本项目演示如何创建自己的顶点动画着色器。场景不使用任何纹理或动画资源,所有内容都使用Shader Graph进行着色和动画处理。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
 
John OReilly 8c739338 Fixing Clam and updating scene! 6 年前
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AndyExamples Added Fish Example 6 年前
ExampleAssets Initial Commit 6 年前
Gizmos Dicking about with cinemachine so I can tweet out a fancy gif to bloat my own ego. Other than that I'm just getting really puzzled with position nodes. I just wanted to make a cube bounce slightly, but that's not happening. Oh well... 6 年前
IslandScene Fixing Clam and updating scene! 6 年前
Materials Adding clam and UV unwrap shader demo 6 年前
Meshes Adding clam and UV unwrap shader demo 6 年前
Presets Initial Commit 6 年前
Scenes Updating the water shader 6 年前
Scripts Initial Commit 6 年前
Settings Changes to Shadow Cascades and LWRP settings (high) 6 年前
Textures Adding clam and UV unwrap shader demo 6 年前
Tree_Textures Updating the water shader 6 年前
TutorialInfo Initial Commit 6 年前
AndyExamples.meta Added Imprint Example 6 年前
ExampleAssets.meta Initial Commit 6 年前
Gizmos.meta Dicking about with cinemachine so I can tweet out a fancy gif to bloat my own ego. Other than that I'm just getting really puzzled with position nodes. I just wanted to make a cube bounce slightly, but that's not happening. Oh well... 6 年前
IslandScene.meta Trying to improve water mesh 6 年前
Materials.meta Initial Commit 6 年前
Meshes.meta Initial Commit 6 年前
Presets.meta Initial Commit 6 年前
Readme.asset Initial Commit 6 年前
Readme.asset.meta Initial Commit 6 年前
Scenes.meta Initial Commit 6 年前
Scripts.meta Initial Commit 6 年前
Settings.meta Initial Commit 6 年前
Textures.meta Initial Commit 6 年前
Tree_Textures.meta Updating the water shader 6 年前
TutorialInfo.meta Initial Commit 6 年前

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