0F) << 2));\n\t\t\t\t\t\tattributes.size
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB10) << 2));\n\t\t\t\t\t\tattributes.scaleX
= (float)1;\n\t\t\t\t\t\tattributes.scaleY = (float)1;\n\t\t\t\t\t\tattributes.scaleZ
= (float)1;\n\t\t\t\t\t\tattributes.color = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB0C) << 2));\n\t\t\t\t\t\tattributes.Male = (float)0;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#else\n\t\t\t\t\t\tattributes.alive
= (attributeBuffer.Load((index * 0x14 + 0x1FB03) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
!HAS_STRIPS\n\t\t\t\t\t\tif (!attributes.alive)\n\t\t\t\t\t\t\treturn o;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\tattributes.uv
= asfloat(attributeBuffer.Load2((index * 0x4 + 0x0) << 2));\n\t\t\t\t\t\tattributes.position
= asfloat(attributeBuffer.Load3((index * 0x8 + 0xA900) << 2));\n\t\t\t\t\t\tattributes.shockwave
= asfloat(attributeBuffer.Load((index * 0x8 + 0xA903) << 2));\n\t\t\t\t\t\tattributes.crumble
= (attributeBuffer.Load((index * 0x8 + 0xA904) << 2));\n\t\t\t\t\t\tattributes.particleId
= (attributeBuffer.Load((index * 0x4 + 0x2) << 2));\n\t\t\t\t\t\tattributes.alpha
= (float)1;\n\t\t\t\t\t\tattributes.axisX = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB00) << 2));\n\t\t\t\t\t\tattributes.axisY = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB04) << 2));\n\t\t\t\t\t\tattributes.axisZ = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB08) << 2));\n\t\t\t\t\t\tattributes.angleX = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A00) << 2));\n\t\t\t\t\t\tattributes.angleY = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A01) << 2));\n\t\t\t\t\t\tattributes.angleZ = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A02) << 2));\n\t\t\t\t\t\tattributes.pivotX = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB07) << 2));\n\t\t\t\t\t\tattributes.pivotY = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB0B) << 2));\n\t\t\t\t\t\tattributes.pivotZ = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB0F) << 2));\n\t\t\t\t\t\tattributes.size = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB10) << 2));\n\t\t\t\t\t\tattributes.scaleX = (float)1;\n\t\t\t\t\t\tattributes.scaleY
= (float)1;\n\t\t\t\t\t\tattributes.scaleZ = (float)1;\n\t\t\t\t\t\tattributes.color
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB0C) << 2));\n\t\t\t\t\t\tattributes.Male
= (float)0;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t//
Initialize built-in needed attributes\n\t\t\t\t\t\t#if HAS_STRIPS\n\t\t\t\t\t\tInitStripAttributes(index,
attributes, stripData);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t{\n\t\t\t\t
float4 tmp_co = SampleTexture(VFX_SAMPLER(texture_a),attributes.uv,(float)0);\n\t\t\t\t
float tmp_cp = tmp_co[0];\n\t\t\t\t float tmp_cq = tmp_co[1];\n\t\t\t\t
float tmp_cr = tmp_co[2];\n\t\t\t\t float3 tmp_cs = float3(tmp_cp, tmp_cq,
tmp_cr);\n\t\t\t\t SetAttribute_6F3308BC( /*inout */attributes.axisY, tmp_cs);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float4 tmp_co = SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t\t
float tmp_cp = tmp_co[0];\n\t\t\t\t float tmp_cq = tmp_co[1];\n\t\t\t\t
float tmp_cr = tmp_co[2];\n\t\t\t\t float3 tmp_cs = float3(tmp_cp, tmp_cq,
tmp_cr);\n\t\t\t\t SetAttribute_37D0764D( /*inout */attributes.axisX, tmp_cs);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float4 tmp_co = SampleTexture(VFX_SAMPLER(texture_a),attributes.uv,(float)0);\n\t\t\t\t
float tmp_cp = tmp_co[1];\n\t\t\t\t float4 tmp_cq = SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t\t
float tmp_cr = tmp_cq[2];\n\t\t\t\t float tmp_cs = tmp_cp * tmp_cr;\n\t\t\t\t
float tmp_ct = tmp_co[2];\n\t\t\t\t float tmp_cu = tmp_cq[1];\n\t\t\t\t
float tmp_cv = tmp_ct * tmp_cu;\n\t\t\t\t float tmp_cw = tmp_cs - tmp_cv;\n\t\t\t\t
float tmp_cx = tmp_cq[0];\n\t\t\t\t float tmp_cy = tmp_ct * tmp_cx;\n\t\t\t\t
float tmp_cz = tmp_co[0];\n\t\t\t\t float tmp_da = tmp_cz * tmp_cr;\n\t\t\t\t
float tmp_db = tmp_cy - tmp_da;\n\t\t\t\t float tmp_dc = tmp_cz * tmp_cu;\n\t\t\t\t
float tmp_dd = tmp_cp * tmp_cx;\n\t\t\t\t float tmp_de = tmp_dc - tmp_dd;\n\t\t\t\t
float3 tmp_df = float3(tmp_cw, tmp_db, tmp_de);\n\t\t\t\t float tmp_dg =
tmp_cq[3];\n\t\t\t\t float3 tmp_dh = float3(tmp_dg, tmp_dg, tmp_dg);\n\t\t\t\t
float3 tmp_di = tmp_df * tmp_dh;\n\t\t\t\t SetAttribute_C90B516B( /*inout
*/attributes.axisZ, tmp_di);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t SetAttribute_3278B22F(
/*inout */attributes.size, (float)9.2857151);\n\t\t\t\t}\n\t\t\t\tSetAttribute_FDD06EC7(
/*inout */attributes.color, Color_e);\n\t\t\t\t{\n\t\t\t\t uint tmp_co =
attributes.particleId ^ asuint(uniform_k);\n\t\t\t\t float tmp_cp = FixedRand(tmp_co);\n\t\t\t\t
float tmp_cq = tmp_cp * uniform_l;\n\t\t\t\t float tmp_cr = uniform_j +
tmp_cq;\n\t\t\t\t float tmp_cs = attributes.uv[0];\n\t\t\t\t float tmp_ct
= uniform_m + tmp_cs;\n\t\t\t\t float tmp_cu = attributes.uv[1];\n\t\t\t\t
float tmp_cv = uniform_n + tmp_cu;\n\t\t\t\t float2 tmp_cw = float2(tmp_ct,
tmp_cv);\n\t\t\t\t float3 tmp_cy = GeneratePerlinNoise(tmp_cw, uniform_o.x,
(int)2, uniform_o.y, uniform_o.z);\n\t\t\t\t float tmp_cz = tmp_cy[0];\n\t\t\t\t
float tmp_db = tmp_cz - (float)-1;\n\t\t\t\t float tmp_dd = tmp_db / (float)2;\n\t\t\t\t
float tmp_de = max(tmp_dd, uniform_p);\n\t\t\t\t float tmp_df = min(tmp_de,
uniform_q);\n\t\t\t\t float tmp_dg = tmp_df - uniform_p;\n\t\t\t\t float
tmp_dh = tmp_dg / uniform_r;\n\t\t\t\t float tmp_di = tmp_cp * uniform_t;\n\t\t\t\t
float tmp_dj = uniform_s + tmp_di;\n\t\t\t\t float tmp_dk = tmp_dj - tmp_cr;\n\t\t\t\t
float tmp_dl = tmp_dh * tmp_dk;\n\t\t\t\t float tmp_dm = tmp_cr + tmp_dl;\n\t\t\t\t
float tmp_do = attributes.crumble ? (float)1 : (float)0;\n\t\t\t\t float
tmp_dp = (bool)asuint(uniform_v) ? tmp_do : (float)0;\n\t\t\t\t float tmp_dq
= (bool)asuint(uniform_u) ? attributes.shockwave : tmp_dp;\n\t\t\t\t float
tmp_dr = (bool)asuint(uniform_i) ? tmp_dm : tmp_dq;\n\t\t\t\t float tmp_ds
= (bool)asuint(uniform_h) ? (float)0 : tmp_dr;\n\t\t\t\t float tmp_dt =
(bool)asuint(uniform_f) ? uniform_g : tmp_ds;\n\t\t\t\t float tmp_du = (bool)asuint(uniform_e)
? attributes.Male : tmp_dt;\n\t\t\t\t float tmp_dv = (bool)asuint(uniform_c)
? (float)0 : tmp_du;\n\t\t\t\t float4 tmp_dw = float4(tmp_dv, tmp_dv, tmp_dv,
tmp_dv);\n\t\t\t\t float4 tmp_dx = tmp_dw * uniform_w;\n\t\t\t\t float4
tmp_dy = uniform_d + tmp_dx;\n\t\t\t\t float tmp_dz = tmp_dy[0];\n\t\t\t\t
float tmp_ea = tmp_dy[1];\n\t\t\t\t float tmp_eb = tmp_dy[2];\n\t\t\t\t
float3 tmp_ec = float3(tmp_dz, tmp_ea, tmp_eb);\n\t\t\t\t float3 tmp_ed
= (bool)asuint(uniform_c) ? attributes.color : tmp_ec;\n\t\t\t\t SetAttribute_FDD06EC7(
/*inout */attributes.color, tmp_ed);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float4
tmp_co = SampleTexture(VFX_SAMPLER(texture_x),attributes.uv,(float)0);\n\t\t\t\t
float tmp_cp = tmp_co[3];\n\t\t\t\t bool tmp_cq = tmp_cp > uniform_y;\n\t\t\t\t
SetAttribute_ED2BDC15( /*inout */attributes.alive, tmp_cq);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float3 tmp_cn = float3(attributes.pivotX, attributes.pivotY, attributes.pivotZ);\n\t\t\t\t
float3 tmp_co = float3(attributes.shockwave, attributes.shockwave, attributes.shockwave);\n\t\t\t\t
float3 tmp_cp = tmp_cn - tmp_cn;\n\t\t\t\t float3 tmp_cq = tmp_co * tmp_cp;\n\t\t\t\t
float3 tmp_cr = tmp_cn + tmp_cq;\n\t\t\t\t SetAttribute_65DEC940( /*inout
*/attributes.pivotX, /*inout */attributes.pivotY, /*inout */attributes.pivotZ,
tmp_cr);\n\t\t\t\t}\n\t\t\t\tSetAttribute_39EE3455( /*inout */attributes.size,
Size_i);\n\t\t\t\tSetAttribute_39EE3455( /*inout */attributes.size, Size_j);\n\t\t\t\t{\n\t\t\t\t
float tmp_cn = attributes.uv[1];\n\t\t\t\t bool tmp_cp = tmp_cn < (float)0.5;\n\t\t\t\t
float3 tmp_cs = tmp_cp ? float3(1, 0, 0) : float3(0, 0, 1);\n\t\t\t\t SetAttribute_FDD06EC7(
/*inout */attributes.color, tmp_cs);\n\t\t\t\t}\n\t\t\t\t\n\n\t\t\t\t\t\t\n\t\t\t\tif
(!attributes.alive)\n\t\t\t\t\treturn o;\n\t\t\t\t\n\t\t\t\to.VFX_VARYING_UV.xy
= i.uv;\n\t\t\t \n\t\t\t #if VFX_SHADERGRAPH_HAS_UV1\n\t\t\t o.uv1
= i.uv1;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t
o.uv2 = i.uv2;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t
o.uv3 = i.uv3;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t
o.vertexColor = i.vertexColor;\n\t\t\t #endif\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat3
size3 = float3(attributes.size,attributes.size,attributes.size);\n\t\t\t\t\t\t#if
VFX_USE_SCALEX_CURRENT\n\t\t\t\t\t\tsize3.x *= attributes.scaleX;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
VFX_USE_SCALEY_CURRENT\n\t\t\t\t\t\tsize3.y *= attributes.scaleY;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
VFX_USE_SCALEZ_CURRENT\n\t\t\t\t\t\tsize3.z *= attributes.scaleZ;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\tfloat3
inputVertexPosition = i.pos;\n\t\t\t\tfloat4x4 elementToVFX = GetElementToVFXMatrix(\n\t\t\t\t\tattributes.axisX,\n\t\t\t\t\tattributes.axisY,\n\t\t\t\t\tattributes.axisZ,\n\t\t\t\t\tfloat3(attributes.angleX,attributes.angleY,attributes.angleZ),\n\t\t\t\t\tfloat3(attributes.pivotX,attributes.pivotY,attributes.pivotZ),\n\t\t\t\t\tsize3,\n\t\t\t\t\tattributes.position);\n\t\t\t\t\t\n\t\t\t\tfloat3
vPos = mul(elementToVFX,float4(inputVertexPosition,1.0f)).xyz;\n\t\t\t\tfloat4
csPos = TransformPositionVFXToClip(vPos);\n\t\t\t\to.VFX_VARYING_POSCS = csPos;\n\t\t\t\t\n\t\t\t\tfloat3
normalWS = normalize(TransformDirectionVFXToWorld(mul((float3x3)elementToVFX,
i.normal)));\n\t\t\t\t#ifdef VFX_VARYING_NORMAL // TODO Should use inverse
transpose\n\t\t\t\to.VFX_VARYING_NORMAL = normalWS;\n\t\t\t\t#endif\n\t\t\t\t#ifdef
VFX_VARYING_TANGENT\n\t\t\t\to.VFX_VARYING_TANGENT = float4(normalize(TransformDirectionVFXToWorld(mul((float3x3)elementToVFX,i.tangent.xyz))),i.tangent.w);\n\t\t\t\t#endif\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
defined(VFX_VARYING_VELOCITY_CPOS) && defined(VFX_VARYING_VELOCITY_CPOS_PREVIOUS)\n\t\t\t\t\t\tfloat4x4
previousElementToVFX = (float4x4)0;\n\t\t\t\t\t\tpreviousElementToVFX[3] =
float4(0,0,0,1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\tfor (int
itIndexMatrixRow = 0; itIndexMatrixRow < 3; ++itIndexMatrixRow)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\t\tfor
(int itIndexMatrixCol = 0; itIndexMatrixCol < 4; ++itIndexMatrixCol)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tuint
itIndexMatrix = itIndexMatrixCol * 4 + itIndexMatrixRow;\n\t\t\t\t\t\t\t\tuint
read = elementToVFXBufferPrevious.Load((index * 16 + itIndexMatrix) << 2);\n\t\t\t\t\t\t\t\tpreviousElementToVFX[itIndexMatrixRow][itIndexMatrixCol]
= asfloat(read);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tuint
previousFrameIndex = elementToVFXBufferPrevious.Load((index * 16 + 15) << 2);\n\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
= o.VFX_VARYING_VELOCITY_CPOS_PREVIOUS = float4(0.0f, 0.0f, 0.0f, 1.0f);\n\t\t\t\t\t\tif
(asuint(currentFrameIndex) - previousFrameIndex == 1u)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tfloat3
oldvPos = mul(previousElementToVFX,float4(inputVertexPosition, 1.0f)).xyz;\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS_PREVIOUS
= TransformPositionVFXToPreviousClip(oldvPos);\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
= TransformPositionVFXToNonJitteredClip(vPos);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
VFX_USE_COLOR_CURRENT && defined(VFX_VARYING_COLOR)\n\t\t\t\t\t\to.VFX_VARYING_COLOR
= attributes.color;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if VFX_USE_ALPHA_CURRENT
&& defined(VFX_VARYING_ALPHA) \n\t\t\t\t\t\to.VFX_VARYING_ALPHA = attributes.alpha;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#ifdef
VFX_VARYING_EXPOSUREWEIGHT\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_EXPOSUREWEIGHT
= exposureWeight;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_SOFT_PARTICLE
&& defined(VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE
= invSoftParticlesFadeDistance;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
(USE_ALPHA_TEST || WRITE_MOTION_VECTOR_IN_FORWARD) && (!VFX_SHADERGRAPH ||
!HAS_SHADERGRAPH_PARAM_ALPHATHRESHOLD) && defined(VFX_VARYING_ALPHATHRESHOLD)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_ALPHATHRESHOLD
= alphaThreshold;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_UV_SCALE_BIAS\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
defined (VFX_VARYING_UV)\n\t\t\t\t\t\to.VFX_VARYING_UV.xy = o.VFX_VARYING_UV.xy
* uvScale + uvBias;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
defined(VFX_VARYING_POSWS)\n\t\t\t\t\t\to.VFX_VARYING_POSWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
USE_FLIPBOOK && defined(VFX_VARYING_UV)\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\tVFXUVData
uvData = GetUVData(flipBookSize, invFlipBookSize, o.VFX_VARYING_UV.xy, attributes.texIndex);\n\t\t\t\t\t\to.VFX_VARYING_UV.xy
= uvData.uvs.xy;\n\t\t\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION && defined(VFX_VARYING_UV)
&& defined (VFX_VARYING_FRAMEBLEND)\n\t\t\t\t\t\to.VFX_VARYING_UV.zw = uvData.uvs.zw;\n\t\t\t\t\t\to.VFX_VARYING_FRAMEBLEND
= uvData.blend;\n\t\t\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS && defined(VFX_VARYING_MOTIONVECTORSCALE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_MOTIONVECTORSCALE
= motionVectorScale * invFlipBookSize;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\n\t\t\t
\n\t\t\t \n\t\t\t\t\n\t\t\t\treturn o;\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommonOutput.hlsl\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t#if
VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t#define SHADERPASS SHADERPASS_MOTION_VECTORS\n\t\t\t#else\n\t\t\t#define
SHADERPASS SHADERPASS_DEPTH_ONLY\n\t\t\t#endif\n\t\t\t#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXLit.hlsl\"\n\t\t\t\n\t\t\t#ifndef
VFX_SHADERGRAPH\n\t\t\t\n\t\t\tvoid VFXGetHDRPLitData(out SurfaceData surfaceData,
out BuiltinData builtinData, out BSDFData bsdfData, out PreLightData preLightData,
VFX_VARYING_PS_INPUTS i, float3 normalWS, const VFXUVData uvData, uint2 tileIndex)\n\t\t\t{\t\n\t\t\t\t#if
HDRP_MATERIAL_TYPE_TRANSLUCENT\n\t\t\t\t // Loads diffusion profile\n\t\t\t\t#else\n\t\t\t\tconst
uint diffusionProfileHash = 0;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\tfloat3 posRWS
= VFXGetPositionRWS(i);\n\t\t\t\tfloat4 posSS = i.VFX_VARYING_POSCS;\n\t\t\t\tPositionInputs
posInput = GetPositionInput(posSS.xy, _ScreenSize.zw, posSS.z, posSS.w, posRWS,
tileIndex);\n\t\t\t\t\n\t\t\t\tfloat alpha;\n\t\t\t\tsurfaceData = VFXGetSurfaceData(i,normalWS,uvData,diffusionProfileHash,alpha);\t\n\t\t\t\tbsdfData
= ConvertSurfaceDataToBSDFData(posSS.xy, surfaceData);\n\t\t\t\n\t\t\t\tpreLightData
= GetPreLightData(GetWorldSpaceNormalizeViewDir(posRWS),posInput,bsdfData);\n\t\t\t\t\n\t\t\t\tpreLightData.diffuseFGD
= 1.0f;\n\t\t\t //TODO: investigate why this is needed\n\t\t\t preLightData.coatPartLambdaV
= 0;\n\t\t\t preLightData.coatIblR = 0;\n\t\t\t preLightData.coatIblF
= 0;\n\t\t\t \n\t\t\t\tbuiltinData = VFXGetBuiltinData(i,posInput,surfaceData,uvData,alpha);\n\t\t\t}\n\t\t\t\n\t\t\tvoid
VFXGetHDRPLitData(out SurfaceData surfaceData, out BuiltinData builtinData,
VFX_VARYING_PS_INPUTS i, float3 normalWS, const VFXUVData uvData)\n\t\t\t{\n\t\t\t\tBSDFData
bsdfData = (BSDFData)0;\n\t\t\t\tPreLightData preLightData = (PreLightData)0;\n\t\t\t\tpreLightData.diffuseFGD
= 1.0f;\n\t\t\t\tVFXGetHDRPLitData(surfaceData,builtinData,bsdfData,preLightData,i,normalWS,uvData,uint2(0,0));\n\t\t\t}\n\t\t\t\n\t\t\t#endif\n\t\t\t\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXLitPixelOutput.hlsl\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t#if
VFX_PASSDEPTH == VFX_PASSDEPTH_SELECTION\n\t\t\tint _ObjectId;\n\t\t\tint _PassValue;\n\t\t\t#endif\n\t\t\t\n\t\t\t#pragma
fragment frag\n\t\t\tvoid frag(ps_input i\n\t\t\t#if USE_DOUBLE_SIDED\n\t\t\t\t,
bool frontFace : SV_IsFrontFace\n\t\t\t#endif\n\t\t\t\n\t\t\t#if VFX_PASSDEPTH
== VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t\t, out float4 outMotionVector : SV_Target0\n\t\t\t\t#ifdef
WRITE_NORMAL_BUFFER\n\t\t\t\t\t, out float4 outNormalBuffer : SV_Target1\n\t\t\t\t#endif\n\t\t\t#else\n\t\t\t\t#ifdef
WRITE_NORMAL_BUFFER\n\t\t\t\t\t, out float4 outNormalBuffer : SV_Target0\n\t\t\t\t#elif
VFX_PASSDEPTH == VFX_PASSDEPTH_SELECTION\n\t\t\t\t\t, out float4 outColor :
SV_Target0\n\t\t\t\t#endif\n\t\t\t#endif\n\t\t\t\t)\n\t\t\t{\n\t\t\t\tUNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(i);\n\t\t\t\tVFXTransformPSInputs(i);\n\t\t\t\t\n\t\t\t\t\t\t\t#ifdef
VFX_VARYING_NORMAL\n\t\t\t\t\t\t\t#if USE_DOUBLE_SIDED\n\t\t\t\t\t\t\tconst
float faceMul = frontFace ? 1.0f : -1.0f;\n\t\t\t\t\t\t\t#else\n\t\t\t\t\t\t\tconst
float faceMul = 1.0f;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tfloat3
normalWS = normalize(i.VFX_VARYING_NORMAL * faceMul);\n\t\t\t\t\t\t\tconst
VFXUVData uvData = GetUVData(i);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#ifdef VFX_VARYING_TANGENT\n\t\t\t\t\t\t\tfloat3
tangentWS = normalize(i.VFX_VARYING_TANGENT.xyz);\n\t\t\t\t\t\t\tfloat3 bitangentWS
= cross(normalWS,tangentWS) * (i.VFX_VARYING_TANGENT.w * faceMul);\n\t\t\t\t\t\t\tfloat3x3
tbn = float3x3(tangentWS,bitangentWS,normalWS);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#if
USE_NORMAL_MAP\n\t\t\t\t\t\t\tfloat3 n = SampleNormalMap(VFX_SAMPLER(normalMap),uvData);\n\t\t\t\t\t\t\tfloat
normalScale = 1.0f;\n\t\t\t\t\t\t\t#ifdef VFX_VARYING_NORMALSCALE\n\t\t\t\t\t\t\tnormalScale
= i.VFX_VARYING_NORMALSCALE;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\tnormalWS
= normalize(lerp(normalWS,mul(n,tbn),normalScale));\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t#ifdef
VFX_SHADERGRAPH\n\t\t\t \n\t\t\t \n\t\t\t\t\n\t\t\t float
alpha = OUTSG.;\n\t\t\t #else\n\t\t\t\tfloat alpha = VFXGetFragmentColor(i).a;\n\t\t\t\t#if
HDRP_USE_BASE_COLOR_MAP_ALPHA\n\t\t\t\t\talpha *= VFXGetTextureColor(VFX_SAMPLER(baseColorMap),i).a;\n\t\t\t\t#endif\n\t\t\t
#endif\n\t\t\t\tVFXClipFragmentColor(alpha,i);\n\t\t\t\t\n\t\t\t\t#ifdef WRITE_NORMAL_BUFFER\n\t\t\t
#ifndef VFX_SHADERGRAPH\n\t\t\t VFXComputePixelOutputToNormalBuffer(i,normalWS,uvData,outNormalBuffer);\n\t\t\t
#else\n\t\t\t #if HAS_SHADERGRAPH_PARAM_NORMAL\n\t\t\t
float3 n = OUTSG.Normal_8;\n\t\t\t normalWS = mul(n,tbn);\n\t\t\t
#endif\n\t\t\t SurfaceData surface = (SurfaceData)0;\n\t\t\t
\n\t\t\t surface.normalWS = normalWS;\n\t\t\t \n\t\t\t
EncodeIntoNormalBuffer(ConvertSurfaceDataToNormalData(surface), i.VFX_VARYING_POSCS.xy,
outNormalBuffer);\n\t\t\t #endif\n\t\t\t\t#endif\n\t\t\t\n\t\t\t\t#if
VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t\t\t\n\t\t\t\t\t\t\tfloat2
velocity = (i.VFX_VARYING_VELOCITY_CPOS.xy/i.VFX_VARYING_VELOCITY_CPOS.w) -
(i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.xy/i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.w);\n\t\t\t\t\t\t\t#if
UNITY_UV_STARTS_AT_TOP\n\t\t\t\t\t\t\t\tvelocity.y = -velocity.y;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\tfloat4
encodedMotionVector = 0.0f;\n\t\t\t\t\t\t\tVFXEncodeMotionVector(velocity *
0.5f, encodedMotionVector);\n\t\t\t\t\t\t\t\n\t\t\t\t\toutMotionVector = encodedMotionVector;\n\t\t\t\t#elif
VFX_PASSDEPTH == VFX_PASSDEPTH_SELECTION\n\t\t\t\t\t// We use depth prepass
for scene selection in the editor, this code allow to output the outline correctly\n\t\t\t\t\toutColor
= float4(_ObjectId, _PassValue, 1.0, 1.0);\n\t\t\t\t#elif VFX_PASSDEPTH ==
VFX_PASSDEPTH_ACTUAL\n\t\t\t\t\t//void\n\t\t\t\t#else\n\t\t\t\t\t#error VFX_PASSDEPTH
undefined\n\t\t\t\t#endif\n\t\t\t}\n\t\t\t\n\t\t\n\t\t\n\t\t\tENDHLSL\n\t\t}\n\t\t\n\r\n\t\tPass\n\t\t{\t\t\n\t\t\tTags
{ \"LightMode\"=\"DepthOnly\" }\n\t\t\n\t\t\tZWrite On\n\t\t\tBlend Off\n\t\t\t\n\t\t\tHLSLPROGRAM\n\t\t\t#define
VFX_PASSDEPTH VFX_PASSDEPTH_ACTUAL\n\t\t\t\n\t\t\t#pragma target 4.5\n\t\t\t#define
UNITY_MATERIAL_LIT\n\t\t\t#pragma multi_compile _ WRITE_NORMAL_BUFFER\n\t\t\t\n\t\t\tstruct
ps_input\n\t\t\t{\t\t\n\t\t\t\tfloat4 pos : SV_POSITION;\n\t\t\t\tfloat2 uv
: TEXCOORD0;\t\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV1\n\t\t\t float4 uv1
: COLOR2;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t
float4 uv2 : COLOR3;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t
float4 uv3 : COLOR4;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t
float4 vertexColor : COLOR1;\n\t\t\t #endif\n\t\t\t\t#if USE_ALPHA_TEST
|| USE_FLIPBOOK_INTERPOLATION || VFX_USE_ALPHA_CURRENT\n\t\t\t\t// x: alpha
threshold\n\t\t\t\t// y: frame blending factor\n\t\t\t\t// z: alpha\n\t\t\t\t//
w: smoothness\n\t\t\t\tnointerpolation float4 builtInInterpolants : TEXCOORD1;\n\t\t\t\t#endif\n\t\t\t\t#if
USE_FLIPBOOK_MOTIONVECTORS\n\t\t\t\t// x: motion vector scale u\n\t\t\t\t//
y: motion vector scale v\n\t\t\t\tnointerpolation float2 builtInInterpolants2
: TEXCOORD3;\n\t\t\t\t#endif\n\t\t\t\t#if defined(WRITE_NORMAL_BUFFER) || SHADERGRAPH_NEEDS_NORMAL_DEPTHONLY\n\t\t\t\tfloat3
normal : TEXCOORD4;\n\t\t\t\t#if SHADERGRAPH_NEEDS_TANGENT_DEPTHONLY\n\t\t\t\tfloat4
tangent : TEXCOORD5;\n\t\t\t\t#endif\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t#if
VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t\tfloat4 cPosPrevious :
TEXCOORD6;\n\t\t\t\tfloat4 cPosNonJiterred : TEXCOORD7;\n\t\t\t\t#endif\n\t\t\t
\n\t\t\t\t\n\t\t\t\tUNITY_VERTEX_OUTPUT_STEREO\n\t\t\t};\n\t\t\t\n\t\t\t#define
VFX_VARYING_PS_INPUTS ps_input\n\t\t\t#define VFX_VARYING_POSCS pos\n\t\t\t#define
VFX_VARYING_ALPHA builtInInterpolants.z\n\t\t\t#define VFX_VARYING_ALPHATHRESHOLD
builtInInterpolants.x\n\t\t\t#define VFX_VARYING_FRAMEBLEND builtInInterpolants.y\n\t\t\t#define
VFX_VARYING_MOTIONVECTORSCALE builtInInterpolants2.xy\n\t\t\t#define VFX_VARYING_UV
uv\n\t\t\t\n\t\t\t#if VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t#define
VFX_VARYING_VELOCITY_CPOS cPosNonJiterred\n\t\t\t#define VFX_VARYING_VELOCITY_CPOS_PREVIOUS
cPosPrevious\n\t\t\t#endif\n\t\t\t\n\t\t\t#if defined(WRITE_NORMAL_BUFFER)
|| SHADERGRAPH_NEEDS_NORMAL_DEPTHONLY\n\t\t\t#define VFX_VARYING_NORMAL normal\n\t\t\t#endif\n\t\t\t#ifdef
WRITE_NORMAL_BUFFER\n\t\t\t#define VFX_VARYING_SMOOTHNESS builtInInterpolants.w\n\t\t\t#endif\n\t\t\t#if
SHADERGRAPH_NEEDS_TANGENT_DEPTHONLY\n\t\t\t#define VFX_VARYING_TANGENT tangent\n\t\t\t#endif\n\t\t\t\t\t\n\t\t\t\n\t\t\t\t\t\n\t\t\t#if
!(defined(VFX_VARYING_PS_INPUTS) && defined(VFX_VARYING_POSCS))\n\t\t\t#error
VFX_VARYING_PS_INPUTS, VFX_VARYING_POSCS and VFX_VARYING_UV must be defined.\n\t\t\t#endif\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXCommon.hlsl\"\n\t\t\t#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\t\t\t\n\n\t\t\tvoid
SetAttribute_6F3308BC(inout float3 axisY, float3 AxisY) /*attribute:axisY Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t axisY = AxisY;\n\t\t\t}\n\t\t\tvoid
SetAttribute_37D0764D(inout float3 axisX, float3 AxisX) /*attribute:axisX Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t axisX = AxisX;\n\t\t\t}\n\t\t\tvoid
SetAttribute_C90B516B(inout float3 axisZ, float3 AxisZ) /*attribute:axisZ Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t axisZ = AxisZ;\n\t\t\t}\n\t\t\tvoid
SetAttribute_3278B22F(inout float size, float Size) /*attribute:size Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t size = Size;\n\t\t\t}\n\t\t\tvoid
SetAttribute_FDD06EC7(inout float3 color, float3 Color) /*attribute:color Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t color = Color;\n\t\t\t}\n\t\t\tvoid
SetAttribute_ED2BDC15(inout bool alive, bool Alive) /*attribute:alive Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t alive = Alive;\n\t\t\t}\n\t\t\tvoid
SetAttribute_65DEC940(inout float pivotX, inout float pivotY, inout float pivotZ,
float3 Pivot) /*attribute:pivot Composition:Overwrite Source:Slot Random:Off
channels:XYZ */\n\t\t\t{\n\t\t\t pivotX = Pivot.x;\n\t\t\t pivotY = Pivot.y;\n\t\t\t
pivotZ = Pivot.z;\n\t\t\t}\n\t\t\tvoid SetAttribute_39EE3455(inout float size,
float Size) /*attribute:size Composition:Multiply Source:Slot Random:Off channels:XYZ
*/\n\t\t\t{\n\t\t\t size *= Size;\n\t\t\t}\n\t\t\t\n\n\t\t\t\n\t\t\tstruct
vs_input\n\t\t\t{\n\t\t\t\tfloat3 pos : POSITION;\n\t\t\t\tfloat2 uv : TEXCOORD0;\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV1\n\t\t\t float4 uv1 : TEXCOORD1;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t float4 uv2 : TEXCOORD2;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t float4 uv3 : TEXCOORD3;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t float4 vertexColor : COLOR;\n\t\t\t
#endif\n\t\t\t\tfloat3 normal : NORMAL;\n\t\t\t\t#if defined(VFX_VARYING_TANGENT)
|| SHADERGRAPH_HAS_NORMAL\n\t\t\t\tfloat4 tangent : TANGENT;\n\t\t\t\t#endif\n\t\t\t\tVFX_DECLARE_INSTANCE_ID\n\t\t\t};\n\t\t\t\n\t\t\t#pragma
vertex vert\n\t\t\tVFX_VARYING_PS_INPUTS vert(vs_input i)\n\t\t\t{\n\t\t\t
VFX_VARYING_PS_INPUTS o = (VFX_VARYING_PS_INPUTS)0;\n\t\t\t\n\t\t\t\tUNITY_SETUP_INSTANCE_ID(i);\n\t\t\t\tUNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);\n\t\t\t\n\t\t\t\tuint
index = VFX_GET_INSTANCE_ID(i);\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tuint deadCount
= 0;\n\t\t\t\t\t\t#if USE_DEAD_LIST_COUNT\n\t\t\t\t\t\tdeadCount = deadListCount.Load(0);\n\t\t\t\t\t\t#endif\t\n\t\t\t\t\t\tif
(index >= asuint(nbMax) - deadCount)\n\t\t\t\t\t\t#if USE_GEOMETRY_SHADER\n\t\t\t\t\t\t\treturn;
// cull\n\t\t\t\t\t\t#else\n\t\t\t\t\t\t\treturn o; // cull\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\tAttributes
attributes = (Attributes)0;\n\t\t\t\t\t\tSourceAttributes sourceAttributes
= (SourceAttributes)0;\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if VFX_HAS_INDIRECT_DRAW\n\t\t\t\t\t\tindex
= indirectBuffer[index];\n\t\t\t\t\t\tattributes.uv = asfloat(attributeBuffer.Load2((index
* 0x4 + 0x0) << 2));\n\t\t\t\t\t\tattributes.position = asfloat(attributeBuffer.Load3((index
* 0x8 + 0xA900) << 2));\n\t\t\t\t\t\tattributes.alive = (attributeBuffer.Load((index
* 0x14 + 0x1FB03) << 2));\n\t\t\t\t\t\tattributes.shockwave = asfloat(attributeBuffer.Load((index
* 0x8 + 0xA903) << 2));\n\t\t\t\t\t\tattributes.crumble = (attributeBuffer.Load((index
* 0x8 + 0xA904) << 2));\n\t\t\t\t\t\tattributes.particleId = (attributeBuffer.Load((index
* 0x4 + 0x2) << 2));\n\t\t\t\t\t\tattributes.alpha = (float)1;\n\t\t\t\t\t\tattributes.axisX
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB00) << 2));\n\t\t\t\t\t\tattributes.axisY
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB04) << 2));\n\t\t\t\t\t\tattributes.axisZ
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB08) << 2));\n\t\t\t\t\t\tattributes.angleX
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A00) << 2));\n\t\t\t\t\t\tattributes.angleY
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A01) << 2));\n\t\t\t\t\t\tattributes.angleZ
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A02) << 2));\n\t\t\t\t\t\tattributes.pivotX
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB07) << 2));\n\t\t\t\t\t\tattributes.pivotY
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB0B) << 2));\n\t\t\t\t\t\tattributes.pivotZ
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB0F) << 2));\n\t\t\t\t\t\tattributes.size
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB10) << 2));\n\t\t\t\t\t\tattributes.scaleX
= (float)1;\n\t\t\t\t\t\tattributes.scaleY = (float)1;\n\t\t\t\t\t\tattributes.scaleZ
= (float)1;\n\t\t\t\t\t\tattributes.color = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB0C) << 2));\n\t\t\t\t\t\tattributes.Male = (float)0;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#else\n\t\t\t\t\t\tattributes.alive
= (attributeBuffer.Load((index * 0x14 + 0x1FB03) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
!HAS_STRIPS\n\t\t\t\t\t\tif (!attributes.alive)\n\t\t\t\t\t\t\treturn o;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\tattributes.uv
= asfloat(attributeBuffer.Load2((index * 0x4 + 0x0) << 2));\n\t\t\t\t\t\tattributes.position
= asfloat(attributeBuffer.Load3((index * 0x8 + 0xA900) << 2));\n\t\t\t\t\t\tattributes.shockwave
= asfloat(attributeBuffer.Load((index * 0x8 + 0xA903) << 2));\n\t\t\t\t\t\tattributes.crumble
= (attributeBuffer.Load((index * 0x8 + 0xA904) << 2));\n\t\t\t\t\t\tattributes.particleId
= (attributeBuffer.Load((index * 0x4 + 0x2) << 2));\n\t\t\t\t\t\tattributes.alpha
= (float)1;\n\t\t\t\t\t\tattributes.axisX = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB00) << 2));\n\t\t\t\t\t\tattributes.axisY = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB04) << 2));\n\t\t\t\t\t\tattributes.axisZ = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB08) << 2));\n\t\t\t\t\t\tattributes.angleX = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A00) << 2));\n\t\t\t\t\t\tattributes.angleY = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A01) << 2));\n\t\t\t\t\t\tattributes.angleZ = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A02) << 2));\n\t\t\t\t\t\tattributes.pivotX = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB07) << 2));\n\t\t\t\t\t\tattributes.pivotY = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB0B) << 2));\n\t\t\t\t\t\tattributes.pivotZ = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB0F) << 2));\n\t\t\t\t\t\tattributes.size = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB10) << 2));\n\t\t\t\t\t\tattributes.scaleX = (float)1;\n\t\t\t\t\t\tattributes.scaleY
= (float)1;\n\t\t\t\t\t\tattributes.scaleZ = (float)1;\n\t\t\t\t\t\tattributes.color
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB0C) << 2));\n\t\t\t\t\t\tattributes.Male
= (float)0;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t//
Initialize built-in needed attributes\n\t\t\t\t\t\t#if HAS_STRIPS\n\t\t\t\t\t\tInitStripAttributes(index,
attributes, stripData);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t{\n\t\t\t\t
float4 tmp_co = SampleTexture(VFX_SAMPLER(texture_a),attributes.uv,(float)0);\n\t\t\t\t
float tmp_cp = tmp_co[0];\n\t\t\t\t float tmp_cq = tmp_co[1];\n\t\t\t\t
float tmp_cr = tmp_co[2];\n\t\t\t\t float3 tmp_cs = float3(tmp_cp, tmp_cq,
tmp_cr);\n\t\t\t\t SetAttribute_6F3308BC( /*inout */attributes.axisY, tmp_cs);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float4 tmp_co = SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t\t
float tmp_cp = tmp_co[0];\n\t\t\t\t float tmp_cq = tmp_co[1];\n\t\t\t\t
float tmp_cr = tmp_co[2];\n\t\t\t\t float3 tmp_cs = float3(tmp_cp, tmp_cq,
tmp_cr);\n\t\t\t\t SetAttribute_37D0764D( /*inout */attributes.axisX, tmp_cs);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float4 tmp_co = SampleTexture(VFX_SAMPLER(texture_a),attributes.uv,(float)0);\n\t\t\t\t
float tmp_cp = tmp_co[1];\n\t\t\t\t float4 tmp_cq = SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t\t
float tmp_cr = tmp_cq[2];\n\t\t\t\t float tmp_cs = tmp_cp * tmp_cr;\n\t\t\t\t
float tmp_ct = tmp_co[2];\n\t\t\t\t float tmp_cu = tmp_cq[1];\n\t\t\t\t
float tmp_cv = tmp_ct * tmp_cu;\n\t\t\t\t float tmp_cw = tmp_cs - tmp_cv;\n\t\t\t\t
float tmp_cx = tmp_cq[0];\n\t\t\t\t float tmp_cy = tmp_ct * tmp_cx;\n\t\t\t\t
float tmp_cz = tmp_co[0];\n\t\t\t\t float tmp_da = tmp_cz * tmp_cr;\n\t\t\t\t
float tmp_db = tmp_cy - tmp_da;\n\t\t\t\t float tmp_dc = tmp_cz * tmp_cu;\n\t\t\t\t
float tmp_dd = tmp_cp * tmp_cx;\n\t\t\t\t float tmp_de = tmp_dc - tmp_dd;\n\t\t\t\t
float3 tmp_df = float3(tmp_cw, tmp_db, tmp_de);\n\t\t\t\t float tmp_dg =
tmp_cq[3];\n\t\t\t\t float3 tmp_dh = float3(tmp_dg, tmp_dg, tmp_dg);\n\t\t\t\t
float3 tmp_di = tmp_df * tmp_dh;\n\t\t\t\t SetAttribute_C90B516B( /*inout
*/attributes.axisZ, tmp_di);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t SetAttribute_3278B22F(
/*inout */attributes.size, (float)9.2857151);\n\t\t\t\t}\n\t\t\t\tSetAttribute_FDD06EC7(
/*inout */attributes.color, Color_e);\n\t\t\t\t{\n\t\t\t\t uint tmp_co =
attributes.particleId ^ asuint(uniform_k);\n\t\t\t\t float tmp_cp = FixedRand(tmp_co);\n\t\t\t\t
float tmp_cq = tmp_cp * uniform_l;\n\t\t\t\t float tmp_cr = uniform_j +
tmp_cq;\n\t\t\t\t float tmp_cs = attributes.uv[0];\n\t\t\t\t float tmp_ct
= uniform_m + tmp_cs;\n\t\t\t\t float tmp_cu = attributes.uv[1];\n\t\t\t\t
float tmp_cv = uniform_n + tmp_cu;\n\t\t\t\t float2 tmp_cw = float2(tmp_ct,
tmp_cv);\n\t\t\t\t float3 tmp_cy = GeneratePerlinNoise(tmp_cw, uniform_o.x,
(int)2, uniform_o.y, uniform_o.z);\n\t\t\t\t float tmp_cz = tmp_cy[0];\n\t\t\t\t
float tmp_db = tmp_cz - (float)-1;\n\t\t\t\t float tmp_dd = tmp_db / (float)2;\n\t\t\t\t
float tmp_de = max(tmp_dd, uniform_p);\n\t\t\t\t float tmp_df = min(tmp_de,
uniform_q);\n\t\t\t\t float tmp_dg = tmp_df - uniform_p;\n\t\t\t\t float
tmp_dh = tmp_dg / uniform_r;\n\t\t\t\t float tmp_di = tmp_cp * uniform_t;\n\t\t\t\t
float tmp_dj = uniform_s + tmp_di;\n\t\t\t\t float tmp_dk = tmp_dj - tmp_cr;\n\t\t\t\t
float tmp_dl = tmp_dh * tmp_dk;\n\t\t\t\t float tmp_dm = tmp_cr + tmp_dl;\n\t\t\t\t
float tmp_do = attributes.crumble ? (float)1 : (float)0;\n\t\t\t\t float
tmp_dp = (bool)asuint(uniform_v) ? tmp_do : (float)0;\n\t\t\t\t float tmp_dq
= (bool)asuint(uniform_u) ? attributes.shockwave : tmp_dp;\n\t\t\t\t float
tmp_dr = (bool)asuint(uniform_i) ? tmp_dm : tmp_dq;\n\t\t\t\t float tmp_ds
= (bool)asuint(uniform_h) ? (float)0 : tmp_dr;\n\t\t\t\t float tmp_dt =
(bool)asuint(uniform_f) ? uniform_g : tmp_ds;\n\t\t\t\t float tmp_du = (bool)asuint(uniform_e)
? attributes.Male : tmp_dt;\n\t\t\t\t float tmp_dv = (bool)asuint(uniform_c)
? (float)0 : tmp_du;\n\t\t\t\t float4 tmp_dw = float4(tmp_dv, tmp_dv, tmp_dv,
tmp_dv);\n\t\t\t\t float4 tmp_dx = tmp_dw * uniform_w;\n\t\t\t\t float4
tmp_dy = uniform_d + tmp_dx;\n\t\t\t\t float tmp_dz = tmp_dy[0];\n\t\t\t\t
float tmp_ea = tmp_dy[1];\n\t\t\t\t float tmp_eb = tmp_dy[2];\n\t\t\t\t
float3 tmp_ec = float3(tmp_dz, tmp_ea, tmp_eb);\n\t\t\t\t float3 tmp_ed
= (bool)asuint(uniform_c) ? attributes.color : tmp_ec;\n\t\t\t\t SetAttribute_FDD06EC7(
/*inout */attributes.color, tmp_ed);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float4
tmp_co = SampleTexture(VFX_SAMPLER(texture_x),attributes.uv,(float)0);\n\t\t\t\t
float tmp_cp = tmp_co[3];\n\t\t\t\t bool tmp_cq = tmp_cp > uniform_y;\n\t\t\t\t
SetAttribute_ED2BDC15( /*inout */attributes.alive, tmp_cq);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float3 tmp_cn = float3(attributes.pivotX, attributes.pivotY, attributes.pivotZ);\n\t\t\t\t
float3 tmp_co = float3(attributes.shockwave, attributes.shockwave, attributes.shockwave);\n\t\t\t\t
float3 tmp_cp = tmp_cn - tmp_cn;\n\t\t\t\t float3 tmp_cq = tmp_co * tmp_cp;\n\t\t\t\t
float3 tmp_cr = tmp_cn + tmp_cq;\n\t\t\t\t SetAttribute_65DEC940( /*inout
*/attributes.pivotX, /*inout */attributes.pivotY, /*inout */attributes.pivotZ,
tmp_cr);\n\t\t\t\t}\n\t\t\t\tSetAttribute_39EE3455( /*inout */attributes.size,
Size_i);\n\t\t\t\tSetAttribute_39EE3455( /*inout */attributes.size, Size_j);\n\t\t\t\t{\n\t\t\t\t
float tmp_cn = attributes.uv[1];\n\t\t\t\t bool tmp_cp = tmp_cn < (float)0.5;\n\t\t\t\t
float3 tmp_cs = tmp_cp ? float3(1, 0, 0) : float3(0, 0, 1);\n\t\t\t\t SetAttribute_FDD06EC7(
/*inout */attributes.color, tmp_cs);\n\t\t\t\t}\n\t\t\t\t\n\n\t\t\t\t\t\t\n\t\t\t\tif
(!attributes.alive)\n\t\t\t\t\treturn o;\n\t\t\t\t\n\t\t\t\to.VFX_VARYING_UV.xy
= i.uv;\n\t\t\t \n\t\t\t #if VFX_SHADERGRAPH_HAS_UV1\n\t\t\t o.uv1
= i.uv1;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t
o.uv2 = i.uv2;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t
o.uv3 = i.uv3;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t
o.vertexColor = i.vertexColor;\n\t\t\t #endif\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat3
size3 = float3(attributes.size,attributes.size,attributes.size);\n\t\t\t\t\t\t#if
VFX_USE_SCALEX_CURRENT\n\t\t\t\t\t\tsize3.x *= attributes.scaleX;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
VFX_USE_SCALEY_CURRENT\n\t\t\t\t\t\tsize3.y *= attributes.scaleY;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
VFX_USE_SCALEZ_CURRENT\n\t\t\t\t\t\tsize3.z *= attributes.scaleZ;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\tfloat3
inputVertexPosition = i.pos;\n\t\t\t\tfloat4x4 elementToVFX = GetElementToVFXMatrix(\n\t\t\t\t\tattributes.axisX,\n\t\t\t\t\tattributes.axisY,\n\t\t\t\t\tattributes.axisZ,\n\t\t\t\t\tfloat3(attributes.angleX,attributes.angleY,attributes.angleZ),\n\t\t\t\t\tfloat3(attributes.pivotX,attributes.pivotY,attributes.pivotZ),\n\t\t\t\t\tsize3,\n\t\t\t\t\tattributes.position);\n\t\t\t\t\t\n\t\t\t\tfloat3
vPos = mul(elementToVFX,float4(inputVertexPosition,1.0f)).xyz;\n\t\t\t\tfloat4
csPos = TransformPositionVFXToClip(vPos);\n\t\t\t\to.VFX_VARYING_POSCS = csPos;\n\t\t\t\t\n\t\t\t\tfloat3
normalWS = normalize(TransformDirectionVFXToWorld(mul((float3x3)elementToVFX,
i.normal)));\n\t\t\t\t#ifdef VFX_VARYING_NORMAL // TODO Should use inverse
transpose\n\t\t\t\to.VFX_VARYING_NORMAL = normalWS;\n\t\t\t\t#endif\n\t\t\t\t#ifdef
VFX_VARYING_TANGENT\n\t\t\t\to.VFX_VARYING_TANGENT = float4(normalize(TransformDirectionVFXToWorld(mul((float3x3)elementToVFX,i.tangent.xyz))),i.tangent.w);\n\t\t\t\t#endif\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
defined(VFX_VARYING_VELOCITY_CPOS) && defined(VFX_VARYING_VELOCITY_CPOS_PREVIOUS)\n\t\t\t\t\t\tfloat4x4
previousElementToVFX = (float4x4)0;\n\t\t\t\t\t\tpreviousElementToVFX[3] =
float4(0,0,0,1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\tfor (int
itIndexMatrixRow = 0; itIndexMatrixRow < 3; ++itIndexMatrixRow)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\t\tfor
(int itIndexMatrixCol = 0; itIndexMatrixCol < 4; ++itIndexMatrixCol)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tuint
itIndexMatrix = itIndexMatrixCol * 4 + itIndexMatrixRow;\n\t\t\t\t\t\t\t\tuint
read = elementToVFXBufferPrevious.Load((index * 16 + itIndexMatrix) << 2);\n\t\t\t\t\t\t\t\tpreviousElementToVFX[itIndexMatrixRow][itIndexMatrixCol]
= asfloat(read);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tuint
previousFrameIndex = elementToVFXBufferPrevious.Load((index * 16 + 15) << 2);\n\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
= o.VFX_VARYING_VELOCITY_CPOS_PREVIOUS = float4(0.0f, 0.0f, 0.0f, 1.0f);\n\t\t\t\t\t\tif
(asuint(currentFrameIndex) - previousFrameIndex == 1u)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tfloat3
oldvPos = mul(previousElementToVFX,float4(inputVertexPosition, 1.0f)).xyz;\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS_PREVIOUS
= TransformPositionVFXToPreviousClip(oldvPos);\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
= TransformPositionVFXToNonJitteredClip(vPos);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
VFX_USE_COLOR_CURRENT && defined(VFX_VARYING_COLOR)\n\t\t\t\t\t\to.VFX_VARYING_COLOR
= attributes.color;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if VFX_USE_ALPHA_CURRENT
&& defined(VFX_VARYING_ALPHA) \n\t\t\t\t\t\to.VFX_VARYING_ALPHA = attributes.alpha;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#ifdef
VFX_VARYING_EXPOSUREWEIGHT\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_EXPOSUREWEIGHT
= exposureWeight;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_SOFT_PARTICLE
&& defined(VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE
= invSoftParticlesFadeDistance;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
(USE_ALPHA_TEST || WRITE_MOTION_VECTOR_IN_FORWARD) && (!VFX_SHADERGRAPH ||
!HAS_SHADERGRAPH_PARAM_ALPHATHRESHOLD) && defined(VFX_VARYING_ALPHATHRESHOLD)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_ALPHATHRESHOLD
= alphaThreshold;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_UV_SCALE_BIAS\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
defined (VFX_VARYING_UV)\n\t\t\t\t\t\to.VFX_VARYING_UV.xy = o.VFX_VARYING_UV.xy
* uvScale + uvBias;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
defined(VFX_VARYING_POSWS)\n\t\t\t\t\t\to.VFX_VARYING_POSWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
USE_FLIPBOOK && defined(VFX_VARYING_UV)\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\tVFXUVData
uvData = GetUVData(flipBookSize, invFlipBookSize, o.VFX_VARYING_UV.xy, attributes.texIndex);\n\t\t\t\t\t\to.VFX_VARYING_UV.xy
= uvData.uvs.xy;\n\t\t\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION && defined(VFX_VARYING_UV)
&& defined (VFX_VARYING_FRAMEBLEND)\n\t\t\t\t\t\to.VFX_VARYING_UV.zw = uvData.uvs.zw;\n\t\t\t\t\t\to.VFX_VARYING_FRAMEBLEND
= uvData.blend;\n\t\t\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS && defined(VFX_VARYING_MOTIONVECTORSCALE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_MOTIONVECTORSCALE
= motionVectorScale * invFlipBookSize;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\n\t\t\t
\n\t\t\t \n\t\t\t\t\n\t\t\t\treturn o;\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommonOutput.hlsl\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t#if
VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t#define SHADERPASS SHADERPASS_MOTION_VECTORS\n\t\t\t#else\n\t\t\t#define
SHADERPASS SHADERPASS_DEPTH_ONLY\n\t\t\t#endif\n\t\t\t#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXLit.hlsl\"\n\t\t\t\n\t\t\t#ifndef
VFX_SHADERGRAPH\n\t\t\t\n\t\t\tvoid VFXGetHDRPLitData(out SurfaceData surfaceData,
out BuiltinData builtinData, out BSDFData bsdfData, out PreLightData preLightData,
VFX_VARYING_PS_INPUTS i, float3 normalWS, const VFXUVData uvData, uint2 tileIndex)\n\t\t\t{\t\n\t\t\t\t#if
HDRP_MATERIAL_TYPE_TRANSLUCENT\n\t\t\t\t // Loads diffusion profile\n\t\t\t\t#else\n\t\t\t\tconst
uint diffusionProfileHash = 0;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\tfloat3 posRWS
= VFXGetPositionRWS(i);\n\t\t\t\tfloat4 posSS = i.VFX_VARYING_POSCS;\n\t\t\t\tPositionInputs
posInput = GetPositionInput(posSS.xy, _ScreenSize.zw, posSS.z, posSS.w, posRWS,
tileIndex);\n\t\t\t\t\n\t\t\t\tfloat alpha;\n\t\t\t\tsurfaceData = VFXGetSurfaceData(i,normalWS,uvData,diffusionProfileHash,alpha);\t\n\t\t\t\tbsdfData
= ConvertSurfaceDataToBSDFData(posSS.xy, surfaceData);\n\t\t\t\n\t\t\t\tpreLightData
= GetPreLightData(GetWorldSpaceNormalizeViewDir(posRWS),posInput,bsdfData);\n\t\t\t\t\n\t\t\t\tpreLightData.diffuseFGD
= 1.0f;\n\t\t\t //TODO: investigate why this is needed\n\t\t\t preLightData.coatPartLambdaV
= 0;\n\t\t\t preLightData.coatIblR = 0;\n\t\t\t preLightData.coatIblF
= 0;\n\t\t\t \n\t\t\t\tbuiltinData = VFXGetBuiltinData(i,posInput,surfaceData,uvData,alpha);\n\t\t\t}\n\t\t\t\n\t\t\tvoid
VFXGetHDRPLitData(out SurfaceData surfaceData, out BuiltinData builtinData,
VFX_VARYING_PS_INPUTS i, float3 normalWS, const VFXUVData uvData)\n\t\t\t{\n\t\t\t\tBSDFData
bsdfData = (BSDFData)0;\n\t\t\t\tPreLightData preLightData = (PreLightData)0;\n\t\t\t\tpreLightData.diffuseFGD
= 1.0f;\n\t\t\t\tVFXGetHDRPLitData(surfaceData,builtinData,bsdfData,preLightData,i,normalWS,uvData,uint2(0,0));\n\t\t\t}\n\t\t\t\n\t\t\t#endif\n\t\t\t\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXLitPixelOutput.hlsl\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t#if
VFX_PASSDEPTH == VFX_PASSDEPTH_SELECTION\n\t\t\tint _ObjectId;\n\t\t\tint _PassValue;\n\t\t\t#endif\n\t\t\t\n\t\t\t#pragma
fragment frag\n\t\t\tvoid frag(ps_input i\n\t\t\t#if USE_DOUBLE_SIDED\n\t\t\t\t,
bool frontFace : SV_IsFrontFace\n\t\t\t#endif\n\t\t\t\n\t\t\t#if VFX_PASSDEPTH
== VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t\t, out float4 outMotionVector : SV_Target0\n\t\t\t\t#ifdef
WRITE_NORMAL_BUFFER\n\t\t\t\t\t, out float4 outNormalBuffer : SV_Target1\n\t\t\t\t#endif\n\t\t\t#else\n\t\t\t\t#ifdef
WRITE_NORMAL_BUFFER\n\t\t\t\t\t, out float4 outNormalBuffer : SV_Target0\n\t\t\t\t#elif
VFX_PASSDEPTH == VFX_PASSDEPTH_SELECTION\n\t\t\t\t\t, out float4 outColor :
SV_Target0\n\t\t\t\t#endif\n\t\t\t#endif\n\t\t\t\t)\n\t\t\t{\n\t\t\t\tUNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(i);\n\t\t\t\tVFXTransformPSInputs(i);\n\t\t\t\t\n\t\t\t\t\t\t\t#ifdef
VFX_VARYING_NORMAL\n\t\t\t\t\t\t\t#if USE_DOUBLE_SIDED\n\t\t\t\t\t\t\tconst
float faceMul = frontFace ? 1.0f : -1.0f;\n\t\t\t\t\t\t\t#else\n\t\t\t\t\t\t\tconst
float faceMul = 1.0f;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tfloat3
normalWS = normalize(i.VFX_VARYING_NORMAL * faceMul);\n\t\t\t\t\t\t\tconst
VFXUVData uvData = GetUVData(i);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#ifdef VFX_VARYING_TANGENT\n\t\t\t\t\t\t\tfloat3
tangentWS = normalize(i.VFX_VARYING_TANGENT.xyz);\n\t\t\t\t\t\t\tfloat3 bitangentWS
= cross(normalWS,tangentWS) * (i.VFX_VARYING_TANGENT.w * faceMul);\n\t\t\t\t\t\t\tfloat3x3
tbn = float3x3(tangentWS,bitangentWS,normalWS);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#if
USE_NORMAL_MAP\n\t\t\t\t\t\t\tfloat3 n = SampleNormalMap(VFX_SAMPLER(normalMap),uvData);\n\t\t\t\t\t\t\tfloat
normalScale = 1.0f;\n\t\t\t\t\t\t\t#ifdef VFX_VARYING_NORMALSCALE\n\t\t\t\t\t\t\tnormalScale
= i.VFX_VARYING_NORMALSCALE;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\tnormalWS
= normalize(lerp(normalWS,mul(n,tbn),normalScale));\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t#ifdef
VFX_SHADERGRAPH\n\t\t\t \n\t\t\t \n\t\t\t\t\n\t\t\t float
alpha = OUTSG.;\n\t\t\t #else\n\t\t\t\tfloat alpha = VFXGetFragmentColor(i).a;\n\t\t\t\t#if
HDRP_USE_BASE_COLOR_MAP_ALPHA\n\t\t\t\t\talpha *= VFXGetTextureColor(VFX_SAMPLER(baseColorMap),i).a;\n\t\t\t\t#endif\n\t\t\t
#endif\n\t\t\t\tVFXClipFragmentColor(alpha,i);\n\t\t\t\t\n\t\t\t\t#ifdef WRITE_NORMAL_BUFFER\n\t\t\t
#ifndef VFX_SHADERGRAPH\n\t\t\t VFXComputePixelOutputToNormalBuffer(i,normalWS,uvData,outNormalBuffer);\n\t\t\t
#else\n\t\t\t #if HAS_SHADERGRAPH_PARAM_NORMAL\n\t\t\t
float3 n = OUTSG.Normal_8;\n\t\t\t normalWS = mul(n,tbn);\n\t\t\t
#endif\n\t\t\t SurfaceData surface = (SurfaceData)0;\n\t\t\t
\n\t\t\t surface.normalWS = normalWS;\n\t\t\t \n\t\t\t
EncodeIntoNormalBuffer(ConvertSurfaceDataToNormalData(surface), i.VFX_VARYING_POSCS.xy,
outNormalBuffer);\n\t\t\t #endif\n\t\t\t\t#endif\n\t\t\t\n\t\t\t\t#if
VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t\t\t\n\t\t\t\t\t\t\tfloat2
velocity = (i.VFX_VARYING_VELOCITY_CPOS.xy/i.VFX_VARYING_VELOCITY_CPOS.w) -
(i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.xy/i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.w);\n\t\t\t\t\t\t\t#if
UNITY_UV_STARTS_AT_TOP\n\t\t\t\t\t\t\t\tvelocity.y = -velocity.y;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\tfloat4
encodedMotionVector = 0.0f;\n\t\t\t\t\t\t\tVFXEncodeMotionVector(velocity *
0.5f, encodedMotionVector);\n\t\t\t\t\t\t\t\n\t\t\t\t\toutMotionVector = encodedMotionVector;\n\t\t\t\t#elif
VFX_PASSDEPTH == VFX_PASSDEPTH_SELECTION\n\t\t\t\t\t// We use depth prepass
for scene selection in the editor, this code allow to output the outline correctly\n\t\t\t\t\toutColor
= float4(_ObjectId, _PassValue, 1.0, 1.0);\n\t\t\t\t#elif VFX_PASSDEPTH ==
VFX_PASSDEPTH_ACTUAL\n\t\t\t\t\t//void\n\t\t\t\t#else\n\t\t\t\t\t#error VFX_PASSDEPTH
undefined\n\t\t\t\t#endif\n\t\t\t}\n\t\t\t\n\t\t\n\t\t\n\t\t\n\t\t\tENDHLSL\n\t\t}\n\t\t\n\r\n\t\tPass\n\t\t{\t\t\n\t\t\tTags
{ \"LightMode\"=\"MotionVectors\" }\n\t\t\t\n\t\t\tStencil\n\t\t\t{\n\t\t\t
WriteMask 40\n\t\t\t Ref 32\n\t\t\t Comp Always\n\t\t\t Pass Replace\n\t\t\t}\n\n\t\t\n\t\t\tZWrite
On\n\t\t\tBlend Off\n\t\t\t\n\t\t\tHLSLPROGRAM\n\t\t\t#define VFX_PASSDEPTH
VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t\n\t\t\t#pragma target 4.5\n\t\t\t#define
UNITY_MATERIAL_LIT\n\t\t\t#pragma multi_compile _ WRITE_NORMAL_BUFFER\n\t\t\t\n\t\t\tstruct
ps_input\n\t\t\t{\t\t\n\t\t\t\tfloat4 pos : SV_POSITION;\n\t\t\t\tfloat2 uv
: TEXCOORD0;\t\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV1\n\t\t\t float4 uv1
: COLOR2;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t
float4 uv2 : COLOR3;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t
float4 uv3 : COLOR4;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t
float4 vertexColor : COLOR1;\n\t\t\t #endif\n\t\t\t\t#if USE_ALPHA_TEST
|| USE_FLIPBOOK_INTERPOLATION || VFX_USE_ALPHA_CURRENT\n\t\t\t\t// x: alpha
threshold\n\t\t\t\t// y: frame blending factor\n\t\t\t\t// z: alpha\n\t\t\t\t//
w: smoothness\n\t\t\t\tnointerpolation float4 builtInInterpolants : TEXCOORD1;\n\t\t\t\t#endif\n\t\t\t\t#if
USE_FLIPBOOK_MOTIONVECTORS\n\t\t\t\t// x: motion vector scale u\n\t\t\t\t//
y: motion vector scale v\n\t\t\t\tnointerpolation float2 builtInInterpolants2
: TEXCOORD3;\n\t\t\t\t#endif\n\t\t\t\t#if defined(WRITE_NORMAL_BUFFER) || SHADERGRAPH_NEEDS_NORMAL_DEPTHONLY\n\t\t\t\tfloat3
normal : TEXCOORD4;\n\t\t\t\t#if SHADERGRAPH_NEEDS_TANGENT_DEPTHONLY\n\t\t\t\tfloat4
tangent : TEXCOORD5;\n\t\t\t\t#endif\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t#if
VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t\tfloat4 cPosPrevious :
TEXCOORD6;\n\t\t\t\tfloat4 cPosNonJiterred : TEXCOORD7;\n\t\t\t\t#endif\n\t\t\t
\n\t\t\t\t\n\t\t\t\tUNITY_VERTEX_OUTPUT_STEREO\n\t\t\t};\n\t\t\t\n\t\t\t#define
VFX_VARYING_PS_INPUTS ps_input\n\t\t\t#define VFX_VARYING_POSCS pos\n\t\t\t#define
VFX_VARYING_ALPHA builtInInterpolants.z\n\t\t\t#define VFX_VARYING_ALPHATHRESHOLD
builtInInterpolants.x\n\t\t\t#define VFX_VARYING_FRAMEBLEND builtInInterpolants.y\n\t\t\t#define
VFX_VARYING_MOTIONVECTORSCALE builtInInterpolants2.xy\n\t\t\t#define VFX_VARYING_UV
uv\n\t\t\t\n\t\t\t#if VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t#define
VFX_VARYING_VELOCITY_CPOS cPosNonJiterred\n\t\t\t#define VFX_VARYING_VELOCITY_CPOS_PREVIOUS
cPosPrevious\n\t\t\t#endif\n\t\t\t\n\t\t\t#if defined(WRITE_NORMAL_BUFFER)
|| SHADERGRAPH_NEEDS_NORMAL_DEPTHONLY\n\t\t\t#define VFX_VARYING_NORMAL normal\n\t\t\t#endif\n\t\t\t#ifdef
WRITE_NORMAL_BUFFER\n\t\t\t#define VFX_VARYING_SMOOTHNESS builtInInterpolants.w\n\t\t\t#endif\n\t\t\t#if
SHADERGRAPH_NEEDS_TANGENT_DEPTHONLY\n\t\t\t#define VFX_VARYING_TANGENT tangent\n\t\t\t#endif\n\t\t\t\t\t\n\t\t\t\n\t\t\t\t\t\n\t\t\t#if
!(defined(VFX_VARYING_PS_INPUTS) && defined(VFX_VARYING_POSCS))\n\t\t\t#error
VFX_VARYING_PS_INPUTS, VFX_VARYING_POSCS and VFX_VARYING_UV must be defined.\n\t\t\t#endif\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXCommon.hlsl\"\n\t\t\t#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\t\t\t\n\n\t\t\tvoid
