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23 行
678 B

using NaughtyAttributes;
using UnityEngine;
namespace GameplayIngredients.StateMachines
{
[AdvancedHierarchyIcon("Packages/net.peeweek.gameplay-ingredients/Icons/Misc/ic-State.png")]
public class State : MonoBehaviour
{
public string StateName { get { return gameObject.name; } }
[ReorderableList]
public Callable[] OnStateEnter;
[ReorderableList]
public Callable[] OnStateExit;
[ReorderableList, ShowIf("AllowUpdateCalls")]
public Callable[] OnStateUpdate;
private bool AllowUpdateCalls()
{
return GameplayIngredientsSettings.currentSettings.allowUpdateCalls;
}
}
}