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19 行
378 B

using NaughtyAttributes;
using System.Collections;
using UnityEngine;
using UnityEngine.Events;
namespace GameplayIngredients.Logic
{
public class Logic : LogicBase
{
[ReorderableList]
public Callable[] Calls;
public override void Execute(GameObject instigator = null)
{
Callable.Call(Calls, instigator);
}
}
}