SetAttribute_6F3308BC(inout float3 axisY, float3 AxisY) /*attribute:axisY Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t axisY = AxisY;\n\t\t\t}\n\t\t\tvoid
SetAttribute_37D0764D(inout float3 axisX, float3 AxisX) /*attribute:axisX Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t axisX = AxisX;\n\t\t\t}\n\t\t\tvoid
SetAttribute_C90B516B(inout float3 axisZ, float3 AxisZ) /*attribute:axisZ Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t axisZ = AxisZ;\n\t\t\t}\n\t\t\tvoid
SetAttribute_3278B22F(inout float size, float Size) /*attribute:size Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t size = Size;\n\t\t\t}\n\t\t\tvoid
SetAttribute_FDD06EC7(inout float3 color, float3 Color) /*attribute:color Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t color = Color;\n\t\t\t}\n\t\t\tvoid
SetAttribute_ED2BDC15(inout bool alive, bool Alive) /*attribute:alive Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t alive = Alive;\n\t\t\t}\n\t\t\tvoid
SetAttribute_65DEC940(inout float pivotX, inout float pivotY, inout float pivotZ,
float3 Pivot) /*attribute:pivot Composition:Overwrite Source:Slot Random:Off
channels:XYZ */\n\t\t\t{\n\t\t\t pivotX = Pivot.x;\n\t\t\t pivotY = Pivot.y;\n\t\t\t
pivotZ = Pivot.z;\n\t\t\t}\n\t\t\tvoid SetAttribute_39EE3455(inout float size,
float Size) /*attribute:size Composition:Multiply Source:Slot Random:Off channels:XYZ
*/\n\t\t\t{\n\t\t\t size *= Size;\n\t\t\t}\n\t\t\t\n\n\t\t\t\n\t\t\tstruct
vs_input\n\t\t\t{\n\t\t\t\tfloat3 pos : POSITION;\n\t\t\t\tfloat2 uv : TEXCOORD0;\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV1\n\t\t\t float4 uv1 : TEXCOORD1;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t float4 uv2 : TEXCOORD2;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t float4 uv3 : TEXCOORD3;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t float4 vertexColor : COLOR;\n\t\t\t
#endif\n\t\t\t\tfloat3 normal : NORMAL;\n\t\t\t\t#if defined(VFX_VARYING_TANGENT)
|| SHADERGRAPH_HAS_NORMAL\n\t\t\t\tfloat4 tangent : TANGENT;\n\t\t\t\t#endif\n\t\t\t\tVFX_DECLARE_INSTANCE_ID\n\t\t\t};\n\t\t\t\n\t\t\t#pragma
vertex vert\n\t\t\tVFX_VARYING_PS_INPUTS vert(vs_input i)\n\t\t\t{\n\t\t\t
VFX_VARYING_PS_INPUTS o = (VFX_VARYING_PS_INPUTS)0;\n\t\t\t\n\t\t\t\tUNITY_SETUP_INSTANCE_ID(i);\n\t\t\t\tUNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);\n\t\t\t\n\t\t\t\tuint
index = VFX_GET_INSTANCE_ID(i);\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tuint deadCount
= 0;\n\t\t\t\t\t\t#if USE_DEAD_LIST_COUNT\n\t\t\t\t\t\tdeadCount = deadListCount.Load(0);\n\t\t\t\t\t\t#endif\t\n\t\t\t\t\t\tif
(index >= asuint(nbMax) - deadCount)\n\t\t\t\t\t\t#if USE_GEOMETRY_SHADER\n\t\t\t\t\t\t\treturn;
// cull\n\t\t\t\t\t\t#else\n\t\t\t\t\t\t\treturn o; // cull\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\tAttributes
attributes = (Attributes)0;\n\t\t\t\t\t\tSourceAttributes sourceAttributes
= (SourceAttributes)0;\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if VFX_HAS_INDIRECT_DRAW\n\t\t\t\t\t\tindex
= indirectBuffer[index];\n\t\t\t\t\t\tattributes.uv = asfloat(attributeBuffer.Load2((index
* 0x4 + 0x0) << 2));\n\t\t\t\t\t\tattributes.position = asfloat(attributeBuffer.Load3((index
* 0x8 + 0xA900) << 2));\n\t\t\t\t\t\tattributes.alive = (attributeBuffer.Load((index
* 0x14 + 0x1FB03) << 2));\n\t\t\t\t\t\tattributes.shockwave = asfloat(attributeBuffer.Load((index
* 0x8 + 0xA903) << 2));\n\t\t\t\t\t\tattributes.crumble = (attributeBuffer.Load((index
* 0x8 + 0xA904) << 2));\n\t\t\t\t\t\tattributes.particleId = (attributeBuffer.Load((index
* 0x4 + 0x2) << 2));\n\t\t\t\t\t\tattributes.alpha = (float)1;\n\t\t\t\t\t\tattributes.axisX
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB00) << 2));\n\t\t\t\t\t\tattributes.axisY
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB04) << 2));\n\t\t\t\t\t\tattributes.axisZ
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB08) << 2));\n\t\t\t\t\t\tattributes.angleX
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A00) << 2));\n\t\t\t\t\t\tattributes.angleY
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A01) << 2));\n\t\t\t\t\t\tattributes.angleZ
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A02) << 2));\n\t\t\t\t\t\tattributes.pivotX
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB07) << 2));\n\t\t\t\t\t\tattributes.pivotY
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB0B) << 2));\n\t\t\t\t\t\tattributes.pivotZ
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB0F) << 2));\n\t\t\t\t\t\tattributes.size
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB10) << 2));\n\t\t\t\t\t\tattributes.scaleX
= (float)1;\n\t\t\t\t\t\tattributes.scaleY = (float)1;\n\t\t\t\t\t\tattributes.scaleZ
= (float)1;\n\t\t\t\t\t\tattributes.color = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB0C) << 2));\n\t\t\t\t\t\tattributes.Male = (float)0;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#else\n\t\t\t\t\t\tattributes.alive
= (attributeBuffer.Load((index * 0x14 + 0x1FB03) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
!HAS_STRIPS\n\t\t\t\t\t\tif (!attributes.alive)\n\t\t\t\t\t\t\treturn o;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\tattributes.uv
= asfloat(attributeBuffer.Load2((index * 0x4 + 0x0) << 2));\n\t\t\t\t\t\tattributes.position
= asfloat(attributeBuffer.Load3((index * 0x8 + 0xA900) << 2));\n\t\t\t\t\t\tattributes.shockwave
= asfloat(attributeBuffer.Load((index * 0x8 + 0xA903) << 2));\n\t\t\t\t\t\tattributes.crumble
= (attributeBuffer.Load((index * 0x8 + 0xA904) << 2));\n\t\t\t\t\t\tattributes.particleId
= (attributeBuffer.Load((index * 0x4 + 0x2) << 2));\n\t\t\t\t\t\tattributes.alpha
= (float)1;\n\t\t\t\t\t\tattributes.axisX = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB00) << 2));\n\t\t\t\t\t\tattributes.axisY = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB04) << 2));\n\t\t\t\t\t\tattributes.axisZ = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB08) << 2));\n\t\t\t\t\t\tattributes.angleX = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A00) << 2));\n\t\t\t\t\t\tattributes.angleY = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A01) << 2));\n\t\t\t\t\t\tattributes.angleZ = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A02) << 2));\n\t\t\t\t\t\tattributes.pivotX = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB07) << 2));\n\t\t\t\t\t\tattributes.pivotY = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB0B) << 2));\n\t\t\t\t\t\tattributes.pivotZ = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB0F) << 2));\n\t\t\t\t\t\tattributes.size = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB10) << 2));\n\t\t\t\t\t\tattributes.scaleX = (float)1;\n\t\t\t\t\t\tattributes.scaleY
= (float)1;\n\t\t\t\t\t\tattributes.scaleZ = (float)1;\n\t\t\t\t\t\tattributes.color
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB0C) << 2));\n\t\t\t\t\t\tattributes.Male
= (float)0;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t//
Initialize built-in needed attributes\n\t\t\t\t\t\t#if HAS_STRIPS\n\t\t\t\t\t\tInitStripAttributes(index,
attributes, stripData);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t{\n\t\t\t\t
float4 tmp_co = SampleTexture(VFX_SAMPLER(texture_a),attributes.uv,(float)0);\n\t\t\t\t
float tmp_cp = tmp_co[0];\n\t\t\t\t float tmp_cq = tmp_co[1];\n\t\t\t\t
float tmp_cr = tmp_co[2];\n\t\t\t\t float3 tmp_cs = float3(tmp_cp, tmp_cq,
tmp_cr);\n\t\t\t\t SetAttribute_6F3308BC( /*inout */attributes.axisY, tmp_cs);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float4 tmp_co = SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t\t
float tmp_cp = tmp_co[0];\n\t\t\t\t float tmp_cq = tmp_co[1];\n\t\t\t\t
float tmp_cr = tmp_co[2];\n\t\t\t\t float3 tmp_cs = float3(tmp_cp, tmp_cq,
tmp_cr);\n\t\t\t\t SetAttribute_37D0764D( /*inout */attributes.axisX, tmp_cs);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float4 tmp_co = SampleTexture(VFX_SAMPLER(texture_a),attributes.uv,(float)0);\n\t\t\t\t
float tmp_cp = tmp_co[1];\n\t\t\t\t float4 tmp_cq = SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t\t
float tmp_cr = tmp_cq[2];\n\t\t\t\t float tmp_cs = tmp_cp * tmp_cr;\n\t\t\t\t
float tmp_ct = tmp_co[2];\n\t\t\t\t float tmp_cu = tmp_cq[1];\n\t\t\t\t
float tmp_cv = tmp_ct * tmp_cu;\n\t\t\t\t float tmp_cw = tmp_cs - tmp_cv;\n\t\t\t\t
float tmp_cx = tmp_cq[0];\n\t\t\t\t float tmp_cy = tmp_ct * tmp_cx;\n\t\t\t\t
float tmp_cz = tmp_co[0];\n\t\t\t\t float tmp_da = tmp_cz * tmp_cr;\n\t\t\t\t
float tmp_db = tmp_cy - tmp_da;\n\t\t\t\t float tmp_dc = tmp_cz * tmp_cu;\n\t\t\t\t
float tmp_dd = tmp_cp * tmp_cx;\n\t\t\t\t float tmp_de = tmp_dc - tmp_dd;\n\t\t\t\t
float3 tmp_df = float3(tmp_cw, tmp_db, tmp_de);\n\t\t\t\t float tmp_dg =
tmp_cq[3];\n\t\t\t\t float3 tmp_dh = float3(tmp_dg, tmp_dg, tmp_dg);\n\t\t\t\t
float3 tmp_di = tmp_df * tmp_dh;\n\t\t\t\t SetAttribute_C90B516B( /*inout
*/attributes.axisZ, tmp_di);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t SetAttribute_3278B22F(
/*inout */attributes.size, (float)9.2857151);\n\t\t\t\t}\n\t\t\t\tSetAttribute_FDD06EC7(
/*inout */attributes.color, Color_e);\n\t\t\t\t{\n\t\t\t\t uint tmp_co =
attributes.particleId ^ asuint(uniform_k);\n\t\t\t\t float tmp_cp = FixedRand(tmp_co);\n\t\t\t\t
float tmp_cq = tmp_cp * uniform_l;\n\t\t\t\t float tmp_cr = uniform_j +
tmp_cq;\n\t\t\t\t float tmp_cs = attributes.uv[0];\n\t\t\t\t float tmp_ct
= uniform_m + tmp_cs;\n\t\t\t\t float tmp_cu = attributes.uv[1];\n\t\t\t\t
float tmp_cv = uniform_n + tmp_cu;\n\t\t\t\t float2 tmp_cw = float2(tmp_ct,
tmp_cv);\n\t\t\t\t float3 tmp_cy = GeneratePerlinNoise(tmp_cw, uniform_o.x,
(int)2, uniform_o.y, uniform_o.z);\n\t\t\t\t float tmp_cz = tmp_cy[0];\n\t\t\t\t
float tmp_db = tmp_cz - (float)-1;\n\t\t\t\t float tmp_dd = tmp_db / (float)2;\n\t\t\t\t
float tmp_de = max(tmp_dd, uniform_p);\n\t\t\t\t float tmp_df = min(tmp_de,
uniform_q);\n\t\t\t\t float tmp_dg = tmp_df - uniform_p;\n\t\t\t\t float
tmp_dh = tmp_dg / uniform_r;\n\t\t\t\t float tmp_di = tmp_cp * uniform_t;\n\t\t\t\t
float tmp_dj = uniform_s + tmp_di;\n\t\t\t\t float tmp_dk = tmp_dj - tmp_cr;\n\t\t\t\t
float tmp_dl = tmp_dh * tmp_dk;\n\t\t\t\t float tmp_dm = tmp_cr + tmp_dl;\n\t\t\t\t
float tmp_do = attributes.crumble ? (float)1 : (float)0;\n\t\t\t\t float
tmp_dp = (bool)asuint(uniform_v) ? tmp_do : (float)0;\n\t\t\t\t float tmp_dq
= (bool)asuint(uniform_u) ? attributes.shockwave : tmp_dp;\n\t\t\t\t float
tmp_dr = (bool)asuint(uniform_i) ? tmp_dm : tmp_dq;\n\t\t\t\t float tmp_ds
= (bool)asuint(uniform_h) ? (float)0 : tmp_dr;\n\t\t\t\t float tmp_dt =
(bool)asuint(uniform_f) ? uniform_g : tmp_ds;\n\t\t\t\t float tmp_du = (bool)asuint(uniform_e)
? attributes.Male : tmp_dt;\n\t\t\t\t float tmp_dv = (bool)asuint(uniform_c)
? (float)0 : tmp_du;\n\t\t\t\t float4 tmp_dw = float4(tmp_dv, tmp_dv, tmp_dv,
tmp_dv);\n\t\t\t\t float4 tmp_dx = tmp_dw * uniform_w;\n\t\t\t\t float4
tmp_dy = uniform_d + tmp_dx;\n\t\t\t\t float tmp_dz = tmp_dy[0];\n\t\t\t\t
float tmp_ea = tmp_dy[1];\n\t\t\t\t float tmp_eb = tmp_dy[2];\n\t\t\t\t
float3 tmp_ec = float3(tmp_dz, tmp_ea, tmp_eb);\n\t\t\t\t float3 tmp_ed
= (bool)asuint(uniform_c) ? attributes.color : tmp_ec;\n\t\t\t\t SetAttribute_FDD06EC7(
/*inout */attributes.color, tmp_ed);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float4
tmp_co = SampleTexture(VFX_SAMPLER(texture_x),attributes.uv,(float)0);\n\t\t\t\t
float tmp_cp = tmp_co[3];\n\t\t\t\t bool tmp_cq = tmp_cp > uniform_y;\n\t\t\t\t
SetAttribute_ED2BDC15( /*inout */attributes.alive, tmp_cq);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float3 tmp_cn = float3(attributes.pivotX, attributes.pivotY, attributes.pivotZ);\n\t\t\t\t
float3 tmp_co = float3(attributes.shockwave, attributes.shockwave, attributes.shockwave);\n\t\t\t\t
float3 tmp_cp = tmp_cn - tmp_cn;\n\t\t\t\t float3 tmp_cq = tmp_co * tmp_cp;\n\t\t\t\t
float3 tmp_cr = tmp_cn + tmp_cq;\n\t\t\t\t SetAttribute_65DEC940( /*inout
*/attributes.pivotX, /*inout */attributes.pivotY, /*inout */attributes.pivotZ,
tmp_cr);\n\t\t\t\t}\n\t\t\t\tSetAttribute_39EE3455( /*inout */attributes.size,
Size_i);\n\t\t\t\tSetAttribute_39EE3455( /*inout */attributes.size, Size_j);\n\t\t\t\t{\n\t\t\t\t
float tmp_cn = attributes.uv[1];\n\t\t\t\t bool tmp_cp = tmp_cn < (float)0.5;\n\t\t\t\t
float3 tmp_cs = tmp_cp ? float3(1, 0, 0) : float3(0, 0, 1);\n\t\t\t\t SetAttribute_FDD06EC7(
/*inout */attributes.color, tmp_cs);\n\t\t\t\t}\n\t\t\t\t\n\n\t\t\t\t\t\t\n\t\t\t\tif
(!attributes.alive)\n\t\t\t\t\treturn o;\n\t\t\t\t\n\t\t\t\to.VFX_VARYING_UV.xy
= i.uv;\n\t\t\t \n\t\t\t #if VFX_SHADERGRAPH_HAS_UV1\n\t\t\t o.uv1
= i.uv1;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t
o.uv2 = i.uv2;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t
o.uv3 = i.uv3;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t
o.vertexColor = i.vertexColor;\n\t\t\t #endif\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat3
size3 = float3(attributes.size,attributes.size,attributes.size);\n\t\t\t\t\t\t#if
VFX_USE_SCALEX_CURRENT\n\t\t\t\t\t\tsize3.x *= attributes.scaleX;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
VFX_USE_SCALEY_CURRENT\n\t\t\t\t\t\tsize3.y *= attributes.scaleY;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
VFX_USE_SCALEZ_CURRENT\n\t\t\t\t\t\tsize3.z *= attributes.scaleZ;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\tfloat3
inputVertexPosition = i.pos;\n\t\t\t\tfloat4x4 elementToVFX = GetElementToVFXMatrix(\n\t\t\t\t\tattributes.axisX,\n\t\t\t\t\tattributes.axisY,\n\t\t\t\t\tattributes.axisZ,\n\t\t\t\t\tfloat3(attributes.angleX,attributes.angleY,attributes.angleZ),\n\t\t\t\t\tfloat3(attributes.pivotX,attributes.pivotY,attributes.pivotZ),\n\t\t\t\t\tsize3,\n\t\t\t\t\tattributes.position);\n\t\t\t\t\t\n\t\t\t\tfloat3
vPos = mul(elementToVFX,float4(inputVertexPosition,1.0f)).xyz;\n\t\t\t\tfloat4
csPos = TransformPositionVFXToClip(vPos);\n\t\t\t\to.VFX_VARYING_POSCS = csPos;\n\t\t\t\t\n\t\t\t\tfloat3
normalWS = normalize(TransformDirectionVFXToWorld(mul((float3x3)elementToVFX,
i.normal)));\n\t\t\t\t#ifdef VFX_VARYING_NORMAL // TODO Should use inverse
transpose\n\t\t\t\to.VFX_VARYING_NORMAL = normalWS;\n\t\t\t\t#endif\n\t\t\t\t#ifdef
VFX_VARYING_TANGENT\n\t\t\t\to.VFX_VARYING_TANGENT = float4(normalize(TransformDirectionVFXToWorld(mul((float3x3)elementToVFX,i.tangent.xyz))),i.tangent.w);\n\t\t\t\t#endif\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
defined(VFX_VARYING_VELOCITY_CPOS) && defined(VFX_VARYING_VELOCITY_CPOS_PREVIOUS)\n\t\t\t\t\t\tfloat4x4
previousElementToVFX = (float4x4)0;\n\t\t\t\t\t\tpreviousElementToVFX[3] =
float4(0,0,0,1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\tfor (int
itIndexMatrixRow = 0; itIndexMatrixRow < 3; ++itIndexMatrixRow)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\t\tfor
(int itIndexMatrixCol = 0; itIndexMatrixCol < 4; ++itIndexMatrixCol)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tuint
itIndexMatrix = itIndexMatrixCol * 4 + itIndexMatrixRow;\n\t\t\t\t\t\t\t\tuint
read = elementToVFXBufferPrevious.Load((index * 16 + itIndexMatrix) << 2);\n\t\t\t\t\t\t\t\tpreviousElementToVFX[itIndexMatrixRow][itIndexMatrixCol]
= asfloat(read);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tuint
previousFrameIndex = elementToVFXBufferPrevious.Load((index * 16 + 15) << 2);\n\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
= o.VFX_VARYING_VELOCITY_CPOS_PREVIOUS = float4(0.0f, 0.0f, 0.0f, 1.0f);\n\t\t\t\t\t\tif
(asuint(currentFrameIndex) - previousFrameIndex == 1u)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tfloat3
oldvPos = mul(previousElementToVFX,float4(inputVertexPosition, 1.0f)).xyz;\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS_PREVIOUS
= TransformPositionVFXToPreviousClip(oldvPos);\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
= TransformPositionVFXToNonJitteredClip(vPos);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
VFX_USE_COLOR_CURRENT && defined(VFX_VARYING_COLOR)\n\t\t\t\t\t\to.VFX_VARYING_COLOR
= attributes.color;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if VFX_USE_ALPHA_CURRENT
&& defined(VFX_VARYING_ALPHA) \n\t\t\t\t\t\to.VFX_VARYING_ALPHA = attributes.alpha;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#ifdef
VFX_VARYING_EXPOSUREWEIGHT\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_EXPOSUREWEIGHT
= exposureWeight;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_SOFT_PARTICLE
&& defined(VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE
= invSoftParticlesFadeDistance;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
(USE_ALPHA_TEST || WRITE_MOTION_VECTOR_IN_FORWARD) && (!VFX_SHADERGRAPH ||
!HAS_SHADERGRAPH_PARAM_ALPHATHRESHOLD) && defined(VFX_VARYING_ALPHATHRESHOLD)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_ALPHATHRESHOLD
= alphaThreshold;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_UV_SCALE_BIAS\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
defined (VFX_VARYING_UV)\n\t\t\t\t\t\to.VFX_VARYING_UV.xy = o.VFX_VARYING_UV.xy
* uvScale + uvBias;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
defined(VFX_VARYING_POSWS)\n\t\t\t\t\t\to.VFX_VARYING_POSWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
USE_FLIPBOOK && defined(VFX_VARYING_UV)\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\tVFXUVData
uvData = GetUVData(flipBookSize, invFlipBookSize, o.VFX_VARYING_UV.xy, attributes.texIndex);\n\t\t\t\t\t\to.VFX_VARYING_UV.xy
= uvData.uvs.xy;\n\t\t\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION && defined(VFX_VARYING_UV)
&& defined (VFX_VARYING_FRAMEBLEND)\n\t\t\t\t\t\to.VFX_VARYING_UV.zw = uvData.uvs.zw;\n\t\t\t\t\t\to.VFX_VARYING_FRAMEBLEND
= uvData.blend;\n\t\t\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS && defined(VFX_VARYING_MOTIONVECTORSCALE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_MOTIONVECTORSCALE
= motionVectorScale * invFlipBookSize;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\n\t\t\t
\n\t\t\t \n\t\t\t\t\n\t\t\t\treturn o;\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommonOutput.hlsl\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t#if
VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t#define SHADERPASS SHADERPASS_MOTION_VECTORS\n\t\t\t#else\n\t\t\t#define
SHADERPASS SHADERPASS_DEPTH_ONLY\n\t\t\t#endif\n\t\t\t#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXLit.hlsl\"\n\t\t\t\n\t\t\t#ifndef
VFX_SHADERGRAPH\n\t\t\t\n\t\t\tvoid VFXGetHDRPLitData(out SurfaceData surfaceData,
out BuiltinData builtinData, out BSDFData bsdfData, out PreLightData preLightData,
VFX_VARYING_PS_INPUTS i, float3 normalWS, const VFXUVData uvData, uint2 tileIndex)\n\t\t\t{\t\n\t\t\t\t#if
HDRP_MATERIAL_TYPE_TRANSLUCENT\n\t\t\t\t // Loads diffusion profile\n\t\t\t\t#else\n\t\t\t\tconst
uint diffusionProfileHash = 0;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\tfloat3 posRWS
= VFXGetPositionRWS(i);\n\t\t\t\tfloat4 posSS = i.VFX_VARYING_POSCS;\n\t\t\t\tPositionInputs
posInput = GetPositionInput(posSS.xy, _ScreenSize.zw, posSS.z, posSS.w, posRWS,
tileIndex);\n\t\t\t\t\n\t\t\t\tfloat alpha;\n\t\t\t\tsurfaceData = VFXGetSurfaceData(i,normalWS,uvData,diffusionProfileHash,alpha);\t\n\t\t\t\tbsdfData
= ConvertSurfaceDataToBSDFData(posSS.xy, surfaceData);\n\t\t\t\n\t\t\t\tpreLightData
= GetPreLightData(GetWorldSpaceNormalizeViewDir(posRWS),posInput,bsdfData);\n\t\t\t\t\n\t\t\t\tpreLightData.diffuseFGD
= 1.0f;\n\t\t\t //TODO: investigate why this is needed\n\t\t\t preLightData.coatPartLambdaV
= 0;\n\t\t\t preLightData.coatIblR = 0;\n\t\t\t preLightData.coatIblF
= 0;\n\t\t\t \n\t\t\t\tbuiltinData = VFXGetBuiltinData(i,posInput,surfaceData,uvData,alpha);\n\t\t\t}\n\t\t\t\n\t\t\tvoid
VFXGetHDRPLitData(out SurfaceData surfaceData, out BuiltinData builtinData,
VFX_VARYING_PS_INPUTS i, float3 normalWS, const VFXUVData uvData)\n\t\t\t{\n\t\t\t\tBSDFData
bsdfData = (BSDFData)0;\n\t\t\t\tPreLightData preLightData = (PreLightData)0;\n\t\t\t\tpreLightData.diffuseFGD
= 1.0f;\n\t\t\t\tVFXGetHDRPLitData(surfaceData,builtinData,bsdfData,preLightData,i,normalWS,uvData,uint2(0,0));\n\t\t\t}\n\t\t\t\n\t\t\t#endif\n\t\t\t\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXLitPixelOutput.hlsl\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t#if
VFX_PASSDEPTH == VFX_PASSDEPTH_SELECTION\n\t\t\tint _ObjectId;\n\t\t\tint _PassValue;\n\t\t\t#endif\n\t\t\t\n\t\t\t#pragma
fragment frag\n\t\t\tvoid frag(ps_input i\n\t\t\t#if USE_DOUBLE_SIDED\n\t\t\t\t,
bool frontFace : SV_IsFrontFace\n\t\t\t#endif\n\t\t\t\n\t\t\t#if VFX_PASSDEPTH
== VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t\t, out float4 outMotionVector : SV_Target0\n\t\t\t\t#ifdef
WRITE_NORMAL_BUFFER\n\t\t\t\t\t, out float4 outNormalBuffer : SV_Target1\n\t\t\t\t#endif\n\t\t\t#else\n\t\t\t\t#ifdef
WRITE_NORMAL_BUFFER\n\t\t\t\t\t, out float4 outNormalBuffer : SV_Target0\n\t\t\t\t#elif
VFX_PASSDEPTH == VFX_PASSDEPTH_SELECTION\n\t\t\t\t\t, out float4 outColor :
SV_Target0\n\t\t\t\t#endif\n\t\t\t#endif\n\t\t\t\t)\n\t\t\t{\n\t\t\t\tUNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(i);\n\t\t\t\tVFXTransformPSInputs(i);\n\t\t\t\t\n\t\t\t\t\t\t\t#ifdef
VFX_VARYING_NORMAL\n\t\t\t\t\t\t\t#if USE_DOUBLE_SIDED\n\t\t\t\t\t\t\tconst
float faceMul = frontFace ? 1.0f : -1.0f;\n\t\t\t\t\t\t\t#else\n\t\t\t\t\t\t\tconst
float faceMul = 1.0f;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tfloat3
normalWS = normalize(i.VFX_VARYING_NORMAL * faceMul);\n\t\t\t\t\t\t\tconst
VFXUVData uvData = GetUVData(i);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#ifdef VFX_VARYING_TANGENT\n\t\t\t\t\t\t\tfloat3
tangentWS = normalize(i.VFX_VARYING_TANGENT.xyz);\n\t\t\t\t\t\t\tfloat3 bitangentWS
= cross(normalWS,tangentWS) * (i.VFX_VARYING_TANGENT.w * faceMul);\n\t\t\t\t\t\t\tfloat3x3
tbn = float3x3(tangentWS,bitangentWS,normalWS);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#if
USE_NORMAL_MAP\n\t\t\t\t\t\t\tfloat3 n = SampleNormalMap(VFX_SAMPLER(normalMap),uvData);\n\t\t\t\t\t\t\tfloat
normalScale = 1.0f;\n\t\t\t\t\t\t\t#ifdef VFX_VARYING_NORMALSCALE\n\t\t\t\t\t\t\tnormalScale
= i.VFX_VARYING_NORMALSCALE;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\tnormalWS
= normalize(lerp(normalWS,mul(n,tbn),normalScale));\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t#ifdef
VFX_SHADERGRAPH\n\t\t\t \n\t\t\t \n\t\t\t\t\n\t\t\t float
alpha = OUTSG.;\n\t\t\t #else\n\t\t\t\tfloat alpha = VFXGetFragmentColor(i).a;\n\t\t\t\t#if
HDRP_USE_BASE_COLOR_MAP_ALPHA\n\t\t\t\t\talpha *= VFXGetTextureColor(VFX_SAMPLER(baseColorMap),i).a;\n\t\t\t\t#endif\n\t\t\t
#endif\n\t\t\t\tVFXClipFragmentColor(alpha,i);\n\t\t\t\t\n\t\t\t\t#ifdef WRITE_NORMAL_BUFFER\n\t\t\t
#ifndef VFX_SHADERGRAPH\n\t\t\t VFXComputePixelOutputToNormalBuffer(i,normalWS,uvData,outNormalBuffer);\n\t\t\t
#else\n\t\t\t #if HAS_SHADERGRAPH_PARAM_NORMAL\n\t\t\t
float3 n = OUTSG.Normal_8;\n\t\t\t normalWS = mul(n,tbn);\n\t\t\t
#endif\n\t\t\t SurfaceData surface = (SurfaceData)0;\n\t\t\t
\n\t\t\t surface.normalWS = normalWS;\n\t\t\t \n\t\t\t
EncodeIntoNormalBuffer(ConvertSurfaceDataToNormalData(surface), i.VFX_VARYING_POSCS.xy,
outNormalBuffer);\n\t\t\t #endif\n\t\t\t\t#endif\n\t\t\t\n\t\t\t\t#if
VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t\t\t\n\t\t\t\t\t\t\tfloat2
velocity = (i.VFX_VARYING_VELOCITY_CPOS.xy/i.VFX_VARYING_VELOCITY_CPOS.w) -
(i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.xy/i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.w);\n\t\t\t\t\t\t\t#if
UNITY_UV_STARTS_AT_TOP\n\t\t\t\t\t\t\t\tvelocity.y = -velocity.y;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\tfloat4
encodedMotionVector = 0.0f;\n\t\t\t\t\t\t\tVFXEncodeMotionVector(velocity *
0.5f, encodedMotionVector);\n\t\t\t\t\t\t\t\n\t\t\t\t\toutMotionVector = encodedMotionVector;\n\t\t\t\t#elif
VFX_PASSDEPTH == VFX_PASSDEPTH_SELECTION\n\t\t\t\t\t// We use depth prepass
for scene selection in the editor, this code allow to output the outline correctly\n\t\t\t\t\toutColor
= float4(_ObjectId, _PassValue, 1.0, 1.0);\n\t\t\t\t#elif VFX_PASSDEPTH ==
VFX_PASSDEPTH_ACTUAL\n\t\t\t\t\t//void\n\t\t\t\t#else\n\t\t\t\t\t#error VFX_PASSDEPTH
undefined\n\t\t\t\t#endif\n\t\t\t}\n\t\t\t\n\t\t\n\t\t\tENDHLSL\n\t\t}\n\t\t\n\r\n\t\tPass\n\t\t{\t\t\n\t\t\tTags
{ \"LightMode\"=\"GBuffer\" }\n\t\t\t\n\t\t Stencil\n\t\t {\n\t\t
WriteMask 6\n\t\t Ref 2\n\t\t Comp Always\n\t\t Pass Replace\n\t\t
}\n\n\t\t\t\t\n\t\t\tHLSLPROGRAM\n\t\t\t#pragma target 4.5\n\t\t\t\n\t\t\t#pragma
multi_compile _ LIGHT_LAYERS\n\t\t\t#pragma multi_compile _ DEBUG_DISPLAY\n\t\t\t\n\t\t\t#define
UNITY_MATERIAL_LIT\n\t\t\t\n\t\t\t#define HDRP_NEEDS_UVS (HDRP_USE_BASE_COLOR_MAP
|| HDRP_USE_MASK_MAP || USE_NORMAL_MAP || HDRP_USE_EMISSIVE_MAP)\n\t\t\t#define
HDRP_USE_EMISSIVE (HDRP_USE_EMISSIVE_MAP || HDRP_USE_EMISSIVE_COLOR || HDRP_USE_ADDITIONAL_EMISSIVE_COLOR)\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\tstruct
ps_input\n\t\t\t{\n\t\t\t\tfloat4 pos : SV_POSITION;\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#if
(VFX_NEEDS_COLOR_INTERPOLATOR && HDRP_USE_BASE_COLOR) || HDRP_USE_ADDITIONAL_BASE_COLOR\n\t\t\t\t\t\t\tVFX_OPTIONAL_INTERPOLATION
float4 color : COLOR0;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#if HDRP_MATERIAL_TYPE_SPECULAR\n\t\t\t\t\t\t\tVFX_OPTIONAL_INTERPOLATION
float3 specularColor : COLOR1;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#if HDRP_USE_EMISSIVE\t\n\t\t\t\t\t\t\tVFX_OPTIONAL_INTERPOLATION
float4 emissiveColor : COLOR2;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t//
x: smoothness\n\t\t\t\t\t\t\t// y: metallic/thickness\n\t\t\t\t\t\t\t// z:
normal scale\n\t\t\t\t\t\t\t// w: emissive scale\n\t\t\t\t\t\t\tVFX_OPTIONAL_INTERPOLATION
float4 materialProperties : TEXCOORD0;\n\t\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t#if
USE_FLIPBOOK_INTERPOLATION\n\t\t\t\tfloat4 uv : TEXCOORD1;\n\t\t\t\t#else\n\t\t\t\tfloat2
uv : TEXCOORD1;\t\n\t\t\t\t#endif\n\t\t #if VFX_SHADERGRAPH_HAS_UV1\n\t\t
float4 uv1 : COLOR2;\n\t\t #endif\n\t\t #if VFX_SHADERGRAPH_HAS_UV2\n\t\t
float4 uv2 : COLOR3;\n\t\t #endif\n\t\t #if VFX_SHADERGRAPH_HAS_UV3\n\t\t
float4 uv3 : COLOR4;\n\t\t #endif\n\t\t #if VFX_SHADERGRAPH_HAS_COLOR\n\t\t
float4 vertexColor : COLOR1;\n\t\t #endif\n\t\t\t\tfloat3 normal : TEXCOORD2;\n\t\t\t\t#if
USE_NORMAL_MAP || SHADERGRAPH_NEEDS_TANGENT_GBUFFER\n\t\t\t\tfloat4 tangent
: TEXCOORD3;\n\t\t\t\t#endif\n\t\t\t\t#if USE_SOFT_PARTICLE || USE_ALPHA_TEST
|| USE_FLIPBOOK_INTERPOLATION\n\t\t\t\t// x: inverse soft particles fade distance\n\t\t\t\t//
y: alpha threshold\n\t\t\t\t// z: frame blending factor\n\t\t\t\tnointerpolation
float3 builtInInterpolants : TEXCOORD4;\n\t\t\t\t#endif\n\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS\n\t\t\t\t//
x: motion vector scale u\n\t\t\t\t// y: motion vector scale v\n\t\t\t\tnointerpolation
float2 builtInInterpolants2 : TEXCOORD5;\n\t\t\t\t#endif\n\t\t \n\t\t#if
VFX_NEEDS_POSWS_INTERPOLATOR\n\t\t\t\tfloat3 posWS : TEXCOORD6;\n\t\t#endif\n\t\t\n\t\t
\n\t\t \n\t\t\t\tUNITY_VERTEX_OUTPUT_STEREO\n\t\t\t};\n\t\t\t\n\t\t\tstruct
ps_output\n\t\t\t{\n\t\t\t\tfloat4 color : SV_Target0;\n\t\t\t};\n\t\t\n\t\t\n\t\t\t\t\t#if
(VFX_NEEDS_COLOR_INTERPOLATOR && HDRP_USE_BASE_COLOR) || HDRP_USE_ADDITIONAL_BASE_COLOR\n\t\t\t\t\t#define
VFX_VARYING_COLOR color.rgb\n\t\t\t\t\t#define VFX_VARYING_ALPHA color.a\n\t\t\t\t\t#endif\n\t\t\t\t\t\n\t\t\t\t\t#define
VFX_VARYING_SMOOTHNESS materialProperties.x\n\t\t\t\t\t\n\t\t\t\t\t#if HDRP_MATERIAL_TYPE_STANDARD\n\t\t\t\t\t#define
VFX_VARYING_METALLIC materialProperties.y\n\t\t\t\t\t#elif HDRP_MATERIAL_TYPE_SPECULAR\n\t\t\t\t\t#define
VFX_VARYING_SPECULAR specularColor\n\t\t\t\t\t#elif HDRP_MATERIAL_TYPE_TRANSLUCENT\n\t\t\t\t\t#define
VFX_VARYING_THICKNESS materialProperties.y\n\t\t\t\t\t#endif\n\t\t\t\t\t\n\t\t\t\t\t#if
USE_NORMAL_MAP\n\t\t\t\t\t#define VFX_VARYING_NORMALSCALE materialProperties.z\n\t\t\t\t\t#endif\n\t\t\t\t\t\n\t\t\t\t\t#if
HDRP_USE_EMISSIVE_MAP\n\t\t\t\t\t#define VFX_VARYING_EMISSIVESCALE materialProperties.w\n\t\t\t\t\t#endif\n\t\t\t\t\t\n\t\t\t\t\t#if
HDRP_USE_EMISSIVE_COLOR || HDRP_USE_ADDITIONAL_EMISSIVE_COLOR\n\t\t\t\t\t#define
VFX_VARYING_EMISSIVE emissiveColor.rgb\n\t\t\t\t\t#endif\n\t\t\t\t\t\n\t\t\t\t\t#if
USE_EXPOSURE_WEIGHT\n\t\t\t\t\t#define VFX_VARYING_EXPOSUREWEIGHT emissiveColor.a\n\t\t\t\t\t#endif\n\t\t\t\t\t\n\t\t\t\n\t\t#define
VFX_VARYING_PS_INPUTS ps_input\n\t\t#define VFX_VARYING_POSCS pos\n\t\t#define
VFX_VARYING_UV uv\n\t\t#define VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE builtInInterpolants.x\n\t\t#define
VFX_VARYING_ALPHATHRESHOLD builtInInterpolants.y\n\t\t#define VFX_VARYING_FRAMEBLEND
builtInInterpolants.z\n\t\t#define VFX_VARYING_MOTIONVECTORSCALE builtInInterpolants2.xy\n\t\t#define
VFX_VARYING_NORMAL normal\n\t\t\n\t\t#if USE_NORMAL_MAP || SHADERGRAPH_NEEDS_TANGENT_GBUFFER\n\t\t#define
VFX_VARYING_TANGENT tangent\n\t\t#endif\n\t\t#if VFX_NEEDS_POSWS_INTERPOLATOR\n\t\t#define
VFX_VARYING_POSWS posWS\n\t\t#endif\n\t\t\n\t\t\n\t\t\n\t\t\t#if !(defined(VFX_VARYING_PS_INPUTS)
&& defined(VFX_VARYING_POSCS))\n\t\t\t#error VFX_VARYING_PS_INPUTS, VFX_VARYING_POSCS
and VFX_VARYING_UV must be defined.\n\t\t\t#endif\n\t\t\t\n\t\t\t#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXCommon.hlsl\"\n\t\t\t#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\t\t\t\n\n\t\t\tvoid
SetAttribute_6F3308BC(inout float3 axisY, float3 AxisY) /*attribute:axisY Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t axisY = AxisY;\n\t\t\t}\n\t\t\tvoid
SetAttribute_37D0764D(inout float3 axisX, float3 AxisX) /*attribute:axisX Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t axisX = AxisX;\n\t\t\t}\n\t\t\tvoid
SetAttribute_C90B516B(inout float3 axisZ, float3 AxisZ) /*attribute:axisZ Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t axisZ = AxisZ;\n\t\t\t}\n\t\t\tvoid
SetAttribute_3278B22F(inout float size, float Size) /*attribute:size Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t size = Size;\n\t\t\t}\n\t\t\tvoid
SetAttribute_FDD06EC7(inout float3 color, float3 Color) /*attribute:color Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t color = Color;\n\t\t\t}\n\t\t\tvoid
SetAttribute_ED2BDC15(inout bool alive, bool Alive) /*attribute:alive Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t alive = Alive;\n\t\t\t}\n\t\t\tvoid
SetAttribute_65DEC940(inout float pivotX, inout float pivotY, inout float pivotZ,
float3 Pivot) /*attribute:pivot Composition:Overwrite Source:Slot Random:Off
channels:XYZ */\n\t\t\t{\n\t\t\t pivotX = Pivot.x;\n\t\t\t pivotY = Pivot.y;\n\t\t\t
pivotZ = Pivot.z;\n\t\t\t}\n\t\t\tvoid SetAttribute_39EE3455(inout float size,
float Size) /*attribute:size Composition:Multiply Source:Slot Random:Off channels:XYZ
*/\n\t\t\t{\n\t\t\t size *= Size;\n\t\t\t}\n\t\t\t\n\n\t\t\t\n\t\t\tstruct
vs_input\n\t\t\t{\n\t\t\t\tfloat3 pos : POSITION;\n\t\t\t\tfloat2 uv : TEXCOORD0;\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV1\n\t\t\t float4 uv1 : TEXCOORD1;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t float4 uv2 : TEXCOORD2;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t float4 uv3 : TEXCOORD3;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t float4 vertexColor : COLOR;\n\t\t\t
#endif\n\t\t\t\tfloat3 normal : NORMAL;\n\t\t\t\t#if defined(VFX_VARYING_TANGENT)
|| SHADERGRAPH_HAS_NORMAL\n\t\t\t\tfloat4 tangent : TANGENT;\n\t\t\t\t#endif\n\t\t\t\tVFX_DECLARE_INSTANCE_ID\n\t\t\t};\n\t\t\t\n\t\t\t#pragma
vertex vert\n\t\t\tVFX_VARYING_PS_INPUTS vert(vs_input i)\n\t\t\t{\n\t\t\t
VFX_VARYING_PS_INPUTS o = (VFX_VARYING_PS_INPUTS)0;\n\t\t\t\n\t\t\t\tUNITY_SETUP_INSTANCE_ID(i);\n\t\t\t\tUNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);\n\t\t\t\n\t\t\t\tuint
index = VFX_GET_INSTANCE_ID(i);\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tuint deadCount
= 0;\n\t\t\t\t\t\t#if USE_DEAD_LIST_COUNT\n\t\t\t\t\t\tdeadCount = deadListCount.Load(0);\n\t\t\t\t\t\t#endif\t\n\t\t\t\t\t\tif
(index >= asuint(nbMax) - deadCount)\n\t\t\t\t\t\t#if USE_GEOMETRY_SHADER\n\t\t\t\t\t\t\treturn;
// cull\n\t\t\t\t\t\t#else\n\t\t\t\t\t\t\treturn o; // cull\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\tAttributes
attributes = (Attributes)0;\n\t\t\t\t\t\tSourceAttributes sourceAttributes
= (SourceAttributes)0;\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if VFX_HAS_INDIRECT_DRAW\n\t\t\t\t\t\tindex
= indirectBuffer[index];\n\t\t\t\t\t\tattributes.uv = asfloat(attributeBuffer.Load2((index
* 0x4 + 0x0) << 2));\n\t\t\t\t\t\tattributes.position = asfloat(attributeBuffer.Load3((index
* 0x8 + 0xA900) << 2));\n\t\t\t\t\t\tattributes.alive = (attributeBuffer.Load((index
* 0x14 + 0x1FB03) << 2));\n\t\t\t\t\t\tattributes.shockwave = asfloat(attributeBuffer.Load((index
* 0x8 + 0xA903) << 2));\n\t\t\t\t\t\tattributes.crumble = (attributeBuffer.Load((index
* 0x8 + 0xA904) << 2));\n\t\t\t\t\t\tattributes.particleId = (attributeBuffer.Load((index
* 0x4 + 0x2) << 2));\n\t\t\t\t\t\tattributes.alpha = (float)1;\n\t\t\t\t\t\tattributes.axisX
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB00) << 2));\n\t\t\t\t\t\tattributes.axisY
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB04) << 2));\n\t\t\t\t\t\tattributes.axisZ
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB08) << 2));\n\t\t\t\t\t\tattributes.angleX
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A00) << 2));\n\t\t\t\t\t\tattributes.angleY
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A01) << 2));\n\t\t\t\t\t\tattributes.angleZ
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A02) << 2));\n\t\t\t\t\t\tattributes.pivotX
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB07) << 2));\n\t\t\t\t\t\tattributes.pivotY
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB0B) << 2));\n\t\t\t\t\t\tattributes.pivotZ
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB0F) << 2));\n\t\t\t\t\t\tattributes.size
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB10) << 2));\n\t\t\t\t\t\tattributes.scaleX
= (float)1;\n\t\t\t\t\t\tattributes.scaleY = (float)1;\n\t\t\t\t\t\tattributes.scaleZ
= (float)1;\n\t\t\t\t\t\tattributes.color = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB0C) << 2));\n\t\t\t\t\t\tattributes.Male = (float)0;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#else\n\t\t\t\t\t\tattributes.alive
= (attributeBuffer.Load((index * 0x14 + 0x1FB03) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
!HAS_STRIPS\n\t\t\t\t\t\tif (!attributes.alive)\n\t\t\t\t\t\t\treturn o;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\tattributes.uv
= asfloat(attributeBuffer.Load2((index * 0x4 + 0x0) << 2));\n\t\t\t\t\t\tattributes.position
= asfloat(attributeBuffer.Load3((index * 0x8 + 0xA900) << 2));\n\t\t\t\t\t\tattributes.shockwave
= asfloat(attributeBuffer.Load((index * 0x8 + 0xA903) << 2));\n\t\t\t\t\t\tattributes.crumble
= (attributeBuffer.Load((index * 0x8 + 0xA904) << 2));\n\t\t\t\t\t\tattributes.particleId
= (attributeBuffer.Load((index * 0x4 + 0x2) << 2));\n\t\t\t\t\t\tattributes.alpha
= (float)1;\n\t\t\t\t\t\tattributes.axisX = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB00) << 2));\n\t\t\t\t\t\tattributes.axisY = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB04) << 2));\n\t\t\t\t\t\tattributes.axisZ = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB08) << 2));\n\t\t\t\t\t\tattributes.angleX = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A00) << 2));\n\t\t\t\t\t\tattributes.angleY = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A01) << 2));\n\t\t\t\t\t\tattributes.angleZ = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A02) << 2));\n\t\t\t\t\t\tattributes.pivotX = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB07) << 2));\n\t\t\t\t\t\tattributes.pivotY = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB0B) << 2));\n\t\t\t\t\t\tattributes.pivotZ = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB0F) << 2));\n\t\t\t\t\t\tattributes.size = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB10) << 2));\n\t\t\t\t\t\tattributes.scaleX = (float)1;\n\t\t\t\t\t\tattributes.scaleY
= (float)1;\n\t\t\t\t\t\tattributes.scaleZ = (float)1;\n\t\t\t\t\t\tattributes.color
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB0C) << 2));\n\t\t\t\t\t\tattributes.Male
= (float)0;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t//
Initialize built-in needed attributes\n\t\t\t\t\t\t#if HAS_STRIPS\n\t\t\t\t\t\tInitStripAttributes(index,
attributes, stripData);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t{\n\t\t\t\t
float4 tmp_co = SampleTexture(VFX_SAMPLER(texture_a),attributes.uv,(float)0);\n\t\t\t\t
float tmp_cp = tmp_co[0];\n\t\t\t\t float tmp_cq = tmp_co[1];\n\t\t\t\t
float tmp_cr = tmp_co[2];\n\t\t\t\t float3 tmp_cs = float3(tmp_cp, tmp_cq,
tmp_cr);\n\t\t\t\t SetAttribute_6F3308BC( /*inout */attributes.axisY, tmp_cs);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float4 tmp_co = SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t\t
float tmp_cp = tmp_co[0];\n\t\t\t\t float tmp_cq = tmp_co[1];\n\t\t\t\t
float tmp_cr = tmp_co[2];\n\t\t\t\t float3 tmp_cs = float3(tmp_cp, tmp_cq,
tmp_cr);\n\t\t\t\t SetAttribute_37D0764D( /*inout */attributes.axisX, tmp_cs);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float4 tmp_co = SampleTexture(VFX_SAMPLER(texture_a),attributes.uv,(float)0);\n\t\t\t\t
float tmp_cp = tmp_co[1];\n\t\t\t\t float4 tmp_cq = SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t\t
float tmp_cr = tmp_cq[2];\n\t\t\t\t float tmp_cs = tmp_cp * tmp_cr;\n\t\t\t\t
float tmp_ct = tmp_co[2];\n\t\t\t\t float tmp_cu = tmp_cq[1];\n\t\t\t\t
float tmp_cv = tmp_ct * tmp_cu;\n\t\t\t\t float tmp_cw = tmp_cs - tmp_cv;\n\t\t\t\t
float tmp_cx = tmp_cq[0];\n\t\t\t\t float tmp_cy = tmp_ct * tmp_cx;\n\t\t\t\t
float tmp_cz = tmp_co[0];\n\t\t\t\t float tmp_da = tmp_cz * tmp_cr;\n\t\t\t\t
float tmp_db = tmp_cy - tmp_da;\n\t\t\t\t float tmp_dc = tmp_cz * tmp_cu;\n\t\t\t\t
float tmp_dd = tmp_cp * tmp_cx;\n\t\t\t\t float tmp_de = tmp_dc - tmp_dd;\n\t\t\t\t
float3 tmp_df = float3(tmp_cw, tmp_db, tmp_de);\n\t\t\t\t float tmp_dg =
tmp_cq[3];\n\t\t\t\t float3 tmp_dh = float3(tmp_dg, tmp_dg, tmp_dg);\n\t\t\t\t
float3 tmp_di = tmp_df * tmp_dh;\n\t\t\t\t SetAttribute_C90B516B( /*inout
*/attributes.axisZ, tmp_di);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t SetAttribute_3278B22F(
/*inout */attributes.size, (float)9.2857151);\n\t\t\t\t}\n\t\t\t\tSetAttribute_FDD06EC7(
/*inout */attributes.color, Color_e);\n\t\t\t\t{\n\t\t\t\t uint tmp_co =
attributes.particleId ^ asuint(uniform_k);\n\t\t\t\t float tmp_cp = FixedRand(tmp_co);\n\t\t\t\t
float tmp_cq = tmp_cp * uniform_l;\n\t\t\t\t float tmp_cr = uniform_j +
tmp_cq;\n\t\t\t\t float tmp_cs = attributes.uv[0];\n\t\t\t\t float tmp_ct
= uniform_m + tmp_cs;\n\t\t\t\t float tmp_cu = attributes.uv[1];\n\t\t\t\t
float tmp_cv = uniform_n + tmp_cu;\n\t\t\t\t float2 tmp_cw = float2(tmp_ct,
tmp_cv);\n\t\t\t\t float3 tmp_cy = GeneratePerlinNoise(tmp_cw, uniform_o.x,
(int)2, uniform_o.y, uniform_o.z);\n\t\t\t\t float tmp_cz = tmp_cy[0];\n\t\t\t\t
float tmp_db = tmp_cz - (float)-1;\n\t\t\t\t float tmp_dd = tmp_db / (float)2;\n\t\t\t\t
float tmp_de = max(tmp_dd, uniform_p);\n\t\t\t\t float tmp_df = min(tmp_de,
uniform_q);\n\t\t\t\t float tmp_dg = tmp_df - uniform_p;\n\t\t\t\t float
tmp_dh = tmp_dg / uniform_r;\n\t\t\t\t float tmp_di = tmp_cp * uniform_t;\n\t\t\t\t
float tmp_dj = uniform_s + tmp_di;\n\t\t\t\t float tmp_dk = tmp_dj - tmp_cr;\n\t\t\t\t
float tmp_dl = tmp_dh * tmp_dk;\n\t\t\t\t float tmp_dm = tmp_cr + tmp_dl;\n\t\t\t\t
float tmp_do = attributes.crumble ? (float)1 : (float)0;\n\t\t\t\t float
tmp_dp = (bool)asuint(uniform_v) ? tmp_do : (float)0;\n\t\t\t\t float tmp_dq
= (bool)asuint(uniform_u) ? attributes.shockwave : tmp_dp;\n\t\t\t\t float
tmp_dr = (bool)asuint(uniform_i) ? tmp_dm : tmp_dq;\n\t\t\t\t float tmp_ds
= (bool)asuint(uniform_h) ? (float)0 : tmp_dr;\n\t\t\t\t float tmp_dt =
(bool)asuint(uniform_f) ? uniform_g : tmp_ds;\n\t\t\t\t float tmp_du = (bool)asuint(uniform_e)
? attributes.Male : tmp_dt;\n\t\t\t\t float tmp_dv = (bool)asuint(uniform_c)
? (float)0 : tmp_du;\n\t\t\t\t float4 tmp_dw = float4(tmp_dv, tmp_dv, tmp_dv,
tmp_dv);\n\t\t\t\t float4 tmp_dx = tmp_dw * uniform_w;\n\t\t\t\t float4
tmp_dy = uniform_d + tmp_dx;\n\t\t\t\t float tmp_dz = tmp_dy[0];\n\t\t\t\t
float tmp_ea = tmp_dy[1];\n\t\t\t\t float tmp_eb = tmp_dy[2];\n\t\t\t\t
float3 tmp_ec = float3(tmp_dz, tmp_ea, tmp_eb);\n\t\t\t\t float3 tmp_ed
= (bool)asuint(uniform_c) ? attributes.color : tmp_ec;\n\t\t\t\t SetAttribute_FDD06EC7(
/*inout */attributes.color, tmp_ed);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float4
tmp_co = SampleTexture(VFX_SAMPLER(texture_x),attributes.uv,(float)0);\n\t\t\t\t
float tmp_cp = tmp_co[3];\n\t\t\t\t bool tmp_cq = tmp_cp > uniform_y;\n\t\t\t\t
SetAttribute_ED2BDC15( /*inout */attributes.alive, tmp_cq);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float3 tmp_cn = float3(attributes.pivotX, attributes.pivotY, attributes.pivotZ);\n\t\t\t\t
float3 tmp_co = float3(attributes.shockwave, attributes.shockwave, attributes.shockwave);\n\t\t\t\t
float3 tmp_cp = tmp_cn - tmp_cn;\n\t\t\t\t float3 tmp_cq = tmp_co * tmp_cp;\n\t\t\t\t
float3 tmp_cr = tmp_cn + tmp_cq;\n\t\t\t\t SetAttribute_65DEC940( /*inout
*/attributes.pivotX, /*inout */attributes.pivotY, /*inout */attributes.pivotZ,
tmp_cr);\n\t\t\t\t}\n\t\t\t\tSetAttribute_39EE3455( /*inout */attributes.size,
Size_i);\n\t\t\t\tSetAttribute_39EE3455( /*inout */attributes.size, Size_j);\n\t\t\t\t{\n\t\t\t\t
float tmp_cn = attributes.uv[1];\n\t\t\t\t bool tmp_cp = tmp_cn < (float)0.5;\n\t\t\t\t
float3 tmp_cs = tmp_cp ? float3(1, 0, 0) : float3(0, 0, 1);\n\t\t\t\t SetAttribute_FDD06EC7(
/*inout */attributes.color, tmp_cs);\n\t\t\t\t}\n\t\t\t\t\n\n\t\t\t\t\t\t\n\t\t\t\tif
(!attributes.alive)\n\t\t\t\t\treturn o;\n\t\t\t\t\n\t\t\t\to.VFX_VARYING_UV.xy
= i.uv;\n\t\t\t \n\t\t\t #if VFX_SHADERGRAPH_HAS_UV1\n\t\t\t o.uv1
= i.uv1;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t
o.uv2 = i.uv2;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t
o.uv3 = i.uv3;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t
o.vertexColor = i.vertexColor;\n\t\t\t #endif\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat3
size3 = float3(attributes.size,attributes.size,attributes.size);\n\t\t\t\t\t\t#if
VFX_USE_SCALEX_CURRENT\n\t\t\t\t\t\tsize3.x *= attributes.scaleX;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
VFX_USE_SCALEY_CURRENT\n\t\t\t\t\t\tsize3.y *= attributes.scaleY;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
VFX_USE_SCALEZ_CURRENT\n\t\t\t\t\t\tsize3.z *= attributes.scaleZ;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\tfloat3
inputVertexPosition = i.pos;\n\t\t\t\tfloat4x4 elementToVFX = GetElementToVFXMatrix(\n\t\t\t\t\tattributes.axisX,\n\t\t\t\t\tattributes.axisY,\n\t\t\t\t\tattributes.axisZ,\n\t\t\t\t\tfloat3(attributes.angleX,attributes.angleY,attributes.angleZ),\n\t\t\t\t\tfloat3(attributes.pivotX,attributes.pivotY,attributes.pivotZ),\n\t\t\t\t\tsize3,\n\t\t\t\t\tattributes.position);\n\t\t\t\t\t\n\t\t\t\tfloat3
vPos = mul(elementToVFX,float4(inputVertexPosition,1.0f)).xyz;\n\t\t\t\tfloat4
csPos = TransformPositionVFXToClip(vPos);\n\t\t\t\to.VFX_VARYING_POSCS = csPos;\n\t\t\t\t\n\t\t\t\tfloat3
normalWS = normalize(TransformDirectionVFXToWorld(mul((float3x3)elementToVFX,
i.normal)));\n\t\t\t\t#ifdef VFX_VARYING_NORMAL // TODO Should use inverse
transpose\n\t\t\t\to.VFX_VARYING_NORMAL = normalWS;\n\t\t\t\t#endif\n\t\t\t\t#ifdef
VFX_VARYING_TANGENT\n\t\t\t\to.VFX_VARYING_TANGENT = float4(normalize(TransformDirectionVFXToWorld(mul((float3x3)elementToVFX,i.tangent.xyz))),i.tangent.w);\n\t\t\t\t#endif\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
defined(VFX_VARYING_VELOCITY_CPOS) && defined(VFX_VARYING_VELOCITY_CPOS_PREVIOUS)\n\t\t\t\t\t\tfloat4x4
previousElementToVFX = (float4x4)0;\n\t\t\t\t\t\tpreviousElementToVFX[3] =
float4(0,0,0,1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\tfor (int
itIndexMatrixRow = 0; itIndexMatrixRow < 3; ++itIndexMatrixRow)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\t\tfor
(int itIndexMatrixCol = 0; itIndexMatrixCol < 4; ++itIndexMatrixCol)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tuint
itIndexMatrix = itIndexMatrixCol * 4 + itIndexMatrixRow;\n\t\t\t\t\t\t\t\tuint
read = elementToVFXBufferPrevious.Load((index * 16 + itIndexMatrix) << 2);\n\t\t\t\t\t\t\t\tpreviousElementToVFX[itIndexMatrixRow][itIndexMatrixCol]
= asfloat(read);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tuint
previousFrameIndex = elementToVFXBufferPrevious.Load((index * 16 + 15) << 2);\n\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
= o.VFX_VARYING_VELOCITY_CPOS_PREVIOUS = float4(0.0f, 0.0f, 0.0f, 1.0f);\n\t\t\t\t\t\tif
(asuint(currentFrameIndex) - previousFrameIndex == 1u)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tfloat3
oldvPos = mul(previousElementToVFX,float4(inputVertexPosition, 1.0f)).xyz;\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS_PREVIOUS
= TransformPositionVFXToPreviousClip(oldvPos);\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
= TransformPositionVFXToNonJitteredClip(vPos);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
VFX_USE_COLOR_CURRENT && defined(VFX_VARYING_COLOR)\n\t\t\t\t\t\to.VFX_VARYING_COLOR
= attributes.color;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if VFX_USE_ALPHA_CURRENT
&& defined(VFX_VARYING_ALPHA) \n\t\t\t\t\t\to.VFX_VARYING_ALPHA = attributes.alpha;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#ifdef
VFX_VARYING_EXPOSUREWEIGHT\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_EXPOSUREWEIGHT
= exposureWeight;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_SOFT_PARTICLE
&& defined(VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE
= invSoftParticlesFadeDistance;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
(USE_ALPHA_TEST || WRITE_MOTION_VECTOR_IN_FORWARD) && (!VFX_SHADERGRAPH ||
!HAS_SHADERGRAPH_PARAM_ALPHATHRESHOLD) && defined(VFX_VARYING_ALPHATHRESHOLD)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_ALPHATHRESHOLD
= alphaThreshold;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_UV_SCALE_BIAS\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
defined (VFX_VARYING_UV)\n\t\t\t\t\t\to.VFX_VARYING_UV.xy = o.VFX_VARYING_UV.xy
* uvScale + uvBias;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
defined(VFX_VARYING_POSWS)\n\t\t\t\t\t\to.VFX_VARYING_POSWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
USE_FLIPBOOK && defined(VFX_VARYING_UV)\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\tVFXUVData
uvData = GetUVData(flipBookSize, invFlipBookSize, o.VFX_VARYING_UV.xy, attributes.texIndex);\n\t\t\t\t\t\to.VFX_VARYING_UV.xy
= uvData.uvs.xy;\n\t\t\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION && defined(VFX_VARYING_UV)
&& defined (VFX_VARYING_FRAMEBLEND)\n\t\t\t\t\t\to.VFX_VARYING_UV.zw = uvData.uvs.zw;\n\t\t\t\t\t\to.VFX_VARYING_FRAMEBLEND
= uvData.blend;\n\t\t\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS && defined(VFX_VARYING_MOTIONVECTORSCALE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_MOTIONVECTORSCALE
= motionVectorScale * invFlipBookSize;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t#ifndef
VFX_SHADERGRAPH\n\t\t\t\t\t\t\t\t\t#ifdef VFX_VARYING_SMOOTHNESS\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_SMOOTHNESS
= smoothness;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#if HDRP_MATERIAL_TYPE_STANDARD\n\t\t\t\t\t\t\t\t\t#ifdef
VFX_VARYING_METALLIC\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_METALLIC
= metallic;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#elif HDRP_MATERIAL_TYPE_SPECULAR\n\t\t\t\t\t\t\t\t\t#ifdef
VFX_VARYING_SPECULAR\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_SPECULAR
= specularColor;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#elif HDRP_MATERIAL_TYPE_TRANSLUCENT\n\t\t\t\t\t\t\t\t\t#ifdef
VFX_VARYING_THICKNESS\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_THICKNESS
= thickness;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#if
USE_NORMAL_MAP\n\t\t\t\t\t\t\t\t\t#ifdef VFX_VARYING_NORMALSCALE\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_NORMALSCALE
= normalScale;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#if
HDRP_USE_EMISSIVE_MAP\n\t\t\t\t\t\t\t\t\t#ifdef VFX_VARYING_EMISSIVESCALE\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_EMISSIVESCALE
= emissiveScale;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#ifdef
VFX_VARYING_EMISSIVE\n\t\t\t\t\t\t\t\t\t#if HDRP_USE_EMISSIVE_COLOR\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_EMISSIVE
= attributes.color;\n\t\t\t\t\t\t\t\t\t#elif HDRP_USE_ADDITIONAL_EMISSIVE_COLOR\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_EMISSIVE
= emissiveColor;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#if
HDRP_USE_ADDITIONAL_BASE_COLOR\n\t\t\t\t\t\t\t\t\t#ifdef VFX_VARYING_COLOR\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_COLOR
= baseColor;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t
\n\t\t\t \n\t\t\t\t\n\t\t\t\treturn o;\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommonOutput.hlsl\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#define
SHADERPASS SHADERPASS_GBUFFER\t\n\t\t\t#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXLit.hlsl\"\n\t\t\t\n\t\t\t#ifndef
VFX_SHADERGRAPH\n\t\t\t\n\t\t\tvoid VFXGetHDRPLitData(out SurfaceData surfaceData,
out BuiltinData builtinData, out BSDFData bsdfData, out PreLightData preLightData,
VFX_VARYING_PS_INPUTS i, float3 normalWS, const VFXUVData uvData, uint2 tileIndex)\n\t\t\t{\t\n\t\t\t\t#if
HDRP_MATERIAL_TYPE_TRANSLUCENT\n\t\t\t\t // Loads diffusion profile\n\t\t\t\t#else\n\t\t\t\tconst
uint diffusionProfileHash = 0;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\tfloat3 posRWS
= VFXGetPositionRWS(i);\n\t\t\t\tfloat4 posSS = i.VFX_VARYING_POSCS;\n\t\t\t\tPositionInputs
posInput = GetPositionInput(posSS.xy, _ScreenSize.zw, posSS.z, posSS.w, posRWS,
tileIndex);\n\t\t\t\t\n\t\t\t\tfloat alpha;\n\t\t\t\tsurfaceData = VFXGetSurfaceData(i,normalWS,uvData,diffusionProfileHash,alpha);\t\n\t\t\t\tbsdfData
