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20 行
443 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
namespace GameplayIngredients
{
[AttributeUsage(AttributeTargets.Class)]
public class ManagerDefaultPrefabAttribute : Attribute
{
public string prefab { get => m_Prefab; }
string m_Prefab;
public ManagerDefaultPrefabAttribute(string prefabName)
{
m_Prefab = prefabName;
}
}
}