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80 行
2.9 KiB

using UnityEngine;
using System.Collections.Generic;
namespace UnityEditor.VFXToolbox
{
internal static class VFXToolboxStyles
{
// Custom Toggleable Header (in VFXToolboxGUIUtility)
public static GUIStyle Header;
public static GUIStyle HeaderCheckBox;
// Tab Buttons
public static GUIStyle TabButtonLeft;
public static GUIStyle TabButtonSingle;
public static GUIStyle TabButtonMid;
public static GUIStyle TabButtonRight;
// Toolbar Related
public static GUIStyle toolbarButton;
public static GUIStyle toolbarTextField;
public static GUIStyle toolbarLabelLeft;
// Labels
public static GUIStyle LargeLabel;
public static GUIStyle miniLabel;
public static GUIStyle miniLabelRight;
public static GUIStyle miniLabelCenter;
// Misc
public static GUIStyle RListLabel;
static VFXToolboxStyles()
{
Header = new GUIStyle("ShurikenModuleTitle");
HeaderCheckBox = new GUIStyle("ShurikenCheckMark");
Header.font = (new GUIStyle("Label")).font;
Header.fontSize = 12;
Header.fontStyle = FontStyle.Bold;
Header.border = new RectOffset(15, 7, 4, 4);
Header.margin = new RectOffset(0, 0, 16, 0);
Header.fixedHeight = 28;
Header.contentOffset = new Vector2(32f, -2f);
TabButtonSingle = new GUIStyle(EditorStyles.miniButton);
TabButtonLeft = new GUIStyle(EditorStyles.miniButtonLeft);
TabButtonMid = new GUIStyle(EditorStyles.miniButtonMid);
TabButtonRight = new GUIStyle(EditorStyles.miniButtonRight);
TabButtonSingle.fontSize = 12;
TabButtonLeft.fontSize = 12;
TabButtonMid.fontSize = 12;
TabButtonRight.fontSize = 12;
LargeLabel = new GUIStyle(EditorStyles.largeLabel);
RListLabel = new GUIStyle(EditorStyles.label);
toolbarButton = new GUIStyle(EditorStyles.toolbarButton);
toolbarButton.padding = new RectOffset();
toolbarButton.margin = new RectOffset();
toolbarLabelLeft = new GUIStyle(EditorStyles.miniLabel);
toolbarLabelLeft.alignment = TextAnchor.MiddleLeft;
toolbarLabelLeft.contentOffset = new Vector2(-2, -4);
toolbarTextField = new GUIStyle(EditorStyles.toolbarTextField);
toolbarTextField.padding = new RectOffset(2,2,2,2);
toolbarTextField.margin = new RectOffset(2,2,2,2);
LargeLabel.alignment = TextAnchor.UpperRight;
miniLabel = new GUIStyle(EditorStyles.miniLabel);
miniLabelRight = new GUIStyle(EditorStyles.miniLabel);
miniLabelRight.alignment = TextAnchor.MiddleRight;
miniLabelCenter = new GUIStyle(EditorStyles.miniLabel);
miniLabelCenter.alignment = TextAnchor.MiddleCenter;
}
}
}