= ConvertSurfaceDataToBSDFData(posSS.xy, surfaceData);\n\t\t\t\n\t\t\t\tpreLightData
= GetPreLightData(GetWorldSpaceNormalizeViewDir(posRWS),posInput,bsdfData);\n\t\t\t\t\n\t\t\t\tpreLightData.diffuseFGD
= 1.0f;\n\t\t\t //TODO: investigate why this is needed\n\t\t\t preLightData.coatPartLambdaV
= 0;\n\t\t\t preLightData.coatIblR = 0;\n\t\t\t preLightData.coatIblF
= 0;\n\t\t\t \n\t\t\t\tbuiltinData = VFXGetBuiltinData(i,posInput,surfaceData,uvData,alpha);\n\t\t\t}\n\t\t\t\n\t\t\tvoid
VFXGetHDRPLitData(out SurfaceData surfaceData, out BuiltinData builtinData,
VFX_VARYING_PS_INPUTS i, float3 normalWS, const VFXUVData uvData)\n\t\t\t{\n\t\t\t\tBSDFData
bsdfData = (BSDFData)0;\n\t\t\t\tPreLightData preLightData = (PreLightData)0;\n\t\t\t\tpreLightData.diffuseFGD
= 1.0f;\n\t\t\t\tVFXGetHDRPLitData(surfaceData,builtinData,bsdfData,preLightData,i,normalWS,uvData,uint2(0,0));\n\t\t\t}\n\t\t\t\n\t\t\t#endif\n\t\t\t\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXLitPixelOutput.hlsl\"\n\t\t\t\n\t\t\t\n\t\t\n\t\t\t\t\n\t\t\t\n\t\t
\n\t\t\t#pragma fragment frag\n\t\t\tvoid frag(ps_input i, OUTPUT_GBUFFER(outGBuffer)\n\t\t#if
USE_DOUBLE_SIDED\n\t\t\t, bool frontFace : SV_IsFrontFace\n\t\t#endif\n\t\t\t)\n\t\t\t{\n\t\t\t\tUNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(i);\n\t\t\t\tVFXTransformPSInputs(i);\n\t\t\t\t\n\t\t\t\t\t\t\t#ifdef
VFX_VARYING_NORMAL\n\t\t\t\t\t\t\t#if USE_DOUBLE_SIDED\n\t\t\t\t\t\t\tconst
float faceMul = frontFace ? 1.0f : -1.0f;\n\t\t\t\t\t\t\t#else\n\t\t\t\t\t\t\tconst
float faceMul = 1.0f;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tfloat3
normalWS = normalize(i.VFX_VARYING_NORMAL * faceMul);\n\t\t\t\t\t\t\tconst
VFXUVData uvData = GetUVData(i);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#ifdef VFX_VARYING_TANGENT\n\t\t\t\t\t\t\tfloat3
tangentWS = normalize(i.VFX_VARYING_TANGENT.xyz);\n\t\t\t\t\t\t\tfloat3 bitangentWS
= cross(normalWS,tangentWS) * (i.VFX_VARYING_TANGENT.w * faceMul);\n\t\t\t\t\t\t\tfloat3x3
tbn = float3x3(tangentWS,bitangentWS,normalWS);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#if
USE_NORMAL_MAP\n\t\t\t\t\t\t\tfloat3 n = SampleNormalMap(VFX_SAMPLER(normalMap),uvData);\n\t\t\t\t\t\t\tfloat
normalScale = 1.0f;\n\t\t\t\t\t\t\t#ifdef VFX_VARYING_NORMALSCALE\n\t\t\t\t\t\t\tnormalScale
= i.VFX_VARYING_NORMALSCALE;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\tnormalWS
= normalize(lerp(normalWS,mul(n,tbn),normalScale));\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t
\n\t\t #ifdef VFX_SHADERGRAPH\n\t\t \n\t\t \n\t\t\n\t\t
SurfaceData surface;\n\t\t BuiltinData builtin;\n\t\t
surface = (SurfaceData)0;\n\t\t builtin = (BuiltinData)0;\n\t\t
\n\t\t surface.materialFeatures = MATERIALFEATUREFLAGS_LIT_STANDARD;\n\t\t
surface.specularOcclusion = 1.0f;\n\t\t surface.ambientOcclusion
= 1.0f;\n\t\t surface.subsurfaceMask = 1.0f;\n\t\t \n\t\t
#if HAS_SHADERGRAPH_PARAM_ALPHA\n\t\t builtin.opacity = OUTSG.;\n\t\t
VFXClipFragmentColor(builtin.opacity,i);\n\t\t #endif\n\t\t
\n\t\t #if HAS_SHADERGRAPH_PARAM_SMOOTHNESS\n\t\t
surface.perceptualSmoothness = OUTSG.;\n\t\t #endif\n\t\t
#if HAS_SHADERGRAPH_PARAM_METALLIC\n\t\t surface.metallic =
OUTSG.;\n\t\t #endif\n\t\t #if HAS_SHADERGRAPH_PARAM_BASECOLOR\n\t\t
surface.baseColor = OUTSG.;\n\t\t #endif\n\t\t \n\t\t
#if HAS_SHADERGRAPH_PARAM_NORMAL\n\t\t float3 n = OUTSG.;\n\t\t
normalWS = mul(n,tbn);\n\t\t #endif\n\t\t \n\t\t
surface.normalWS = normalWS;\n\t\t \n\t\t #if HAS_SHADERGRAPH_PARAM_EMISSIVE\n\t\t
builtin.emissiveColor = OUTSG.;\n\t\t #endif\n\t\t\n\t\t
\n\t\t VFXSetupBuiltin(builtin,surface,builtin.emissiveColor, i);\n\t\t
ENCODE_INTO_GBUFFER(surface, builtin, i.VFX_VARYING_POSCS.xy, outGBuffer);\n\t\t
#else\n\t\t VFXComputePixelOutputToGBuffer(i,normalWS,uvData,outGBuffer);\n\t\t
#endif\n\t\t\t}\n\t\t\tENDHLSL\n\t\t}\n\t\t\n\r\n\t\tPass\n\t\t{\t\t\n\t\t\tTags
{ \"LightMode\"=\"Forward\"}\n\t\t\t\t\t\n\t\t\tHLSLPROGRAM\n\t\t\t#pragma
target 4.5\n\t\t\t\n\t\t\t#define UNITY_MATERIAL_LIT\n\t\t\t#define LIGHTLOOP_TILE_PASS\n\t\t\t#define
_ENABLE_FOG_ON_TRANSPARENT\n\t\t\t#define _DISABLE_DECALS\n\t\t\t\n\n\t\t\t#pragma
multi_compile USE_FPTL_LIGHTLIST USE_CLUSTERED_LIGHTLIST\n\t\t\t#pragma multi_compile
SHADOW_LOW SHADOW_MEDIUM SHADOW_HIGH\n\t\t\t#pragma multi_compile _ DEBUG_DISPLAY\n\t\t\t//#pragma
enable_d3d11_debug_symbols\n\t\t\t\n\t\t\t#define HDRP_NEEDS_UVS (HDRP_USE_BASE_COLOR_MAP
|| HDRP_USE_MASK_MAP || USE_NORMAL_MAP || HDRP_USE_EMISSIVE_MAP)\n\t\t\t#define
HDRP_USE_EMISSIVE (HDRP_USE_EMISSIVE_MAP || HDRP_USE_EMISSIVE_COLOR || HDRP_USE_ADDITIONAL_EMISSIVE_COLOR)\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\tstruct
ps_input\n\t\t\t{\n\t\t\t\tfloat4 pos : SV_POSITION;\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#if
(VFX_NEEDS_COLOR_INTERPOLATOR && HDRP_USE_BASE_COLOR) || HDRP_USE_ADDITIONAL_BASE_COLOR\n\t\t\t\t\t\t\tVFX_OPTIONAL_INTERPOLATION
float4 color : COLOR0;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#if HDRP_MATERIAL_TYPE_SPECULAR\n\t\t\t\t\t\t\tVFX_OPTIONAL_INTERPOLATION
float3 specularColor : COLOR1;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#if HDRP_USE_EMISSIVE\t\n\t\t\t\t\t\t\tVFX_OPTIONAL_INTERPOLATION
float4 emissiveColor : COLOR2;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t//
x: smoothness\n\t\t\t\t\t\t\t// y: metallic/thickness\n\t\t\t\t\t\t\t// z:
normal scale\n\t\t\t\t\t\t\t// w: emissive scale\n\t\t\t\t\t\t\tVFX_OPTIONAL_INTERPOLATION
float4 materialProperties : TEXCOORD0;\n\t\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t#if
USE_FLIPBOOK_INTERPOLATION\n\t\t\t\tfloat4 uv : TEXCOORD1;\n\t\t\t\t#else\n\t\t\t\tfloat2
uv : TEXCOORD1;\t\n\t\t\t\t#endif\n\t\t #if VFX_SHADERGRAPH_HAS_UV1\n\t\t
float4 uv1 : COLOR2;\n\t\t #endif\n\t\t #if VFX_SHADERGRAPH_HAS_UV2\n\t\t
float4 uv2 : COLOR3;\n\t\t #endif\n\t\t #if VFX_SHADERGRAPH_HAS_UV3\n\t\t
float4 uv3 : COLOR4;\n\t\t #endif\n\t\t #if VFX_SHADERGRAPH_HAS_COLOR\n\t\t
float4 vertexColor : COLOR1;\n\t\t #endif\n\t\t\t\tfloat3 normal : TEXCOORD2;\n\t\t\t\t#if
USE_NORMAL_MAP || SHADERGRAPH_NEEDS_TANGENT_FORWARD\n\t\t\t\tfloat4 tangent
: TEXCOORD3;\n\t\t\t\t#endif\n\t\t\t\t#if USE_SOFT_PARTICLE || USE_ALPHA_TEST
|| USE_FLIPBOOK_INTERPOLATION || WRITE_MOTION_VECTOR_IN_FORWARD\n\t\t\t\t//
x: inverse soft particles fade distance\n\t\t\t\t// y: alpha threshold\n\t\t\t\t//
z: frame blending factor\n\t\t\t\tnointerpolation float3 builtInInterpolants
: TEXCOORD4;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS\n\t\t\t\t//
x: motion vector scale u\n\t\t\t\t// y: motion vector scale v\n\t\t\t\tnointerpolation
float2 builtInInterpolants2 : TEXCOORD5;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t#if
WRITE_MOTION_VECTOR_IN_FORWARD\n\t\t\t\tfloat4 cPosPrevious : TEXCOORD6;\n\t\t\t\tfloat4
cPosNonJiterred : TEXCOORD7;\n\t\t\t\t#endif\n\t\t\n\t\t\t\tfloat3 posWS :
TEXCOORD8; // Needed for fog\n\t\t \n\t\t \n\t\t\t\t\n\t\t\t\tUNITY_VERTEX_OUTPUT_STEREO\n\t\t\t};\n\t\t\t\n\t\t\tstruct
ps_output\n\t\t\t{\n\t\t\t\tfloat4 color : SV_Target0;\n\t\t\t};\n\t\t\n\t\t\n\t\t\t\t\t#if
(VFX_NEEDS_COLOR_INTERPOLATOR && HDRP_USE_BASE_COLOR) || HDRP_USE_ADDITIONAL_BASE_COLOR\n\t\t\t\t\t#define
VFX_VARYING_COLOR color.rgb\n\t\t\t\t\t#define VFX_VARYING_ALPHA color.a\n\t\t\t\t\t#endif\n\t\t\t\t\t\n\t\t\t\t\t#define
VFX_VARYING_SMOOTHNESS materialProperties.x\n\t\t\t\t\t\n\t\t\t\t\t#if HDRP_MATERIAL_TYPE_STANDARD\n\t\t\t\t\t#define
VFX_VARYING_METALLIC materialProperties.y\n\t\t\t\t\t#elif HDRP_MATERIAL_TYPE_SPECULAR\n\t\t\t\t\t#define
VFX_VARYING_SPECULAR specularColor\n\t\t\t\t\t#elif HDRP_MATERIAL_TYPE_TRANSLUCENT\n\t\t\t\t\t#define
VFX_VARYING_THICKNESS materialProperties.y\n\t\t\t\t\t#endif\n\t\t\t\t\t\n\t\t\t\t\t#if
USE_NORMAL_MAP\n\t\t\t\t\t#define VFX_VARYING_NORMALSCALE materialProperties.z\n\t\t\t\t\t#endif\n\t\t\t\t\t\n\t\t\t\t\t#if
HDRP_USE_EMISSIVE_MAP\n\t\t\t\t\t#define VFX_VARYING_EMISSIVESCALE materialProperties.w\n\t\t\t\t\t#endif\n\t\t\t\t\t\n\t\t\t\t\t#if
HDRP_USE_EMISSIVE_COLOR || HDRP_USE_ADDITIONAL_EMISSIVE_COLOR\n\t\t\t\t\t#define
VFX_VARYING_EMISSIVE emissiveColor.rgb\n\t\t\t\t\t#endif\n\t\t\t\t\t\n\t\t\t\t\t#if
USE_EXPOSURE_WEIGHT\n\t\t\t\t\t#define VFX_VARYING_EXPOSUREWEIGHT emissiveColor.a\n\t\t\t\t\t#endif\n\t\t\t\t\t\n\t\t\n\t\t#define
VFX_VARYING_PS_INPUTS ps_input\n\t\t#define VFX_VARYING_POSCS pos\n\t\t#define
VFX_VARYING_UV uv\n\t\t#define VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE builtInInterpolants.x\n\t\t#define
VFX_VARYING_ALPHATHRESHOLD builtInInterpolants.y\n\t\t#define VFX_VARYING_FRAMEBLEND
builtInInterpolants.z\n\t\t#define VFX_VARYING_MOTIONVECTORSCALE builtInInterpolants2.xy\n\t\t#define
VFX_VARYING_NORMAL normal\n\t\t#if USE_NORMAL_MAP || SHADERGRAPH_NEEDS_TANGENT_FORWARD\n\t\t#define
VFX_VARYING_TANGENT tangent\n\t\t#endif\n\t\t#define VFX_VARYING_POSWS posWS\n\t\t\n\t\t#if
WRITE_MOTION_VECTOR_IN_FORWARD\n\t\t#define VFX_VARYING_VELOCITY_CPOS cPosNonJiterred\n\t\t#define
VFX_VARYING_VELOCITY_CPOS_PREVIOUS cPosPrevious\n\t\t#endif\n\t\t\n\t\t\n\t\t\n\t\t\t#if
!(defined(VFX_VARYING_PS_INPUTS) && defined(VFX_VARYING_POSCS))\n\t\t\t#error
VFX_VARYING_PS_INPUTS, VFX_VARYING_POSCS and VFX_VARYING_UV must be defined.\n\t\t\t#endif\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXCommon.hlsl\"\n\t\t\t#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\t\t\t\n\n\t\t\tvoid
SetAttribute_6F3308BC(inout float3 axisY, float3 AxisY) /*attribute:axisY Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t axisY = AxisY;\n\t\t\t}\n\t\t\tvoid
SetAttribute_37D0764D(inout float3 axisX, float3 AxisX) /*attribute:axisX Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t axisX = AxisX;\n\t\t\t}\n\t\t\tvoid
SetAttribute_C90B516B(inout float3 axisZ, float3 AxisZ) /*attribute:axisZ Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t axisZ = AxisZ;\n\t\t\t}\n\t\t\tvoid
SetAttribute_3278B22F(inout float size, float Size) /*attribute:size Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t size = Size;\n\t\t\t}\n\t\t\tvoid
SetAttribute_FDD06EC7(inout float3 color, float3 Color) /*attribute:color Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t color = Color;\n\t\t\t}\n\t\t\tvoid
SetAttribute_ED2BDC15(inout bool alive, bool Alive) /*attribute:alive Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t alive = Alive;\n\t\t\t}\n\t\t\tvoid
SetAttribute_65DEC940(inout float pivotX, inout float pivotY, inout float pivotZ,
float3 Pivot) /*attribute:pivot Composition:Overwrite Source:Slot Random:Off
channels:XYZ */\n\t\t\t{\n\t\t\t pivotX = Pivot.x;\n\t\t\t pivotY = Pivot.y;\n\t\t\t
pivotZ = Pivot.z;\n\t\t\t}\n\t\t\tvoid SetAttribute_39EE3455(inout float size,
float Size) /*attribute:size Composition:Multiply Source:Slot Random:Off channels:XYZ
*/\n\t\t\t{\n\t\t\t size *= Size;\n\t\t\t}\n\t\t\t\n\n\t\t\t\n\t\t\tstruct
vs_input\n\t\t\t{\n\t\t\t\tfloat3 pos : POSITION;\n\t\t\t\tfloat2 uv : TEXCOORD0;\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV1\n\t\t\t float4 uv1 : TEXCOORD1;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t float4 uv2 : TEXCOORD2;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t float4 uv3 : TEXCOORD3;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t float4 vertexColor : COLOR;\n\t\t\t
#endif\n\t\t\t\tfloat3 normal : NORMAL;\n\t\t\t\t#if defined(VFX_VARYING_TANGENT)
|| SHADERGRAPH_HAS_NORMAL\n\t\t\t\tfloat4 tangent : TANGENT;\n\t\t\t\t#endif\n\t\t\t\tVFX_DECLARE_INSTANCE_ID\n\t\t\t};\n\t\t\t\n\t\t\t#pragma
vertex vert\n\t\t\tVFX_VARYING_PS_INPUTS vert(vs_input i)\n\t\t\t{\n\t\t\t
VFX_VARYING_PS_INPUTS o = (VFX_VARYING_PS_INPUTS)0;\n\t\t\t\n\t\t\t\tUNITY_SETUP_INSTANCE_ID(i);\n\t\t\t\tUNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);\n\t\t\t\n\t\t\t\tuint
index = VFX_GET_INSTANCE_ID(i);\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tuint deadCount
= 0;\n\t\t\t\t\t\t#if USE_DEAD_LIST_COUNT\n\t\t\t\t\t\tdeadCount = deadListCount.Load(0);\n\t\t\t\t\t\t#endif\t\n\t\t\t\t\t\tif
(index >= asuint(nbMax) - deadCount)\n\t\t\t\t\t\t#if USE_GEOMETRY_SHADER\n\t\t\t\t\t\t\treturn;
// cull\n\t\t\t\t\t\t#else\n\t\t\t\t\t\t\treturn o; // cull\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\tAttributes
attributes = (Attributes)0;\n\t\t\t\t\t\tSourceAttributes sourceAttributes
= (SourceAttributes)0;\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if VFX_HAS_INDIRECT_DRAW\n\t\t\t\t\t\tindex
= indirectBuffer[index];\n\t\t\t\t\t\tattributes.uv = asfloat(attributeBuffer.Load2((index
* 0x4 + 0x0) << 2));\n\t\t\t\t\t\tattributes.position = asfloat(attributeBuffer.Load3((index
* 0x8 + 0xA900) << 2));\n\t\t\t\t\t\tattributes.alive = (attributeBuffer.Load((index
* 0x14 + 0x1FB03) << 2));\n\t\t\t\t\t\tattributes.shockwave = asfloat(attributeBuffer.Load((index
* 0x8 + 0xA903) << 2));\n\t\t\t\t\t\tattributes.crumble = (attributeBuffer.Load((index
* 0x8 + 0xA904) << 2));\n\t\t\t\t\t\tattributes.particleId = (attributeBuffer.Load((index
* 0x4 + 0x2) << 2));\n\t\t\t\t\t\tattributes.alpha = (float)1;\n\t\t\t\t\t\tattributes.axisX
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB00) << 2));\n\t\t\t\t\t\tattributes.axisY
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB04) << 2));\n\t\t\t\t\t\tattributes.axisZ
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB08) << 2));\n\t\t\t\t\t\tattributes.angleX
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A00) << 2));\n\t\t\t\t\t\tattributes.angleY
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A01) << 2));\n\t\t\t\t\t\tattributes.angleZ
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A02) << 2));\n\t\t\t\t\t\tattributes.pivotX
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB07) << 2));\n\t\t\t\t\t\tattributes.pivotY
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB0B) << 2));\n\t\t\t\t\t\tattributes.pivotZ
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB0F) << 2));\n\t\t\t\t\t\tattributes.size
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB10) << 2));\n\t\t\t\t\t\tattributes.scaleX
= (float)1;\n\t\t\t\t\t\tattributes.scaleY = (float)1;\n\t\t\t\t\t\tattributes.scaleZ
= (float)1;\n\t\t\t\t\t\tattributes.color = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB0C) << 2));\n\t\t\t\t\t\tattributes.Male = (float)0;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#else\n\t\t\t\t\t\tattributes.alive
= (attributeBuffer.Load((index * 0x14 + 0x1FB03) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
!HAS_STRIPS\n\t\t\t\t\t\tif (!attributes.alive)\n\t\t\t\t\t\t\treturn o;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\tattributes.uv
= asfloat(attributeBuffer.Load2((index * 0x4 + 0x0) << 2));\n\t\t\t\t\t\tattributes.position
= asfloat(attributeBuffer.Load3((index * 0x8 + 0xA900) << 2));\n\t\t\t\t\t\tattributes.shockwave
= asfloat(attributeBuffer.Load((index * 0x8 + 0xA903) << 2));\n\t\t\t\t\t\tattributes.crumble
= (attributeBuffer.Load((index * 0x8 + 0xA904) << 2));\n\t\t\t\t\t\tattributes.particleId
= (attributeBuffer.Load((index * 0x4 + 0x2) << 2));\n\t\t\t\t\t\tattributes.alpha
= (float)1;\n\t\t\t\t\t\tattributes.axisX = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB00) << 2));\n\t\t\t\t\t\tattributes.axisY = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB04) << 2));\n\t\t\t\t\t\tattributes.axisZ = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB08) << 2));\n\t\t\t\t\t\tattributes.angleX = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A00) << 2));\n\t\t\t\t\t\tattributes.angleY = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A01) << 2));\n\t\t\t\t\t\tattributes.angleZ = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A02) << 2));\n\t\t\t\t\t\tattributes.pivotX = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB07) << 2));\n\t\t\t\t\t\tattributes.pivotY = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB0B) << 2));\n\t\t\t\t\t\tattributes.pivotZ = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB0F) << 2));\n\t\t\t\t\t\tattributes.size = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB10) << 2));\n\t\t\t\t\t\tattributes.scaleX = (float)1;\n\t\t\t\t\t\tattributes.scaleY
= (float)1;\n\t\t\t\t\t\tattributes.scaleZ = (float)1;\n\t\t\t\t\t\tattributes.color
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB0C) << 2));\n\t\t\t\t\t\tattributes.Male
= (float)0;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t//
Initialize built-in needed attributes\n\t\t\t\t\t\t#if HAS_STRIPS\n\t\t\t\t\t\tInitStripAttributes(index,
attributes, stripData);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t{\n\t\t\t\t
float4 tmp_co = SampleTexture(VFX_SAMPLER(texture_a),attributes.uv,(float)0);\n\t\t\t\t
float tmp_cp = tmp_co[0];\n\t\t\t\t float tmp_cq = tmp_co[1];\n\t\t\t\t
float tmp_cr = tmp_co[2];\n\t\t\t\t float3 tmp_cs = float3(tmp_cp, tmp_cq,
tmp_cr);\n\t\t\t\t SetAttribute_6F3308BC( /*inout */attributes.axisY, tmp_cs);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float4 tmp_co = SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t\t
float tmp_cp = tmp_co[0];\n\t\t\t\t float tmp_cq = tmp_co[1];\n\t\t\t\t
float tmp_cr = tmp_co[2];\n\t\t\t\t float3 tmp_cs = float3(tmp_cp, tmp_cq,
tmp_cr);\n\t\t\t\t SetAttribute_37D0764D( /*inout */attributes.axisX, tmp_cs);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float4 tmp_co = SampleTexture(VFX_SAMPLER(texture_a),attributes.uv,(float)0);\n\t\t\t\t
float tmp_cp = tmp_co[1];\n\t\t\t\t float4 tmp_cq = SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t\t
float tmp_cr = tmp_cq[2];\n\t\t\t\t float tmp_cs = tmp_cp * tmp_cr;\n\t\t\t\t
float tmp_ct = tmp_co[2];\n\t\t\t\t float tmp_cu = tmp_cq[1];\n\t\t\t\t
float tmp_cv = tmp_ct * tmp_cu;\n\t\t\t\t float tmp_cw = tmp_cs - tmp_cv;\n\t\t\t\t
float tmp_cx = tmp_cq[0];\n\t\t\t\t float tmp_cy = tmp_ct * tmp_cx;\n\t\t\t\t
float tmp_cz = tmp_co[0];\n\t\t\t\t float tmp_da = tmp_cz * tmp_cr;\n\t\t\t\t
float tmp_db = tmp_cy - tmp_da;\n\t\t\t\t float tmp_dc = tmp_cz * tmp_cu;\n\t\t\t\t
float tmp_dd = tmp_cp * tmp_cx;\n\t\t\t\t float tmp_de = tmp_dc - tmp_dd;\n\t\t\t\t
float3 tmp_df = float3(tmp_cw, tmp_db, tmp_de);\n\t\t\t\t float tmp_dg =
tmp_cq[3];\n\t\t\t\t float3 tmp_dh = float3(tmp_dg, tmp_dg, tmp_dg);\n\t\t\t\t
float3 tmp_di = tmp_df * tmp_dh;\n\t\t\t\t SetAttribute_C90B516B( /*inout
*/attributes.axisZ, tmp_di);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t SetAttribute_3278B22F(
/*inout */attributes.size, (float)9.2857151);\n\t\t\t\t}\n\t\t\t\tSetAttribute_FDD06EC7(
/*inout */attributes.color, Color_e);\n\t\t\t\t{\n\t\t\t\t uint tmp_co =
attributes.particleId ^ asuint(uniform_k);\n\t\t\t\t float tmp_cp = FixedRand(tmp_co);\n\t\t\t\t
float tmp_cq = tmp_cp * uniform_l;\n\t\t\t\t float tmp_cr = uniform_j +
tmp_cq;\n\t\t\t\t float tmp_cs = attributes.uv[0];\n\t\t\t\t float tmp_ct
= uniform_m + tmp_cs;\n\t\t\t\t float tmp_cu = attributes.uv[1];\n\t\t\t\t
float tmp_cv = uniform_n + tmp_cu;\n\t\t\t\t float2 tmp_cw = float2(tmp_ct,
tmp_cv);\n\t\t\t\t float3 tmp_cy = GeneratePerlinNoise(tmp_cw, uniform_o.x,
(int)2, uniform_o.y, uniform_o.z);\n\t\t\t\t float tmp_cz = tmp_cy[0];\n\t\t\t\t
float tmp_db = tmp_cz - (float)-1;\n\t\t\t\t float tmp_dd = tmp_db / (float)2;\n\t\t\t\t
float tmp_de = max(tmp_dd, uniform_p);\n\t\t\t\t float tmp_df = min(tmp_de,
uniform_q);\n\t\t\t\t float tmp_dg = tmp_df - uniform_p;\n\t\t\t\t float
tmp_dh = tmp_dg / uniform_r;\n\t\t\t\t float tmp_di = tmp_cp * uniform_t;\n\t\t\t\t
float tmp_dj = uniform_s + tmp_di;\n\t\t\t\t float tmp_dk = tmp_dj - tmp_cr;\n\t\t\t\t
float tmp_dl = tmp_dh * tmp_dk;\n\t\t\t\t float tmp_dm = tmp_cr + tmp_dl;\n\t\t\t\t
float tmp_do = attributes.crumble ? (float)1 : (float)0;\n\t\t\t\t float
tmp_dp = (bool)asuint(uniform_v) ? tmp_do : (float)0;\n\t\t\t\t float tmp_dq
= (bool)asuint(uniform_u) ? attributes.shockwave : tmp_dp;\n\t\t\t\t float
tmp_dr = (bool)asuint(uniform_i) ? tmp_dm : tmp_dq;\n\t\t\t\t float tmp_ds
= (bool)asuint(uniform_h) ? (float)0 : tmp_dr;\n\t\t\t\t float tmp_dt =
(bool)asuint(uniform_f) ? uniform_g : tmp_ds;\n\t\t\t\t float tmp_du = (bool)asuint(uniform_e)
? attributes.Male : tmp_dt;\n\t\t\t\t float tmp_dv = (bool)asuint(uniform_c)
? (float)0 : tmp_du;\n\t\t\t\t float4 tmp_dw = float4(tmp_dv, tmp_dv, tmp_dv,
tmp_dv);\n\t\t\t\t float4 tmp_dx = tmp_dw * uniform_w;\n\t\t\t\t float4
tmp_dy = uniform_d + tmp_dx;\n\t\t\t\t float tmp_dz = tmp_dy[0];\n\t\t\t\t
float tmp_ea = tmp_dy[1];\n\t\t\t\t float tmp_eb = tmp_dy[2];\n\t\t\t\t
float3 tmp_ec = float3(tmp_dz, tmp_ea, tmp_eb);\n\t\t\t\t float3 tmp_ed
= (bool)asuint(uniform_c) ? attributes.color : tmp_ec;\n\t\t\t\t SetAttribute_FDD06EC7(
/*inout */attributes.color, tmp_ed);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float4
tmp_co = SampleTexture(VFX_SAMPLER(texture_x),attributes.uv,(float)0);\n\t\t\t\t
float tmp_cp = tmp_co[3];\n\t\t\t\t bool tmp_cq = tmp_cp > uniform_y;\n\t\t\t\t
SetAttribute_ED2BDC15( /*inout */attributes.alive, tmp_cq);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float3 tmp_cn = float3(attributes.pivotX, attributes.pivotY, attributes.pivotZ);\n\t\t\t\t
float3 tmp_co = float3(attributes.shockwave, attributes.shockwave, attributes.shockwave);\n\t\t\t\t
float3 tmp_cp = tmp_cn - tmp_cn;\n\t\t\t\t float3 tmp_cq = tmp_co * tmp_cp;\n\t\t\t\t
float3 tmp_cr = tmp_cn + tmp_cq;\n\t\t\t\t SetAttribute_65DEC940( /*inout
*/attributes.pivotX, /*inout */attributes.pivotY, /*inout */attributes.pivotZ,
tmp_cr);\n\t\t\t\t}\n\t\t\t\tSetAttribute_39EE3455( /*inout */attributes.size,
Size_i);\n\t\t\t\tSetAttribute_39EE3455( /*inout */attributes.size, Size_j);\n\t\t\t\t{\n\t\t\t\t
float tmp_cn = attributes.uv[1];\n\t\t\t\t bool tmp_cp = tmp_cn < (float)0.5;\n\t\t\t\t
float3 tmp_cs = tmp_cp ? float3(1, 0, 0) : float3(0, 0, 1);\n\t\t\t\t SetAttribute_FDD06EC7(
/*inout */attributes.color, tmp_cs);\n\t\t\t\t}\n\t\t\t\t\n\n\t\t\t\t\t\t\n\t\t\t\tif
(!attributes.alive)\n\t\t\t\t\treturn o;\n\t\t\t\t\n\t\t\t\to.VFX_VARYING_UV.xy
= i.uv;\n\t\t\t \n\t\t\t #if VFX_SHADERGRAPH_HAS_UV1\n\t\t\t o.uv1
= i.uv1;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t
o.uv2 = i.uv2;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t
o.uv3 = i.uv3;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t
o.vertexColor = i.vertexColor;\n\t\t\t #endif\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat3
size3 = float3(attributes.size,attributes.size,attributes.size);\n\t\t\t\t\t\t#if
VFX_USE_SCALEX_CURRENT\n\t\t\t\t\t\tsize3.x *= attributes.scaleX;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
VFX_USE_SCALEY_CURRENT\n\t\t\t\t\t\tsize3.y *= attributes.scaleY;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
VFX_USE_SCALEZ_CURRENT\n\t\t\t\t\t\tsize3.z *= attributes.scaleZ;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\tfloat3
inputVertexPosition = i.pos;\n\t\t\t\tfloat4x4 elementToVFX = GetElementToVFXMatrix(\n\t\t\t\t\tattributes.axisX,\n\t\t\t\t\tattributes.axisY,\n\t\t\t\t\tattributes.axisZ,\n\t\t\t\t\tfloat3(attributes.angleX,attributes.angleY,attributes.angleZ),\n\t\t\t\t\tfloat3(attributes.pivotX,attributes.pivotY,attributes.pivotZ),\n\t\t\t\t\tsize3,\n\t\t\t\t\tattributes.position);\n\t\t\t\t\t\n\t\t\t\tfloat3
vPos = mul(elementToVFX,float4(inputVertexPosition,1.0f)).xyz;\n\t\t\t\tfloat4
csPos = TransformPositionVFXToClip(vPos);\n\t\t\t\to.VFX_VARYING_POSCS = csPos;\n\t\t\t\t\n\t\t\t\tfloat3
normalWS = normalize(TransformDirectionVFXToWorld(mul((float3x3)elementToVFX,
i.normal)));\n\t\t\t\t#ifdef VFX_VARYING_NORMAL // TODO Should use inverse
transpose\n\t\t\t\to.VFX_VARYING_NORMAL = normalWS;\n\t\t\t\t#endif\n\t\t\t\t#ifdef
VFX_VARYING_TANGENT\n\t\t\t\to.VFX_VARYING_TANGENT = float4(normalize(TransformDirectionVFXToWorld(mul((float3x3)elementToVFX,i.tangent.xyz))),i.tangent.w);\n\t\t\t\t#endif\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
defined(VFX_VARYING_VELOCITY_CPOS) && defined(VFX_VARYING_VELOCITY_CPOS_PREVIOUS)\n\t\t\t\t\t\tfloat4x4
previousElementToVFX = (float4x4)0;\n\t\t\t\t\t\tpreviousElementToVFX[3] =
float4(0,0,0,1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\tfor (int
itIndexMatrixRow = 0; itIndexMatrixRow < 3; ++itIndexMatrixRow)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\t\tfor
(int itIndexMatrixCol = 0; itIndexMatrixCol < 4; ++itIndexMatrixCol)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tuint
itIndexMatrix = itIndexMatrixCol * 4 + itIndexMatrixRow;\n\t\t\t\t\t\t\t\tuint
read = elementToVFXBufferPrevious.Load((index * 16 + itIndexMatrix) << 2);\n\t\t\t\t\t\t\t\tpreviousElementToVFX[itIndexMatrixRow][itIndexMatrixCol]
= asfloat(read);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tuint
previousFrameIndex = elementToVFXBufferPrevious.Load((index * 16 + 15) << 2);\n\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
= o.VFX_VARYING_VELOCITY_CPOS_PREVIOUS = float4(0.0f, 0.0f, 0.0f, 1.0f);\n\t\t\t\t\t\tif
(asuint(currentFrameIndex) - previousFrameIndex == 1u)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tfloat3
oldvPos = mul(previousElementToVFX,float4(inputVertexPosition, 1.0f)).xyz;\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS_PREVIOUS
= TransformPositionVFXToPreviousClip(oldvPos);\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
= TransformPositionVFXToNonJitteredClip(vPos);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
VFX_USE_COLOR_CURRENT && defined(VFX_VARYING_COLOR)\n\t\t\t\t\t\to.VFX_VARYING_COLOR
= attributes.color;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if VFX_USE_ALPHA_CURRENT
&& defined(VFX_VARYING_ALPHA) \n\t\t\t\t\t\to.VFX_VARYING_ALPHA = attributes.alpha;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#ifdef
VFX_VARYING_EXPOSUREWEIGHT\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_EXPOSUREWEIGHT
= exposureWeight;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_SOFT_PARTICLE
&& defined(VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE
= invSoftParticlesFadeDistance;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
(USE_ALPHA_TEST || WRITE_MOTION_VECTOR_IN_FORWARD) && (!VFX_SHADERGRAPH ||
!HAS_SHADERGRAPH_PARAM_ALPHATHRESHOLD) && defined(VFX_VARYING_ALPHATHRESHOLD)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_ALPHATHRESHOLD
= alphaThreshold;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_UV_SCALE_BIAS\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
defined (VFX_VARYING_UV)\n\t\t\t\t\t\to.VFX_VARYING_UV.xy = o.VFX_VARYING_UV.xy
* uvScale + uvBias;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
defined(VFX_VARYING_POSWS)\n\t\t\t\t\t\to.VFX_VARYING_POSWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
USE_FLIPBOOK && defined(VFX_VARYING_UV)\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\tVFXUVData
uvData = GetUVData(flipBookSize, invFlipBookSize, o.VFX_VARYING_UV.xy, attributes.texIndex);\n\t\t\t\t\t\to.VFX_VARYING_UV.xy
= uvData.uvs.xy;\n\t\t\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION && defined(VFX_VARYING_UV)
&& defined (VFX_VARYING_FRAMEBLEND)\n\t\t\t\t\t\to.VFX_VARYING_UV.zw = uvData.uvs.zw;\n\t\t\t\t\t\to.VFX_VARYING_FRAMEBLEND
= uvData.blend;\n\t\t\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS && defined(VFX_VARYING_MOTIONVECTORSCALE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_MOTIONVECTORSCALE
= motionVectorScale * invFlipBookSize;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t#ifndef
VFX_SHADERGRAPH\n\t\t\t\t\t\t\t\t\t#ifdef VFX_VARYING_SMOOTHNESS\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_SMOOTHNESS
= smoothness;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#if HDRP_MATERIAL_TYPE_STANDARD\n\t\t\t\t\t\t\t\t\t#ifdef
VFX_VARYING_METALLIC\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_METALLIC
= metallic;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#elif HDRP_MATERIAL_TYPE_SPECULAR\n\t\t\t\t\t\t\t\t\t#ifdef
VFX_VARYING_SPECULAR\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_SPECULAR
= specularColor;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#elif HDRP_MATERIAL_TYPE_TRANSLUCENT\n\t\t\t\t\t\t\t\t\t#ifdef
VFX_VARYING_THICKNESS\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_THICKNESS
= thickness;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#if
USE_NORMAL_MAP\n\t\t\t\t\t\t\t\t\t#ifdef VFX_VARYING_NORMALSCALE\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_NORMALSCALE
= normalScale;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#if
HDRP_USE_EMISSIVE_MAP\n\t\t\t\t\t\t\t\t\t#ifdef VFX_VARYING_EMISSIVESCALE\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_EMISSIVESCALE
= emissiveScale;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#ifdef
VFX_VARYING_EMISSIVE\n\t\t\t\t\t\t\t\t\t#if HDRP_USE_EMISSIVE_COLOR\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_EMISSIVE
= attributes.color;\n\t\t\t\t\t\t\t\t\t#elif HDRP_USE_ADDITIONAL_EMISSIVE_COLOR\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_EMISSIVE
= emissiveColor;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#if
HDRP_USE_ADDITIONAL_BASE_COLOR\n\t\t\t\t\t\t\t\t\t#ifdef VFX_VARYING_COLOR\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_COLOR
= baseColor;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t
\n\t\t\t \n\t\t\t\t\n\t\t\t\treturn o;\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommonOutput.hlsl\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\n\t\t\t#define
SHADERPASS SHADERPASS_FORWARD\n\t\t\t#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXLit.hlsl\"\n\t\t\t\n\t\t\t#ifndef
VFX_SHADERGRAPH\n\t\t\t\n\t\t\tvoid VFXGetHDRPLitData(out SurfaceData surfaceData,
out BuiltinData builtinData, out BSDFData bsdfData, out PreLightData preLightData,
VFX_VARYING_PS_INPUTS i, float3 normalWS, const VFXUVData uvData, uint2 tileIndex)\n\t\t\t{\t\n\t\t\t\t#if
HDRP_MATERIAL_TYPE_TRANSLUCENT\n\t\t\t\t // Loads diffusion profile\n\t\t\t\t#else\n\t\t\t\tconst
uint diffusionProfileHash = 0;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\tfloat3 posRWS
= VFXGetPositionRWS(i);\n\t\t\t\tfloat4 posSS = i.VFX_VARYING_POSCS;\n\t\t\t\tPositionInputs
posInput = GetPositionInput(posSS.xy, _ScreenSize.zw, posSS.z, posSS.w, posRWS,
tileIndex);\n\t\t\t\t\n\t\t\t\tfloat alpha;\n\t\t\t\tsurfaceData = VFXGetSurfaceData(i,normalWS,uvData,diffusionProfileHash,alpha);\t\n\t\t\t\tbsdfData
= ConvertSurfaceDataToBSDFData(posSS.xy, surfaceData);\n\t\t\t\n\t\t\t\tpreLightData
= GetPreLightData(GetWorldSpaceNormalizeViewDir(posRWS),posInput,bsdfData);\n\t\t\t\t\n\t\t\t\tpreLightData.diffuseFGD
= 1.0f;\n\t\t\t //TODO: investigate why this is needed\n\t\t\t preLightData.coatPartLambdaV
= 0;\n\t\t\t preLightData.coatIblR = 0;\n\t\t\t preLightData.coatIblF
= 0;\n\t\t\t \n\t\t\t\tbuiltinData = VFXGetBuiltinData(i,posInput,surfaceData,uvData,alpha);\n\t\t\t}\n\t\t\t\n\t\t\tvoid
VFXGetHDRPLitData(out SurfaceData surfaceData, out BuiltinData builtinData,
VFX_VARYING_PS_INPUTS i, float3 normalWS, const VFXUVData uvData)\n\t\t\t{\n\t\t\t\tBSDFData
bsdfData = (BSDFData)0;\n\t\t\t\tPreLightData preLightData = (PreLightData)0;\n\t\t\t\tpreLightData.diffuseFGD
= 1.0f;\n\t\t\t\tVFXGetHDRPLitData(surfaceData,builtinData,bsdfData,preLightData,i,normalWS,uvData,uint2(0,0));\n\t\t\t}\n\t\t\t\n\t\t\t#endif\n\t\t\t\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXLitPixelOutput.hlsl\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t
\n\t\t\n\t\t\t#pragma fragment frag\n\t\t\tvoid frag(ps_input i\n\t\t\t, out
float4 outColor : SV_Target0\n\t\t#if USE_DOUBLE_SIDED\n\t\t\t, bool frontFace
: SV_IsFrontFace\n\t\t#endif\n\t\t#if WRITE_MOTION_VECTOR_IN_FORWARD\n\t\t\t,
out float4 outMotionVector : SV_Target1\n\t\t#endif\n\t\t\t)\n\t\t\t{\n\t\t\t\tUNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(i);\n\t\t\t\tVFXTransformPSInputs(i);\n\t\t\t\t\n\t\t\t\t\t\t\t#ifdef
VFX_VARYING_NORMAL\n\t\t\t\t\t\t\t#if USE_DOUBLE_SIDED\n\t\t\t\t\t\t\tconst
float faceMul = frontFace ? 1.0f : -1.0f;\n\t\t\t\t\t\t\t#else\n\t\t\t\t\t\t\tconst
float faceMul = 1.0f;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tfloat3
normalWS = normalize(i.VFX_VARYING_NORMAL * faceMul);\n\t\t\t\t\t\t\tconst
VFXUVData uvData = GetUVData(i);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#ifdef VFX_VARYING_TANGENT\n\t\t\t\t\t\t\tfloat3
tangentWS = normalize(i.VFX_VARYING_TANGENT.xyz);\n\t\t\t\t\t\t\tfloat3 bitangentWS
= cross(normalWS,tangentWS) * (i.VFX_VARYING_TANGENT.w * faceMul);\n\t\t\t\t\t\t\tfloat3x3
tbn = float3x3(tangentWS,bitangentWS,normalWS);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#if
USE_NORMAL_MAP\n\t\t\t\t\t\t\tfloat3 n = SampleNormalMap(VFX_SAMPLER(normalMap),uvData);\n\t\t\t\t\t\t\tfloat
normalScale = 1.0f;\n\t\t\t\t\t\t\t#ifdef VFX_VARYING_NORMALSCALE\n\t\t\t\t\t\t\tnormalScale
= i.VFX_VARYING_NORMALSCALE;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\tnormalWS
= normalize(lerp(normalWS,mul(n,tbn),normalScale));\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t
\n\t\t #ifdef VFX_SHADERGRAPH\n\t\t \n\t\t \n\t\t
\n\t\t SurfaceData surface;\n\t\t BuiltinData builtin;\n\t\t
surface = (SurfaceData)0;\n\t\t builtin = (BuiltinData)0;\n\t\t
\n\t\t surface.materialFeatures = MATERIALFEATUREFLAGS_LIT_STANDARD;\n\t\t
surface.specularOcclusion = 1.0f;\n\t\t surface.ambientOcclusion
= 1.0f;\n\t\t surface.subsurfaceMask = 1.0f;\n\t\t \n\t\t
#if HAS_SHADERGRAPH_PARAM_ALPHA\n\t\t builtin.opacity = OUTSG.;\n\t\t
VFXClipFragmentColor(builtin.opacity,i);\n\t\t #endif\n\t\t
\n\t\t #if HAS_SHADERGRAPH_PARAM_SMOOTHNESS\n\t\t
surface.perceptualSmoothness = OUTSG.;\n\t\t #endif\n\t\t
#if HAS_SHADERGRAPH_PARAM_METALLIC\n\t\t surface.metallic =
OUTSG.;\n\t\t #endif\n\t\t #if HAS_SHADERGRAPH_PARAM_BASECOLOR\n\t\t
surface.baseColor = OUTSG.;\n\t\t #endif\n\t\t \n\t\t
#if HAS_SHADERGRAPH_PARAM_NORMAL\n\t\t float3 n = OUTSG.;\n\t\t
normalWS = mul(n,tbn);\n\t\t #endif\n\t\t \n\t\t
surface.normalWS = normalWS;\n\t\t \n\t\t #if HAS_SHADERGRAPH_PARAM_EMISSIVE\n\t\t
builtin.emissiveColor = OUTSG.;\n\t\t #endif\n\t\t\n\t\t
\n\t\t outColor = VFXGetPixelOutputForwardShaderGraph(surface, builtin,i);\n\t\t
#else\n\t\t outColor = VFXGetPixelOutputForward(i,normalWS,uvData);\n\t\t
#endif\n\t\t\t\t\n\t\t\t\t#if WRITE_MOTION_VECTOR_IN_FORWARD\n\t\t\t\t\t\n\t\t\t\t\t\t\tfloat2
velocity = (i.VFX_VARYING_VELOCITY_CPOS.xy/i.VFX_VARYING_VELOCITY_CPOS.w) -
(i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.xy/i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.w);\n\t\t\t\t\t\t\t#if
UNITY_UV_STARTS_AT_TOP\n\t\t\t\t\t\t\t\tvelocity.y = -velocity.y;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\tfloat4
encodedMotionVector = 0.0f;\n\t\t\t\t\t\t\tVFXEncodeMotionVector(velocity *
0.5f, encodedMotionVector);\n\t\t\t\t\t\t\t\n\t\t\t\t\toutMotionVector = encodedMotionVector;\n\t\t\t\t\toutMotionVector.a
= outColor.a < i.VFX_VARYING_ALPHATHRESHOLD ? 0.0f : 1.0f; //Independant clipping
for motion vector pass\n\t\t\t\t#endif\n\t\t\t}\n\t\t\tENDHLSL\n\t\t}\n\t\t\n\r\n\t\t//
Shadow pass\n\t\tPass\n\t\t{\t\t\n\t\t\tTags { \"LightMode\"=\"ShadowCaster\"
}\n\t\t\n\t\t\tZWrite On\n\t\t\tBlend Off\n\t\t\t\n\t\t\tHLSLPROGRAM\n\t\t\t#pragma
target 4.5\n\t\t\t#if !USE_ALPHA_TEST && IS_TRANSPARENT_PARTICLE\n\t\t\t#define
USE_ALPHA_TEST 1\n\t\t\t#endif\n\t\t\n\t\t\tstruct ps_input\n\t\t\t{\n\t\t\t\tfloat4
pos : SV_POSITION;\n\t\t\t\tfloat2 uv : TEXCOORD0;\t\n\t\t\t\t#if USE_ALPHA_TEST
|| USE_FLIPBOOK_INTERPOLATION || VFX_USE_ALPHA_CURRENT\n\t\t\t\t// x: alpha
threshold\n\t\t\t\t// y: frame blending factor\n\t\t\t\t// z: alpha\n\t\t\t\tnointerpolation
float3 builtInInterpolants : TEXCOORD1;\n\t\t\t\t#endif\n\t\t #if VFX_SHADERGRAPH_HAS_UV1\n\t\t
float4 uv1 : COLOR2;\n\t\t #endif\n\t\t #if VFX_SHADERGRAPH_HAS_UV2\n\t\t
float4 uv2 : COLOR3;\n\t\t #endif\n\t\t #if VFX_SHADERGRAPH_HAS_UV3\n\t\t
float4 uv3 : COLOR4;\n\t\t #endif\n\t\t #if VFX_SHADERGRAPH_HAS_COLOR\n\t\t
float4 vertexColor : COLOR1;\n\t\t #endif\n\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS\n\t\t\t\t//
x: motion vector scale u\n\t\t\t\t// y: motion vector scale v\n\t\t\t\tnointerpolation
float2 builtInInterpolants2 : TEXCOORD2;\n\t\t\t\t#endif\n\t\t \n\t\t
\n\t\t\n\t\t\t\tUNITY_VERTEX_OUTPUT_STEREO\n\t\t\t};\n\t\t\n\t\t#define VFX_VARYING_PS_INPUTS
ps_input\n\t\t#define VFX_VARYING_POSCS pos\n\t\t#define VFX_VARYING_ALPHA
builtInInterpolants.z\n\t\t#define VFX_VARYING_ALPHATHRESHOLD builtInInterpolants.x\n\t\t#define
VFX_VARYING_FRAMEBLEND builtInInterpolants.y\n\t\t#define VFX_VARYING_MOTIONVECTORSCALE
builtInInterpolants2.xy\n\t\t#define VFX_VARYING_UV uv\n\t\t\t\t\n\t\t\n\t\t\n\t\t//
Needed for HDRP\n\t\t#define SHADERPASS SHADERPASS_SHADOWS\n\t\t\t\t\n\t\t\t#if
!(defined(VFX_VARYING_PS_INPUTS) && defined(VFX_VARYING_POSCS))\n\t\t\t#error
VFX_VARYING_PS_INPUTS, VFX_VARYING_POSCS and VFX_VARYING_UV must be defined.\n\t\t\t#endif\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXCommon.hlsl\"\n\t\t\t#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\t\t\t\n\n\t\t\tvoid
SetAttribute_6F3308BC(inout float3 axisY, float3 AxisY) /*attribute:axisY Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t axisY = AxisY;\n\t\t\t}\n\t\t\tvoid
SetAttribute_37D0764D(inout float3 axisX, float3 AxisX) /*attribute:axisX Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t axisX = AxisX;\n\t\t\t}\n\t\t\tvoid
SetAttribute_C90B516B(inout float3 axisZ, float3 AxisZ) /*attribute:axisZ Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t axisZ = AxisZ;\n\t\t\t}\n\t\t\tvoid
SetAttribute_3278B22F(inout float size, float Size) /*attribute:size Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t size = Size;\n\t\t\t}\n\t\t\tvoid
SetAttribute_FDD06EC7(inout float3 color, float3 Color) /*attribute:color Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t color = Color;\n\t\t\t}\n\t\t\tvoid
SetAttribute_ED2BDC15(inout bool alive, bool Alive) /*attribute:alive Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t alive = Alive;\n\t\t\t}\n\t\t\tvoid
SetAttribute_65DEC940(inout float pivotX, inout float pivotY, inout float pivotZ,
float3 Pivot) /*attribute:pivot Composition:Overwrite Source:Slot Random:Off
channels:XYZ */\n\t\t\t{\n\t\t\t pivotX = Pivot.x;\n\t\t\t pivotY = Pivot.y;\n\t\t\t
pivotZ = Pivot.z;\n\t\t\t}\n\t\t\tvoid SetAttribute_39EE3455(inout float size,
float Size) /*attribute:size Composition:Multiply Source:Slot Random:Off channels:XYZ
*/\n\t\t\t{\n\t\t\t size *= Size;\n\t\t\t}\n\t\t\t\n\n\t\t\t\n\t\t\tstruct
vs_input\n\t\t\t{\n\t\t\t\tfloat3 pos : POSITION;\n\t\t\t\tfloat2 uv : TEXCOORD0;\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV1\n\t\t\t float4 uv1 : TEXCOORD1;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t float4 uv2 : TEXCOORD2;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t float4 uv3 : TEXCOORD3;\n\t\t\t #endif\n\t\t\t
#if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t float4 vertexColor : COLOR;\n\t\t\t
#endif\n\t\t\t\tfloat3 normal : NORMAL;\n\t\t\t\t#if defined(VFX_VARYING_TANGENT)
|| SHADERGRAPH_HAS_NORMAL\n\t\t\t\tfloat4 tangent : TANGENT;\n\t\t\t\t#endif\n\t\t\t\tVFX_DECLARE_INSTANCE_ID\n\t\t\t};\n\t\t\t\n\t\t\t#pragma
vertex vert\n\t\t\tVFX_VARYING_PS_INPUTS vert(vs_input i)\n\t\t\t{\n\t\t\t
VFX_VARYING_PS_INPUTS o = (VFX_VARYING_PS_INPUTS)0;\n\t\t\t\n\t\t\t\tUNITY_SETUP_INSTANCE_ID(i);\n\t\t\t\tUNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);\n\t\t\t\n\t\t\t\tuint
index = VFX_GET_INSTANCE_ID(i);\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tuint deadCount
= 0;\n\t\t\t\t\t\t#if USE_DEAD_LIST_COUNT\n\t\t\t\t\t\tdeadCount = deadListCount.Load(0);\n\t\t\t\t\t\t#endif\t\n\t\t\t\t\t\tif
(index >= asuint(nbMax) - deadCount)\n\t\t\t\t\t\t#if USE_GEOMETRY_SHADER\n\t\t\t\t\t\t\treturn;
// cull\n\t\t\t\t\t\t#else\n\t\t\t\t\t\t\treturn o; // cull\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\tAttributes
attributes = (Attributes)0;\n\t\t\t\t\t\tSourceAttributes sourceAttributes
= (SourceAttributes)0;\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if VFX_HAS_INDIRECT_DRAW\n\t\t\t\t\t\tindex
= indirectBuffer[index];\n\t\t\t\t\t\tattributes.uv = asfloat(attributeBuffer.Load2((index
* 0x4 + 0x0) << 2));\n\t\t\t\t\t\tattributes.position = asfloat(attributeBuffer.Load3((index
* 0x8 + 0xA900) << 2));\n\t\t\t\t\t\tattributes.alive = (attributeBuffer.Load((index
* 0x14 + 0x1FB03) << 2));\n\t\t\t\t\t\tattributes.shockwave = asfloat(attributeBuffer.Load((index
* 0x8 + 0xA903) << 2));\n\t\t\t\t\t\tattributes.crumble = (attributeBuffer.Load((index
* 0x8 + 0xA904) << 2));\n\t\t\t\t\t\tattributes.particleId = (attributeBuffer.Load((index
* 0x4 + 0x2) << 2));\n\t\t\t\t\t\tattributes.alpha = (float)1;\n\t\t\t\t\t\tattributes.axisX
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB00) << 2));\n\t\t\t\t\t\tattributes.axisY
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB04) << 2));\n\t\t\t\t\t\tattributes.axisZ
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB08) << 2));\n\t\t\t\t\t\tattributes.angleX
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A00) << 2));\n\t\t\t\t\t\tattributes.angleY
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A01) << 2));\n\t\t\t\t\t\tattributes.angleZ
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A02) << 2));\n\t\t\t\t\t\tattributes.pivotX
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB07) << 2));\n\t\t\t\t\t\tattributes.pivotY
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB0B) << 2));\n\t\t\t\t\t\tattributes.pivotZ
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB0F) << 2));\n\t\t\t\t\t\tattributes.size
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB10) << 2));\n\t\t\t\t\t\tattributes.scaleX
= (float)1;\n\t\t\t\t\t\tattributes.scaleY = (float)1;\n\t\t\t\t\t\tattributes.scaleZ
= (float)1;\n\t\t\t\t\t\tattributes.color = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB0C) << 2));\n\t\t\t\t\t\tattributes.Male = (float)0;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#else\n\t\t\t\t\t\tattributes.alive
= (attributeBuffer.Load((index * 0x14 + 0x1FB03) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
!HAS_STRIPS\n\t\t\t\t\t\tif (!attributes.alive)\n\t\t\t\t\t\t\treturn o;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\tattributes.uv
= asfloat(attributeBuffer.Load2((index * 0x4 + 0x0) << 2));\n\t\t\t\t\t\tattributes.position
= asfloat(attributeBuffer.Load3((index * 0x8 + 0xA900) << 2));\n\t\t\t\t\t\tattributes.shockwave
= asfloat(attributeBuffer.Load((index * 0x8 + 0xA903) << 2));\n\t\t\t\t\t\tattributes.crumble
= (attributeBuffer.Load((index * 0x8 + 0xA904) << 2));\n\t\t\t\t\t\tattributes.particleId
= (attributeBuffer.Load((index * 0x4 + 0x2) << 2));\n\t\t\t\t\t\tattributes.alpha
= (float)1;\n\t\t\t\t\t\tattributes.axisX = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB00) << 2));\n\t\t\t\t\t\tattributes.axisY = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB04) << 2));\n\t\t\t\t\t\tattributes.axisZ = asfloat(attributeBuffer.Load3((index
* 0x14 + 0x1FB08) << 2));\n\t\t\t\t\t\tattributes.angleX = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A00) << 2));\n\t\t\t\t\t\tattributes.angleY = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A01) << 2));\n\t\t\t\t\t\tattributes.angleZ = asfloat(attributeBuffer.Load((index
* 0x3 + 0x69A02) << 2));\n\t\t\t\t\t\tattributes.pivotX = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB07) << 2));\n\t\t\t\t\t\tattributes.pivotY = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB0B) << 2));\n\t\t\t\t\t\tattributes.pivotZ = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB0F) << 2));\n\t\t\t\t\t\tattributes.size = asfloat(attributeBuffer.Load((index
* 0x14 + 0x1FB10) << 2));\n\t\t\t\t\t\tattributes.scaleX = (float)1;\n\t\t\t\t\t\tattributes.scaleY
= (float)1;\n\t\t\t\t\t\tattributes.scaleZ = (float)1;\n\t\t\t\t\t\tattributes.color
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB0C) << 2));\n\t\t\t\t\t\tattributes.Male
= (float)0;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t//
Initialize built-in needed attributes\n\t\t\t\t\t\t#if HAS_STRIPS\n\t\t\t\t\t\tInitStripAttributes(index,
attributes, stripData);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t{\n\t\t\t\t
float4 tmp_co = SampleTexture(VFX_SAMPLER(texture_a),attributes.uv,(float)0);\n\t\t\t\t
float tmp_cp = tmp_co[0];\n\t\t\t\t float tmp_cq = tmp_co[1];\n\t\t\t\t
float tmp_cr = tmp_co[2];\n\t\t\t\t float3 tmp_cs = float3(tmp_cp, tmp_cq,
tmp_cr);\n\t\t\t\t SetAttribute_6F3308BC( /*inout */attributes.axisY, tmp_cs);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float4 tmp_co = SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t\t
float tmp_cp = tmp_co[0];\n\t\t\t\t float tmp_cq = tmp_co[1];\n\t\t\t\t
float tmp_cr = tmp_co[2];\n\t\t\t\t float3 tmp_cs = float3(tmp_cp, tmp_cq,
tmp_cr);\n\t\t\t\t SetAttribute_37D0764D( /*inout */attributes.axisX, tmp_cs);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float4 tmp_co = SampleTexture(VFX_SAMPLER(texture_a),attributes.uv,(float)0);\n\t\t\t\t
float tmp_cp = tmp_co[1];\n\t\t\t\t float4 tmp_cq = SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t\t
float tmp_cr = tmp_cq[2];\n\t\t\t\t float tmp_cs = tmp_cp * tmp_cr;\n\t\t\t\t
float tmp_ct = tmp_co[2];\n\t\t\t\t float tmp_cu = tmp_cq[1];\n\t\t\t\t
float tmp_cv = tmp_ct * tmp_cu;\n\t\t\t\t float tmp_cw = tmp_cs - tmp_cv;\n\t\t\t\t
float tmp_cx = tmp_cq[0];\n\t\t\t\t float tmp_cy = tmp_ct * tmp_cx;\n\t\t\t\t
float tmp_cz = tmp_co[0];\n\t\t\t\t float tmp_da = tmp_cz * tmp_cr;\n\t\t\t\t
float tmp_db = tmp_cy - tmp_da;\n\t\t\t\t float tmp_dc = tmp_cz * tmp_cu;\n\t\t\t\t
float tmp_dd = tmp_cp * tmp_cx;\n\t\t\t\t float tmp_de = tmp_dc - tmp_dd;\n\t\t\t\t
float3 tmp_df = float3(tmp_cw, tmp_db, tmp_de);\n\t\t\t\t float tmp_dg =
tmp_cq[3];\n\t\t\t\t float3 tmp_dh = float3(tmp_dg, tmp_dg, tmp_dg);\n\t\t\t\t
float3 tmp_di = tmp_df * tmp_dh;\n\t\t\t\t SetAttribute_C90B516B( /*inout
*/attributes.axisZ, tmp_di);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t SetAttribute_3278B22F(
/*inout */attributes.size, (float)9.2857151);\n\t\t\t\t}\n\t\t\t\tSetAttribute_FDD06EC7(
/*inout */attributes.color, Color_e);\n\t\t\t\t{\n\t\t\t\t uint tmp_co =
attributes.particleId ^ asuint(uniform_k);\n\t\t\t\t float tmp_cp = FixedRand(tmp_co);\n\t\t\t\t
float tmp_cq = tmp_cp * uniform_l;\n\t\t\t\t float tmp_cr = uniform_j +
tmp_cq;\n\t\t\t\t float tmp_cs = attributes.uv[0];\n\t\t\t\t float tmp_ct
= uniform_m + tmp_cs;\n\t\t\t\t float tmp_cu = attributes.uv[1];\n\t\t\t\t
float tmp_cv = uniform_n + tmp_cu;\n\t\t\t\t float2 tmp_cw = float2(tmp_ct,
tmp_cv);\n\t\t\t\t float3 tmp_cy = GeneratePerlinNoise(tmp_cw, uniform_o.x,
(int)2, uniform_o.y, uniform_o.z);\n\t\t\t\t float tmp_cz = tmp_cy[0];\n\t\t\t\t
float tmp_db = tmp_cz - (float)-1;\n\t\t\t\t float tmp_dd = tmp_db / (float)2;\n\t\t\t\t
float tmp_de = max(tmp_dd, uniform_p);\n\t\t\t\t float tmp_df = min(tmp_de,
uniform_q);\n\t\t\t\t float tmp_dg = tmp_df - uniform_p;\n\t\t\t\t float
tmp_dh = tmp_dg / uniform_r;\n\t\t\t\t float tmp_di = tmp_cp * uniform_t;\n\t\t\t\t
float tmp_dj = uniform_s + tmp_di;\n\t\t\t\t float tmp_dk = tmp_dj - tmp_cr;\n\t\t\t\t
float tmp_dl = tmp_dh * tmp_dk;\n\t\t\t\t float tmp_dm = tmp_cr + tmp_dl;\n\t\t\t\t
float tmp_do = attributes.crumble ? (float)1 : (float)0;\n\t\t\t\t float
tmp_dp = (bool)asuint(uniform_v) ? tmp_do : (float)0;\n\t\t\t\t float tmp_dq
= (bool)asuint(uniform_u) ? attributes.shockwave : tmp_dp;\n\t\t\t\t float
tmp_dr = (bool)asuint(uniform_i) ? tmp_dm : tmp_dq;\n\t\t\t\t float tmp_ds
= (bool)asuint(uniform_h) ? (float)0 : tmp_dr;\n\t\t\t\t float tmp_dt =
(bool)asuint(uniform_f) ? uniform_g : tmp_ds;\n\t\t\t\t float tmp_du = (bool)asuint(uniform_e)
? attributes.Male : tmp_dt;\n\t\t\t\t float tmp_dv = (bool)asuint(uniform_c)
? (float)0 : tmp_du;\n\t\t\t\t float4 tmp_dw = float4(tmp_dv, tmp_dv, tmp_dv,
tmp_dv);\n\t\t\t\t float4 tmp_dx = tmp_dw * uniform_w;\n\t\t\t\t float4
tmp_dy = uniform_d + tmp_dx;\n\t\t\t\t float tmp_dz = tmp_dy[0];\n\t\t\t\t
float tmp_ea = tmp_dy[1];\n\t\t\t\t float tmp_eb = tmp_dy[2];\n\t\t\t\t
float3 tmp_ec = float3(tmp_dz, tmp_ea, tmp_eb);\n\t\t\t\t float3 tmp_ed
= (bool)asuint(uniform_c) ? attributes.color : tmp_ec;\n\t\t\t\t SetAttribute_FDD06EC7(
/*inout */attributes.color, tmp_ed);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float4
tmp_co = SampleTexture(VFX_SAMPLER(texture_x),attributes.uv,(float)0);\n\t\t\t\t
float tmp_cp = tmp_co[3];\n\t\t\t\t bool tmp_cq = tmp_cp > uniform_y;\n\t\t\t\t
SetAttribute_ED2BDC15( /*inout */attributes.alive, tmp_cq);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float3 tmp_cn = float3(attributes.pivotX, attributes.pivotY, attributes.pivotZ);\n\t\t\t\t
float3 tmp_co = float3(attributes.shockwave, attributes.shockwave, attributes.shockwave);\n\t\t\t\t
float3 tmp_cp = tmp_cn - tmp_cn;\n\t\t\t\t float3 tmp_cq = tmp_co * tmp_cp;\n\t\t\t\t
float3 tmp_cr = tmp_cn + tmp_cq;\n\t\t\t\t SetAttribute_65DEC940( /*inout
*/attributes.pivotX, /*inout */attributes.pivotY, /*inout */attributes.pivotZ,
tmp_cr);\n\t\t\t\t}\n\t\t\t\tSetAttribute_39EE3455( /*inout */attributes.size,
Size_i);\n\t\t\t\tSetAttribute_39EE3455( /*inout */attributes.size, Size_j);\n\t\t\t\t{\n\t\t\t\t
float tmp_cn = attributes.uv[1];\n\t\t\t\t bool tmp_cp = tmp_cn < (float)0.5;\n\t\t\t\t
float3 tmp_cs = tmp_cp ? float3(1, 0, 0) : float3(0, 0, 1);\n\t\t\t\t SetAttribute_FDD06EC7(
/*inout */attributes.color, tmp_cs);\n\t\t\t\t}\n\t\t\t\t\n\n\t\t\t\t\t\t\n\t\t\t\tif
(!attributes.alive)\n\t\t\t\t\treturn o;\n\t\t\t\t\n\t\t\t\to.VFX_VARYING_UV.xy
= i.uv;\n\t\t\t \n\t\t\t #if VFX_SHADERGRAPH_HAS_UV1\n\t\t\t o.uv1
= i.uv1;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t
o.uv2 = i.uv2;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t
o.uv3 = i.uv3;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t
o.vertexColor = i.vertexColor;\n\t\t\t #endif\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat3
size3 = float3(attributes.size,attributes.size,attributes.size);\n\t\t\t\t\t\t#if
VFX_USE_SCALEX_CURRENT\n\t\t\t\t\t\tsize3.x *= attributes.scaleX;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
