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30 行
786 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace GameplayIngredients.Actions
{
public class GameManagerSendStartupMessageAction : ActionBase
{
public enum MessageType
{
MainMenuStart,
GameLevelStart,
}
public MessageType messageType;
public override void Execute(GameObject instigator = null)
{
switch(messageType)
{
case MessageType.GameLevelStart:
Messager.Send(GameManager.GameLevelStartMessage);
break;
case MessageType.MainMenuStart:
Messager.Send(GameManager.MainMenuStartMessage);
break;
}
}
}
}