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18 行
395 B

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace GameplayIngredients
{
[AttributeUsage(AttributeTargets.Class)]
public class AdvancedHierarchyIconAttribute : Attribute
{
public readonly string icon;
public AdvancedHierarchyIconAttribute(string icon)
{
this.icon = icon;
}
}
}