VFX_USE_SCALEY_CURRENT\n\t\t\t\t\t\tsize3.y *= attributes.scaleY;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
VFX_USE_SCALEZ_CURRENT\n\t\t\t\t\t\tsize3.z *= attributes.scaleZ;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\tfloat3
inputVertexPosition = i.pos;\n\t\t\t\tfloat4x4 elementToVFX = GetElementToVFXMatrix(\n\t\t\t\t\tattributes.axisX,\n\t\t\t\t\tattributes.axisY,\n\t\t\t\t\tattributes.axisZ,\n\t\t\t\t\tfloat3(attributes.angleX,attributes.angleY,attributes.angleZ),\n\t\t\t\t\tfloat3(attributes.pivotX,attributes.pivotY,attributes.pivotZ),\n\t\t\t\t\tsize3,\n\t\t\t\t\tattributes.position);\n\t\t\t\t\t\n\t\t\t\tfloat3
vPos = mul(elementToVFX,float4(inputVertexPosition,1.0f)).xyz;\n\t\t\t\tfloat4
csPos = TransformPositionVFXToClip(vPos);\n\t\t\t\to.VFX_VARYING_POSCS = csPos;\n\t\t\t\t\n\t\t\t\tfloat3
normalWS = normalize(TransformDirectionVFXToWorld(mul((float3x3)elementToVFX,
i.normal)));\n\t\t\t\t#ifdef VFX_VARYING_NORMAL // TODO Should use inverse
transpose\n\t\t\t\to.VFX_VARYING_NORMAL = normalWS;\n\t\t\t\t#endif\n\t\t\t\t#ifdef
VFX_VARYING_TANGENT\n\t\t\t\to.VFX_VARYING_TANGENT = float4(normalize(TransformDirectionVFXToWorld(mul((float3x3)elementToVFX,i.tangent.xyz))),i.tangent.w);\n\t\t\t\t#endif\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
defined(VFX_VARYING_VELOCITY_CPOS) && defined(VFX_VARYING_VELOCITY_CPOS_PREVIOUS)\n\t\t\t\t\t\tfloat4x4
previousElementToVFX = (float4x4)0;\n\t\t\t\t\t\tpreviousElementToVFX[3] =
float4(0,0,0,1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\tfor (int
itIndexMatrixRow = 0; itIndexMatrixRow < 3; ++itIndexMatrixRow)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\t\tfor
(int itIndexMatrixCol = 0; itIndexMatrixCol < 4; ++itIndexMatrixCol)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tuint
itIndexMatrix = itIndexMatrixCol * 4 + itIndexMatrixRow;\n\t\t\t\t\t\t\t\tuint
read = elementToVFXBufferPrevious.Load((index * 16 + itIndexMatrix) << 2);\n\t\t\t\t\t\t\t\tpreviousElementToVFX[itIndexMatrixRow][itIndexMatrixCol]
= asfloat(read);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tuint
previousFrameIndex = elementToVFXBufferPrevious.Load((index * 16 + 15) << 2);\n\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
= o.VFX_VARYING_VELOCITY_CPOS_PREVIOUS = float4(0.0f, 0.0f, 0.0f, 1.0f);\n\t\t\t\t\t\tif
(asuint(currentFrameIndex) - previousFrameIndex == 1u)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tfloat3
oldvPos = mul(previousElementToVFX,float4(inputVertexPosition, 1.0f)).xyz;\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS_PREVIOUS
= TransformPositionVFXToPreviousClip(oldvPos);\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
= TransformPositionVFXToNonJitteredClip(vPos);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
VFX_USE_COLOR_CURRENT && defined(VFX_VARYING_COLOR)\n\t\t\t\t\t\to.VFX_VARYING_COLOR
= attributes.color;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if VFX_USE_ALPHA_CURRENT
&& defined(VFX_VARYING_ALPHA) \n\t\t\t\t\t\to.VFX_VARYING_ALPHA = attributes.alpha;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#ifdef
VFX_VARYING_EXPOSUREWEIGHT\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_EXPOSUREWEIGHT
= exposureWeight;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_SOFT_PARTICLE
&& defined(VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE
= invSoftParticlesFadeDistance;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
(USE_ALPHA_TEST || WRITE_MOTION_VECTOR_IN_FORWARD) && (!VFX_SHADERGRAPH ||
!HAS_SHADERGRAPH_PARAM_ALPHATHRESHOLD) && defined(VFX_VARYING_ALPHATHRESHOLD)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_ALPHATHRESHOLD
= alphaThreshold;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_UV_SCALE_BIAS\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
defined (VFX_VARYING_UV)\n\t\t\t\t\t\to.VFX_VARYING_UV.xy = o.VFX_VARYING_UV.xy
* uvScale + uvBias;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
defined(VFX_VARYING_POSWS)\n\t\t\t\t\t\to.VFX_VARYING_POSWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
USE_FLIPBOOK && defined(VFX_VARYING_UV)\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\tVFXUVData
uvData = GetUVData(flipBookSize, invFlipBookSize, o.VFX_VARYING_UV.xy, attributes.texIndex);\n\t\t\t\t\t\to.VFX_VARYING_UV.xy
= uvData.uvs.xy;\n\t\t\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION && defined(VFX_VARYING_UV)
&& defined (VFX_VARYING_FRAMEBLEND)\n\t\t\t\t\t\to.VFX_VARYING_UV.zw = uvData.uvs.zw;\n\t\t\t\t\t\to.VFX_VARYING_FRAMEBLEND
= uvData.blend;\n\t\t\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS && defined(VFX_VARYING_MOTIONVECTORSCALE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_MOTIONVECTORSCALE
= motionVectorScale * invFlipBookSize;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t
\n\t\t\t \n\t\t\t\t\n\t\t\t\treturn o;\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommonOutput.hlsl\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t
\n\t\t \n\t\t\t#pragma fragment frag\n\t\t\tfloat frag(ps_input i) : SV_TARGET\n\t\t\t{\n\t\t\t\tUNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(i);\n\t\t\t\tVFXTransformPSInputs(i);\n\t\t
#ifdef VFX_SHADERGRAPH\n\t\t \n\t\t \n\t\t\t\n\t\t float
alpha = OUTSG.;\n\t\t #else\n\t\t\t\tfloat alpha = VFXGetFragmentColor(i).a;\n\t\t
#if HDRP_USE_BASE_COLOR_MAP_ALPHA\n\t\t alpha *= VFXGetTextureColor(VFX_SAMPLER(baseColorMap),i).a;\n\t\t
#endif\t\n\t\t #endif\n\t\t\t\tVFXClipFragmentColor(alpha,i);\n\t\t\t\treturn
0;\n\t\t\t}\n\t\t\tENDHLSL\n\t\t}\n\t\t\n\r\n\t}\r\n}\r\n"
- compute: 1
name: '[System 1]MotionVector'
source: "#pragma kernel CSMain\r\n#define NB_THREADS_PER_GROUP 64\n#define HAS_ATTRIBUTES
1\n#define VFX_PASSDEPTH_ACTUAL (0)\n#define VFX_PASSDEPTH_MOTION_VECTOR (1)\n#define
VFX_PASSDEPTH_SELECTION (2)\n#define VFX_USE_UV_CURRENT 1\n#define VFX_USE_POSITION_CURRENT
1\n#define VFX_USE_ALIVE_CURRENT 1\n#define VFX_USE_SHOCKWAVE_CURRENT 1\n#define
VFX_USE_CRUMBLE_CURRENT 1\n#define VFX_USE_PARTICLEID_CURRENT 1\n#define VFX_USE_ALPHA_CURRENT
1\n#define VFX_USE_AXISX_CURRENT 1\n#define VFX_USE_AXISY_CURRENT 1\n#define
VFX_USE_AXISZ_CURRENT 1\n#define VFX_USE_ANGLEX_CURRENT 1\n#define VFX_USE_ANGLEY_CURRENT
1\n#define VFX_USE_ANGLEZ_CURRENT 1\n#define VFX_USE_PIVOTX_CURRENT 1\n#define
VFX_USE_PIVOTY_CURRENT 1\n#define VFX_USE_PIVOTZ_CURRENT 1\n#define VFX_USE_SIZE_CURRENT
1\n#define VFX_USE_SCALEX_CURRENT 1\n#define VFX_USE_SCALEY_CURRENT 1\n#define
VFX_USE_SCALEZ_CURRENT 1\n#define VFX_USE_COLOR_CURRENT 1\n#define VFX_USE_MALE_CURRENT
1\n#define VFX_WORLD_SPACE 1\n#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXDefines.hlsl\"\n\n\r\nCBUFFER_START(parameters)\n
float4 uniform_a;\n float4 uniform_e;\n float4 uniform_h;\n float4
uniform_m;\n float4 uniform_o;\n float4 uniform_q;\n float4 uniform_t;\n
float4 uniform_v;\n float4 uniform_x;\n float4 uniform_ba;\n float4
uniform_bc;\n float4 uniform_be;\n float4 uniform_bh;\n float4 uniform_ca;\n
float3 Color_f;\n float uniform_c;\n float3 uniform_bs;\n float uniform_d;\n
float3 uniform_cd;\n float uniform_f;\n float uniform_g;\n float uniform_i;\n
float uniform_l;\n float uniform_n;\n float uniform_p;\n float uniform_r;\n
float uniform_s;\n float uniform_u;\n float uniform_w;\n float uniform_y;\n
float uniform_z;\n float uniform_bb;\n float uniform_bd;\n float uniform_bf;\n
float uniform_bg;\n float uniform_bi;\n float uniform_bj;\n float
uniform_bk;\n float uniform_bl;\n float uniform_bm;\n float uniform_bn;\n
float uniform_bo;\n float uniform_bp;\n float uniform_bq;\n float
uniform_br;\n float uniform_bt;\n float uniform_bu;\n float uniform_bv;\n
float uniform_bw;\n float uniform_bx;\n float uniform_by;\n float
uniform_bz;\n float uniform_cb;\n float uniform_cc;\n float uniform_cf;\n
float Size_l;\n float uniform_cg;\n float uniform_ch;\n float uniform_ci;\n
float uniform_cj;\n float uniform_ck;\n float Size_n;\n float smoothness;\n
float metallic;\n float normalScale;\n float currentFrameIndex;\n
uint2 PADDING_0;\nCBUFFER_END\n\nstruct Attributes\n{\n float2 uv;\n
float3 position;\n bool alive;\n float shockwave;\n bool crumble;\n
uint particleId;\n float alpha;\n float3 axisX;\n float3 axisY;\n
float3 axisZ;\n float angleX;\n float angleY;\n float angleZ;\n
float pivotX;\n float pivotY;\n float pivotZ;\n float size;\n float
scaleX;\n float scaleY;\n float scaleZ;\n float3 color;\n float
Male;\n};\n\nstruct SourceAttributes\n{\n};\n\nTexture2D texture_b;\nSamplerState
samplertexture_b;\nfloat4 texture_b_TexelSize;\n\nTexture2D texture_j;\nSamplerState
samplertexture_j;\nfloat4 texture_j_TexelSize;\n\nTexture2D texture_k;\nSamplerState
samplertexture_k;\nfloat4 texture_k_TexelSize;\n\nTexture2D texture_ce;\nSamplerState
samplertexture_ce;\nfloat4 texture_ce_TexelSize;\n\nTexture2D baseColorMap;\nSamplerState
samplerbaseColorMap;\nfloat4 baseColorMap_TexelSize;\n\nTexture2D maskMap;\nSamplerState
samplermaskMap;\nfloat4 maskMap_TexelSize;\n\nTexture2D normalMap;\nSamplerState
samplernormalMap;\nfloat4 normalMap_TexelSize;\n\n\n\r\n#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXCommon.hlsl\"\n#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\n\r\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\r\n\r\nByteAddressBuffer
attributeBuffer;\r\nRWByteAddressBuffer elementToVFXBuffer;\r\n#if VFX_USE_ALIVE_CURRENT\r\nStructuredBuffer<uint>
deadListOut;\r\n#endif\r\n\r\n#if VFX_HAS_INDIRECT_DRAW\r\nStructuredBuffer<uint>
indirectBuffer;\r\n#endif\r\n\r\nCBUFFER_START(updateParams)\r\n\tuint nbMax;\r\n\tuint
dispatchWidth;\r\n\tuint systemSeed;\r\nCBUFFER_END\r\n\r\nvoid SetAttribute_3278B22F(inout
float size, float Size) /*attribute:size Composition:Overwrite Source:Slot
Random:Off channels:XYZ */\n{\n size = Size;\n}\nvoid SetAttribute_6F3308BC(inout
float3 axisY, float3 AxisY) /*attribute:axisY Composition:Overwrite Source:Slot
Random:Off channels:XYZ */\n{\n axisY = AxisY;\n}\nvoid SetAttribute_37D0764D(inout
float3 axisX, float3 AxisX) /*attribute:axisX Composition:Overwrite Source:Slot
Random:Off channels:XYZ */\n{\n axisX = AxisX;\n}\nvoid SetAttribute_C90B516B(inout
float3 axisZ, float3 AxisZ) /*attribute:axisZ Composition:Overwrite Source:Slot
Random:Off channels:XYZ */\n{\n axisZ = AxisZ;\n}\nvoid SetAttribute_48A7BEFF(inout
float angleX, inout float angleY, inout float angleZ, float3 Angle) /*attribute:angle
Composition:Overwrite Source:Slot Random:Off channels:XYZ */\n{\n angleX
= Angle.x;\n angleY = Angle.y;\n angleZ = Angle.z;\n}\nvoid SetAttribute_FDD06EC7(inout
float3 color, float3 Color) /*attribute:color Composition:Overwrite Source:Slot
Random:Off channels:XYZ */\n{\n color = Color;\n}\nvoid SetAttribute_ED2BDC15(inout
bool alive, bool Alive) /*attribute:alive Composition:Overwrite Source:Slot
Random:Off channels:XYZ */\n{\n alive = Alive;\n}\nvoid SetAttribute_65DEC940(inout
float pivotX, inout float pivotY, inout float pivotZ, float3 Pivot) /*attribute:pivot
Composition:Overwrite Source:Slot Random:Off channels:XYZ */\n{\n pivotX
= Pivot.x;\n pivotY = Pivot.y;\n pivotZ = Pivot.z;\n}\nvoid SetAttribute_39EE3455(inout
float size, float Size) /*attribute:size Composition:Multiply Source:Slot Random:Off
channels:XYZ */\n{\n size *= Size;\n}\n\n\r\n\r\n[numthreads(NB_THREADS_PER_GROUP,1,1)]\r\nvoid
CSMain(uint3 groupId\t\t: SV_GroupID,\r\n\t\t\tuint3 groupThreadId\t: SV_GroupThreadID)\r\n{\r\n\tuint
id = groupThreadId.x + groupId.x * NB_THREADS_PER_GROUP + groupId.y * dispatchWidth
* NB_THREADS_PER_GROUP;\r\n\tuint index = id;\r\n\tif (id < nbMax)\r\n\t{\r\n\t\tAttributes
attributes = (Attributes)0;\r\n\t\tSourceAttributes sourceAttributes = (SourceAttributes)0;\r\n\t\t\r\n\t\tattributes.alive
= (attributeBuffer.Load((index * 0x14 + 0x1FB03) << 2));\n\n\r\n\t\tif (attributes.alive)\r\n\t\t{\r\n\t\t\tattributes.uv
= asfloat(attributeBuffer.Load2((index * 0x4 + 0x0) << 2));\nattributes.position
= asfloat(attributeBuffer.Load3((index * 0x8 + 0xA900) << 2));\nattributes.shockwave
= asfloat(attributeBuffer.Load((index * 0x8 + 0xA903) << 2));\nattributes.crumble
= (attributeBuffer.Load((index * 0x8 + 0xA904) << 2));\nattributes.particleId
= (attributeBuffer.Load((index * 0x4 + 0x2) << 2));\nattributes.alpha = (float)1;\nattributes.axisX
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB00) << 2));\nattributes.axisY
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB04) << 2));\nattributes.axisZ
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB08) << 2));\nattributes.angleX
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A00) << 2));\nattributes.angleY
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A01) << 2));\nattributes.angleZ
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A02) << 2));\nattributes.pivotX
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB07) << 2));\nattributes.pivotY
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB0B) << 2));\nattributes.pivotZ
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB0F) << 2));\nattributes.size
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB10) << 2));\nattributes.scaleX
= (float)1;\nattributes.scaleY = (float)1;\nattributes.scaleZ = (float)1;\nattributes.color
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB0C) << 2));\nattributes.Male
= (float)0;\n\n\r\n\t\t\t{\n\t\t\t float4 tmp_ed = SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t
float tmp_ee = tmp_ed[1];\n\t\t\t float tmp_ef = tmp_ee + uniform_c;\n\t\t\t
float tmp_eg = tmp_ef * uniform_c;\n\t\t\t float tmp_eh = SampleCurve(uniform_a,tmp_eg);\n\t\t\t
float tmp_ej = tmp_eh * (float)0.369999975;\n\t\t\t float tmp_ek = (float)0.409999996
+ tmp_ej;\n\t\t\t float tmp_en = (float)1 - (float)0.349999994;\n\t\t\t
float tmp_eo = tmp_ee * tmp_en;\n\t\t\t float tmp_ep = (float)0.349999994
+ tmp_eo;\n\t\t\t float tmp_eq = tmp_ed[2];\n\t\t\t float tmp_er = SampleCurve(uniform_e,tmp_eg);\n\t\t\t
float tmp_es = tmp_er * uniform_f;\n\t\t\t float tmp_et = uniform_d + tmp_es;\n\t\t\t
float tmp_eu = tmp_et - tmp_ep;\n\t\t\t float tmp_ev = tmp_eq * tmp_eu;\n\t\t\t
float tmp_ew = tmp_ep + tmp_ev;\n\t\t\t float tmp_ex = tmp_ed[0];\n\t\t\t
float tmp_ey = SampleCurve(uniform_h,tmp_eg);\n\t\t\t float tmp_ez = tmp_ey
* uniform_i;\n\t\t\t float tmp_fa = uniform_g + tmp_ez;\n\t\t\t float
tmp_fb = tmp_fa - tmp_ew;\n\t\t\t float tmp_fc = tmp_ex * tmp_fb;\n\t\t\t
float tmp_fd = tmp_ew + tmp_fc;\n\t\t\t float tmp_fe = tmp_ek * tmp_fd;\n\t\t\t
SetAttribute_3278B22F( /*inout */attributes.size, tmp_fe);\n\t\t\t}\n\t\t\t{\n\t\t\t
float4 tmp_ec = SampleTexture(VFX_SAMPLER(texture_j),attributes.uv,(float)0);\n\t\t\t
float tmp_ed = tmp_ec[0];\n\t\t\t float tmp_ee = tmp_ec[1];\n\t\t\t float
tmp_ef = tmp_ec[2];\n\t\t\t float3 tmp_eg = float3(tmp_ed, tmp_ee, tmp_ef);\n\t\t\t
SetAttribute_6F3308BC( /*inout */attributes.axisY, tmp_eg);\n\t\t\t}\n\t\t\t{\n\t\t\t
float4 tmp_ec = SampleTexture(VFX_SAMPLER(texture_k),attributes.uv,(float)0);\n\t\t\t
float tmp_ed = tmp_ec[0];\n\t\t\t float tmp_ee = tmp_ec[1];\n\t\t\t float
tmp_ef = tmp_ec[2];\n\t\t\t float3 tmp_eg = float3(tmp_ed, tmp_ee, tmp_ef);\n\t\t\t
SetAttribute_37D0764D( /*inout */attributes.axisX, tmp_eg);\n\t\t\t}\n\t\t\t{\n\t\t\t
float4 tmp_ec = SampleTexture(VFX_SAMPLER(texture_j),attributes.uv,(float)0);\n\t\t\t
float tmp_ed = tmp_ec[1];\n\t\t\t float4 tmp_ee = SampleTexture(VFX_SAMPLER(texture_k),attributes.uv,(float)0);\n\t\t\t
float tmp_ef = tmp_ee[2];\n\t\t\t float tmp_eg = tmp_ed * tmp_ef;\n\t\t\t
float tmp_eh = tmp_ec[2];\n\t\t\t float tmp_ei = tmp_ee[1];\n\t\t\t float
tmp_ej = tmp_eh * tmp_ei;\n\t\t\t float tmp_ek = tmp_eg - tmp_ej;\n\t\t\t
float tmp_el = tmp_ee[0];\n\t\t\t float tmp_em = tmp_eh * tmp_el;\n\t\t\t
float tmp_en = tmp_ec[0];\n\t\t\t float tmp_eo = tmp_en * tmp_ef;\n\t\t\t
float tmp_ep = tmp_em - tmp_eo;\n\t\t\t float tmp_eq = tmp_en * tmp_ei;\n\t\t\t
float tmp_er = tmp_ed * tmp_el;\n\t\t\t float tmp_es = tmp_eq - tmp_er;\n\t\t\t
float3 tmp_et = float3(tmp_ek, tmp_ep, tmp_es);\n\t\t\t float tmp_eu = tmp_ee[3];\n\t\t\t
float3 tmp_ev = float3(tmp_eu, tmp_eu, tmp_eu);\n\t\t\t float3 tmp_ew =
tmp_et * tmp_ev;\n\t\t\t SetAttribute_C90B516B( /*inout */attributes.axisZ,
tmp_ew);\n\t\t\t}\n\t\t\t{\n\t\t\t float4 tmp_ec = SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t
float tmp_ed = tmp_ec[1];\n\t\t\t float tmp_ee = tmp_ed + uniform_c;\n\t\t\t
float tmp_ef = tmp_ee * uniform_c;\n\t\t\t float tmp_eg = SampleCurve(uniform_m,tmp_ef);\n\t\t\t
float tmp_eh = tmp_eg * uniform_n;\n\t\t\t float tmp_ei = uniform_l + tmp_eh;\n\t\t\t
float tmp_ej = tmp_ec[2];\n\t\t\t float tmp_el = SampleCurve(uniform_o,tmp_ef);\n\t\t\t
float tmp_en = tmp_el * (float)120.599998;\n\t\t\t float tmp_eo = (float)-21
+ tmp_en;\n\t\t\t float tmp_ep = tmp_eo - tmp_ei;\n\t\t\t float tmp_eq
= tmp_ej * tmp_ep;\n\t\t\t float tmp_er = tmp_ei + tmp_eq;\n\t\t\t float
tmp_es = tmp_ec[0];\n\t\t\t float tmp_et = SampleCurve(uniform_q,tmp_ef);\n\t\t\t
float tmp_eu = tmp_et * uniform_r;\n\t\t\t float tmp_ev = uniform_p + tmp_eu;\n\t\t\t
float tmp_ew = tmp_ev - tmp_er;\n\t\t\t float tmp_ex = tmp_es * tmp_ew;\n\t\t\t
float tmp_ey = tmp_er + tmp_ex;\n\t\t\t float tmp_ez = attributes.uv[1];\n\t\t\t
bool tmp_fb = tmp_ez < (float)0.5;\n\t\t\t float tmp_fc = SampleCurve(uniform_t,tmp_ef);\n\t\t\t
float tmp_fd = tmp_fc * uniform_u;\n\t\t\t float tmp_fe = uniform_s + tmp_fd;\n\t\t\t
float tmp_fg = SampleCurve(uniform_v,tmp_ef);\n\t\t\t float tmp_fi = tmp_fg
* (float)-36.1521301;\n\t\t\t float tmp_fj = (float)171.300003 + tmp_fi;\n\t\t\t
float tmp_fk = tmp_fj - tmp_fe;\n\t\t\t float tmp_fl = tmp_ej * tmp_fk;\n\t\t\t
float tmp_fm = tmp_fe + tmp_fl;\n\t\t\t float tmp_fn = SampleCurve(uniform_x,tmp_ef);\n\t\t\t
float tmp_fo = tmp_fn * uniform_y;\n\t\t\t float tmp_fp = uniform_w + tmp_fo;\n\t\t\t
float tmp_fq = tmp_fp - tmp_fm;\n\t\t\t float tmp_fr = tmp_es * tmp_fq;\n\t\t\t
float tmp_fs = tmp_fm + tmp_fr;\n\t\t\t float tmp_fu = tmp_fs + (float)180;\n\t\t\t
float tmp_fw = (float)-1 * tmp_fs;\n\t\t\t float tmp_fx = tmp_fb ? tmp_fu
: tmp_fw;\n\t\t\t float tmp_fy = SampleCurve(uniform_ba,tmp_ef);\n\t\t\t
float tmp_fz = tmp_fy * uniform_bb;\n\t\t\t float tmp_ga = uniform_z + tmp_fz;\n\t\t\t
float tmp_gc = SampleCurve(uniform_bc,tmp_ef);\n\t\t\t float tmp_ge = tmp_gc
* (float)-94.0800018;\n\t\t\t float tmp_gf = (float)28.1800003 + tmp_ge;\n\t\t\t
float tmp_gg = tmp_gf - tmp_ga;\n\t\t\t float tmp_gh = tmp_ej * tmp_gg;\n\t\t\t
float tmp_gi = tmp_ga + tmp_gh;\n\t\t\t float tmp_gj = SampleCurve(uniform_be,tmp_ef);\n\t\t\t
float tmp_gk = tmp_gj * uniform_bf;\n\t\t\t float tmp_gl = uniform_bd +
tmp_gk;\n\t\t\t float tmp_gm = tmp_gl - tmp_gi;\n\t\t\t float tmp_gn
= tmp_es * tmp_gm;\n\t\t\t float tmp_go = tmp_gi + tmp_gn;\n\t\t\t float
tmp_gp = (float)-1 * tmp_go;\n\t\t\t float tmp_gq = tmp_fb ? tmp_go : tmp_gp;\n\t\t\t
float3 tmp_gr = float3(tmp_ey, tmp_fx, tmp_gq);\n\t\t\t SetAttribute_48A7BEFF(
/*inout */attributes.angleX, /*inout */attributes.angleY, /*inout */attributes.angleZ,
tmp_gr);\n\t\t\t}\n\t\t\tSetAttribute_FDD06EC7( /*inout */attributes.color,
Color_f);\n\t\t\t{\n\t\t\t uint tmp_ec = attributes.particleId ^ asuint(uniform_bo);\n\t\t\t
float tmp_ed = FixedRand(tmp_ec);\n\t\t\t float tmp_ee = tmp_ed * uniform_bp;\n\t\t\t
float tmp_ef = uniform_bn + tmp_ee;\n\t\t\t float tmp_eg = attributes.uv[0];\n\t\t\t
float tmp_eh = uniform_bq + tmp_eg;\n\t\t\t float tmp_ei = attributes.uv[1];\n\t\t\t
float tmp_ej = uniform_br + tmp_ei;\n\t\t\t float2 tmp_ek = float2(tmp_eh,
tmp_ej);\n\t\t\t float3 tmp_em = GeneratePerlinNoise(tmp_ek, uniform_bs.x,
(int)2, uniform_bs.y, uniform_bs.z);\n\t\t\t float tmp_en = tmp_em[0];\n\t\t\t
float tmp_ep = tmp_en - (float)-1;\n\t\t\t float tmp_er = tmp_ep / (float)2;\n\t\t\t
float tmp_es = max(tmp_er, uniform_bt);\n\t\t\t float tmp_et = min(tmp_es,
uniform_bu);\n\t\t\t float tmp_eu = tmp_et - uniform_bt;\n\t\t\t float
tmp_ev = tmp_eu / uniform_bv;\n\t\t\t float tmp_ew = tmp_ed * uniform_bx;\n\t\t\t
float tmp_ex = uniform_bw + tmp_ew;\n\t\t\t float tmp_ey = tmp_ex - tmp_ef;\n\t\t\t
float tmp_ez = tmp_ev * tmp_ey;\n\t\t\t float tmp_fa = tmp_ef + tmp_ez;\n\t\t\t
float tmp_fc = attributes.crumble ? (float)1 : (float)0;\n\t\t\t float tmp_fd
= (bool)asuint(uniform_bz) ? tmp_fc : (float)0;\n\t\t\t float tmp_fe = (bool)asuint(uniform_by)
? attributes.shockwave : tmp_fd;\n\t\t\t float tmp_ff = (bool)asuint(uniform_bm)
? tmp_fa : tmp_fe;\n\t\t\t float tmp_fg = (bool)asuint(uniform_bl) ? (float)0
: tmp_ff;\n\t\t\t float tmp_fh = (bool)asuint(uniform_bj) ? uniform_bk :
tmp_fg;\n\t\t\t float tmp_fi = (bool)asuint(uniform_bi) ? attributes.Male
: tmp_fh;\n\t\t\t float tmp_fj = (bool)asuint(uniform_bg) ? (float)0 : tmp_fi;\n\t\t\t
float4 tmp_fk = float4(tmp_fj, tmp_fj, tmp_fj, tmp_fj);\n\t\t\t float4 tmp_fl
= tmp_fk * uniform_ca;\n\t\t\t float4 tmp_fm = uniform_bh + tmp_fl;\n\t\t\t
float tmp_fn = tmp_fm[0];\n\t\t\t float tmp_fo = tmp_fm[1];\n\t\t\t float
tmp_fp = tmp_fm[2];\n\t\t\t float3 tmp_fq = float3(tmp_fn, tmp_fo, tmp_fp);\n\t\t\t
float3 tmp_fr = (bool)asuint(uniform_bg) ? attributes.color : tmp_fq;\n\t\t\t
SetAttribute_FDD06EC7( /*inout */attributes.color, tmp_fr);\n\t\t\t}\n\t\t\t{\n\t\t\t
float tmp_ec = attributes.size * (float)30;\n\t\t\t SetAttribute_3278B22F(
/*inout */attributes.size, tmp_ec);\n\t\t\t}\n\t\t\t{\n\t\t\t float3 tmp_eb
= float3(attributes.angleX, attributes.angleY, attributes.angleZ);\n\t\t\t
float4 tmp_ee = SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t
float tmp_ef = tmp_ee[3];\n\t\t\t float tmp_eh = tmp_ef * (float)76.6500015;\n\t\t\t
float tmp_ei = (float)-100 + tmp_eh;\n\t\t\t float tmp_ej = uniform_cb *
tmp_ef;\n\t\t\t float tmp_em = tmp_ef * (float)-1;\n\t\t\t float tmp_en
= (float)1 + tmp_em;\n\t\t\t float tmp_eo = uniform_cc * tmp_en;\n\t\t\t
float tmp_ep = tmp_ej + tmp_eo;\n\t\t\t float tmp_eq = tmp_ei + tmp_ep;\n\t\t\t
float3 tmp_er = float3(tmp_eq, (float)0, (float)0);\n\t\t\t float3 tmp_es
= tmp_eb + tmp_er;\n\t\t\t float3 tmp_et = tmp_eb - tmp_es;\n\t\t\t float3
tmp_eu = uniform_cd * tmp_et;\n\t\t\t float3 tmp_ev = tmp_es + tmp_eu;\n\t\t\t
SetAttribute_48A7BEFF( /*inout */attributes.angleX, /*inout */attributes.angleY,
/*inout */attributes.angleZ, tmp_ev);\n\t\t\t}\n\t\t\t{\n\t\t\t float4 tmp_ec
= SampleTexture(VFX_SAMPLER(texture_ce),attributes.uv,(float)0);\n\t\t\t
float tmp_ed = tmp_ec[3];\n\t\t\t bool tmp_ee = tmp_ed > uniform_cf;\n\t\t\t
bool tmp_ef = !tmp_ee;\n\t\t\t SetAttribute_ED2BDC15( /*inout */attributes.alive,
tmp_ef);\n\t\t\t}\n\t\t\t{\n\t\t\t float3 tmp_eb = float3(attributes.pivotX,
attributes.pivotY, attributes.pivotZ);\n\t\t\t float3 tmp_ec = float3(attributes.shockwave,
attributes.shockwave, attributes.shockwave);\n\t\t\t float3 tmp_ed = tmp_eb
- tmp_eb;\n\t\t\t float3 tmp_ee = tmp_ec * tmp_ed;\n\t\t\t float3 tmp_ef
= tmp_eb + tmp_ee;\n\t\t\t SetAttribute_65DEC940( /*inout */attributes.pivotX,
/*inout */attributes.pivotY, /*inout */attributes.pivotZ, tmp_ef);\n\t\t\t}\n\t\t\tSetAttribute_39EE3455(
/*inout */attributes.size, Size_l);\n\t\t\t{\n\t\t\t float4 tmp_ed = SampleTexture(VFX_SAMPLER(texture_ce),attributes.uv,(float)0);\n\t\t\t
float tmp_ee = tmp_ed[1];\n\t\t\t float tmp_eg = tmp_ee * (float)0.75;\n\t\t\t
float tmp_eh = (float)1 + tmp_eg;\n\t\t\t float tmp_ei = tmp_ed[2];\n\t\t\t
float tmp_ek = tmp_ei * (float)4.42000008;\n\t\t\t float tmp_el = (float)1
+ tmp_ek;\n\t\t\t float tmp_em = tmp_eh * tmp_el;\n\t\t\t float tmp_en
= tmp_ed[3];\n\t\t\t float tmp_ep = tmp_en * (float)-0.149999976;\n\t\t\t
float tmp_eq = (float)1 + tmp_ep;\n\t\t\t float tmp_er = tmp_em * tmp_eq;\n\t\t\t
float tmp_es = attributes.size * tmp_er;\n\t\t\t float4 tmp_et = SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t
float tmp_eu = tmp_et[3];\n\t\t\t float tmp_ev = tmp_eu * uniform_ch;\n\t\t\t
float tmp_ew = uniform_cg + tmp_ev;\n\t\t\t float tmp_ex = tmp_es * tmp_ew;\n\t\t\t
float tmp_fa = tmp_ee * (float)1.92000008;\n\t\t\t float tmp_fb = (float)2.07999992
+ tmp_fa;\n\t\t\t float tmp_fe = tmp_ei * (float)4.01000023;\n\t\t\t
float tmp_ff = (float)-2.00999999 + tmp_fe;\n\t\t\t float tmp_fg = tmp_fb
* tmp_ff;\n\t\t\t float tmp_fi = tmp_en * (float)-0.560000002;\n\t\t\t
float tmp_fj = (float)1 + tmp_fi;\n\t\t\t float tmp_fk = tmp_fg * tmp_fj;\n\t\t\t
float tmp_fl = attributes.size * tmp_fk;\n\t\t\t float tmp_fm = tmp_eu *
uniform_ck;\n\t\t\t float tmp_fn = uniform_cj + tmp_fm;\n\t\t\t float
tmp_fo = tmp_fl * tmp_fn;\n\t\t\t float tmp_fq = tmp_fo * (float)0.159999996;\n\t\t\t
float tmp_fr = tmp_fq - tmp_ex;\n\t\t\t float tmp_fs = uniform_ci * tmp_fr;\n\t\t\t
float tmp_ft = tmp_ex + tmp_fs;\n\t\t\t SetAttribute_3278B22F( /*inout */attributes.size,
tmp_ft);\n\t\t\t}\n\t\t\tSetAttribute_39EE3455( /*inout */attributes.size,
Size_n);\n\t\t\t\n\r\n\t\t\t\r\n\t\t\t\n\t\t\tfloat3 size3 = float3(attributes.size,attributes.size,attributes.size);\n\t\t\t#if
VFX_USE_SCALEX_CURRENT\n\t\t\tsize3.x *= attributes.scaleX;\n\t\t\t#endif\n\t\t\t#if
VFX_USE_SCALEY_CURRENT\n\t\t\tsize3.y *= attributes.scaleY;\n\t\t\t#endif\n\t\t\t#if
VFX_USE_SCALEZ_CURRENT\n\t\t\tsize3.z *= attributes.scaleZ;\n\t\t\t#endif\n\t\t\t\r\n\t\t\tfloat4x4
elementToVFX = GetElementToVFXMatrix(\r\n\t\t\t\tattributes.axisX,\r\n\t\t\t\tattributes.axisY,\r\n\t\t\t\tattributes.axisZ,\r\n\t\t\t\tfloat3(attributes.angleX,attributes.angleY,attributes.angleZ),\r\n\t\t\t\tfloat3(attributes.pivotX,attributes.pivotY,attributes.pivotZ),\r\n\t\t\t\tsize3,\r\n\t\t\t\tattributes.position);\r\n\t\t\r\n\t\t\tUNITY_UNROLL\r\n\t\t\tfor
(int itIndexMatrixRow = 0; itIndexMatrixRow < 3; ++itIndexMatrixRow)\r\n\t\t\t{\r\n\t\t\t\tUNITY_UNROLL\r\n\t\t\t\tfor
(int itIndexMatrixCol = 0; itIndexMatrixCol < 4; ++itIndexMatrixCol)\r\n\t\t\t\t{\r\n\t\t\t\t\tuint
itIndexMatrix = itIndexMatrixCol * 4 + itIndexMatrixRow;\r\n\t\t\t\t\tfloat
value = elementToVFX[itIndexMatrixRow][itIndexMatrixCol];\r\n\t\t\t\t\telementToVFXBuffer.Store((index
* 16 + itIndexMatrix) << 2, asuint(value));\r\n\t\t\t\t}\r\n\t\t\t}\r\n\r\n
elementToVFXBuffer.Store((index*16 + 15) << 2, attributes.alive ? asuint(currentFrameIndex)
: 0u);\r\n\t\t}\t\t\r\n\t}\r\n}\r\n"
- compute: 1
name: '[System 1]MotionVector'
source: "#pragma kernel CSMain\r\n#define NB_THREADS_PER_GROUP 64\n#define HAS_ATTRIBUTES
1\n#define VFX_PASSDEPTH_ACTUAL (0)\n#define VFX_PASSDEPTH_MOTION_VECTOR (1)\n#define
VFX_PASSDEPTH_SELECTION (2)\n#define VFX_USE_UV_CURRENT 1\n#define VFX_USE_POSITION_CURRENT
1\n#define VFX_USE_ALIVE_CURRENT 1\n#define VFX_USE_SHOCKWAVE_CURRENT 1\n#define
VFX_USE_CRUMBLE_CURRENT 1\n#define VFX_USE_PARTICLEID_CURRENT 1\n#define VFX_USE_ALPHA_CURRENT
1\n#define VFX_USE_AXISX_CURRENT 1\n#define VFX_USE_AXISY_CURRENT 1\n#define
VFX_USE_AXISZ_CURRENT 1\n#define VFX_USE_ANGLEX_CURRENT 1\n#define VFX_USE_ANGLEY_CURRENT
1\n#define VFX_USE_ANGLEZ_CURRENT 1\n#define VFX_USE_PIVOTX_CURRENT 1\n#define
VFX_USE_PIVOTY_CURRENT 1\n#define VFX_USE_PIVOTZ_CURRENT 1\n#define VFX_USE_SIZE_CURRENT
1\n#define VFX_USE_SCALEX_CURRENT 1\n#define VFX_USE_SCALEY_CURRENT 1\n#define
VFX_USE_SCALEZ_CURRENT 1\n#define VFX_USE_COLOR_CURRENT 1\n#define VFX_USE_MALE_CURRENT
1\n#define VFX_WORLD_SPACE 1\n#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXDefines.hlsl\"\n\n\r\nCBUFFER_START(parameters)\n
float4 uniform_d;\n float4 uniform_w;\n float3 Color_e;\n float uniform_c;\n
float3 uniform_o;\n float uniform_e;\n float uniform_f;\n float uniform_g;\n
float uniform_h;\n float uniform_i;\n float uniform_j;\n float uniform_k;\n
float uniform_l;\n float uniform_m;\n float uniform_n;\n float uniform_p;\n
float uniform_q;\n float uniform_r;\n float uniform_s;\n float uniform_t;\n
float uniform_u;\n float uniform_v;\n float uniform_y;\n float Size_i;\n
float Size_j;\n float smoothness;\n float metallic;\n float normalScale;\n
float currentFrameIndex;\n uint PADDING_0;\nCBUFFER_END\n\nstruct Attributes\n{\n
float2 uv;\n float3 position;\n bool alive;\n float shockwave;\n
bool crumble;\n uint particleId;\n float alpha;\n float3 axisX;\n
float3 axisY;\n float3 axisZ;\n float angleX;\n float angleY;\n
float angleZ;\n float pivotX;\n float pivotY;\n float pivotZ;\n
float size;\n float scaleX;\n float scaleY;\n float scaleZ;\n float3
color;\n float Male;\n};\n\nstruct SourceAttributes\n{\n};\n\nTexture2D
texture_a;\nSamplerState samplertexture_a;\nfloat4 texture_a_TexelSize;\n\nTexture2D
texture_b;\nSamplerState samplertexture_b;\nfloat4 texture_b_TexelSize;\n\nTexture2D
texture_x;\nSamplerState samplertexture_x;\nfloat4 texture_x_TexelSize;\n\nTexture2D
baseColorMap;\nSamplerState samplerbaseColorMap;\nfloat4 baseColorMap_TexelSize;\n\nTexture2D
maskMap;\nSamplerState samplermaskMap;\nfloat4 maskMap_TexelSize;\n\nTexture2D
normalMap;\nSamplerState samplernormalMap;\nfloat4 normalMap_TexelSize;\n\n\n\r\n#include
\"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXCommon.hlsl\"\n#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\n\r\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\r\n\r\nByteAddressBuffer
attributeBuffer;\r\nRWByteAddressBuffer elementToVFXBuffer;\r\n#if VFX_USE_ALIVE_CURRENT\r\nStructuredBuffer<uint>
deadListOut;\r\n#endif\r\n\r\n#if VFX_HAS_INDIRECT_DRAW\r\nStructuredBuffer<uint>
indirectBuffer;\r\n#endif\r\n\r\nCBUFFER_START(updateParams)\r\n\tuint nbMax;\r\n\tuint
dispatchWidth;\r\n\tuint systemSeed;\r\nCBUFFER_END\r\n\r\nvoid SetAttribute_6F3308BC(inout
float3 axisY, float3 AxisY) /*attribute:axisY Composition:Overwrite Source:Slot
Random:Off channels:XYZ */\n{\n axisY = AxisY;\n}\nvoid SetAttribute_37D0764D(inout
float3 axisX, float3 AxisX) /*attribute:axisX Composition:Overwrite Source:Slot
Random:Off channels:XYZ */\n{\n axisX = AxisX;\n}\nvoid SetAttribute_C90B516B(inout
float3 axisZ, float3 AxisZ) /*attribute:axisZ Composition:Overwrite Source:Slot
Random:Off channels:XYZ */\n{\n axisZ = AxisZ;\n}\nvoid SetAttribute_3278B22F(inout
float size, float Size) /*attribute:size Composition:Overwrite Source:Slot
Random:Off channels:XYZ */\n{\n size = Size;\n}\nvoid SetAttribute_FDD06EC7(inout
float3 color, float3 Color) /*attribute:color Composition:Overwrite Source:Slot
Random:Off channels:XYZ */\n{\n color = Color;\n}\nvoid SetAttribute_ED2BDC15(inout
bool alive, bool Alive) /*attribute:alive Composition:Overwrite Source:Slot
Random:Off channels:XYZ */\n{\n alive = Alive;\n}\nvoid SetAttribute_65DEC940(inout
float pivotX, inout float pivotY, inout float pivotZ, float3 Pivot) /*attribute:pivot
Composition:Overwrite Source:Slot Random:Off channels:XYZ */\n{\n pivotX
= Pivot.x;\n pivotY = Pivot.y;\n pivotZ = Pivot.z;\n}\nvoid SetAttribute_39EE3455(inout
float size, float Size) /*attribute:size Composition:Multiply Source:Slot Random:Off
channels:XYZ */\n{\n size *= Size;\n}\n\n\r\n\r\n[numthreads(NB_THREADS_PER_GROUP,1,1)]\r\nvoid
CSMain(uint3 groupId\t\t: SV_GroupID,\r\n\t\t\tuint3 groupThreadId\t: SV_GroupThreadID)\r\n{\r\n\tuint
id = groupThreadId.x + groupId.x * NB_THREADS_PER_GROUP + groupId.y * dispatchWidth
* NB_THREADS_PER_GROUP;\r\n\tuint index = id;\r\n\tif (id < nbMax)\r\n\t{\r\n\t\tAttributes
attributes = (Attributes)0;\r\n\t\tSourceAttributes sourceAttributes = (SourceAttributes)0;\r\n\t\t\r\n\t\tattributes.alive
= (attributeBuffer.Load((index * 0x14 + 0x1FB03) << 2));\n\n\r\n\t\tif (attributes.alive)\r\n\t\t{\r\n\t\t\tattributes.uv
= asfloat(attributeBuffer.Load2((index * 0x4 + 0x0) << 2));\nattributes.position
= asfloat(attributeBuffer.Load3((index * 0x8 + 0xA900) << 2));\nattributes.shockwave
= asfloat(attributeBuffer.Load((index * 0x8 + 0xA903) << 2));\nattributes.crumble
= (attributeBuffer.Load((index * 0x8 + 0xA904) << 2));\nattributes.particleId
= (attributeBuffer.Load((index * 0x4 + 0x2) << 2));\nattributes.alpha = (float)1;\nattributes.axisX
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB00) << 2));\nattributes.axisY
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB04) << 2));\nattributes.axisZ
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB08) << 2));\nattributes.angleX
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A00) << 2));\nattributes.angleY
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A01) << 2));\nattributes.angleZ
= asfloat(attributeBuffer.Load((index * 0x3 + 0x69A02) << 2));\nattributes.pivotX
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB07) << 2));\nattributes.pivotY
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB0B) << 2));\nattributes.pivotZ
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB0F) << 2));\nattributes.size
= asfloat(attributeBuffer.Load((index * 0x14 + 0x1FB10) << 2));\nattributes.scaleX
= (float)1;\nattributes.scaleY = (float)1;\nattributes.scaleZ = (float)1;\nattributes.color
= asfloat(attributeBuffer.Load3((index * 0x14 + 0x1FB0C) << 2));\nattributes.Male
= (float)0;\n\n\r\n\t\t\t{\n\t\t\t float4 tmp_cq = SampleTexture(VFX_SAMPLER(texture_a),attributes.uv,(float)0);\n\t\t\t
float tmp_cr = tmp_cq[0];\n\t\t\t float tmp_cs = tmp_cq[1];\n\t\t\t float
tmp_ct = tmp_cq[2];\n\t\t\t float3 tmp_cu = float3(tmp_cr, tmp_cs, tmp_ct);\n\t\t\t
SetAttribute_6F3308BC( /*inout */attributes.axisY, tmp_cu);\n\t\t\t}\n\t\t\t{\n\t\t\t
float4 tmp_cq = SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t
float tmp_cr = tmp_cq[0];\n\t\t\t float tmp_cs = tmp_cq[1];\n\t\t\t float
tmp_ct = tmp_cq[2];\n\t\t\t float3 tmp_cu = float3(tmp_cr, tmp_cs, tmp_ct);\n\t\t\t
SetAttribute_37D0764D( /*inout */attributes.axisX, tmp_cu);\n\t\t\t}\n\t\t\t{\n\t\t\t
float4 tmp_cq = SampleTexture(VFX_SAMPLER(texture_a),attributes.uv,(float)0);\n\t\t\t
float tmp_cr = tmp_cq[1];\n\t\t\t float4 tmp_cs = SampleTexture(VFX_SAMPLER(texture_b),attributes.uv,(float)0);\n\t\t\t
float tmp_ct = tmp_cs[2];\n\t\t\t float tmp_cu = tmp_cr * tmp_ct;\n\t\t\t
float tmp_cv = tmp_cq[2];\n\t\t\t float tmp_cw = tmp_cs[1];\n\t\t\t float
tmp_cx = tmp_cv * tmp_cw;\n\t\t\t float tmp_cy = tmp_cu - tmp_cx;\n\t\t\t
float tmp_cz = tmp_cs[0];\n\t\t\t float tmp_da = tmp_cv * tmp_cz;\n\t\t\t
float tmp_db = tmp_cq[0];\n\t\t\t float tmp_dc = tmp_db * tmp_ct;\n\t\t\t
float tmp_dd = tmp_da - tmp_dc;\n\t\t\t float tmp_de = tmp_db * tmp_cw;\n\t\t\t
float tmp_df = tmp_cr * tmp_cz;\n\t\t\t float tmp_dg = tmp_de - tmp_df;\n\t\t\t
float3 tmp_dh = float3(tmp_cy, tmp_dd, tmp_dg);\n\t\t\t float tmp_di = tmp_cs[3];\n\t\t\t
float3 tmp_dj = float3(tmp_di, tmp_di, tmp_di);\n\t\t\t float3 tmp_dk =
tmp_dh * tmp_dj;\n\t\t\t SetAttribute_C90B516B( /*inout */attributes.axisZ,
tmp_dk);\n\t\t\t}\n\t\t\t{\n\t\t\t SetAttribute_3278B22F( /*inout */attributes.size,
(float)9.2857151);\n\t\t\t}\n\t\t\tSetAttribute_FDD06EC7( /*inout */attributes.color,
Color_e);\n\t\t\t{\n\t\t\t uint tmp_cq = attributes.particleId ^ asuint(uniform_k);\n\t\t\t
float tmp_cr = FixedRand(tmp_cq);\n\t\t\t float tmp_cs = tmp_cr * uniform_l;\n\t\t\t
float tmp_ct = uniform_j + tmp_cs;\n\t\t\t float tmp_cu = attributes.uv[0];\n\t\t\t
float tmp_cv = uniform_m + tmp_cu;\n\t\t\t float tmp_cw = attributes.uv[1];\n\t\t\t
float tmp_cx = uniform_n + tmp_cw;\n\t\t\t float2 tmp_cy = float2(tmp_cv,
tmp_cx);\n\t\t\t float3 tmp_da = GeneratePerlinNoise(tmp_cy, uniform_o.x,
(int)2, uniform_o.y, uniform_o.z);\n\t\t\t float tmp_db = tmp_da[0];\n\t\t\t
float tmp_dd = tmp_db - (float)-1;\n\t\t\t float tmp_df = tmp_dd / (float)2;\n\t\t\t
float tmp_dg = max(tmp_df, uniform_p);\n\t\t\t float tmp_dh = min(tmp_dg,
uniform_q);\n\t\t\t float tmp_di = tmp_dh - uniform_p;\n\t\t\t float
tmp_dj = tmp_di / uniform_r;\n\t\t\t float tmp_dk = tmp_cr * uniform_t;\n\t\t\t
float tmp_dl = uniform_s + tmp_dk;\n\t\t\t float tmp_dm = tmp_dl - tmp_ct;\n\t\t\t
float tmp_dn = tmp_dj * tmp_dm;\n\t\t\t float tmp_do = tmp_ct + tmp_dn;\n\t\t\t
float tmp_dq = attributes.crumble ? (float)1 : (float)0;\n\t\t\t float tmp_dr
= (bool)asuint(uniform_v) ? tmp_dq : (float)0;\n\t\t\t float tmp_ds = (bool)asuint(uniform_u)
? attributes.shockwave : tmp_dr;\n\t\t\t float tmp_dt = (bool)asuint(uniform_i)
? tmp_do : tmp_ds;\n\t\t\t float tmp_du = (bool)asuint(uniform_h) ? (float)0
: tmp_dt;\n\t\t\t float tmp_dv = (bool)asuint(uniform_f) ? uniform_g : tmp_du;\n\t\t\t
float tmp_dw = (bool)asuint(uniform_e) ? attributes.Male : tmp_dv;\n\t\t\t
float tmp_dx = (bool)asuint(uniform_c) ? (float)0 : tmp_dw;\n\t\t\t float4
tmp_dy = float4(tmp_dx, tmp_dx, tmp_dx, tmp_dx);\n\t\t\t float4 tmp_dz =
tmp_dy * uniform_w;\n\t\t\t float4 tmp_ea = uniform_d + tmp_dz;\n\t\t\t
float tmp_eb = tmp_ea[0];\n\t\t\t float tmp_ec = tmp_ea[1];\n\t\t\t float
tmp_ed = tmp_ea[2];\n\t\t\t float3 tmp_ee = float3(tmp_eb, tmp_ec, tmp_ed);\n\t\t\t
float3 tmp_ef = (bool)asuint(uniform_c) ? attributes.color : tmp_ee;\n\t\t\t
SetAttribute_FDD06EC7( /*inout */attributes.color, tmp_ef);\n\t\t\t}\n\t\t\t{\n\t\t\t
float4 tmp_cq = SampleTexture(VFX_SAMPLER(texture_x),attributes.uv,(float)0);\n\t\t\t
float tmp_cr = tmp_cq[3];\n\t\t\t bool tmp_cs = tmp_cr > uniform_y;\n\t\t\t
SetAttribute_ED2BDC15( /*inout */attributes.alive, tmp_cs);\n\t\t\t}\n\t\t\t{\n\t\t\t
float3 tmp_cp = float3(attributes.pivotX, attributes.pivotY, attributes.pivotZ);\n\t\t\t
float3 tmp_cq = float3(attributes.shockwave, attributes.shockwave, attributes.shockwave);\n\t\t\t
float3 tmp_cr = tmp_cp - tmp_cp;\n\t\t\t float3 tmp_cs = tmp_cq * tmp_cr;\n\t\t\t
float3 tmp_ct = tmp_cp + tmp_cs;\n\t\t\t SetAttribute_65DEC940( /*inout
*/attributes.pivotX, /*inout */attributes.pivotY, /*inout */attributes.pivotZ,
tmp_ct);\n\t\t\t}\n\t\t\tSetAttribute_39EE3455( /*inout */attributes.size,
Size_i);\n\t\t\tSetAttribute_39EE3455( /*inout */attributes.size, Size_j);\n\t\t\t{\n\t\t\t
float tmp_cp = attributes.uv[1];\n\t\t\t bool tmp_cr = tmp_cp < (float)0.5;\n\t\t\t
float3 tmp_cu = tmp_cr ? float3(1, 0, 0) : float3(0, 0, 1);\n\t\t\t SetAttribute_FDD06EC7(
/*inout */attributes.color, tmp_cu);\n\t\t\t}\n\t\t\t\n\r\n\t\t\t\r\n\t\t\t\n\t\t\tfloat3
size3 = float3(attributes.size,attributes.size,attributes.size);\n\t\t\t#if
VFX_USE_SCALEX_CURRENT\n\t\t\tsize3.x *= attributes.scaleX;\n\t\t\t#endif\n\t\t\t#if
VFX_USE_SCALEY_CURRENT\n\t\t\tsize3.y *= attributes.scaleY;\n\t\t\t#endif\n\t\t\t#if
VFX_USE_SCALEZ_CURRENT\n\t\t\tsize3.z *= attributes.scaleZ;\n\t\t\t#endif\n\t\t\t\r\n\t\t\tfloat4x4
elementToVFX = GetElementToVFXMatrix(\r\n\t\t\t\tattributes.axisX,\r\n\t\t\t\tattributes.axisY,\r\n\t\t\t\tattributes.axisZ,\r\n\t\t\t\tfloat3(attributes.angleX,attributes.angleY,attributes.angleZ),\r\n\t\t\t\tfloat3(attributes.pivotX,attributes.pivotY,attributes.pivotZ),\r\n\t\t\t\tsize3,\r\n\t\t\t\tattributes.position);\r\n\t\t\r\n\t\t\tUNITY_UNROLL\r\n\t\t\tfor
(int itIndexMatrixRow = 0; itIndexMatrixRow < 3; ++itIndexMatrixRow)\r\n\t\t\t{\r\n\t\t\t\tUNITY_UNROLL\r\n\t\t\t\tfor
(int itIndexMatrixCol = 0; itIndexMatrixCol < 4; ++itIndexMatrixCol)\r\n\t\t\t\t{\r\n\t\t\t\t\tuint
itIndexMatrix = itIndexMatrixCol * 4 + itIndexMatrixRow;\r\n\t\t\t\t\tfloat
value = elementToVFX[itIndexMatrixRow][itIndexMatrixCol];\r\n\t\t\t\t\telementToVFXBuffer.Store((index
* 16 + itIndexMatrix) << 2, asuint(value));\r\n\t\t\t\t}\r\n\t\t\t}\r\n\r\n
elementToVFXBuffer.Store((index*16 + 15) << 2, attributes.alive ? asuint(currentFrameIndex)
: 0u);\r\n\t\t}\t\t\r\n\t}\r\n}\r\n"
m_Infos:
m_Expressions:
m_Expressions:
- op: 1
valueIndex: 0
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 7
valueIndex: 1
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: -1
- op: 1
valueIndex: 2
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 3
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 26
valueIndex: 4
data[0]: 1
data[1]: 0
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 5
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 26
valueIndex: 6
data[0]: 4
data[1]: 2
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 7
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 7
- op: 26
valueIndex: 8
data[0]: 4
data[1]: 3
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 9
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 10
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 11
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 3
valueIndex: 12
data[0]: 9
data[1]: 11
data[2]: 10
data[3]: -1
- op: 1
valueIndex: 15
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 5
- op: 1
valueIndex: 16
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 8
valueIndex: 17
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: -1
- op: 1
valueIndex: 18
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 6
- op: 1
valueIndex: 19
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 5
- op: 1
valueIndex: 20
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 3
- op: 62
valueIndex: 23
data[0]: 16
data[1]: 15
data[2]: -1
data[3]: 6
- op: 1
valueIndex: 24
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 25
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 26
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 27
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 28
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 3
- op: 1
valueIndex: 31
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 32
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 33
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 7
- op: 1
valueIndex: 34
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 29
valueIndex: 35
data[0]: 22
data[1]: 26
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 36
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 29
valueIndex: 37
data[0]: 25
data[1]: 21
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 38
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 39
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 40
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 5
- op: 1
valueIndex: 41
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 13
- op: 1
valueIndex: 42
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 29
valueIndex: 43
data[0]: 28
data[1]: 23
data[2]: -1
data[3]: 1
- op: 65
valueIndex: 44
data[0]: 34
data[1]: -1
data[2]: -1
data[3]: -1
- op: 1
valueIndex: 45
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 49
valueIndex: 46
data[0]: 35
data[1]: 36
data[2]: -1
data[3]: -1
- op: 1
valueIndex: 47
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 2
- op: 1
valueIndex: 49
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 50
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 2
- op: 1
valueIndex: 52
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 72
valueIndex: 53
data[0]: 38
data[1]: 42
data[2]: -1
data[3]: 0
- op: 1
valueIndex: 54
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 13
- op: 1
valueIndex: 55
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 13
- op: 1
valueIndex: 56
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 13
- op: 29
valueIndex: 57
data[0]: 43
data[1]: 41
data[2]: -1
data[3]: 2
- op: 1
valueIndex: 59
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 60
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 61
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 13
- op: 1
valueIndex: 62
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 2
- op: 1
valueIndex: 64
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 65
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 2
- op: 1
valueIndex: 67
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 68
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 2
- op: 1
valueIndex: 70
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 7
- op: 1
valueIndex: 71
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 6
- op: 56
valueIndex: 72
data[0]: 48
data[1]: -1
data[2]: -1
data[3]: 0
- op: 27
valueIndex: 76
data[0]: 1
data[1]: 54
data[2]: -1
data[3]: 1
- op: 5
valueIndex: 77
data[0]: 55
data[1]: -1
data[2]: 0
data[3]: 2
- op: 5
valueIndex: 78
data[0]: 57
data[1]: -1
data[2]: 0
data[3]: 2
- op: 56
valueIndex: 79
data[0]: 52
data[1]: -1
data[2]: -1
data[3]: 1
- op: 5
valueIndex: 83
data[0]: 55
data[1]: -1
data[2]: 1
data[3]: 2
- op: 26
valueIndex: 84
data[0]: 53
data[1]: 49
data[2]: -1
data[3]: 2
- op: 56
valueIndex: 86
data[0]: 46
data[1]: -1
data[2]: -1
data[3]: 2
- op: 56
valueIndex: 90
data[0]: 47
data[1]: -1
data[2]: -1
data[3]: 3
- op: 72
valueIndex: 94
data[0]: 38
data[1]: 39
data[2]: -1
data[3]: 0
- op: 27
valueIndex: 95
data[0]: 1
data[1]: 50
data[2]: -1
data[3]: 1
- op: 5
valueIndex: 96
data[0]: 57
data[1]: -1
data[2]: 1
data[3]: 2
- op: 1
valueIndex: 97
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 2
- op: 1
valueIndex: 99
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 13
- op: 1
valueIndex: 100
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 13
- op: 1
valueIndex: 101
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 102
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 2
- op: 1
valueIndex: 104
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 105
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 13
- op: 1
valueIndex: 106
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 13
- op: 23
valueIndex: 107
data[0]: 70
data[1]: -1
data[2]: -1
data[3]: 1
- op: 72
valueIndex: 108
data[0]: 38
data[1]: 54
data[2]: -1
data[3]: 0
- op: 28
valueIndex: 109
data[0]: 41
data[1]: 66
data[2]: -1
data[3]: 2
- op: 1
valueIndex: 111
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 13
- op: 1
valueIndex: 112
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 113
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 2
- op: 1
valueIndex: 115
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 116
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 29
valueIndex: 117
data[0]: 56
data[1]: 44
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 118
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 23
valueIndex: 119
data[0]: 61
data[1]: -1
data[2]: -1
data[3]: 1
- op: 29
valueIndex: 120
data[0]: 71
data[1]: 63
data[2]: -1
data[3]: 1
- op: 29
valueIndex: 121
data[0]: 65
data[1]: 62
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 122
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 123
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 13
- op: 1
valueIndex: 124
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 72
valueIndex: 125
data[0]: 38
data[1]: 87
data[2]: -1
data[3]: 0
- op: 1
valueIndex: 126
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 13
- op: 49
valueIndex: 127
data[0]: 79
data[1]: 80
data[2]: -1
data[3]: -1
- op: 1
valueIndex: 128
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 129
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 13
- op: 1
valueIndex: 130
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 5
valueIndex: 131
data[0]: 82
data[1]: -1
data[2]: 0
data[3]: 2
- op: 56
valueIndex: 132
data[0]: 74
data[1]: -1
data[2]: -1
data[3]: 4
- op: 5
valueIndex: 136
data[0]: 82
data[1]: -1
data[2]: 1
data[3]: 2
- op: 1
valueIndex: 137
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 29
valueIndex: 138
data[0]: 76
data[1]: 72
data[2]: -1
data[3]: 2
- op: 5
valueIndex: 140
data[0]: 85
data[1]: -1
data[2]: 0
data[3]: 2
- op: 56
valueIndex: 141
data[0]: 83
data[1]: -1
data[2]: -1
data[3]: 5
- op: 1
valueIndex: 145
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 5
valueIndex: 146
data[0]: 85
data[1]: -1
data[2]: 1
data[3]: 2
- op: 1
valueIndex: 147
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 56
valueIndex: 148
data[0]: 94
data[1]: -1
data[2]: -1
data[3]: 6
- op: 49
valueIndex: 152
data[0]: 78
data[1]: 90
data[2]: -1
data[3]: -1
- op: 1
valueIndex: 153
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 2
- op: 1
valueIndex: 155
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 49
valueIndex: 156
data[0]: 73
data[1]: 36
data[2]: -1
data[3]: -1
- op: 1
valueIndex: 157
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 158
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 29
valueIndex: 159
data[0]: 75
data[1]: 86
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 160
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 2
- op: 1
valueIndex: 162
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 29
valueIndex: 163
data[0]: 110
data[1]: 107
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 164
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 165
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 166
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 167
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 26
valueIndex: 168
data[0]: 116
data[1]: 105
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 169
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 29
valueIndex: 170
data[0]: 104
data[1]: 102
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 171
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 172
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 173
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 174
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 5
valueIndex: 175
data[0]: 120
data[1]: -1
data[2]: 0
data[3]: 2
- op: 72
valueIndex: 176
data[0]: 38
data[1]: 10
data[2]: -1
data[3]: 0
- op: 26
valueIndex: 177
data[0]: 113
data[1]: 118
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 178
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 5
valueIndex: 179
data[0]: 120
data[1]: -1
data[2]: 1
data[3]: 2
- op: 1
valueIndex: 180
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 56
valueIndex: 181
data[0]: 97
data[1]: -1
data[2]: -1
data[3]: 7
- op: 26
valueIndex: 185
data[0]: 98
data[1]: 109
data[2]: -1
data[3]: 1
- op: 5
valueIndex: 186
data[0]: 114
data[1]: -1
data[2]: 1
data[3]: 2
- op: 26
valueIndex: 187
data[0]: 53
data[1]: 106
data[2]: -1
data[3]: 2
- op: 56
valueIndex: 189
data[0]: 100
data[1]: -1
data[2]: -1
data[3]: 8
- op: 5
valueIndex: 193
data[0]: 114
data[1]: -1
data[2]: 0
data[3]: 2
- op: 26
valueIndex: 194
data[0]: 116
data[1]: 132
data[2]: -1
data[3]: 1
- op: 28
valueIndex: 195
data[0]: 131
data[1]: 127
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 196
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 29
valueIndex: 197
data[0]: 138
data[1]: 134
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 198
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 72
valueIndex: 199
data[0]: 38
data[1]: 33
data[2]: -1
data[3]: 0
- op: 6
valueIndex: 200
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: -1
- op: 1
valueIndex: 201
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 13
- op: 29
valueIndex: 202
data[0]: 142
data[1]: 145
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 203
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 13
- op: 28
valueIndex: 204
data[0]: 133
data[1]: 141
data[2]: -1
data[3]: 1
- op: 28
valueIndex: 205
data[0]: 72
data[1]: 143
data[2]: -1
data[3]: 2
- op: 1
valueIndex: 207
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 2
- op: 28
valueIndex: 209
data[0]: 137
data[1]: 136
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 210
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 211
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 212
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 213
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 29
valueIndex: 214
data[0]: 33
data[1]: 147
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 215
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 7
- op: 5
valueIndex: 216
data[0]: 158
data[1]: -1
data[2]: 1
data[3]: 2
- op: 56
valueIndex: 217
data[0]: 155
data[1]: -1
data[2]: -1
data[3]: 9
- op: 5
valueIndex: 221
data[0]: 158
data[1]: -1
data[2]: 0
data[3]: 2
- op: 56
valueIndex: 222
data[0]: 153
data[1]: -1
data[2]: -1
data[3]: 10
- op: 5
valueIndex: 226
data[0]: 157
data[1]: -1
data[2]: 0
data[3]: 2
- op: 28
valueIndex: 227
data[0]: 2
data[1]: 146
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 228
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 229
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 72
valueIndex: 230
data[0]: 38
data[1]: 5
data[2]: -1
data[3]: 0
- op: 5
valueIndex: 231
data[0]: 157
data[1]: -1
data[2]: 1
data[3]: 2
- op: 1
valueIndex: 232
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 4
- op: 29
valueIndex: 236
data[0]: 175
data[1]: 170
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 237
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 6
- op: 29
valueIndex: 238
data[0]: 33
data[1]: 171
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 239
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 4
- op: 29
valueIndex: 243
data[0]: 166
data[1]: 168
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 244
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 7
- op: 1
valueIndex: 245
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 7
- op: 62
valueIndex: 246
data[0]: 178
data[1]: 15
data[2]: -1
data[3]: 6
- op: 29
valueIndex: 247
data[0]: 180
data[1]: 176
data[2]: -1
data[3]: 4
- op: 1
valueIndex: 251
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 252
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 253
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 254
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 13
- op: 1
valueIndex: 255
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 13
- op: 75
valueIndex: 256
data[0]: 184
data[1]: -1
data[2]: -1
data[3]: -1
- op: 1
valueIndex: 257
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 258
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 3
- op: 1
valueIndex: 261
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 3
- op: 1
valueIndex: 264
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 265
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 3
- op: 49
valueIndex: 268
data[0]: 189
data[1]: 36
data[2]: -1
data[3]: -1
- op: 56
valueIndex: 269
data[0]: 190
data[1]: -1
data[2]: -1
data[3]: 11
- op: 1
valueIndex: 273
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 3
- op: 1
valueIndex: 276
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 277
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 278
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 3
valueIndex: 279
data[0]: 191
data[1]: 191
data[2]: 191
data[3]: -1
- op: 29
valueIndex: 282
data[0]: 196
data[1]: 194
data[2]: -1
data[3]: 3
- op: 1
valueIndex: 285
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 26
valueIndex: 286
data[0]: 1
data[1]: 200
data[2]: -1
data[3]: 1
- op: 29
valueIndex: 287
data[0]: 193
data[1]: 199
data[2]: -1
data[3]: 3
- op: 26
valueIndex: 290
data[0]: 197
data[1]: 201
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 291
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 292
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 6
- op: 1
valueIndex: 293
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 294
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 295
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 28
valueIndex: 296
data[0]: 209
data[1]: 208
data[2]: -1
data[3]: 1
- op: 3
valueIndex: 297
data[0]: 36
data[1]: 36
data[2]: 36
data[3]: -1
- op: 26
valueIndex: 300
data[0]: 197
data[1]: 202
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 301
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 3
- op: 1
valueIndex: 304
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 305
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 5
- op: 1
valueIndex: 306
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 307
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 4
- op: 1
valueIndex: 311
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 312
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 313
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 26
valueIndex: 314
data[0]: 203
data[1]: 207
data[2]: -1
data[3]: 3
- op: 3
valueIndex: 317
data[0]: 206
data[1]: 206
data[2]: 206
data[3]: -1
- op: 1
valueIndex: 320
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 4
- op: 1
valueIndex: 324
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 3
- op: 1
valueIndex: 327
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 5
- op: 1
valueIndex: 328
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 329
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 330
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 64
valueIndex: 331
data[0]: 210
data[1]: -1
data[2]: -1
data[3]: -1
- op: 1
valueIndex: 332
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 31
valueIndex: 333
data[0]: 233
data[1]: 5
data[2]: -1
data[3]: 1
- op: 5
valueIndex: 334
data[0]: 221
data[1]: -1
data[2]: 2
data[3]: 4
- op: 28
valueIndex: 335
data[0]: 213
data[1]: 216
data[2]: -1
data[3]: 1
- op: 5
valueIndex: 336
data[0]: 221
data[1]: -1
data[2]: 1
data[3]: 4
- op: 5
valueIndex: 337
data[0]: 221
data[1]: -1
data[2]: 0
data[3]: 4
- op: 31
valueIndex: 338
data[0]: 231
data[1]: 5
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 339
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 13
- op: 31
valueIndex: 340
data[0]: 234
data[1]: 5
data[2]: -1
data[3]: 1
- op: 5
valueIndex: 341
data[0]: 227
data[1]: -1
data[2]: 2
data[3]: 4
- op: 5
valueIndex: 342
data[0]: 227
data[1]: -1
data[2]: 1
data[3]: 4
- op: 1
valueIndex: 343
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 5
valueIndex: 344
data[0]: 227
data[1]: -1
data[2]: 0
data[3]: 4
- op: 1
valueIndex: 345
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 31
valueIndex: 346
data[0]: 224
data[1]: 5
data[2]: -1
data[3]: 1
- op: 31
valueIndex: 347
data[0]: 220
data[1]: 5
data[2]: -1
data[3]: 1
- op: 31
valueIndex: 348
data[0]: 222
data[1]: 5
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 349
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 5
- op: 31
valueIndex: 350
data[0]: 223
data[1]: 5
data[2]: -1
data[3]: 1
- op: 34
valueIndex: 351
data[0]: 217
data[1]: 226
data[2]: 228
data[3]: -1
- op: 31
valueIndex: 367
data[0]: 219
data[1]: 229
data[2]: -1
data[3]: 5
- op: 28
valueIndex: 368
data[0]: 199
data[1]: 225
data[2]: -1
data[3]: 3
- op: 1
valueIndex: 371
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 3
- op: 10
valueIndex: 374
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: -1
- op: 1
valueIndex: 390
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 17
- op: 31
valueIndex: 391
data[0]: 230
data[1]: 5
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 392
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 3
- op: 72
valueIndex: 395
data[0]: 84
data[1]: 5
data[2]: -1
data[3]: 4
- op: 30
valueIndex: 396
data[0]: 242
data[1]: 33
data[2]: -1
data[3]: 1
- op: 30
valueIndex: 397
data[0]: 250
data[1]: 33
data[2]: -1
data[3]: 1
- op: 30
valueIndex: 398
data[0]: 252
data[1]: 33
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 399
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 11
valueIndex: 400
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: -1
- op: 2
valueIndex: 401
data[0]: 235
data[1]: 235
data[2]: -1
data[3]: -1
- op: 30
valueIndex: 403
data[0]: 240
data[1]: 10
data[2]: -1
data[3]: 1
- op: 30
valueIndex: 404
data[0]: 248
data[1]: 10
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 405
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 3
- op: 3
valueIndex: 408
data[0]: 239
data[1]: 238
data[2]: 236
data[3]: -1
- op: 1
valueIndex: 411
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 7
- op: 1
valueIndex: 412
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 2
- op: 3
valueIndex: 414
data[0]: 246
data[1]: 244
data[2]: 243
data[3]: -1
- op: 30
valueIndex: 417
data[0]: 249
data[1]: 33
data[2]: -1
data[3]: 1
- op: 30
valueIndex: 418
data[0]: 254
data[1]: 251
data[2]: -1
data[3]: 5
- op: 31
valueIndex: 419
data[0]: 245
data[1]: 5
data[2]: -1
data[3]: 1
- op: 36
valueIndex: 420
data[0]: 253
data[1]: -1
data[2]: -1
data[3]: -1
- op: 1
valueIndex: 436
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 17
- op: 1
valueIndex: 437
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 438
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 439
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 49
valueIndex: 440
data[0]: 241
data[1]: 36
data[2]: -1
data[3]: -1
- op: 1
valueIndex: 441
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 7
- op: 1
valueIndex: 442
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 7
- op: 1
valueIndex: 443
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 7
- op: 1
valueIndex: 444
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 7
- op: 1
valueIndex: 445
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 7
- op: 1
valueIndex: 446
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 7
- op: 1
valueIndex: 447
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 15
- op: 1
valueIndex: 448
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 6
- op: 1
valueIndex: 449
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 15
- op: 30
valueIndex: 450
data[0]: 259
data[1]: 33
data[2]: -1
data[3]: 1
- op: 9
valueIndex: 451
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: -1
m_NeedsLocalToWorld: 1
m_NeedsWorldToLocal: 1
m_NeededMainCameraBuffers: 0
m_PropertySheet:
m_Float:
m_Array:
- m_ExpressionIndex: 0
m_Value: 1
- m_ExpressionIndex: 2
m_Value: 0.1
- m_ExpressionIndex: 3
m_Value: -0.05
- m_ExpressionIndex: 5
m_Value: 0
- m_ExpressionIndex: 9
m_Value: 10
- m_ExpressionIndex: 10
m_Value: 2
- m_ExpressionIndex: 11
m_Value: 0.5
- m_ExpressionIndex: 14
m_Value: -1
- m_ExpressionIndex: 20
m_Value: 100
- m_ExpressionIndex: 21
m_Value: 0
- m_ExpressionIndex: 22
m_Value: 1
- m_ExpressionIndex: 23
m_Value: 0
- m_ExpressionIndex: 25
m_Value: 0.05
- m_ExpressionIndex: 26
m_Value: 0.8
- m_ExpressionIndex: 28
m_Value: 1
- m_ExpressionIndex: 30
m_Value: -0.5
- m_ExpressionIndex: 32
m_Value: 0
- m_ExpressionIndex: 33
m_Value: 1
- m_ExpressionIndex: 36
m_Value: 0
- m_ExpressionIndex: 39
m_Value: 5
- m_ExpressionIndex: 42
m_Value: 6
- m_ExpressionIndex: 44
m_Value: 0.1
- m_ExpressionIndex: 50
m_Value: 8
- m_ExpressionIndex: 51
m_Value: -2
- m_ExpressionIndex: 54
m_Value: 4
- m_ExpressionIndex: 56
m_Value: 5
- m_ExpressionIndex: 75
m_Value: 2
- m_ExpressionIndex: 77
m_Value: 0.99
- m_ExpressionIndex: 84
m_Value: 0
- m_ExpressionIndex: 86
m_Value: 1
- m_ExpressionIndex: 87
m_Value: 3
- m_ExpressionIndex: 89
m_Value: -94.08
- m_ExpressionIndex: 93
m_Value: 0
- m_ExpressionIndex: 95
m_Value: -36.15213
- m_ExpressionIndex: 99
m_Value: 28.18
- m_ExpressionIndex: 101
m_Value: 171.3
- m_ExpressionIndex: 105
m_Value: 1.33
- m_ExpressionIndex: 109
m_Value: -57.9
- m_ExpressionIndex: 111
m_Value: 0.35
- m_ExpressionIndex: 115
m_Value: 1.9200001
- m_ExpressionIndex: 117
m_Value: 4.01
- m_ExpressionIndex: 118
m_Value: -139.55
- m_ExpressionIndex: 121
m_Value: 84
- m_ExpressionIndex: 123
m_Value: 120.6
- m_ExpressionIndex: 124
m_Value: 0.75
- m_ExpressionIndex: 125
m_Value: 4.42
- m_ExpressionIndex: 126
m_Value: -0.56
- m_ExpressionIndex: 128
m_Value: -2.01
- m_ExpressionIndex: 130
m_Value: 2.08
- m_ExpressionIndex: 131
m_Value: 0.36
- m_ExpressionIndex: 132
m_Value: 2.3100002
- m_ExpressionIndex: 133
m_Value: 9.4
- m_ExpressionIndex: 137
m_Value: 41.05
- m_ExpressionIndex: 139
m_Value: 1
- m_ExpressionIndex: 148
m_Value: -0.14999998
- m_ExpressionIndex: 150
m_Value: -21
- m_ExpressionIndex: 160
m_Value: 60
- m_ExpressionIndex: 161
m_Value: 83.01
- m_ExpressionIndex: 162
m_Value: 0
- m_ExpressionIndex: 163
m_Value: 76.65
- m_ExpressionIndex: 172
m_Value: 500
- m_ExpressionIndex: 173
m_Value: -100
- m_ExpressionIndex: 186
m_Value: 0.8
- m_ExpressionIndex: 187
m_Value: 0.25
- m_ExpressionIndex: 188
m_Value: 0.025
- m_ExpressionIndex: 192
m_Value: 0.29999995
- m_ExpressionIndex: 195
m_Value: 0.16
- m_ExpressionIndex: 200
m_Value: 0
- m_ExpressionIndex: 201
m_Value: 0.33999997
- m_ExpressionIndex: 202
m_Value: 0.77
- m_ExpressionIndex: 205
m_Value: 0.36999997
- m_ExpressionIndex: 209
m_Value: 0.66
- m_ExpressionIndex: 211
m_Value: 180
- m_ExpressionIndex: 212
m_Value: 0.85
- m_ExpressionIndex: 213
m_Value: 0.23
- m_ExpressionIndex: 218
m_Value: 1
- m_ExpressionIndex: 220
m_Value: 0.5
- m_ExpressionIndex: 222
m_Value: 0
- m_ExpressionIndex: 223
m_Value: 0
- m_ExpressionIndex: 224
m_Value: 0
- m_ExpressionIndex: 230
m_Value: 0.3043478
- m_ExpressionIndex: 231
m_Value: 1
- m_ExpressionIndex: 232
m_Value: 0.41
- m_ExpressionIndex: 234
m_Value: 0.7
- m_ExpressionIndex: 245
m_Value: 1
- m_ExpressionIndex: 247
m_Value: 30
- m_ExpressionIndex: 265
m_Value: 9.285715
- m_ExpressionIndex: 280
m_Value: 1
- m_ExpressionIndex: 281
m_Value: 1
- m_ExpressionIndex: 282
m_Value: 1
m_Vector2f:
m_Array:
- m_ExpressionIndex: 41
m_Value: {x: 0.44, y: 0.06}
- m_ExpressionIndex: 43
m_Value: {x: 0.44, y: 0.67}
- m_ExpressionIndex: 53
m_Value: {x: 0.002363097, y: 0.002363097}
- m_ExpressionIndex: 55
m_Value: {x: 183.3, y: -52.43}
- m_ExpressionIndex: 57
m_Value: {x: 28.18, y: -34}
- m_ExpressionIndex: 72
m_Value: {x: 0.6, y: 0.39}
- m_ExpressionIndex: 76
m_Value: {x: 0.6, y: 0.45}
- m_ExpressionIndex: 85
m_Value: {x: -19.78, y: -14.67}
- m_ExpressionIndex: 114
m_Value: {x: 148, y: -26.4}
- m_ExpressionIndex: 120
m_Value: {x: 28.18, y: -17.2}
- m_ExpressionIndex: 158
m_Value: {x: -33.4, y: -22.8}
- m_ExpressionIndex: 273
m_Value: {x: 0, y: 0}
m_Vector3f:
m_Array:
- m_ExpressionIndex: 18
m_Value: {x: 7, y: 1, z: 2.5}
- m_ExpressionIndex: 24
m_Value: {x: 0, y: 0, z: 0}
- m_ExpressionIndex: 193
m_Value: {x: 0, y: 0, z: 0}
- m_ExpressionIndex: 194
m_Value: {x: -2, y: -10, z: -2}
- m_ExpressionIndex: 196
m_Value: {x: 2, y: -15, z: 2}
- m_ExpressionIndex: 199
m_Value: {x: 0, y: 0, z: 0}
- m_ExpressionIndex: 217
m_Value: {x: 0, y: 0, z: 0}
- m_ExpressionIndex: 228
m_Value: {x: 1, y: 1, z: 1}
- m_ExpressionIndex: 256
m_Value: {x: 1, y: 0, z: 0}
- m_ExpressionIndex: 260
m_Value: {x: 0, y: 0, z: 1}
- m_ExpressionIndex: 270
m_Value: {x: 800, y: 800, z: 800}
m_Vector4f:
m_Array:
- m_ExpressionIndex: 176
m_Value: {x: 0, y: 0, z: 1, w: 0}
- m_ExpressionIndex: 180
m_Value: {x: 1, y: 0, z: 0, w: 0}
- m_ExpressionIndex: 221
m_Value: {x: 0, y: 0, z: 0, w: 0}
- m_ExpressionIndex: 227
m_Value: {x: 0, y: 0, z: 0, w: 0}
m_Uint:
m_Array:
- m_ExpressionIndex: 16
m_Value: 0
- m_ExpressionIndex: 59
m_Value: 0
- m_ExpressionIndex: 178
m_Value: 10
- m_ExpressionIndex: 210
m_Value: 0
- m_ExpressionIndex: 291
m_Value: 4294967295
m_Int:
m_Array:
- m_ExpressionIndex: 13
m_Value: 2
- m_ExpressionIndex: 17
m_Value: 3
- m_ExpressionIndex: 34
m_Value: 0
- m_ExpressionIndex: 219
m_Value: 1
- m_ExpressionIndex: 229
m_Value: 1
- m_ExpressionIndex: 251
m_Value: 8
m_Matrix4x4f:
m_Array: []
m_AnimationCurve:
m_Array:
- m_ExpressionIndex: 35
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 2
outSlope: 2
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
- m_ExpressionIndex: 46
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
- m_ExpressionIndex: 47
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0.49995422
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.78702754
value: 0.76853037
inSlope: 2.8624296
outSlope: 2.8624296
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
- m_ExpressionIndex: 48
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0.2502054
value: 0.002363097
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.74675876
value: 0.8085511
inSlope: 1.737963
outSlope: 1.737963
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
- m_ExpressionIndex: 52
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
- m_ExpressionIndex: 73
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0.70302737
value: 0.0062561035
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
- m_ExpressionIndex: 74
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0.2502054
value: 0.002363097
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.6605576
value: 1.5171181
inSlope: 1.737963
outSlope: 1.737963
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
- m_ExpressionIndex: 78
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.25
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
- m_ExpressionIndex: 79
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.25
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
- m_ExpressionIndex: 83
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0.2502054
value: 0.002363097
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.6605576
value: 1.5171181
inSlope: 1.737963
outSlope: 1.737963
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
- m_ExpressionIndex: 94
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0.2502054
value: 0.002363097
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.74675876
value: 0.8085511
inSlope: 1.737963
outSlope: 1.737963
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
- m_ExpressionIndex: 97
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
- m_ExpressionIndex: 100
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0.49995422
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.78702754
value: 0.76853037
inSlope: 2.8624296
outSlope: 2.8624296
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
- m_ExpressionIndex: 153
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0.2502054
value: 0.002363097
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.6605576
value: 1.5171181
inSlope: 1.737963
outSlope: 1.737963
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
- m_ExpressionIndex: 155
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0.2502054
value: 0.002363097
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.73505884
value: 0.82588583
inSlope: 1.737963
outSlope: 1.737963
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
- m_ExpressionIndex: 189
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
- m_ExpressionIndex: 190
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0.5
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.89652365
value: 1.0894094
inSlope: 2.7432704
outSlope: 2.7432704
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
- m_ExpressionIndex: 241
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Gradient:
m_Array: []
m_NamedObject:
m_Array:
- m_ExpressionIndex: 7
m_Value: {fileID: 2800000, guid: 276d9e395ae18fe40a9b4988549f2349, type: 3}
- m_ExpressionIndex: 27
m_Value: {fileID: 2800000, guid: 276d9e395ae18fe40a9b4988549f2349, type: 3}
- m_ExpressionIndex: 58
m_Value: {fileID: 2800000, guid: 276d9e395ae18fe40a9b4988549f2349, type: 3}
- m_ExpressionIndex: 165
m_Value: {fileID: 0}
- m_ExpressionIndex: 182
m_Value: {fileID: 2800000, guid: 276d9e395ae18fe40a9b4988549f2349, type: 3}
- m_ExpressionIndex: 183
m_Value: {fileID: 2800000, guid: 276d9e395ae18fe40a9b4988549f2349, type: 3}
- m_ExpressionIndex: 272
m_Value: {fileID: 0}
- m_ExpressionIndex: 284
m_Value: {fileID: 0}
- m_ExpressionIndex: 285
m_Value: {fileID: 0}
- m_ExpressionIndex: 286
m_Value: {fileID: 0}
- m_ExpressionIndex: 287
m_Value: {fileID: 0}
- m_ExpressionIndex: 288
m_Value: {fileID: 0}
- m_ExpressionIndex: 289
m_Value: {fileID: 2800000, guid: 276d9e395ae18fe40a9b4988549f2349, type: 3}
- m_ExpressionIndex: 290
m_Value: {fileID: 0}
- m_ExpressionIndex: 292
m_Value: {fileID: 0}
m_Bool:
m_Array:
- m_ExpressionIndex: 258
m_Value: 1
- m_ExpressionIndex: 279
m_Value: 0
m_ExposedExpressions:
- nameId: albedo_b
index: 58
- nameId: bounds
index: 270
- nameId: crumble
index: 93
- nameId: crumble_angular_velocity_max
index: 193
- nameId: crumble_angular_velocity_min
index: 199
- nameId: crumble_b
index: 32
- nameId: crumble_force_max
index: 196
- nameId: crumble_force_min
index: 194
- nameId: crumble_turbulence_drag
index: 245
- nameId: crumble_turbulence_frequency
index: 280
- nameId: crumble_turbulence_intensity
index: 218
- nameId: crumble_turbulence_octaves
index: 219
- nameId: crumble_turbulence_roughness
index: 220
- nameId: crumble_turbulence_scale
index: 228
- nameId: crumble_turbulence_speed
index: 200
- nameId: debug_color_a
index: 176
- nameId: debug_color_b
index: 180
- nameId: debug_properties
index: 34
- nameId: helmet_base_color
index: 227
- nameId: helmet_base_color_map
index: 288
- nameId: helmet_detail_base_color
index: 221
- nameId: helmet_detail_base_color_map
index: 272
- nameId: helmet_detail_mask_map
index: 285
- nameId: helmet_detail_mesh
index: 290
- nameId: helmet_detail_metallic
index: 222
- nameId: helmet_detail_normal_map
index: 284
- nameId: helmet_detail_normal_scale
index: 224
- nameId: helmet_detail_size_multiplier
index: 281
- nameId: helmet_detail_smoothness
index: 223
- nameId: helmet_mask_map
index: 287
- nameId: helmet_mesh
index: 292
- nameId: helmet_metallic
index: 234
- nameId: helmet_normal_map
index: 286
- nameId: helmet_normal_scale
index: 231
- nameId: helmet_rotation_top_x_ab_vc_red
index: 158
- nameId: helmet_rotation_top_y_ab_vc_red
index: 114
- nameId: helmet_rotation_top_z_ab_vc_red
index: 120
- nameId: helmet_rotation_vertical_x_ab
index: 85
- nameId: helmet_rotation_vertical_y_ab
index: 55
- nameId: helmet_rotation_vertical_z_ab
index: 57
- nameId: helmet_size_mid_ab_vc_blue_face_mask
index: 43
- nameId: helmet_size_multiplier
index: 282
- nameId: helmet_size_top_ab_vc_red_face_mask
index: 76
- nameId: helmet_smoothness
index: 230
- nameId: morph
index: 36
- nameId: morph_noise_a_influence
index: 139
- nameId: normals_b
index: 183
- nameId: object_id_b
index: 289
- nameId: position_b
index: 7
- nameId: pullback_distance_new_max
index: 75
- nameId: pullback_distance_new_min
index: 86
- nameId: pullback_distance_old_max
index: 56
- nameId: pullback_distance_old_min
index: 44
- nameId: pullback_noise_a_max
index: 25
- nameId: pullback_noise_a_min
index: 21
- nameId: pullback_noise_b_max
index: 22
- nameId: pullback_noise_b_min
index: 26
- nameId: pullback_noise_mask_frequency
index: 9
- nameId: pullback_noise_mask_influence
index: 162
- nameId: pullback_noise_mask_range_max
index: 28
- nameId: pullback_noise_mask_range_min
index: 23
- nameId: pullback_noise_mask_speed
index: 0
- nameId: pullback_speed_multiplier
index: 172
- nameId: shockwave
index: 84
- nameId: shockwave_origin
index: 24
- nameId: spawn_count
index: 210
- nameId: spawn_uv
index: 165
- nameId: spawn_uv_size
index: 59
- nameId: tangents_b
index: 182
- nameId: vertex_color_b
index: 27
m_Buffers:
- type: 1
size: 465088
layout:
- name: uv
type: 2
offset:
bucket: 0
structure: 4
element: 0
- name: particleId
type: 6
offset:
bucket: 0
structure: 4
element: 2
- name: position
type: 3
offset:
bucket: 43264
structure: 8
element: 0
- name: shockwave
type: 1
offset:
bucket: 43264
structure: 8
element: 3
- name: crumble
type: 17
offset:
bucket: 43264
structure: 8
element: 4
- name: axisX
type: 3
offset:
bucket: 129792
structure: 20
element: 0
- name: alive
type: 17
offset:
bucket: 129792
structure: 20
element: 3
- name: axisY
type: 3
offset:
bucket: 129792
structure: 20
element: 4
- name: pivotX
type: 1
offset:
bucket: 129792
structure: 20
element: 7
- name: axisZ
type: 3
offset:
bucket: 129792
structure: 20
element: 8
- name: pivotY
type: 1
offset:
bucket: 129792
structure: 20
element: 11
- name: color
type: 3
offset:
bucket: 129792
structure: 20
element: 12
- name: pivotZ
type: 1
offset:
bucket: 129792
structure: 20
element: 15
- name: size
type: 1
offset:
bucket: 129792
structure: 20
element: 16
- name: velocity
type: 3
offset:
bucket: 346112
structure: 8
element: 0
- name: shockwaveMask
type: 1
offset:
bucket: 346112
structure: 8
element: 3
- name: collapseStarted
type: 17
offset:
bucket: 346112
structure: 8
element: 4
- name: angularVelocityX
type: 1
offset:
bucket: 346112
structure: 8
element: 5
- name: angularVelocityY
type: 1
offset:
bucket: 346112
structure: 8
element: 6
- name: angularVelocityZ
type: 1
offset:
bucket: 346112
structure: 8
element: 7
- name: angleX
type: 1
offset:
bucket: 432640
structure: 3
element: 0
- name: angleY
type: 1
offset:
bucket: 432640
structure: 3
element: 1
- name: angleZ
type: 1
offset:
bucket: 432640
structure: 3
element: 2
capacity: 10816
stride: 4
- type: 1
size: 1
layout:
- name: spawnCount
type: 1
offset:
bucket: 0
structure: 1
element: 0
capacity: 1
stride: 4
- type: 4
size: 10772
layout: []
capacity: 0
stride: 4
- type: 1
size: 1
layout: []
capacity: 0
stride: 4
- type: 4
size: 10772
layout: []
capacity: 0
stride: 4
m_TemporaryBuffers:
- desc:
type: 1
size: 689408
layout: []
capacity: 0
stride: 4
frameCount: 2
- desc:
type: 1
size: 689408
layout: []
capacity: 0
stride: 4
frameCount: 2
m_CPUBuffers:
- capacity: 1
stride: 1
layout:
- name: spawnCount
type: 1
offset:
bucket: 0
structure: 1
element: 0
initialData:
data: 00000000
- capacity: 1
stride: 1
layout:
- name: spawnCount
type: 1
offset:
bucket: 0
structure: 1
element: 0
initialData:
data: 00000000
m_Events:
- name: OnPlay
playSystems: 00000000
stopSystems:
- name: OnStop
playSystems:
stopSystems: 00000000
m_RuntimeVersion: 10
m_RendererSettings:
motionVectorGenerationMode: 1
shadowCastingMode: 1
receiveShadows: 0
reflectionProbeUsage: 0
lightProbeUsage: 0
m_CullingFlags: 0
m_UpdateMode: 0
m_PreWarmDeltaTime: 0.05
m_PreWarmStepCount: 0
m_InitialEventName: OnPlay
m_Systems:
- type: 0
flags: 0
capacity: 0
layer: 4294967295
buffers:
- nameId: spawner_output
index: 1
values: []
tasks:
- type: 268435457
buffers: []
temporaryBuffers: []
values:
- nameId: Count
index: 267
- nameId: Delay
index: 273
params: []
processor: {fileID: 0}
shaderSourceIndex: -1
- type: 1
flags: 3
capacity: 10772
layer: 4294967295
buffers:
- nameId: attributeBuffer
index: 0
- nameId: sourceAttributeBuffer
index: 1
- nameId: deadList
index: 2
- nameId: deadListCount
index: 3
- nameId: spawner_input
index: 1
- nameId: indirectBuffer
index: 4
values:
- nameId: bounds_center
index: 217
- nameId: bounds_size
index: 270
tasks:
- type: 536870912
buffers:
- nameId: attributeBuffer
index: 0
- nameId: deadListIn
index: 2
- nameId: deadListCount
index: 3
- nameId: sourceAttributeBuffer
index: 1
temporaryBuffers: []
values:
- nameId: uniform_b
index: 59
- nameId: uniform_c
index: 257
- nameId: texture_a
index: 165
- nameId: texture_d
index: 7
params:
- nameId: bounds_center
index: 217
- nameId: bounds_size
index: 270
processor: {fileID: 0}
shaderSourceIndex: 0
- type: 805306368
buffers:
- nameId: attributeBuffer
index: 0
- nameId: deadListOut
index: 2
- nameId: indirectBuffer
index: 4
temporaryBuffers: []
values:
- nameId: uniform_a
index: 152
- nameId: uniform_b
index: 86
- nameId: uniform_d
index: 44
- nameId: uniform_e
index: 56
- nameId: uniform_f
index: 88
- nameId: uniform_g
index: 119
- nameId: uniform_h
index: 172
- nameId: uniform_i
index: 162
- nameId: uniform_j
index: 21
- nameId: uniform_k
index: 19
- nameId: uniform_l
index: 31
- nameId: uniform_m
index: 6
- nameId: uniform_n
index: 8
- nameId: uniform_o
index: 12
- nameId: uniform_p
index: 23
- nameId: uniform_q
index: 28
- nameId: uniform_r
index: 37
- nameId: uniform_s
index: 26
- nameId: uniform_t
index: 29
- nameId: uniform_u
index: 24
- nameId: uniform_v
index: 261
- nameId: uniform_w
index: 84
- nameId: uniform_x
index: 93
- nameId: uniform_y
index: 32
- nameId: uniform_z
index: 194
- nameId: uniform_ba
index: 204
- nameId: uniform_bb
index: 255
- nameId: InvFieldTransform_h
index: 278
- nameId: FieldTransform_h
index: 253
- nameId: uniform_bc
index: 218
- nameId: Drag_h
index: 277
- nameId: frequency_h
index: 280
- nameId: octaves_h
index: 276
- nameId: roughness_h
index: 275
- nameId: texture_c
index: 7
params: []
processor: {fileID: 0}
shaderSourceIndex: 1
- type: 805306368
buffers:
- nameId: attributeBuffer
index: 0
- nameId: deadListOut
index: 2
- nameId: indirectBuffer
index: 4
temporaryBuffers:
- mapping:
nameId: elementToVFXBuffer
index: 0
pastFrameIndex: 0
perCameraBuffer: 1
values:
- nameId: uniform_a
index: 198
- nameId: uniform_c
index: 40
- nameId: uniform_d
index: 102
- nameId: uniform_e
index: 103
- nameId: uniform_f
index: 129
- nameId: uniform_g
index: 170
- nameId: uniform_h
index: 169
- nameId: uniform_i
index: 177
- nameId: uniform_l
index: 107
- nameId: uniform_m
index: 108
- nameId: uniform_n
index: 122
- nameId: uniform_o
index: 112
- nameId: uniform_p
index: 168
- nameId: uniform_q
index: 167
- nameId: uniform_r
index: 181
- nameId: uniform_s
index: 62
- nameId: uniform_t
index: 68
- nameId: uniform_u
index: 92
- nameId: uniform_v
index: 60
- nameId: uniform_w
index: 145
- nameId: uniform_x
index: 144
- nameId: uniform_y
index: 154
- nameId: uniform_z
index: 63
- nameId: uniform_ba
index: 64
- nameId: uniform_bb
index: 91
- nameId: uniform_bc
index: 67
- nameId: uniform_bd
index: 134
- nameId: uniform_be
index: 140
- nameId: uniform_bf
index: 149
- nameId: Color_f
index: 274
- nameId: uniform_bg
index: 174
- nameId: uniform_bh
index: 176
- nameId: uniform_bi
index: 151
- nameId: uniform_bj
index: 135
- nameId: uniform_bk
index: 139
- nameId: uniform_bl
index: 96
- nameId: uniform_bm
index: 81
- nameId: uniform_bn
index: 21
- nameId: uniform_bo
index: 19
- nameId: uniform_bp
index: 31
- nameId: uniform_bq
index: 6
- nameId: uniform_br
index: 8
- nameId: uniform_bs
index: 12
- nameId: uniform_bt
index: 23
- nameId: uniform_bu
index: 28
- nameId: uniform_bv
index: 37
- nameId: uniform_bw
index: 26
- nameId: uniform_bx
index: 29
- nameId: uniform_by
index: 69
- nameId: uniform_bz
index: 45
- nameId: uniform_ca
index: 185
- nameId: uniform_cb
index: 156
- nameId: uniform_cc
index: 159
- nameId: uniform_cd
index: 215
- nameId: uniform_cf
index: 214
- nameId: Size_l
index: 283
- nameId: uniform_cg
index: 171
- nameId: uniform_ch
index: 179
- nameId: uniform_ci
index: 36
- nameId: uniform_cj
index: 147
- nameId: uniform_ck
index: 164
- nameId: Size_n
index: 282
- nameId: smoothness
index: 293
- nameId: metallic
index: 262
- nameId: normalScale
index: 268
- nameId: currentFrameIndex
index: 266
- nameId: unity_ObjectToWorld
index: 294
- nameId: unity_WorldToObject
index: 257
- nameId: texture_b
index: 27
- nameId: texture_j
index: 183
- nameId: texture_k
index: 182
- nameId: texture_ce
index: 58
- nameId: baseColorMap
index: 288
- nameId: maskMap
index: 287
- nameId: normalMap
index: 286
params:
- nameId: mesh
index: 292
- nameId: subMeshMask
index: 291
processor: {fileID: 0}
shaderSourceIndex: 4
- type: 805306368
buffers:
- nameId: attributeBuffer
index: 0
- nameId: deadListOut
index: 2
- nameId: indirectBuffer
index: 4
temporaryBuffers:
- mapping:
nameId: elementToVFXBuffer
index: 1
pastFrameIndex: 0
perCameraBuffer: 1
values:
- nameId: Color_e
index: 271
- nameId: uniform_c
index: 174
- nameId: uniform_d
index: 176
- nameId: uniform_e
index: 151
- nameId: uniform_f
index: 135
- nameId: uniform_g
index: 139
- nameId: uniform_h
index: 96
- nameId: uniform_i
index: 81
- nameId: uniform_j
index: 21
- nameId: uniform_k
index: 19
- nameId: uniform_l
index: 31
- nameId: uniform_m
index: 6
- nameId: uniform_n
index: 8
- nameId: uniform_o
index: 12
- nameId: uniform_p
index: 23
- nameId: uniform_q
index: 28
- nameId: uniform_r
index: 37
- nameId: uniform_s
index: 26
- nameId: uniform_t
index: 29
- nameId: uniform_u
index: 69
- nameId: uniform_v
index: 45
- nameId: uniform_w
index: 185
- nameId: uniform_y
index: 237
- nameId: Size_i
index: 283
- nameId: Size_j
index: 281
- nameId: smoothness
index: 264
- nameId: metallic
index: 263
- nameId: normalScale
index: 269
- nameId: currentFrameIndex
index: 266
- nameId: unity_ObjectToWorld
index: 294
- nameId: unity_WorldToObject
index: 257
- nameId: texture_a
index: 183
- nameId: texture_b
index: 182
- nameId: texture_x
index: 58
- nameId: baseColorMap
index: 272
- nameId: maskMap
index: 285
- nameId: normalMap
index: 284
params:
- nameId: mesh
index: 290
- nameId: subMeshMask
index: 291
processor: {fileID: 0}
shaderSourceIndex: 5
- type: 1073741828
buffers:
- nameId: attributeBuffer
index: 0
- nameId: indirectBuffer
index: 4
temporaryBuffers:
- mapping:
nameId: elementToVFXBufferPrevious
index: 0
pastFrameIndex: 1
perCameraBuffer: 1
values:
- nameId: uniform_a
index: 198
- nameId: uniform_c
index: 40
- nameId: uniform_d
index: 102
- nameId: uniform_e
index: 103
- nameId: uniform_f
index: 129
- nameId: uniform_g
index: 170
- nameId: uniform_h
index: 169
- nameId: uniform_i
index: 177
- nameId: uniform_l
index: 107
- nameId: uniform_m
index: 108
- nameId: uniform_n
index: 122
- nameId: uniform_o
index: 112
- nameId: uniform_p
index: 168
- nameId: uniform_q
index: 167
- nameId: uniform_r
index: 181
- nameId: uniform_s
index: 62
- nameId: uniform_t
index: 68
- nameId: uniform_u
index: 92
- nameId: uniform_v
index: 60
- nameId: uniform_w
index: 145
- nameId: uniform_x
index: 144
- nameId: uniform_y
index: 154
- nameId: uniform_z
index: 63
- nameId: uniform_ba
index: 64
- nameId: uniform_bb
index: 91
- nameId: uniform_bc
index: 67
- nameId: uniform_bd
index: 134
- nameId: uniform_be
index: 140
- nameId: uniform_bf
index: 149
- nameId: Color_f
index: 274
- nameId: uniform_bg
index: 174
- nameId: uniform_bh
index: 176
- nameId: uniform_bi
index: 151
- nameId: uniform_bj
index: 135
- nameId: uniform_bk
index: 139
- nameId: uniform_bl
index: 96
- nameId: uniform_bm
index: 81
- nameId: uniform_bn
index: 21
- nameId: uniform_bo
index: 19
- nameId: uniform_bp
index: 31
- nameId: uniform_bq
index: 6
- nameId: uniform_br
index: 8
- nameId: uniform_bs
index: 12
- nameId: uniform_bt
index: 23
- nameId: uniform_bu
index: 28
- nameId: uniform_bv
index: 37
- nameId: uniform_bw
index: 26
- nameId: uniform_bx
index: 29
- nameId: uniform_by
index: 69
- nameId: uniform_bz
index: 45
- nameId: uniform_ca
index: 185
- nameId: uniform_cb
index: 156
- nameId: uniform_cc
index: 159
- nameId: uniform_cd
index: 215
- nameId: uniform_cf
index: 214
- nameId: Size_l
index: 283
- nameId: uniform_cg
index: 171
- nameId: uniform_ch
index: 179
- nameId: uniform_ci
index: 36
- nameId: uniform_cj
index: 147
- nameId: uniform_ck
index: 164
- nameId: Size_n
index: 282
- nameId: smoothness
index: 293
- nameId: metallic
index: 262
- nameId: normalScale
index: 268
- nameId: currentFrameIndex
index: 266
- nameId: texture_b
index: 27
- nameId: texture_j
index: 183
- nameId: texture_k
index: 182
- nameId: texture_ce
index: 58
- nameId: baseColorMap
index: 288
- nameId: maskMap
index: 287
- nameId: normalMap
index: 286
params:
- nameId: mesh
index: 292
- nameId: subMeshMask
index: 291
- nameId: sortPriority
index: 0
- nameId: indirectDraw
index: 1
processor: {fileID: 0}
shaderSourceIndex: 2
- type: 1073741828
buffers:
- nameId: attributeBuffer
index: 0
- nameId: indirectBuffer
index: 4
temporaryBuffers:
- mapping:
nameId: elementToVFXBufferPrevious
index: 1
pastFrameIndex: 1
perCameraBuffer: 1
values:
- nameId: Color_e
index: 271
- nameId: uniform_c
index: 174
- nameId: uniform_d
index: 176
- nameId: uniform_e
index: 151
- nameId: uniform_f
index: 135
- nameId: uniform_g
index: 139
- nameId: uniform_h
index: 96
- nameId: uniform_i
index: 81
- nameId: uniform_j
index: 21
- nameId: uniform_k
index: 19
- nameId: uniform_l
index: 31
- nameId: uniform_m
index: 6
- nameId: uniform_n
index: 8
- nameId: uniform_o
index: 12
- nameId: uniform_p
index: 23
- nameId: uniform_q
index: 28
- nameId: uniform_r
index: 37
- nameId: uniform_s
index: 26
- nameId: uniform_t
index: 29
- nameId: uniform_u
index: 69
- nameId: uniform_v
index: 45
- nameId: uniform_w
index: 185
- nameId: uniform_y
index: 237
- nameId: Size_i
index: 283
- nameId: Size_j
index: 281
- nameId: smoothness
index: 264
- nameId: metallic
index: 263
- nameId: normalScale
index: 269
- nameId: currentFrameIndex
index: 266
- nameId: texture_a
index: 183
- nameId: texture_b
index: 182
- nameId: texture_x
index: 58
- nameId: baseColorMap
index: 272
- nameId: maskMap
index: 285
- nameId: normalMap
index: 284
params:
- nameId: mesh
index: 290
- nameId: subMeshMask
index: 291
- nameId: sortPriority
index: 0
- nameId: indirectDraw
index: 1
processor: {fileID: 0}
shaderSourceIndex: 3
--- !u!114 &8926484042661619881
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661619882}
m_ExposedName: morph
m_Exposed: 1
m_Order: 32
m_Category: Morph
m_Min:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 7
linkedSlots:
- outputSlot: {fileID: 8926484042661619882}
inputSlot: {fileID: 8926484042661629274}
position: {x: 18568, y: 3443}
expandedSlots: []
expanded: 1
- m_Id: 18
linkedSlots:
- outputSlot: {fileID: 8926484042661619882}
inputSlot: {fileID: 8926484042661645491}
- outputSlot: {fileID: 8926484042661619882}
inputSlot: {fileID: 8926484042661645508}
- outputSlot: {fileID: 8926484042661619882}
inputSlot: {fileID: 8926484042661645614}
position: {x: 20753, y: 6746}
expandedSlots: []
expanded: 0
- m_Id: 19
linkedSlots:
- outputSlot: {fileID: 8926484042661619882}
inputSlot: {fileID: 8926484042661645840}
- outputSlot: {fileID: 8926484042661619882}
inputSlot: {fileID: 8926484042661645322}
position: {x: 24838, y: 5283}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661619882
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619882}
m_MasterData:
m_Owner: {fileID: 8926484042661619881}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629274}
- {fileID: 8926484042661645491}
- {fileID: 8926484042661645508}
- {fileID: 8926484042661645614}
- {fileID: 8926484042661645840}
- {fileID: 8926484042661645322}
--- !u!114 &8926484042661620243
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661620244}
m_ExposedName: albedo_b
m_Exposed: 1
m_Order: 28
m_Category: Textures
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 1
linkedSlots:
- outputSlot: {fileID: 8926484042661620244}
inputSlot: {fileID: 8926484042661622192}
position: {x: 17690, y: 1238}
expandedSlots: []
expanded: 0
- m_Id: 2
linkedSlots:
- outputSlot: {fileID: 8926484042661620244}
inputSlot: {fileID: 8926484042661645110}
position: {x: 20611, y: 7195}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661620244
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70a331b1d86cc8d4aa106ccbe0da5852, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620244}
m_MasterData:
m_Owner: {fileID: 8926484042661620243}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"obj":{"fileID":2800000,"guid":"276d9e395ae18fe40a9b4988549f2349","type":3}}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622192}
- {fileID: 8926484042661645110}
--- !u!114 &8926484042661620245
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661620246}
m_ExposedName: position_b
m_Exposed: 1
m_Order: 25
m_Category: Textures
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 3
linkedSlots:
- outputSlot: {fileID: 8926484042661620246}
inputSlot: {fileID: 8926484042661624619}
position: {x: 17724, y: 265}
expandedSlots: []
expanded: 0
- m_Id: 4
linkedSlots:
- outputSlot: {fileID: 8926484042661620246}
inputSlot: {fileID: 8926484042661646228}
position: {x: 25391, y: 653}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661620246
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70a331b1d86cc8d4aa106ccbe0da5852, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620246}
m_MasterData:
m_Owner: {fileID: 8926484042661620245}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"obj":{"fileID":2800000,"guid":"276d9e395ae18fe40a9b4988549f2349","type":3}}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661624619}
- {fileID: 8926484042661646228}
--- !u!114 &8926484042661620247
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661620248}
m_ExposedName: normals_b
m_Exposed: 1
m_Order: 26
m_Category: Textures
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 1
linkedSlots:
- outputSlot: {fileID: 8926484042661620248}
inputSlot: {fileID: 8926484042661622103}
position: {x: 22970, y: 3298}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661620248
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70a331b1d86cc8d4aa106ccbe0da5852, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620248}
m_MasterData:
m_Owner: {fileID: 8926484042661620247}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"obj":{"fileID":2800000,"guid":"276d9e395ae18fe40a9b4988549f2349","type":3}}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622103}
--- !u!114 &8926484042661620251
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661620252}
m_ExposedName: vertex_color_b
m_Exposed: 1
m_Order: 29
m_Category: Textures
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 1
linkedSlots:
- outputSlot: {fileID: 8926484042661620252}
inputSlot: {fileID: 8926484042661622254}
position: {x: 18420, y: 2516}
expandedSlots: []
expanded: 0
- m_Id: 2
linkedSlots:
- outputSlot: {fileID: 8926484042661620252}
inputSlot: {fileID: 8926484042661645372}
position: {x: 20775, y: 8293}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661620252
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70a331b1d86cc8d4aa106ccbe0da5852, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620252}
m_MasterData:
m_Owner: {fileID: 8926484042661620251}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"obj":{"fileID":2800000,"guid":"276d9e395ae18fe40a9b4988549f2349","type":3}}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622254}
- {fileID: 8926484042661645372}
--- !u!114 &8926484042661620640
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661620641}
m_ExposedName: tangents_b
m_Exposed: 1
m_Order: 27
m_Category: Textures
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 1
linkedSlots:
- outputSlot: {fileID: 8926484042661620641}
inputSlot: {fileID: 8926484042661622114}
position: {x: 22965, y: 3486}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661620641
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70a331b1d86cc8d4aa106ccbe0da5852, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620641}
m_MasterData:
m_Owner: {fileID: 8926484042661620640}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"obj":{"fileID":2800000,"guid":"276d9e395ae18fe40a9b4988549f2349","type":3}}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622114}
--- !u!114 &8926484042661621763
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661621764}
m_ExposedName: object_id_b
m_Exposed: 1
m_Order: 30
m_Category: Textures
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes: []
--- !u!114 &8926484042661621764
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70a331b1d86cc8d4aa106ccbe0da5852, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621764}
m_MasterData:
m_Owner: {fileID: 8926484042661621763}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"obj":{"fileID":2800000,"guid":"276d9e395ae18fe40a9b4988549f2349","type":3}}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661621932
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9dfea48843f53fc438eabc12a3a30abc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children:
- {fileID: 8926484042661646226}
m_UIPosition: {x: 25712, y: 502}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661621933}
m_OutputSlots: []
m_Label:
m_Data: {fileID: 8926484042661621942}
m_InputFlowSlot:
- link:
- context: {fileID: 8926484042661622021}
slotIndex: 0
m_OutputFlowSlot:
- link:
- context: {fileID: 8926484042661622019}
slotIndex: 0
--- !u!114 &8926484042661621933
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b605c022ee79394a8a776c0869b3f9a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661621934}
- {fileID: 8926484042661621938}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621933}
m_MasterData:
m_Owner: {fileID: 8926484042661621932}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.AABox, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"center":{"x":0.0,"y":0.0,"z":0.0},"size":{"x":9.0,"y":9.0,"z":9.0}}'
m_Space: 0
m_Property:
name: bounds
m_serializedType:
m_SerializableType: UnityEditor.VFX.AABox, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The culling bounds of this system. The Visual Effect is only visible
if the bounding box specified here is visible to the camera.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661621934
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661621933}
m_Children:
- {fileID: 8926484042661621935}
- {fileID: 8926484042661621936}
- {fileID: 8926484042661621937}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621933}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: center
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the center of the box.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661621935
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661621934}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621933}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661621936
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661621934}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621933}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661621937
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661621934}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621933}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661621938
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661621933}
m_Children:
- {fileID: 8926484042661621939}
- {fileID: 8926484042661621940}
- {fileID: 8926484042661621941}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621933}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: size
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the size of the box along each axis.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661631778}
--- !u!114 &8926484042661621939
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661621938}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621933}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661621940
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661621938}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621933}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661621941
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661621938}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621933}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661621942
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d78581a96eae8bf4398c282eb0b098bd, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
title:
m_Owners:
- {fileID: 8926484042661621932}
- {fileID: 8926484042661622019}
- {fileID: 8926484042661645018}
- {fileID: 8926484042661645244}
dataType: 0
capacity: 10772
stripCapacity: 16
particlePerStripCount: 16
m_Space: 1
--- !u!114 &8926484042661622019
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2dc095764ededfa4bb32fa602511ea4b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children:
- {fileID: 8926484042661644789}
- {fileID: 8926484042661645743}
m_UIPosition: {x: 25732, y: 1452}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots: []
m_Label:
m_Data: {fileID: 8926484042661621942}
m_InputFlowSlot:
- link:
- context: {fileID: 8926484042661621932}
slotIndex: 0
m_OutputFlowSlot:
- link:
- context: {fileID: 8926484042661645018}
slotIndex: 0
- context: {fileID: 8926484042661645244}
slotIndex: 0
integration: 0
angularIntegration: 0
ageParticles: 1
reapParticles: 1
--- !u!114 &8926484042661622021
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 73a13919d81fb7444849bae8b5c812a2, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children:
- {fileID: 8926484042661622022}
m_UIPosition: {x: 25703, y: -57}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots: []
m_Label:
m_Data: {fileID: 0}
m_InputFlowSlot:
- link: []
- link: []
m_OutputFlowSlot:
- link:
- context: {fileID: 8926484042661621932}
slotIndex: 0
loopDuration: 0
loopCount: 0
delayBeforeLoop: 0
delayAfterLoop: 0
--- !u!114 &8926484042661622022
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5e382412bb691334bb79457a6c127924, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622021}
m_Children: []
m_UIPosition: {x: 0, y: 2}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622023}
- {fileID: 8926484042661622024}
m_OutputSlots: []
m_Disabled: 0
repeat: 0
spawnMode: 0
delayMode: 0
--- !u!114 &8926484042661622023
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622023}
m_MasterData:
m_Owner: {fileID: 8926484042661622022}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 100000
m_Space: 2147483647
m_Property:
name: Count
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the number of particles to be spawned with each burst.
m_Regex:
m_RegexMaxLength: 0
- m_Type: 1
m_Min: 0
m_Max: Infinity
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646297}
--- !u!114 &8926484042661622024
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622024}
m_MasterData:
m_Owner: {fileID: 8926484042661622022}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: Delay
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the delay in seconds between each burst.
m_Regex:
m_RegexMaxLength: 0
- m_Type: 1
m_Min: 0
m_Max: Infinity
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622102
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 49ad58bc1dec884458b12f6731fc091c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 23240, y: 3301}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622103}
- {fileID: 8926484042661645976}
- {fileID: 8926484042661622107}
m_OutputSlots:
- {fileID: 8926484042661622108}
--- !u!114 &8926484042661622103
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70a331b1d86cc8d4aa106ccbe0da5852, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622103}
m_MasterData:
m_Owner: {fileID: 8926484042661622102}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: texture
m_serializedType:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the texture to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661620248}
--- !u!114 &8926484042661622107
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622107}
m_MasterData:
m_Owner: {fileID: 8926484042661622102}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: mipLevel
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 1
m_Min: 0
m_Max: Infinity
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the mip level to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622108
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c499060cea9bbb24b8d723eafa343303, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661622109}
- {fileID: 8926484042661622110}
- {fileID: 8926484042661622111}
- {fileID: 8926484042661622112}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622108}
m_MasterData:
m_Owner: {fileID: 8926484042661622102}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0,"w":0.0}'
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the texture at the specified UV coordinate.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622125}
- {fileID: 8926484042661645039}
- {fileID: 8926484042661645266}
--- !u!114 &8926484042661622109
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622108}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622108}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622110
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622108}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622108}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622111
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622108}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622108}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622112
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622108}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622108}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: w
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622113
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 49ad58bc1dec884458b12f6731fc091c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 23235, y: 3470}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622114}
- {fileID: 8926484042661645979}
- {fileID: 8926484042661622118}
m_OutputSlots:
- {fileID: 8926484042661622119}
--- !u!114 &8926484042661622114
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70a331b1d86cc8d4aa106ccbe0da5852, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622114}
m_MasterData:
m_Owner: {fileID: 8926484042661622113}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: texture
m_serializedType:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the texture to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661620641}
--- !u!114 &8926484042661622118
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622118}
m_MasterData:
m_Owner: {fileID: 8926484042661622113}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: mipLevel
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 1
m_Min: 0
m_Max: Infinity
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the mip level to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622119
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c499060cea9bbb24b8d723eafa343303, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661622120}
- {fileID: 8926484042661622121}
- {fileID: 8926484042661622122}
- {fileID: 8926484042661622123}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622119}
m_MasterData:
m_Owner: {fileID: 8926484042661622113}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0,"w":0.0}'
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the texture at the specified UV coordinate.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622129}
- {fileID: 8926484042661645045}
- {fileID: 8926484042661645272}
--- !u!114 &8926484042661622120
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622119}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622119}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622121
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622119}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622119}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622122
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622119}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622119}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622123
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622119}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622119}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: w
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622142}
--- !u!114 &8926484042661622124
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 14b33987e048dc648922a474c517abee, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 23618, y: 3396}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622125}
- {fileID: 8926484042661622129}
m_OutputSlots:
- {fileID: 8926484042661622133}
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
--- !u!114 &8926484042661622125
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661622126}
- {fileID: 8926484042661622127}
- {fileID: 8926484042661622128}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622125}
m_MasterData:
m_Owner: {fileID: 8926484042661622124}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":1.0,"y":0.0,"z":0.0}'
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The first operand.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622108}
--- !u!114 &8926484042661622126
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622125}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622125}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622127
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622125}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622125}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622128
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622125}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622125}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622129
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661622130}
- {fileID: 8926484042661622131}
- {fileID: 8926484042661622132}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622129}
m_MasterData:
m_Owner: {fileID: 8926484042661622124}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":1.0,"z":0.0}'
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The second operand.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622119}
--- !u!114 &8926484042661622130
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622129}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622129}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622131
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622129}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622129}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622132
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622129}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622129}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622133
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661622134}
- {fileID: 8926484042661622135}
- {fileID: 8926484042661622136}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622133}
m_MasterData:
m_Owner: {fileID: 8926484042661622124}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622138}
--- !u!114 &8926484042661622134
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622133}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622133}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622135
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622133}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622133}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622136
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622133}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622133}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622137
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b8ee8a7543fa09e42a7c8616f60d2ad7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 24011, y: 3506}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622138}
- {fileID: 8926484042661622142}
m_OutputSlots:
- {fileID: 8926484042661622143}
m_Operands:
- name: a
type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
- name: b
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661622138
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661622139}
- {fileID: 8926484042661622140}
- {fileID: 8926484042661622141}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622138}
m_MasterData:
m_Owner: {fileID: 8926484042661622137}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":1.0,"y":1.0,"z":1.0}'
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622133}
--- !u!114 &8926484042661622139
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622138}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622138}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622140
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622138}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622138}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622141
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622138}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622138}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622142
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622142}
m_MasterData:
m_Owner: {fileID: 8926484042661622137}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622123}
--- !u!114 &8926484042661622143
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661622144}
- {fileID: 8926484042661622145}
- {fileID: 8926484042661622146}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622143}
m_MasterData:
m_Owner: {fileID: 8926484042661622137}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645051}
- {fileID: 8926484042661645278}
--- !u!114 &8926484042661622144
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622143}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622143}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622145
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622143}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622143}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622146
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622143}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622143}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622191
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 49ad58bc1dec884458b12f6731fc091c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 17925, y: 1287}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622192}
- {fileID: 8926484042661645987}
- {fileID: 8926484042661622196}
m_OutputSlots:
- {fileID: 8926484042661622197}
--- !u!114 &8926484042661622192
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70a331b1d86cc8d4aa106ccbe0da5852, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622192}
m_MasterData:
m_Owner: {fileID: 8926484042661622191}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: texture
m_serializedType:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the texture to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661620244}
--- !u!114 &8926484042661622196
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622196}
m_MasterData:
m_Owner: {fileID: 8926484042661622191}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: mipLevel
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 1
m_Min: 0
m_Max: Infinity
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the mip level to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622197
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c499060cea9bbb24b8d723eafa343303, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661622198}
- {fileID: 8926484042661622199}
- {fileID: 8926484042661622200}
- {fileID: 8926484042661622201}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622197}
m_MasterData:
m_Owner: {fileID: 8926484042661622191}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0,"w":0.0}'
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the texture at the specified UV coordinate.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622198
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622197}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622197}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629551}
- {fileID: 8926484042661629686}
- {fileID: 8926484042661629560}
--- !u!114 &8926484042661622199
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622197}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622197}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622200
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622197}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622197}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622201
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622197}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622197}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: w
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622253
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 49ad58bc1dec884458b12f6731fc091c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 18704, y: 2525}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622254}
- {fileID: 8926484042661645990}
- {fileID: 8926484042661622258}
m_OutputSlots:
- {fileID: 8926484042661622259}
--- !u!114 &8926484042661622254
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70a331b1d86cc8d4aa106ccbe0da5852, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622254}
m_MasterData:
m_Owner: {fileID: 8926484042661622253}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: texture
m_serializedType:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the texture to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661620252}
--- !u!114 &8926484042661622258
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622258}
m_MasterData:
m_Owner: {fileID: 8926484042661622253}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: mipLevel
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 1
m_Min: 0
m_Max: Infinity
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the mip level to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622259
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c499060cea9bbb24b8d723eafa343303, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661622260}
- {fileID: 8926484042661622261}
- {fileID: 8926484042661622262}
- {fileID: 8926484042661622263}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622259}
m_MasterData:
m_Owner: {fileID: 8926484042661622253}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0,"w":0.0}'
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the texture at the specified UV coordinate.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622260
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622259}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622259}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646291}
--- !u!114 &8926484042661622261
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622259}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622259}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622609}
- {fileID: 8926484042661622641}
--- !u!114 &8926484042661622262
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622259}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622259}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646294}
--- !u!114 &8926484042661622263
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622259}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622259}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: w
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622427
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661622428}
m_ExposedName: resolution_helmet_calm
m_Exposed: 0
m_Order: 6
m_Category: General
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes: []
--- !u!114 &8926484042661622428
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c52d920e7fff73b498050a6b3c4404ca, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622428}
m_MasterData:
m_Owner: {fileID: 8926484042661622427}
m_Value:
m_Type:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 300
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622492
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e25f6e0f52a260847818fb8b116806ae, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21650, y: 5493}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622493}
- {fileID: 8926484042661622494}
m_OutputSlots:
- {fileID: 8926484042661645993}
condition: 2
--- !u!114 &8926484042661622493
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622493}
m_MasterData:
m_Owner: {fileID: 8926484042661622492}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: left
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the left operand which will be compared to the right operand
based on the specified condition.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646225}
--- !u!114 &8926484042661622494
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622494}
m_MasterData:
m_Owner: {fileID: 8926484042661622492}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: right
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the right operand which will be compared to the left operand
based on the specified condition.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622510
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9717a5f0d23f1d843aef2943f049a21d, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 22721, y: 4819}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622511}
- {fileID: 8926484042661622512}
- {fileID: 8926484042661622513}
m_OutputSlots:
- {fileID: 8926484042661622514}
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661622511
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b4c11ff25089a324daf359f4b0629b33, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622511}
m_MasterData:
m_Owner: {fileID: 8926484042661622510}
m_Value:
m_Type:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: True
m_Space: 2147483647
m_Property:
name: predicate
m_serializedType:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the boolean whose state determines the branch output.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645993}
--- !u!114 &8926484042661622512
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622512}
m_MasterData:
m_Owner: {fileID: 8926484042661622510}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 180
m_Space: 2147483647
m_Property:
name: True
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622527}
--- !u!114 &8926484042661622513
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622513}
m_MasterData:
m_Owner: {fileID: 8926484042661622510}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: False
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622563}
--- !u!114 &8926484042661622514
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622514}
m_MasterData:
m_Owner: {fileID: 8926484042661622510}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661628907}
--- !u!114 &8926484042661622524
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c7acf5424f3655744af4b8f63298fa0f, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 22471, y: 4764}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622525}
- {fileID: 8926484042661622526}
m_OutputSlots:
- {fileID: 8926484042661622527}
m_Operands:
- name: a
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: b
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661622525
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622525}
m_MasterData:
m_Owner: {fileID: 8926484042661622524}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622706}
--- !u!114 &8926484042661622526
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622526}
m_MasterData:
m_Owner: {fileID: 8926484042661622524}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 180
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622527
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622527}
m_MasterData:
m_Owner: {fileID: 8926484042661622524}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622512}
--- !u!114 &8926484042661622539
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9717a5f0d23f1d843aef2943f049a21d, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 22143, y: 6024}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622540}
- {fileID: 8926484042661622541}
- {fileID: 8926484042661622542}
m_OutputSlots:
- {fileID: 8926484042661622543}
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661622540
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b4c11ff25089a324daf359f4b0629b33, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622540}
m_MasterData:
m_Owner: {fileID: 8926484042661622539}
m_Value:
m_Type:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: True
m_Space: 2147483647
m_Property:
name: predicate
m_serializedType:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the boolean whose state determines the branch output.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645993}
--- !u!114 &8926484042661622541
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622541}
m_MasterData:
m_Owner: {fileID: 8926484042661622539}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 180
m_Space: 2147483647
m_Property:
name: True
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629078}
--- !u!114 &8926484042661622542
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622542}
m_MasterData:
m_Owner: {fileID: 8926484042661622539}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: False
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622557}
--- !u!114 &8926484042661622543
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622543}
m_MasterData:
m_Owner: {fileID: 8926484042661622539}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646449}
--- !u!114 &8926484042661622555
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ed61682dd0ce22343910fec4ca3f8e9b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21857, y: 6125}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622556}
m_OutputSlots:
- {fileID: 8926484042661622557}
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661622556
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622556}
m_MasterData:
m_Owner: {fileID: 8926484042661622555}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629078}
--- !u!114 &8926484042661622557
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622557}
m_MasterData:
m_Owner: {fileID: 8926484042661622555}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622542}
--- !u!114 &8926484042661622561
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ed61682dd0ce22343910fec4ca3f8e9b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 22457, y: 4956}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622562}
m_OutputSlots:
- {fileID: 8926484042661622563}
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661622562
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622562}
m_MasterData:
m_Owner: {fileID: 8926484042661622561}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622706}
--- !u!114 &8926484042661622563
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622563}
m_MasterData:
m_Owner: {fileID: 8926484042661622561}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622513}
--- !u!114 &8926484042661622606
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 22523, y: 1567}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622607}
- {fileID: 8926484042661622608}
- {fileID: 8926484042661622609}
m_OutputSlots:
- {fileID: 8926484042661622610}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661622607
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622607}
m_MasterData:
m_Owner: {fileID: 8926484042661622606}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.35
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629103}
--- !u!114 &8926484042661622608
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622608}
m_MasterData:
m_Owner: {fileID: 8926484042661622606}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629108}
--- !u!114 &8926484042661622609
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622609}
m_MasterData:
m_Owner: {fileID: 8926484042661622606}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622261}
--- !u!114 &8926484042661622610
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622610}
m_MasterData:
m_Owner: {fileID: 8926484042661622606}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629155}
--- !u!114 &8926484042661622611
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21084, y: 4105}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622612}
- {fileID: 8926484042661622613}
- {fileID: 8926484042661622614}
m_OutputSlots:
- {fileID: 8926484042661622615}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661622612
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622612}
m_MasterData:
m_Owner: {fileID: 8926484042661622611}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 183.3
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629002}
--- !u!114 &8926484042661622613
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622613}
m_MasterData:
m_Owner: {fileID: 8926484042661622611}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: -52.43
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629003}
--- !u!114 &8926484042661622614
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622614}
m_MasterData:
m_Owner: {fileID: 8926484042661622611}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: -0.03
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622635}
--- !u!114 &8926484042661622615
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622615}
m_MasterData:
m_Owner: {fileID: 8926484042661622611}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629014}
--- !u!114 &8926484042661622616
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 20600, y: 5271}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622617}
- {fileID: 8926484042661622618}
- {fileID: 8926484042661622619}
m_OutputSlots:
- {fileID: 8926484042661622620}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661622617
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622617}
m_MasterData:
m_Owner: {fileID: 8926484042661622616}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 28.18
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629049}
--- !u!114 &8926484042661622618
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622618}
m_MasterData:
m_Owner: {fileID: 8926484042661622616}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: -34
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629050}
--- !u!114 &8926484042661622619
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622619}
m_MasterData:
m_Owner: {fileID: 8926484042661622616}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622639}
--- !u!114 &8926484042661622620
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622620}
m_MasterData:
m_Owner: {fileID: 8926484042661622616}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629070}
--- !u!114 &8926484042661622632
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 20667, y: 4186}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622633}
- {fileID: 8926484042661622634}
m_OutputSlots:
- {fileID: 8926484042661622635}
--- !u!114 &8926484042661622633
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622633}
m_MasterData:
m_Owner: {fileID: 8926484042661622632}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.4999542236328125,"value":0.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.7870275378227234,"value":0.7685303688049316,"inTangent":2.862429618835449,"outTangent":2.862429618835449,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":1.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622634
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622634}
m_MasterData:
m_Owner: {fileID: 8926484042661622632}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646354}
--- !u!114 &8926484042661622635
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622635}
m_MasterData:
m_Owner: {fileID: 8926484042661622632}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622614}
--- !u!114 &8926484042661622636
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 20314, y: 5365}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622637}
- {fileID: 8926484042661622638}
m_OutputSlots:
- {fileID: 8926484042661622639}
--- !u!114 &8926484042661622637
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622637}
m_MasterData:
m_Owner: {fileID: 8926484042661622636}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.0,"value":0.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":1.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622638
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622638}
m_MasterData:
m_Owner: {fileID: 8926484042661622636}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646354}
--- !u!114 &8926484042661622639
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622639}
m_MasterData:
m_Owner: {fileID: 8926484042661622636}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622619}
--- !u!114 &8926484042661622640
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c7acf5424f3655744af4b8f63298fa0f, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 19081, y: 3261}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622641}
- {fileID: 8926484042661622642}
m_OutputSlots:
- {fileID: 8926484042661622643}
m_Operands:
- name: a
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: b
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661622641
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622641}
m_MasterData:
m_Owner: {fileID: 8926484042661622640}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622261}
--- !u!114 &8926484042661622642
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622642}
m_MasterData:
m_Owner: {fileID: 8926484042661622640}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629275}
--- !u!114 &8926484042661622643
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622643}
m_MasterData:
m_Owner: {fileID: 8926484042661622640}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622699}
--- !u!114 &8926484042661622698
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b8ee8a7543fa09e42a7c8616f60d2ad7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 19395, y: 3400}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622699}
- {fileID: 8926484042661622700}
m_OutputSlots:
- {fileID: 8926484042661622701}
m_Operands:
- name: a
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: b
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661622699
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622699}
m_MasterData:
m_Owner: {fileID: 8926484042661622698}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622643}
--- !u!114 &8926484042661622700
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622700}
m_MasterData:
m_Owner: {fileID: 8926484042661622698}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629275}
--- !u!114 &8926484042661622701
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622701}
m_MasterData:
m_Owner: {fileID: 8926484042661622698}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646353}
--- !u!114 &8926484042661622702
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 22129, y: 4861}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622703}
- {fileID: 8926484042661622704}
- {fileID: 8926484042661622705}
m_OutputSlots:
- {fileID: 8926484042661622706}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661622703
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622703}
m_MasterData:
m_Owner: {fileID: 8926484042661622702}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629017}
--- !u!114 &8926484042661622704
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622704}
m_MasterData:
m_Owner: {fileID: 8926484042661622702}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622711}
--- !u!114 &8926484042661622705
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622705}
m_MasterData:
m_Owner: {fileID: 8926484042661622702}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646292}
--- !u!114 &8926484042661622706
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622706}
m_MasterData:
m_Owner: {fileID: 8926484042661622702}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622525}
- {fileID: 8926484042661622562}
--- !u!114 &8926484042661622707
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21933, y: 4917}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622708}
- {fileID: 8926484042661622709}
- {fileID: 8926484042661622710}
m_OutputSlots:
- {fileID: 8926484042661622711}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661622708
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622708}
m_MasterData:
m_Owner: {fileID: 8926484042661622707}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 169.7
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629499}
--- !u!114 &8926484042661622709
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622709}
m_MasterData:
m_Owner: {fileID: 8926484042661622707}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: -6.87
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629500}
--- !u!114 &8926484042661622710
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622710}
m_MasterData:
m_Owner: {fileID: 8926484042661622707}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: -0.03
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629046}
--- !u!114 &8926484042661622711
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622711}
m_MasterData:
m_Owner: {fileID: 8926484042661622707}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622704}
--- !u!114 &8926484042661622721
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 22435, y: 3679}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622722}
- {fileID: 8926484042661622723}
- {fileID: 8926484042661622724}
m_OutputSlots:
- {fileID: 8926484042661622725}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661622722
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622722}
m_MasterData:
m_Owner: {fileID: 8926484042661622721}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622991}
--- !u!114 &8926484042661622723
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622723}
m_MasterData:
m_Owner: {fileID: 8926484042661622721}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623004}
--- !u!114 &8926484042661622724
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622724}
m_MasterData:
m_Owner: {fileID: 8926484042661622721}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646295}
--- !u!114 &8926484042661622725
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622725}
m_MasterData:
m_Owner: {fileID: 8926484042661622721}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661628968}
--- !u!114 &8926484042661622987
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 20986, y: 1867}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622988}
- {fileID: 8926484042661622989}
- {fileID: 8926484042661622990}
m_OutputSlots:
- {fileID: 8926484042661622991}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661622988
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622988}
m_MasterData:
m_Owner: {fileID: 8926484042661622987}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: -5.99
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661628989}
--- !u!114 &8926484042661622989
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622989}
m_MasterData:
m_Owner: {fileID: 8926484042661622987}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: -14.67
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661628991}
--- !u!114 &8926484042661622990
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622990}
m_MasterData:
m_Owner: {fileID: 8926484042661622987}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622995}
--- !u!114 &8926484042661622991
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622991}
m_MasterData:
m_Owner: {fileID: 8926484042661622987}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622722}
--- !u!114 &8926484042661622992
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 20635, y: 1926}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622993}
- {fileID: 8926484042661622994}
m_OutputSlots:
- {fileID: 8926484042661622995}
--- !u!114 &8926484042661622993
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622993}
m_MasterData:
m_Owner: {fileID: 8926484042661622992}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.250205397605896,"value":0.002363096922636032,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.6605576276779175,"value":1.5171180963516236,"inTangent":1.7379629611968995,"outTangent":1.7379629611968995,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":1.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622994
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622994}
m_MasterData:
m_Owner: {fileID: 8926484042661622992}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646354}
--- !u!114 &8926484042661622995
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622995}
m_MasterData:
m_Owner: {fileID: 8926484042661622992}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622990}
--- !u!114 &8926484042661622996
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21744, y: 3854}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622997}
- {fileID: 8926484042661622998}
m_OutputSlots:
- {fileID: 8926484042661622999}
--- !u!114 &8926484042661622997
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622997}
m_MasterData:
m_Owner: {fileID: 8926484042661622996}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.250205397605896,"value":0.002363096922636032,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.746758759021759,"value":0.8085510730743408,"inTangent":1.7379629611968995,"outTangent":1.7379629611968995,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":1.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622998
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622998}
m_MasterData:
m_Owner: {fileID: 8926484042661622996}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646354}
--- !u!114 &8926484042661622999
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622999}
m_MasterData:
m_Owner: {fileID: 8926484042661622996}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623003}
--- !u!114 &8926484042661623000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 22101, y: 3714}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623001}
- {fileID: 8926484042661623002}
- {fileID: 8926484042661623003}
m_OutputSlots:
- {fileID: 8926484042661623004}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661623001
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623001}
m_MasterData:
m_Owner: {fileID: 8926484042661623000}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: -21
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629383}
--- !u!114 &8926484042661623002
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623002}
m_MasterData:
m_Owner: {fileID: 8926484042661623000}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: -39.7
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629384}
--- !u!114 &8926484042661623003
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623003}
m_MasterData:
m_Owner: {fileID: 8926484042661623000}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622999}
--- !u!114 &8926484042661623004
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623004}
m_MasterData:
m_Owner: {fileID: 8926484042661623000}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622723}
--- !u!114 &8926484042661624618
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 49ad58bc1dec884458b12f6731fc091c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 17952, y: 260}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661624619}
- {fileID: 8926484042661645995}
- {fileID: 8926484042661624623}
m_OutputSlots:
- {fileID: 8926484042661624624}
--- !u!114 &8926484042661624619
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70a331b1d86cc8d4aa106ccbe0da5852, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661624619}
m_MasterData:
m_Owner: {fileID: 8926484042661624618}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: texture
m_serializedType:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the texture to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661620246}
--- !u!114 &8926484042661624623
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661624623}
m_MasterData:
m_Owner: {fileID: 8926484042661624618}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: mipLevel
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 1
m_Min: 0
m_Max: Infinity
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the mip level to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661624624
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c499060cea9bbb24b8d723eafa343303, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661624625}
- {fileID: 8926484042661624626}
- {fileID: 8926484042661624627}
- {fileID: 8926484042661624628}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661624624}
m_MasterData:
m_Owner: {fileID: 8926484042661624618}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0,"w":0.0}'
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the texture at the specified UV coordinate.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646021}
--- !u!114 &8926484042661624625
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661624624}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661624624}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661624626
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661624624}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661624624}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661624627
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661624624}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661624624}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661624628
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661624624}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661624624}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: w
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661628905
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2c66572cdc8398640a4565f21c392a26, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 23311, y: 4679}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661628906}
- {fileID: 8926484042661628907}
- {fileID: 8926484042661646449}
m_OutputSlots:
- {fileID: 8926484042661646458}
m_Operands:
- name: a
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: b
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: c
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661628906
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661628906}
m_MasterData:
m_Owner: {fileID: 8926484042661628905}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661628971}
--- !u!114 &8926484042661628907
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661628907}
m_MasterData:
m_Owner: {fileID: 8926484042661628905}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622514}
--- !u!114 &8926484042661628967
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 22937, y: 4172}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661628968}
- {fileID: 8926484042661628969}
- {fileID: 8926484042661628970}
m_OutputSlots:
- {fileID: 8926484042661628971}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661628968
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661628968}
m_MasterData:
m_Owner: {fileID: 8926484042661628967}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622725}
--- !u!114 &8926484042661628969
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661628969}
m_MasterData:
m_Owner: {fileID: 8926484042661628967}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661628976}
--- !u!114 &8926484042661628970
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661628970}
m_MasterData:
m_Owner: {fileID: 8926484042661628967}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646292}
--- !u!114 &8926484042661628971
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661628971}
m_MasterData:
m_Owner: {fileID: 8926484042661628967}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661628906}
--- !u!114 &8926484042661628972
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 22663, y: 4191}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661628973}
- {fileID: 8926484042661628974}
- {fileID: 8926484042661628975}
m_OutputSlots:
- {fileID: 8926484042661628976}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661628973
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661628973}
m_MasterData:
m_Owner: {fileID: 8926484042661628972}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: -33.4
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629333}
--- !u!114 &8926484042661628974
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661628974}
m_MasterData:
m_Owner: {fileID: 8926484042661628972}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: -13
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629334}
--- !u!114 &8926484042661628975
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661628975}
m_MasterData:
m_Owner: {fileID: 8926484042661628972}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661628980}
--- !u!114 &8926484042661628976
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661628976}
m_MasterData:
m_Owner: {fileID: 8926484042661628972}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661628969}
--- !u!114 &8926484042661628977
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 22411, y: 4316}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661628978}
- {fileID: 8926484042661628979}
m_OutputSlots:
- {fileID: 8926484042661628980}
--- !u!114 &8926484042661628978
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661628978}
m_MasterData:
m_Owner: {fileID: 8926484042661628977}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.250205397605896,"value":0.002363096922636032,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.7350588440895081,"value":0.8258858323097229,"inTangent":1.7379629611968995,"outTangent":1.7379629611968995,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":1.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661628979
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661628979}
m_MasterData:
m_Owner: {fileID: 8926484042661628977}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646354}
--- !u!114 &8926484042661628980
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661628980}
m_MasterData:
m_Owner: {fileID: 8926484042661628977}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661628975}
--- !u!114 &8926484042661628988
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661628989}
m_ExposedName: helmet_rotation_vertical_x_ab
m_Exposed: 1
m_Order: 9
m_Category: Hair
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip: 'VC Green used as a vertical gradient
default: -19.78, -14.67'
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661628991}
inputSlot: {fileID: 8926484042661622989}
- outputSlot: {fileID: 8926484042661628990}
inputSlot: {fileID: 8926484042661629505}
- outputSlot: {fileID: 8926484042661628989}
inputSlot: {fileID: 8926484042661622988}
position: {x: 20298, y: 1723}
expandedSlots:
- {fileID: 8926484042661628989}
expanded: 0
--- !u!114 &8926484042661628989
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661628990}
- {fileID: 8926484042661628991}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661628989}
m_MasterData:
m_Owner: {fileID: 8926484042661628988}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":-19.780000686645509,"y":-14.670000076293946}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622988}
--- !u!114 &8926484042661628990
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661628989}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661628989}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629505}
--- !u!114 &8926484042661628991
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661628989}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661628989}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622989}
--- !u!114 &8926484042661628992
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661628993}
m_ExposedName: helmet_rotation_mid_x_ab_vc_blue
m_Exposed: 0
m_Order: 17
m_Category: Hair
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip: 'Mid Side
default: -21, -39.7'
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661628993}
inputSlot: {fileID: 8926484042661629379}
position: {x: 21478, y: 3579}
expandedSlots:
- {fileID: 8926484042661628993}
expanded: 0
--- !u!114 &8926484042661628993
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661628994}
- {fileID: 8926484042661628995}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661628993}
m_MasterData:
m_Owner: {fileID: 8926484042661628992}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":-21.0,"y":99.5999984741211}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629379}
--- !u!114 &8926484042661628994
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661628993}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661628993}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661628995
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661628993}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661628993}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661628996
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661628997}
m_ExposedName: helmet_rotation_top_x_ab_vc_red
m_Exposed: 1
m_Order: 12
m_Category: Hair
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip: 'Top Hair
default: -33.4, -13'
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661628997}
inputSlot: {fileID: 8926484042661629329}
position: {x: 21998, y: 4124}
expandedSlots:
- {fileID: 8926484042661628997}
expanded: 0
--- !u!114 &8926484042661628997
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661628998}
- {fileID: 8926484042661628999}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661628997}
m_MasterData:
m_Owner: {fileID: 8926484042661628996}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":-33.400001525878909,"y":-22.799999237060548}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629329}
--- !u!114 &8926484042661628998
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661628997}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661628997}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661628999
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661628997}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661628997}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661629001}
m_ExposedName: helmet_rotation_vertical_y_ab
m_Exposed: 1
m_Order: 10
m_Category: Hair
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip: 'default: 183.3, -52.43'
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661629002}
inputSlot: {fileID: 8926484042661622612}
- outputSlot: {fileID: 8926484042661629003}
inputSlot: {fileID: 8926484042661622613}
position: {x: 20652, y: 3992}
expandedSlots:
- {fileID: 8926484042661629001}
expanded: 0
--- !u!114 &8926484042661629001
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629002}
- {fileID: 8926484042661629003}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629001}
m_MasterData:
m_Owner: {fileID: 8926484042661629000}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":183.3000030517578,"y":-52.43000030517578}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629002
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629001}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629001}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622612}
--- !u!114 &8926484042661629003
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629001}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629001}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622613}
--- !u!114 &8926484042661629009
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661629010}
m_ExposedName: helmet_rotation_top_y_ab_vc_red
m_Exposed: 1
m_Order: 14
m_Category: Hair
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip: 'Top Hair
default: 171.3, -6.87'
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661629010}
inputSlot: {fileID: 8926484042661629495}
position: {x: 21231, y: 4838}
expandedSlots:
- {fileID: 8926484042661629010}
expanded: 0
--- !u!114 &8926484042661629010
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629011}
- {fileID: 8926484042661629012}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629010}
m_MasterData:
m_Owner: {fileID: 8926484042661629009}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":148.0,"y":-26.399999618530275}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629495}
--- !u!114 &8926484042661629011
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629010}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629010}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629012
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629010}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629010}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629013
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21732, y: 4450}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629014}
- {fileID: 8926484042661629015}
- {fileID: 8926484042661629016}
m_OutputSlots:
- {fileID: 8926484042661629017}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661629014
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629014}
m_MasterData:
m_Owner: {fileID: 8926484042661629013}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622615}
--- !u!114 &8926484042661629015
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629015}
m_MasterData:
m_Owner: {fileID: 8926484042661629013}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629026}
--- !u!114 &8926484042661629016
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629016}
m_MasterData:
m_Owner: {fileID: 8926484042661629013}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646295}
--- !u!114 &8926484042661629017
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629017}
m_MasterData:
m_Owner: {fileID: 8926484042661629013}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622703}
--- !u!114 &8926484042661629018
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 20984, y: 4605}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629019}
- {fileID: 8926484042661629020}
m_OutputSlots:
- {fileID: 8926484042661629021}
--- !u!114 &8926484042661629019
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629019}
m_MasterData:
m_Owner: {fileID: 8926484042661629018}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.250205397605896,"value":0.002363096922636032,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.746758759021759,"value":0.8085510730743408,"inTangent":1.7379629611968995,"outTangent":1.7379629611968995,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":1.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629020
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629020}
m_MasterData:
m_Owner: {fileID: 8926484042661629018}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646354}
--- !u!114 &8926484042661629021
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629021}
m_MasterData:
m_Owner: {fileID: 8926484042661629018}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629025}
--- !u!114 &8926484042661629022
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21414, y: 4484}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629023}
- {fileID: 8926484042661629024}
- {fileID: 8926484042661629025}
m_OutputSlots:
- {fileID: 8926484042661629026}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661629023
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629023}
m_MasterData:
m_Owner: {fileID: 8926484042661629022}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629453}
--- !u!114 &8926484042661629024
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629024}
m_MasterData:
m_Owner: {fileID: 8926484042661629022}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629454}
--- !u!114 &8926484042661629025
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629025}
m_MasterData:
m_Owner: {fileID: 8926484042661629022}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629021}
--- !u!114 &8926484042661629026
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629026}
m_MasterData:
m_Owner: {fileID: 8926484042661629022}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629015}
--- !u!114 &8926484042661629027
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661629028}
m_ExposedName: helmet_rotation_mid_y_ab_vc_blue
m_Exposed: 0
m_Order: 20
m_Category: Hair
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip: 'Mid Side
default: 171.3, -6.87'
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661629028}
inputSlot: {fileID: 8926484042661629449}
position: {x: 20785, y: 4350}
expandedSlots:
- {fileID: 8926484042661629028}
expanded: 0
--- !u!114 &8926484042661629028
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629029}
- {fileID: 8926484042661629030}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629028}
m_MasterData:
m_Owner: {fileID: 8926484042661629027}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":171.3000030517578,"y":135.5}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629449}
--- !u!114 &8926484042661629029
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629028}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629028}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629030
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629028}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629028}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629043
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21377, y: 5069}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629044}
- {fileID: 8926484042661629045}
m_OutputSlots:
- {fileID: 8926484042661629046}
--- !u!114 &8926484042661629044
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629044}
m_MasterData:
m_Owner: {fileID: 8926484042661629043}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.4999542236328125,"value":0.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.7870275378227234,"value":0.7685303688049316,"inTangent":2.862429618835449,"outTangent":2.862429618835449,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":1.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629045
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629045}
m_MasterData:
m_Owner: {fileID: 8926484042661629043}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646354}
--- !u!114 &8926484042661629046
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629046}
m_MasterData:
m_Owner: {fileID: 8926484042661629043}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622710}
--- !u!114 &8926484042661629047
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661629048}
m_ExposedName: helmet_rotation_vertical_z_ab
m_Exposed: 1
m_Order: 11
m_Category: Hair
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip: 'default: 28.18, -34'
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661629049}
inputSlot: {fileID: 8926484042661622617}
- outputSlot: {fileID: 8926484042661629050}
inputSlot: {fileID: 8926484042661622618}
position: {x: 20243, y: 5281}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661629048
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629049}
- {fileID: 8926484042661629050}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629048}
m_MasterData:
m_Owner: {fileID: 8926484042661629047}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":28.18000030517578,"y":-34.0}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629049
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629048}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629048}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622617}
--- !u!114 &8926484042661629050
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629048}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629048}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622618}
--- !u!114 &8926484042661629051
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 20470, y: 5838}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629052}
- {fileID: 8926484042661629053}
m_OutputSlots:
- {fileID: 8926484042661629054}
--- !u!114 &8926484042661629052
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629052}
m_MasterData:
m_Owner: {fileID: 8926484042661629051}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.0,"value":0.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":1.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629053
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629053}
m_MasterData:
m_Owner: {fileID: 8926484042661629051}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646354}
--- !u!114 &8926484042661629054
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629054}
m_MasterData:
m_Owner: {fileID: 8926484042661629051}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629058}
--- !u!114 &8926484042661629055
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 20954, y: 5701}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629056}
- {fileID: 8926484042661629057}
- {fileID: 8926484042661629058}
m_OutputSlots:
- {fileID: 8926484042661629059}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661629056
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629056}
m_MasterData:
m_Owner: {fileID: 8926484042661629055}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 28.18
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629427}
--- !u!114 &8926484042661629057
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629057}
m_MasterData:
m_Owner: {fileID: 8926484042661629055}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: -34
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629428}
--- !u!114 &8926484042661629058
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629058}
m_MasterData:
m_Owner: {fileID: 8926484042661629055}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629054}
--- !u!114 &8926484042661629059
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629059}
m_MasterData:
m_Owner: {fileID: 8926484042661629055}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629071}
--- !u!114 &8926484042661629060
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 20969, y: 6184}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629061}
- {fileID: 8926484042661629062}
m_OutputSlots:
- {fileID: 8926484042661629063}
--- !u!114 &8926484042661629061
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629061}
m_MasterData:
m_Owner: {fileID: 8926484042661629060}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.0,"value":0.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":1.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629062
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629062}
m_MasterData:
m_Owner: {fileID: 8926484042661629060}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646354}
--- !u!114 &8926484042661629063
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629063}
m_MasterData:
m_Owner: {fileID: 8926484042661629060}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629067}
--- !u!114 &8926484042661629064
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21245, y: 6077}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629065}
- {fileID: 8926484042661629066}
- {fileID: 8926484042661629067}
m_OutputSlots:
- {fileID: 8926484042661629068}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661629065
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629065}
m_MasterData:
m_Owner: {fileID: 8926484042661629064}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 28.18
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629081}
--- !u!114 &8926484042661629066
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629066}
m_MasterData:
m_Owner: {fileID: 8926484042661629064}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: -34
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629082}
--- !u!114 &8926484042661629067
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629067}
m_MasterData:
m_Owner: {fileID: 8926484042661629064}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629063}
--- !u!114 &8926484042661629068
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629068}
m_MasterData:
m_Owner: {fileID: 8926484042661629064}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629076}
--- !u!114 &8926484042661629069
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21168, y: 5678}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629070}
- {fileID: 8926484042661629071}
- {fileID: 8926484042661629072}
m_OutputSlots:
- {fileID: 8926484042661629073}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661629070
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629070}
m_MasterData:
m_Owner: {fileID: 8926484042661629069}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622620}
--- !u!114 &8926484042661629071
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629071}
m_MasterData:
m_Owner: {fileID: 8926484042661629069}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629059}
--- !u!114 &8926484042661629072
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629072}
m_MasterData:
m_Owner: {fileID: 8926484042661629069}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646295}
--- !u!114 &8926484042661629073
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629073}
m_MasterData:
m_Owner: {fileID: 8926484042661629069}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629075}
--- !u!114 &8926484042661629074
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21542, y: 6059}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629075}
- {fileID: 8926484042661629076}
- {fileID: 8926484042661629077}
m_OutputSlots:
- {fileID: 8926484042661629078}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661629075
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629075}
m_MasterData:
m_Owner: {fileID: 8926484042661629074}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629073}
--- !u!114 &8926484042661629076
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629076}
m_MasterData:
m_Owner: {fileID: 8926484042661629074}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629068}
--- !u!114 &8926484042661629077
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629077}
m_MasterData:
m_Owner: {fileID: 8926484042661629074}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646292}
--- !u!114 &8926484042661629078
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629078}
m_MasterData:
m_Owner: {fileID: 8926484042661629074}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622541}
- {fileID: 8926484042661622556}
--- !u!114 &8926484042661629079
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661629080}
m_ExposedName: helmet_rotation_top_z_ab_vc_red
m_Exposed: 1
m_Order: 16
m_Category: Hair
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip: 'Top Hair
default: 28.18, -34'
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661629081}
inputSlot: {fileID: 8926484042661629065}
- outputSlot: {fileID: 8926484042661629082}
inputSlot: {fileID: 8926484042661629066}
position: {x: 20869, y: 6061}
expandedSlots:
- {fileID: 8926484042661629080}
expanded: 0
--- !u!114 &8926484042661629080
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629081}
- {fileID: 8926484042661629082}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629080}
m_MasterData:
m_Owner: {fileID: 8926484042661629079}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":28.18000030517578,"y":-17.200000762939454}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629081
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629080}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629080}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629065}
--- !u!114 &8926484042661629082
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629080}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629080}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629066}
--- !u!114 &8926484042661629083
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661629084}
m_ExposedName: helmet_rotation_mid_z_ab_vc_blue
m_Exposed: 0
m_Order: 22
m_Category: Hair
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip: 'Mid Hair
default: 28.18, -34'
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661629084}
inputSlot: {fileID: 8926484042661629423}
position: {x: 20268, y: 5567}
expandedSlots:
- {fileID: 8926484042661629084}
expanded: 0
--- !u!114 &8926484042661629084
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629085}
- {fileID: 8926484042661629086}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629084}
m_MasterData:
m_Owner: {fileID: 8926484042661629083}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":28.18000030517578,"y":-65.9000015258789}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629423}
--- !u!114 &8926484042661629085
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629084}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629084}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629086
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629084}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629084}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629087
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661629088}
m_ExposedName: helmet_size_top_ab_vc_red
m_Exposed: 0
m_Order: 4
m_Category: Hair
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip: 'Top Hair
default: 0.6, 0.35'
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661629088}
inputSlot: {fileID: 8926484042661629357}
position: {x: 22147, y: 2265}
expandedSlots:
- {fileID: 8926484042661629088}
expanded: 0
--- !u!114 &8926484042661629088
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629089}
- {fileID: 8926484042661629090}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629088}
m_MasterData:
m_Owner: {fileID: 8926484042661629087}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.6000000238418579,"y":0.38999998569488528}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629357}
--- !u!114 &8926484042661629089
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629088}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629088}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629090
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629088}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629088}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629091
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661629092}
m_ExposedName: helmet_size_vertical_ab_vc_green_01
m_Exposed: 0
m_Order: 2
m_Category: Hair
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip: 'Vertical Gradient
default: 0.35, 0.35'
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661629093}
inputSlot: {fileID: 8926484042661629100}
- outputSlot: {fileID: 8926484042661629094}
inputSlot: {fileID: 8926484042661629101}
position: {x: 21531, y: 1351}
expandedSlots:
- {fileID: 8926484042661629092}
expanded: 0
--- !u!114 &8926484042661629092
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629093}
- {fileID: 8926484042661629094}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629092}
m_MasterData:
m_Owner: {fileID: 8926484042661629091}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.3499999940395355,"y":0.3499999940395355}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629093
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629092}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629092}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629100}
--- !u!114 &8926484042661629094
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629092}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629092}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629101}
--- !u!114 &8926484042661629095
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661629096}
m_ExposedName: helmet_size_vertical_ab_vc_green_02
m_Exposed: 0
m_Order: 3
m_Category: Hair
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip: 'Vertical Gradient
default: 1.0, 1.0'
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661629097}
inputSlot: {fileID: 8926484042661629105}
- outputSlot: {fileID: 8926484042661629098}
inputSlot: {fileID: 8926484042661629106}
position: {x: 21594, y: 1548}
expandedSlots:
- {fileID: 8926484042661629096}
expanded: 0
--- !u!114 &8926484042661629096
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629097}
- {fileID: 8926484042661629098}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629096}
m_MasterData:
m_Owner: {fileID: 8926484042661629095}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":1.0,"y":1.0}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629097
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629096}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629096}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629105}
--- !u!114 &8926484042661629098
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629096}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629096}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629106}
--- !u!114 &8926484042661629099
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 22078, y: 1355}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629100}
- {fileID: 8926484042661629101}
- {fileID: 8926484042661629102}
m_OutputSlots:
- {fileID: 8926484042661629103}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661629100
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629100}
m_MasterData:
m_Owner: {fileID: 8926484042661629099}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629093}
--- !u!114 &8926484042661629101
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629101}
m_MasterData:
m_Owner: {fileID: 8926484042661629099}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629094}
--- !u!114 &8926484042661629102
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629102}
m_MasterData:
m_Owner: {fileID: 8926484042661629099}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629112}
--- !u!114 &8926484042661629103
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629103}
m_MasterData:
m_Owner: {fileID: 8926484042661629099}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622607}
--- !u!114 &8926484042661629104
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 22160, y: 1546}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629105}
- {fileID: 8926484042661629106}
- {fileID: 8926484042661629107}
m_OutputSlots:
- {fileID: 8926484042661629108}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661629105
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629105}
m_MasterData:
m_Owner: {fileID: 8926484042661629104}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629097}
--- !u!114 &8926484042661629106
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629106}
m_MasterData:
m_Owner: {fileID: 8926484042661629104}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629098}
--- !u!114 &8926484042661629107
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629107}
m_MasterData:
m_Owner: {fileID: 8926484042661629104}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629116}
--- !u!114 &8926484042661629108
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629108}
m_MasterData:
m_Owner: {fileID: 8926484042661629104}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622608}
--- !u!114 &8926484042661629109
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21832, y: 1448}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629110}
- {fileID: 8926484042661629111}
m_OutputSlots:
- {fileID: 8926484042661629112}
--- !u!114 &8926484042661629110
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629110}
m_MasterData:
m_Owner: {fileID: 8926484042661629109}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.250205397605896,"value":0.002363096922636032,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.6605576276779175,"value":1.5171180963516236,"inTangent":1.7379629611968995,"outTangent":1.7379629611968995,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":1.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629111
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629111}
m_MasterData:
m_Owner: {fileID: 8926484042661629109}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646354}
--- !u!114 &8926484042661629112
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629112}
m_MasterData:
m_Owner: {fileID: 8926484042661629109}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629102}
--- !u!114 &8926484042661629113
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21910, y: 1639}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629114}
- {fileID: 8926484042661629115}
m_OutputSlots:
- {fileID: 8926484042661629116}
--- !u!114 &8926484042661629114
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629114}
m_MasterData:
m_Owner: {fileID: 8926484042661629113}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.250205397605896,"value":0.002363096922636032,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.6605576276779175,"value":1.5171180963516236,"inTangent":1.7379629611968995,"outTangent":1.7379629611968995,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":1.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629115
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629115}
m_MasterData:
m_Owner: {fileID: 8926484042661629113}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646354}
--- !u!114 &8926484042661629116
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629116}
m_MasterData:
m_Owner: {fileID: 8926484042661629113}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629107}
--- !u!114 &8926484042661629117
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 23273, y: 2314}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629118}
- {fileID: 8926484042661629119}
- {fileID: 8926484042661629120}
m_OutputSlots:
- {fileID: 8926484042661629121}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661629118
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629118}
m_MasterData:
m_Owner: {fileID: 8926484042661629117}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629158}
--- !u!114 &8926484042661629119
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629119}
m_MasterData:
m_Owner: {fileID: 8926484042661629117}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629126}
--- !u!114 &8926484042661629120
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629120}
m_MasterData:
m_Owner: {fileID: 8926484042661629117}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646292}
--- !u!114 &8926484042661629121
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629121}
m_MasterData:
m_Owner: {fileID: 8926484042661629117}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646350}
--- !u!114 &8926484042661629122
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 22726, y: 2321}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629123}
- {fileID: 8926484042661629124}
- {fileID: 8926484042661629125}
m_OutputSlots:
- {fileID: 8926484042661629126}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661629123
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629123}
m_MasterData:
m_Owner: {fileID: 8926484042661629122}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629361}
--- !u!114 &8926484042661629124
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629124}
m_MasterData:
m_Owner: {fileID: 8926484042661629122}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629362}
--- !u!114 &8926484042661629125
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629125}
m_MasterData:
m_Owner: {fileID: 8926484042661629122}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629139}
--- !u!114 &8926484042661629126
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629126}
m_MasterData:
m_Owner: {fileID: 8926484042661629122}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629119}
--- !u!114 &8926484042661629136
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 22360, y: 2500}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629137}
- {fileID: 8926484042661629138}
m_OutputSlots:
- {fileID: 8926484042661629139}
--- !u!114 &8926484042661629137
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629137}
m_MasterData:
m_Owner: {fileID: 8926484042661629136}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.250205397605896,"value":0.002363096922636032,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.6605576276779175,"value":1.5171180963516236,"inTangent":1.7379629611968995,"outTangent":1.7379629611968995,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":1.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629138
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629138}
m_MasterData:
m_Owner: {fileID: 8926484042661629136}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646354}
--- !u!114 &8926484042661629139
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629139}
m_MasterData:
m_Owner: {fileID: 8926484042661629136}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629125}
--- !u!114 &8926484042661629145
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 22459, y: 1943}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629146}
- {fileID: 8926484042661629147}
- {fileID: 8926484042661629148}
m_OutputSlots:
- {fileID: 8926484042661629149}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661629146
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629146}
m_MasterData:
m_Owner: {fileID: 8926484042661629145}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629405}
--- !u!114 &8926484042661629147
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629147}
m_MasterData:
m_Owner: {fileID: 8926484042661629145}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629406}
--- !u!114 &8926484042661629148
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629148}
m_MasterData:
m_Owner: {fileID: 8926484042661629145}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629153}
--- !u!114 &8926484042661629149
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629149}
m_MasterData:
m_Owner: {fileID: 8926484042661629145}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629156}
--- !u!114 &8926484042661629150
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21976, y: 2063}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629151}
- {fileID: 8926484042661629152}
m_OutputSlots:
- {fileID: 8926484042661629153}
--- !u!114 &8926484042661629151
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629151}
m_MasterData:
m_Owner: {fileID: 8926484042661629150}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.250205397605896,"value":0.002363096922636032,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.6605576276779175,"value":1.5171180963516236,"inTangent":1.7379629611968995,"outTangent":1.7379629611968995,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":1.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629152
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629152}
m_MasterData:
m_Owner: {fileID: 8926484042661629150}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646354}
--- !u!114 &8926484042661629153
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629153}
m_MasterData:
m_Owner: {fileID: 8926484042661629150}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629148}
--- !u!114 &8926484042661629154
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 22942, y: 1932}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629155}
- {fileID: 8926484042661629156}
- {fileID: 8926484042661629157}
m_OutputSlots:
- {fileID: 8926484042661629158}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661629155
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629155}
m_MasterData:
m_Owner: {fileID: 8926484042661629154}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622610}
--- !u!114 &8926484042661629156
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629156}
m_MasterData:
m_Owner: {fileID: 8926484042661629154}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629149}
--- !u!114 &8926484042661629157
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629157}
m_MasterData:
m_Owner: {fileID: 8926484042661629154}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646295}
--- !u!114 &8926484042661629158
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629158}
m_MasterData:
m_Owner: {fileID: 8926484042661629154}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629118}
--- !u!114 &8926484042661629159
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661629160}
m_ExposedName: helmet_size_mid_ab_vc_blue
m_Exposed: 0
m_Order: 7
m_Category: Hair
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip: 'Mid Hair
default: 0.35, 0.35'
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661629160}
inputSlot: {fileID: 8926484042661629401}
position: {x: 21802, y: 1844}
expandedSlots:
- {fileID: 8926484042661629160}
expanded: 0
--- !u!114 &8926484042661629160
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629161}
- {fileID: 8926484042661629162}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629160}
m_MasterData:
m_Owner: {fileID: 8926484042661629159}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.4399999976158142,"y":0.05999999865889549}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629401}
--- !u!114 &8926484042661629161
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629160}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629160}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629162
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629160}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629160}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629163
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661629164}
m_ExposedName: helmet_size_ab
m_Exposed: 0
m_Order: 0
m_Category: Hair
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip: default 0.8, 0.8
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661629165}
inputSlot: {fileID: 8926484042661629168}
- outputSlot: {fileID: 8926484042661629166}
inputSlot: {fileID: 8926484042661629169}
position: {x: 23574, y: 2186}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661629164
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629165}
- {fileID: 8926484042661629166}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629164}
m_MasterData:
m_Owner: {fileID: 8926484042661629163}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.4099999964237213,"y":0.7799999713897705}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629165
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629164}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629164}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629168}
--- !u!114 &8926484042661629166
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629164}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629164}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629169}
--- !u!114 &8926484042661629167
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 23856, y: 2196}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629168}
- {fileID: 8926484042661629169}
- {fileID: 8926484042661629170}
m_OutputSlots:
- {fileID: 8926484042661629171}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661629168
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629168}
m_MasterData:
m_Owner: {fileID: 8926484042661629167}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629165}
--- !u!114 &8926484042661629169
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629169}
m_MasterData:
m_Owner: {fileID: 8926484042661629167}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629166}
--- !u!114 &8926484042661629170
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629170}
m_MasterData:
m_Owner: {fileID: 8926484042661629167}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629184}
--- !u!114 &8926484042661629171
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629171}
m_MasterData:
m_Owner: {fileID: 8926484042661629167}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646349}
--- !u!114 &8926484042661629172
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661629173}
m_ExposedName: helmet_under_size_ab
m_Exposed: 0
m_Order: 1
m_Category: Hair
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip: 'The underpart of the hair
default: 1.0, 1.0'
m_Nodes: []
--- !u!114 &8926484042661629173
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629174}
- {fileID: 8926484042661629175}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629173}
m_MasterData:
m_Owner: {fileID: 8926484042661629172}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":1.0,"y":1.0}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629174
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629173}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629173}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629175
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629173}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629173}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629181
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 23556, y: 2286}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629182}
- {fileID: 8926484042661629183}
m_OutputSlots:
- {fileID: 8926484042661629184}
--- !u!114 &8926484042661629182
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629182}
m_MasterData:
m_Owner: {fileID: 8926484042661629181}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.5,"value":0.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.896523654460907,"value":1.089409351348877,"inTangent":2.7432703971862795,"outTangent":2.7432703971862795,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":1.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629183
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629183}
m_MasterData:
m_Owner: {fileID: 8926484042661629181}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646354}
--- !u!114 &8926484042661629184
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629184}
m_MasterData:
m_Owner: {fileID: 8926484042661629181}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629170}
--- !u!114 &8926484042661629272
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 18757, y: 3415}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629273}
- {fileID: 8926484042661629274}
m_OutputSlots:
- {fileID: 8926484042661629275}
--- !u!114 &8926484042661629273
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629273}
m_MasterData:
m_Owner: {fileID: 8926484042661629272}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.0,"value":0.0,"inTangent":2.0,"outTangent":2.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":1.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629274
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629274}
m_MasterData:
m_Owner: {fileID: 8926484042661629272}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661619882}
--- !u!114 &8926484042661629275
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629275}
m_MasterData:
m_Owner: {fileID: 8926484042661629272}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622642}
- {fileID: 8926484042661622700}
--- !u!114 &8926484042661629320
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661629321}
m_ExposedName: helmet_rotation_top_x_ab_vc_red_face_mask
m_Exposed: 0
m_Order: 13
m_Category: Hair
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip: 'Top Hair Face Mask
default: -33.4, -13'
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661629321}
inputSlot: {fileID: 8926484042661629335}
position: {x: 22000, y: 4180}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661629321
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629322}
- {fileID: 8926484042661629323}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629321}
m_MasterData:
m_Owner: {fileID: 8926484042661629320}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":-33.400001525878909,"y":-6.800000190734863}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629335}
--- !u!114 &8926484042661629322
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629321}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629321}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629323
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629321}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629321}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629324
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 22382, y: 4155}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629329}
- {fileID: 8926484042661629335}
- {fileID: 8926484042661629327}
m_OutputSlots:
- {fileID: 8926484042661629332}
m_Type:
- m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
- m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661629327
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629327}
m_MasterData:
m_Owner: {fileID: 8926484042661629324}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629343}
--- !u!114 &8926484042661629329
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629330}
- {fileID: 8926484042661629331}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629329}
m_MasterData:
m_Owner: {fileID: 8926484042661629324}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0}'
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661628997}
--- !u!114 &8926484042661629330
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629329}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629329}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629331
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629329}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629329}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629332
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629333}
- {fileID: 8926484042661629334}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629332}
m_MasterData:
m_Owner: {fileID: 8926484042661629324}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629333
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629332}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629332}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661628973}
--- !u!114 &8926484042661629334
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629332}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629332}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661628974}
--- !u!114 &8926484042661629335
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629336}
- {fileID: 8926484042661629337}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629335}
m_MasterData:
m_Owner: {fileID: 8926484042661629324}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0}'
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629321}
--- !u!114 &8926484042661629336
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629335}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629335}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629337
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629335}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629335}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629338
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661629339}
m_ExposedName: face_mask
m_Exposed: 0
m_Order: 33
m_Category: Morph
m_Min:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 1
linkedSlots:
- outputSlot: {fileID: 8926484042661629339}
inputSlot: {fileID: 8926484042661629342}
- outputSlot: {fileID: 8926484042661629339}
inputSlot: {fileID: 8926484042661629350}
- outputSlot: {fileID: 8926484042661629339}
inputSlot: {fileID: 8926484042661629377}
- outputSlot: {fileID: 8926484042661629339}
inputSlot: {fileID: 8926484042661629399}
- outputSlot: {fileID: 8926484042661629339}
inputSlot: {fileID: 8926484042661629421}
- outputSlot: {fileID: 8926484042661629339}
inputSlot: {fileID: 8926484042661629447}
- outputSlot: {fileID: 8926484042661629339}
inputSlot: {fileID: 8926484042661629493}
position: {x: 19769, y: 4535}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661629339
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629339}
m_MasterData:
m_Owner: {fileID: 8926484042661629338}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629342}
- {fileID: 8926484042661629350}
- {fileID: 8926484042661629377}
- {fileID: 8926484042661629399}
- {fileID: 8926484042661629421}
- {fileID: 8926484042661629447}
- {fileID: 8926484042661629493}
--- !u!114 &8926484042661629340
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 22054, y: 4274}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629341}
- {fileID: 8926484042661629342}
m_OutputSlots:
- {fileID: 8926484042661629343}
--- !u!114 &8926484042661629341
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629341}
m_MasterData:
m_Owner: {fileID: 8926484042661629340}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.0,"value":0.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.5975267887115479,"value":0.3395802676677704,"inTangent":1.4268463850021363,"outTangent":1.4268463850021363,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":1.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629342
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629342}
m_MasterData:
m_Owner: {fileID: 8926484042661629340}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629339}
--- !u!114 &8926484042661629343
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629343}
m_MasterData:
m_Owner: {fileID: 8926484042661629340}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629327}
--- !u!114 &8926484042661629344
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661629345}
m_ExposedName: helmet_size_top_ab_vc_red_face_mask
m_Exposed: 1
m_Order: 5
m_Category: Hair
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip: 'Top Hair Face Mask
default: 0.35, 0.35'
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661629345}
inputSlot: {fileID: 8926484042661629363}
position: {x: 22143, y: 2308}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661629345
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629346}
- {fileID: 8926484042661629347}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629345}
m_MasterData:
m_Owner: {fileID: 8926484042661629344}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.6000000238418579,"y":0.44999998807907107}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629363}
--- !u!114 &8926484042661629346
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629345}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629345}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629347
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629345}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629345}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629348
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 22193, y: 2396}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629349}
- {fileID: 8926484042661629350}
m_OutputSlots:
- {fileID: 8926484042661629351}
--- !u!114 &8926484042661629349
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629349}
m_MasterData:
m_Owner: {fileID: 8926484042661629348}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.5,"value":0.002363096922636032,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":1.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629350
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629350}
m_MasterData:
m_Owner: {fileID: 8926484042661629348}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629339}
--- !u!114 &8926484042661629351
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629351}
m_MasterData:
m_Owner: {fileID: 8926484042661629348}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629355}
--- !u!114 &8926484042661629352
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 22509, y: 2290}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629357}
- {fileID: 8926484042661629363}
- {fileID: 8926484042661629355}
m_OutputSlots:
- {fileID: 8926484042661629360}
m_Type:
- m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
- m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661629355
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629355}
m_MasterData:
m_Owner: {fileID: 8926484042661629352}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629351}
--- !u!114 &8926484042661629357
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629358}
- {fileID: 8926484042661629359}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629357}
m_MasterData:
m_Owner: {fileID: 8926484042661629352}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0}'
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629088}
--- !u!114 &8926484042661629358
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629357}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629357}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629359
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629357}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629357}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629360
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629361}
- {fileID: 8926484042661629362}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629360}
m_MasterData:
m_Owner: {fileID: 8926484042661629352}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629361
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629360}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629360}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629123}
--- !u!114 &8926484042661629362
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629360}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629360}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629124}
--- !u!114 &8926484042661629363
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629364}
- {fileID: 8926484042661629365}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629363}
m_MasterData:
m_Owner: {fileID: 8926484042661629352}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0}'
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629345}
--- !u!114 &8926484042661629364
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629363}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629363}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629365
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629363}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629363}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629366
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661629367}
m_ExposedName: helmet_rotation_mid_x_ab_vc_blue_face_mask
m_Exposed: 0
m_Order: 18
m_Category: Hair
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip: 'Mid Side Face Mask
default: -21, -39.7'
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661629367}
inputSlot: {fileID: 8926484042661629385}
position: {x: 21436, y: 3645}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661629367
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629368}
- {fileID: 8926484042661629369}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629367}
m_MasterData:
m_Owner: {fileID: 8926484042661629366}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":-21.0,"y":-1.899999976158142}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629385}
--- !u!114 &8926484042661629368
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629367}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629367}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629369
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629367}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629367}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629370
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21863, y: 3666}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629379}
- {fileID: 8926484042661629385}
- {fileID: 8926484042661629373}
m_OutputSlots:
- {fileID: 8926484042661629382}
m_Type:
- m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
- m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661629373
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629373}
m_MasterData:
m_Owner: {fileID: 8926484042661629370}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629378}
--- !u!114 &8926484042661629375
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21591, y: 3719}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629376}
- {fileID: 8926484042661629377}
m_OutputSlots:
- {fileID: 8926484042661629378}
--- !u!114 &8926484042661629376
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629376}
m_MasterData:
m_Owner: {fileID: 8926484042661629375}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.0,"value":0.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.18967147171497346,"value":-0.08596312999725342,"inTangent":1.6285276412963868,"outTangent":1.6285276412963868,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.5107499361038208,"value":0.7252055406570435,"inTangent":1.4353935718536378,"outTangent":1.4353935718536378,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":1.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629377
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629377}
m_MasterData:
m_Owner: {fileID: 8926484042661629375}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629339}
--- !u!114 &8926484042661629378
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629378}
m_MasterData:
m_Owner: {fileID: 8926484042661629375}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629373}
--- !u!114 &8926484042661629379
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629380}
- {fileID: 8926484042661629381}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629379}
m_MasterData:
m_Owner: {fileID: 8926484042661629370}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0}'
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661628993}
--- !u!114 &8926484042661629380
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629379}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629379}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629381
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629379}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629379}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629382
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629383}
- {fileID: 8926484042661629384}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629382}
m_MasterData:
m_Owner: {fileID: 8926484042661629370}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629383
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629382}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629382}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623001}
--- !u!114 &8926484042661629384
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629382}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629382}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623002}
--- !u!114 &8926484042661629385
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629386}
- {fileID: 8926484042661629387}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629385}
m_MasterData:
m_Owner: {fileID: 8926484042661629370}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0}'
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629367}
--- !u!114 &8926484042661629386
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629385}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629385}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629387
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629385}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629385}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629388
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661629389}
m_ExposedName: helmet_size_mid_ab_vc_blue_face_mask
m_Exposed: 1
m_Order: 8
m_Category: Hair
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip: 'Mid Hair Face Mask
default: 0.35, 0.35'
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661629389}
inputSlot: {fileID: 8926484042661629407}
position: {x: 21799, y: 1901}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661629389
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629390}
- {fileID: 8926484042661629391}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629389}
m_MasterData:
m_Owner: {fileID: 8926484042661629388}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.4399999976158142,"y":0.6700000166893005}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629407}
--- !u!114 &8926484042661629390
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629389}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629389}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629391
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629389}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629389}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629392
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 22149, y: 1844}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629401}
- {fileID: 8926484042661629407}
- {fileID: 8926484042661629395}
m_OutputSlots:
- {fileID: 8926484042661629404}
m_Type:
- m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
- m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661629395
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629395}
m_MasterData:
m_Owner: {fileID: 8926484042661629392}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629400}
--- !u!114 &8926484042661629397
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21783, y: 1996}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629398}
- {fileID: 8926484042661629399}
m_OutputSlots:
- {fileID: 8926484042661629400}
--- !u!114 &8926484042661629398
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629398}
m_MasterData:
m_Owner: {fileID: 8926484042661629397}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.6499999761581421,"value":0.002363096922636032,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":1.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629399
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629399}
m_MasterData:
m_Owner: {fileID: 8926484042661629397}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629339}
--- !u!114 &8926484042661629400
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629400}
m_MasterData:
m_Owner: {fileID: 8926484042661629397}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629395}
--- !u!114 &8926484042661629401
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629402}
- {fileID: 8926484042661629403}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629401}
m_MasterData:
m_Owner: {fileID: 8926484042661629392}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0}'
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629160}
--- !u!114 &8926484042661629402
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629401}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629401}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629403
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629401}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629401}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629404
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629405}
- {fileID: 8926484042661629406}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629404}
m_MasterData:
m_Owner: {fileID: 8926484042661629392}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629405
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629404}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629404}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629146}
--- !u!114 &8926484042661629406
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629404}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629404}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629147}
--- !u!114 &8926484042661629407
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629408}
- {fileID: 8926484042661629409}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629407}
m_MasterData:
m_Owner: {fileID: 8926484042661629392}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0}'
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629389}
--- !u!114 &8926484042661629408
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629407}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629407}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629409
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629407}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629407}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629410
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661629411}
m_ExposedName: helmet_rotation_mid_y_ab_vc_blue_face_mask
m_Exposed: 0
m_Order: 21
m_Category: Hair
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip: 'Mid Side Face Mask
default: 171.3, -6.87'
m_Nodes:
- m_Id: 1
linkedSlots:
- outputSlot: {fileID: 8926484042661629411}
inputSlot: {fileID: 8926484042661629455}
position: {x: 20714, y: 4397}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661629411
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629412}
- {fileID: 8926484042661629413}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629411}
m_MasterData:
m_Owner: {fileID: 8926484042661629410}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":171.3000030517578,"y":-13.510000228881836}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629455}
--- !u!114 &8926484042661629412
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629411}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629411}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629413
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629411}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629411}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629414
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 20698, y: 5599}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629423}
- {fileID: 8926484042661629429}
- {fileID: 8926484042661629417}
m_OutputSlots:
- {fileID: 8926484042661629426}
m_Type:
- m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
- m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661629417
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629417}
m_MasterData:
m_Owner: {fileID: 8926484042661629414}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629422}
--- !u!114 &8926484042661629419
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 20354, y: 5727}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629420}
- {fileID: 8926484042661629421}
m_OutputSlots:
- {fileID: 8926484042661629422}
--- !u!114 &8926484042661629420
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629420}
m_MasterData:
m_Owner: {fileID: 8926484042661629419}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.0,"value":0.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":1.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629421
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629421}
m_MasterData:
m_Owner: {fileID: 8926484042661629419}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629339}
--- !u!114 &8926484042661629422
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629422}
m_MasterData:
m_Owner: {fileID: 8926484042661629419}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629417}
--- !u!114 &8926484042661629423
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629424}
- {fileID: 8926484042661629425}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629423}
m_MasterData:
m_Owner: {fileID: 8926484042661629414}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0}'
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629084}
--- !u!114 &8926484042661629424
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629423}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629423}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629425
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629423}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629423}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629426
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629427}
- {fileID: 8926484042661629428}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629426}
m_MasterData:
m_Owner: {fileID: 8926484042661629414}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629427
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629426}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629426}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629056}
--- !u!114 &8926484042661629428
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629426}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629426}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629057}
--- !u!114 &8926484042661629429
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629430}
- {fileID: 8926484042661629431}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629429}
m_MasterData:
m_Owner: {fileID: 8926484042661629414}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0}'
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629433}
--- !u!114 &8926484042661629430
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629429}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629429}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629431
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629429}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629429}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629432
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661629433}
m_ExposedName: helmet_rotation_mid_z_ab_vc_blue_face_mask
m_Exposed: 0
m_Order: 23
m_Category: Hair
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip: 'Mid Hair Face Mask
default: 28.18, -34'
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661629433}
inputSlot: {fileID: 8926484042661629429}
position: {x: 20268, y: 5611}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661629433
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629434}
- {fileID: 8926484042661629435}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629433}
m_MasterData:
m_Owner: {fileID: 8926484042661629432}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":28.18000030517578,"y":-28.5}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629429}
--- !u!114 &8926484042661629434
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629433}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629433}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629435
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629433}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629433}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629440
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21162, y: 4401}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629449}
- {fileID: 8926484042661629455}
- {fileID: 8926484042661629443}
m_OutputSlots:
- {fileID: 8926484042661629452}
m_Type:
- m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
- m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661629443
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629443}
m_MasterData:
m_Owner: {fileID: 8926484042661629440}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629448}
--- !u!114 &8926484042661629445
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 20872, y: 4498}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629446}
- {fileID: 8926484042661629447}
m_OutputSlots:
- {fileID: 8926484042661629448}
--- !u!114 &8926484042661629446
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629446}
m_MasterData:
m_Owner: {fileID: 8926484042661629445}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.250205397605896,"value":0.002363096922636032,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.746758759021759,"value":0.8085510730743408,"inTangent":1.7379629611968995,"outTangent":1.7379629611968995,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":1.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629447
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629447}
m_MasterData:
m_Owner: {fileID: 8926484042661629445}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629339}
--- !u!114 &8926484042661629448
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629448}
m_MasterData:
m_Owner: {fileID: 8926484042661629445}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629443}
--- !u!114 &8926484042661629449
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629450}
- {fileID: 8926484042661629451}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629449}
m_MasterData:
m_Owner: {fileID: 8926484042661629440}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0}'
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629028}
--- !u!114 &8926484042661629450
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629449}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629449}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629451
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629449}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629449}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629452
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629453}
- {fileID: 8926484042661629454}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629452}
m_MasterData:
m_Owner: {fileID: 8926484042661629440}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629453
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629452}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629452}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629023}
--- !u!114 &8926484042661629454
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629452}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629452}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629024}
--- !u!114 &8926484042661629455
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629456}
- {fileID: 8926484042661629457}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629455}
m_MasterData:
m_Owner: {fileID: 8926484042661629440}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0}'
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629411}
--- !u!114 &8926484042661629456
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629455}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629455}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629457
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629455}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629455}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629482
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661629483}
m_ExposedName: helmet_rotation_top_y_ab_vc_red_face_mask
m_Exposed: 0
m_Order: 15
m_Category: Hair
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip: 'Top Hair Face Mask
default: 171.3, -6.87'
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661629483}
inputSlot: {fileID: 8926484042661629501}
position: {x: 21166, y: 4890}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661629483
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629484}
- {fileID: 8926484042661629485}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629483}
m_MasterData:
m_Owner: {fileID: 8926484042661629482}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":148.0,"y":-41.20000076293945}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629501}
--- !u!114 &8926484042661629484
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629483}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629483}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629485
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629483}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629483}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629486
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21676, y: 4869}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629495}
- {fileID: 8926484042661629501}
- {fileID: 8926484042661629489}
m_OutputSlots:
- {fileID: 8926484042661629498}
m_Type:
- m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
- m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661629489
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629489}
m_MasterData:
m_Owner: {fileID: 8926484042661629486}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: -0.03
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629494}
--- !u!114 &8926484042661629491
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21379, y: 4968}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629492}
- {fileID: 8926484042661629493}
m_OutputSlots:
- {fileID: 8926484042661629494}
--- !u!114 &8926484042661629492
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629492}
m_MasterData:
m_Owner: {fileID: 8926484042661629491}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.4999542236328125,"value":0.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.7870275378227234,"value":0.7685303688049316,"inTangent":2.862429618835449,"outTangent":2.862429618835449,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":1.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629493
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629493}
m_MasterData:
m_Owner: {fileID: 8926484042661629491}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629339}
--- !u!114 &8926484042661629494
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629494}
m_MasterData:
m_Owner: {fileID: 8926484042661629491}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629489}
--- !u!114 &8926484042661629495
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629496}
- {fileID: 8926484042661629497}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629495}
m_MasterData:
m_Owner: {fileID: 8926484042661629486}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0}'
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629010}
--- !u!114 &8926484042661629496
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629495}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629495}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629497
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629495}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629495}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629498
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629499}
- {fileID: 8926484042661629500}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629498}
m_MasterData:
m_Owner: {fileID: 8926484042661629486}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629499
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629498}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629498}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622708}
--- !u!114 &8926484042661629500
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629498}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629498}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622709}
--- !u!114 &8926484042661629501
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629502}
- {fileID: 8926484042661629503}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629501}
m_MasterData:
m_Owner: {fileID: 8926484042661629486}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0}'
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629483}
--- !u!114 &8926484042661629502
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629501}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629501}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629503
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629501}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629501}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629504
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c7acf5424f3655744af4b8f63298fa0f, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 20650, y: 1622}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629505}
- {fileID: 8926484042661629506}
m_OutputSlots:
- {fileID: 8926484042661629507}
m_Operands:
- name: a
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: b
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661629505
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629505}
m_MasterData:
m_Owner: {fileID: 8926484042661629504}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661628990}
--- !u!114 &8926484042661629506
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629506}
m_MasterData:
m_Owner: {fileID: 8926484042661629504}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629621}
--- !u!114 &8926484042661629507
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629507}
m_MasterData:
m_Owner: {fileID: 8926484042661629504}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629508
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 271b8023195cb2f4d9eab1fface2b8fb, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 18221, y: 1491}
m_UICollapsed: 0
m_UISuperCollapsed: 1
m_InputSlots:
- {fileID: 8926484042661629509}
- {fileID: 8926484042661629510}
m_OutputSlots:
- {fileID: 8926484042661629513}
--- !u!114 &8926484042661629509
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629509}
m_MasterData:
m_Owner: {fileID: 8926484042661629508}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 5
m_Space: 2147483647
m_Property:
name: Period
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the period of time to be looped over (in seconds).
m_Regex:
m_RegexMaxLength: 0
- m_Type: 1
m_Min: 0.001
m_Max: Infinity
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629510
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629511}
- {fileID: 8926484042661629512}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629510}
m_MasterData:
m_Owner: {fileID: 8926484042661629508}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":1.0}'
m_Space: 2147483647
m_Property:
name: Range
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the output value range interpolated over the period of time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629511
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629510}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629510}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629512
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629510}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629510}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629513
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629513}
m_MasterData:
m_Owner: {fileID: 8926484042661629508}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: t
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the current time within the specified time period.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629529}
--- !u!114 &8926484042661629518
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 19820, y: 1378}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629519}
- {fileID: 8926484042661629520}
- {fileID: 8926484042661629521}
m_OutputSlots:
- {fileID: 8926484042661629522}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661629519
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629519}
m_MasterData:
m_Owner: {fileID: 8926484042661629518}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629520
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629520}
m_MasterData:
m_Owner: {fileID: 8926484042661629518}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: -49
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629521
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629521}
m_MasterData:
m_Owner: {fileID: 8926484042661629518}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629536}
--- !u!114 &8926484042661629522
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629522}
m_MasterData:
m_Owner: {fileID: 8926484042661629518}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629619}
--- !u!114 &8926484042661629527
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 18401, y: 1428}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629528}
- {fileID: 8926484042661629529}
m_OutputSlots:
- {fileID: 8926484042661629530}
--- !u!114 &8926484042661629528
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629528}
m_MasterData:
m_Owner: {fileID: 8926484042661629527}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.0,"value":0.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.5491666197776794,"value":0.9942055940628052,"inTangent":1.4236133098602296,"outTangent":1.4236133098602296,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":0.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629529
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629529}
m_MasterData:
m_Owner: {fileID: 8926484042661629527}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629513}
--- !u!114 &8926484042661629530
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629530}
m_MasterData:
m_Owner: {fileID: 8926484042661629527}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629557}
--- !u!114 &8926484042661629532
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4475775c3ab9f224ab10ccb991fb9336, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 19599, y: 1383}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629533}
- {fileID: 8926484042661629534}
- {fileID: 8926484042661629535}
m_OutputSlots:
- {fileID: 8926484042661629536}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661629533
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629533}
m_MasterData:
m_Owner: {fileID: 8926484042661629532}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: input
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The value to be clamped.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629668}
--- !u!114 &8926484042661629534
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629534}
m_MasterData:
m_Owner: {fileID: 8926484042661629532}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: min
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The lower bound to clamp the input to.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629535
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629535}
m_MasterData:
m_Owner: {fileID: 8926484042661629532}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: max
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The upper bound to clamp the input to.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629536
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629536}
m_MasterData:
m_Owner: {fileID: 8926484042661629532}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629521}
--- !u!114 &8926484042661629550
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c7acf5424f3655744af4b8f63298fa0f, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 18888, y: 1315}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629551}
- {fileID: 8926484042661629552}
- {fileID: 8926484042661629684}
m_OutputSlots:
- {fileID: 8926484042661629553}
m_Operands:
- name: a
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: b
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: c
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661629551
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629551}
m_MasterData:
m_Owner: {fileID: 8926484042661629550}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622198}
--- !u!114 &8926484042661629552
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629552}
m_MasterData:
m_Owner: {fileID: 8926484042661629550}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629558}
--- !u!114 &8926484042661629553
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629553}
m_MasterData:
m_Owner: {fileID: 8926484042661629550}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629561}
--- !u!114 &8926484042661629554
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 18629, y: 1410}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629555}
- {fileID: 8926484042661629556}
- {fileID: 8926484042661629557}
m_OutputSlots:
- {fileID: 8926484042661629558}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661629555
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629555}
m_MasterData:
m_Owner: {fileID: 8926484042661629554}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: -1
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629556
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629556}
m_MasterData:
m_Owner: {fileID: 8926484042661629554}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629557
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629557}
m_MasterData:
m_Owner: {fileID: 8926484042661629554}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 2
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629530}
--- !u!114 &8926484042661629558
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629558}
m_MasterData:
m_Owner: {fileID: 8926484042661629554}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629552}
--- !u!114 &8926484042661629559
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b8ee8a7543fa09e42a7c8616f60d2ad7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 19063, y: 1193}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629560}
- {fileID: 8926484042661629561}
m_OutputSlots:
- {fileID: 8926484042661629562}
m_Operands:
- name: a
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: b
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661629560
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629560}
m_MasterData:
m_Owner: {fileID: 8926484042661629559}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622198}
--- !u!114 &8926484042661629561
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629561}
m_MasterData:
m_Owner: {fileID: 8926484042661629559}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629553}
--- !u!114 &8926484042661629562
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629562}
m_MasterData:
m_Owner: {fileID: 8926484042661629559}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629666}
--- !u!114 &8926484042661629609
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 19831, y: 1683}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629610}
- {fileID: 8926484042661629611}
- {fileID: 8926484042661629612}
m_OutputSlots:
- {fileID: 8926484042661629613}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661629610
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629610}
m_MasterData:
m_Owner: {fileID: 8926484042661629609}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: -2
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629611
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629611}
m_MasterData:
m_Owner: {fileID: 8926484042661629609}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 2
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629612
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629612}
m_MasterData:
m_Owner: {fileID: 8926484042661629609}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629633}
--- !u!114 &8926484042661629613
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629613}
m_MasterData:
m_Owner: {fileID: 8926484042661629609}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629620}
--- !u!114 &8926484042661629618
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c7acf5424f3655744af4b8f63298fa0f, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 20050, y: 1549}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629619}
- {fileID: 8926484042661629620}
m_OutputSlots:
- {fileID: 8926484042661629621}
m_Operands:
- name: a
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: b
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661629619
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629619}
m_MasterData:
m_Owner: {fileID: 8926484042661629618}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629522}
--- !u!114 &8926484042661629620
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629620}
m_MasterData:
m_Owner: {fileID: 8926484042661629618}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629613}
--- !u!114 &8926484042661629621
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629621}
m_MasterData:
m_Owner: {fileID: 8926484042661629618}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629506}
--- !u!114 &8926484042661629622
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a30aeb734589f22468d3ed89a2ecc09c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 19349, y: 1665}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629623}
- {fileID: 8926484042661629626}
- {fileID: 8926484042661629627}
- {fileID: 8926484042661629628}
- {fileID: 8926484042661629629}
- {fileID: 8926484042661629630}
m_OutputSlots:
- {fileID: 8926484042661629633}
- {fileID: 8926484042661629634}
type: 1
dimensions: 1
--- !u!114 &8926484042661629623
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629624}
- {fileID: 8926484042661629625}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629623}
m_MasterData:
m_Owner: {fileID: 8926484042661629622}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0}'
m_Space: 2147483647
m_Property:
name: coordinate
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the coordinate in the noise field to take the sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629654}
--- !u!114 &8926484042661629624
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629623}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629623}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629625
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629623}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629623}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629626
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629626}
m_MasterData:
m_Owner: {fileID: 8926484042661629622}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 10
m_Space: 2147483647
m_Property:
name: frequency
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the period in which the noise is sampled. Higher frequencies
result in more frequent noise change.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629627
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4d246e354feb93041a837a9ef59437cb, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629627}
m_MasterData:
m_Owner: {fileID: 8926484042661629622}
m_Value:
m_Type:
m_SerializableType: System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 3
m_Space: 2147483647
m_Property:
name: octaves
m_serializedType:
m_SerializableType: System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 0
m_Min: 1
m_Max: 8
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the number of layers of noise. More octaves create a more varied
look, but are also more expensive to calculate.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629628
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629628}
m_MasterData:
m_Owner: {fileID: 8926484042661629622}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: roughness
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 0
m_Min: 0
m_Max: 1
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: 'Sets the scaling factor applied to each octave (also known as persistence.) '
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629629
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629629}
m_MasterData:
m_Owner: {fileID: 8926484042661629622}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 5
m_Space: 2147483647
m_Property:
name: lacunarity
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 1
m_Min: 0
m_Max: Infinity
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the rate of change of the frequency for each successive octave.
A lacunarity value of 1 results in each octave having the same frequency.
Higher values result in more details, and values below 1 produce less details.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629630
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629631}
- {fileID: 8926484042661629632}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629630}
m_MasterData:
m_Owner: {fileID: 8926484042661629622}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":1.0}'
m_Space: 2147483647
m_Property:
name: range
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the range within which the noise is calculated.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629631
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629630}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629630}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629632
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629630}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629630}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629633
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629633}
m_MasterData:
m_Owner: {fileID: 8926484042661629622}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: Noise
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the calculated noise value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629612}
--- !u!114 &8926484042661629634
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629635}
- {fileID: 8926484042661629636}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629634}
m_MasterData:
m_Owner: {fileID: 8926484042661629622}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0}'
m_Space: 2147483647
m_Property:
name: Derivatives
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the rate of change of the noise.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629635
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629634}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629634}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629636
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629634}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629634}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629647
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c7acf5424f3655744af4b8f63298fa0f, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 18642, y: 1705}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629651}
- {fileID: 8926484042661629649}
m_OutputSlots:
- {fileID: 8926484042661629654}
m_Operands:
- name: a
type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
- name: b
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661629649
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629649}
m_MasterData:
m_Owner: {fileID: 8926484042661629647}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629664}
--- !u!114 &8926484042661629651
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629652}
- {fileID: 8926484042661629653}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629651}
m_MasterData:
m_Owner: {fileID: 8926484042661629647}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0}'
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646273}
--- !u!114 &8926484042661629652
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629651}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629651}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629653
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629651}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629651}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629654
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629655}
- {fileID: 8926484042661629656}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629654}
m_MasterData:
m_Owner: {fileID: 8926484042661629647}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629623}
--- !u!114 &8926484042661629655
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629654}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629654}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629656
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629654}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629654}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661629659
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7d33fb94df928ef4c986f97607706b82, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 18215, y: 1795}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661629660}
m_expressionOp: 7
--- !u!114 &8926484042661629660
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629660}
m_MasterData:
m_Owner: {fileID: 8926484042661629659}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: TotalTime
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629662}
--- !u!114 &8926484042661629661
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b8ee8a7543fa09e42a7c8616f60d2ad7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 18401, y: 1777}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629662}
- {fileID: 8926484042661629663}
- {fileID: 8926484042661645856}
m_OutputSlots:
- {fileID: 8926484042661629664}
m_Operands:
- name: a
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: b
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: c
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661629662
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629662}
m_MasterData:
m_Owner: {fileID: 8926484042661629661}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629660}
--- !u!114 &8926484042661629663
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629663}
m_MasterData:
m_Owner: {fileID: 8926484042661629661}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.1
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629664
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629664}
m_MasterData:
m_Owner: {fileID: 8926484042661629661}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629649}
--- !u!114 &8926484042661629665
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b8ee8a7543fa09e42a7c8616f60d2ad7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 19386, y: 1316}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629666}
- {fileID: 8926484042661629667}
- {fileID: 8926484042661645855}
m_OutputSlots:
- {fileID: 8926484042661629668}
m_Operands:
- name: a
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: b
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: c
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661629666
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629666}
m_MasterData:
m_Owner: {fileID: 8926484042661629665}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629562}
--- !u!114 &8926484042661629667
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629667}
m_MasterData:
m_Owner: {fileID: 8926484042661629665}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 5
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629668
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629668}
m_MasterData:
m_Owner: {fileID: 8926484042661629665}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629533}
--- !u!114 &8926484042661629669
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 18170, y: 1594}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629670}
- {fileID: 8926484042661629671}
m_OutputSlots:
- {fileID: 8926484042661629672}
--- !u!114 &8926484042661629670
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629670}
m_MasterData:
m_Owner: {fileID: 8926484042661629669}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.0,"value":0.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.10867589712142945,"value":0.947036862373352,"inTangent":1.4236133098602296,"outTangent":1.4236133098602296,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":0.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629671
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629671}
m_MasterData:
m_Owner: {fileID: 8926484042661629669}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629678}
--- !u!114 &8926484042661629672
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629672}
m_MasterData:
m_Owner: {fileID: 8926484042661629669}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629687}
--- !u!114 &8926484042661629673
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 271b8023195cb2f4d9eab1fface2b8fb, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 17859, y: 1614}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629674}
- {fileID: 8926484042661629675}
m_OutputSlots:
- {fileID: 8926484042661629678}
--- !u!114 &8926484042661629674
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629674}
m_MasterData:
m_Owner: {fileID: 8926484042661629673}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 10
m_Space: 2147483647
m_Property:
name: Period
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the period of time to be looped over (in seconds).
m_Regex:
m_RegexMaxLength: 0
- m_Type: 1
m_Min: 0.001
m_Max: Infinity
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629675
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661629676}
- {fileID: 8926484042661629677}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629675}
m_MasterData:
m_Owner: {fileID: 8926484042661629673}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":1.0}'
m_Space: 2147483647
m_Property:
name: Range
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the output value range interpolated over the period of time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629676
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629675}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629675}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629677
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661629675}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629675}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629678
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629678}
m_MasterData:
m_Owner: {fileID: 8926484042661629673}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: t
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the current time within the specified time period.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629671}
--- !u!114 &8926484042661629679
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 18642, y: 1544}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629680}
- {fileID: 8926484042661629681}
- {fileID: 8926484042661629682}
m_OutputSlots:
- {fileID: 8926484042661629683}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661629680
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629680}
m_MasterData:
m_Owner: {fileID: 8926484042661629679}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: -1
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629681
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629681}
m_MasterData:
m_Owner: {fileID: 8926484042661629679}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: -1
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661629682
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629682}
m_MasterData:
m_Owner: {fileID: 8926484042661629679}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 2
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629688}
--- !u!114 &8926484042661629683
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629683}
m_MasterData:
m_Owner: {fileID: 8926484042661629679}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629684}
--- !u!114 &8926484042661629684
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629684}
m_MasterData:
m_Owner: {fileID: 8926484042661629550}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: c
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629683}
--- !u!114 &8926484042661629685
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b8ee8a7543fa09e42a7c8616f60d2ad7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 18431, y: 1536}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661629686}
- {fileID: 8926484042661629687}
m_OutputSlots:
- {fileID: 8926484042661629688}
m_Operands:
- name: a
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: b
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661629686
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629686}
m_MasterData:
m_Owner: {fileID: 8926484042661629685}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622198}
--- !u!114 &8926484042661629687
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629687}
m_MasterData:
m_Owner: {fileID: 8926484042661629685}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629672}
--- !u!114 &8926484042661629688
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629688}
m_MasterData:
m_Owner: {fileID: 8926484042661629685}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629682}
--- !u!114 &8926484042661629689
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661629690}
m_ExposedName: scale
m_Exposed: 0
m_Order: 19
m_Category: General
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 10
linkedSlots:
- outputSlot: {fileID: 8926484042661629690}
inputSlot: {fileID: 8926484042661631885}
position: {x: 24243, y: 4107}
expandedSlots: []
expanded: 0
- m_Id: 11
linkedSlots:
- outputSlot: {fileID: 8926484042661629690}
inputSlot: {fileID: 8926484042661645353}
position: {x: 26010, y: 3519}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661629690
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661629690}
m_MasterData:
m_Owner: {fileID: 8926484042661629689}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 30
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661631885}
- {fileID: 8926484042661645353}
--- !u!114 &8926484042661631777
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661631778}
m_ExposedName: bounds
m_Exposed: 1
m_Order: 24
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 3
linkedSlots:
- outputSlot: {fileID: 8926484042661631778}
inputSlot: {fileID: 8926484042661621938}
position: {x: 25396, y: 570}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661631778
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661631779}
- {fileID: 8926484042661631780}
- {fileID: 8926484042661631781}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661631778}
m_MasterData:
m_Owner: {fileID: 8926484042661631777}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":800.0,"y":800.0,"z":800.0}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661621938}
--- !u!114 &8926484042661631779
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661631778}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661631778}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661631780
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661631778}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661631778}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661631781
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661631778}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661631778}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661631881
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 486e063e1ed58c843942ea4122829ab1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 24167, y: 4000}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661631882}
attribute: size
location: 0
mask: xyz
--- !u!114 &8926484042661631882
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661631882}
m_MasterData:
m_Owner: {fileID: 8926484042661631881}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: size
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The uniform size of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661631884}
--- !u!114 &8926484042661631883
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b8ee8a7543fa09e42a7c8616f60d2ad7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 24445, y: 4037}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661631884}
- {fileID: 8926484042661631885}
m_OutputSlots:
- {fileID: 8926484042661631886}
m_Operands:
- name: a
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: b
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661631884
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661631884}
m_MasterData:
m_Owner: {fileID: 8926484042661631883}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661631882}
--- !u!114 &8926484042661631885
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661631885}
m_MasterData:
m_Owner: {fileID: 8926484042661631883}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629690}
--- !u!114 &8926484042661631886
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661631886}
m_MasterData:
m_Owner: {fileID: 8926484042661631883}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645071}
--- !u!114 &8926484042661644609
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9717a5f0d23f1d843aef2943f049a21d, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 19757, y: 182}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661644610}
- {fileID: 8926484042661644611}
- {fileID: 8926484042661644615}
m_OutputSlots:
- {fileID: 8926484042661644619}
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
--- !u!114 &8926484042661644610
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b4c11ff25089a324daf359f4b0629b33, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661644610}
m_MasterData:
m_Owner: {fileID: 8926484042661644609}
m_Value:
m_Type:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: True
m_Space: 2147483647
m_Property:
name: predicate
m_serializedType:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the boolean whose state determines the branch output.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661644629}
--- !u!114 &8926484042661644611
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661644612}
- {fileID: 8926484042661644613}
- {fileID: 8926484042661644614}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661644611}
m_MasterData:
m_Owner: {fileID: 8926484042661644609}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
m_Space: 2147483647
m_Property:
name: True
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661644624}
--- !u!114 &8926484042661644612
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661644611}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661644611}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661644613
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661644611}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661644611}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661644614
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661644611}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661644611}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661644615
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661644616}
- {fileID: 8926484042661644617}
- {fileID: 8926484042661644618}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661644615}
m_MasterData:
m_Owner: {fileID: 8926484042661644609}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
m_Space: 2147483647
m_Property:
name: False
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646042}
--- !u!114 &8926484042661644616
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661644615}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661644615}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661644617
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661644615}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661644615}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661644618
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661644615}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661644615}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661644619
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661644620}
- {fileID: 8926484042661644621}
- {fileID: 8926484042661644622}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661644619}
m_MasterData:
m_Owner: {fileID: 8926484042661644609}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661644790}
--- !u!114 &8926484042661644620
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661644619}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661644619}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661644621
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661644619}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661644619}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661644622
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661644619}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661644619}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661644623
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 486e063e1ed58c843942ea4122829ab1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 19420, y: 225}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661644624}
attribute: position
location: 0
mask: xyz
--- !u!114 &8926484042661644624
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661644625}
- {fileID: 8926484042661644626}
- {fileID: 8926484042661644627}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661644624}
m_MasterData:
m_Owner: {fileID: 8926484042661644623}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: position
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The current position of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661644611}
--- !u!114 &8926484042661644625
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661644624}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661644624}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661644626
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661644624}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661644624}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661644627
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661644624}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661644624}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661644628
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 87cb5bd24541ed041b011b1ffa05dae5, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 19432, y: 41}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661644629}
attribute: crumble
location: 0
AttributeType: 4
--- !u!114 &8926484042661644629
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b4c11ff25089a324daf359f4b0629b33, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661644629}
m_MasterData:
m_Owner: {fileID: 8926484042661644628}
m_Value:
m_Type:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: False
m_Space: 2147483647
m_Property:
name: crumble
m_serializedType:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661644610}
--- !u!114 &8926484042661644789
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622019}
m_Children: []
m_UIPosition: {x: 0, y: 2}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661644790}
m_OutputSlots: []
m_Disabled: 0
attribute: position
Composition: 0
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661644790
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5265657162cc1a241bba03a3b0476d99, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661644791}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661644790}
m_MasterData:
m_Owner: {fileID: 8926484042661644789}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"position":{"x":0.0,"y":0.0,"z":0.0}}'
m_Space: 1
m_Property:
name: Position
m_serializedType:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The current position of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661644619}
--- !u!114 &8926484042661644791
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661644790}
m_Children:
- {fileID: 8926484042661644792}
- {fileID: 8926484042661644793}
- {fileID: 8926484042661644794}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661644790}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: position
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The position.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661644792
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661644791}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661644790}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661644793
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661644791}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661644790}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661644794
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661644791}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661644790}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645003
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661645004}
m_ExposedName: debug_properties
m_Exposed: 1
m_Order: 34
m_Category:
m_Min:
m_Type:
m_SerializableType: System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType: System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 4
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 1
linkedSlots:
- outputSlot: {fileID: 8926484042661645004}
inputSlot: {fileID: 8926484042661646075}
- outputSlot: {fileID: 8926484042661645004}
inputSlot: {fileID: 8926484042661646229}
position: {x: 19522, y: 521}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661645004
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4d246e354feb93041a837a9ef59437cb, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645004}
m_MasterData:
m_Owner: {fileID: 8926484042661645003}
m_Value:
m_Type:
m_SerializableType: System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646075}
- {fileID: 8926484042661646229}
--- !u!114 &8926484042661645018
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c6841bdef989b6d408d7298703cfde75, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children:
- {fileID: 8926484042661645034}
- {fileID: 8926484042661645038}
- {fileID: 8926484042661645044}
- {fileID: 8926484042661645050}
- {fileID: 8926484042661645056}
- {fileID: 8926484042661645652}
- {fileID: 8926484042661645772}
- {fileID: 8926484042661645070}
- {fileID: 8926484042661645139}
- {fileID: 8926484042661645310}
- {fileID: 8926484042661645748}
- {fileID: 8926484042661645799}
- {fileID: 8926484042661645101}
- {fileID: 8926484042661645963}
- {fileID: 8926484042661646304}
m_UIPosition: {x: 24805, y: 2900}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645019}
- {fileID: 8926484042661645020}
- {fileID: 8926484042661645021}
- {fileID: 8926484042661645022}
- {fileID: 8926484042661645641}
- {fileID: 8926484042661645091}
- {fileID: 8926484042661645092}
- {fileID: 8926484042661645093}
m_OutputSlots: []
m_Label:
m_Data: {fileID: 8926484042661621942}
m_InputFlowSlot:
- link:
- context: {fileID: 8926484042661622019}
slotIndex: 0
m_OutputFlowSlot:
- link: []
blendMode: 3
useAlphaClipping: 0
generateMotionVector: 1
m_SubOutputs:
- {fileID: 8926484042661645025}
cullMode: 0
zWriteMode: 0
zTestMode: 0
colorMapping: 0
uvMode: 0
useSoftParticle: 0
sortPriority: 0
sort: 0
indirectDraw: 1
castShadows: 1
useExposureWeight: 0
shaderGraph: {fileID: 0}
shadergraphGUID:
materialType: 0
onlyAmbientLighting: 0
diffusionProfileAsset: {fileID: 0}
multiplyThicknessWithAlpha: 0
useBaseColorMap: -1
useMaskMap: 1
useNormalMap: 1
useEmissiveMap: 0
colorMode: 1
useEmissive: 0
doubleSided: 0
preserveSpecularLighting: 0
enableShadows: 1
enableSpecular: 1
enableCookie: 1
enableEnvLight: 1
--- !u!114 &8926484042661645019
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b47b8679b468b7347a00cdd50589bc9f, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645019}
m_MasterData:
m_Owner: {fileID: 8926484042661645018}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Mesh, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"obj":{"fileID":5690961368085624441,"guid":"fb1d304193d45544386778825e0d2606","type":3}}'
m_Space: 2147483647
m_Property:
name: mesh
m_serializedType:
m_SerializableType: UnityEngine.Mesh, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Specifies the mesh used to render the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645086}
--- !u!114 &8926484042661645020
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c52d920e7fff73b498050a6b3c4404ca, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645020}
m_MasterData:
m_Owner: {fileID: 8926484042661645018}
m_Value:
m_Type:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 4294967295
m_Space: 2147483647
m_Property:
name: subMeshMask
m_serializedType:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Defines a bitmask to control which submeshes are rendered.
m_Regex:
m_RegexMaxLength: 0
- m_Type: 8
m_Min: -Infinity
m_Max: Infinity
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645021
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645021}
m_MasterData:
m_Owner: {fileID: 8926484042661645018}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.867
m_Space: 2147483647
m_Property:
name: smoothness
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 0
m_Min: 0
m_Max: 1
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: "Controls the scale factor for the particle\u2019s smoothness."
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645088}
--- !u!114 &8926484042661645022
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645022}
m_MasterData:
m_Owner: {fileID: 8926484042661645018}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.619
m_Space: 2147483647
m_Property:
name: metallic
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 0
m_Min: 0
m_Max: 1
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: "Controls the scale factor for the particle\u2019s metallicity."
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645090}
--- !u!114 &8926484042661645025
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 081ffb0090424ba4cb05370a42ead6b9, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
opaqueRenderQueue: 0
transparentRenderQueue: 1
--- !u!114 &8926484042661645034
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645018}
m_Children: []
m_UIPosition: {x: 0, y: 75}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645035}
m_OutputSlots: []
m_Disabled: 0
attribute: size
Composition: 0
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661645035
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645035}
m_MasterData:
m_Owner: {fileID: 8926484042661645034}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.71
m_Space: 2147483647
m_Property:
name: Size
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The uniform size of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646351}
--- !u!114 &8926484042661645038
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645018}
m_Children: []
m_UIPosition: {x: 0, y: 225}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645039}
m_OutputSlots: []
m_Disabled: 0
attribute: axisY
Composition: 0
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661645039
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a9f9544b71b7dab44a4644b6807e8bf6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661645040}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645039}
m_MasterData:
m_Owner: {fileID: 8926484042661645038}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"vector":{"x":1.0,"y":0.0,"z":0.0}}'
m_Space: 1
m_Property:
name: AxisY
m_serializedType:
m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Determines which is the Y (up-down) axis of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622108}
--- !u!114 &8926484042661645040
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645039}
m_Children:
- {fileID: 8926484042661645041}
- {fileID: 8926484042661645042}
- {fileID: 8926484042661645043}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645039}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: vector
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The vector.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645041
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645040}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645039}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645042
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645040}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645039}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645043
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645040}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645039}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645044
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645018}
m_Children: []
m_UIPosition: {x: 0, y: 300}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645045}
m_OutputSlots: []
m_Disabled: 0
attribute: axisX
Composition: 0
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661645045
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a9f9544b71b7dab44a4644b6807e8bf6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661645046}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645045}
m_MasterData:
m_Owner: {fileID: 8926484042661645044}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"vector":{"x":1.0,"y":0.0,"z":0.0}}'
m_Space: 1
m_Property:
name: AxisX
m_serializedType:
m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Determines which is the X (right-left) axis of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622119}
--- !u!114 &8926484042661645046
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645045}
m_Children:
- {fileID: 8926484042661645047}
- {fileID: 8926484042661645048}
- {fileID: 8926484042661645049}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645045}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: vector
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The vector.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645047
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645046}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645045}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645048
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645046}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645045}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645049
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645046}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645045}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645050
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645018}
m_Children: []
m_UIPosition: {x: 0, y: 375}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645051}
m_OutputSlots: []
m_Disabled: 0
attribute: axisZ
Composition: 0
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661645051
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a9f9544b71b7dab44a4644b6807e8bf6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661645052}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645051}
m_MasterData:
m_Owner: {fileID: 8926484042661645050}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"vector":{"x":1.0,"y":0.0,"z":0.0}}'
m_Space: 1
m_Property:
name: AxisZ
m_serializedType:
m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Determines which is the Z (forward-back) axis of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622143}
--- !u!114 &8926484042661645052
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645051}
m_Children:
- {fileID: 8926484042661645053}
- {fileID: 8926484042661645054}
- {fileID: 8926484042661645055}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645051}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: vector
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The vector.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645053
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645052}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645051}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645054
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645052}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645051}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645055
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645052}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645051}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645056
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645018}
m_Children: []
m_UIPosition: {x: 0, y: 450}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645057}
m_OutputSlots: []
m_Disabled: 0
attribute: angle
Composition: 0
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661645057
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661645058}
- {fileID: 8926484042661645059}
- {fileID: 8926484042661645060}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645057}
m_MasterData:
m_Owner: {fileID: 8926484042661645056}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
m_Space: 2147483647
m_Property:
name: Angle
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646458}
--- !u!114 &8926484042661645058
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645057}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645057}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645059
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645057}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645057}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645060
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645057}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645057}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645070
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645018}
m_Children: []
m_UIPosition: {x: 0, y: 1222}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645071}
m_OutputSlots: []
m_Disabled: 0
attribute: size
Composition: 0
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661645071
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645071}
m_MasterData:
m_Owner: {fileID: 8926484042661645070}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: Size
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The uniform size of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661631886}
--- !u!114 &8926484042661645073
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661645074}
m_ExposedName: helmet_base_color_map
m_Exposed: 1
m_Order: 35
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661645074}
inputSlot: {fileID: 8926484042661645641}
position: {x: 24289, y: 3081}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661645074
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70a331b1d86cc8d4aa106ccbe0da5852, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645074}
m_MasterData:
m_Owner: {fileID: 8926484042661645073}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645641}
--- !u!114 &8926484042661645075
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661645076}
m_ExposedName: helmet_mask_map
m_Exposed: 1
m_Order: 36
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661645076}
inputSlot: {fileID: 8926484042661645091}
position: {x: 24293, y: 3120}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661645076
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70a331b1d86cc8d4aa106ccbe0da5852, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645076}
m_MasterData:
m_Owner: {fileID: 8926484042661645075}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645091}
--- !u!114 &8926484042661645077
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661645078}
m_ExposedName: helmet_normal_map
m_Exposed: 1
m_Order: 37
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661645078}
inputSlot: {fileID: 8926484042661645092}
position: {x: 24290, y: 3163}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661645078
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70a331b1d86cc8d4aa106ccbe0da5852, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645078}
m_MasterData:
m_Owner: {fileID: 8926484042661645077}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645092}
--- !u!114 &8926484042661645081
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661645082}
m_ExposedName: helmet_normal_scale
m_Exposed: 1
m_Order: 38
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661645082}
inputSlot: {fileID: 8926484042661645093}
position: {x: 24286, y: 3207}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661645082
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645082}
m_MasterData:
m_Owner: {fileID: 8926484042661645081}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645093}
--- !u!114 &8926484042661645085
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661645086}
m_ExposedName: helmet_mesh
m_Exposed: 1
m_Order: 39
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661645086}
inputSlot: {fileID: 8926484042661645019}
position: {x: 24290, y: 2964}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661645086
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b47b8679b468b7347a00cdd50589bc9f, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645086}
m_MasterData:
m_Owner: {fileID: 8926484042661645085}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Mesh, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"obj":{"fileID":5690961368085624441,"guid":"fb1d304193d45544386778825e0d2606","type":3}}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Mesh, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645019}
--- !u!114 &8926484042661645087
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661645088}
m_ExposedName: helmet_smoothness
m_Exposed: 1
m_Order: 40
m_Category:
m_Min:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661645088}
inputSlot: {fileID: 8926484042661645021}
position: {x: 24290, y: 3007}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661645088
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645088}
m_MasterData:
m_Owner: {fileID: 8926484042661645087}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.3043478
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645021}
--- !u!114 &8926484042661645089
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661645090}
m_ExposedName: helmet_metallic
m_Exposed: 1
m_Order: 41
m_Category:
m_Min:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661645090}
inputSlot: {fileID: 8926484042661645022}
position: {x: 24290, y: 3043}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661645090
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645090}
m_MasterData:
m_Owner: {fileID: 8926484042661645089}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.7
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645022}
--- !u!114 &8926484042661645091
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70a331b1d86cc8d4aa106ccbe0da5852, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645091}
m_MasterData:
m_Owner: {fileID: 8926484042661645018}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"obj":{"fileID":2800000,"guid":"1d8481de16af723418a688958c41224b","type":3}}'
m_Space: 2147483647
m_Property:
name: maskMap
m_serializedType:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Specifies the Mask Map for the particle - Metallic (R), Ambient
occlusion (G), and Smoothness (A).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645076}
--- !u!114 &8926484042661645092
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70a331b1d86cc8d4aa106ccbe0da5852, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645092}
m_MasterData:
m_Owner: {fileID: 8926484042661645018}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: normalMap
m_serializedType:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Specifies the Normal map to obtain normals in tangent space for
the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645078}
--- !u!114 &8926484042661645093
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645093}
m_MasterData:
m_Owner: {fileID: 8926484042661645018}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: normalScale
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 0
m_Min: 0
m_Max: 2
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the scale of the normals. Larger values increase the impact
of the normals.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645082}
--- !u!114 &8926484042661645095
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661645096}
m_ExposedName: helmet_base_color
m_Exposed: 1
m_Order: 42
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661645096}
inputSlot: {fileID: 8926484042661645653}
position: {x: 24349, y: 3608}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661645096
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c82227d5759e296488798b1554a72a15, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661645097}
- {fileID: 8926484042661645098}
- {fileID: 8926484042661645099}
- {fileID: 8926484042661645100}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645096}
m_MasterData:
m_Owner: {fileID: 8926484042661645095}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645653}
--- !u!114 &8926484042661645097
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645096}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645096}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: r
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661645098
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645096}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645096}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: g
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661645099
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645096}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645096}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661645100
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645096}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645096}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661645101
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645018}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645102}
m_OutputSlots: []
m_Disabled: 0
attribute: size
Composition: 0
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661645102
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645102}
m_MasterData:
m_Owner: {fileID: 8926484042661645101}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.1
m_Space: 2147483647
m_Property:
name: Size
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The uniform size of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645509}
--- !u!114 &8926484042661645103
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 486e063e1ed58c843942ea4122829ab1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21642, y: 6423}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661645104}
attribute: size
location: 0
mask: xyz
--- !u!114 &8926484042661645104
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645104}
m_MasterData:
m_Owner: {fileID: 8926484042661645103}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: size
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The uniform size of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645106}
- {fileID: 8926484042661645546}
--- !u!114 &8926484042661645105
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b8ee8a7543fa09e42a7c8616f60d2ad7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 22156, y: 6458}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645106}
- {fileID: 8926484042661645453}
- {fileID: 8926484042661645387}
m_OutputSlots:
- {fileID: 8926484042661645108}
m_Operands:
- name: a
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: b
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: c
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661645106
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645106}
m_MasterData:
m_Owner: {fileID: 8926484042661645105}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645104}
--- !u!114 &8926484042661645108
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645108}
m_MasterData:
m_Owner: {fileID: 8926484042661645105}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645506}
--- !u!114 &8926484042661645109
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 49ad58bc1dec884458b12f6731fc091c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 20833, y: 7232}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645110}
- {fileID: 8926484042661645999}
- {fileID: 8926484042661645114}
m_OutputSlots:
- {fileID: 8926484042661645115}
--- !u!114 &8926484042661645110
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70a331b1d86cc8d4aa106ccbe0da5852, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645110}
m_MasterData:
m_Owner: {fileID: 8926484042661645109}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: texture
m_serializedType:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the texture to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661620244}
--- !u!114 &8926484042661645114
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645114}
m_MasterData:
m_Owner: {fileID: 8926484042661645109}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: mipLevel
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 1
m_Min: 0
m_Max: Infinity
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the mip level to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645115
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c499060cea9bbb24b8d723eafa343303, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661645116}
- {fileID: 8926484042661645117}
- {fileID: 8926484042661645118}
- {fileID: 8926484042661645119}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645115}
m_MasterData:
m_Owner: {fileID: 8926484042661645109}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0,"w":0.0}'
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the texture at the specified UV coordinate.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661645116
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645115}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645115}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661645117
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645115}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645115}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645128}
- {fileID: 8926484042661645533}
--- !u!114 &8926484042661645118
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645115}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645115}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645178}
- {fileID: 8926484042661645538}
--- !u!114 &8926484042661645119
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645115}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645115}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: w
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645237}
- {fileID: 8926484042661645307}
- {fileID: 8926484042661645344}
- {fileID: 8926484042661645543}
--- !u!114 &8926484042661645125
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21340, y: 7403}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645126}
- {fileID: 8926484042661645127}
- {fileID: 8926484042661645128}
m_OutputSlots:
- {fileID: 8926484042661645129}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661645126
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645126}
m_MasterData:
m_Owner: {fileID: 8926484042661645125}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645127
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645127}
m_MasterData:
m_Owner: {fileID: 8926484042661645125}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1.75
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645128
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645128}
m_MasterData:
m_Owner: {fileID: 8926484042661645125}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645117}
--- !u!114 &8926484042661645129
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645129}
m_MasterData:
m_Owner: {fileID: 8926484042661645125}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645186}
--- !u!114 &8926484042661645139
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645018}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645140}
m_OutputSlots: []
m_Disabled: 0
attribute: angle
Composition: 0
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661645140
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661645141}
- {fileID: 8926484042661645142}
- {fileID: 8926484042661645143}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645140}
m_MasterData:
m_Owner: {fileID: 8926484042661645139}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
m_Space: 2147483647
m_Property:
name: Angle
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645497}
--- !u!114 &8926484042661645141
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645140}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645140}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645142
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645140}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645140}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645143
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645140}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645140}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645144
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 486e063e1ed58c843942ea4122829ab1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 22249, y: 8269}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661645145}
attribute: angle
location: 0
mask: xyz
--- !u!114 &8926484042661645145
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661645146}
- {fileID: 8926484042661645147}
- {fileID: 8926484042661645148}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645145}
m_MasterData:
m_Owner: {fileID: 8926484042661645144}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: angle
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645153}
- {fileID: 8926484042661645501}
--- !u!114 &8926484042661645146
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645145}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645145}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661645147
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645145}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645145}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661645148
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645145}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645145}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661645149
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c7acf5424f3655744af4b8f63298fa0f, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 22565, y: 8116}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645153}
- {fileID: 8926484042661645161}
m_OutputSlots:
- {fileID: 8926484042661645157}
m_Operands:
- name: a
type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
- name: b
type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
--- !u!114 &8926484042661645153
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661645154}
- {fileID: 8926484042661645155}
- {fileID: 8926484042661645156}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645153}
m_MasterData:
m_Owner: {fileID: 8926484042661645149}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645145}
--- !u!114 &8926484042661645154
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645153}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645153}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645155
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645153}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645153}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645156
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645153}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645153}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645157
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661645158}
- {fileID: 8926484042661645159}
- {fileID: 8926484042661645160}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645157}
m_MasterData:
m_Owner: {fileID: 8926484042661645149}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645493}
--- !u!114 &8926484042661645158
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645157}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645157}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661645159
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645157}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645157}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661645160
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645157}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645157}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661645161
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661645162}
- {fileID: 8926484042661645163}
- {fileID: 8926484042661645164}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645161}
m_MasterData:
m_Owner: {fileID: 8926484042661645149}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":-37.619998931884769,"y":0.0,"z":0.0}'
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645162
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645161}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645161}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645396}
--- !u!114 &8926484042661645163
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645161}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645161}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645164
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645161}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645161}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645175
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21342, y: 7538}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645176}
- {fileID: 8926484042661645177}
- {fileID: 8926484042661645178}
m_OutputSlots:
- {fileID: 8926484042661645179}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661645176
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645176}
m_MasterData:
m_Owner: {fileID: 8926484042661645175}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645177
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645177}
m_MasterData:
m_Owner: {fileID: 8926484042661645175}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 5.42
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645178
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645178}
m_MasterData:
m_Owner: {fileID: 8926484042661645175}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645118}
--- !u!114 &8926484042661645179
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645179}
m_MasterData:
m_Owner: {fileID: 8926484042661645175}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645187}
--- !u!114 &8926484042661645185
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b8ee8a7543fa09e42a7c8616f60d2ad7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21589, y: 7500}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645186}
- {fileID: 8926484042661645187}
- {fileID: 8926484042661645243}
m_OutputSlots:
- {fileID: 8926484042661645188}
m_Operands:
- name: a
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: b
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: c
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661645186
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645186}
m_MasterData:
m_Owner: {fileID: 8926484042661645185}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645129}
--- !u!114 &8926484042661645187
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645187}
m_MasterData:
m_Owner: {fileID: 8926484042661645185}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645179}
--- !u!114 &8926484042661645188
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645188}
m_MasterData:
m_Owner: {fileID: 8926484042661645185}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645453}
--- !u!114 &8926484042661645234
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21341, y: 7669}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645235}
- {fileID: 8926484042661645236}
- {fileID: 8926484042661645237}
m_OutputSlots:
- {fileID: 8926484042661645238}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661645235
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645235}
m_MasterData:
m_Owner: {fileID: 8926484042661645234}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645236
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645236}
m_MasterData:
m_Owner: {fileID: 8926484042661645234}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.85
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645237
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645237}
m_MasterData:
m_Owner: {fileID: 8926484042661645234}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645119}
--- !u!114 &8926484042661645238
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645238}
m_MasterData:
m_Owner: {fileID: 8926484042661645234}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645243}
--- !u!114 &8926484042661645243
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645243}
m_MasterData:
m_Owner: {fileID: 8926484042661645185}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: c
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645238}
--- !u!114 &8926484042661645244
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c6841bdef989b6d408d7298703cfde75, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children:
- {fileID: 8926484042661645265}
- {fileID: 8926484042661645271}
- {fileID: 8926484042661645277}
- {fileID: 8926484042661645263}
- {fileID: 8926484042661645657}
- {fileID: 8926484042661645777}
- {fileID: 8926484042661645293}
- {fileID: 8926484042661645753}
- {fileID: 8926484042661645801}
- {fileID: 8926484042661645967}
- {fileID: 8926484042661646343}
m_UIPosition: {x: 26674, y: 2893}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645245}
- {fileID: 8926484042661645246}
- {fileID: 8926484042661645247}
- {fileID: 8926484042661645248}
- {fileID: 8926484042661645249}
- {fileID: 8926484042661645255}
- {fileID: 8926484042661645256}
- {fileID: 8926484042661645257}
m_OutputSlots: []
m_Label:
m_Data: {fileID: 8926484042661621942}
m_InputFlowSlot:
- link:
- context: {fileID: 8926484042661622019}
slotIndex: 0
m_OutputFlowSlot:
- link: []
blendMode: 3
useAlphaClipping: 0
generateMotionVector: 1
m_SubOutputs:
- {fileID: 8926484042661645262}
cullMode: 0
zWriteMode: 0
zTestMode: 0
colorMapping: 0
uvMode: 0
useSoftParticle: 0
sortPriority: 0
sort: 0
indirectDraw: 1
castShadows: 1
useExposureWeight: 0
shaderGraph: {fileID: 0}
shadergraphGUID:
materialType: 0
onlyAmbientLighting: 0
diffusionProfileAsset: {fileID: 0}
multiplyThicknessWithAlpha: 0
useBaseColorMap: -1
useMaskMap: 1
useNormalMap: 1
useEmissiveMap: 0
colorMode: 1
useEmissive: 0
doubleSided: 0
preserveSpecularLighting: 0
enableShadows: 1
enableSpecular: 1
enableCookie: 1
enableEnvLight: 1
--- !u!114 &8926484042661645245
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b47b8679b468b7347a00cdd50589bc9f, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645245}
m_MasterData:
m_Owner: {fileID: 8926484042661645244}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Mesh, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"obj":{"fileID":506690893585804276,"guid":"e151e1724e1f071438f608136b73649b","type":3}}'
m_Space: 2147483647
m_Property:
name: mesh
m_serializedType:
m_SerializableType: UnityEngine.Mesh, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Specifies the mesh used to render the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645633}
--- !u!114 &8926484042661645246
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c52d920e7fff73b498050a6b3c4404ca, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645246}
m_MasterData:
m_Owner: {fileID: 8926484042661645244}
m_Value:
m_Type:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 4294967295
m_Space: 2147483647
m_Property:
name: subMeshMask
m_serializedType:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Defines a bitmask to control which submeshes are rendered.
m_Regex:
m_RegexMaxLength: 0
- m_Type: 8
m_Min: -Infinity
m_Max: Infinity
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645247
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645247}
m_MasterData:
m_Owner: {fileID: 8926484042661645244}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.950006
m_Space: 2147483647
m_Property:
name: smoothness
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 0
m_Min: 0
m_Max: 1
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: "Controls the scale factor for the particle\u2019s smoothness."
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645629}
--- !u!114 &8926484042661645248
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645248}
m_MasterData:
m_Owner: {fileID: 8926484042661645244}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.7857143
m_Space: 2147483647
m_Property:
name: metallic
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 0
m_Min: 0
m_Max: 1
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: "Controls the scale factor for the particle\u2019s metallicity."
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645631}
--- !u!114 &8926484042661645249
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70a331b1d86cc8d4aa106ccbe0da5852, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645249}
m_MasterData:
m_Owner: {fileID: 8926484042661645244}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: baseColorMap
m_serializedType:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Specifies the base color (RGB) and opacity (A) of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645617}
--- !u!114 &8926484042661645255
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70a331b1d86cc8d4aa106ccbe0da5852, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645255}
m_MasterData:
m_Owner: {fileID: 8926484042661645244}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"obj":{"fileID":2800000,"guid":"76f7eb7411d9e994d8dc439c3b66225d","type":3}}'
m_Space: 2147483647
m_Property:
name: maskMap
m_serializedType:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Specifies the Mask Map for the particle - Metallic (R), Ambient
occlusion (G), and Smoothness (A).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645619}
--- !u!114 &8926484042661645256
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70a331b1d86cc8d4aa106ccbe0da5852, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645256}
m_MasterData:
m_Owner: {fileID: 8926484042661645244}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: normalMap
m_serializedType:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Specifies the Normal map to obtain normals in tangent space for
the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645621}
--- !u!114 &8926484042661645257
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645257}
m_MasterData:
m_Owner: {fileID: 8926484042661645244}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: normalScale
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 0
m_Min: 0
m_Max: 2
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the scale of the normals. Larger values increase the impact
of the normals.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645625}
--- !u!114 &8926484042661645262
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 081ffb0090424ba4cb05370a42ead6b9, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
opaqueRenderQueue: 0
transparentRenderQueue: 1
--- !u!114 &8926484042661645263
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645244}
m_Children: []
m_UIPosition: {x: 0, y: 231}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645264}
m_OutputSlots: []
m_Disabled: 0
attribute: size
Composition: 0
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661645264
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645264}
m_MasterData:
m_Owner: {fileID: 8926484042661645263}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 5.17
m_Space: 2147483647
m_Property:
name: Size
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The uniform size of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645351}
--- !u!114 &8926484042661645265
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645244}
m_Children: []
m_UIPosition: {x: 0, y: 2}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645266}
m_OutputSlots: []
m_Disabled: 0
attribute: axisY
Composition: 0
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661645266
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a9f9544b71b7dab44a4644b6807e8bf6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661645267}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645266}
m_MasterData:
m_Owner: {fileID: 8926484042661645265}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"vector":{"x":1.0,"y":0.0,"z":0.0}}'
m_Space: 1
m_Property:
name: AxisY
m_serializedType:
m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Determines which is the Y (up-down) axis of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622108}
--- !u!114 &8926484042661645267
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645266}
m_Children:
- {fileID: 8926484042661645268}
- {fileID: 8926484042661645269}
- {fileID: 8926484042661645270}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645266}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: vector
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The vector.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645268
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645267}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645266}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645269
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645267}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645266}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645270
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645267}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645266}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645271
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645244}
m_Children: []
m_UIPosition: {x: 0, y: 77}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645272}
m_OutputSlots: []
m_Disabled: 0
attribute: axisX
Composition: 0
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661645272
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a9f9544b71b7dab44a4644b6807e8bf6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661645273}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645272}
m_MasterData:
m_Owner: {fileID: 8926484042661645271}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"vector":{"x":1.0,"y":0.0,"z":0.0}}'
m_Space: 1
m_Property:
name: AxisX
m_serializedType:
m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Determines which is the X (right-left) axis of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622119}
--- !u!114 &8926484042661645273
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645272}
m_Children:
- {fileID: 8926484042661645274}
- {fileID: 8926484042661645275}
- {fileID: 8926484042661645276}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645272}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: vector
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The vector.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645274
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645273}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645272}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645275
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645273}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645272}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645276
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645273}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645272}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645277
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645244}
m_Children: []
m_UIPosition: {x: 0, y: 154}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645278}
m_OutputSlots: []
m_Disabled: 0
attribute: axisZ
Composition: 0
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661645278
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a9f9544b71b7dab44a4644b6807e8bf6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661645279}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645278}
m_MasterData:
m_Owner: {fileID: 8926484042661645277}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"vector":{"x":1.0,"y":0.0,"z":0.0}}'
m_Space: 1
m_Property:
name: AxisZ
m_serializedType:
m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Determines which is the Z (forward-back) axis of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622143}
--- !u!114 &8926484042661645279
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645278}
m_Children:
- {fileID: 8926484042661645280}
- {fileID: 8926484042661645281}
- {fileID: 8926484042661645282}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645278}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: vector
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The vector.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645280
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645279}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645278}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645281
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645279}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645278}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645282
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645279}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645278}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645293
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645244}
m_Children: []
m_UIPosition: {x: 0, y: 618}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645294}
m_OutputSlots: []
m_Disabled: 0
attribute: alive
Composition: 0
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661645294
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b4c11ff25089a324daf359f4b0629b33, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645294}
m_MasterData:
m_Owner: {fileID: 8926484042661645293}
m_Value:
m_Type:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: False
m_Space: 2147483647
m_Property:
name: Alive
m_serializedType:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Indicates whether a particle is alive or should be destroyed. Can
also be used within an output to toggle the rendering of that particle, without
destroying it.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646002}
--- !u!114 &8926484042661645306
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e25f6e0f52a260847818fb8b116806ae, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 25903, y: 4830}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645307}
- {fileID: 8926484042661645308}
m_OutputSlots:
- {fileID: 8926484042661646002}
condition: 4
--- !u!114 &8926484042661645307
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645307}
m_MasterData:
m_Owner: {fileID: 8926484042661645306}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: left
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the left operand which will be compared to the right operand
based on the specified condition.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645119}
--- !u!114 &8926484042661645308
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645308}
m_MasterData:
m_Owner: {fileID: 8926484042661645306}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: -0.75
m_Space: 2147483647
m_Property:
name: right
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the right operand which will be compared to the left operand
based on the specified condition.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645332}
--- !u!114 &8926484042661645310
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645018}
m_Children: []
m_UIPosition: {x: 945.40234, y: 1547.7974}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645311}
m_OutputSlots: []
m_Disabled: 0
attribute: alive
Composition: 0
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661645311
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b4c11ff25089a324daf359f4b0629b33, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645311}
m_MasterData:
m_Owner: {fileID: 8926484042661645310}
m_Value:
m_Type:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: False
m_Space: 2147483647
m_Property:
name: Alive
m_serializedType:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Indicates whether a particle is alive or should be destroyed. Can
also be used within an output to toggle the rendering of that particle, without
destroying it.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645314}
--- !u!114 &8926484042661645312
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f61d43de1171c214f846d280f82e5e39, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 26184, y: 5015}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645313}
m_OutputSlots:
- {fileID: 8926484042661645314}
--- !u!114 &8926484042661645313
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b4c11ff25089a324daf359f4b0629b33, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645313}
m_MasterData:
m_Owner: {fileID: 8926484042661645312}
m_Value:
m_Type:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: False
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the operand.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646003}
--- !u!114 &8926484042661645314
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b4c11ff25089a324daf359f4b0629b33, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645314}
m_MasterData:
m_Owner: {fileID: 8926484042661645312}
m_Value:
m_Type:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: False
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the opposite of the operand.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645311}
--- !u!114 &8926484042661645320
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 25093, y: 4939}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645321}
- {fileID: 8926484042661645322}
m_OutputSlots:
- {fileID: 8926484042661645323}
--- !u!114 &8926484042661645321
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645321}
m_MasterData:
m_Owner: {fileID: 8926484042661645320}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.0,"value":0.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":1.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645322
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645322}
m_MasterData:
m_Owner: {fileID: 8926484042661645320}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661619882}
--- !u!114 &8926484042661645323
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645323}
m_MasterData:
m_Owner: {fileID: 8926484042661645320}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645331}
- {fileID: 8926484042661645341}
--- !u!114 &8926484042661645328
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 25362, y: 4871}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645329}
- {fileID: 8926484042661645330}
- {fileID: 8926484042661645331}
m_OutputSlots:
- {fileID: 8926484042661645332}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661645329
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645329}
m_MasterData:
m_Owner: {fileID: 8926484042661645328}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.23
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645330
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645330}
m_MasterData:
m_Owner: {fileID: 8926484042661645328}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645331
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645331}
m_MasterData:
m_Owner: {fileID: 8926484042661645328}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645323}
--- !u!114 &8926484042661645332
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645332}
m_MasterData:
m_Owner: {fileID: 8926484042661645328}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645308}
--- !u!114 &8926484042661645338
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 25362, y: 5015}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645339}
- {fileID: 8926484042661645340}
- {fileID: 8926484042661645341}
m_OutputSlots:
- {fileID: 8926484042661645342}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661645339
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645339}
m_MasterData:
m_Owner: {fileID: 8926484042661645338}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.66
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645340
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645340}
m_MasterData:
m_Owner: {fileID: 8926484042661645338}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645341
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645341}
m_MasterData:
m_Owner: {fileID: 8926484042661645338}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645323}
--- !u!114 &8926484042661645342
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645342}
m_MasterData:
m_Owner: {fileID: 8926484042661645338}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645345}
--- !u!114 &8926484042661645343
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e25f6e0f52a260847818fb8b116806ae, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 25905, y: 4983}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645344}
- {fileID: 8926484042661645345}
m_OutputSlots:
- {fileID: 8926484042661646003}
condition: 4
--- !u!114 &8926484042661645344
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645344}
m_MasterData:
m_Owner: {fileID: 8926484042661645343}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: left
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the left operand which will be compared to the right operand
based on the specified condition.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645119}
--- !u!114 &8926484042661645345
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645345}
m_MasterData:
m_Owner: {fileID: 8926484042661645343}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1.52
m_Space: 2147483647
m_Property:
name: right
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the right operand which will be compared to the left operand
based on the specified condition.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645342}
--- !u!114 &8926484042661645347
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 26418, y: 3453}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645348}
- {fileID: 8926484042661645349}
- {fileID: 8926484042661645350}
m_OutputSlots:
- {fileID: 8926484042661645351}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661645348
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645348}
m_MasterData:
m_Owner: {fileID: 8926484042661645347}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645349
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645349}
m_MasterData:
m_Owner: {fileID: 8926484042661645347}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 30
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645350
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645350}
m_MasterData:
m_Owner: {fileID: 8926484042661645347}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645358}
--- !u!114 &8926484042661645351
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645351}
m_MasterData:
m_Owner: {fileID: 8926484042661645347}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645264}
--- !u!114 &8926484042661645352
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0a02ebe9815b1084495277ae39c6c270, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 26177, y: 3489}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645353}
- {fileID: 8926484042661645354}
- {fileID: 8926484042661645355}
- {fileID: 8926484042661645356}
- {fileID: 8926484042661645357}
m_OutputSlots:
- {fileID: 8926484042661645358}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_Clamp: 1
--- !u!114 &8926484042661645353
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645353}
m_MasterData:
m_Owner: {fileID: 8926484042661645352}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: input
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the value to be remapped into the new range.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629690}
--- !u!114 &8926484042661645354
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645354}
m_MasterData:
m_Owner: {fileID: 8926484042661645352}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 2
m_Space: 2147483647
m_Property:
name: oldRangeMin
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the start of the old input range.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645355
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645355}
m_MasterData:
m_Owner: {fileID: 8926484042661645352}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 100
m_Space: 2147483647
m_Property:
name: oldRangeMax
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the end of the old input range.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645356
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645356}
m_MasterData:
m_Owner: {fileID: 8926484042661645352}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: newRangeMin
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the start of the new remapped range.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645357
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645357}
m_MasterData:
m_Owner: {fileID: 8926484042661645352}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: newRangeMax
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the end of the new remapped range.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645358
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645358}
m_MasterData:
m_Owner: {fileID: 8926484042661645352}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645350}
--- !u!114 &8926484042661645371
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 49ad58bc1dec884458b12f6731fc091c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21047, y: 8312}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645372}
- {fileID: 8926484042661646004}
- {fileID: 8926484042661645376}
m_OutputSlots:
- {fileID: 8926484042661645377}
--- !u!114 &8926484042661645372
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70a331b1d86cc8d4aa106ccbe0da5852, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645372}
m_MasterData:
m_Owner: {fileID: 8926484042661645371}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: texture
m_serializedType:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the texture to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661620252}
--- !u!114 &8926484042661645376
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645376}
m_MasterData:
m_Owner: {fileID: 8926484042661645371}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: mipLevel
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 1
m_Min: 0
m_Max: Infinity
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the mip level to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645377
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c499060cea9bbb24b8d723eafa343303, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661645378}
- {fileID: 8926484042661645379}
- {fileID: 8926484042661645380}
- {fileID: 8926484042661645381}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645377}
m_MasterData:
m_Owner: {fileID: 8926484042661645371}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0,"w":0.0}'
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the texture at the specified UV coordinate.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661645378
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645377}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645377}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661645379
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645377}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645377}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661645380
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645377}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645377}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661645381
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645377}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645377}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: w
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645385}
- {fileID: 8926484042661645391}
- {fileID: 8926484042661645404}
- {fileID: 8926484042661645446}
- {fileID: 8926484042661645553}
--- !u!114 &8926484042661645382
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21571, y: 6583}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645383}
- {fileID: 8926484042661645384}
- {fileID: 8926484042661645385}
m_OutputSlots:
- {fileID: 8926484042661645386}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661645383
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645383}
m_MasterData:
m_Owner: {fileID: 8926484042661645382}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.1
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645564}
--- !u!114 &8926484042661645384
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645384}
m_MasterData:
m_Owner: {fileID: 8926484042661645382}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645385
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645385}
m_MasterData:
m_Owner: {fileID: 8926484042661645382}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645381}
--- !u!114 &8926484042661645386
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645386}
m_MasterData:
m_Owner: {fileID: 8926484042661645382}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645387}
--- !u!114 &8926484042661645387
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645387}
m_MasterData:
m_Owner: {fileID: 8926484042661645105}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: c
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645386}
--- !u!114 &8926484042661645388
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 22330, y: 8131}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645389}
- {fileID: 8926484042661645390}
- {fileID: 8926484042661645391}
m_OutputSlots:
- {fileID: 8926484042661645392}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661645389
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645389}
m_MasterData:
m_Owner: {fileID: 8926484042661645388}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: -100
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645390
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645390}
m_MasterData:
m_Owner: {fileID: 8926484042661645388}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: -23.35
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645391
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645391}
m_MasterData:
m_Owner: {fileID: 8926484042661645388}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645381}
--- !u!114 &8926484042661645392
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645392}
m_MasterData:
m_Owner: {fileID: 8926484042661645388}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645395}
--- !u!114 &8926484042661645393
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c7acf5424f3655744af4b8f63298fa0f, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 22333, y: 7994}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645395}
- {fileID: 8926484042661645439}
m_OutputSlots:
- {fileID: 8926484042661645396}
m_Operands:
- name: b
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: c
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661645395
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645395}
m_MasterData:
m_Owner: {fileID: 8926484042661645393}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645392}
--- !u!114 &8926484042661645396
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645396}
m_MasterData:
m_Owner: {fileID: 8926484042661645393}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645162}
--- !u!114 &8926484042661645397
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21248, y: 7912}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645398}
- {fileID: 8926484042661645399}
- {fileID: 8926484042661645400}
m_OutputSlots:
- {fileID: 8926484042661645401}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661645398
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645398}
m_MasterData:
m_Owner: {fileID: 8926484042661645397}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 9.4
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645399
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645399}
m_MasterData:
m_Owner: {fileID: 8926484042661645397}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: -48.5
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645400
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645400}
m_MasterData:
m_Owner: {fileID: 8926484042661645397}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645415}
--- !u!114 &8926484042661645401
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645401}
m_MasterData:
m_Owner: {fileID: 8926484042661645397}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645403}
--- !u!114 &8926484042661645402
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b8ee8a7543fa09e42a7c8616f60d2ad7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21669, y: 7919}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645403}
- {fileID: 8926484042661645404}
m_OutputSlots:
- {fileID: 8926484042661645405}
m_Operands:
- name: a
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: b
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661645403
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645403}
m_MasterData:
m_Owner: {fileID: 8926484042661645402}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645401}
--- !u!114 &8926484042661645404
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645404}
m_MasterData:
m_Owner: {fileID: 8926484042661645402}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645381}
--- !u!114 &8926484042661645405
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645405}
m_MasterData:
m_Owner: {fileID: 8926484042661645402}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645450}
--- !u!114 &8926484042661645406
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 271b8023195cb2f4d9eab1fface2b8fb, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 20621, y: 7921}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645407}
- {fileID: 8926484042661645408}
m_OutputSlots:
- {fileID: 8926484042661645411}
--- !u!114 &8926484042661645407
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645407}
m_MasterData:
m_Owner: {fileID: 8926484042661645406}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 8
m_Space: 2147483647
m_Property:
name: Period
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the period of time to be looped over (in seconds).
m_Regex:
m_RegexMaxLength: 0
- m_Type: 1
m_Min: 0.001
m_Max: Infinity
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645408
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661645409}
- {fileID: 8926484042661645410}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645408}
m_MasterData:
m_Owner: {fileID: 8926484042661645406}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":1.0}'
m_Space: 2147483647
m_Property:
name: Range
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the output value range interpolated over the period of time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645409
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645408}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645408}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645410
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645408}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645408}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645411
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645411}
m_MasterData:
m_Owner: {fileID: 8926484042661645406}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: t
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the current time within the specified time period.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645414}
--- !u!114 &8926484042661645412
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 20957, y: 7898}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645413}
- {fileID: 8926484042661645414}
m_OutputSlots:
- {fileID: 8926484042661645415}
--- !u!114 &8926484042661645413
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645413}
m_MasterData:
m_Owner: {fileID: 8926484042661645412}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.0,"value":0.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.25,"value":1.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":0.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645414
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645414}
m_MasterData:
m_Owner: {fileID: 8926484042661645412}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645411}
--- !u!114 &8926484042661645415
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645415}
m_MasterData:
m_Owner: {fileID: 8926484042661645412}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645400}
--- !u!114 &8926484042661645420
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b8ee8a7543fa09e42a7c8616f60d2ad7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21674, y: 8103}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645421}
- {fileID: 8926484042661645448}
m_OutputSlots:
- {fileID: 8926484042661645423}
m_Operands:
- name: a
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: c
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661645421
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645421}
m_MasterData:
m_Owner: {fileID: 8926484042661645420}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645428}
--- !u!114 &8926484042661645423
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645423}
m_MasterData:
m_Owner: {fileID: 8926484042661645420}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645451}
--- !u!114 &8926484042661645424
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21244, y: 8083}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645425}
- {fileID: 8926484042661645426}
- {fileID: 8926484042661645427}
m_OutputSlots:
- {fileID: 8926484042661645428}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661645425
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645425}
m_MasterData:
m_Owner: {fileID: 8926484042661645424}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 41.05
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645426
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645426}
m_MasterData:
m_Owner: {fileID: 8926484042661645424}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: -98.5
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645427
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645427}
m_MasterData:
m_Owner: {fileID: 8926484042661645424}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645432}
--- !u!114 &8926484042661645428
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645428}
m_MasterData:
m_Owner: {fileID: 8926484042661645424}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645421}
--- !u!114 &8926484042661645429
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 20957, y: 8059}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645430}
- {fileID: 8926484042661645431}
m_OutputSlots:
- {fileID: 8926484042661645432}
--- !u!114 &8926484042661645430
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645430}
m_MasterData:
m_Owner: {fileID: 8926484042661645429}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.0,"value":0.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.25,"value":1.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":0.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645431
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645431}
m_MasterData:
m_Owner: {fileID: 8926484042661645429}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645438}
--- !u!114 &8926484042661645432
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645432}
m_MasterData:
m_Owner: {fileID: 8926484042661645429}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645427}
--- !u!114 &8926484042661645433
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 271b8023195cb2f4d9eab1fface2b8fb, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 20627, y: 8079}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645434}
- {fileID: 8926484042661645435}
m_OutputSlots:
- {fileID: 8926484042661645438}
--- !u!114 &8926484042661645434
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645434}
m_MasterData:
m_Owner: {fileID: 8926484042661645433}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 4
m_Space: 2147483647
m_Property:
name: Period
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the period of time to be looped over (in seconds).
m_Regex:
m_RegexMaxLength: 0
- m_Type: 1
m_Min: 0.001
m_Max: Infinity
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645435
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661645436}
- {fileID: 8926484042661645437}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645435}
m_MasterData:
m_Owner: {fileID: 8926484042661645433}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":1.0}'
m_Space: 2147483647
m_Property:
name: Range
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the output value range interpolated over the period of time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645436
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645435}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645435}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645437
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645435}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645435}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645438
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645438}
m_MasterData:
m_Owner: {fileID: 8926484042661645433}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: t
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the current time within the specified time period.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645431}
--- !u!114 &8926484042661645439
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645439}
m_MasterData:
m_Owner: {fileID: 8926484042661645393}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: c
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645860}
--- !u!114 &8926484042661645443
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21474, y: 8257}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645444}
- {fileID: 8926484042661645445}
- {fileID: 8926484042661645446}
m_OutputSlots:
- {fileID: 8926484042661645447}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661645444
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645444}
m_MasterData:
m_Owner: {fileID: 8926484042661645443}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645445
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645445}
m_MasterData:
m_Owner: {fileID: 8926484042661645443}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645446
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645446}
m_MasterData:
m_Owner: {fileID: 8926484042661645443}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645381}
--- !u!114 &8926484042661645447
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645447}
m_MasterData:
m_Owner: {fileID: 8926484042661645443}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645448}
--- !u!114 &8926484042661645448
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645448}
m_MasterData:
m_Owner: {fileID: 8926484042661645420}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: c
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645447}
--- !u!114 &8926484042661645449
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c7acf5424f3655744af4b8f63298fa0f, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21948, y: 8029}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645450}
- {fileID: 8926484042661645451}
m_OutputSlots:
- {fileID: 8926484042661645452}
m_Operands:
- name: a
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: b
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661645450
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645450}
m_MasterData:
m_Owner: {fileID: 8926484042661645449}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645405}
--- !u!114 &8926484042661645451
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645451}
m_MasterData:
m_Owner: {fileID: 8926484042661645449}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645423}
--- !u!114 &8926484042661645452
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645452}
m_MasterData:
m_Owner: {fileID: 8926484042661645449}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645858}
--- !u!114 &8926484042661645453
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645453}
m_MasterData:
m_Owner: {fileID: 8926484042661645105}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645188}
--- !u!114 &8926484042661645488
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 22907, y: 8298}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645493}
- {fileID: 8926484042661645501}
- {fileID: 8926484042661645491}
m_OutputSlots:
- {fileID: 8926484042661645497}
m_Type:
- m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
- m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661645491
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645491}
m_MasterData:
m_Owner: {fileID: 8926484042661645488}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661619882}
--- !u!114 &8926484042661645493
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661645494}
- {fileID: 8926484042661645495}
- {fileID: 8926484042661645496}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645493}
m_MasterData:
m_Owner: {fileID: 8926484042661645488}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645157}
--- !u!114 &8926484042661645494
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645493}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645493}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645495
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645493}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645493}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645496
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645493}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645493}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645497
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661645498}
- {fileID: 8926484042661645499}
- {fileID: 8926484042661645500}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645497}
m_MasterData:
m_Owner: {fileID: 8926484042661645488}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645140}
--- !u!114 &8926484042661645498
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645497}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645497}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661645499
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645497}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645497}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661645500
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645497}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645497}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661645501
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661645502}
- {fileID: 8926484042661645503}
- {fileID: 8926484042661645504}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645501}
m_MasterData:
m_Owner: {fileID: 8926484042661645488}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645145}
--- !u!114 &8926484042661645502
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645501}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645501}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645503
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645501}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645501}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645504
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645501}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645501}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645505
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 22381, y: 6584}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645506}
- {fileID: 8926484042661645507}
- {fileID: 8926484042661645508}
m_OutputSlots:
- {fileID: 8926484042661645509}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661645506
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645506}
m_MasterData:
m_Owner: {fileID: 8926484042661645505}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645108}
--- !u!114 &8926484042661645507
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645507}
m_MasterData:
m_Owner: {fileID: 8926484042661645505}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645559}
--- !u!114 &8926484042661645508
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645508}
m_MasterData:
m_Owner: {fileID: 8926484042661645505}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661619882}
--- !u!114 &8926484042661645509
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645509}
m_MasterData:
m_Owner: {fileID: 8926484042661645505}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645102}
--- !u!114 &8926484042661645520
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b8ee8a7543fa09e42a7c8616f60d2ad7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21572, y: 7025}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645521}
- {fileID: 8926484042661645522}
- {fileID: 8926484042661645523}
m_OutputSlots:
- {fileID: 8926484042661645524}
m_Operands:
- name: a
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: b
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: c
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661645521
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645521}
m_MasterData:
m_Owner: {fileID: 8926484042661645520}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645534}
--- !u!114 &8926484042661645522
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645522}
m_MasterData:
m_Owner: {fileID: 8926484042661645520}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645539}
--- !u!114 &8926484042661645523
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645523}
m_MasterData:
m_Owner: {fileID: 8926484042661645520}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: c
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645544}
--- !u!114 &8926484042661645524
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645524}
m_MasterData:
m_Owner: {fileID: 8926484042661645520}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645547}
--- !u!114 &8926484042661645530
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21325, y: 6903}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645531}
- {fileID: 8926484042661645532}
- {fileID: 8926484042661645533}
m_OutputSlots:
- {fileID: 8926484042661645534}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661645531
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645531}
m_MasterData:
m_Owner: {fileID: 8926484042661645530}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 2.08
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645532
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645532}
m_MasterData:
m_Owner: {fileID: 8926484042661645530}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 4
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645533
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645533}
m_MasterData:
m_Owner: {fileID: 8926484042661645530}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645117}
--- !u!114 &8926484042661645534
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645534}
m_MasterData:
m_Owner: {fileID: 8926484042661645530}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645521}
--- !u!114 &8926484042661645535
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21321, y: 7042}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645536}
- {fileID: 8926484042661645537}
- {fileID: 8926484042661645538}
m_OutputSlots:
- {fileID: 8926484042661645539}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661645536
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645536}
m_MasterData:
m_Owner: {fileID: 8926484042661645535}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: -2.01
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645537
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645537}
m_MasterData:
m_Owner: {fileID: 8926484042661645535}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 2
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645538
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645538}
m_MasterData:
m_Owner: {fileID: 8926484042661645535}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645118}
--- !u!114 &8926484042661645539
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645539}
m_MasterData:
m_Owner: {fileID: 8926484042661645535}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645522}
--- !u!114 &8926484042661645540
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21328, y: 7188}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645541}
- {fileID: 8926484042661645542}
- {fileID: 8926484042661645543}
m_OutputSlots:
- {fileID: 8926484042661645544}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661645541
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645541}
m_MasterData:
m_Owner: {fileID: 8926484042661645540}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645542
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645542}
m_MasterData:
m_Owner: {fileID: 8926484042661645540}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.44
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645543
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645543}
m_MasterData:
m_Owner: {fileID: 8926484042661645540}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645119}
--- !u!114 &8926484042661645544
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645544}
m_MasterData:
m_Owner: {fileID: 8926484042661645540}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645523}
--- !u!114 &8926484042661645545
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b8ee8a7543fa09e42a7c8616f60d2ad7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21947, y: 6725}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645546}
- {fileID: 8926484042661645547}
- {fileID: 8926484042661645548}
m_OutputSlots:
- {fileID: 8926484042661645549}
m_Operands:
- name: a
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: b
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: c
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661645546
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645546}
m_MasterData:
m_Owner: {fileID: 8926484042661645545}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645104}
--- !u!114 &8926484042661645547
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645547}
m_MasterData:
m_Owner: {fileID: 8926484042661645545}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645524}
--- !u!114 &8926484042661645548
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645548}
m_MasterData:
m_Owner: {fileID: 8926484042661645545}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: c
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645554}
--- !u!114 &8926484042661645549
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645549}
m_MasterData:
m_Owner: {fileID: 8926484042661645545}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645557}
--- !u!114 &8926484042661645550
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21569, y: 6758}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645551}
- {fileID: 8926484042661645552}
- {fileID: 8926484042661645553}
m_OutputSlots:
- {fileID: 8926484042661645554}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661645551
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645551}
m_MasterData:
m_Owner: {fileID: 8926484042661645550}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.36
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645611}
--- !u!114 &8926484042661645552
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645552}
m_MasterData:
m_Owner: {fileID: 8926484042661645550}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645553
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645553}
m_MasterData:
m_Owner: {fileID: 8926484042661645550}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645381}
--- !u!114 &8926484042661645554
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645554}
m_MasterData:
m_Owner: {fileID: 8926484042661645550}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645548}
--- !u!114 &8926484042661645556
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b8ee8a7543fa09e42a7c8616f60d2ad7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 22167, y: 6716}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645557}
- {fileID: 8926484042661645558}
m_OutputSlots:
- {fileID: 8926484042661645559}
m_Operands:
- name: a
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: b
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661645557
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645557}
m_MasterData:
m_Owner: {fileID: 8926484042661645556}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645549}
--- !u!114 &8926484042661645558
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645558}
m_MasterData:
m_Owner: {fileID: 8926484042661645556}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.16
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645559
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645559}
m_MasterData:
m_Owner: {fileID: 8926484042661645556}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645507}
--- !u!114 &8926484042661645560
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21332, y: 6580}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645561}
- {fileID: 8926484042661645562}
- {fileID: 8926484042661645563}
m_OutputSlots:
- {fileID: 8926484042661645564}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661645561
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645561}
m_MasterData:
m_Owner: {fileID: 8926484042661645560}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.1
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645562
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645562}
m_MasterData:
m_Owner: {fileID: 8926484042661645560}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 2.41
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645563
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645563}
m_MasterData:
m_Owner: {fileID: 8926484042661645560}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645615}
--- !u!114 &8926484042661645564
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645564}
m_MasterData:
m_Owner: {fileID: 8926484042661645560}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645383}
--- !u!114 &8926484042661645607
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21331, y: 6759}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645608}
- {fileID: 8926484042661645609}
- {fileID: 8926484042661645610}
m_OutputSlots:
- {fileID: 8926484042661645611}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661645608
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645608}
m_MasterData:
m_Owner: {fileID: 8926484042661645607}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.36
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645609
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645609}
m_MasterData:
m_Owner: {fileID: 8926484042661645607}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1.69
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645610
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645610}
m_MasterData:
m_Owner: {fileID: 8926484042661645607}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645615}
--- !u!114 &8926484042661645611
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645611}
m_MasterData:
m_Owner: {fileID: 8926484042661645607}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645551}
--- !u!114 &8926484042661645612
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 20963, y: 6623}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645613}
- {fileID: 8926484042661645614}
m_OutputSlots:
- {fileID: 8926484042661645615}
--- !u!114 &8926484042661645613
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645613}
m_MasterData:
m_Owner: {fileID: 8926484042661645612}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.7030273675918579,"value":0.006256103515625,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":1.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645614
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645614}
m_MasterData:
m_Owner: {fileID: 8926484042661645612}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661619882}
--- !u!114 &8926484042661645615
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645615}
m_MasterData:
m_Owner: {fileID: 8926484042661645612}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645610}
- {fileID: 8926484042661645563}
--- !u!114 &8926484042661645616
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661645617}
m_ExposedName: helmet_detail_base_color_map
m_Exposed: 1
m_Order: 43
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661645617}
inputSlot: {fileID: 8926484042661645249}
position: {x: 26278, y: 3066}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661645617
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70a331b1d86cc8d4aa106ccbe0da5852, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645617}
m_MasterData:
m_Owner: {fileID: 8926484042661645616}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645249}
--- !u!114 &8926484042661645618
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661645619}
m_ExposedName: helmet_detail_mask_map
m_Exposed: 1
m_Order: 44
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661645619}
inputSlot: {fileID: 8926484042661645255}
position: {x: 26279, y: 3111}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661645619
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70a331b1d86cc8d4aa106ccbe0da5852, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645619}
m_MasterData:
m_Owner: {fileID: 8926484042661645618}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645255}
--- !u!114 &8926484042661645620
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661645621}
m_ExposedName: helmet_detail_normal_map
m_Exposed: 1
m_Order: 45
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661645621}
inputSlot: {fileID: 8926484042661645256}
position: {x: 26281, y: 3158}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661645621
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70a331b1d86cc8d4aa106ccbe0da5852, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645621}
m_MasterData:
m_Owner: {fileID: 8926484042661645620}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645256}
--- !u!114 &8926484042661645624
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661645625}
m_ExposedName: helmet_detail_normal_scale
m_Exposed: 1
m_Order: 46
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661645625}
inputSlot: {fileID: 8926484042661645257}
position: {x: 26278, y: 3205}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661645625
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645625}
m_MasterData:
m_Owner: {fileID: 8926484042661645624}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645257}
--- !u!114 &8926484042661645628
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661645629}
m_ExposedName: helmet_detail_smoothness
m_Exposed: 1
m_Order: 47
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661645629}
inputSlot: {fileID: 8926484042661645247}
position: {x: 26268, y: 2972}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661645629
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645629}
m_MasterData:
m_Owner: {fileID: 8926484042661645628}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645247}
--- !u!114 &8926484042661645630
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661645631}
m_ExposedName: helmet_detail_metallic
m_Exposed: 1
m_Order: 48
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661645631}
inputSlot: {fileID: 8926484042661645248}
position: {x: 26273, y: 3016}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661645631
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645631}
m_MasterData:
m_Owner: {fileID: 8926484042661645630}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645248}
--- !u!114 &8926484042661645632
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661645633}
m_ExposedName: helmet_detail_mesh
m_Exposed: 1
m_Order: 49
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661645633}
inputSlot: {fileID: 8926484042661645245}
position: {x: 26272, y: 2931}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661645633
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b47b8679b468b7347a00cdd50589bc9f, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645633}
m_MasterData:
m_Owner: {fileID: 8926484042661645632}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Mesh, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"obj":{"fileID":506690893585804276,"guid":"e151e1724e1f071438f608136b73649b","type":3}}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Mesh, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645245}
--- !u!114 &8926484042661645634
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661645635}
m_ExposedName: helmet_detail_base_color
m_Exposed: 1
m_Order: 50
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661645635}
inputSlot: {fileID: 8926484042661645658}
position: {x: 26364, y: 3616}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661645635
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c82227d5759e296488798b1554a72a15, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661645636}
- {fileID: 8926484042661645637}
- {fileID: 8926484042661645638}
- {fileID: 8926484042661645639}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645635}
m_MasterData:
m_Owner: {fileID: 8926484042661645634}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645658}
--- !u!114 &8926484042661645636
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645635}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645635}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: r
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661645637
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645635}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645635}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: g
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661645638
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645635}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645635}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661645639
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645635}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645635}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661645641
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70a331b1d86cc8d4aa106ccbe0da5852, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645641}
m_MasterData:
m_Owner: {fileID: 8926484042661645018}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"obj":{"fileID":2800000,"guid":"276d9e395ae18fe40a9b4988549f2349","type":3}}'
m_Space: 2147483647
m_Property:
name: baseColorMap
m_serializedType:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Specifies the base color (RGB) and opacity (A) of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645074}
--- !u!114 &8926484042661645652
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645018}
m_Children: []
m_UIPosition: {x: 0, y: 982}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645653}
m_OutputSlots: []
m_Disabled: 0
attribute: color
Composition: 0
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661645653
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661645654}
- {fileID: 8926484042661645655}
- {fileID: 8926484042661645656}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645653}
m_MasterData:
m_Owner: {fileID: 8926484042661645652}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":1.0,"y":1.0,"z":1.0}'
m_Space: 2147483647
m_Property:
name: Color
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 5
m_Min: -Infinity
m_Max: Infinity
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The color of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645096}
--- !u!114 &8926484042661645654
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645653}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645653}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645655
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645653}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645653}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645656
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645653}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645653}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645657
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645244}
m_Children: []
m_UIPosition: {x: 0, y: 308}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645658}
m_OutputSlots: []
m_Disabled: 0
attribute: color
Composition: 0
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661645658
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661645659}
- {fileID: 8926484042661645660}
- {fileID: 8926484042661645661}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645658}
m_MasterData:
m_Owner: {fileID: 8926484042661645657}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":1.0,"y":1.0,"z":1.0}'
m_Space: 2147483647
m_Property:
name: Color
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 5
m_Min: -Infinity
m_Max: Infinity
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The color of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645635}
--- !u!114 &8926484042661645659
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645658}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645658}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645660
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645658}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645658}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645661
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645658}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645658}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645718
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fa71feae8df37b6479bb8bc6ab99f797, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 24840, y: 1359}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645723}
- {fileID: 8926484042661645726}
- {fileID: 8926484042661645759}
- {fileID: 8926484042661645760}
- {fileID: 8926484042661645727}
- {fileID: 8926484042661646216}
m_OutputSlots:
- {fileID: 8926484042661645731}
- {fileID: 8926484042661645733}
- {fileID: 8926484042661645732}
- {fileID: 8926484042661645734}
- {fileID: 8926484042661645735}
- {fileID: 8926484042661645736}
- {fileID: 8926484042661645740}
m_Subgraph: {fileID: 5371698745253816930, guid: 5968378eec4feb34a9b78f05d2bbaf46,
type: 3}
--- !u!114 &8926484042661645723
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661645724}
- {fileID: 8926484042661645725}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645723}
m_MasterData:
m_Owner: {fileID: 8926484042661645718}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0}'
m_Space: 2147483647
m_Property:
name: coordinate
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646273}
--- !u!114 &8926484042661645724
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645723}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645723}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645725
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645723}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645723}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645726
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645726}
m_MasterData:
m_Owner: {fileID: 8926484042661645718}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: Shockwave
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645742}
--- !u!114 &8926484042661645727
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661645728}
- {fileID: 8926484042661645729}
- {fileID: 8926484042661645730}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645727}
m_MasterData:
m_Owner: {fileID: 8926484042661645718}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
m_Space: 2147483647
m_Property:
name: ShockwavePivotOffset
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645728
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645727}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645727}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645729
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645727}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645727}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645730
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645727}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645727}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645731
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645731}
m_MasterData:
m_Owner: {fileID: 8926484042661645718}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: shockwaveMask
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646007}
--- !u!114 &8926484042661645732
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b4c11ff25089a324daf359f4b0629b33, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645732}
m_MasterData:
m_Owner: {fileID: 8926484042661645718}
m_Value:
m_Type:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: collapseStarted
m_serializedType:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646009}
--- !u!114 &8926484042661645733
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645733}
m_MasterData:
m_Owner: {fileID: 8926484042661645718}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: shockwave
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646008}
--- !u!114 &8926484042661645734
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b4c11ff25089a324daf359f4b0629b33, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645734}
m_MasterData:
m_Owner: {fileID: 8926484042661645718}
m_Value:
m_Type:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: crumble
m_serializedType:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646010}
--- !u!114 &8926484042661645735
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c52d920e7fff73b498050a6b3c4404ca, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645735}
m_MasterData:
m_Owner: {fileID: 8926484042661645718}
m_Value:
m_Type:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: shockwave debris gpu event
m_serializedType:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661645736
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661645737}
- {fileID: 8926484042661645738}
- {fileID: 8926484042661645739}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645736}
m_MasterData:
m_Owner: {fileID: 8926484042661645718}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: shockwave pivot
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645749}
- {fileID: 8926484042661645754}
--- !u!114 &8926484042661645737
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645736}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645736}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661645738
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645736}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645736}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661645739
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645736}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645736}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661645740
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645740}
m_MasterData:
m_Owner: {fileID: 8926484042661645718}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: crumble visualization
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661645741
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661645742}
m_ExposedName: shockwave
m_Exposed: 1
m_Order: 51
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661645742}
inputSlot: {fileID: 8926484042661645726}
position: {x: 24635, y: 1367}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661645742
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645742}
m_MasterData:
m_Owner: {fileID: 8926484042661645741}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645726}
--- !u!114 &8926484042661645743
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 45fdf0bbbd1d59d4e883e734442050d7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622019}
m_Children: []
m_UIPosition: {x: 0, y: 76}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661646007}
- {fileID: 8926484042661646008}
- {fileID: 8926484042661646009}
- {fileID: 8926484042661646010}
- {fileID: 8926484042661646141}
- {fileID: 8926484042661646145}
- {fileID: 8926484042661646149}
- {fileID: 8926484042661646153}
- {fileID: 8926484042661646154}
- {fileID: 8926484042661646155}
- {fileID: 8926484042661646156}
- {fileID: 8926484042661646157}
- {fileID: 8926484042661646158}
- {fileID: 8926484042661646159}
- {fileID: 8926484042661646163}
m_OutputSlots: []
m_Disabled: 0
m_Subgraph: {fileID: 5371698748595113096, guid: 3e34b9bd05694764989ca74a68f3576d,
type: 3}
--- !u!114 &8926484042661645748
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645018}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645749}
m_OutputSlots: []
m_Disabled: 0
attribute: pivot
Composition: 0
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661645749
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661645750}
- {fileID: 8926484042661645751}
- {fileID: 8926484042661645752}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645749}
m_MasterData:
m_Owner: {fileID: 8926484042661645748}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
m_Space: 2147483647
m_Property:
name: Pivot
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645736}
--- !u!114 &8926484042661645750
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645749}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645749}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645751
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645749}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645749}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645752
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645749}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645749}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645753
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645244}
m_Children: []
m_UIPosition: {x: 0, y: 695}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645754}
m_OutputSlots: []
m_Disabled: 0
attribute: pivot
Composition: 0
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661645754
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661645755}
- {fileID: 8926484042661645756}
- {fileID: 8926484042661645757}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645754}
m_MasterData:
m_Owner: {fileID: 8926484042661645753}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
m_Space: 2147483647
m_Property:
name: Pivot
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645736}
--- !u!114 &8926484042661645755
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645754}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645754}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645756
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645754}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645754}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645757
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645754}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645754}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645759
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645759}
m_MasterData:
m_Owner: {fileID: 8926484042661645718}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: Crumble
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646210}
--- !u!114 &8926484042661645760
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645760}
m_MasterData:
m_Owner: {fileID: 8926484042661645718}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: CrumbleB
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645762}
--- !u!114 &8926484042661645761
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661645762}
m_ExposedName: crumble_b
m_Exposed: 1
m_Order: 52
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661645762}
inputSlot: {fileID: 8926484042661645760}
position: {x: 24631, y: 1450}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661645762
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645762}
m_MasterData:
m_Owner: {fileID: 8926484042661645761}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645760}
--- !u!114 &8926484042661645772
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645018}
m_Children: []
m_UIPosition: {x: -4608.793, y: 1016.124}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645773}
m_OutputSlots: []
m_Disabled: 0
attribute: color
Composition: 0
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661645773
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661645774}
- {fileID: 8926484042661645775}
- {fileID: 8926484042661645776}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645773}
m_MasterData:
m_Owner: {fileID: 8926484042661645772}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":1.0,"y":1.0,"z":1.0}'
m_Space: 2147483647
m_Property:
name: Color
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 5
m_Min: -Infinity
m_Max: Infinity
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The color of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646265}
--- !u!114 &8926484042661645774
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645773}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645773}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645775
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645773}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645773}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645776
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645773}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645773}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645777
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645244}
m_Children: []
m_UIPosition: {x: 0, y: 463}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645778}
m_OutputSlots: []
m_Disabled: 0
attribute: color
Composition: 0
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661645778
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661645779}
- {fileID: 8926484042661645780}
- {fileID: 8926484042661645781}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645778}
m_MasterData:
m_Owner: {fileID: 8926484042661645777}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":1.0,"y":1.0,"z":1.0}'
m_Space: 2147483647
m_Property:
name: Color
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 5
m_Min: -Infinity
m_Max: Infinity
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The color of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646265}
--- !u!114 &8926484042661645779
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645778}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645778}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645780
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645778}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645778}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645781
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645778}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645778}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645799
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645018}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645800}
m_OutputSlots: []
m_Disabled: 0
attribute: size
Composition: 2
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661645800
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645800}
m_MasterData:
m_Owner: {fileID: 8926484042661645799}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.1
m_Space: 2147483647
m_Property:
name: Size
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The uniform size of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645841}
--- !u!114 &8926484042661645801
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645244}
m_Children: []
m_UIPosition: {x: 0, y: 806}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645802}
m_OutputSlots: []
m_Disabled: 0
attribute: size
Composition: 2
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661645802
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645802}
m_MasterData:
m_Owner: {fileID: 8926484042661645801}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.1
m_Space: 2147483647
m_Property:
name: Size
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The uniform size of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645841}
--- !u!114 &8926484042661645838
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 25847, y: 5230}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645839}
- {fileID: 8926484042661645840}
m_OutputSlots:
- {fileID: 8926484042661645841}
--- !u!114 &8926484042661645839
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645839}
m_MasterData:
m_Owner: {fileID: 8926484042661645838}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.0,"value":1.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":0.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645840
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645840}
m_MasterData:
m_Owner: {fileID: 8926484042661645838}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661619882}
--- !u!114 &8926484042661645841
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645841}
m_MasterData:
m_Owner: {fileID: 8926484042661645838}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645802}
- {fileID: 8926484042661645800}
--- !u!114 &8926484042661645851
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 18410, y: 1933}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645852}
- {fileID: 8926484042661645853}
m_OutputSlots:
- {fileID: 8926484042661645854}
--- !u!114 &8926484042661645852
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645852}
m_MasterData:
m_Owner: {fileID: 8926484042661645851}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.0,"value":1.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.20000000298023225,"value":0.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645853
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645853}
m_MasterData:
m_Owner: {fileID: 8926484042661645851}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645854
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645854}
m_MasterData:
m_Owner: {fileID: 8926484042661645851}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645855}
- {fileID: 8926484042661645856}
--- !u!114 &8926484042661645855
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645855}
m_MasterData:
m_Owner: {fileID: 8926484042661629665}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: c
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645854}
--- !u!114 &8926484042661645856
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645856}
m_MasterData:
m_Owner: {fileID: 8926484042661629661}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: c
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645854}
--- !u!114 &8926484042661645857
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b8ee8a7543fa09e42a7c8616f60d2ad7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 22136, y: 8044}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645858}
- {fileID: 8926484042661645859}
m_OutputSlots:
- {fileID: 8926484042661645860}
m_Operands:
- name: a
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: b
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661645858
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645858}
m_MasterData:
m_Owner: {fileID: 8926484042661645857}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645452}
--- !u!114 &8926484042661645859
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645859}
m_MasterData:
m_Owner: {fileID: 8926484042661645857}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645864}
--- !u!114 &8926484042661645860
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645860}
m_MasterData:
m_Owner: {fileID: 8926484042661645857}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645439}
--- !u!114 &8926484042661645861
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 21877, y: 8163}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645862}
- {fileID: 8926484042661645863}
m_OutputSlots:
- {fileID: 8926484042661645864}
--- !u!114 &8926484042661645862
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645862}
m_MasterData:
m_Owner: {fileID: 8926484042661645861}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.0,"value":1.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.800000011920929,"value":0.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645863
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645863}
m_MasterData:
m_Owner: {fileID: 8926484042661645861}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645864
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645864}
m_MasterData:
m_Owner: {fileID: 8926484042661645861}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645859}
--- !u!114 &8926484042661645961
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661645962}
m_ExposedName: helmet_size_multiplier
m_Exposed: 1
m_Order: 53
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661645962}
inputSlot: {fileID: 8926484042661645964}
position: {x: 24522, y: 4478}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661645962
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645962}
m_MasterData:
m_Owner: {fileID: 8926484042661645961}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645964}
--- !u!114 &8926484042661645963
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645018}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645964}
m_OutputSlots: []
m_Disabled: 0
attribute: size
Composition: 2
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661645964
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645964}
m_MasterData:
m_Owner: {fileID: 8926484042661645963}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.1
m_Space: 2147483647
m_Property:
name: Size
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The uniform size of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645962}
--- !u!114 &8926484042661645965
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661645966}
m_ExposedName: helmet_detail_size_multiplier
m_Exposed: 1
m_Order: 54
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661645966}
inputSlot: {fileID: 8926484042661645968}
position: {x: 26359, y: 4278}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661645966
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645966}
m_MasterData:
m_Owner: {fileID: 8926484042661645965}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645968}
--- !u!114 &8926484042661645967
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645244}
m_Children: []
m_UIPosition: {x: 0, y: 883}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661645968}
m_OutputSlots: []
m_Disabled: 0
attribute: size
Composition: 2
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661645968
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645968}
m_MasterData:
m_Owner: {fileID: 8926484042661645967}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.1
m_Space: 2147483647
m_Property:
name: Size
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The uniform size of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645966}
--- !u!114 &8926484042661645976
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661645977}
- {fileID: 8926484042661645978}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645976}
m_MasterData:
m_Owner: {fileID: 8926484042661622102}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0}'
m_Space: 2147483647
m_Property:
name: UV
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the texture coordinate used for the sampling.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646287}
--- !u!114 &8926484042661645977
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645976}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645978
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645976}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645979
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661645980}
- {fileID: 8926484042661645981}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645979}
m_MasterData:
m_Owner: {fileID: 8926484042661622113}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0}'
m_Space: 2147483647
m_Property:
name: UV
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the texture coordinate used for the sampling.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646287}
--- !u!114 &8926484042661645980
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645979}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645979}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645981
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645979}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645979}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645987
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661645988}
- {fileID: 8926484042661645989}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645987}
m_MasterData:
m_Owner: {fileID: 8926484042661622191}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0}'
m_Space: 2147483647
m_Property:
name: UV
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the texture coordinate used for the sampling.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646273}
--- !u!114 &8926484042661645988
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645987}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645987}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645989
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645987}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645987}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645990
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661645991}
- {fileID: 8926484042661645992}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645990}
m_MasterData:
m_Owner: {fileID: 8926484042661622253}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0}'
m_Space: 2147483647
m_Property:
name: UV
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the texture coordinate used for the sampling.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646273}
--- !u!114 &8926484042661645991
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645990}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645990}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645992
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645990}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645990}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645993
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b4c11ff25089a324daf359f4b0629b33, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645993}
m_MasterData:
m_Owner: {fileID: 8926484042661622492}
m_Value:
m_Type:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: False
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The result of the comparison.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622511}
- {fileID: 8926484042661622540}
- {fileID: 8926484042661646327}
--- !u!114 &8926484042661645995
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661645996}
- {fileID: 8926484042661645997}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645995}
m_MasterData:
m_Owner: {fileID: 8926484042661624618}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0}'
m_Space: 2147483647
m_Property:
name: UV
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the texture coordinate used for the sampling.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646250}
--- !u!114 &8926484042661645996
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645995}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645995}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645997
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645995}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645995}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661645999
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646000}
- {fileID: 8926484042661646001}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645999}
m_MasterData:
m_Owner: {fileID: 8926484042661645109}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0}'
m_Space: 2147483647
m_Property:
name: UV
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the texture coordinate used for the sampling.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646280}
--- !u!114 &8926484042661646000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645999}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645999}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646001
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645999}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661645999}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646002
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b4c11ff25089a324daf359f4b0629b33, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646002}
m_MasterData:
m_Owner: {fileID: 8926484042661645306}
m_Value:
m_Type:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: False
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The result of the comparison.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645294}
--- !u!114 &8926484042661646003
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b4c11ff25089a324daf359f4b0629b33, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646003}
m_MasterData:
m_Owner: {fileID: 8926484042661645343}
m_Value:
m_Type:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: False
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The result of the comparison.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645313}
--- !u!114 &8926484042661646004
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646005}
- {fileID: 8926484042661646006}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646004}
m_MasterData:
m_Owner: {fileID: 8926484042661645371}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0}'
m_Space: 2147483647
m_Property:
name: UV
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the texture coordinate used for the sampling.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646280}
--- !u!114 &8926484042661646005
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646004}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646004}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646006
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646004}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646004}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646007
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646007}
m_MasterData:
m_Owner: {fileID: 8926484042661645743}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: _ShockwaveMask
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645731}
--- !u!114 &8926484042661646008
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646008}
m_MasterData:
m_Owner: {fileID: 8926484042661645743}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: _Shockwave
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645733}
--- !u!114 &8926484042661646009
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b4c11ff25089a324daf359f4b0629b33, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646009}
m_MasterData:
m_Owner: {fileID: 8926484042661645743}
m_Value:
m_Type:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: False
m_Space: 2147483647
m_Property:
name: _CollapseStarted
m_serializedType:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645732}
--- !u!114 &8926484042661646010
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b4c11ff25089a324daf359f4b0629b33, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646010}
m_MasterData:
m_Owner: {fileID: 8926484042661645743}
m_Value:
m_Type:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: False
m_Space: 2147483647
m_Property:
name: _Crumble
m_serializedType:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645734}
--- !u!114 &8926484042661646020
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fa71feae8df37b6479bb8bc6ab99f797, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 18441, y: 516}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661646021}
- {fileID: 8926484042661646025}
- {fileID: 8926484042661646028}
- {fileID: 8926484042661646029}
- {fileID: 8926484042661646030}
- {fileID: 8926484042661646031}
- {fileID: 8926484042661646032}
- {fileID: 8926484042661646033}
- {fileID: 8926484042661646034}
- {fileID: 8926484042661646035}
- {fileID: 8926484042661646036}
- {fileID: 8926484042661646037}
- {fileID: 8926484042661646038}
- {fileID: 8926484042661646039}
- {fileID: 8926484042661646040}
- {fileID: 8926484042661646041}
m_OutputSlots:
- {fileID: 8926484042661646042}
- {fileID: 8926484042661646046}
m_Subgraph: {fileID: 5371698745253816930, guid: d4e59e31d37cfda4094c081f0e6cb012,
type: 3}
--- !u!114 &8926484042661646021
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646022}
- {fileID: 8926484042661646023}
- {fileID: 8926484042661646024}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646021}
m_MasterData:
m_Owner: {fileID: 8926484042661646020}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
m_Space: 2147483647
m_Property:
name: Position
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661624624}
--- !u!114 &8926484042661646022
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646021}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646021}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646023
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646021}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646021}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646024
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646021}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646021}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646025
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646026}
- {fileID: 8926484042661646027}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646025}
m_MasterData:
m_Owner: {fileID: 8926484042661646020}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0}'
m_Space: 2147483647
m_Property:
name: Coordinates
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646250}
--- !u!114 &8926484042661646026
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646025}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646025}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646027
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646025}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646025}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646028
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646028}
m_MasterData:
m_Owner: {fileID: 8926484042661646020}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 500
m_Space: 2147483647
m_Property:
name: Pullback_Speed_Multiplier
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646102}
--- !u!114 &8926484042661646029
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646029}
m_MasterData:
m_Owner: {fileID: 8926484042661646020}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.4
m_Space: 2147483647
m_Property:
name: Pullback_Distance_Old_Min
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646098}
--- !u!114 &8926484042661646030
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646030}
m_MasterData:
m_Owner: {fileID: 8926484042661646020}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 5
m_Space: 2147483647
m_Property:
name: Pullback_Distance_Old_Max
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646100}
--- !u!114 &8926484042661646031
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646031}
m_MasterData:
m_Owner: {fileID: 8926484042661646020}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: Pullback_Distance_New_Min
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646104}
--- !u!114 &8926484042661646032
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646032}
m_MasterData:
m_Owner: {fileID: 8926484042661646020}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 2
m_Space: 2147483647
m_Property:
name: Pullback_Distance_New_Max
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646106}
--- !u!114 &8926484042661646033
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646033}
m_MasterData:
m_Owner: {fileID: 8926484042661646020}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: Pullback_Noise_Mask_Influence
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646108}
--- !u!114 &8926484042661646034
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646034}
m_MasterData:
m_Owner: {fileID: 8926484042661646020}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: Pullback_Noise_A_Min
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646110}
--- !u!114 &8926484042661646035
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646035}
m_MasterData:
m_Owner: {fileID: 8926484042661646020}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.05
m_Space: 2147483647
m_Property:
name: Pullback_Noise_A_Max
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646112}
--- !u!114 &8926484042661646036
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646036}
m_MasterData:
m_Owner: {fileID: 8926484042661646020}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.8
m_Space: 2147483647
m_Property:
name: Pullback_Noise_B_Min
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646114}
--- !u!114 &8926484042661646037
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646037}
m_MasterData:
m_Owner: {fileID: 8926484042661646020}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: Pullback_Noise_B_Max
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646116}
--- !u!114 &8926484042661646038
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646038}
m_MasterData:
m_Owner: {fileID: 8926484042661646020}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: Pullback_Noise_Mask_Speed
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646118}
--- !u!114 &8926484042661646039
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646039}
m_MasterData:
m_Owner: {fileID: 8926484042661646020}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 10
m_Space: 2147483647
m_Property:
name: Pullback_Noise_Mask_Frequency
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646120}
--- !u!114 &8926484042661646040
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646040}
m_MasterData:
m_Owner: {fileID: 8926484042661646020}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: Pullback_Noise_Mask_Range_Min
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646122}
--- !u!114 &8926484042661646041
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646041}
m_MasterData:
m_Owner: {fileID: 8926484042661646020}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: Pullback_Noise_Mask_Range_Max
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646124}
--- !u!114 &8926484042661646042
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646043}
- {fileID: 8926484042661646044}
- {fileID: 8926484042661646045}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646042}
m_MasterData:
m_Owner: {fileID: 8926484042661646020}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: PullBackPosition
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661644615}
--- !u!114 &8926484042661646043
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646042}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646042}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646044
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646042}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646042}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646045
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646042}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646042}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646046
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646046}
m_MasterData:
m_Owner: {fileID: 8926484042661646020}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: PullBackMask
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646066}
--- !u!114 &8926484042661646047
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 87cb5bd24541ed041b011b1ffa05dae5, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 19426, y: 765}
m_UICollapsed: 0
m_UISuperCollapsed: 1
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661646048}
attribute: Male
location: 0
AttributeType: 0
--- !u!114 &8926484042661646048
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646048}
m_MasterData:
m_Owner: {fileID: 8926484042661646047}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: Male
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646063}
--- !u!114 &8926484042661646049
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 87cb5bd24541ed041b011b1ffa05dae5, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 19425, y: 891}
m_UICollapsed: 0
m_UISuperCollapsed: 1
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661646050}
attribute: shockwave
location: 0
AttributeType: 0
--- !u!114 &8926484042661646050
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646050}
m_MasterData:
m_Owner: {fileID: 8926484042661646049}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: shockwave
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646067}
--- !u!114 &8926484042661646051
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fa71feae8df37b6479bb8bc6ab99f797, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 19795, y: 696}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661646229}
- {fileID: 8926484042661646230}
- {fileID: 8926484042661646235}
- {fileID: 8926484042661646063}
- {fileID: 8926484042661646240}
- {fileID: 8926484042661646066}
- {fileID: 8926484042661646067}
m_OutputSlots:
- {fileID: 8926484042661646241}
m_Subgraph: {fileID: 5371698745253816930, guid: f8315247ec96ec5448bc125d16caf91d,
type: 3}
--- !u!114 &8926484042661646063
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646063}
m_MasterData:
m_Owner: {fileID: 8926484042661646051}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: Morph
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646048}
--- !u!114 &8926484042661646066
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646066}
m_MasterData:
m_Owner: {fileID: 8926484042661646051}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: Pull Back
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646046}
--- !u!114 &8926484042661646067
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646067}
m_MasterData:
m_Owner: {fileID: 8926484042661646051}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: Shockwave Mask
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646050}
--- !u!114 &8926484042661646074
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e25f6e0f52a260847818fb8b116806ae, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 19955, y: 458}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661646075}
- {fileID: 8926484042661646076}
m_OutputSlots:
- {fileID: 8926484042661646077}
condition: 0
--- !u!114 &8926484042661646075
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646075}
m_MasterData:
m_Owner: {fileID: 8926484042661646074}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: left
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the left operand which will be compared to the right operand
based on the specified condition.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645004}
--- !u!114 &8926484042661646076
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646076}
m_MasterData:
m_Owner: {fileID: 8926484042661646074}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: right
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the right operand which will be compared to the left operand
based on the specified condition.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646077
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b4c11ff25089a324daf359f4b0629b33, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646077}
m_MasterData:
m_Owner: {fileID: 8926484042661646074}
m_Value:
m_Type:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: False
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The result of the comparison.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646084}
--- !u!114 &8926484042661646078
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 486e063e1ed58c843942ea4122829ab1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 19959, y: 598}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661646079}
attribute: color
location: 0
mask: xyz
--- !u!114 &8926484042661646079
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646080}
- {fileID: 8926484042661646081}
- {fileID: 8926484042661646082}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646079}
m_MasterData:
m_Owner: {fileID: 8926484042661646078}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: color
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The color of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646085}
--- !u!114 &8926484042661646080
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646079}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646079}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646081
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646079}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646079}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646082
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646079}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646079}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646083
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9717a5f0d23f1d843aef2943f049a21d, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 20334, y: 589}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661646084}
- {fileID: 8926484042661646085}
- {fileID: 8926484042661646089}
m_OutputSlots:
- {fileID: 8926484042661646093}
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
--- !u!114 &8926484042661646084
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b4c11ff25089a324daf359f4b0629b33, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646084}
m_MasterData:
m_Owner: {fileID: 8926484042661646083}
m_Value:
m_Type:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: True
m_Space: 2147483647
m_Property:
name: predicate
m_serializedType:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the boolean whose state determines the branch output.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646077}
--- !u!114 &8926484042661646085
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646086}
- {fileID: 8926484042661646087}
- {fileID: 8926484042661646088}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646085}
m_MasterData:
m_Owner: {fileID: 8926484042661646083}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
m_Space: 2147483647
m_Property:
name: True
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646079}
--- !u!114 &8926484042661646086
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646085}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646085}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646087
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646085}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646085}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646088
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646085}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646085}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646089
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646090}
- {fileID: 8926484042661646091}
- {fileID: 8926484042661646092}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646089}
m_MasterData:
m_Owner: {fileID: 8926484042661646083}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
m_Space: 2147483647
m_Property:
name: False
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646241}
--- !u!114 &8926484042661646090
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646089}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646089}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646091
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646089}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646089}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646092
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646089}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646089}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646093
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646094}
- {fileID: 8926484042661646095}
- {fileID: 8926484042661646096}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646093}
m_MasterData:
m_Owner: {fileID: 8926484042661646083}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646261}
--- !u!114 &8926484042661646094
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646093}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646093}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646095
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646093}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646093}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646096
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646093}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646093}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646097
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661646098}
m_ExposedName: pullback_distance_old_min
m_Exposed: 1
m_Order: 55
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661646098}
inputSlot: {fileID: 8926484042661646029}
position: {x: 18019, y: 471}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661646098
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646098}
m_MasterData:
m_Owner: {fileID: 8926484042661646097}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.1
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646029}
--- !u!114 &8926484042661646099
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661646100}
m_ExposedName: pullback_distance_old_max
m_Exposed: 1
m_Order: 56
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661646100}
inputSlot: {fileID: 8926484042661646030}
position: {x: 18022, y: 519}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661646100
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646100}
m_MasterData:
m_Owner: {fileID: 8926484042661646099}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 5
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646030}
--- !u!114 &8926484042661646101
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661646102}
m_ExposedName: pullback_speed_multiplier
m_Exposed: 1
m_Order: 57
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661646102}
inputSlot: {fileID: 8926484042661646028}
position: {x: 18017, y: 422}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661646102
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646102}
m_MasterData:
m_Owner: {fileID: 8926484042661646101}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 500
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646028}
--- !u!114 &8926484042661646103
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661646104}
m_ExposedName: pullback_distance_new_min
m_Exposed: 1
m_Order: 58
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661646104}
inputSlot: {fileID: 8926484042661646031}
position: {x: 18025, y: 567}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661646104
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646104}
m_MasterData:
m_Owner: {fileID: 8926484042661646103}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646031}
--- !u!114 &8926484042661646105
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661646106}
m_ExposedName: pullback_distance_new_max
m_Exposed: 1
m_Order: 59
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661646106}
inputSlot: {fileID: 8926484042661646032}
position: {x: 18027, y: 612}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661646106
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646106}
m_MasterData:
m_Owner: {fileID: 8926484042661646105}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 2
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646032}
--- !u!114 &8926484042661646107
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661646108}
m_ExposedName: pullback_noise_mask_influence
m_Exposed: 1
m_Order: 31
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661646108}
inputSlot: {fileID: 8926484042661646033}
position: {x: 18030, y: 659}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661646108
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646108}
m_MasterData:
m_Owner: {fileID: 8926484042661646107}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646033}
--- !u!114 &8926484042661646109
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661646110}
m_ExposedName: pullback_noise_a_min
m_Exposed: 1
m_Order: 60
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661646110}
inputSlot: {fileID: 8926484042661646034}
position: {x: 18032, y: 706}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661646110
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646110}
m_MasterData:
m_Owner: {fileID: 8926484042661646109}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646034}
--- !u!114 &8926484042661646111
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661646112}
m_ExposedName: pullback_noise_a_max
m_Exposed: 1
m_Order: 61
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661646112}
inputSlot: {fileID: 8926484042661646035}
position: {x: 18033, y: 750}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661646112
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646112}
m_MasterData:
m_Owner: {fileID: 8926484042661646111}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.05
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646035}
--- !u!114 &8926484042661646113
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661646114}
m_ExposedName: pullback_noise_b_min
m_Exposed: 1
m_Order: 62
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661646114}
inputSlot: {fileID: 8926484042661646036}
position: {x: 18034, y: 799}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661646114
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646114}
m_MasterData:
m_Owner: {fileID: 8926484042661646113}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.8
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646036}
--- !u!114 &8926484042661646115
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661646116}
m_ExposedName: pullback_noise_b_max
m_Exposed: 1
m_Order: 63
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661646116}
inputSlot: {fileID: 8926484042661646037}
position: {x: 18032, y: 848}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661646116
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646116}
m_MasterData:
m_Owner: {fileID: 8926484042661646115}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646037}
--- !u!114 &8926484042661646117
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661646118}
m_ExposedName: pullback_noise_mask_speed
m_Exposed: 1
m_Order: 64
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661646118}
inputSlot: {fileID: 8926484042661646038}
position: {x: 18031, y: 895}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661646118
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646118}
m_MasterData:
m_Owner: {fileID: 8926484042661646117}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646038}
--- !u!114 &8926484042661646119
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661646120}
m_ExposedName: pullback_noise_mask_frequency
m_Exposed: 1
m_Order: 65
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661646120}
inputSlot: {fileID: 8926484042661646039}
position: {x: 18031, y: 940}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661646120
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646120}
m_MasterData:
m_Owner: {fileID: 8926484042661646119}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 10
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646039}
--- !u!114 &8926484042661646121
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661646122}
m_ExposedName: pullback_noise_mask_range_min
m_Exposed: 1
m_Order: 66
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661646122}
inputSlot: {fileID: 8926484042661646040}
position: {x: 18029, y: 990}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661646122
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646122}
m_MasterData:
m_Owner: {fileID: 8926484042661646121}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646040}
--- !u!114 &8926484042661646123
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661646124}
m_ExposedName: pullback_noise_mask_range_max
m_Exposed: 1
m_Order: 67
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661646124}
inputSlot: {fileID: 8926484042661646041}
position: {x: 18030, y: 1036}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661646124
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646124}
m_MasterData:
m_Owner: {fileID: 8926484042661646123}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646041}
--- !u!114 &8926484042661646125
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661646126}
m_ExposedName: debug_color_a
m_Exposed: 1
m_Order: 68
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661646126}
inputSlot: {fileID: 8926484042661646230}
position: {x: 19412, y: 657}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661646126
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c82227d5759e296488798b1554a72a15, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646127}
- {fileID: 8926484042661646128}
- {fileID: 8926484042661646129}
- {fileID: 8926484042661646130}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646126}
m_MasterData:
m_Owner: {fileID: 8926484042661646125}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"r":0.0,"g":0.0,"b":1.0,"a":0.0}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646230}
--- !u!114 &8926484042661646127
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646126}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646126}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: r
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646128
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646126}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646126}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: g
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646129
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646126}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646126}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646130
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646126}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646126}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646131
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661646132}
m_ExposedName: debug_color_b
m_Exposed: 1
m_Order: 69
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661646132}
inputSlot: {fileID: 8926484042661646235}
position: {x: 19412, y: 707}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661646132
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c82227d5759e296488798b1554a72a15, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646133}
- {fileID: 8926484042661646134}
- {fileID: 8926484042661646135}
- {fileID: 8926484042661646136}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646132}
m_MasterData:
m_Owner: {fileID: 8926484042661646131}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"r":1.0,"g":0.0,"b":0.0,"a":0.0}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646235}
--- !u!114 &8926484042661646133
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646132}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646132}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: r
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646134
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646132}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646132}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: g
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646135
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646132}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646132}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646136
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646132}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646132}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646137
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661646138}
m_ExposedName: morph_noise_a_influence
m_Exposed: 1
m_Order: 70
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661646138}
inputSlot: {fileID: 8926484042661646240}
position: {x: 19419, y: 791}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661646138
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646138}
m_MasterData:
m_Owner: {fileID: 8926484042661646137}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646240}
--- !u!114 &8926484042661646141
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646142}
- {fileID: 8926484042661646143}
- {fileID: 8926484042661646144}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646141}
m_MasterData:
m_Owner: {fileID: 8926484042661645743}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":-0.800000011920929,"z":0.0}'
m_Space: 2147483647
m_Property:
name: crumble_force_min
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646168}
--- !u!114 &8926484042661646142
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646141}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646141}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646143
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646141}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646141}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646144
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646141}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646141}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646145
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646146}
- {fileID: 8926484042661646147}
- {fileID: 8926484042661646148}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646145}
m_MasterData:
m_Owner: {fileID: 8926484042661645743}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":-1.0,"z":0.0}'
m_Space: 2147483647
m_Property:
name: crumble_force_max
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646173}
--- !u!114 &8926484042661646146
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646145}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646145}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646147
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646145}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646145}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646148
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646145}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646145}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646149
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646150}
- {fileID: 8926484042661646151}
- {fileID: 8926484042661646152}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646149}
m_MasterData:
m_Owner: {fileID: 8926484042661645743}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":1.0,"y":1.0,"z":1.0}'
m_Space: 2147483647
m_Property:
name: crumble_turbulence_scale
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646178}
--- !u!114 &8926484042661646150
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646149}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646149}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646151
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646149}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646149}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646152
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646149}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646149}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646153
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646153}
m_MasterData:
m_Owner: {fileID: 8926484042661645743}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: crumble_turbulence_intensity
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646183}
--- !u!114 &8926484042661646154
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646154}
m_MasterData:
m_Owner: {fileID: 8926484042661645743}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: crumble_turbulence_drag
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646185}
--- !u!114 &8926484042661646155
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646155}
m_MasterData:
m_Owner: {fileID: 8926484042661645743}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: crumble_turbulence_frequency
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646187}
--- !u!114 &8926484042661646156
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4d246e354feb93041a837a9ef59437cb, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646156}
m_MasterData:
m_Owner: {fileID: 8926484042661645743}
m_Value:
m_Type:
m_SerializableType: System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: crumble_turbulence_octaves
m_serializedType:
m_SerializableType: System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646189}
--- !u!114 &8926484042661646157
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646157}
m_MasterData:
m_Owner: {fileID: 8926484042661645743}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: crumble_turbulence_roughness
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646191}
--- !u!114 &8926484042661646158
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646158}
m_MasterData:
m_Owner: {fileID: 8926484042661645743}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: crumble_turbulence_speed
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646193}
--- !u!114 &8926484042661646159
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646160}
- {fileID: 8926484042661646161}
- {fileID: 8926484042661646162}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646159}
m_MasterData:
m_Owner: {fileID: 8926484042661645743}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
m_Space: 2147483647
m_Property:
name: crumble_angular_velocity_min
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646195}
--- !u!114 &8926484042661646160
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646159}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646159}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646161
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646159}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646159}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646162
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646159}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646159}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646163
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646164}
- {fileID: 8926484042661646165}
- {fileID: 8926484042661646166}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646163}
m_MasterData:
m_Owner: {fileID: 8926484042661645743}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
m_Space: 2147483647
m_Property:
name: crumble_angular_velocity_max
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646200}
--- !u!114 &8926484042661646164
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646163}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646163}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646165
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646163}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646163}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646166
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646163}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646163}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646167
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661646168}
m_ExposedName: crumble_force_min
m_Exposed: 1
m_Order: 71
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661646168}
inputSlot: {fileID: 8926484042661646141}
position: {x: 25110, y: 1660}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661646168
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646169}
- {fileID: 8926484042661646170}
- {fileID: 8926484042661646171}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646168}
m_MasterData:
m_Owner: {fileID: 8926484042661646167}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":-2.0,"y":-10.0,"z":-2.0}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646141}
--- !u!114 &8926484042661646169
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646168}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646168}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646170
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646168}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646168}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646171
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646168}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646168}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646172
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661646173}
m_ExposedName: crumble_force_max
m_Exposed: 1
m_Order: 72
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661646173}
inputSlot: {fileID: 8926484042661646145}
position: {x: 25102, y: 1713}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661646173
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646174}
- {fileID: 8926484042661646175}
- {fileID: 8926484042661646176}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646173}
m_MasterData:
m_Owner: {fileID: 8926484042661646172}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":2.0,"y":-15.0,"z":2.0}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646145}
--- !u!114 &8926484042661646174
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646173}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646173}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646175
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646173}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646173}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646176
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646173}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646173}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646177
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661646178}
m_ExposedName: crumble_turbulence_scale
m_Exposed: 1
m_Order: 73
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661646178}
inputSlot: {fileID: 8926484042661646149}
position: {x: 25076, y: 1755}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661646178
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646179}
- {fileID: 8926484042661646180}
- {fileID: 8926484042661646181}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646178}
m_MasterData:
m_Owner: {fileID: 8926484042661646177}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":1.0,"y":1.0,"z":1.0}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646149}
--- !u!114 &8926484042661646179
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646178}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646178}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646180
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646178}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646178}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646181
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646178}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646178}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646182
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661646183}
m_ExposedName: crumble_turbulence_intensity
m_Exposed: 1
m_Order: 74
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661646183}
inputSlot: {fileID: 8926484042661646153}
position: {x: 25067, y: 1797}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661646183
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646183}
m_MasterData:
m_Owner: {fileID: 8926484042661646182}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646153}
--- !u!114 &8926484042661646184
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661646185}
m_ExposedName: crumble_turbulence_drag
m_Exposed: 1
m_Order: 75
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661646185}
inputSlot: {fileID: 8926484042661646154}
position: {x: 25088, y: 1837}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661646185
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646185}
m_MasterData:
m_Owner: {fileID: 8926484042661646184}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646154}
--- !u!114 &8926484042661646186
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661646187}
m_ExposedName: crumble_turbulence_frequency
m_Exposed: 1
m_Order: 76
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661646187}
inputSlot: {fileID: 8926484042661646155}
position: {x: 25057, y: 1881}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661646187
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646187}
m_MasterData:
m_Owner: {fileID: 8926484042661646186}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646155}
--- !u!114 &8926484042661646188
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661646189}
m_ExposedName: crumble_turbulence_octaves
m_Exposed: 1
m_Order: 77
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661646189}
inputSlot: {fileID: 8926484042661646156}
position: {x: 25070, y: 1925}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661646189
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4d246e354feb93041a837a9ef59437cb, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646189}
m_MasterData:
m_Owner: {fileID: 8926484042661646188}
m_Value:
m_Type:
m_SerializableType: System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646156}
--- !u!114 &8926484042661646190
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661646191}
m_ExposedName: crumble_turbulence_roughness
m_Exposed: 1
m_Order: 78
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661646191}
inputSlot: {fileID: 8926484042661646157}
position: {x: 25052, y: 1966}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661646191
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646191}
m_MasterData:
m_Owner: {fileID: 8926484042661646190}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646157}
--- !u!114 &8926484042661646192
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661646193}
m_ExposedName: crumble_turbulence_speed
m_Exposed: 1
m_Order: 79
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661646193}
inputSlot: {fileID: 8926484042661646158}
position: {x: 25077, y: 2009}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661646193
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646193}
m_MasterData:
m_Owner: {fileID: 8926484042661646192}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646158}
--- !u!114 &8926484042661646194
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661646195}
m_ExposedName: crumble_angular_velocity_min
m_Exposed: 1
m_Order: 80
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661646195}
inputSlot: {fileID: 8926484042661646159}
position: {x: 25058, y: 2053}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661646195
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646196}
- {fileID: 8926484042661646197}
- {fileID: 8926484042661646198}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646195}
m_MasterData:
m_Owner: {fileID: 8926484042661646194}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646159}
--- !u!114 &8926484042661646196
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646195}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646195}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646197
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646195}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646195}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646198
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646195}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646195}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646199
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661646200}
m_ExposedName: crumble_angular_velocity_max
m_Exposed: 1
m_Order: 81
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661646200}
inputSlot: {fileID: 8926484042661646163}
position: {x: 25055, y: 2100}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661646200
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646201}
- {fileID: 8926484042661646202}
- {fileID: 8926484042661646203}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646200}
m_MasterData:
m_Owner: {fileID: 8926484042661646199}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646163}
--- !u!114 &8926484042661646201
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646200}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646200}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646202
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646200}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646200}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646203
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646200}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646200}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646209
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661646210}
m_ExposedName: crumble
m_Exposed: 1
m_Order: 82
m_Category:
m_Min:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661646210}
inputSlot: {fileID: 8926484042661645759}
position: {x: 24633, y: 1412}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661646210
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646210}
m_MasterData:
m_Owner: {fileID: 8926484042661646209}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645759}
--- !u!114 &8926484042661646211
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661646212}
m_ExposedName: shockwave_origin
m_Exposed: 1
m_Order: 83
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661646212}
inputSlot: {fileID: 8926484042661646216}
position: {x: 24591, y: 1516}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661646212
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646213}
- {fileID: 8926484042661646214}
- {fileID: 8926484042661646215}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646212}
m_MasterData:
m_Owner: {fileID: 8926484042661646211}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646216}
--- !u!114 &8926484042661646213
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646212}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646212}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646214
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646212}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646212}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646215
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646212}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646212}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646216
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646217}
- {fileID: 8926484042661646218}
- {fileID: 8926484042661646219}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646216}
m_MasterData:
m_Owner: {fileID: 8926484042661645718}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
m_Space: 2147483647
m_Property:
name: ShockwaveOrigin
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646212}
--- !u!114 &8926484042661646217
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646216}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646216}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646218
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646216}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646216}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646219
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646216}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646216}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646222
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 87cb5bd24541ed041b011b1ffa05dae5, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 16487, y: 2166}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661646223}
attribute: uv
location: 0
AttributeType: 1
--- !u!114 &8926484042661646223
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646224}
- {fileID: 8926484042661646225}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646223}
m_MasterData:
m_Owner: {fileID: 8926484042661646222}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: uv
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646247}
- {fileID: 8926484042661646270}
--- !u!114 &8926484042661646224
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646223}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646223}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646225
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646223}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646223}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622493}
--- !u!114 &8926484042661646226
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 45fdf0bbbd1d59d4e883e734442050d7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661621932}
m_Children: []
m_UIPosition: {x: 0, y: 2}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661646228}
- {fileID: 8926484042661646302}
- {fileID: 8926484042661646303}
m_OutputSlots: []
m_Disabled: 0
m_Subgraph: {fileID: 5371698748595113096, guid: 9c85d872bf49aee44b59b66b04daeae1,
type: 3}
--- !u!114 &8926484042661646228
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70a331b1d86cc8d4aa106ccbe0da5852, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646228}
m_MasterData:
m_Owner: {fileID: 8926484042661646226}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"obj":{"fileID":2800000,"guid":"276d9e395ae18fe40a9b4988549f2349","type":3}}'
m_Space: 2147483647
m_Property:
name: Position
m_serializedType:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661620246}
--- !u!114 &8926484042661646229
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4d246e354feb93041a837a9ef59437cb, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646229}
m_MasterData:
m_Owner: {fileID: 8926484042661646051}
m_Value:
m_Type:
m_SerializableType: System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: Debug Properties
m_serializedType:
m_SerializableType: System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645004}
--- !u!114 &8926484042661646230
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c499060cea9bbb24b8d723eafa343303, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646231}
- {fileID: 8926484042661646232}
- {fileID: 8926484042661646233}
- {fileID: 8926484042661646234}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646230}
m_MasterData:
m_Owner: {fileID: 8926484042661646051}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0,"w":0.0}'
m_Space: 2147483647
m_Property:
name: Debug Color A
m_serializedType:
m_SerializableType: UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646126}
--- !u!114 &8926484042661646231
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646230}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646230}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646232
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646230}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646230}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646233
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646230}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646230}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646234
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646230}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646230}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: w
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646235
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c499060cea9bbb24b8d723eafa343303, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646236}
- {fileID: 8926484042661646237}
- {fileID: 8926484042661646238}
- {fileID: 8926484042661646239}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646235}
m_MasterData:
m_Owner: {fileID: 8926484042661646051}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0,"w":0.0}'
m_Space: 2147483647
m_Property:
name: Debug Color B
m_serializedType:
m_SerializableType: UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646132}
--- !u!114 &8926484042661646236
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646235}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646235}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646237
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646235}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646235}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646238
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646235}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646235}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646239
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646235}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646235}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: w
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646240
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646240}
m_MasterData:
m_Owner: {fileID: 8926484042661646051}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: Body Anim Noise Mask
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646138}
--- !u!114 &8926484042661646241
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c499060cea9bbb24b8d723eafa343303, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646242}
- {fileID: 8926484042661646243}
- {fileID: 8926484042661646244}
- {fileID: 8926484042661646245}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646241}
m_MasterData:
m_Owner: {fileID: 8926484042661646051}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: Debug Color
m_serializedType:
m_SerializableType: UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646089}
--- !u!114 &8926484042661646242
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646241}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646241}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646243
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646241}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646241}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646244
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646241}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646241}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646245
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646241}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646241}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: w
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646246
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 955b0c175a6f3bb4582e92f3de8f0626, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 17794, y: 588}
m_UICollapsed: 0
m_UISuperCollapsed: 1
m_InputSlots:
- {fileID: 8926484042661646247}
m_OutputSlots:
- {fileID: 8926484042661646250}
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
--- !u!114 &8926484042661646247
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646248}
- {fileID: 8926484042661646249}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646247}
m_MasterData:
m_Owner: {fileID: 8926484042661646246}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646223}
--- !u!114 &8926484042661646248
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646247}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646247}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646249
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646247}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646247}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646250
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646251}
- {fileID: 8926484042661646252}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646250}
m_MasterData:
m_Owner: {fileID: 8926484042661646246}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645995}
- {fileID: 8926484042661646025}
--- !u!114 &8926484042661646251
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646250}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646250}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646252
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646250}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646250}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646260
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 955b0c175a6f3bb4582e92f3de8f0626, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 24366, y: 3741}
m_UICollapsed: 0
m_UISuperCollapsed: 1
m_InputSlots:
- {fileID: 8926484042661646261}
m_OutputSlots:
- {fileID: 8926484042661646265}
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
--- !u!114 &8926484042661646261
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646262}
- {fileID: 8926484042661646263}
- {fileID: 8926484042661646264}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646261}
m_MasterData:
m_Owner: {fileID: 8926484042661646260}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646093}
--- !u!114 &8926484042661646262
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646261}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646261}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646263
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646261}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646261}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646264
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646261}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646261}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646265
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646266}
- {fileID: 8926484042661646267}
- {fileID: 8926484042661646268}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646265}
m_MasterData:
m_Owner: {fileID: 8926484042661646260}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645778}
- {fileID: 8926484042661645773}
--- !u!114 &8926484042661646266
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646265}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646265}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646267
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646265}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646265}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646268
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646265}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646265}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646269
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 955b0c175a6f3bb4582e92f3de8f0626, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 17143, y: 2240}
m_UICollapsed: 0
m_UISuperCollapsed: 1
m_InputSlots:
- {fileID: 8926484042661646270}
m_OutputSlots:
- {fileID: 8926484042661646273}
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
--- !u!114 &8926484042661646270
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646271}
- {fileID: 8926484042661646272}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646270}
m_MasterData:
m_Owner: {fileID: 8926484042661646269}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646223}
--- !u!114 &8926484042661646271
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646270}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646270}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646272
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646270}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646270}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646273
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646274}
- {fileID: 8926484042661646275}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646273}
m_MasterData:
m_Owner: {fileID: 8926484042661646269}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645987}
- {fileID: 8926484042661629651}
- {fileID: 8926484042661645990}
- {fileID: 8926484042661646277}
- {fileID: 8926484042661645723}
--- !u!114 &8926484042661646274
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646273}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646273}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646275
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646273}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646273}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646276
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 955b0c175a6f3bb4582e92f3de8f0626, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 18078, y: 5235}
m_UICollapsed: 0
m_UISuperCollapsed: 1
m_InputSlots:
- {fileID: 8926484042661646277}
m_OutputSlots:
- {fileID: 8926484042661646280}
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
--- !u!114 &8926484042661646277
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646278}
- {fileID: 8926484042661646279}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646277}
m_MasterData:
m_Owner: {fileID: 8926484042661646276}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0}'
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646273}
--- !u!114 &8926484042661646278
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646277}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646277}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646279
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646277}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646277}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646280
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646281}
- {fileID: 8926484042661646282}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646280}
m_MasterData:
m_Owner: {fileID: 8926484042661646276}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645999}
- {fileID: 8926484042661646004}
- {fileID: 8926484042661646284}
--- !u!114 &8926484042661646281
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646280}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646280}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646282
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646280}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646280}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646283
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 955b0c175a6f3bb4582e92f3de8f0626, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 22984, y: 3421}
m_UICollapsed: 0
m_UISuperCollapsed: 1
m_InputSlots:
- {fileID: 8926484042661646284}
m_OutputSlots:
- {fileID: 8926484042661646287}
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
--- !u!114 &8926484042661646284
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646285}
- {fileID: 8926484042661646286}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646284}
m_MasterData:
m_Owner: {fileID: 8926484042661646283}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646280}
--- !u!114 &8926484042661646285
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646284}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646284}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646286
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646284}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646284}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646287
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646288}
- {fileID: 8926484042661646289}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646287}
m_MasterData:
m_Owner: {fileID: 8926484042661646283}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645976}
- {fileID: 8926484042661645979}
--- !u!114 &8926484042661646288
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646287}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646287}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646289
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646287}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646287}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646290
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 955b0c175a6f3bb4582e92f3de8f0626, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 19863, y: 2774}
m_UICollapsed: 0
m_UISuperCollapsed: 1
m_InputSlots:
- {fileID: 8926484042661646291}
m_OutputSlots:
- {fileID: 8926484042661646292}
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661646291
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646291}
m_MasterData:
m_Owner: {fileID: 8926484042661646290}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622260}
--- !u!114 &8926484042661646292
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646292}
m_MasterData:
m_Owner: {fileID: 8926484042661646290}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629120}
- {fileID: 8926484042661629077}
- {fileID: 8926484042661628970}
- {fileID: 8926484042661622705}
--- !u!114 &8926484042661646293
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 955b0c175a6f3bb4582e92f3de8f0626, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 19858, y: 2876}
m_UICollapsed: 0
m_UISuperCollapsed: 1
m_InputSlots:
- {fileID: 8926484042661646294}
m_OutputSlots:
- {fileID: 8926484042661646295}
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661646294
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646294}
m_MasterData:
m_Owner: {fileID: 8926484042661646293}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622262}
--- !u!114 &8926484042661646295
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646295}
m_MasterData:
m_Owner: {fileID: 8926484042661646293}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661629157}
- {fileID: 8926484042661629072}
- {fileID: 8926484042661629016}
- {fileID: 8926484042661622724}
--- !u!114 &8926484042661646296
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661646297}
m_ExposedName: spawn_count
m_Exposed: 1
m_Order: 84
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661646297}
inputSlot: {fileID: 8926484042661622023}
position: {x: 25379, y: 81}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661646297
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c52d920e7fff73b498050a6b3c4404ca, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646297}
m_MasterData:
m_Owner: {fileID: 8926484042661646296}
m_Value:
m_Type:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622023}
--- !u!114 &8926484042661646298
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661646299}
m_ExposedName: spawn_uv
m_Exposed: 1
m_Order: 85
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661646299}
inputSlot: {fileID: 8926484042661646302}
position: {x: 25390, y: 706}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661646299
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70a331b1d86cc8d4aa106ccbe0da5852, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646299}
m_MasterData:
m_Owner: {fileID: 8926484042661646298}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646302}
--- !u!114 &8926484042661646300
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661646301}
m_ExposedName: spawn_uv_size
m_Exposed: 1
m_Order: 86
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661646301}
inputSlot: {fileID: 8926484042661646303}
position: {x: 25356, y: 760}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661646301
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c52d920e7fff73b498050a6b3c4404ca, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646301}
m_MasterData:
m_Owner: {fileID: 8926484042661646300}
m_Value:
m_Type:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646303}
--- !u!114 &8926484042661646302
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70a331b1d86cc8d4aa106ccbe0da5852, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646302}
m_MasterData:
m_Owner: {fileID: 8926484042661646226}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: spawn_uv
m_serializedType:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646299}
--- !u!114 &8926484042661646303
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c52d920e7fff73b498050a6b3c4404ca, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646303}
m_MasterData:
m_Owner: {fileID: 8926484042661646226}
m_Value:
m_Type:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: spawn_uv_size
m_serializedType:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646301}
--- !u!114 &8926484042661646304
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645018}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661646305}
m_OutputSlots: []
m_Disabled: 1
attribute: color
Composition: 0
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661646305
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646306}
- {fileID: 8926484042661646307}
- {fileID: 8926484042661646308}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646305}
m_MasterData:
m_Owner: {fileID: 8926484042661646304}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":1.0,"y":1.0,"z":1.0}'
m_Space: 2147483647
m_Property:
name: Color
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 5
m_Min: -Infinity
m_Max: Infinity
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The color of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646339}
--- !u!114 &8926484042661646306
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646305}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646305}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646307
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646305}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646305}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646308
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646305}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646305}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646326
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9717a5f0d23f1d843aef2943f049a21d, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 24745, y: 4769}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661646327}
- {fileID: 8926484042661646331}
- {fileID: 8926484042661646335}
m_OutputSlots:
- {fileID: 8926484042661646339}
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
--- !u!114 &8926484042661646327
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b4c11ff25089a324daf359f4b0629b33, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646327}
m_MasterData:
m_Owner: {fileID: 8926484042661646326}
m_Value:
m_Type:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: True
m_Space: 2147483647
m_Property:
name: predicate
m_serializedType:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the boolean whose state determines the branch output.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661645993}
--- !u!114 &8926484042661646331
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646332}
- {fileID: 8926484042661646333}
- {fileID: 8926484042661646334}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646331}
m_MasterData:
m_Owner: {fileID: 8926484042661646326}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":1.0,"y":0.0,"z":0.0}'
m_Space: 2147483647
m_Property:
name: True
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646332
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646331}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646331}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646333
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646331}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646331}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646334
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646331}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646331}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646335
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646336}
- {fileID: 8926484042661646337}
- {fileID: 8926484042661646338}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646335}
m_MasterData:
m_Owner: {fileID: 8926484042661646326}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":1.0}'
m_Space: 2147483647
m_Property:
name: False
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646336
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646335}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646335}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646337
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646335}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646335}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646338
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646335}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646335}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646339
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646340}
- {fileID: 8926484042661646341}
- {fileID: 8926484042661646342}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646339}
m_MasterData:
m_Owner: {fileID: 8926484042661646326}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661646305}
- {fileID: 8926484042661646344}
--- !u!114 &8926484042661646340
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646339}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646339}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646341
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646339}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646339}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646342
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646339}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646339}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646343
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661645244}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661646344}
m_OutputSlots: []
m_Disabled: 0
attribute: color
Composition: 0
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661646344
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646345}
- {fileID: 8926484042661646346}
- {fileID: 8926484042661646347}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646344}
m_MasterData:
m_Owner: {fileID: 8926484042661646343}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":1.0,"y":1.0,"z":1.0}'
m_Space: 2147483647
m_Property:
name: Color
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 5
m_Min: -Infinity
m_Max: Infinity
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The color of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661646339}
--- !u!114 &8926484042661646345
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646344}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646344}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646346
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646344}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646344}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646347
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646344}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646344}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661646348
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b8ee8a7543fa09e42a7c8616f60d2ad7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 24382, y: 2471}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661646349}
- {fileID: 8926484042661646350}
m_OutputSlots:
- {fileID: 8926484042661646351}
m_Operands:
- name: a
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: b
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661646349
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646349}
m_MasterData:
m_Owner: {fileID: 8926484042661646348}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629171}
--- !u!114 &8926484042661646350
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646350}
m_MasterData:
m_Owner: {fileID: 8926484042661646348}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661629121}
--- !u!114 &8926484042661646351
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646351}
m_MasterData:
m_Owner: {fileID: 8926484042661646348}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645035}
--- !u!114 &8926484042661646352
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 955b0c175a6f3bb4582e92f3de8f0626, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 19843, y: 3445}
m_UICollapsed: 0
m_UISuperCollapsed: 1
m_InputSlots:
- {fileID: 8926484042661646353}
m_OutputSlots:
- {fileID: 8926484042661646354}
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661646353
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646353}
m_MasterData:
m_Owner: {fileID: 8926484042661646352}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622701}
--- !u!114 &8926484042661646354
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646354}
m_MasterData:
m_Owner: {fileID: 8926484042661646352}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622994}
- {fileID: 8926484042661629111}
- {fileID: 8926484042661629115}
- {fileID: 8926484042661629152}
- {fileID: 8926484042661629183}
- {fileID: 8926484042661629138}
- {fileID: 8926484042661629062}
- {fileID: 8926484042661629053}
- {fileID: 8926484042661629045}
- {fileID: 8926484042661628979}
- {fileID: 8926484042661622998}
- {fileID: 8926484042661629020}
- {fileID: 8926484042661622634}
- {fileID: 8926484042661622638}
--- !u!114 &8926484042661646449
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646449}
m_MasterData:
m_Owner: {fileID: 8926484042661628905}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: c
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622543}
--- !u!114 &8926484042661646458
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661646459}
- {fileID: 8926484042661646460}
- {fileID: 8926484042661646461}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646458}
m_MasterData:
m_Owner: {fileID: 8926484042661628905}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661645057}
--- !u!114 &8926484042661646459
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646458}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646458}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646460
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646458}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646458}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661646461
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661646458}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661646458}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []