您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
11015 行
400 KiB
11015 行
400 KiB
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!114 &114023846229194376
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 73a13919d81fb7444849bae8b5c812a2, type: 3}
|
|
m_Name: VFXBasicSpawner
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children:
|
|
- {fileID: 8926484042661614530}
|
|
m_UIPosition: {x: 984, y: -339}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots: []
|
|
m_Label:
|
|
m_Data: {fileID: 0}
|
|
m_InputFlowSlot:
|
|
- link: []
|
|
- link: []
|
|
m_OutputFlowSlot:
|
|
- link:
|
|
- context: {fileID: 114946465509916290}
|
|
slotIndex: 0
|
|
loopDuration: 0
|
|
loopCount: 0
|
|
delayBeforeLoop: 0
|
|
delayAfterLoop: 0
|
|
--- !u!114 &114307113894698210
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 1b605c022ee79394a8a776c0869b3f9a, type: 3}
|
|
m_Name: VFXSlot
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 114986932069951040}
|
|
- {fileID: 114963171269329408}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114307113894698210}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 114946465509916290}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.AABox, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"center":{"x":0.0,"y":0.0,"z":0.0},"size":{"x":4.0,"y":4.0,"z":4.0}}'
|
|
m_Space: 0
|
|
m_Property:
|
|
name: bounds
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.AABox, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The culling bounds of this system. The Visual Effect is only visible
|
|
if the bounding box specified here is visible to the camera.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114340500867371532
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: d01270efd3285ea4a9d6c555cb0a8027, type: 3}
|
|
m_Name: VFXUI
|
|
m_EditorClassIdentifier:
|
|
groupInfos: []
|
|
stickyNoteInfos: []
|
|
systemInfos:
|
|
- title: Trajectory Dotted Line
|
|
position:
|
|
serializedVersion: 2
|
|
x: 0
|
|
y: 0
|
|
width: 0
|
|
height: 0
|
|
contexts:
|
|
- {fileID: 114946465509916290}
|
|
- {fileID: 8926484042661614636}
|
|
- {fileID: 8926484042661614544}
|
|
- {fileID: 8926484042661614685}
|
|
categories:
|
|
- name: Control
|
|
collapsed: 0
|
|
uiBounds:
|
|
serializedVersion: 2
|
|
x: -727
|
|
y: -339
|
|
width: 2382
|
|
height: 2478
|
|
--- !u!114 &114350483966674976
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 7d4c867f6b72b714dbb5fd1780afe208, type: 3}
|
|
m_Name: ARUI-Galaxy-EscapeRoute
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 114023846229194376}
|
|
- {fileID: 114946465509916290}
|
|
- {fileID: 8926484042661614544}
|
|
- {fileID: 8926484042661614550}
|
|
- {fileID: 8926484042661614552}
|
|
- {fileID: 8926484042661614555}
|
|
- {fileID: 8926484042661614560}
|
|
- {fileID: 8926484042661614592}
|
|
- {fileID: 8926484042661614597}
|
|
- {fileID: 8926484042661614602}
|
|
- {fileID: 8926484042661614612}
|
|
- {fileID: 8926484042661614636}
|
|
- {fileID: 8926484042661614657}
|
|
- {fileID: 8926484042661614665}
|
|
- {fileID: 8926484042661614667}
|
|
- {fileID: 8926484042661614685}
|
|
- {fileID: 8926484042661614713}
|
|
- {fileID: 8926484042661614718}
|
|
- {fileID: 8926484042661614727}
|
|
- {fileID: 8926484042661614733}
|
|
- {fileID: 8926484042661614737}
|
|
- {fileID: 8926484042661614742}
|
|
- {fileID: 8926484042661614744}
|
|
- {fileID: 8926484042661614747}
|
|
- {fileID: 8926484042661614757}
|
|
- {fileID: 8926484042661614763}
|
|
- {fileID: 8926484042661614767}
|
|
- {fileID: 8926484042661614770}
|
|
- {fileID: 8926484042661614774}
|
|
- {fileID: 8926484042661614781}
|
|
- {fileID: 8926484042661614790}
|
|
- {fileID: 8926484042661614799}
|
|
- {fileID: 8926484042661614802}
|
|
- {fileID: 8926484042661614807}
|
|
- {fileID: 8926484042661614811}
|
|
- {fileID: 8926484042661614815}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_UIInfos: {fileID: 114340500867371532}
|
|
m_ParameterInfo:
|
|
- name: Interp01
|
|
path: Interp01
|
|
tooltip:
|
|
sheetType: m_Vector3f
|
|
realType: Vector3
|
|
defaultValue:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":1.0,"y":0.0,"z":0.0}'
|
|
min: -Infinity
|
|
max: Infinity
|
|
descendantCount: 0
|
|
- name: Interp02
|
|
path: Interp02
|
|
tooltip:
|
|
sheetType: m_Vector3f
|
|
realType: Vector3
|
|
defaultValue:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":0.0,"y":1.0,"z":0.0}'
|
|
min: -Infinity
|
|
max: Infinity
|
|
descendantCount: 0
|
|
- name: Interp03
|
|
path: Interp03
|
|
tooltip:
|
|
sheetType: m_Vector3f
|
|
realType: Vector3
|
|
defaultValue:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":0.0,"y":0.0,"z":1.0}'
|
|
min: -Infinity
|
|
max: Infinity
|
|
descendantCount: 0
|
|
- name: Color
|
|
path: Color
|
|
tooltip:
|
|
sheetType: m_Vector4f
|
|
realType: Color
|
|
defaultValue:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"r":1.0,"g":1.0,"b":1.0,"a":1.0}'
|
|
min: -Infinity
|
|
max: Infinity
|
|
descendantCount: 0
|
|
- name: Point Count
|
|
path: Point Count
|
|
tooltip:
|
|
sheetType: m_Uint
|
|
realType: UInt32
|
|
defaultValue:
|
|
m_Type:
|
|
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 64
|
|
min: 1
|
|
max: 64
|
|
descendantCount: 0
|
|
- name: HoverBlendSpeed
|
|
path: HoverBlendSpeed
|
|
tooltip:
|
|
sheetType: m_Float
|
|
realType: Single
|
|
defaultValue:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 12
|
|
min: -Infinity
|
|
max: Infinity
|
|
descendantCount: 0
|
|
- name: Control
|
|
path:
|
|
tooltip:
|
|
sheetType:
|
|
realType:
|
|
defaultValue:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
min: -Infinity
|
|
max: Infinity
|
|
descendantCount: 0
|
|
- name: Deploy
|
|
path: Deploy
|
|
tooltip:
|
|
sheetType: m_Float
|
|
realType: Single
|
|
defaultValue:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 1
|
|
min: 0
|
|
max: 1
|
|
descendantCount: 0
|
|
- name: ARUI-Hover
|
|
path: ARUI-Hover
|
|
tooltip:
|
|
sheetType: m_Bool
|
|
realType: Boolean
|
|
defaultValue:
|
|
m_Type:
|
|
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: False
|
|
min: -Infinity
|
|
max: Infinity
|
|
descendantCount: 0
|
|
m_GraphVersion: 4
|
|
m_saved: 1
|
|
m_SubgraphDependencies: []
|
|
m_CategoryPath:
|
|
--- !u!114 &114380859405582094
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114963171269329408}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114307113894698210}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114428730288789306
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: d78581a96eae8bf4398c282eb0b098bd, type: 3}
|
|
m_Name: VFXDataParticle
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
title: Trajectory Dotted Line
|
|
m_Owners:
|
|
- {fileID: 114946465509916290}
|
|
- {fileID: 8926484042661614636}
|
|
- {fileID: 8926484042661614544}
|
|
- {fileID: 8926484042661614685}
|
|
dataType: 0
|
|
capacity: 64
|
|
stripCapacity: 16
|
|
particlePerStripCount: 16
|
|
m_Space: 0
|
|
--- !u!114 &114512514798047786
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114963171269329408}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114307113894698210}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114538391275492396
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114986932069951040}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114307113894698210}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114739294351936256
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114986932069951040}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114307113894698210}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114920711487922656
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114963171269329408}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114307113894698210}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114935892456706286
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114986932069951040}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114307113894698210}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114946465509916290
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 9dfea48843f53fc438eabc12a3a30abc, type: 3}
|
|
m_Name: VFXBasicInitialize
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children:
|
|
- {fileID: 8926484042661614533}
|
|
- {fileID: 8926484042661614671}
|
|
- {fileID: 8926484042661614720}
|
|
m_UIPosition: {x: 982, y: 13}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 114307113894698210}
|
|
m_OutputSlots: []
|
|
m_Label:
|
|
m_Data: {fileID: 114428730288789306}
|
|
m_InputFlowSlot:
|
|
- link:
|
|
- context: {fileID: 114023846229194376}
|
|
slotIndex: 0
|
|
m_OutputFlowSlot:
|
|
- link:
|
|
- context: {fileID: 8926484042661614636}
|
|
slotIndex: 0
|
|
--- !u!114 &114963171269329408
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name: VFXSlotFloat3
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114307113894698210}
|
|
m_Children:
|
|
- {fileID: 114512514798047786}
|
|
- {fileID: 114920711487922656}
|
|
- {fileID: 114380859405582094}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114307113894698210}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: size
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the size of the box along each axis.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114986932069951040
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name: VFXSlotFloat3
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114307113894698210}
|
|
m_Children:
|
|
- {fileID: 114739294351936256}
|
|
- {fileID: 114935892456706286}
|
|
- {fileID: 114538391275492396}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114307113894698210}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: center
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the center of the box.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!2058629511 &8926484042661614527
|
|
VisualEffectResource:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Name: ARUI-Galaxy-EscapeRoute
|
|
m_Graph: {fileID: 114350483966674976}
|
|
m_ShaderSources:
|
|
- compute: 1
|
|
name: '[Trajectory Dotted Line]Initialize Particle'
|
|
source: "#pragma kernel CSMain\r\n#define NB_THREADS_PER_GROUP 64\n#define HAS_ATTRIBUTES
|
|
1\n#define VFX_PASSDEPTH_ACTUAL (0)\n#define VFX_PASSDEPTH_MOTION_VECTOR (1)\n#define
|
|
VFX_PASSDEPTH_SELECTION (2)\n#define VFX_USE_POSITION_CURRENT 1\n#define VFX_USE_SIZE_CURRENT
|
|
1\n#define VFX_USE_HOVER_CURRENT 1\n#define VFX_USE_COLOR_CURRENT 1\n#define
|
|
VFX_USE_ALPHA_CURRENT 1\n#define VFX_USE_PARTICLEID_CURRENT 1\n#define VFX_LOCAL_SPACE
|
|
1\n#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXDefines.hlsl\"\n\n\r\n\nstruct
|
|
Attributes\n{\n float3 position;\n float size;\n float hover;\n
|
|
float3 color;\n float alpha;\n uint particleId;\n};\n\nstruct SourceAttributes\n{\n};\n\n\n\r\n\r\n#define
|
|
USE_DEAD_LIST (VFX_USE_ALIVE_CURRENT && !HAS_STRIPS)\r\n\r\nRWByteAddressBuffer
|
|
attributeBuffer;\r\nByteAddressBuffer sourceAttributeBuffer;\r\n\r\nCBUFFER_START(initParams)\r\n#if
|
|
!VFX_USE_SPAWNER_FROM_GPU\r\n uint nbSpawned;\t\t\t\t\t// Numbers of particle
|
|
spawned\r\n uint spawnIndex;\t\t\t\t// Index of the first particle spawned\r\n
|
|
uint dispatchWidth;\r\n#else\r\n uint offsetInAdditionalOutput;\r\n\tuint
|
|
nbMax;\r\n#endif\r\n\tuint systemSeed;\r\nCBUFFER_END\r\n\r\n#if USE_DEAD_LIST\r\nRWStructuredBuffer<uint>
|
|
deadListIn;\r\nByteAddressBuffer deadListCount; // This is bad to use a SRV
|
|
to fetch deadList count but Unity API currently prevent from copying to CB\r\n#endif\r\n\r\n#if
|
|
VFX_USE_SPAWNER_FROM_GPU\r\nStructuredBuffer<uint> eventList;\r\nByteAddressBuffer
|
|
inputAdditional;\r\n#endif\r\n\r\n#if HAS_STRIPS\r\nRWBuffer<uint> stripDataBuffer;\r\n#endif\r\n\r\n#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/Common/VFXCommonCompute.hlsl\"\n#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\n\r\n\r\nvoid
|
|
SetAttribute_CAC29747(inout float3 position, float3 Position) /*attribute:position
|
|
Composition:Overwrite Source:Slot Random:Off channels:XYZ */\n{\n position
|
|
= Position;\n}\nvoid SetAttribute_3278B22F(inout float size, float Size) /*attribute:size
|
|
Composition:Overwrite Source:Slot Random:Off channels:XYZ */\n{\n size =
|
|
Size;\n}\nvoid SetCustomAttribute_ED7664(inout float hover, float _Hover) /*attribute:hover
|
|
Composition:Overwrite Random:Off AttributeType:Float */\n{\n hover = _Hover;\n}\n\n\r\n\r\n#if
|
|
HAS_STRIPS\r\nbool GetParticleIndex(inout uint particleIndex, uint stripIndex)\r\n{\r\n\tuint
|
|
relativeIndex;\r\n\tInterlockedAdd(STRIP_DATA(STRIP_NEXT_INDEX, stripIndex),
|
|
1, relativeIndex);\r\n\tif (relativeIndex >= PARTICLE_PER_STRIP_COUNT) // strip
|
|
is full\r\n\t{\r\n\t\tInterlockedAdd(STRIP_DATA(STRIP_NEXT_INDEX, stripIndex),
|
|
-1); // Remove previous increment\r\n\t\treturn false;\r\n\t}\r\n\r\n\tparticleIndex
|
|
= stripIndex * PARTICLE_PER_STRIP_COUNT + ((STRIP_DATA(STRIP_FIRST_INDEX, stripIndex)
|
|
+ relativeIndex) % PARTICLE_PER_STRIP_COUNT);\r\n return true;\r\n}\r\n#endif\r\n\r\n[numthreads(NB_THREADS_PER_GROUP,1,1)]\r\nvoid
|
|
CSMain(uint3 groupId : SV_GroupID,\r\n uint3 groupThreadId
|
|
: SV_GroupThreadID)\r\n{\r\n uint id = groupThreadId.x + groupId.x * NB_THREADS_PER_GROUP;\r\n#if
|
|
!VFX_USE_SPAWNER_FROM_GPU\r\n id += groupId.y * dispatchWidth * NB_THREADS_PER_GROUP;\r\n#endif\r\n\r\n#if
|
|
VFX_USE_SPAWNER_FROM_GPU\r\n uint maxThreadId = inputAdditional.Load((offsetInAdditionalOutput
|
|
* 2 + 0) << 2);\r\n uint currentSpawnIndex = inputAdditional.Load((offsetInAdditionalOutput
|
|
* 2 + 1) << 2) - maxThreadId;\r\n#else\r\n uint maxThreadId = nbSpawned;\r\n
|
|
uint currentSpawnIndex = spawnIndex;\r\n#endif\r\n\r\n#if USE_DEAD_LIST\r\n
|
|
maxThreadId = min(maxThreadId, deadListCount.Load(0x0));\r\n#elif VFX_USE_SPAWNER_FROM_GPU\r\n
|
|
maxThreadId = min(maxThreadId, nbMax); //otherwise, nbSpawned already clamped
|
|
on CPU\r\n#endif\r\n\r\n if (id < maxThreadId)\r\n {\r\n#if VFX_USE_SPAWNER_FROM_GPU\r\n
|
|
int sourceIndex = eventList[id];\r\n#endif\r\n\t\tuint particleIndex = id +
|
|
currentSpawnIndex;\r\n\t\t\r\n#if !VFX_USE_SPAWNER_FROM_GPU\r\n int
|
|
sourceIndex = 0;\n /*//Loop with 1 iteration generate a wrong IL Assembly
|
|
(and actually, useless code)\n uint currentSumSpawnCount = 0u;\n
|
|
for (sourceIndex=0; sourceIndex<1; sourceIndex++)\n {\n currentSumSpawnCount
|
|
+= uint(asfloat(sourceAttributeBuffer.Load((sourceIndex * 0x1 + 0x0) << 2)));\n
|
|
if (id < currentSumSpawnCount)\n {\n break;\n
|
|
}\n }\n */\n \n\r\n#endif\r\n\r\n\t\tAttributes attributes
|
|
= (Attributes)0;\r\n\t\tSourceAttributes sourceAttributes = (SourceAttributes)0;\r\n\t\t\r\n
|
|
attributes.position = float3(0, 0, 0);\n attributes.size = (float)0.100000001;\n
|
|
attributes.hover = (float)0;\n attributes.color = float3(1, 1, 1);\n
|
|
attributes.alpha = (float)1;\n attributes.particleId = (uint)0;\n
|
|
\n\r\n#if VFX_USE_PARTICLEID_CURRENT\r\n attributes.particleId = particleIndex;\r\n#endif\r\n#if
|
|
VFX_USE_SEED_CURRENT\r\n attributes.seed = WangHash(particleIndex ^
|
|
systemSeed);\r\n#endif\r\n#if VFX_USE_SPAWNINDEX_CURRENT\r\n attributes.spawnIndex
|
|
= id;\r\n#endif\r\n#if HAS_STRIPS\r\n#if !VFX_USE_SPAWNER_FROM_GPU\r\n\t\t\r\n#else\r\n
|
|
uint stripIndex = sourceIndex;\r\n#endif\r\n\t\tstripIndex = min(stripIndex,
|
|
STRIP_COUNT);\r\n\r\n if (!GetParticleIndex(particleIndex, stripIndex))\r\n
|
|
return;\r\n\r\n const StripData stripData = GetStripDataFromStripIndex(stripIndex,
|
|
PARTICLE_PER_STRIP_COUNT);\r\n\t\tInitStripAttributes(particleIndex, attributes,
|
|
stripData);\r\n\t\t// TODO Change seed to be sure we're deterministic on random
|
|
with strip\r\n#endif\r\n \r\n {\n SetAttribute_CAC29747(
|
|
/*inout */attributes.position, float3(0, 0, 0));\n }\n {\n
|
|
SetAttribute_3278B22F( /*inout */attributes.size, (float)0.0500000007);\n
|
|
}\n {\n SetCustomAttribute_ED7664( /*inout */attributes.hover,
|
|
(float)0);\n }\n \n\r\n\t\t\r\n#if VFX_USE_ALIVE_CURRENT\r\n
|
|
if (attributes.alive)\r\n#endif \r\n {\r\n#if USE_DEAD_LIST\r\n\t
|
|
uint deadIndex = deadListIn.DecrementCounter();\r\n uint index =
|
|
deadListIn[deadIndex];\r\n#else\r\n uint index = particleIndex;\r\n#endif\r\n
|
|
attributeBuffer.Store3((index * 0x4 + 0x0) << 2,asuint(attributes.position));\n
|
|
attributeBuffer.Store((index * 0x1 + 0x100) << 2,asuint(attributes.size));\n
|
|
attributeBuffer.Store((index * 0x1 + 0x140) << 2,asuint(attributes.hover));\n
|
|
attributeBuffer.Store3((index * 0x4 + 0x180) << 2,asuint(attributes.color));\n
|
|
attributeBuffer.Store((index * 0x4 + 0x183) << 2,asuint(attributes.alpha));\n
|
|
attributeBuffer.Store((index * 0x1 + 0x280) << 2,asuint(attributes.particleId));\n
|
|
\n\r\n }\r\n }\r\n}\r\n"
|
|
- compute: 0
|
|
name: '[Trajectory Dotted Line]Trajectory Dots'
|
|
source: "Shader \"Hidden/VFX/ARUI-Galaxy-EscapeRoute/Trajectory Dotted Line/Trajectory
|
|
Dots\"\n{\r\n\tSubShader\r\n\t{\r\n\t\tTags { \"Queue\"=\"Transparent+0\" \"IgnoreProjector\"=\"True\"
|
|
\"RenderType\"=\"Transparent\" }\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\tBlend
|
|
SrcAlpha OneMinusSrcAlpha \n\t\tZTest LEqual\n\t\tZWrite On\n\t\tCull Back\n\t\t\n\t\n\t\t\t\n\t\tHLSLINCLUDE\n\t\t\n\t\t#define
|
|
NB_THREADS_PER_GROUP 64\n\t\t#define HAS_ATTRIBUTES 1\n\t\t#define VFX_PASSDEPTH_ACTUAL
|
|
(0)\n\t\t#define VFX_PASSDEPTH_MOTION_VECTOR (1)\n\t\t#define VFX_PASSDEPTH_SELECTION
|
|
(2)\n\t\t#define VFX_USE_POSITION_CURRENT 1\n\t\t#define VFX_USE_SIZE_CURRENT
|
|
1\n\t\t#define VFX_USE_HOVER_CURRENT 1\n\t\t#define VFX_USE_COLOR_CURRENT 1\n\t\t#define
|
|
VFX_USE_ALPHA_CURRENT 1\n\t\t#define VFX_USE_PARTICLEID_CURRENT 1\n\t\t#define
|
|
VFX_USE_ALIVE_CURRENT 1\n\t\t#define VFX_USE_AXISX_CURRENT 1\n\t\t#define VFX_USE_AXISY_CURRENT
|
|
1\n\t\t#define VFX_USE_AXISZ_CURRENT 1\n\t\t#define VFX_USE_ANGLEX_CURRENT
|
|
1\n\t\t#define VFX_USE_ANGLEY_CURRENT 1\n\t\t#define VFX_USE_ANGLEZ_CURRENT
|
|
1\n\t\t#define VFX_USE_PIVOTX_CURRENT 1\n\t\t#define VFX_USE_PIVOTY_CURRENT
|
|
1\n\t\t#define VFX_USE_PIVOTZ_CURRENT 1\n\t\t#define VFX_USE_SCALEX_CURRENT
|
|
1\n\t\t#define VFX_USE_SCALEY_CURRENT 1\n\t\t#define VFX_USE_SCALEZ_CURRENT
|
|
1\n\t\t#define VFX_COLORMAPPING_DEFAULT 1\n\t\t#define IS_TRANSPARENT_PARTICLE
|
|
1\n\t\t#define VFX_BLENDMODE_ALPHA 1\n\t\t#define VFX_HAS_INDIRECT_DRAW 1\n\t\t#define
|
|
VFX_BYPASS_EXPOSURE 1\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t#define
|
|
VFX_LOCAL_SPACE 1\n\t\t#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXDefines.hlsl\"\n\t\t\n\n\t\tCBUFFER_START(parameters)\n\t\t
|
|
float4x4 uniform_c;\n\t\t float4 uniform_h;\n\t\t float3 uniform_d;\n\t\t
|
|
float uniform_b;\n\t\t float3 uniform_e;\n\t\t float uniform_g;\n\t\t
|
|
float3 uniform_f;\n\t\t float uniform_i;\n\t\tCBUFFER_END\n\t\t\n\t\tstruct
|
|
Attributes\n\t\t{\n\t\t float3 position;\n\t\t float size;\n\t\t float
|
|
hover;\n\t\t float3 color;\n\t\t float alpha;\n\t\t uint particleId;\n\t\t
|
|
bool alive;\n\t\t float3 axisX;\n\t\t float3 axisY;\n\t\t float3 axisZ;\n\t\t
|
|
float angleX;\n\t\t float angleY;\n\t\t float angleZ;\n\t\t float
|
|
pivotX;\n\t\t float pivotY;\n\t\t float pivotZ;\n\t\t float scaleX;\n\t\t
|
|
float scaleY;\n\t\t float scaleZ;\n\t\t};\n\t\t\n\t\tstruct SourceAttributes\n\t\t{\n\t\t};\n\t\t\n\t\tTexture2D
|
|
mainTexture;\n\t\tSamplerState samplermainTexture;\n\t\tfloat4 mainTexture_TexelSize;\n\t\t\n\n\t\t\n\t\t#define
|
|
VFX_NEEDS_COLOR_INTERPOLATOR (VFX_USE_COLOR_CURRENT || VFX_USE_ALPHA_CURRENT)\n\t\t#if
|
|
HAS_STRIPS\n\t\t#define VFX_OPTIONAL_INTERPOLATION \n\t\t#else\n\t\t#define
|
|
VFX_OPTIONAL_INTERPOLATION nointerpolation\n\t\t#endif\n\t\t\n\t\tByteAddressBuffer
|
|
attributeBuffer;\t\n\t\t\n\t\t#if VFX_HAS_INDIRECT_DRAW\n\t\tStructuredBuffer<uint>
|
|
indirectBuffer;\t\n\t\t#endif\t\n\t\t\n\t\t#if USE_DEAD_LIST_COUNT\n\t\tByteAddressBuffer
|
|
deadListCount;\n\t\t#endif\n\t\t\n\t\t#if HAS_STRIPS\n\t\tBuffer<uint> stripDataBuffer;\n\t\t#endif\n\t\t\n\t\t#if
|
|
WRITE_MOTION_VECTOR_IN_FORWARD || USE_MOTION_VECTORS_PASS\n\t\tByteAddressBuffer
|
|
elementToVFXBufferPrevious;\n\t\t#endif\n\t\t\n\t\tCBUFFER_START(outputParams)\n\t\t\tfloat
|
|
nbMax;\n\t\t\tfloat systemSeed;\n\t\tCBUFFER_END\n\t\t\n\t\t// Helper macros
|
|
to always use a valid instanceID\n\t\t#if defined(UNITY_STEREO_INSTANCING_ENABLED)\n\t\t\t#define
|
|
VFX_DECLARE_INSTANCE_ID UNITY_VERTEX_INPUT_INSTANCE_ID\n\t\t\t#define VFX_GET_INSTANCE_ID(i)
|
|
unity_InstanceID\n\t\t#else\n\t\t\t#define VFX_DECLARE_INSTANCE_ID uint
|
|
instanceID : SV_InstanceID;\n\t\t\t#define VFX_GET_INSTANCE_ID(i) i.instanceID\n\t\t#endif\n\t\t\n\t\tENDHLSL\n\t\t\n\r\n\t\tPass\n\t\t{\t\t\n\t\t\tTags
|
|
{ \"LightMode\"=\"SceneSelectionPass\" }\n\t\t\n\t\t\tZWrite On\n\t\t\tBlend
|
|
Off\n\t\t\t\n\t\t\tHLSLPROGRAM\n\t\t\t#define VFX_PASSDEPTH VFX_PASSDEPTH_SELECTION\n\t\t\t#pragma
|
|
target 4.5\n\t\t\t\n\t\t\tstruct ps_input\n\t\t\t{\n\t\t\t\tfloat4 pos : SV_POSITION;\n\t\t\t\t#if
|
|
USE_FLIPBOOK_INTERPOLATION\n\t\t\t\tfloat4 uv : TEXCOORD0;\n\t\t\t\t#else\n\t\t\t\tfloat2
|
|
uv : TEXCOORD0;\t\n\t\t\t\t#endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV1\n\t\t\t
|
|
float4 uv1 : TEXCOORD1;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t
|
|
float4 uv2 : TEXCOORD2;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t
|
|
float4 uv3 : TEXCOORD3;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t
|
|
float4 vertexColor : COLOR;\n\t\t\t #endif\n\t\t\t\t#if USE_ALPHA_TEST ||
|
|
USE_FLIPBOOK_INTERPOLATION || VFX_USE_ALPHA_CURRENT\n\t\t\t\t// x: alpha threshold\n\t\t\t\t//
|
|
y: frame blending factor\n\t\t\t\t// z: alpha\n\t\t\t\tnointerpolation float3
|
|
builtInInterpolants : TEXCOORD4;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS\n\t\t\t\t//
|
|
x: motion vectors scale X\n\t\t\t\t// y: motion vectors scale Y\n\t\t\t\tnointerpolation
|
|
float2 builtInInterpolants2 : TEXCOORD5;\n\t\t\t\t#endif\n\t\t\t \n\t\t\t
|
|
#if VFX_NEEDS_POSWS_INTERPOLATOR\n\t\t\t\tfloat3 posWS : TEXCOORD8;\n\t\t\t
|
|
#endif\n\t\t\t\t\n\t\t\t\t#if VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t\tfloat4
|
|
cPosPrevious : TEXCOORD6;\n\t\t\t\tfloat4 cPosNonJiterred : TEXCOORD7;\n\t\t\t\t#endif\n\t\t\t
|
|
\n\t\t\t\t\n\t\t\t\tUNITY_VERTEX_OUTPUT_STEREO\n\t\t\t};\n\t\t\t\n\t\t\t#define
|
|
VFX_VARYING_PS_INPUTS ps_input\n\t\t\t#define VFX_VARYING_POSCS pos\n\t\t\t#define
|
|
VFX_VARYING_ALPHA builtInInterpolants.z\n\t\t\t#define VFX_VARYING_ALPHATHRESHOLD
|
|
builtInInterpolants.x\n\t\t\t#define VFX_VARYING_FRAMEBLEND builtInInterpolants.y\n\t\t\t#define
|
|
VFX_VARYING_MOTIONVECTORSCALE builtInInterpolants2.xy\n\t\t\t#define VFX_VARYING_UV
|
|
uv\n\t\t\t\n\t\t\t#if VFX_NEEDS_POSWS_INTERPOLATOR\n\t\t\t#define VFX_VARYING_POSWS
|
|
posWS\n\t\t\t#endif\n\t\t\t\n\t\t\t#if VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t#define
|
|
VFX_VARYING_VELOCITY_CPOS cPosNonJiterred\n\t\t\t#define VFX_VARYING_VELOCITY_CPOS_PREVIOUS
|
|
cPosPrevious\n\t\t\t#endif\n\t\t\t\n\t\t\t#if IS_MOTION_VECTORS_PASS\n\t\t\t#define
|
|
SHADERPASS SHADERPASS_MOTION_VECTORS\n\t\t\t#else\n\t\t\t#define SHADERPASS
|
|
SHADERPASS_DEPTH_ONLY\n\t\t\t#endif\n\t\t\t#if !(defined(VFX_VARYING_PS_INPUTS)
|
|
&& defined(VFX_VARYING_POSCS))\n\t\t\t#error VFX_VARYING_PS_INPUTS, VFX_VARYING_POSCS
|
|
and VFX_VARYING_UV must be defined.\n\t\t\t#endif\n\t\t\t\n\t\t\t#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXCommon.hlsl\"\n\t\t\t#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\t\t\t\n\n\t\t\tvoid
|
|
SetAttribute_D5151642(inout float scaleX, inout float scaleY, inout float scaleZ,
|
|
float3 Scale) /*attribute:scale Composition:Overwrite Source:Slot Random:Off
|
|
channels:XYZ */\n\t\t\t{\n\t\t\t scaleX = Scale.x;\n\t\t\t scaleY = Scale.y;\n\t\t\t
|
|
scaleZ = Scale.z;\n\t\t\t}\n\t\t\tvoid Orient_7C5(inout float3 axisX, inout
|
|
float3 axisY, inout float3 axisZ, float3 position, float3 Up) /*mode:FixedAxis
|
|
axes:ZY */\n\t\t\t{\n\t\t\t \n\t\t\t axisY = Up;\n\t\t\t axisZ = position
|
|
- GetViewVFXPosition();\n\t\t\t axisX = normalize(cross(axisY,axisZ));\n\t\t\t
|
|
axisZ = cross(axisX,axisY);\n\t\t\t \n\t\t\t}\n\t\t\tvoid SetAttribute_ED2BDC15(inout
|
|
bool alive, bool Alive) /*attribute:alive Composition:Overwrite Source:Slot
|
|
Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t alive = Alive;\n\t\t\t}\n\t\t\tvoid
|
|
SetAttribute_545F0ED(inout float3 color, float3 Color) /*attribute:color Composition:Multiply
|
|
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t color *= Color;\n\t\t\t}\n\t\t\tvoid
|
|
SetAttribute_C7757136(inout float alpha, float Alpha) /*attribute:alpha Composition:Multiply
|
|
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t alpha *= Alpha;\n\t\t\t}\n\t\t\t\n\n\t\t\t\n\t\t\tstruct
|
|
vs_input\n\t\t\t{\n\t\t\t\tfloat3 pos : POSITION;\n\t\t\t\tfloat2 uv : TEXCOORD0;\n\t\t\t
|
|
#if VFX_SHADERGRAPH_HAS_UV1\n\t\t\t float4 uv1 : TEXCOORD1;\n\t\t\t #endif\n\t\t\t
|
|
#if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t float4 uv2 : TEXCOORD2;\n\t\t\t #endif\n\t\t\t
|
|
#if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t float4 uv3 : TEXCOORD3;\n\t\t\t #endif\n\t\t\t
|
|
#if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t float4 vertexColor : COLOR;\n\t\t\t
|
|
#endif\n\t\t\t\tfloat3 normal : NORMAL;\n\t\t\t\t#if defined(VFX_VARYING_TANGENT)
|
|
|| SHADERGRAPH_HAS_NORMAL\n\t\t\t\tfloat4 tangent : TANGENT;\n\t\t\t\t#endif\n\t\t\t\tVFX_DECLARE_INSTANCE_ID\n\t\t\t};\n\t\t\t\n\t\t\t#pragma
|
|
vertex vert\n\t\t\tVFX_VARYING_PS_INPUTS vert(vs_input i)\n\t\t\t{\n\t\t\t
|
|
VFX_VARYING_PS_INPUTS o = (VFX_VARYING_PS_INPUTS)0;\n\t\t\t\n\t\t\t\tUNITY_SETUP_INSTANCE_ID(i);\n\t\t\t\tUNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);\n\t\t\t\n\t\t\t\tuint
|
|
index = VFX_GET_INSTANCE_ID(i);\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tuint deadCount
|
|
= 0;\n\t\t\t\t\t\t#if USE_DEAD_LIST_COUNT\n\t\t\t\t\t\tdeadCount = deadListCount.Load(0);\n\t\t\t\t\t\t#endif\t\n\t\t\t\t\t\tif
|
|
(index >= asuint(nbMax) - deadCount)\n\t\t\t\t\t\t#if USE_GEOMETRY_SHADER\n\t\t\t\t\t\t\treturn;
|
|
// cull\n\t\t\t\t\t\t#else\n\t\t\t\t\t\t\treturn o; // cull\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\tAttributes
|
|
attributes = (Attributes)0;\n\t\t\t\t\t\tSourceAttributes sourceAttributes
|
|
= (SourceAttributes)0;\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if VFX_HAS_INDIRECT_DRAW\n\t\t\t\t\t\tindex
|
|
= indirectBuffer[index];\n\t\t\t\t\t\tattributes.position = asfloat(attributeBuffer.Load3((index
|
|
* 0x4 + 0x0) << 2));\n\t\t\t\t\t\tattributes.size = asfloat(attributeBuffer.Load((index
|
|
* 0x1 + 0x100) << 2));\n\t\t\t\t\t\tattributes.hover = asfloat(attributeBuffer.Load((index
|
|
* 0x1 + 0x140) << 2));\n\t\t\t\t\t\tattributes.color = asfloat(attributeBuffer.Load3((index
|
|
* 0x4 + 0x180) << 2));\n\t\t\t\t\t\tattributes.alpha = asfloat(attributeBuffer.Load((index
|
|
* 0x4 + 0x183) << 2));\n\t\t\t\t\t\tattributes.particleId = (attributeBuffer.Load((index
|
|
* 0x1 + 0x280) << 2));\n\t\t\t\t\t\tattributes.alive = (bool)true;\n\t\t\t\t\t\tattributes.axisX
|
|
= float3(1, 0, 0);\n\t\t\t\t\t\tattributes.axisY = float3(0, 1, 0);\n\t\t\t\t\t\tattributes.axisZ
|
|
= float3(0, 0, 1);\n\t\t\t\t\t\tattributes.angleX = (float)0;\n\t\t\t\t\t\tattributes.angleY
|
|
= (float)0;\n\t\t\t\t\t\tattributes.angleZ = (float)0;\n\t\t\t\t\t\tattributes.pivotX
|
|
= (float)0;\n\t\t\t\t\t\tattributes.pivotY = (float)0;\n\t\t\t\t\t\tattributes.pivotZ
|
|
= (float)0;\n\t\t\t\t\t\tattributes.scaleX = (float)1;\n\t\t\t\t\t\tattributes.scaleY
|
|
= (float)1;\n\t\t\t\t\t\tattributes.scaleZ = (float)1;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#else\n\t\t\t\t\t\tattributes.alive
|
|
= (bool)true;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if !HAS_STRIPS\n\t\t\t\t\t\tif
|
|
(!attributes.alive)\n\t\t\t\t\t\t\treturn o;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\tattributes.position
|
|
= asfloat(attributeBuffer.Load3((index * 0x4 + 0x0) << 2));\n\t\t\t\t\t\tattributes.size
|
|
= asfloat(attributeBuffer.Load((index * 0x1 + 0x100) << 2));\n\t\t\t\t\t\tattributes.hover
|
|
= asfloat(attributeBuffer.Load((index * 0x1 + 0x140) << 2));\n\t\t\t\t\t\tattributes.color
|
|
= asfloat(attributeBuffer.Load3((index * 0x4 + 0x180) << 2));\n\t\t\t\t\t\tattributes.alpha
|
|
= asfloat(attributeBuffer.Load((index * 0x4 + 0x183) << 2));\n\t\t\t\t\t\tattributes.particleId
|
|
= (attributeBuffer.Load((index * 0x1 + 0x280) << 2));\n\t\t\t\t\t\tattributes.axisX
|
|
= float3(1, 0, 0);\n\t\t\t\t\t\tattributes.axisY = float3(0, 1, 0);\n\t\t\t\t\t\tattributes.axisZ
|
|
= float3(0, 0, 1);\n\t\t\t\t\t\tattributes.angleX = (float)0;\n\t\t\t\t\t\tattributes.angleY
|
|
= (float)0;\n\t\t\t\t\t\tattributes.angleZ = (float)0;\n\t\t\t\t\t\tattributes.pivotX
|
|
= (float)0;\n\t\t\t\t\t\tattributes.pivotY = (float)0;\n\t\t\t\t\t\tattributes.pivotZ
|
|
= (float)0;\n\t\t\t\t\t\tattributes.scaleX = (float)1;\n\t\t\t\t\t\tattributes.scaleY
|
|
= (float)1;\n\t\t\t\t\t\tattributes.scaleZ = (float)1;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t//
|
|
Initialize built-in needed attributes\n\t\t\t\t\t\t#if HAS_STRIPS\n\t\t\t\t\t\tInitStripAttributes(index,
|
|
attributes, stripData);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t{\n\t\t\t\t
|
|
float tmp_bh = (float)attributes.particleId;\n\t\t\t\t float tmp_bi = tmp_bh
|
|
/ uniform_b;\n\t\t\t\t float tmp_bk = attributes.hover + (float)-0.00999999978;\n\t\t\t\t
|
|
float tmp_bl = tmp_bi - tmp_bk;\n\t\t\t\t float tmp_bn = attributes.hover
|
|
- (float)0.00999999978;\n\t\t\t\t float tmp_bo = tmp_bn - tmp_bk;\n\t\t\t\t
|
|
float tmp_bp = tmp_bl / tmp_bo;\n\t\t\t\t float tmp_br = max(tmp_bp, (float)0);\n\t\t\t\t
|
|
float tmp_bs = min(tmp_br, (float)1);\n\t\t\t\t float tmp_bt = (float)2
|
|
* tmp_bs;\n\t\t\t\t float tmp_bu = (float)3 - tmp_bt;\n\t\t\t\t float
|
|
tmp_bv = tmp_bu * tmp_bs;\n\t\t\t\t float tmp_bw = tmp_bv * tmp_bs;\n\t\t\t\t
|
|
float tmp_bx = (float)1 - tmp_bw;\n\t\t\t\t float tmp_bz = tmp_bx * (float)0.099999994;\n\t\t\t\t
|
|
float tmp_ca = (float)0.150000006 + tmp_bz;\n\t\t\t\t float3 tmp_cb = float3((float)0.200000003,
|
|
tmp_ca, (float)0.200000003);\n\t\t\t\t SetAttribute_D5151642( /*inout */attributes.scaleX,
|
|
/*inout */attributes.scaleY, /*inout */attributes.scaleZ, tmp_cb);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
|
|
float tmp_be = (float)attributes.particleId;\n\t\t\t\t float tmp_bf = tmp_be
|
|
/ uniform_b;\n\t\t\t\t float tmp_bh = max(tmp_bf, (float)0);\n\t\t\t\t
|
|
float tmp_bi = min(tmp_bh, (float)1);\n\t\t\t\t float tmp_bj = (float)1
|
|
- tmp_bi;\n\t\t\t\t float3 tmp_bk = float3(tmp_bj, tmp_bj, tmp_bj);\n\t\t\t\t
|
|
float3 tmp_bl = float3(3, 3, 3) * tmp_bk;\n\t\t\t\t float3 tmp_bm = tmp_bl
|
|
* tmp_bk;\n\t\t\t\t float3 tmp_bn = tmp_bm * uniform_d;\n\t\t\t\t float3
|
|
tmp_bp = float3(6, 6, 6) * tmp_bk;\n\t\t\t\t float3 tmp_bq = float3(tmp_bi,
|
|
tmp_bi, tmp_bi);\n\t\t\t\t float3 tmp_br = tmp_bp * tmp_bq;\n\t\t\t\t
|
|
float3 tmp_bs = tmp_br * uniform_e;\n\t\t\t\t float3 tmp_bt = tmp_bn + tmp_bs;\n\t\t\t\t
|
|
float3 tmp_bu = float3(3, 3, 3) * tmp_bq;\n\t\t\t\t float3 tmp_bv = tmp_bu
|
|
* tmp_bq;\n\t\t\t\t float3 tmp_bw = tmp_bv * uniform_f;\n\t\t\t\t float3
|
|
tmp_bx = tmp_bt + tmp_bw;\n\t\t\t\t float3 tmp_by = tmp_bx * tmp_bx;\n\t\t\t\t
|
|
float tmp_bz = tmp_by[2];\n\t\t\t\t float tmp_ca = tmp_by[1];\n\t\t\t\t
|
|
float tmp_cb = tmp_bz + tmp_ca;\n\t\t\t\t float tmp_cc = tmp_by[0];\n\t\t\t\t
|
|
float tmp_cd = tmp_cb + tmp_cc;\n\t\t\t\t float tmp_cf = pow(tmp_cd, (float)0.5);\n\t\t\t\t
|
|
float tmp_cg = (float)1 / tmp_cf;\n\t\t\t\t float3 tmp_ch = float3(tmp_cg,
|
|
tmp_cg, tmp_cg);\n\t\t\t\t float3 tmp_ci = tmp_bx * tmp_ch;\n\t\t\t\t
|
|
float3 tmp_cj = normalize(mul((float3x3)uniform_c, tmp_ci));\n\t\t\t\t Orient_7C5(
|
|
/*inout */attributes.axisX, /*inout */attributes.axisY, /*inout */attributes.axisZ,
|
|
attributes.position, tmp_cj);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float tmp_bc
|
|
= (float)attributes.particleId;\n\t\t\t\t float tmp_bd = tmp_bc / uniform_b;\n\t\t\t\t
|
|
bool tmp_be = uniform_g > tmp_bd;\n\t\t\t\t SetAttribute_ED2BDC15( /*inout
|
|
*/attributes.alive, tmp_be);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float tmp_bg
|
|
= (float)attributes.particleId;\n\t\t\t\t float tmp_bh = tmp_bg / uniform_b;\n\t\t\t\t
|
|
float tmp_bj = attributes.hover + (float)-0.00999999978;\n\t\t\t\t float
|
|
tmp_bk = tmp_bh - tmp_bj;\n\t\t\t\t float tmp_bm = attributes.hover - (float)0.00999999978;\n\t\t\t\t
|
|
float tmp_bn = tmp_bm - tmp_bj;\n\t\t\t\t float tmp_bo = tmp_bk / tmp_bn;\n\t\t\t\t
|
|
float tmp_bq = max(tmp_bo, (float)0);\n\t\t\t\t float tmp_br = min(tmp_bq,
|
|
(float)1);\n\t\t\t\t float tmp_bs = (float)2 * tmp_br;\n\t\t\t\t float
|
|
tmp_bt = (float)3 - tmp_bs;\n\t\t\t\t float tmp_bu = tmp_bt * tmp_br;\n\t\t\t\t
|
|
float tmp_bv = tmp_bu * tmp_br;\n\t\t\t\t float tmp_bw = (float)1 - tmp_bv;\n\t\t\t\t
|
|
float tmp_bx = tmp_bh + uniform_i;\n\t\t\t\t float tmp_by = frac(tmp_bx);\n\t\t\t\t
|
|
float tmp_bz = SampleCurve(uniform_h,tmp_by);\n\t\t\t\t float tmp_ca = tmp_bz
|
|
- (float)0.00499999989;\n\t\t\t\t float tmp_cb = tmp_bw * tmp_ca;\n\t\t\t\t
|
|
float tmp_cc = (float)0.00499999989 + tmp_cb;\n\t\t\t\t float3 tmp_cd =
|
|
float3(tmp_cc, tmp_cc, tmp_cc);\n\t\t\t\t SetAttribute_545F0ED( /*inout
|
|
*/attributes.color, tmp_cd);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float tmp_bg
|
|
= (float)attributes.particleId;\n\t\t\t\t float tmp_bh = tmp_bg / uniform_b;\n\t\t\t\t
|
|
float tmp_bj = attributes.hover + (float)-0.00999999978;\n\t\t\t\t float
|
|
tmp_bk = tmp_bh - tmp_bj;\n\t\t\t\t float tmp_bm = attributes.hover - (float)0.00999999978;\n\t\t\t\t
|
|
float tmp_bn = tmp_bm - tmp_bj;\n\t\t\t\t float tmp_bo = tmp_bk / tmp_bn;\n\t\t\t\t
|
|
float tmp_bq = max(tmp_bo, (float)0);\n\t\t\t\t float tmp_br = min(tmp_bq,
|
|
(float)1);\n\t\t\t\t float tmp_bs = (float)2 * tmp_br;\n\t\t\t\t float
|
|
tmp_bt = (float)3 - tmp_bs;\n\t\t\t\t float tmp_bu = tmp_bt * tmp_br;\n\t\t\t\t
|
|
float tmp_bv = tmp_bu * tmp_br;\n\t\t\t\t float tmp_bw = (float)1 - tmp_bv;\n\t\t\t\t
|
|
float tmp_bx = tmp_bw * (float)0.5;\n\t\t\t\t float tmp_by = (float)0.5
|
|
+ tmp_bx;\n\t\t\t\t SetAttribute_C7757136( /*inout */attributes.alpha, tmp_by);\n\t\t\t\t}\n\t\t\t\t\n\n\t\t\t\t\t\t\n\t\t\t\tif
|
|
(!attributes.alive)\n\t\t\t\t\treturn o;\n\t\t\t\t\n\t\t\t\to.VFX_VARYING_UV.xy
|
|
= i.uv;\n\t\t\t \n\t\t\t #if VFX_SHADERGRAPH_HAS_UV1\n\t\t\t o.uv1
|
|
= i.uv1;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t
|
|
o.uv2 = i.uv2;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t
|
|
o.uv3 = i.uv3;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t
|
|
o.vertexColor = i.vertexColor;\n\t\t\t #endif\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat3
|
|
size3 = float3(attributes.size,attributes.size,attributes.size);\n\t\t\t\t\t\t#if
|
|
VFX_USE_SCALEX_CURRENT\n\t\t\t\t\t\tsize3.x *= attributes.scaleX;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
|
|
VFX_USE_SCALEY_CURRENT\n\t\t\t\t\t\tsize3.y *= attributes.scaleY;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
|
|
VFX_USE_SCALEZ_CURRENT\n\t\t\t\t\t\tsize3.z *= attributes.scaleZ;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\tfloat3
|
|
inputVertexPosition = i.pos;\n\t\t\t\tfloat4x4 elementToVFX = GetElementToVFXMatrix(\n\t\t\t\t\tattributes.axisX,\n\t\t\t\t\tattributes.axisY,\n\t\t\t\t\tattributes.axisZ,\n\t\t\t\t\tfloat3(attributes.angleX,attributes.angleY,attributes.angleZ),\n\t\t\t\t\tfloat3(attributes.pivotX,attributes.pivotY,attributes.pivotZ),\n\t\t\t\t\tsize3,\n\t\t\t\t\tattributes.position);\n\t\t\t\t\t\n\t\t\t\tfloat3
|
|
vPos = mul(elementToVFX,float4(inputVertexPosition,1.0f)).xyz;\n\t\t\t\tfloat4
|
|
csPos = TransformPositionVFXToClip(vPos);\n\t\t\t\to.VFX_VARYING_POSCS = csPos;\n\t\t\t\t\n\t\t\t\tfloat3
|
|
normalWS = normalize(TransformDirectionVFXToWorld(mul((float3x3)elementToVFX,
|
|
i.normal)));\n\t\t\t\t#ifdef VFX_VARYING_NORMAL // TODO Should use inverse
|
|
transpose\n\t\t\t\to.VFX_VARYING_NORMAL = normalWS;\n\t\t\t\t#endif\n\t\t\t\t#ifdef
|
|
VFX_VARYING_TANGENT\n\t\t\t\to.VFX_VARYING_TANGENT = float4(normalize(TransformDirectionVFXToWorld(mul((float3x3)elementToVFX,i.tangent.xyz))),i.tangent.w);\n\t\t\t\t#endif\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
|
|
defined(VFX_VARYING_VELOCITY_CPOS) && defined(VFX_VARYING_VELOCITY_CPOS_PREVIOUS)\n\t\t\t\t\t\tfloat4x4
|
|
previousElementToVFX = (float4x4)0;\n\t\t\t\t\t\tpreviousElementToVFX[3] =
|
|
float4(0,0,0,1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\tfor (int
|
|
itIndexMatrixRow = 0; itIndexMatrixRow < 3; ++itIndexMatrixRow)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\t\tfor
|
|
(int itIndexMatrixCol = 0; itIndexMatrixCol < 4; ++itIndexMatrixCol)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tuint
|
|
itIndexMatrix = itIndexMatrixCol * 4 + itIndexMatrixRow;\n\t\t\t\t\t\t\t\tuint
|
|
read = elementToVFXBufferPrevious.Load((index * 16 + itIndexMatrix) << 2);\n\t\t\t\t\t\t\t\tpreviousElementToVFX[itIndexMatrixRow][itIndexMatrixCol]
|
|
= asfloat(read);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tuint
|
|
previousFrameIndex = elementToVFXBufferPrevious.Load((index * 16 + 15) << 2);\n\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
|
|
= o.VFX_VARYING_VELOCITY_CPOS_PREVIOUS = float4(0.0f, 0.0f, 0.0f, 1.0f);\n\t\t\t\t\t\tif
|
|
(asuint(currentFrameIndex) - previousFrameIndex == 1u)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tfloat3
|
|
oldvPos = mul(previousElementToVFX,float4(inputVertexPosition, 1.0f)).xyz;\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS_PREVIOUS
|
|
= TransformPositionVFXToPreviousClip(oldvPos);\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
|
|
= TransformPositionVFXToNonJitteredClip(vPos);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
|
|
VFX_USE_COLOR_CURRENT && defined(VFX_VARYING_COLOR)\n\t\t\t\t\t\to.VFX_VARYING_COLOR
|
|
= attributes.color;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if VFX_USE_ALPHA_CURRENT
|
|
&& defined(VFX_VARYING_ALPHA) \n\t\t\t\t\t\to.VFX_VARYING_ALPHA = attributes.alpha;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#ifdef
|
|
VFX_VARYING_EXPOSUREWEIGHT\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_EXPOSUREWEIGHT
|
|
= exposureWeight;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_SOFT_PARTICLE
|
|
&& defined(VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE
|
|
= invSoftParticlesFadeDistance;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
(USE_ALPHA_TEST || WRITE_MOTION_VECTOR_IN_FORWARD) && (!VFX_SHADERGRAPH ||
|
|
!HAS_SHADERGRAPH_PARAM_ALPHATHRESHOLD) && defined(VFX_VARYING_ALPHATHRESHOLD)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_ALPHATHRESHOLD
|
|
= alphaThreshold;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_UV_SCALE_BIAS\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
defined (VFX_VARYING_UV)\n\t\t\t\t\t\to.VFX_VARYING_UV.xy = o.VFX_VARYING_UV.xy
|
|
* uvScale + uvBias;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
defined(VFX_VARYING_POSWS)\n\t\t\t\t\t\to.VFX_VARYING_POSWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
|
|
USE_FLIPBOOK && defined(VFX_VARYING_UV)\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\tVFXUVData
|
|
uvData = GetUVData(flipBookSize, invFlipBookSize, o.VFX_VARYING_UV.xy, attributes.texIndex);\n\t\t\t\t\t\to.VFX_VARYING_UV.xy
|
|
= uvData.uvs.xy;\n\t\t\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION && defined(VFX_VARYING_UV)
|
|
&& defined (VFX_VARYING_FRAMEBLEND)\n\t\t\t\t\t\to.VFX_VARYING_UV.zw = uvData.uvs.zw;\n\t\t\t\t\t\to.VFX_VARYING_FRAMEBLEND
|
|
= uvData.blend;\n\t\t\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS && defined(VFX_VARYING_MOTIONVECTORSCALE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_MOTIONVECTORSCALE
|
|
= motionVectorScale * invFlipBookSize;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t
|
|
\n\t\t\t \n\t\t\t\t\n\t\t\t\treturn o;\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommonOutput.hlsl\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#if
|
|
VFX_PASSDEPTH == VFX_PASSDEPTH_SELECTION\n\t\t\tint _ObjectId;\n\t\t\tint _PassValue;\n\t\t\t#endif\n\t\t\t\n\t\t\t#pragma
|
|
fragment frag\n\t\t\tfloat4 frag(ps_input i) : SV_TARGET\n\t\t\t{\n\t\t\t\tUNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(i);\n\t\t\t\tVFXTransformPSInputs(i);\n\t\t\t
|
|
#ifdef VFX_SHADERGRAPH\n\t\t\t \n\t\t\t \n\t\t\t \n\t\t\t
|
|
float alpha = OUTSG.;\n\t\t\t #else\n\t\t\t float alpha = VFXGetFragmentColor(i).a;\n\t\t\t
|
|
alpha *= VFXGetTextureColor(VFX_SAMPLER(mainTexture),i).a;\t\t\n\t\t\t #endif\n\t\t\t\tVFXClipFragmentColor(alpha,i);\n\t\t\t\t\n\t\t\t\t#if
|
|
VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t\t\t\n\t\t\t\t\t\t\tfloat2
|
|
velocity = (i.VFX_VARYING_VELOCITY_CPOS.xy/i.VFX_VARYING_VELOCITY_CPOS.w) -
|
|
(i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.xy/i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.w);\n\t\t\t\t\t\t\t#if
|
|
UNITY_UV_STARTS_AT_TOP\n\t\t\t\t\t\t\t\tvelocity.y = -velocity.y;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\tfloat4
|
|
encodedMotionVector = 0.0f;\n\t\t\t\t\t\t\tVFXEncodeMotionVector(velocity *
|
|
0.5f, encodedMotionVector);\n\t\t\t\t\t\t\t\n\t\t\t\t\treturn encodedMotionVector;\n\t\t\t\t#elif
|
|
VFX_PASSDEPTH == VFX_PASSDEPTH_SELECTION\n\t\t\t\t\treturn float4(_ObjectId,
|
|
_PassValue, 1.0, 1.0);\n\t\t\t\t#elif VFX_PASSDEPTH == VFX_PASSDEPTH_ACTUAL\n\t\t\t\t\treturn
|
|
(float4)0;\n\t\t\t\t#else\n\t\t\t\t\t#error VFX_PASSDEPTH undefined\n\t\t\t\t#endif\n\t\t\t}\n\t\t\t\n\t\t\n\t\t\tENDHLSL\n\t\t}\n\t\t\n\r\n\t\t\r\n\t\t\r\n\t\t//
|
|
Forward pass\n\t\tPass\n\t\t{\t\t\n\t\t\tTags { \"LightMode\"=\"ForwardOnly\"
|
|
}\n\t\t\t\n\t\t\tHLSLPROGRAM\n\t\t\t#pragma target 4.5\n\t\t\t#pragma multi_compile
|
|
_ DEBUG_DISPLAY\n\t\t\t\n\t\t\tstruct ps_input\n\t\t\t{\n\t\t\t\tfloat4 pos
|
|
: SV_POSITION;\n\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION\n\t\t\t\tfloat4 uv :
|
|
TEXCOORD0;\n\t\t\t\t#else\n\t\t\t\tfloat2 uv : TEXCOORD0;\t\n\t\t\t\t#endif\n\t\t\t\t#if
|
|
VFX_SHADERGRAPH_HAS_UV1\n\t\t\t\tfloat4 uv1 : TEXCOORD1;\n\t\t\t\t#endif\n\t\t\t\t#if
|
|
VFX_SHADERGRAPH_HAS_UV2\n\t\t\t\tfloat4 uv2 : TEXCOORD2;\n\t\t\t\t#endif\n\t\t\t\t#if
|
|
VFX_SHADERGRAPH_HAS_UV3\n\t\t\t\tfloat4 uv3 : TEXCOORD3;\n\t\t\t\t#endif\n\t\t\t\t#if
|
|
VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t\tfloat4 vertexColor : COLOR1;\n\t\t\t\t#endif\n\t\t\t\t#if
|
|
VFX_NEEDS_COLOR_INTERPOLATOR\n\t\t\t\tnointerpolation float4 color : COLOR0;\n\t\t\t\t#endif\n\t\t\t\t#if
|
|
USE_SOFT_PARTICLE || USE_ALPHA_TEST || USE_FLIPBOOK_INTERPOLATION || USE_EXPOSURE_WEIGHT
|
|
|| WRITE_MOTION_VECTOR_IN_FORWARD\n\t\t\t\t// x: inverse soft particles fade
|
|
distance\n\t\t\t\t// y: alpha threshold\n\t\t\t\t// z: frame blending factor\n\t\t\t\t//
|
|
w: exposure weight\n\t\t\t\tnointerpolation float4 builtInInterpolants : TEXCOORD1;\n\t\t\t\t#endif\n\t\t\t\t#if
|
|
USE_FLIPBOOK_MOTIONVECTORS\n\t\t\t\t// x: motion vectors scale X\n\t\t\t\t//
|
|
y: motion vectors scale Y\n\t\t\t\tnointerpolation float2 builtInInterpolants2
|
|
: TEXCOORD2;\n\t\t\t\t#endif\n\t\t\t\t#if VFX_NEEDS_POSWS_INTERPOLATOR\n\t\t\t\tfloat3
|
|
posWS : TEXCOORD4;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t#if WRITE_MOTION_VECTOR_IN_FORWARD\n\t\t\t\tfloat4
|
|
cPosPrevious : TEXCOORD5;\n\t\t\t\tfloat4 cPosNonJiterred : TEXCOORD6;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t#if
|
|
SHADERGRAPH_NEEDS_NORMAL_FORWARD\n\t\t\t\tfloat3 normal : TEXCOORD7;\n\t\t\t\t#endif\n\t\t\t\t#if
|
|
SHADERGRAPH_NEEDS_TANGENT_FORWARD\n\t\t\t\tfloat4 tangent : TEXCOORD8;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t
|
|
\n\t\t\n\t\t\t\tUNITY_VERTEX_OUTPUT_STEREO\n\t\t\t};\n\t\t\t\n\t\t\tstruct
|
|
ps_output\n\t\t\t{\n\t\t\t\tfloat4 color : SV_Target0;\n\t\t#if WRITE_MOTION_VECTOR_IN_FORWARD\n\t\t\t\tfloat4
|
|
outMotionVector : SV_Target1;\n\t\t#endif\n\t\t\t};\n\t\t\n\t\t#define VFX_VARYING_PS_INPUTS
|
|
ps_input\n\t\t#define VFX_VARYING_POSCS pos\n\t\t#define VFX_VARYING_COLOR
|
|
color.rgb\n\t\t#define VFX_VARYING_ALPHA color.a\n\t\t#define VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE
|
|
builtInInterpolants.x\n\t\t#define VFX_VARYING_ALPHATHRESHOLD builtInInterpolants.y\n\t\t#define
|
|
VFX_VARYING_FRAMEBLEND builtInInterpolants.z\n\t\t#define VFX_VARYING_MOTIONVECTORSCALE
|
|
builtInInterpolants2.xy\n\t\t#define VFX_VARYING_UV uv\n\t\t#if VFX_NEEDS_POSWS_INTERPOLATOR\n\t\t#define
|
|
VFX_VARYING_POSWS posWS\n\t\t#endif\n\t\t#if USE_EXPOSURE_WEIGHT\n\t\t#define
|
|
VFX_VARYING_EXPOSUREWEIGHT builtInInterpolants.w\n\t\t#endif\n\t\t#if WRITE_MOTION_VECTOR_IN_FORWARD\n\t\t#define
|
|
VFX_VARYING_VELOCITY_CPOS cPosNonJiterred\n\t\t#define VFX_VARYING_VELOCITY_CPOS_PREVIOUS
|
|
cPosPrevious\n\t\t#endif\n\t\t\n\t\t#define SHADERPASS SHADERPASS_FORWARD_UNLIT\n\t\t\n\t\t#if
|
|
SHADERGRAPH_NEEDS_NORMAL_FORWARD\n\t\t#define VFX_VARYING_NORMAL normal\n\t\t#endif\n\t\t#if
|
|
SHADERGRAPH_NEEDS_TANGENT_FORWARD\n\t\t#define VFX_VARYING_TANGENT tangent\n\t\t#endif\n\t\t\t\t\n\t\t\t#if
|
|
!(defined(VFX_VARYING_PS_INPUTS) && defined(VFX_VARYING_POSCS))\n\t\t\t#error
|
|
VFX_VARYING_PS_INPUTS, VFX_VARYING_POSCS and VFX_VARYING_UV must be defined.\n\t\t\t#endif\n\t\t\t\n\t\t\t#include
|
|
\"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXCommon.hlsl\"\n\t\t\t#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\t\t\t\n\n\t\t\tvoid
|
|
SetAttribute_D5151642(inout float scaleX, inout float scaleY, inout float scaleZ,
|
|
float3 Scale) /*attribute:scale Composition:Overwrite Source:Slot Random:Off
|
|
channels:XYZ */\n\t\t\t{\n\t\t\t scaleX = Scale.x;\n\t\t\t scaleY = Scale.y;\n\t\t\t
|
|
scaleZ = Scale.z;\n\t\t\t}\n\t\t\tvoid Orient_7C5(inout float3 axisX, inout
|
|
float3 axisY, inout float3 axisZ, float3 position, float3 Up) /*mode:FixedAxis
|
|
axes:ZY */\n\t\t\t{\n\t\t\t \n\t\t\t axisY = Up;\n\t\t\t axisZ = position
|
|
- GetViewVFXPosition();\n\t\t\t axisX = normalize(cross(axisY,axisZ));\n\t\t\t
|
|
axisZ = cross(axisX,axisY);\n\t\t\t \n\t\t\t}\n\t\t\tvoid SetAttribute_ED2BDC15(inout
|
|
bool alive, bool Alive) /*attribute:alive Composition:Overwrite Source:Slot
|
|
Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t alive = Alive;\n\t\t\t}\n\t\t\tvoid
|
|
SetAttribute_545F0ED(inout float3 color, float3 Color) /*attribute:color Composition:Multiply
|
|
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t color *= Color;\n\t\t\t}\n\t\t\tvoid
|
|
SetAttribute_C7757136(inout float alpha, float Alpha) /*attribute:alpha Composition:Multiply
|
|
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t alpha *= Alpha;\n\t\t\t}\n\t\t\t\n\n\t\t\t\n\t\t\tstruct
|
|
vs_input\n\t\t\t{\n\t\t\t\tfloat3 pos : POSITION;\n\t\t\t\tfloat2 uv : TEXCOORD0;\n\t\t\t
|
|
#if VFX_SHADERGRAPH_HAS_UV1\n\t\t\t float4 uv1 : TEXCOORD1;\n\t\t\t #endif\n\t\t\t
|
|
#if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t float4 uv2 : TEXCOORD2;\n\t\t\t #endif\n\t\t\t
|
|
#if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t float4 uv3 : TEXCOORD3;\n\t\t\t #endif\n\t\t\t
|
|
#if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t float4 vertexColor : COLOR;\n\t\t\t
|
|
#endif\n\t\t\t\tfloat3 normal : NORMAL;\n\t\t\t\t#if defined(VFX_VARYING_TANGENT)
|
|
|| SHADERGRAPH_HAS_NORMAL\n\t\t\t\tfloat4 tangent : TANGENT;\n\t\t\t\t#endif\n\t\t\t\tVFX_DECLARE_INSTANCE_ID\n\t\t\t};\n\t\t\t\n\t\t\t#pragma
|
|
vertex vert\n\t\t\tVFX_VARYING_PS_INPUTS vert(vs_input i)\n\t\t\t{\n\t\t\t
|
|
VFX_VARYING_PS_INPUTS o = (VFX_VARYING_PS_INPUTS)0;\n\t\t\t\n\t\t\t\tUNITY_SETUP_INSTANCE_ID(i);\n\t\t\t\tUNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);\n\t\t\t\n\t\t\t\tuint
|
|
index = VFX_GET_INSTANCE_ID(i);\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tuint deadCount
|
|
= 0;\n\t\t\t\t\t\t#if USE_DEAD_LIST_COUNT\n\t\t\t\t\t\tdeadCount = deadListCount.Load(0);\n\t\t\t\t\t\t#endif\t\n\t\t\t\t\t\tif
|
|
(index >= asuint(nbMax) - deadCount)\n\t\t\t\t\t\t#if USE_GEOMETRY_SHADER\n\t\t\t\t\t\t\treturn;
|
|
// cull\n\t\t\t\t\t\t#else\n\t\t\t\t\t\t\treturn o; // cull\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\tAttributes
|
|
attributes = (Attributes)0;\n\t\t\t\t\t\tSourceAttributes sourceAttributes
|
|
= (SourceAttributes)0;\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if VFX_HAS_INDIRECT_DRAW\n\t\t\t\t\t\tindex
|
|
= indirectBuffer[index];\n\t\t\t\t\t\tattributes.position = asfloat(attributeBuffer.Load3((index
|
|
* 0x4 + 0x0) << 2));\n\t\t\t\t\t\tattributes.size = asfloat(attributeBuffer.Load((index
|
|
* 0x1 + 0x100) << 2));\n\t\t\t\t\t\tattributes.hover = asfloat(attributeBuffer.Load((index
|
|
* 0x1 + 0x140) << 2));\n\t\t\t\t\t\tattributes.color = asfloat(attributeBuffer.Load3((index
|
|
* 0x4 + 0x180) << 2));\n\t\t\t\t\t\tattributes.alpha = asfloat(attributeBuffer.Load((index
|
|
* 0x4 + 0x183) << 2));\n\t\t\t\t\t\tattributes.particleId = (attributeBuffer.Load((index
|
|
* 0x1 + 0x280) << 2));\n\t\t\t\t\t\tattributes.alive = (bool)true;\n\t\t\t\t\t\tattributes.axisX
|
|
= float3(1, 0, 0);\n\t\t\t\t\t\tattributes.axisY = float3(0, 1, 0);\n\t\t\t\t\t\tattributes.axisZ
|
|
= float3(0, 0, 1);\n\t\t\t\t\t\tattributes.angleX = (float)0;\n\t\t\t\t\t\tattributes.angleY
|
|
= (float)0;\n\t\t\t\t\t\tattributes.angleZ = (float)0;\n\t\t\t\t\t\tattributes.pivotX
|
|
= (float)0;\n\t\t\t\t\t\tattributes.pivotY = (float)0;\n\t\t\t\t\t\tattributes.pivotZ
|
|
= (float)0;\n\t\t\t\t\t\tattributes.scaleX = (float)1;\n\t\t\t\t\t\tattributes.scaleY
|
|
= (float)1;\n\t\t\t\t\t\tattributes.scaleZ = (float)1;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#else\n\t\t\t\t\t\tattributes.alive
|
|
= (bool)true;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if !HAS_STRIPS\n\t\t\t\t\t\tif
|
|
(!attributes.alive)\n\t\t\t\t\t\t\treturn o;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\tattributes.position
|
|
= asfloat(attributeBuffer.Load3((index * 0x4 + 0x0) << 2));\n\t\t\t\t\t\tattributes.size
|
|
= asfloat(attributeBuffer.Load((index * 0x1 + 0x100) << 2));\n\t\t\t\t\t\tattributes.hover
|
|
= asfloat(attributeBuffer.Load((index * 0x1 + 0x140) << 2));\n\t\t\t\t\t\tattributes.color
|
|
= asfloat(attributeBuffer.Load3((index * 0x4 + 0x180) << 2));\n\t\t\t\t\t\tattributes.alpha
|
|
= asfloat(attributeBuffer.Load((index * 0x4 + 0x183) << 2));\n\t\t\t\t\t\tattributes.particleId
|
|
= (attributeBuffer.Load((index * 0x1 + 0x280) << 2));\n\t\t\t\t\t\tattributes.axisX
|
|
= float3(1, 0, 0);\n\t\t\t\t\t\tattributes.axisY = float3(0, 1, 0);\n\t\t\t\t\t\tattributes.axisZ
|
|
= float3(0, 0, 1);\n\t\t\t\t\t\tattributes.angleX = (float)0;\n\t\t\t\t\t\tattributes.angleY
|
|
= (float)0;\n\t\t\t\t\t\tattributes.angleZ = (float)0;\n\t\t\t\t\t\tattributes.pivotX
|
|
= (float)0;\n\t\t\t\t\t\tattributes.pivotY = (float)0;\n\t\t\t\t\t\tattributes.pivotZ
|
|
= (float)0;\n\t\t\t\t\t\tattributes.scaleX = (float)1;\n\t\t\t\t\t\tattributes.scaleY
|
|
= (float)1;\n\t\t\t\t\t\tattributes.scaleZ = (float)1;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t//
|
|
Initialize built-in needed attributes\n\t\t\t\t\t\t#if HAS_STRIPS\n\t\t\t\t\t\tInitStripAttributes(index,
|
|
attributes, stripData);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t{\n\t\t\t\t
|
|
float tmp_bh = (float)attributes.particleId;\n\t\t\t\t float tmp_bi = tmp_bh
|
|
/ uniform_b;\n\t\t\t\t float tmp_bk = attributes.hover + (float)-0.00999999978;\n\t\t\t\t
|
|
float tmp_bl = tmp_bi - tmp_bk;\n\t\t\t\t float tmp_bn = attributes.hover
|
|
- (float)0.00999999978;\n\t\t\t\t float tmp_bo = tmp_bn - tmp_bk;\n\t\t\t\t
|
|
float tmp_bp = tmp_bl / tmp_bo;\n\t\t\t\t float tmp_br = max(tmp_bp, (float)0);\n\t\t\t\t
|
|
float tmp_bs = min(tmp_br, (float)1);\n\t\t\t\t float tmp_bt = (float)2
|
|
* tmp_bs;\n\t\t\t\t float tmp_bu = (float)3 - tmp_bt;\n\t\t\t\t float
|
|
tmp_bv = tmp_bu * tmp_bs;\n\t\t\t\t float tmp_bw = tmp_bv * tmp_bs;\n\t\t\t\t
|
|
float tmp_bx = (float)1 - tmp_bw;\n\t\t\t\t float tmp_bz = tmp_bx * (float)0.099999994;\n\t\t\t\t
|
|
float tmp_ca = (float)0.150000006 + tmp_bz;\n\t\t\t\t float3 tmp_cb = float3((float)0.200000003,
|
|
tmp_ca, (float)0.200000003);\n\t\t\t\t SetAttribute_D5151642( /*inout */attributes.scaleX,
|
|
/*inout */attributes.scaleY, /*inout */attributes.scaleZ, tmp_cb);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
|
|
float tmp_be = (float)attributes.particleId;\n\t\t\t\t float tmp_bf = tmp_be
|
|
/ uniform_b;\n\t\t\t\t float tmp_bh = max(tmp_bf, (float)0);\n\t\t\t\t
|
|
float tmp_bi = min(tmp_bh, (float)1);\n\t\t\t\t float tmp_bj = (float)1
|
|
- tmp_bi;\n\t\t\t\t float3 tmp_bk = float3(tmp_bj, tmp_bj, tmp_bj);\n\t\t\t\t
|
|
float3 tmp_bl = float3(3, 3, 3) * tmp_bk;\n\t\t\t\t float3 tmp_bm = tmp_bl
|
|
* tmp_bk;\n\t\t\t\t float3 tmp_bn = tmp_bm * uniform_d;\n\t\t\t\t float3
|
|
tmp_bp = float3(6, 6, 6) * tmp_bk;\n\t\t\t\t float3 tmp_bq = float3(tmp_bi,
|
|
tmp_bi, tmp_bi);\n\t\t\t\t float3 tmp_br = tmp_bp * tmp_bq;\n\t\t\t\t
|
|
float3 tmp_bs = tmp_br * uniform_e;\n\t\t\t\t float3 tmp_bt = tmp_bn + tmp_bs;\n\t\t\t\t
|
|
float3 tmp_bu = float3(3, 3, 3) * tmp_bq;\n\t\t\t\t float3 tmp_bv = tmp_bu
|
|
* tmp_bq;\n\t\t\t\t float3 tmp_bw = tmp_bv * uniform_f;\n\t\t\t\t float3
|
|
tmp_bx = tmp_bt + tmp_bw;\n\t\t\t\t float3 tmp_by = tmp_bx * tmp_bx;\n\t\t\t\t
|
|
float tmp_bz = tmp_by[2];\n\t\t\t\t float tmp_ca = tmp_by[1];\n\t\t\t\t
|
|
float tmp_cb = tmp_bz + tmp_ca;\n\t\t\t\t float tmp_cc = tmp_by[0];\n\t\t\t\t
|
|
float tmp_cd = tmp_cb + tmp_cc;\n\t\t\t\t float tmp_cf = pow(tmp_cd, (float)0.5);\n\t\t\t\t
|
|
float tmp_cg = (float)1 / tmp_cf;\n\t\t\t\t float3 tmp_ch = float3(tmp_cg,
|
|
tmp_cg, tmp_cg);\n\t\t\t\t float3 tmp_ci = tmp_bx * tmp_ch;\n\t\t\t\t
|
|
float3 tmp_cj = normalize(mul((float3x3)uniform_c, tmp_ci));\n\t\t\t\t Orient_7C5(
|
|
/*inout */attributes.axisX, /*inout */attributes.axisY, /*inout */attributes.axisZ,
|
|
attributes.position, tmp_cj);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float tmp_bc
|
|
= (float)attributes.particleId;\n\t\t\t\t float tmp_bd = tmp_bc / uniform_b;\n\t\t\t\t
|
|
bool tmp_be = uniform_g > tmp_bd;\n\t\t\t\t SetAttribute_ED2BDC15( /*inout
|
|
*/attributes.alive, tmp_be);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float tmp_bg
|
|
= (float)attributes.particleId;\n\t\t\t\t float tmp_bh = tmp_bg / uniform_b;\n\t\t\t\t
|
|
float tmp_bj = attributes.hover + (float)-0.00999999978;\n\t\t\t\t float
|
|
tmp_bk = tmp_bh - tmp_bj;\n\t\t\t\t float tmp_bm = attributes.hover - (float)0.00999999978;\n\t\t\t\t
|
|
float tmp_bn = tmp_bm - tmp_bj;\n\t\t\t\t float tmp_bo = tmp_bk / tmp_bn;\n\t\t\t\t
|
|
float tmp_bq = max(tmp_bo, (float)0);\n\t\t\t\t float tmp_br = min(tmp_bq,
|
|
(float)1);\n\t\t\t\t float tmp_bs = (float)2 * tmp_br;\n\t\t\t\t float
|
|
tmp_bt = (float)3 - tmp_bs;\n\t\t\t\t float tmp_bu = tmp_bt * tmp_br;\n\t\t\t\t
|
|
float tmp_bv = tmp_bu * tmp_br;\n\t\t\t\t float tmp_bw = (float)1 - tmp_bv;\n\t\t\t\t
|
|
float tmp_bx = tmp_bh + uniform_i;\n\t\t\t\t float tmp_by = frac(tmp_bx);\n\t\t\t\t
|
|
float tmp_bz = SampleCurve(uniform_h,tmp_by);\n\t\t\t\t float tmp_ca = tmp_bz
|
|
- (float)0.00499999989;\n\t\t\t\t float tmp_cb = tmp_bw * tmp_ca;\n\t\t\t\t
|
|
float tmp_cc = (float)0.00499999989 + tmp_cb;\n\t\t\t\t float3 tmp_cd =
|
|
float3(tmp_cc, tmp_cc, tmp_cc);\n\t\t\t\t SetAttribute_545F0ED( /*inout
|
|
*/attributes.color, tmp_cd);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float tmp_bg
|
|
= (float)attributes.particleId;\n\t\t\t\t float tmp_bh = tmp_bg / uniform_b;\n\t\t\t\t
|
|
float tmp_bj = attributes.hover + (float)-0.00999999978;\n\t\t\t\t float
|
|
tmp_bk = tmp_bh - tmp_bj;\n\t\t\t\t float tmp_bm = attributes.hover - (float)0.00999999978;\n\t\t\t\t
|
|
float tmp_bn = tmp_bm - tmp_bj;\n\t\t\t\t float tmp_bo = tmp_bk / tmp_bn;\n\t\t\t\t
|
|
float tmp_bq = max(tmp_bo, (float)0);\n\t\t\t\t float tmp_br = min(tmp_bq,
|
|
(float)1);\n\t\t\t\t float tmp_bs = (float)2 * tmp_br;\n\t\t\t\t float
|
|
tmp_bt = (float)3 - tmp_bs;\n\t\t\t\t float tmp_bu = tmp_bt * tmp_br;\n\t\t\t\t
|
|
float tmp_bv = tmp_bu * tmp_br;\n\t\t\t\t float tmp_bw = (float)1 - tmp_bv;\n\t\t\t\t
|
|
float tmp_bx = tmp_bw * (float)0.5;\n\t\t\t\t float tmp_by = (float)0.5
|
|
+ tmp_bx;\n\t\t\t\t SetAttribute_C7757136( /*inout */attributes.alpha, tmp_by);\n\t\t\t\t}\n\t\t\t\t\n\n\t\t\t\t\t\t\n\t\t\t\tif
|
|
(!attributes.alive)\n\t\t\t\t\treturn o;\n\t\t\t\t\n\t\t\t\to.VFX_VARYING_UV.xy
|
|
= i.uv;\n\t\t\t \n\t\t\t #if VFX_SHADERGRAPH_HAS_UV1\n\t\t\t o.uv1
|
|
= i.uv1;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t
|
|
o.uv2 = i.uv2;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t
|
|
o.uv3 = i.uv3;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t
|
|
o.vertexColor = i.vertexColor;\n\t\t\t #endif\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat3
|
|
size3 = float3(attributes.size,attributes.size,attributes.size);\n\t\t\t\t\t\t#if
|
|
VFX_USE_SCALEX_CURRENT\n\t\t\t\t\t\tsize3.x *= attributes.scaleX;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
|
|
VFX_USE_SCALEY_CURRENT\n\t\t\t\t\t\tsize3.y *= attributes.scaleY;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
|
|
VFX_USE_SCALEZ_CURRENT\n\t\t\t\t\t\tsize3.z *= attributes.scaleZ;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\tfloat3
|
|
inputVertexPosition = i.pos;\n\t\t\t\tfloat4x4 elementToVFX = GetElementToVFXMatrix(\n\t\t\t\t\tattributes.axisX,\n\t\t\t\t\tattributes.axisY,\n\t\t\t\t\tattributes.axisZ,\n\t\t\t\t\tfloat3(attributes.angleX,attributes.angleY,attributes.angleZ),\n\t\t\t\t\tfloat3(attributes.pivotX,attributes.pivotY,attributes.pivotZ),\n\t\t\t\t\tsize3,\n\t\t\t\t\tattributes.position);\n\t\t\t\t\t\n\t\t\t\tfloat3
|
|
vPos = mul(elementToVFX,float4(inputVertexPosition,1.0f)).xyz;\n\t\t\t\tfloat4
|
|
csPos = TransformPositionVFXToClip(vPos);\n\t\t\t\to.VFX_VARYING_POSCS = csPos;\n\t\t\t\t\n\t\t\t\tfloat3
|
|
normalWS = normalize(TransformDirectionVFXToWorld(mul((float3x3)elementToVFX,
|
|
i.normal)));\n\t\t\t\t#ifdef VFX_VARYING_NORMAL // TODO Should use inverse
|
|
transpose\n\t\t\t\to.VFX_VARYING_NORMAL = normalWS;\n\t\t\t\t#endif\n\t\t\t\t#ifdef
|
|
VFX_VARYING_TANGENT\n\t\t\t\to.VFX_VARYING_TANGENT = float4(normalize(TransformDirectionVFXToWorld(mul((float3x3)elementToVFX,i.tangent.xyz))),i.tangent.w);\n\t\t\t\t#endif\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
|
|
defined(VFX_VARYING_VELOCITY_CPOS) && defined(VFX_VARYING_VELOCITY_CPOS_PREVIOUS)\n\t\t\t\t\t\tfloat4x4
|
|
previousElementToVFX = (float4x4)0;\n\t\t\t\t\t\tpreviousElementToVFX[3] =
|
|
float4(0,0,0,1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\tfor (int
|
|
itIndexMatrixRow = 0; itIndexMatrixRow < 3; ++itIndexMatrixRow)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\t\tfor
|
|
(int itIndexMatrixCol = 0; itIndexMatrixCol < 4; ++itIndexMatrixCol)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tuint
|
|
itIndexMatrix = itIndexMatrixCol * 4 + itIndexMatrixRow;\n\t\t\t\t\t\t\t\tuint
|
|
read = elementToVFXBufferPrevious.Load((index * 16 + itIndexMatrix) << 2);\n\t\t\t\t\t\t\t\tpreviousElementToVFX[itIndexMatrixRow][itIndexMatrixCol]
|
|
= asfloat(read);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tuint
|
|
previousFrameIndex = elementToVFXBufferPrevious.Load((index * 16 + 15) << 2);\n\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
|
|
= o.VFX_VARYING_VELOCITY_CPOS_PREVIOUS = float4(0.0f, 0.0f, 0.0f, 1.0f);\n\t\t\t\t\t\tif
|
|
(asuint(currentFrameIndex) - previousFrameIndex == 1u)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tfloat3
|
|
oldvPos = mul(previousElementToVFX,float4(inputVertexPosition, 1.0f)).xyz;\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS_PREVIOUS
|
|
= TransformPositionVFXToPreviousClip(oldvPos);\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
|
|
= TransformPositionVFXToNonJitteredClip(vPos);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
|
|
VFX_USE_COLOR_CURRENT && defined(VFX_VARYING_COLOR)\n\t\t\t\t\t\to.VFX_VARYING_COLOR
|
|
= attributes.color;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if VFX_USE_ALPHA_CURRENT
|
|
&& defined(VFX_VARYING_ALPHA) \n\t\t\t\t\t\to.VFX_VARYING_ALPHA = attributes.alpha;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#ifdef
|
|
VFX_VARYING_EXPOSUREWEIGHT\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_EXPOSUREWEIGHT
|
|
= exposureWeight;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_SOFT_PARTICLE
|
|
&& defined(VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE
|
|
= invSoftParticlesFadeDistance;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
(USE_ALPHA_TEST || WRITE_MOTION_VECTOR_IN_FORWARD) && (!VFX_SHADERGRAPH ||
|
|
!HAS_SHADERGRAPH_PARAM_ALPHATHRESHOLD) && defined(VFX_VARYING_ALPHATHRESHOLD)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_ALPHATHRESHOLD
|
|
= alphaThreshold;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_UV_SCALE_BIAS\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
defined (VFX_VARYING_UV)\n\t\t\t\t\t\to.VFX_VARYING_UV.xy = o.VFX_VARYING_UV.xy
|
|
* uvScale + uvBias;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
defined(VFX_VARYING_POSWS)\n\t\t\t\t\t\to.VFX_VARYING_POSWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
|
|
USE_FLIPBOOK && defined(VFX_VARYING_UV)\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\tVFXUVData
|
|
uvData = GetUVData(flipBookSize, invFlipBookSize, o.VFX_VARYING_UV.xy, attributes.texIndex);\n\t\t\t\t\t\to.VFX_VARYING_UV.xy
|
|
= uvData.uvs.xy;\n\t\t\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION && defined(VFX_VARYING_UV)
|
|
&& defined (VFX_VARYING_FRAMEBLEND)\n\t\t\t\t\t\to.VFX_VARYING_UV.zw = uvData.uvs.zw;\n\t\t\t\t\t\to.VFX_VARYING_FRAMEBLEND
|
|
= uvData.blend;\n\t\t\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS && defined(VFX_VARYING_MOTIONVECTORSCALE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_MOTIONVECTORSCALE
|
|
= motionVectorScale * invFlipBookSize;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t
|
|
\n\t\t\t \n\t\t\t\t\n\t\t\t\treturn o;\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommonOutput.hlsl\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\n\t\t\t#pragma
|
|
fragment frag\n\t\t\tps_output frag(ps_input i)\n\t\t\t{\n\t\t\t\tUNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(i);\n\t\t\t\tps_output
|
|
o = (ps_output)0;\n\t\t\t\tVFXTransformPSInputs(i);\n\t\t\t\t\n\t\t\t\t\t\t\t#ifdef
|
|
VFX_VARYING_NORMAL\n\t\t\t\t\t\t\t#if USE_DOUBLE_SIDED\n\t\t\t\t\t\t\tconst
|
|
float faceMul = frontFace ? 1.0f : -1.0f;\n\t\t\t\t\t\t\t#else\n\t\t\t\t\t\t\tconst
|
|
float faceMul = 1.0f;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tfloat3
|
|
normalWS = normalize(i.VFX_VARYING_NORMAL * faceMul);\n\t\t\t\t\t\t\tconst
|
|
VFXUVData uvData = GetUVData(i);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#ifdef VFX_VARYING_TANGENT\n\t\t\t\t\t\t\tfloat3
|
|
tangentWS = normalize(i.VFX_VARYING_TANGENT.xyz);\n\t\t\t\t\t\t\tfloat3 bitangentWS
|
|
= cross(normalWS,tangentWS) * (i.VFX_VARYING_TANGENT.w * faceMul);\n\t\t\t\t\t\t\tfloat3x3
|
|
tbn = float3x3(tangentWS,bitangentWS,normalWS);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#if
|
|
USE_NORMAL_MAP\n\t\t\t\t\t\t\tfloat3 n = SampleNormalMap(VFX_SAMPLER(normalMap),uvData);\n\t\t\t\t\t\t\tfloat
|
|
normalScale = 1.0f;\n\t\t\t\t\t\t\t#ifdef VFX_VARYING_NORMALSCALE\n\t\t\t\t\t\t\tnormalScale
|
|
= i.VFX_VARYING_NORMALSCALE;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\tnormalWS
|
|
= normalize(lerp(normalWS,mul(n,tbn),normalScale));\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\n\t\t
|
|
#if VFX_SHADERGRAPH \n\t\t \n\t\t \n\t\t
|
|
\n\t\t #if HAS_SHADERGRAPH_PARAM_COLOR\n\t\t o.color.rgb
|
|
= OUTSG..rgb;\n\t\t #endif\n\t\t \n\t\t #if
|
|
HAS_SHADERGRAPH_PARAM_ALPHA \n\t\t o.color.a = OUTSG.;\n\t\t
|
|
#endif\n\t\t #else\n\t\t #define VFX_TEXTURE_COLOR VFXGetTextureColor(VFX_SAMPLER(mainTexture),i)\n\t\t
|
|
\n\t\t \t\t\n\t\t \t\tfloat4 color = VFXGetFragmentColor(i);\n\t\t
|
|
\t\t\n\t\t \t\t#ifndef VFX_TEXTURE_COLOR\n\t\t \t\t\t#define
|
|
VFX_TEXTURE_COLOR float4(1.0,1.0,1.0,1.0)\n\t\t \t\t#endif\n\t\t
|
|
\t\t\n\t\t \t\t#if VFX_COLORMAPPING_DEFAULT\n\t\t \t\t\to.color
|
|
= color * VFX_TEXTURE_COLOR;\n\t\t \t\t#endif\n\t\t \t\t\n\t\t
|
|
\t\t#if VFX_COLORMAPPING_GRADIENTMAPPED\n\t\t \t\t\t\n\t\t
|
|
\t\t\to.color = SampleGradient(gradient, VFX_TEXTURE_COLOR.a * color.a) * float4(color.rgb,1.0);\n\t\t
|
|
\t\t#endif\n\t\t \t\t\n\t\t \t\t\n\t\t #endif\n\t\t\n\t\t\t\to.color
|
|
= VFXApplyPreExposure(o.color, i);\n\t\t\t\to.color = VFXApplyFog(o.color,i);\n\t\t\t\tVFXClipFragmentColor(o.color.a,i);\n\t\t\t\to.color.a
|
|
= saturate(o.color.a);\n\t\t\t\to.color = VFXTransformFinalColor(o.color);\n\t\t\t\t\n\t\t#if
|
|
WRITE_MOTION_VECTOR_IN_FORWARD\n\t\t\t\t\n\t\t\t\t\t\tfloat2 velocity = (i.VFX_VARYING_VELOCITY_CPOS.xy/i.VFX_VARYING_VELOCITY_CPOS.w)
|
|
- (i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.xy/i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.w);\n\t\t\t\t\t\t#if
|
|
UNITY_UV_STARTS_AT_TOP\n\t\t\t\t\t\t\tvelocity.y = -velocity.y;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\tfloat4
|
|
encodedMotionVector = 0.0f;\n\t\t\t\t\t\tVFXEncodeMotionVector(velocity * 0.5f,
|
|
encodedMotionVector);\n\t\t\t\t\t\t\n\t\t\t\to.outMotionVector = encodedMotionVector;\n\t\t\t\to.outMotionVector.a
|
|
= o.color.a < i.VFX_VARYING_ALPHATHRESHOLD ? 0.0f : 1.0f; //Independant clipping
|
|
for motion vector pass\n\t\t#endif\n\t\t\t\treturn o;\n\t\t\t}\n\t\t\tENDHLSL\n\t\t}\n\t\t\n\r\n\t\t\r\n\t}\r\n}\r\n"
|
|
- compute: 1
|
|
name: '[Trajectory Dotted Line]Update Particle'
|
|
source: "#pragma kernel CSMain\r\n#define NB_THREADS_PER_GROUP 64\n#define HAS_ATTRIBUTES
|
|
1\n#define VFX_PASSDEPTH_ACTUAL (0)\n#define VFX_PASSDEPTH_MOTION_VECTOR (1)\n#define
|
|
VFX_PASSDEPTH_SELECTION (2)\n#define VFX_USE_POSITION_CURRENT 1\n#define VFX_USE_HOVER_CURRENT
|
|
1\n#define VFX_USE_COLOR_CURRENT 1\n#define VFX_USE_ALPHA_CURRENT 1\n#define
|
|
VFX_USE_PARTICLEID_CURRENT 1\n#define VFX_HAS_INDIRECT_DRAW 1\n#define VFX_LOCAL_SPACE
|
|
1\n#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXDefines.hlsl\"\n\n\r\nCBUFFER_START(parameters)\n
|
|
float4x4 uniform_d;\n float3 uniform_e;\n float _Hover_a;\n float3
|
|
uniform_g;\n float Blend_a;\n float3 uniform_h;\n float uniform_f;\n
|
|
float3 uniform_i;\n float Alpha_d;\n float3 Color_c;\n uint PADDING_0;\nCBUFFER_END\n\nstruct
|
|
Attributes\n{\n float3 position;\n float hover;\n float3 color;\n
|
|
float alpha;\n uint particleId;\n};\n\nstruct SourceAttributes\n{\n};\n\n\n\r\n\r\n#define
|
|
USE_DEAD_LIST (VFX_USE_ALIVE_CURRENT && !HAS_STRIPS)\r\n\r\nRWByteAddressBuffer
|
|
attributeBuffer;\r\n\r\n#if USE_DEAD_LIST\r\nRWStructuredBuffer<uint> deadListOut;\r\n#endif\r\n\r\n#if
|
|
VFX_HAS_INDIRECT_DRAW\r\nRWStructuredBuffer<uint> indirectBuffer;\r\n#endif\r\n\r\n#if
|
|
HAS_STRIPS\r\nRWBuffer<uint> stripDataBuffer;\r\n#endif\r\n\r\n#if VFX_USE_STRIPALIVE_CURRENT\r\nBuffer<uint>
|
|
attachedStripDataBuffer;\r\n#endif\r\n\r\nCBUFFER_START(updateParams)\r\n
|
|
uint nbMax;\r\n\tuint dispatchWidth;\r\n\tuint systemSeed;\r\nCBUFFER_END\r\n\r\n#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/Common/VFXCommonCompute.hlsl\"\n#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\n\r\n\r\nvoid
|
|
SetCustomAttribute_F4AD5F(inout float hover, float _Hover, float Blend) /*attribute:hover
|
|
Composition:Blend Random:Off AttributeType:Float */\n{\n hover = lerp(hover,_Hover,Blend);\n}\nvoid
|
|
SetAttribute_CAC29747(inout float3 position, float3 Position) /*attribute:position
|
|
Composition:Overwrite Source:Slot Random:Off channels:XYZ */\n{\n position
|
|
= Position;\n}\nvoid SetAttribute_FDD06EC7(inout float3 color, float3 Color)
|
|
/*attribute:color Composition:Overwrite Source:Slot Random:Off channels:XYZ
|
|
*/\n{\n color = Color;\n}\nvoid SetAttribute_CEEAF35C(inout float alpha,
|
|
float Alpha) /*attribute:alpha Composition:Overwrite Source:Slot Random:Off
|
|
channels:XYZ */\n{\n alpha = Alpha;\n}\n\n\r\n\r\n[numthreads(NB_THREADS_PER_GROUP,1,1)]\r\nvoid
|
|
CSMain(uint3 groupId : SV_GroupID,\r\n uint3 groupThreadId
|
|
: SV_GroupThreadID)\r\n{\r\n\tuint id = groupThreadId.x + groupId.x * NB_THREADS_PER_GROUP
|
|
+ groupId.y * dispatchWidth * NB_THREADS_PER_GROUP;\r\n\tuint index = id;\r\n\tif
|
|
(id < nbMax)\r\n\t{\r\n Attributes attributes = (Attributes)0;\r\n\t\tSourceAttributes
|
|
sourceAttributes = (SourceAttributes)0;\r\n\r\n#if VFX_USE_ALIVE_CURRENT\r\n\t\t\r\n\t\tif
|
|
(attributes.alive)\r\n\t\t{\r\n\t\t\tattributes.position = asfloat(attributeBuffer.Load3((index
|
|
* 0x4 + 0x0) << 2));\n\t\t\tattributes.hover = asfloat(attributeBuffer.Load((index
|
|
* 0x1 + 0x140) << 2));\n\t\t\tattributes.color = asfloat(attributeBuffer.Load3((index
|
|
* 0x4 + 0x180) << 2));\n\t\t\tattributes.alpha = asfloat(attributeBuffer.Load((index
|
|
* 0x4 + 0x183) << 2));\n\t\t\tattributes.particleId = (attributeBuffer.Load((index
|
|
* 0x1 + 0x280) << 2));\n\t\t\t\n\r\n\r\n// Initialize built-in needed attributes\r\n#if
|
|
VFX_USE_OLDPOSITION_CURRENT\r\n\t\t\tattributes.oldPosition = attributes.position;\r\n#endif\r\n#if
|
|
HAS_STRIPS\r\n const StripData stripData = GetStripDataFromParticleIndex(index,
|
|
PARTICLE_PER_STRIP_COUNT);\r\n InitStripAttributes(index, attributes,
|
|
stripData);\r\n#endif\r\n\t\t\t\r\n\t\t\tSetCustomAttribute_F4AD5F( /*inout
|
|
*/attributes.hover, _Hover_a, Blend_a);\n\t\t\t{\n\t\t\t float tmp_be =
|
|
(float)attributes.particleId;\n\t\t\t float tmp_bf = tmp_be / uniform_f;\n\t\t\t
|
|
float tmp_bh = max(tmp_bf, (float)0);\n\t\t\t float tmp_bi = min(tmp_bh,
|
|
(float)1);\n\t\t\t float tmp_bj = (float)1 - tmp_bi;\n\t\t\t float3 tmp_bk
|
|
= float3(tmp_bj, tmp_bj, tmp_bj);\n\t\t\t float3 tmp_bl = uniform_e * tmp_bk;\n\t\t\t
|
|
float3 tmp_bm = tmp_bl * tmp_bk;\n\t\t\t float3 tmp_bn = tmp_bm * tmp_bk;\n\t\t\t
|
|
float3 tmp_bo = uniform_g * tmp_bk;\n\t\t\t float3 tmp_bp = tmp_bo * tmp_bk;\n\t\t\t
|
|
float3 tmp_bq = float3(tmp_bi, tmp_bi, tmp_bi);\n\t\t\t float3 tmp_br =
|
|
tmp_bp * tmp_bq;\n\t\t\t float3 tmp_bs = tmp_bn + tmp_br;\n\t\t\t float3
|
|
tmp_bt = uniform_h * tmp_bk;\n\t\t\t float3 tmp_bu = tmp_bt * tmp_bq;\n\t\t\t
|
|
float3 tmp_bv = tmp_bu * tmp_bq;\n\t\t\t float3 tmp_bw = tmp_bs + tmp_bv;\n\t\t\t
|
|
float3 tmp_bx = uniform_i * tmp_bq;\n\t\t\t float3 tmp_by = tmp_bx * tmp_bq;\n\t\t\t
|
|
float3 tmp_bz = tmp_by * tmp_bq;\n\t\t\t float3 tmp_ca = tmp_bw + tmp_bz;\n\t\t\t
|
|
float3 tmp_cb = mul(uniform_d, float4(tmp_ca, 1.0)).xyz;\n\t\t\t SetAttribute_CAC29747(
|
|
/*inout */attributes.position, tmp_cb);\n\t\t\t}\n\t\t\tSetAttribute_FDD06EC7(
|
|
/*inout */attributes.color, Color_c);\n\t\t\tSetAttribute_CEEAF35C( /*inout
|
|
*/attributes.alpha, Alpha_d);\n\t\t\t\n\r\n\r\n\t\t\tif (attributes.alive)\r\n\t\t\t{\r\n\t\t\t\tattributeBuffer.Store3((index
|
|
* 0x4 + 0x0) << 2,asuint(attributes.position));\n\t\t\t\tattributeBuffer.Store((index
|
|
* 0x1 + 0x140) << 2,asuint(attributes.hover));\n\t\t\t\tattributeBuffer.Store3((index
|
|
* 0x4 + 0x180) << 2,asuint(attributes.color));\n\t\t\t\tattributeBuffer.Store((index
|
|
* 0x4 + 0x183) << 2,asuint(attributes.alpha));\n\t\t\t\t\n\r\n#if VFX_HAS_INDIRECT_DRAW\r\n
|
|
uint indirectIndex = indirectBuffer.IncrementCounter();\r\n\t\t\t\tindirectBuffer[indirectIndex]
|
|
= index;\r\n#endif\r\n\r\n#if HAS_STRIPS\t\t\t\r\n\t\t\t\tuint relativeIndexInStrip
|
|
= GetRelativeIndex(index, stripData);\r\n\t\t\t\tInterlockedMin(STRIP_DATA(STRIP_MIN_ALIVE,
|
|
stripData.stripIndex), relativeIndexInStrip);\r\n\t\t\t\tInterlockedMax(STRIP_DATA(STRIP_MAX_ALIVE,
|
|
stripData.stripIndex), relativeIndexInStrip);\r\n#endif\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\t\r\n#if
|
|
USE_DEAD_LIST && !VFX_USE_STRIPALIVE_CURRENT\r\n\t\t\t\tuint deadIndex = deadListOut.IncrementCounter();\r\n\t\t\t\tdeadListOut[deadIndex]
|
|
= index;\r\n#endif\r\n\t\t\t}\r\n\t\t}\r\n#if USE_DEAD_LIST && VFX_USE_STRIPALIVE_CURRENT\r\n
|
|
else if (attributes.stripAlive)\r\n {\r\n if (STRIP_DATA_X(attachedStripDataBuffer,
|
|
STRIP_MIN_ALIVE, index) == ~1) // Attached strip is no longer alive, recycle
|
|
the particle \r\n {\r\n uint deadIndex = deadListOut.IncrementCounter();\r\n\t\t\t\tdeadListOut[deadIndex]
|
|
= index;\r\n attributes.stripAlive = false;\r\n
|
|
\r\n } \r\n }\r\n#endif\r\n#else\r\n\t\tattributes.position
|
|
= asfloat(attributeBuffer.Load3((index * 0x4 + 0x0) << 2));\n\t\tattributes.hover
|
|
= asfloat(attributeBuffer.Load((index * 0x1 + 0x140) << 2));\n\t\tattributes.color
|
|
= asfloat(attributeBuffer.Load3((index * 0x4 + 0x180) << 2));\n\t\tattributes.alpha
|
|
= asfloat(attributeBuffer.Load((index * 0x4 + 0x183) << 2));\n\t\tattributes.particleId
|
|
= (attributeBuffer.Load((index * 0x1 + 0x280) << 2));\n\t\t\n\r\n\t\t\r\n#if
|
|
VFX_USE_OLDPOSITION_CURRENT\r\n\t\tattributes.oldPosition = attributes.position;\r\n#endif\r\n#if
|
|
HAS_STRIPS\r\n const StripData stripData = GetStripDataFromParticleIndex(index,
|
|
PARTICLE_PER_STRIP_COUNT);\r\n InitStripAttributes(index, attributes,
|
|
stripData);\r\n#endif\r\n\t\t\r\n\t\tSetCustomAttribute_F4AD5F( /*inout */attributes.hover,
|
|
_Hover_a, Blend_a);\n\t\t{\n\t\t float tmp_be = (float)attributes.particleId;\n\t\t
|
|
float tmp_bf = tmp_be / uniform_f;\n\t\t float tmp_bh = max(tmp_bf, (float)0);\n\t\t
|
|
float tmp_bi = min(tmp_bh, (float)1);\n\t\t float tmp_bj = (float)1 - tmp_bi;\n\t\t
|
|
float3 tmp_bk = float3(tmp_bj, tmp_bj, tmp_bj);\n\t\t float3 tmp_bl = uniform_e
|
|
* tmp_bk;\n\t\t float3 tmp_bm = tmp_bl * tmp_bk;\n\t\t float3 tmp_bn
|
|
= tmp_bm * tmp_bk;\n\t\t float3 tmp_bo = uniform_g * tmp_bk;\n\t\t float3
|
|
tmp_bp = tmp_bo * tmp_bk;\n\t\t float3 tmp_bq = float3(tmp_bi, tmp_bi, tmp_bi);\n\t\t
|
|
float3 tmp_br = tmp_bp * tmp_bq;\n\t\t float3 tmp_bs = tmp_bn + tmp_br;\n\t\t
|
|
float3 tmp_bt = uniform_h * tmp_bk;\n\t\t float3 tmp_bu = tmp_bt * tmp_bq;\n\t\t
|
|
float3 tmp_bv = tmp_bu * tmp_bq;\n\t\t float3 tmp_bw = tmp_bs + tmp_bv;\n\t\t
|
|
float3 tmp_bx = uniform_i * tmp_bq;\n\t\t float3 tmp_by = tmp_bx * tmp_bq;\n\t\t
|
|
float3 tmp_bz = tmp_by * tmp_bq;\n\t\t float3 tmp_ca = tmp_bw + tmp_bz;\n\t\t
|
|
float3 tmp_cb = mul(uniform_d, float4(tmp_ca, 1.0)).xyz;\n\t\t SetAttribute_CAC29747(
|
|
/*inout */attributes.position, tmp_cb);\n\t\t}\n\t\tSetAttribute_FDD06EC7(
|
|
/*inout */attributes.color, Color_c);\n\t\tSetAttribute_CEEAF35C( /*inout */attributes.alpha,
|
|
Alpha_d);\n\t\t\n\r\n\t\tattributeBuffer.Store3((index * 0x4 + 0x0) << 2,asuint(attributes.position));\n\t\tattributeBuffer.Store((index
|
|
* 0x1 + 0x140) << 2,asuint(attributes.hover));\n\t\tattributeBuffer.Store3((index
|
|
* 0x4 + 0x180) << 2,asuint(attributes.color));\n\t\tattributeBuffer.Store((index
|
|
* 0x4 + 0x183) << 2,asuint(attributes.alpha));\n\t\t\n\r\n#if VFX_HAS_INDIRECT_DRAW\r\n
|
|
uint indirectIndex = indirectBuffer.IncrementCounter();\r\n\t\tindirectBuffer[indirectIndex]
|
|
= index;\r\n#endif\r\n#endif\r\n\t}\r\n}\r\n"
|
|
- compute: 0
|
|
name: '[Trajectory Dotted Line]Trajectory Outline'
|
|
source: "Shader \"Hidden/VFX/ARUI-Galaxy-EscapeRoute/Trajectory Dotted Line/Trajectory
|
|
Outline\"\n{\r\n\tSubShader\r\n\t{\r\n\t\tTags { \"Queue\"=\"Geometry+0\" \"IgnoreProjector\"=\"False\"
|
|
\"RenderType\"=\"Opaque\" }\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\tZTest
|
|
LEqual\n\t\tZWrite On\n\t\tCull Front\n\t\t\n\t\n\t\t\t\n\t\tHLSLINCLUDE\n\t\t\n\t\t#define
|
|
NB_THREADS_PER_GROUP 64\n\t\t#define HAS_ATTRIBUTES 1\n\t\t#define VFX_PASSDEPTH_ACTUAL
|
|
(0)\n\t\t#define VFX_PASSDEPTH_MOTION_VECTOR (1)\n\t\t#define VFX_PASSDEPTH_SELECTION
|
|
(2)\n\t\t#define VFX_USE_POSITION_CURRENT 1\n\t\t#define VFX_USE_SIZE_CURRENT
|
|
1\n\t\t#define VFX_USE_HOVER_CURRENT 1\n\t\t#define VFX_USE_COLOR_CURRENT 1\n\t\t#define
|
|
VFX_USE_ALPHA_CURRENT 1\n\t\t#define VFX_USE_PARTICLEID_CURRENT 1\n\t\t#define
|
|
VFX_USE_ALIVE_CURRENT 1\n\t\t#define VFX_USE_AXISX_CURRENT 1\n\t\t#define VFX_USE_AXISY_CURRENT
|
|
1\n\t\t#define VFX_USE_AXISZ_CURRENT 1\n\t\t#define VFX_USE_ANGLEX_CURRENT
|
|
1\n\t\t#define VFX_USE_ANGLEY_CURRENT 1\n\t\t#define VFX_USE_ANGLEZ_CURRENT
|
|
1\n\t\t#define VFX_USE_PIVOTX_CURRENT 1\n\t\t#define VFX_USE_PIVOTY_CURRENT
|
|
1\n\t\t#define VFX_USE_PIVOTZ_CURRENT 1\n\t\t#define VFX_USE_SCALEX_CURRENT
|
|
1\n\t\t#define VFX_USE_SCALEY_CURRENT 1\n\t\t#define VFX_USE_SCALEZ_CURRENT
|
|
1\n\t\t#define VFX_COLORMAPPING_DEFAULT 1\n\t\t#define IS_OPAQUE_PARTICLE 1\n\t\t#define
|
|
VFX_BYPASS_EXPOSURE 1\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t#define
|
|
VFX_LOCAL_SPACE 1\n\t\t#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXDefines.hlsl\"\n\t\t\n\n\t\tCBUFFER_START(parameters)\n\t\t
|
|
float4x4 uniform_b;\n\t\t float3 uniform_d;\n\t\t float uniform_c;\n\t\t
|
|
float3 uniform_e;\n\t\t float uniform_g;\n\t\t float3 uniform_f;\n\t\t
|
|
uint PADDING_0;\n\t\tCBUFFER_END\n\t\t\n\t\tstruct Attributes\n\t\t{\n\t\t
|
|
float3 position;\n\t\t float size;\n\t\t float hover;\n\t\t float3
|
|
color;\n\t\t float alpha;\n\t\t uint particleId;\n\t\t bool alive;\n\t\t
|
|
float3 axisX;\n\t\t float3 axisY;\n\t\t float3 axisZ;\n\t\t float
|
|
angleX;\n\t\t float angleY;\n\t\t float angleZ;\n\t\t float pivotX;\n\t\t
|
|
float pivotY;\n\t\t float pivotZ;\n\t\t float scaleX;\n\t\t float
|
|
scaleY;\n\t\t float scaleZ;\n\t\t};\n\t\t\n\t\tstruct SourceAttributes\n\t\t{\n\t\t};\n\t\t\n\t\tTexture2D
|
|
mainTexture;\n\t\tSamplerState samplermainTexture;\n\t\tfloat4 mainTexture_TexelSize;\n\t\t\n\n\t\t\n\t\t#define
|
|
VFX_NEEDS_COLOR_INTERPOLATOR (VFX_USE_COLOR_CURRENT || VFX_USE_ALPHA_CURRENT)\n\t\t#if
|
|
HAS_STRIPS\n\t\t#define VFX_OPTIONAL_INTERPOLATION \n\t\t#else\n\t\t#define
|
|
VFX_OPTIONAL_INTERPOLATION nointerpolation\n\t\t#endif\n\t\t\n\t\tByteAddressBuffer
|
|
attributeBuffer;\t\n\t\t\n\t\t#if VFX_HAS_INDIRECT_DRAW\n\t\tStructuredBuffer<uint>
|
|
indirectBuffer;\t\n\t\t#endif\t\n\t\t\n\t\t#if USE_DEAD_LIST_COUNT\n\t\tByteAddressBuffer
|
|
deadListCount;\n\t\t#endif\n\t\t\n\t\t#if HAS_STRIPS\n\t\tBuffer<uint> stripDataBuffer;\n\t\t#endif\n\t\t\n\t\t#if
|
|
WRITE_MOTION_VECTOR_IN_FORWARD || USE_MOTION_VECTORS_PASS\n\t\tByteAddressBuffer
|
|
elementToVFXBufferPrevious;\n\t\t#endif\n\t\t\n\t\tCBUFFER_START(outputParams)\n\t\t\tfloat
|
|
nbMax;\n\t\t\tfloat systemSeed;\n\t\tCBUFFER_END\n\t\t\n\t\t// Helper macros
|
|
to always use a valid instanceID\n\t\t#if defined(UNITY_STEREO_INSTANCING_ENABLED)\n\t\t\t#define
|
|
VFX_DECLARE_INSTANCE_ID UNITY_VERTEX_INPUT_INSTANCE_ID\n\t\t\t#define VFX_GET_INSTANCE_ID(i)
|
|
unity_InstanceID\n\t\t#else\n\t\t\t#define VFX_DECLARE_INSTANCE_ID uint
|
|
instanceID : SV_InstanceID;\n\t\t\t#define VFX_GET_INSTANCE_ID(i) i.instanceID\n\t\t#endif\n\t\t\n\t\tENDHLSL\n\t\t\n\r\n\t\tPass\n\t\t{\t\t\n\t\t\tTags
|
|
{ \"LightMode\"=\"SceneSelectionPass\" }\n\t\t\n\t\t\tZWrite On\n\t\t\tBlend
|
|
Off\n\t\t\t\n\t\t\tHLSLPROGRAM\n\t\t\t#define VFX_PASSDEPTH VFX_PASSDEPTH_SELECTION\n\t\t\t#pragma
|
|
target 4.5\n\t\t\t\n\t\t\tstruct ps_input\n\t\t\t{\n\t\t\t\tfloat4 pos : SV_POSITION;\n\t\t\t\t#if
|
|
USE_FLIPBOOK_INTERPOLATION\n\t\t\t\tfloat4 uv : TEXCOORD0;\n\t\t\t\t#else\n\t\t\t\tfloat2
|
|
uv : TEXCOORD0;\t\n\t\t\t\t#endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV1\n\t\t\t
|
|
float4 uv1 : TEXCOORD1;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t
|
|
float4 uv2 : TEXCOORD2;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t
|
|
float4 uv3 : TEXCOORD3;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t
|
|
float4 vertexColor : COLOR;\n\t\t\t #endif\n\t\t\t\t#if USE_ALPHA_TEST ||
|
|
USE_FLIPBOOK_INTERPOLATION || VFX_USE_ALPHA_CURRENT\n\t\t\t\t// x: alpha threshold\n\t\t\t\t//
|
|
y: frame blending factor\n\t\t\t\t// z: alpha\n\t\t\t\tnointerpolation float3
|
|
builtInInterpolants : TEXCOORD4;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS\n\t\t\t\t//
|
|
x: motion vectors scale X\n\t\t\t\t// y: motion vectors scale Y\n\t\t\t\tnointerpolation
|
|
float2 builtInInterpolants2 : TEXCOORD5;\n\t\t\t\t#endif\n\t\t\t \n\t\t\t
|
|
#if VFX_NEEDS_POSWS_INTERPOLATOR\n\t\t\t\tfloat3 posWS : TEXCOORD8;\n\t\t\t
|
|
#endif\n\t\t\t\t\n\t\t\t\t#if VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t\tfloat4
|
|
cPosPrevious : TEXCOORD6;\n\t\t\t\tfloat4 cPosNonJiterred : TEXCOORD7;\n\t\t\t\t#endif\n\t\t\t
|
|
\n\t\t\t\t\n\t\t\t\tUNITY_VERTEX_OUTPUT_STEREO\n\t\t\t};\n\t\t\t\n\t\t\t#define
|
|
VFX_VARYING_PS_INPUTS ps_input\n\t\t\t#define VFX_VARYING_POSCS pos\n\t\t\t#define
|
|
VFX_VARYING_ALPHA builtInInterpolants.z\n\t\t\t#define VFX_VARYING_ALPHATHRESHOLD
|
|
builtInInterpolants.x\n\t\t\t#define VFX_VARYING_FRAMEBLEND builtInInterpolants.y\n\t\t\t#define
|
|
VFX_VARYING_MOTIONVECTORSCALE builtInInterpolants2.xy\n\t\t\t#define VFX_VARYING_UV
|
|
uv\n\t\t\t\n\t\t\t#if VFX_NEEDS_POSWS_INTERPOLATOR\n\t\t\t#define VFX_VARYING_POSWS
|
|
posWS\n\t\t\t#endif\n\t\t\t\n\t\t\t#if VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t#define
|
|
VFX_VARYING_VELOCITY_CPOS cPosNonJiterred\n\t\t\t#define VFX_VARYING_VELOCITY_CPOS_PREVIOUS
|
|
cPosPrevious\n\t\t\t#endif\n\t\t\t\n\t\t\t#if IS_MOTION_VECTORS_PASS\n\t\t\t#define
|
|
SHADERPASS SHADERPASS_MOTION_VECTORS\n\t\t\t#else\n\t\t\t#define SHADERPASS
|
|
SHADERPASS_DEPTH_ONLY\n\t\t\t#endif\n\t\t\t#if !(defined(VFX_VARYING_PS_INPUTS)
|
|
&& defined(VFX_VARYING_POSCS))\n\t\t\t#error VFX_VARYING_PS_INPUTS, VFX_VARYING_POSCS
|
|
and VFX_VARYING_UV must be defined.\n\t\t\t#endif\n\t\t\t\n\t\t\t#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXCommon.hlsl\"\n\t\t\t#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\t\t\t\n\n\t\t\tvoid
|
|
SetAttribute_FDD06EC7(inout float3 color, float3 Color) /*attribute:color Composition:Overwrite
|
|
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t color = Color;\n\t\t\t}\n\t\t\tvoid
|
|
SetAttribute_D5151642(inout float scaleX, inout float scaleY, inout float scaleZ,
|
|
float3 Scale) /*attribute:scale Composition:Overwrite Source:Slot Random:Off
|
|
channels:XYZ */\n\t\t\t{\n\t\t\t scaleX = Scale.x;\n\t\t\t scaleY = Scale.y;\n\t\t\t
|
|
scaleZ = Scale.z;\n\t\t\t}\n\t\t\tvoid Orient_7C5(inout float3 axisX, inout
|
|
float3 axisY, inout float3 axisZ, float3 position, float3 Up) /*mode:FixedAxis
|
|
axes:ZY */\n\t\t\t{\n\t\t\t \n\t\t\t axisY = Up;\n\t\t\t axisZ = position
|
|
- GetViewVFXPosition();\n\t\t\t axisX = normalize(cross(axisY,axisZ));\n\t\t\t
|
|
axisZ = cross(axisX,axisY);\n\t\t\t \n\t\t\t}\n\t\t\tvoid SetAttribute_ED2BDC15(inout
|
|
bool alive, bool Alive) /*attribute:alive Composition:Overwrite Source:Slot
|
|
Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t alive = Alive;\n\t\t\t}\n\t\t\tvoid
|
|
SetAttribute_39EE3455(inout float size, float Size) /*attribute:size Composition:Multiply
|
|
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t size *= Size;\n\t\t\t}\n\t\t\t\n\n\t\t\t\n\t\t\tstruct
|
|
vs_input\n\t\t\t{\n\t\t\t\tfloat3 pos : POSITION;\n\t\t\t\tfloat2 uv : TEXCOORD0;\n\t\t\t
|
|
#if VFX_SHADERGRAPH_HAS_UV1\n\t\t\t float4 uv1 : TEXCOORD1;\n\t\t\t #endif\n\t\t\t
|
|
#if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t float4 uv2 : TEXCOORD2;\n\t\t\t #endif\n\t\t\t
|
|
#if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t float4 uv3 : TEXCOORD3;\n\t\t\t #endif\n\t\t\t
|
|
#if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t float4 vertexColor : COLOR;\n\t\t\t
|
|
#endif\n\t\t\t\tfloat3 normal : NORMAL;\n\t\t\t\t#if defined(VFX_VARYING_TANGENT)
|
|
|| SHADERGRAPH_HAS_NORMAL\n\t\t\t\tfloat4 tangent : TANGENT;\n\t\t\t\t#endif\n\t\t\t\tVFX_DECLARE_INSTANCE_ID\n\t\t\t};\n\t\t\t\n\t\t\t#pragma
|
|
vertex vert\n\t\t\tVFX_VARYING_PS_INPUTS vert(vs_input i)\n\t\t\t{\n\t\t\t
|
|
VFX_VARYING_PS_INPUTS o = (VFX_VARYING_PS_INPUTS)0;\n\t\t\t\n\t\t\t\tUNITY_SETUP_INSTANCE_ID(i);\n\t\t\t\tUNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);\n\t\t\t\n\t\t\t\tuint
|
|
index = VFX_GET_INSTANCE_ID(i);\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tuint deadCount
|
|
= 0;\n\t\t\t\t\t\t#if USE_DEAD_LIST_COUNT\n\t\t\t\t\t\tdeadCount = deadListCount.Load(0);\n\t\t\t\t\t\t#endif\t\n\t\t\t\t\t\tif
|
|
(index >= asuint(nbMax) - deadCount)\n\t\t\t\t\t\t#if USE_GEOMETRY_SHADER\n\t\t\t\t\t\t\treturn;
|
|
// cull\n\t\t\t\t\t\t#else\n\t\t\t\t\t\t\treturn o; // cull\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\tAttributes
|
|
attributes = (Attributes)0;\n\t\t\t\t\t\tSourceAttributes sourceAttributes
|
|
= (SourceAttributes)0;\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if VFX_HAS_INDIRECT_DRAW\n\t\t\t\t\t\tindex
|
|
= indirectBuffer[index];\n\t\t\t\t\t\tattributes.position = asfloat(attributeBuffer.Load3((index
|
|
* 0x4 + 0x0) << 2));\n\t\t\t\t\t\tattributes.size = asfloat(attributeBuffer.Load((index
|
|
* 0x1 + 0x100) << 2));\n\t\t\t\t\t\tattributes.hover = asfloat(attributeBuffer.Load((index
|
|
* 0x1 + 0x140) << 2));\n\t\t\t\t\t\tattributes.color = asfloat(attributeBuffer.Load3((index
|
|
* 0x4 + 0x180) << 2));\n\t\t\t\t\t\tattributes.alpha = asfloat(attributeBuffer.Load((index
|
|
* 0x4 + 0x183) << 2));\n\t\t\t\t\t\tattributes.particleId = (attributeBuffer.Load((index
|
|
* 0x1 + 0x280) << 2));\n\t\t\t\t\t\tattributes.alive = (bool)true;\n\t\t\t\t\t\tattributes.axisX
|
|
= float3(1, 0, 0);\n\t\t\t\t\t\tattributes.axisY = float3(0, 1, 0);\n\t\t\t\t\t\tattributes.axisZ
|
|
= float3(0, 0, 1);\n\t\t\t\t\t\tattributes.angleX = (float)0;\n\t\t\t\t\t\tattributes.angleY
|
|
= (float)0;\n\t\t\t\t\t\tattributes.angleZ = (float)0;\n\t\t\t\t\t\tattributes.pivotX
|
|
= (float)0;\n\t\t\t\t\t\tattributes.pivotY = (float)0;\n\t\t\t\t\t\tattributes.pivotZ
|
|
= (float)0;\n\t\t\t\t\t\tattributes.scaleX = (float)1;\n\t\t\t\t\t\tattributes.scaleY
|
|
= (float)1;\n\t\t\t\t\t\tattributes.scaleZ = (float)1;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#else\n\t\t\t\t\t\tattributes.alive
|
|
= (bool)true;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if !HAS_STRIPS\n\t\t\t\t\t\tif
|
|
(!attributes.alive)\n\t\t\t\t\t\t\treturn o;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\tattributes.position
|
|
= asfloat(attributeBuffer.Load3((index * 0x4 + 0x0) << 2));\n\t\t\t\t\t\tattributes.size
|
|
= asfloat(attributeBuffer.Load((index * 0x1 + 0x100) << 2));\n\t\t\t\t\t\tattributes.hover
|
|
= asfloat(attributeBuffer.Load((index * 0x1 + 0x140) << 2));\n\t\t\t\t\t\tattributes.color
|
|
= asfloat(attributeBuffer.Load3((index * 0x4 + 0x180) << 2));\n\t\t\t\t\t\tattributes.alpha
|
|
= asfloat(attributeBuffer.Load((index * 0x4 + 0x183) << 2));\n\t\t\t\t\t\tattributes.particleId
|
|
= (attributeBuffer.Load((index * 0x1 + 0x280) << 2));\n\t\t\t\t\t\tattributes.axisX
|
|
= float3(1, 0, 0);\n\t\t\t\t\t\tattributes.axisY = float3(0, 1, 0);\n\t\t\t\t\t\tattributes.axisZ
|
|
= float3(0, 0, 1);\n\t\t\t\t\t\tattributes.angleX = (float)0;\n\t\t\t\t\t\tattributes.angleY
|
|
= (float)0;\n\t\t\t\t\t\tattributes.angleZ = (float)0;\n\t\t\t\t\t\tattributes.pivotX
|
|
= (float)0;\n\t\t\t\t\t\tattributes.pivotY = (float)0;\n\t\t\t\t\t\tattributes.pivotZ
|
|
= (float)0;\n\t\t\t\t\t\tattributes.scaleX = (float)1;\n\t\t\t\t\t\tattributes.scaleY
|
|
= (float)1;\n\t\t\t\t\t\tattributes.scaleZ = (float)1;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t//
|
|
Initialize built-in needed attributes\n\t\t\t\t\t\t#if HAS_STRIPS\n\t\t\t\t\t\tInitStripAttributes(index,
|
|
attributes, stripData);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t{\n\t\t\t\t
|
|
SetAttribute_FDD06EC7( /*inout */attributes.color, float3(0, 0, 0));\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
|
|
SetAttribute_D5151642( /*inout */attributes.scaleX, /*inout */attributes.scaleY,
|
|
/*inout */attributes.scaleZ, float3(0.400000006, 0.379999995, 0.400000006));\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
|
|
float tmp_bc = (float)attributes.particleId;\n\t\t\t\t float tmp_bd = tmp_bc
|
|
/ uniform_c;\n\t\t\t\t float tmp_bf = max(tmp_bd, (float)0);\n\t\t\t\t
|
|
float tmp_bg = min(tmp_bf, (float)1);\n\t\t\t\t float tmp_bh = (float)1
|
|
- tmp_bg;\n\t\t\t\t float3 tmp_bi = float3(tmp_bh, tmp_bh, tmp_bh);\n\t\t\t\t
|
|
float3 tmp_bj = float3(3, 3, 3) * tmp_bi;\n\t\t\t\t float3 tmp_bk = tmp_bj
|
|
* tmp_bi;\n\t\t\t\t float3 tmp_bl = tmp_bk * uniform_d;\n\t\t\t\t float3
|
|
tmp_bn = float3(6, 6, 6) * tmp_bi;\n\t\t\t\t float3 tmp_bo = float3(tmp_bg,
|
|
tmp_bg, tmp_bg);\n\t\t\t\t float3 tmp_bp = tmp_bn * tmp_bo;\n\t\t\t\t
|
|
float3 tmp_bq = tmp_bp * uniform_e;\n\t\t\t\t float3 tmp_br = tmp_bl + tmp_bq;\n\t\t\t\t
|
|
float3 tmp_bs = float3(3, 3, 3) * tmp_bo;\n\t\t\t\t float3 tmp_bt = tmp_bs
|
|
* tmp_bo;\n\t\t\t\t float3 tmp_bu = tmp_bt * uniform_f;\n\t\t\t\t float3
|
|
tmp_bv = tmp_br + tmp_bu;\n\t\t\t\t float3 tmp_bw = tmp_bv * tmp_bv;\n\t\t\t\t
|
|
float tmp_bx = tmp_bw[2];\n\t\t\t\t float tmp_by = tmp_bw[1];\n\t\t\t\t
|
|
float tmp_bz = tmp_bx + tmp_by;\n\t\t\t\t float tmp_ca = tmp_bw[0];\n\t\t\t\t
|
|
float tmp_cb = tmp_bz + tmp_ca;\n\t\t\t\t float tmp_cd = pow(tmp_cb, (float)0.5);\n\t\t\t\t
|
|
float tmp_ce = (float)1 / tmp_cd;\n\t\t\t\t float3 tmp_cf = float3(tmp_ce,
|
|
tmp_ce, tmp_ce);\n\t\t\t\t float3 tmp_cg = tmp_bv * tmp_cf;\n\t\t\t\t
|
|
float3 tmp_ch = normalize(mul((float3x3)uniform_b, tmp_cg));\n\t\t\t\t Orient_7C5(
|
|
/*inout */attributes.axisX, /*inout */attributes.axisY, /*inout */attributes.axisZ,
|
|
attributes.position, tmp_ch);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float tmp_ba
|
|
= (float)attributes.particleId;\n\t\t\t\t float tmp_bb = tmp_ba / uniform_c;\n\t\t\t\t
|
|
bool tmp_bc = uniform_g > tmp_bb;\n\t\t\t\t SetAttribute_ED2BDC15( /*inout
|
|
*/attributes.alive, tmp_bc);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float tmp_bd
|
|
= (float)attributes.particleId;\n\t\t\t\t float tmp_be = tmp_bd / uniform_c;\n\t\t\t\t
|
|
float tmp_bg = attributes.hover + (float)-0.00999999978;\n\t\t\t\t float
|
|
tmp_bh = tmp_be - tmp_bg;\n\t\t\t\t float tmp_bj = attributes.hover - (float)0.00999999978;\n\t\t\t\t
|
|
float tmp_bk = tmp_bj - tmp_bg;\n\t\t\t\t float tmp_bl = tmp_bh / tmp_bk;\n\t\t\t\t
|
|
float tmp_bn = max(tmp_bl, (float)0);\n\t\t\t\t float tmp_bo = min(tmp_bn,
|
|
(float)1);\n\t\t\t\t float tmp_bp = (float)2 * tmp_bo;\n\t\t\t\t float
|
|
tmp_bq = (float)3 - tmp_bp;\n\t\t\t\t float tmp_br = tmp_bq * tmp_bo;\n\t\t\t\t
|
|
float tmp_bs = tmp_br * tmp_bo;\n\t\t\t\t float tmp_bt = (float)1 - tmp_bs;\n\t\t\t\t
|
|
SetAttribute_39EE3455( /*inout */attributes.size, tmp_bt);\n\t\t\t\t}\n\t\t\t\t\n\n\t\t\t\t\t\t\n\t\t\t\tif
|
|
(!attributes.alive)\n\t\t\t\t\treturn o;\n\t\t\t\t\n\t\t\t\to.VFX_VARYING_UV.xy
|
|
= i.uv;\n\t\t\t \n\t\t\t #if VFX_SHADERGRAPH_HAS_UV1\n\t\t\t o.uv1
|
|
= i.uv1;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t
|
|
o.uv2 = i.uv2;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t
|
|
o.uv3 = i.uv3;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t
|
|
o.vertexColor = i.vertexColor;\n\t\t\t #endif\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat3
|
|
size3 = float3(attributes.size,attributes.size,attributes.size);\n\t\t\t\t\t\t#if
|
|
VFX_USE_SCALEX_CURRENT\n\t\t\t\t\t\tsize3.x *= attributes.scaleX;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
|
|
VFX_USE_SCALEY_CURRENT\n\t\t\t\t\t\tsize3.y *= attributes.scaleY;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
|
|
VFX_USE_SCALEZ_CURRENT\n\t\t\t\t\t\tsize3.z *= attributes.scaleZ;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\tfloat3
|
|
inputVertexPosition = i.pos;\n\t\t\t\tfloat4x4 elementToVFX = GetElementToVFXMatrix(\n\t\t\t\t\tattributes.axisX,\n\t\t\t\t\tattributes.axisY,\n\t\t\t\t\tattributes.axisZ,\n\t\t\t\t\tfloat3(attributes.angleX,attributes.angleY,attributes.angleZ),\n\t\t\t\t\tfloat3(attributes.pivotX,attributes.pivotY,attributes.pivotZ),\n\t\t\t\t\tsize3,\n\t\t\t\t\tattributes.position);\n\t\t\t\t\t\n\t\t\t\tfloat3
|
|
vPos = mul(elementToVFX,float4(inputVertexPosition,1.0f)).xyz;\n\t\t\t\tfloat4
|
|
csPos = TransformPositionVFXToClip(vPos);\n\t\t\t\to.VFX_VARYING_POSCS = csPos;\n\t\t\t\t\n\t\t\t\tfloat3
|
|
normalWS = normalize(TransformDirectionVFXToWorld(mul((float3x3)elementToVFX,
|
|
i.normal)));\n\t\t\t\t#ifdef VFX_VARYING_NORMAL // TODO Should use inverse
|
|
transpose\n\t\t\t\to.VFX_VARYING_NORMAL = normalWS;\n\t\t\t\t#endif\n\t\t\t\t#ifdef
|
|
VFX_VARYING_TANGENT\n\t\t\t\to.VFX_VARYING_TANGENT = float4(normalize(TransformDirectionVFXToWorld(mul((float3x3)elementToVFX,i.tangent.xyz))),i.tangent.w);\n\t\t\t\t#endif\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
|
|
defined(VFX_VARYING_VELOCITY_CPOS) && defined(VFX_VARYING_VELOCITY_CPOS_PREVIOUS)\n\t\t\t\t\t\tfloat4x4
|
|
previousElementToVFX = (float4x4)0;\n\t\t\t\t\t\tpreviousElementToVFX[3] =
|
|
float4(0,0,0,1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\tfor (int
|
|
itIndexMatrixRow = 0; itIndexMatrixRow < 3; ++itIndexMatrixRow)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\t\tfor
|
|
(int itIndexMatrixCol = 0; itIndexMatrixCol < 4; ++itIndexMatrixCol)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tuint
|
|
itIndexMatrix = itIndexMatrixCol * 4 + itIndexMatrixRow;\n\t\t\t\t\t\t\t\tuint
|
|
read = elementToVFXBufferPrevious.Load((index * 16 + itIndexMatrix) << 2);\n\t\t\t\t\t\t\t\tpreviousElementToVFX[itIndexMatrixRow][itIndexMatrixCol]
|
|
= asfloat(read);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tuint
|
|
previousFrameIndex = elementToVFXBufferPrevious.Load((index * 16 + 15) << 2);\n\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
|
|
= o.VFX_VARYING_VELOCITY_CPOS_PREVIOUS = float4(0.0f, 0.0f, 0.0f, 1.0f);\n\t\t\t\t\t\tif
|
|
(asuint(currentFrameIndex) - previousFrameIndex == 1u)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tfloat3
|
|
oldvPos = mul(previousElementToVFX,float4(inputVertexPosition, 1.0f)).xyz;\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS_PREVIOUS
|
|
= TransformPositionVFXToPreviousClip(oldvPos);\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
|
|
= TransformPositionVFXToNonJitteredClip(vPos);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
|
|
VFX_USE_COLOR_CURRENT && defined(VFX_VARYING_COLOR)\n\t\t\t\t\t\to.VFX_VARYING_COLOR
|
|
= attributes.color;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if VFX_USE_ALPHA_CURRENT
|
|
&& defined(VFX_VARYING_ALPHA) \n\t\t\t\t\t\to.VFX_VARYING_ALPHA = attributes.alpha;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#ifdef
|
|
VFX_VARYING_EXPOSUREWEIGHT\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_EXPOSUREWEIGHT
|
|
= exposureWeight;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_SOFT_PARTICLE
|
|
&& defined(VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE
|
|
= invSoftParticlesFadeDistance;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
(USE_ALPHA_TEST || WRITE_MOTION_VECTOR_IN_FORWARD) && (!VFX_SHADERGRAPH ||
|
|
!HAS_SHADERGRAPH_PARAM_ALPHATHRESHOLD) && defined(VFX_VARYING_ALPHATHRESHOLD)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_ALPHATHRESHOLD
|
|
= alphaThreshold;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_UV_SCALE_BIAS\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
defined (VFX_VARYING_UV)\n\t\t\t\t\t\to.VFX_VARYING_UV.xy = o.VFX_VARYING_UV.xy
|
|
* uvScale + uvBias;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
defined(VFX_VARYING_POSWS)\n\t\t\t\t\t\to.VFX_VARYING_POSWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
|
|
USE_FLIPBOOK && defined(VFX_VARYING_UV)\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\tVFXUVData
|
|
uvData = GetUVData(flipBookSize, invFlipBookSize, o.VFX_VARYING_UV.xy, attributes.texIndex);\n\t\t\t\t\t\to.VFX_VARYING_UV.xy
|
|
= uvData.uvs.xy;\n\t\t\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION && defined(VFX_VARYING_UV)
|
|
&& defined (VFX_VARYING_FRAMEBLEND)\n\t\t\t\t\t\to.VFX_VARYING_UV.zw = uvData.uvs.zw;\n\t\t\t\t\t\to.VFX_VARYING_FRAMEBLEND
|
|
= uvData.blend;\n\t\t\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS && defined(VFX_VARYING_MOTIONVECTORSCALE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_MOTIONVECTORSCALE
|
|
= motionVectorScale * invFlipBookSize;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t
|
|
\n\t\t\t \n\t\t\t\t\n\t\t\t\treturn o;\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommonOutput.hlsl\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#if
|
|
VFX_PASSDEPTH == VFX_PASSDEPTH_SELECTION\n\t\t\tint _ObjectId;\n\t\t\tint _PassValue;\n\t\t\t#endif\n\t\t\t\n\t\t\t#pragma
|
|
fragment frag\n\t\t\tfloat4 frag(ps_input i) : SV_TARGET\n\t\t\t{\n\t\t\t\tUNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(i);\n\t\t\t\tVFXTransformPSInputs(i);\n\t\t\t
|
|
#ifdef VFX_SHADERGRAPH\n\t\t\t \n\t\t\t \n\t\t\t \n\t\t\t
|
|
float alpha = OUTSG.;\n\t\t\t #else\n\t\t\t float alpha = VFXGetFragmentColor(i).a;\n\t\t\t
|
|
alpha *= VFXGetTextureColor(VFX_SAMPLER(mainTexture),i).a;\t\t\n\t\t\t #endif\n\t\t\t\tVFXClipFragmentColor(alpha,i);\n\t\t\t\t\n\t\t\t\t#if
|
|
VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t\t\t\n\t\t\t\t\t\t\tfloat2
|
|
velocity = (i.VFX_VARYING_VELOCITY_CPOS.xy/i.VFX_VARYING_VELOCITY_CPOS.w) -
|
|
(i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.xy/i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.w);\n\t\t\t\t\t\t\t#if
|
|
UNITY_UV_STARTS_AT_TOP\n\t\t\t\t\t\t\t\tvelocity.y = -velocity.y;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\tfloat4
|
|
encodedMotionVector = 0.0f;\n\t\t\t\t\t\t\tVFXEncodeMotionVector(velocity *
|
|
0.5f, encodedMotionVector);\n\t\t\t\t\t\t\t\n\t\t\t\t\treturn encodedMotionVector;\n\t\t\t\t#elif
|
|
VFX_PASSDEPTH == VFX_PASSDEPTH_SELECTION\n\t\t\t\t\treturn float4(_ObjectId,
|
|
_PassValue, 1.0, 1.0);\n\t\t\t\t#elif VFX_PASSDEPTH == VFX_PASSDEPTH_ACTUAL\n\t\t\t\t\treturn
|
|
(float4)0;\n\t\t\t\t#else\n\t\t\t\t\t#error VFX_PASSDEPTH undefined\n\t\t\t\t#endif\n\t\t\t}\n\t\t\t\n\t\t\n\t\t\tENDHLSL\n\t\t}\n\t\t\n\r\n\t\t//
|
|
Depth pass\n\t\tPass\n\t\t{\t\t\n\t\t\tTags { \"LightMode\"=\"DepthForwardOnly\"
|
|
}\n\t\t\n\t\t\tZWrite On\n\t\t\tBlend Off\n\t\t\t\n\t\t\tHLSLPROGRAM\n\t\t\t#define
|
|
VFX_PASSDEPTH VFX_PASSDEPTH_ACTUAL\n\t\t\t#pragma target 4.5\n\t\t\t\n\t\t\tstruct
|
|
ps_input\n\t\t\t{\n\t\t\t\tfloat4 pos : SV_POSITION;\n\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION\n\t\t\t\tfloat4
|
|
uv : TEXCOORD0;\n\t\t\t\t#else\n\t\t\t\tfloat2 uv : TEXCOORD0;\t\n\t\t\t\t#endif\n\t\t\t
|
|
#if VFX_SHADERGRAPH_HAS_UV1\n\t\t\t float4 uv1 : TEXCOORD1;\n\t\t\t #endif\n\t\t\t
|
|
#if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t float4 uv2 : TEXCOORD2;\n\t\t\t #endif\n\t\t\t
|
|
#if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t float4 uv3 : TEXCOORD3;\n\t\t\t #endif\n\t\t\t
|
|
#if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t float4 vertexColor : COLOR;\n\t\t\t
|
|
#endif\n\t\t\t\t#if USE_ALPHA_TEST || USE_FLIPBOOK_INTERPOLATION || VFX_USE_ALPHA_CURRENT\n\t\t\t\t//
|
|
x: alpha threshold\n\t\t\t\t// y: frame blending factor\n\t\t\t\t// z: alpha\n\t\t\t\tnointerpolation
|
|
float3 builtInInterpolants : TEXCOORD4;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t#if
|
|
USE_FLIPBOOK_MOTIONVECTORS\n\t\t\t\t// x: motion vectors scale X\n\t\t\t\t//
|
|
y: motion vectors scale Y\n\t\t\t\tnointerpolation float2 builtInInterpolants2
|
|
: TEXCOORD5;\n\t\t\t\t#endif\n\t\t\t \n\t\t\t #if VFX_NEEDS_POSWS_INTERPOLATOR\n\t\t\t\tfloat3
|
|
posWS : TEXCOORD8;\n\t\t\t #endif\n\t\t\t\t\n\t\t\t\t#if VFX_PASSDEPTH ==
|
|
VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t\tfloat4 cPosPrevious : TEXCOORD6;\n\t\t\t\tfloat4
|
|
cPosNonJiterred : TEXCOORD7;\n\t\t\t\t#endif\n\t\t\t \n\t\t\t\t\n\t\t\t\tUNITY_VERTEX_OUTPUT_STEREO\n\t\t\t};\n\t\t\t\n\t\t\t#define
|
|
VFX_VARYING_PS_INPUTS ps_input\n\t\t\t#define VFX_VARYING_POSCS pos\n\t\t\t#define
|
|
VFX_VARYING_ALPHA builtInInterpolants.z\n\t\t\t#define VFX_VARYING_ALPHATHRESHOLD
|
|
builtInInterpolants.x\n\t\t\t#define VFX_VARYING_FRAMEBLEND builtInInterpolants.y\n\t\t\t#define
|
|
VFX_VARYING_MOTIONVECTORSCALE builtInInterpolants2.xy\n\t\t\t#define VFX_VARYING_UV
|
|
uv\n\t\t\t\n\t\t\t#if VFX_NEEDS_POSWS_INTERPOLATOR\n\t\t\t#define VFX_VARYING_POSWS
|
|
posWS\n\t\t\t#endif\n\t\t\t\n\t\t\t#if VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t#define
|
|
VFX_VARYING_VELOCITY_CPOS cPosNonJiterred\n\t\t\t#define VFX_VARYING_VELOCITY_CPOS_PREVIOUS
|
|
cPosPrevious\n\t\t\t#endif\n\t\t\t\n\t\t\t#if IS_MOTION_VECTORS_PASS\n\t\t\t#define
|
|
SHADERPASS SHADERPASS_MOTION_VECTORS\n\t\t\t#else\n\t\t\t#define SHADERPASS
|
|
SHADERPASS_DEPTH_ONLY\n\t\t\t#endif\n\t\t\t#if !(defined(VFX_VARYING_PS_INPUTS)
|
|
&& defined(VFX_VARYING_POSCS))\n\t\t\t#error VFX_VARYING_PS_INPUTS, VFX_VARYING_POSCS
|
|
and VFX_VARYING_UV must be defined.\n\t\t\t#endif\n\t\t\t\n\t\t\t#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXCommon.hlsl\"\n\t\t\t#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\t\t\t\n\n\t\t\tvoid
|
|
SetAttribute_FDD06EC7(inout float3 color, float3 Color) /*attribute:color Composition:Overwrite
|
|
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t color = Color;\n\t\t\t}\n\t\t\tvoid
|
|
SetAttribute_D5151642(inout float scaleX, inout float scaleY, inout float scaleZ,
|
|
float3 Scale) /*attribute:scale Composition:Overwrite Source:Slot Random:Off
|
|
channels:XYZ */\n\t\t\t{\n\t\t\t scaleX = Scale.x;\n\t\t\t scaleY = Scale.y;\n\t\t\t
|
|
scaleZ = Scale.z;\n\t\t\t}\n\t\t\tvoid Orient_7C5(inout float3 axisX, inout
|
|
float3 axisY, inout float3 axisZ, float3 position, float3 Up) /*mode:FixedAxis
|
|
axes:ZY */\n\t\t\t{\n\t\t\t \n\t\t\t axisY = Up;\n\t\t\t axisZ = position
|
|
- GetViewVFXPosition();\n\t\t\t axisX = normalize(cross(axisY,axisZ));\n\t\t\t
|
|
axisZ = cross(axisX,axisY);\n\t\t\t \n\t\t\t}\n\t\t\tvoid SetAttribute_ED2BDC15(inout
|
|
bool alive, bool Alive) /*attribute:alive Composition:Overwrite Source:Slot
|
|
Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t alive = Alive;\n\t\t\t}\n\t\t\tvoid
|
|
SetAttribute_39EE3455(inout float size, float Size) /*attribute:size Composition:Multiply
|
|
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t size *= Size;\n\t\t\t}\n\t\t\t\n\n\t\t\t\n\t\t\tstruct
|
|
vs_input\n\t\t\t{\n\t\t\t\tfloat3 pos : POSITION;\n\t\t\t\tfloat2 uv : TEXCOORD0;\n\t\t\t
|
|
#if VFX_SHADERGRAPH_HAS_UV1\n\t\t\t float4 uv1 : TEXCOORD1;\n\t\t\t #endif\n\t\t\t
|
|
#if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t float4 uv2 : TEXCOORD2;\n\t\t\t #endif\n\t\t\t
|
|
#if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t float4 uv3 : TEXCOORD3;\n\t\t\t #endif\n\t\t\t
|
|
#if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t float4 vertexColor : COLOR;\n\t\t\t
|
|
#endif\n\t\t\t\tfloat3 normal : NORMAL;\n\t\t\t\t#if defined(VFX_VARYING_TANGENT)
|
|
|| SHADERGRAPH_HAS_NORMAL\n\t\t\t\tfloat4 tangent : TANGENT;\n\t\t\t\t#endif\n\t\t\t\tVFX_DECLARE_INSTANCE_ID\n\t\t\t};\n\t\t\t\n\t\t\t#pragma
|
|
vertex vert\n\t\t\tVFX_VARYING_PS_INPUTS vert(vs_input i)\n\t\t\t{\n\t\t\t
|
|
VFX_VARYING_PS_INPUTS o = (VFX_VARYING_PS_INPUTS)0;\n\t\t\t\n\t\t\t\tUNITY_SETUP_INSTANCE_ID(i);\n\t\t\t\tUNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);\n\t\t\t\n\t\t\t\tuint
|
|
index = VFX_GET_INSTANCE_ID(i);\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tuint deadCount
|
|
= 0;\n\t\t\t\t\t\t#if USE_DEAD_LIST_COUNT\n\t\t\t\t\t\tdeadCount = deadListCount.Load(0);\n\t\t\t\t\t\t#endif\t\n\t\t\t\t\t\tif
|
|
(index >= asuint(nbMax) - deadCount)\n\t\t\t\t\t\t#if USE_GEOMETRY_SHADER\n\t\t\t\t\t\t\treturn;
|
|
// cull\n\t\t\t\t\t\t#else\n\t\t\t\t\t\t\treturn o; // cull\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\tAttributes
|
|
attributes = (Attributes)0;\n\t\t\t\t\t\tSourceAttributes sourceAttributes
|
|
= (SourceAttributes)0;\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if VFX_HAS_INDIRECT_DRAW\n\t\t\t\t\t\tindex
|
|
= indirectBuffer[index];\n\t\t\t\t\t\tattributes.position = asfloat(attributeBuffer.Load3((index
|
|
* 0x4 + 0x0) << 2));\n\t\t\t\t\t\tattributes.size = asfloat(attributeBuffer.Load((index
|
|
* 0x1 + 0x100) << 2));\n\t\t\t\t\t\tattributes.hover = asfloat(attributeBuffer.Load((index
|
|
* 0x1 + 0x140) << 2));\n\t\t\t\t\t\tattributes.color = asfloat(attributeBuffer.Load3((index
|
|
* 0x4 + 0x180) << 2));\n\t\t\t\t\t\tattributes.alpha = asfloat(attributeBuffer.Load((index
|
|
* 0x4 + 0x183) << 2));\n\t\t\t\t\t\tattributes.particleId = (attributeBuffer.Load((index
|
|
* 0x1 + 0x280) << 2));\n\t\t\t\t\t\tattributes.alive = (bool)true;\n\t\t\t\t\t\tattributes.axisX
|
|
= float3(1, 0, 0);\n\t\t\t\t\t\tattributes.axisY = float3(0, 1, 0);\n\t\t\t\t\t\tattributes.axisZ
|
|
= float3(0, 0, 1);\n\t\t\t\t\t\tattributes.angleX = (float)0;\n\t\t\t\t\t\tattributes.angleY
|
|
= (float)0;\n\t\t\t\t\t\tattributes.angleZ = (float)0;\n\t\t\t\t\t\tattributes.pivotX
|
|
= (float)0;\n\t\t\t\t\t\tattributes.pivotY = (float)0;\n\t\t\t\t\t\tattributes.pivotZ
|
|
= (float)0;\n\t\t\t\t\t\tattributes.scaleX = (float)1;\n\t\t\t\t\t\tattributes.scaleY
|
|
= (float)1;\n\t\t\t\t\t\tattributes.scaleZ = (float)1;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#else\n\t\t\t\t\t\tattributes.alive
|
|
= (bool)true;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if !HAS_STRIPS\n\t\t\t\t\t\tif
|
|
(!attributes.alive)\n\t\t\t\t\t\t\treturn o;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\tattributes.position
|
|
= asfloat(attributeBuffer.Load3((index * 0x4 + 0x0) << 2));\n\t\t\t\t\t\tattributes.size
|
|
= asfloat(attributeBuffer.Load((index * 0x1 + 0x100) << 2));\n\t\t\t\t\t\tattributes.hover
|
|
= asfloat(attributeBuffer.Load((index * 0x1 + 0x140) << 2));\n\t\t\t\t\t\tattributes.color
|
|
= asfloat(attributeBuffer.Load3((index * 0x4 + 0x180) << 2));\n\t\t\t\t\t\tattributes.alpha
|
|
= asfloat(attributeBuffer.Load((index * 0x4 + 0x183) << 2));\n\t\t\t\t\t\tattributes.particleId
|
|
= (attributeBuffer.Load((index * 0x1 + 0x280) << 2));\n\t\t\t\t\t\tattributes.axisX
|
|
= float3(1, 0, 0);\n\t\t\t\t\t\tattributes.axisY = float3(0, 1, 0);\n\t\t\t\t\t\tattributes.axisZ
|
|
= float3(0, 0, 1);\n\t\t\t\t\t\tattributes.angleX = (float)0;\n\t\t\t\t\t\tattributes.angleY
|
|
= (float)0;\n\t\t\t\t\t\tattributes.angleZ = (float)0;\n\t\t\t\t\t\tattributes.pivotX
|
|
= (float)0;\n\t\t\t\t\t\tattributes.pivotY = (float)0;\n\t\t\t\t\t\tattributes.pivotZ
|
|
= (float)0;\n\t\t\t\t\t\tattributes.scaleX = (float)1;\n\t\t\t\t\t\tattributes.scaleY
|
|
= (float)1;\n\t\t\t\t\t\tattributes.scaleZ = (float)1;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t//
|
|
Initialize built-in needed attributes\n\t\t\t\t\t\t#if HAS_STRIPS\n\t\t\t\t\t\tInitStripAttributes(index,
|
|
attributes, stripData);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t{\n\t\t\t\t
|
|
SetAttribute_FDD06EC7( /*inout */attributes.color, float3(0, 0, 0));\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
|
|
SetAttribute_D5151642( /*inout */attributes.scaleX, /*inout */attributes.scaleY,
|
|
/*inout */attributes.scaleZ, float3(0.400000006, 0.379999995, 0.400000006));\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
|
|
float tmp_bc = (float)attributes.particleId;\n\t\t\t\t float tmp_bd = tmp_bc
|
|
/ uniform_c;\n\t\t\t\t float tmp_bf = max(tmp_bd, (float)0);\n\t\t\t\t
|
|
float tmp_bg = min(tmp_bf, (float)1);\n\t\t\t\t float tmp_bh = (float)1
|
|
- tmp_bg;\n\t\t\t\t float3 tmp_bi = float3(tmp_bh, tmp_bh, tmp_bh);\n\t\t\t\t
|
|
float3 tmp_bj = float3(3, 3, 3) * tmp_bi;\n\t\t\t\t float3 tmp_bk = tmp_bj
|
|
* tmp_bi;\n\t\t\t\t float3 tmp_bl = tmp_bk * uniform_d;\n\t\t\t\t float3
|
|
tmp_bn = float3(6, 6, 6) * tmp_bi;\n\t\t\t\t float3 tmp_bo = float3(tmp_bg,
|
|
tmp_bg, tmp_bg);\n\t\t\t\t float3 tmp_bp = tmp_bn * tmp_bo;\n\t\t\t\t
|
|
float3 tmp_bq = tmp_bp * uniform_e;\n\t\t\t\t float3 tmp_br = tmp_bl + tmp_bq;\n\t\t\t\t
|
|
float3 tmp_bs = float3(3, 3, 3) * tmp_bo;\n\t\t\t\t float3 tmp_bt = tmp_bs
|
|
* tmp_bo;\n\t\t\t\t float3 tmp_bu = tmp_bt * uniform_f;\n\t\t\t\t float3
|
|
tmp_bv = tmp_br + tmp_bu;\n\t\t\t\t float3 tmp_bw = tmp_bv * tmp_bv;\n\t\t\t\t
|
|
float tmp_bx = tmp_bw[2];\n\t\t\t\t float tmp_by = tmp_bw[1];\n\t\t\t\t
|
|
float tmp_bz = tmp_bx + tmp_by;\n\t\t\t\t float tmp_ca = tmp_bw[0];\n\t\t\t\t
|
|
float tmp_cb = tmp_bz + tmp_ca;\n\t\t\t\t float tmp_cd = pow(tmp_cb, (float)0.5);\n\t\t\t\t
|
|
float tmp_ce = (float)1 / tmp_cd;\n\t\t\t\t float3 tmp_cf = float3(tmp_ce,
|
|
tmp_ce, tmp_ce);\n\t\t\t\t float3 tmp_cg = tmp_bv * tmp_cf;\n\t\t\t\t
|
|
float3 tmp_ch = normalize(mul((float3x3)uniform_b, tmp_cg));\n\t\t\t\t Orient_7C5(
|
|
/*inout */attributes.axisX, /*inout */attributes.axisY, /*inout */attributes.axisZ,
|
|
attributes.position, tmp_ch);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float tmp_ba
|
|
= (float)attributes.particleId;\n\t\t\t\t float tmp_bb = tmp_ba / uniform_c;\n\t\t\t\t
|
|
bool tmp_bc = uniform_g > tmp_bb;\n\t\t\t\t SetAttribute_ED2BDC15( /*inout
|
|
*/attributes.alive, tmp_bc);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float tmp_bd
|
|
= (float)attributes.particleId;\n\t\t\t\t float tmp_be = tmp_bd / uniform_c;\n\t\t\t\t
|
|
float tmp_bg = attributes.hover + (float)-0.00999999978;\n\t\t\t\t float
|
|
tmp_bh = tmp_be - tmp_bg;\n\t\t\t\t float tmp_bj = attributes.hover - (float)0.00999999978;\n\t\t\t\t
|
|
float tmp_bk = tmp_bj - tmp_bg;\n\t\t\t\t float tmp_bl = tmp_bh / tmp_bk;\n\t\t\t\t
|
|
float tmp_bn = max(tmp_bl, (float)0);\n\t\t\t\t float tmp_bo = min(tmp_bn,
|
|
(float)1);\n\t\t\t\t float tmp_bp = (float)2 * tmp_bo;\n\t\t\t\t float
|
|
tmp_bq = (float)3 - tmp_bp;\n\t\t\t\t float tmp_br = tmp_bq * tmp_bo;\n\t\t\t\t
|
|
float tmp_bs = tmp_br * tmp_bo;\n\t\t\t\t float tmp_bt = (float)1 - tmp_bs;\n\t\t\t\t
|
|
SetAttribute_39EE3455( /*inout */attributes.size, tmp_bt);\n\t\t\t\t}\n\t\t\t\t\n\n\t\t\t\t\t\t\n\t\t\t\tif
|
|
(!attributes.alive)\n\t\t\t\t\treturn o;\n\t\t\t\t\n\t\t\t\to.VFX_VARYING_UV.xy
|
|
= i.uv;\n\t\t\t \n\t\t\t #if VFX_SHADERGRAPH_HAS_UV1\n\t\t\t o.uv1
|
|
= i.uv1;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t
|
|
o.uv2 = i.uv2;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t
|
|
o.uv3 = i.uv3;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t
|
|
o.vertexColor = i.vertexColor;\n\t\t\t #endif\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat3
|
|
size3 = float3(attributes.size,attributes.size,attributes.size);\n\t\t\t\t\t\t#if
|
|
VFX_USE_SCALEX_CURRENT\n\t\t\t\t\t\tsize3.x *= attributes.scaleX;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
|
|
VFX_USE_SCALEY_CURRENT\n\t\t\t\t\t\tsize3.y *= attributes.scaleY;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
|
|
VFX_USE_SCALEZ_CURRENT\n\t\t\t\t\t\tsize3.z *= attributes.scaleZ;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\tfloat3
|
|
inputVertexPosition = i.pos;\n\t\t\t\tfloat4x4 elementToVFX = GetElementToVFXMatrix(\n\t\t\t\t\tattributes.axisX,\n\t\t\t\t\tattributes.axisY,\n\t\t\t\t\tattributes.axisZ,\n\t\t\t\t\tfloat3(attributes.angleX,attributes.angleY,attributes.angleZ),\n\t\t\t\t\tfloat3(attributes.pivotX,attributes.pivotY,attributes.pivotZ),\n\t\t\t\t\tsize3,\n\t\t\t\t\tattributes.position);\n\t\t\t\t\t\n\t\t\t\tfloat3
|
|
vPos = mul(elementToVFX,float4(inputVertexPosition,1.0f)).xyz;\n\t\t\t\tfloat4
|
|
csPos = TransformPositionVFXToClip(vPos);\n\t\t\t\to.VFX_VARYING_POSCS = csPos;\n\t\t\t\t\n\t\t\t\tfloat3
|
|
normalWS = normalize(TransformDirectionVFXToWorld(mul((float3x3)elementToVFX,
|
|
i.normal)));\n\t\t\t\t#ifdef VFX_VARYING_NORMAL // TODO Should use inverse
|
|
transpose\n\t\t\t\to.VFX_VARYING_NORMAL = normalWS;\n\t\t\t\t#endif\n\t\t\t\t#ifdef
|
|
VFX_VARYING_TANGENT\n\t\t\t\to.VFX_VARYING_TANGENT = float4(normalize(TransformDirectionVFXToWorld(mul((float3x3)elementToVFX,i.tangent.xyz))),i.tangent.w);\n\t\t\t\t#endif\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
|
|
defined(VFX_VARYING_VELOCITY_CPOS) && defined(VFX_VARYING_VELOCITY_CPOS_PREVIOUS)\n\t\t\t\t\t\tfloat4x4
|
|
previousElementToVFX = (float4x4)0;\n\t\t\t\t\t\tpreviousElementToVFX[3] =
|
|
float4(0,0,0,1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\tfor (int
|
|
itIndexMatrixRow = 0; itIndexMatrixRow < 3; ++itIndexMatrixRow)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\t\tfor
|
|
(int itIndexMatrixCol = 0; itIndexMatrixCol < 4; ++itIndexMatrixCol)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tuint
|
|
itIndexMatrix = itIndexMatrixCol * 4 + itIndexMatrixRow;\n\t\t\t\t\t\t\t\tuint
|
|
read = elementToVFXBufferPrevious.Load((index * 16 + itIndexMatrix) << 2);\n\t\t\t\t\t\t\t\tpreviousElementToVFX[itIndexMatrixRow][itIndexMatrixCol]
|
|
= asfloat(read);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tuint
|
|
previousFrameIndex = elementToVFXBufferPrevious.Load((index * 16 + 15) << 2);\n\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
|
|
= o.VFX_VARYING_VELOCITY_CPOS_PREVIOUS = float4(0.0f, 0.0f, 0.0f, 1.0f);\n\t\t\t\t\t\tif
|
|
(asuint(currentFrameIndex) - previousFrameIndex == 1u)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tfloat3
|
|
oldvPos = mul(previousElementToVFX,float4(inputVertexPosition, 1.0f)).xyz;\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS_PREVIOUS
|
|
= TransformPositionVFXToPreviousClip(oldvPos);\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
|
|
= TransformPositionVFXToNonJitteredClip(vPos);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
|
|
VFX_USE_COLOR_CURRENT && defined(VFX_VARYING_COLOR)\n\t\t\t\t\t\to.VFX_VARYING_COLOR
|
|
= attributes.color;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if VFX_USE_ALPHA_CURRENT
|
|
&& defined(VFX_VARYING_ALPHA) \n\t\t\t\t\t\to.VFX_VARYING_ALPHA = attributes.alpha;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#ifdef
|
|
VFX_VARYING_EXPOSUREWEIGHT\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_EXPOSUREWEIGHT
|
|
= exposureWeight;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_SOFT_PARTICLE
|
|
&& defined(VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE
|
|
= invSoftParticlesFadeDistance;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
(USE_ALPHA_TEST || WRITE_MOTION_VECTOR_IN_FORWARD) && (!VFX_SHADERGRAPH ||
|
|
!HAS_SHADERGRAPH_PARAM_ALPHATHRESHOLD) && defined(VFX_VARYING_ALPHATHRESHOLD)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_ALPHATHRESHOLD
|
|
= alphaThreshold;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_UV_SCALE_BIAS\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
defined (VFX_VARYING_UV)\n\t\t\t\t\t\to.VFX_VARYING_UV.xy = o.VFX_VARYING_UV.xy
|
|
* uvScale + uvBias;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
defined(VFX_VARYING_POSWS)\n\t\t\t\t\t\to.VFX_VARYING_POSWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
|
|
USE_FLIPBOOK && defined(VFX_VARYING_UV)\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\tVFXUVData
|
|
uvData = GetUVData(flipBookSize, invFlipBookSize, o.VFX_VARYING_UV.xy, attributes.texIndex);\n\t\t\t\t\t\to.VFX_VARYING_UV.xy
|
|
= uvData.uvs.xy;\n\t\t\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION && defined(VFX_VARYING_UV)
|
|
&& defined (VFX_VARYING_FRAMEBLEND)\n\t\t\t\t\t\to.VFX_VARYING_UV.zw = uvData.uvs.zw;\n\t\t\t\t\t\to.VFX_VARYING_FRAMEBLEND
|
|
= uvData.blend;\n\t\t\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS && defined(VFX_VARYING_MOTIONVECTORSCALE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_MOTIONVECTORSCALE
|
|
= motionVectorScale * invFlipBookSize;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t
|
|
\n\t\t\t \n\t\t\t\t\n\t\t\t\treturn o;\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommonOutput.hlsl\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#if
|
|
VFX_PASSDEPTH == VFX_PASSDEPTH_SELECTION\n\t\t\tint _ObjectId;\n\t\t\tint _PassValue;\n\t\t\t#endif\n\t\t\t\n\t\t\t#pragma
|
|
fragment frag\n\t\t\tfloat4 frag(ps_input i) : SV_TARGET\n\t\t\t{\n\t\t\t\tUNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(i);\n\t\t\t\tVFXTransformPSInputs(i);\n\t\t\t
|
|
#ifdef VFX_SHADERGRAPH\n\t\t\t \n\t\t\t \n\t\t\t \n\t\t\t
|
|
float alpha = OUTSG.;\n\t\t\t #else\n\t\t\t float alpha = VFXGetFragmentColor(i).a;\n\t\t\t
|
|
alpha *= VFXGetTextureColor(VFX_SAMPLER(mainTexture),i).a;\t\t\n\t\t\t #endif\n\t\t\t\tVFXClipFragmentColor(alpha,i);\n\t\t\t\t\n\t\t\t\t#if
|
|
VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t\t\t\n\t\t\t\t\t\t\tfloat2
|
|
velocity = (i.VFX_VARYING_VELOCITY_CPOS.xy/i.VFX_VARYING_VELOCITY_CPOS.w) -
|
|
(i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.xy/i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.w);\n\t\t\t\t\t\t\t#if
|
|
UNITY_UV_STARTS_AT_TOP\n\t\t\t\t\t\t\t\tvelocity.y = -velocity.y;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\tfloat4
|
|
encodedMotionVector = 0.0f;\n\t\t\t\t\t\t\tVFXEncodeMotionVector(velocity *
|
|
0.5f, encodedMotionVector);\n\t\t\t\t\t\t\t\n\t\t\t\t\treturn encodedMotionVector;\n\t\t\t\t#elif
|
|
VFX_PASSDEPTH == VFX_PASSDEPTH_SELECTION\n\t\t\t\t\treturn float4(_ObjectId,
|
|
_PassValue, 1.0, 1.0);\n\t\t\t\t#elif VFX_PASSDEPTH == VFX_PASSDEPTH_ACTUAL\n\t\t\t\t\treturn
|
|
(float4)0;\n\t\t\t\t#else\n\t\t\t\t\t#error VFX_PASSDEPTH undefined\n\t\t\t\t#endif\n\t\t\t}\n\t\t\t\n\t\t\n\t\t\tENDHLSL\n\t\t}\n\t\t\n\r\n\t\t\r\n\t\t//
|
|
Forward pass\n\t\tPass\n\t\t{\t\t\n\t\t\tTags { \"LightMode\"=\"ForwardOnly\"
|
|
}\n\t\t\t\n\t\t\tHLSLPROGRAM\n\t\t\t#pragma target 4.5\n\t\t\t#pragma multi_compile
|
|
_ DEBUG_DISPLAY\n\t\t\t\n\t\t\tstruct ps_input\n\t\t\t{\n\t\t\t\tfloat4 pos
|
|
: SV_POSITION;\n\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION\n\t\t\t\tfloat4 uv :
|
|
TEXCOORD0;\n\t\t\t\t#else\n\t\t\t\tfloat2 uv : TEXCOORD0;\t\n\t\t\t\t#endif\n\t\t\t\t#if
|
|
VFX_SHADERGRAPH_HAS_UV1\n\t\t\t\tfloat4 uv1 : TEXCOORD1;\n\t\t\t\t#endif\n\t\t\t\t#if
|
|
VFX_SHADERGRAPH_HAS_UV2\n\t\t\t\tfloat4 uv2 : TEXCOORD2;\n\t\t\t\t#endif\n\t\t\t\t#if
|
|
VFX_SHADERGRAPH_HAS_UV3\n\t\t\t\tfloat4 uv3 : TEXCOORD3;\n\t\t\t\t#endif\n\t\t\t\t#if
|
|
VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t\tfloat4 vertexColor : COLOR1;\n\t\t\t\t#endif\n\t\t\t\t#if
|
|
VFX_NEEDS_COLOR_INTERPOLATOR\n\t\t\t\tnointerpolation float4 color : COLOR0;\n\t\t\t\t#endif\n\t\t\t\t#if
|
|
USE_SOFT_PARTICLE || USE_ALPHA_TEST || USE_FLIPBOOK_INTERPOLATION || USE_EXPOSURE_WEIGHT
|
|
|| WRITE_MOTION_VECTOR_IN_FORWARD\n\t\t\t\t// x: inverse soft particles fade
|
|
distance\n\t\t\t\t// y: alpha threshold\n\t\t\t\t// z: frame blending factor\n\t\t\t\t//
|
|
w: exposure weight\n\t\t\t\tnointerpolation float4 builtInInterpolants : TEXCOORD1;\n\t\t\t\t#endif\n\t\t\t\t#if
|
|
USE_FLIPBOOK_MOTIONVECTORS\n\t\t\t\t// x: motion vectors scale X\n\t\t\t\t//
|
|
y: motion vectors scale Y\n\t\t\t\tnointerpolation float2 builtInInterpolants2
|
|
: TEXCOORD2;\n\t\t\t\t#endif\n\t\t\t\t#if VFX_NEEDS_POSWS_INTERPOLATOR\n\t\t\t\tfloat3
|
|
posWS : TEXCOORD4;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t#if WRITE_MOTION_VECTOR_IN_FORWARD\n\t\t\t\tfloat4
|
|
cPosPrevious : TEXCOORD5;\n\t\t\t\tfloat4 cPosNonJiterred : TEXCOORD6;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t#if
|
|
SHADERGRAPH_NEEDS_NORMAL_FORWARD\n\t\t\t\tfloat3 normal : TEXCOORD7;\n\t\t\t\t#endif\n\t\t\t\t#if
|
|
SHADERGRAPH_NEEDS_TANGENT_FORWARD\n\t\t\t\tfloat4 tangent : TEXCOORD8;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t
|
|
\n\t\t\n\t\t\t\tUNITY_VERTEX_OUTPUT_STEREO\n\t\t\t};\n\t\t\t\n\t\t\tstruct
|
|
ps_output\n\t\t\t{\n\t\t\t\tfloat4 color : SV_Target0;\n\t\t#if WRITE_MOTION_VECTOR_IN_FORWARD\n\t\t\t\tfloat4
|
|
outMotionVector : SV_Target1;\n\t\t#endif\n\t\t\t};\n\t\t\n\t\t#define VFX_VARYING_PS_INPUTS
|
|
ps_input\n\t\t#define VFX_VARYING_POSCS pos\n\t\t#define VFX_VARYING_COLOR
|
|
color.rgb\n\t\t#define VFX_VARYING_ALPHA color.a\n\t\t#define VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE
|
|
builtInInterpolants.x\n\t\t#define VFX_VARYING_ALPHATHRESHOLD builtInInterpolants.y\n\t\t#define
|
|
VFX_VARYING_FRAMEBLEND builtInInterpolants.z\n\t\t#define VFX_VARYING_MOTIONVECTORSCALE
|
|
builtInInterpolants2.xy\n\t\t#define VFX_VARYING_UV uv\n\t\t#if VFX_NEEDS_POSWS_INTERPOLATOR\n\t\t#define
|
|
VFX_VARYING_POSWS posWS\n\t\t#endif\n\t\t#if USE_EXPOSURE_WEIGHT\n\t\t#define
|
|
VFX_VARYING_EXPOSUREWEIGHT builtInInterpolants.w\n\t\t#endif\n\t\t#if WRITE_MOTION_VECTOR_IN_FORWARD\n\t\t#define
|
|
VFX_VARYING_VELOCITY_CPOS cPosNonJiterred\n\t\t#define VFX_VARYING_VELOCITY_CPOS_PREVIOUS
|
|
cPosPrevious\n\t\t#endif\n\t\t\n\t\t#define SHADERPASS SHADERPASS_FORWARD_UNLIT\n\t\t\n\t\t#if
|
|
SHADERGRAPH_NEEDS_NORMAL_FORWARD\n\t\t#define VFX_VARYING_NORMAL normal\n\t\t#endif\n\t\t#if
|
|
SHADERGRAPH_NEEDS_TANGENT_FORWARD\n\t\t#define VFX_VARYING_TANGENT tangent\n\t\t#endif\n\t\t\t\t\n\t\t\t#if
|
|
!(defined(VFX_VARYING_PS_INPUTS) && defined(VFX_VARYING_POSCS))\n\t\t\t#error
|
|
VFX_VARYING_PS_INPUTS, VFX_VARYING_POSCS and VFX_VARYING_UV must be defined.\n\t\t\t#endif\n\t\t\t\n\t\t\t#include
|
|
\"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXCommon.hlsl\"\n\t\t\t#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\t\t\t\n\n\t\t\tvoid
|
|
SetAttribute_FDD06EC7(inout float3 color, float3 Color) /*attribute:color Composition:Overwrite
|
|
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t color = Color;\n\t\t\t}\n\t\t\tvoid
|
|
SetAttribute_D5151642(inout float scaleX, inout float scaleY, inout float scaleZ,
|
|
float3 Scale) /*attribute:scale Composition:Overwrite Source:Slot Random:Off
|
|
channels:XYZ */\n\t\t\t{\n\t\t\t scaleX = Scale.x;\n\t\t\t scaleY = Scale.y;\n\t\t\t
|
|
scaleZ = Scale.z;\n\t\t\t}\n\t\t\tvoid Orient_7C5(inout float3 axisX, inout
|
|
float3 axisY, inout float3 axisZ, float3 position, float3 Up) /*mode:FixedAxis
|
|
axes:ZY */\n\t\t\t{\n\t\t\t \n\t\t\t axisY = Up;\n\t\t\t axisZ = position
|
|
- GetViewVFXPosition();\n\t\t\t axisX = normalize(cross(axisY,axisZ));\n\t\t\t
|
|
axisZ = cross(axisX,axisY);\n\t\t\t \n\t\t\t}\n\t\t\tvoid SetAttribute_ED2BDC15(inout
|
|
bool alive, bool Alive) /*attribute:alive Composition:Overwrite Source:Slot
|
|
Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t alive = Alive;\n\t\t\t}\n\t\t\tvoid
|
|
SetAttribute_39EE3455(inout float size, float Size) /*attribute:size Composition:Multiply
|
|
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t size *= Size;\n\t\t\t}\n\t\t\t\n\n\t\t\t\n\t\t\tstruct
|
|
vs_input\n\t\t\t{\n\t\t\t\tfloat3 pos : POSITION;\n\t\t\t\tfloat2 uv : TEXCOORD0;\n\t\t\t
|
|
#if VFX_SHADERGRAPH_HAS_UV1\n\t\t\t float4 uv1 : TEXCOORD1;\n\t\t\t #endif\n\t\t\t
|
|
#if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t float4 uv2 : TEXCOORD2;\n\t\t\t #endif\n\t\t\t
|
|
#if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t float4 uv3 : TEXCOORD3;\n\t\t\t #endif\n\t\t\t
|
|
#if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t float4 vertexColor : COLOR;\n\t\t\t
|
|
#endif\n\t\t\t\tfloat3 normal : NORMAL;\n\t\t\t\t#if defined(VFX_VARYING_TANGENT)
|
|
|| SHADERGRAPH_HAS_NORMAL\n\t\t\t\tfloat4 tangent : TANGENT;\n\t\t\t\t#endif\n\t\t\t\tVFX_DECLARE_INSTANCE_ID\n\t\t\t};\n\t\t\t\n\t\t\t#pragma
|
|
vertex vert\n\t\t\tVFX_VARYING_PS_INPUTS vert(vs_input i)\n\t\t\t{\n\t\t\t
|
|
VFX_VARYING_PS_INPUTS o = (VFX_VARYING_PS_INPUTS)0;\n\t\t\t\n\t\t\t\tUNITY_SETUP_INSTANCE_ID(i);\n\t\t\t\tUNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);\n\t\t\t\n\t\t\t\tuint
|
|
index = VFX_GET_INSTANCE_ID(i);\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tuint deadCount
|
|
= 0;\n\t\t\t\t\t\t#if USE_DEAD_LIST_COUNT\n\t\t\t\t\t\tdeadCount = deadListCount.Load(0);\n\t\t\t\t\t\t#endif\t\n\t\t\t\t\t\tif
|
|
(index >= asuint(nbMax) - deadCount)\n\t\t\t\t\t\t#if USE_GEOMETRY_SHADER\n\t\t\t\t\t\t\treturn;
|
|
// cull\n\t\t\t\t\t\t#else\n\t\t\t\t\t\t\treturn o; // cull\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\tAttributes
|
|
attributes = (Attributes)0;\n\t\t\t\t\t\tSourceAttributes sourceAttributes
|
|
= (SourceAttributes)0;\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if VFX_HAS_INDIRECT_DRAW\n\t\t\t\t\t\tindex
|
|
= indirectBuffer[index];\n\t\t\t\t\t\tattributes.position = asfloat(attributeBuffer.Load3((index
|
|
* 0x4 + 0x0) << 2));\n\t\t\t\t\t\tattributes.size = asfloat(attributeBuffer.Load((index
|
|
* 0x1 + 0x100) << 2));\n\t\t\t\t\t\tattributes.hover = asfloat(attributeBuffer.Load((index
|
|
* 0x1 + 0x140) << 2));\n\t\t\t\t\t\tattributes.color = asfloat(attributeBuffer.Load3((index
|
|
* 0x4 + 0x180) << 2));\n\t\t\t\t\t\tattributes.alpha = asfloat(attributeBuffer.Load((index
|
|
* 0x4 + 0x183) << 2));\n\t\t\t\t\t\tattributes.particleId = (attributeBuffer.Load((index
|
|
* 0x1 + 0x280) << 2));\n\t\t\t\t\t\tattributes.alive = (bool)true;\n\t\t\t\t\t\tattributes.axisX
|
|
= float3(1, 0, 0);\n\t\t\t\t\t\tattributes.axisY = float3(0, 1, 0);\n\t\t\t\t\t\tattributes.axisZ
|
|
= float3(0, 0, 1);\n\t\t\t\t\t\tattributes.angleX = (float)0;\n\t\t\t\t\t\tattributes.angleY
|
|
= (float)0;\n\t\t\t\t\t\tattributes.angleZ = (float)0;\n\t\t\t\t\t\tattributes.pivotX
|
|
= (float)0;\n\t\t\t\t\t\tattributes.pivotY = (float)0;\n\t\t\t\t\t\tattributes.pivotZ
|
|
= (float)0;\n\t\t\t\t\t\tattributes.scaleX = (float)1;\n\t\t\t\t\t\tattributes.scaleY
|
|
= (float)1;\n\t\t\t\t\t\tattributes.scaleZ = (float)1;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#else\n\t\t\t\t\t\tattributes.alive
|
|
= (bool)true;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if !HAS_STRIPS\n\t\t\t\t\t\tif
|
|
(!attributes.alive)\n\t\t\t\t\t\t\treturn o;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\tattributes.position
|
|
= asfloat(attributeBuffer.Load3((index * 0x4 + 0x0) << 2));\n\t\t\t\t\t\tattributes.size
|
|
= asfloat(attributeBuffer.Load((index * 0x1 + 0x100) << 2));\n\t\t\t\t\t\tattributes.hover
|
|
= asfloat(attributeBuffer.Load((index * 0x1 + 0x140) << 2));\n\t\t\t\t\t\tattributes.color
|
|
= asfloat(attributeBuffer.Load3((index * 0x4 + 0x180) << 2));\n\t\t\t\t\t\tattributes.alpha
|
|
= asfloat(attributeBuffer.Load((index * 0x4 + 0x183) << 2));\n\t\t\t\t\t\tattributes.particleId
|
|
= (attributeBuffer.Load((index * 0x1 + 0x280) << 2));\n\t\t\t\t\t\tattributes.axisX
|
|
= float3(1, 0, 0);\n\t\t\t\t\t\tattributes.axisY = float3(0, 1, 0);\n\t\t\t\t\t\tattributes.axisZ
|
|
= float3(0, 0, 1);\n\t\t\t\t\t\tattributes.angleX = (float)0;\n\t\t\t\t\t\tattributes.angleY
|
|
= (float)0;\n\t\t\t\t\t\tattributes.angleZ = (float)0;\n\t\t\t\t\t\tattributes.pivotX
|
|
= (float)0;\n\t\t\t\t\t\tattributes.pivotY = (float)0;\n\t\t\t\t\t\tattributes.pivotZ
|
|
= (float)0;\n\t\t\t\t\t\tattributes.scaleX = (float)1;\n\t\t\t\t\t\tattributes.scaleY
|
|
= (float)1;\n\t\t\t\t\t\tattributes.scaleZ = (float)1;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t//
|
|
Initialize built-in needed attributes\n\t\t\t\t\t\t#if HAS_STRIPS\n\t\t\t\t\t\tInitStripAttributes(index,
|
|
attributes, stripData);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t{\n\t\t\t\t
|
|
SetAttribute_FDD06EC7( /*inout */attributes.color, float3(0, 0, 0));\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
|
|
SetAttribute_D5151642( /*inout */attributes.scaleX, /*inout */attributes.scaleY,
|
|
/*inout */attributes.scaleZ, float3(0.400000006, 0.379999995, 0.400000006));\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
|
|
float tmp_bc = (float)attributes.particleId;\n\t\t\t\t float tmp_bd = tmp_bc
|
|
/ uniform_c;\n\t\t\t\t float tmp_bf = max(tmp_bd, (float)0);\n\t\t\t\t
|
|
float tmp_bg = min(tmp_bf, (float)1);\n\t\t\t\t float tmp_bh = (float)1
|
|
- tmp_bg;\n\t\t\t\t float3 tmp_bi = float3(tmp_bh, tmp_bh, tmp_bh);\n\t\t\t\t
|
|
float3 tmp_bj = float3(3, 3, 3) * tmp_bi;\n\t\t\t\t float3 tmp_bk = tmp_bj
|
|
* tmp_bi;\n\t\t\t\t float3 tmp_bl = tmp_bk * uniform_d;\n\t\t\t\t float3
|
|
tmp_bn = float3(6, 6, 6) * tmp_bi;\n\t\t\t\t float3 tmp_bo = float3(tmp_bg,
|
|
tmp_bg, tmp_bg);\n\t\t\t\t float3 tmp_bp = tmp_bn * tmp_bo;\n\t\t\t\t
|
|
float3 tmp_bq = tmp_bp * uniform_e;\n\t\t\t\t float3 tmp_br = tmp_bl + tmp_bq;\n\t\t\t\t
|
|
float3 tmp_bs = float3(3, 3, 3) * tmp_bo;\n\t\t\t\t float3 tmp_bt = tmp_bs
|
|
* tmp_bo;\n\t\t\t\t float3 tmp_bu = tmp_bt * uniform_f;\n\t\t\t\t float3
|
|
tmp_bv = tmp_br + tmp_bu;\n\t\t\t\t float3 tmp_bw = tmp_bv * tmp_bv;\n\t\t\t\t
|
|
float tmp_bx = tmp_bw[2];\n\t\t\t\t float tmp_by = tmp_bw[1];\n\t\t\t\t
|
|
float tmp_bz = tmp_bx + tmp_by;\n\t\t\t\t float tmp_ca = tmp_bw[0];\n\t\t\t\t
|
|
float tmp_cb = tmp_bz + tmp_ca;\n\t\t\t\t float tmp_cd = pow(tmp_cb, (float)0.5);\n\t\t\t\t
|
|
float tmp_ce = (float)1 / tmp_cd;\n\t\t\t\t float3 tmp_cf = float3(tmp_ce,
|
|
tmp_ce, tmp_ce);\n\t\t\t\t float3 tmp_cg = tmp_bv * tmp_cf;\n\t\t\t\t
|
|
float3 tmp_ch = normalize(mul((float3x3)uniform_b, tmp_cg));\n\t\t\t\t Orient_7C5(
|
|
/*inout */attributes.axisX, /*inout */attributes.axisY, /*inout */attributes.axisZ,
|
|
attributes.position, tmp_ch);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float tmp_ba
|
|
= (float)attributes.particleId;\n\t\t\t\t float tmp_bb = tmp_ba / uniform_c;\n\t\t\t\t
|
|
bool tmp_bc = uniform_g > tmp_bb;\n\t\t\t\t SetAttribute_ED2BDC15( /*inout
|
|
*/attributes.alive, tmp_bc);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float tmp_bd
|
|
= (float)attributes.particleId;\n\t\t\t\t float tmp_be = tmp_bd / uniform_c;\n\t\t\t\t
|
|
float tmp_bg = attributes.hover + (float)-0.00999999978;\n\t\t\t\t float
|
|
tmp_bh = tmp_be - tmp_bg;\n\t\t\t\t float tmp_bj = attributes.hover - (float)0.00999999978;\n\t\t\t\t
|
|
float tmp_bk = tmp_bj - tmp_bg;\n\t\t\t\t float tmp_bl = tmp_bh / tmp_bk;\n\t\t\t\t
|
|
float tmp_bn = max(tmp_bl, (float)0);\n\t\t\t\t float tmp_bo = min(tmp_bn,
|
|
(float)1);\n\t\t\t\t float tmp_bp = (float)2 * tmp_bo;\n\t\t\t\t float
|
|
tmp_bq = (float)3 - tmp_bp;\n\t\t\t\t float tmp_br = tmp_bq * tmp_bo;\n\t\t\t\t
|
|
float tmp_bs = tmp_br * tmp_bo;\n\t\t\t\t float tmp_bt = (float)1 - tmp_bs;\n\t\t\t\t
|
|
SetAttribute_39EE3455( /*inout */attributes.size, tmp_bt);\n\t\t\t\t}\n\t\t\t\t\n\n\t\t\t\t\t\t\n\t\t\t\tif
|
|
(!attributes.alive)\n\t\t\t\t\treturn o;\n\t\t\t\t\n\t\t\t\to.VFX_VARYING_UV.xy
|
|
= i.uv;\n\t\t\t \n\t\t\t #if VFX_SHADERGRAPH_HAS_UV1\n\t\t\t o.uv1
|
|
= i.uv1;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV2\n\t\t\t
|
|
o.uv2 = i.uv2;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_UV3\n\t\t\t
|
|
o.uv3 = i.uv3;\n\t\t\t #endif\n\t\t\t #if VFX_SHADERGRAPH_HAS_COLOR\n\t\t\t
|
|
o.vertexColor = i.vertexColor;\n\t\t\t #endif\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat3
|
|
size3 = float3(attributes.size,attributes.size,attributes.size);\n\t\t\t\t\t\t#if
|
|
VFX_USE_SCALEX_CURRENT\n\t\t\t\t\t\tsize3.x *= attributes.scaleX;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
|
|
VFX_USE_SCALEY_CURRENT\n\t\t\t\t\t\tsize3.y *= attributes.scaleY;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
|
|
VFX_USE_SCALEZ_CURRENT\n\t\t\t\t\t\tsize3.z *= attributes.scaleZ;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\tfloat3
|
|
inputVertexPosition = i.pos;\n\t\t\t\tfloat4x4 elementToVFX = GetElementToVFXMatrix(\n\t\t\t\t\tattributes.axisX,\n\t\t\t\t\tattributes.axisY,\n\t\t\t\t\tattributes.axisZ,\n\t\t\t\t\tfloat3(attributes.angleX,attributes.angleY,attributes.angleZ),\n\t\t\t\t\tfloat3(attributes.pivotX,attributes.pivotY,attributes.pivotZ),\n\t\t\t\t\tsize3,\n\t\t\t\t\tattributes.position);\n\t\t\t\t\t\n\t\t\t\tfloat3
|
|
vPos = mul(elementToVFX,float4(inputVertexPosition,1.0f)).xyz;\n\t\t\t\tfloat4
|
|
csPos = TransformPositionVFXToClip(vPos);\n\t\t\t\to.VFX_VARYING_POSCS = csPos;\n\t\t\t\t\n\t\t\t\tfloat3
|
|
normalWS = normalize(TransformDirectionVFXToWorld(mul((float3x3)elementToVFX,
|
|
i.normal)));\n\t\t\t\t#ifdef VFX_VARYING_NORMAL // TODO Should use inverse
|
|
transpose\n\t\t\t\to.VFX_VARYING_NORMAL = normalWS;\n\t\t\t\t#endif\n\t\t\t\t#ifdef
|
|
VFX_VARYING_TANGENT\n\t\t\t\to.VFX_VARYING_TANGENT = float4(normalize(TransformDirectionVFXToWorld(mul((float3x3)elementToVFX,i.tangent.xyz))),i.tangent.w);\n\t\t\t\t#endif\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
|
|
defined(VFX_VARYING_VELOCITY_CPOS) && defined(VFX_VARYING_VELOCITY_CPOS_PREVIOUS)\n\t\t\t\t\t\tfloat4x4
|
|
previousElementToVFX = (float4x4)0;\n\t\t\t\t\t\tpreviousElementToVFX[3] =
|
|
float4(0,0,0,1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\tfor (int
|
|
itIndexMatrixRow = 0; itIndexMatrixRow < 3; ++itIndexMatrixRow)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\t\tfor
|
|
(int itIndexMatrixCol = 0; itIndexMatrixCol < 4; ++itIndexMatrixCol)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tuint
|
|
itIndexMatrix = itIndexMatrixCol * 4 + itIndexMatrixRow;\n\t\t\t\t\t\t\t\tuint
|
|
read = elementToVFXBufferPrevious.Load((index * 16 + itIndexMatrix) << 2);\n\t\t\t\t\t\t\t\tpreviousElementToVFX[itIndexMatrixRow][itIndexMatrixCol]
|
|
= asfloat(read);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tuint
|
|
previousFrameIndex = elementToVFXBufferPrevious.Load((index * 16 + 15) << 2);\n\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
|
|
= o.VFX_VARYING_VELOCITY_CPOS_PREVIOUS = float4(0.0f, 0.0f, 0.0f, 1.0f);\n\t\t\t\t\t\tif
|
|
(asuint(currentFrameIndex) - previousFrameIndex == 1u)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tfloat3
|
|
oldvPos = mul(previousElementToVFX,float4(inputVertexPosition, 1.0f)).xyz;\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS_PREVIOUS
|
|
= TransformPositionVFXToPreviousClip(oldvPos);\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
|
|
= TransformPositionVFXToNonJitteredClip(vPos);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
|
|
VFX_USE_COLOR_CURRENT && defined(VFX_VARYING_COLOR)\n\t\t\t\t\t\to.VFX_VARYING_COLOR
|
|
= attributes.color;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if VFX_USE_ALPHA_CURRENT
|
|
&& defined(VFX_VARYING_ALPHA) \n\t\t\t\t\t\to.VFX_VARYING_ALPHA = attributes.alpha;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#ifdef
|
|
VFX_VARYING_EXPOSUREWEIGHT\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_EXPOSUREWEIGHT
|
|
= exposureWeight;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_SOFT_PARTICLE
|
|
&& defined(VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE
|
|
= invSoftParticlesFadeDistance;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
(USE_ALPHA_TEST || WRITE_MOTION_VECTOR_IN_FORWARD) && (!VFX_SHADERGRAPH ||
|
|
!HAS_SHADERGRAPH_PARAM_ALPHATHRESHOLD) && defined(VFX_VARYING_ALPHATHRESHOLD)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_ALPHATHRESHOLD
|
|
= alphaThreshold;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_UV_SCALE_BIAS\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
defined (VFX_VARYING_UV)\n\t\t\t\t\t\to.VFX_VARYING_UV.xy = o.VFX_VARYING_UV.xy
|
|
* uvScale + uvBias;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
defined(VFX_VARYING_POSWS)\n\t\t\t\t\t\to.VFX_VARYING_POSWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
|
|
USE_FLIPBOOK && defined(VFX_VARYING_UV)\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\tVFXUVData
|
|
uvData = GetUVData(flipBookSize, invFlipBookSize, o.VFX_VARYING_UV.xy, attributes.texIndex);\n\t\t\t\t\t\to.VFX_VARYING_UV.xy
|
|
= uvData.uvs.xy;\n\t\t\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION && defined(VFX_VARYING_UV)
|
|
&& defined (VFX_VARYING_FRAMEBLEND)\n\t\t\t\t\t\to.VFX_VARYING_UV.zw = uvData.uvs.zw;\n\t\t\t\t\t\to.VFX_VARYING_FRAMEBLEND
|
|
= uvData.blend;\n\t\t\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS && defined(VFX_VARYING_MOTIONVECTORSCALE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_MOTIONVECTORSCALE
|
|
= motionVectorScale * invFlipBookSize;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t
|
|
\n\t\t\t \n\t\t\t\t\n\t\t\t\treturn o;\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommonOutput.hlsl\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\n\t\t\t#pragma
|
|
fragment frag\n\t\t\tps_output frag(ps_input i)\n\t\t\t{\n\t\t\t\tUNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(i);\n\t\t\t\tps_output
|
|
o = (ps_output)0;\n\t\t\t\tVFXTransformPSInputs(i);\n\t\t\t\t\n\t\t\t\t\t\t\t#ifdef
|
|
VFX_VARYING_NORMAL\n\t\t\t\t\t\t\t#if USE_DOUBLE_SIDED\n\t\t\t\t\t\t\tconst
|
|
float faceMul = frontFace ? 1.0f : -1.0f;\n\t\t\t\t\t\t\t#else\n\t\t\t\t\t\t\tconst
|
|
float faceMul = 1.0f;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tfloat3
|
|
normalWS = normalize(i.VFX_VARYING_NORMAL * faceMul);\n\t\t\t\t\t\t\tconst
|
|
VFXUVData uvData = GetUVData(i);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#ifdef VFX_VARYING_TANGENT\n\t\t\t\t\t\t\tfloat3
|
|
tangentWS = normalize(i.VFX_VARYING_TANGENT.xyz);\n\t\t\t\t\t\t\tfloat3 bitangentWS
|
|
= cross(normalWS,tangentWS) * (i.VFX_VARYING_TANGENT.w * faceMul);\n\t\t\t\t\t\t\tfloat3x3
|
|
tbn = float3x3(tangentWS,bitangentWS,normalWS);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#if
|
|
USE_NORMAL_MAP\n\t\t\t\t\t\t\tfloat3 n = SampleNormalMap(VFX_SAMPLER(normalMap),uvData);\n\t\t\t\t\t\t\tfloat
|
|
normalScale = 1.0f;\n\t\t\t\t\t\t\t#ifdef VFX_VARYING_NORMALSCALE\n\t\t\t\t\t\t\tnormalScale
|
|
= i.VFX_VARYING_NORMALSCALE;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\tnormalWS
|
|
= normalize(lerp(normalWS,mul(n,tbn),normalScale));\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\n\t\t
|
|
#if VFX_SHADERGRAPH \n\t\t \n\t\t \n\t\t
|
|
\n\t\t #if HAS_SHADERGRAPH_PARAM_COLOR\n\t\t o.color.rgb
|
|
= OUTSG..rgb;\n\t\t #endif\n\t\t \n\t\t #if
|
|
HAS_SHADERGRAPH_PARAM_ALPHA \n\t\t o.color.a = OUTSG.;\n\t\t
|
|
#endif\n\t\t #else\n\t\t #define VFX_TEXTURE_COLOR VFXGetTextureColor(VFX_SAMPLER(mainTexture),i)\n\t\t
|
|
\n\t\t \t\t\n\t\t \t\tfloat4 color = VFXGetFragmentColor(i);\n\t\t
|
|
\t\t\n\t\t \t\t#ifndef VFX_TEXTURE_COLOR\n\t\t \t\t\t#define
|
|
VFX_TEXTURE_COLOR float4(1.0,1.0,1.0,1.0)\n\t\t \t\t#endif\n\t\t
|
|
\t\t\n\t\t \t\t#if VFX_COLORMAPPING_DEFAULT\n\t\t \t\t\to.color
|
|
= color * VFX_TEXTURE_COLOR;\n\t\t \t\t#endif\n\t\t \t\t\n\t\t
|
|
\t\t#if VFX_COLORMAPPING_GRADIENTMAPPED\n\t\t \t\t\t\n\t\t
|
|
\t\t\to.color = SampleGradient(gradient, VFX_TEXTURE_COLOR.a * color.a) * float4(color.rgb,1.0);\n\t\t
|
|
\t\t#endif\n\t\t \t\t\n\t\t \t\t\n\t\t #endif\n\t\t\n\t\t\t\to.color
|
|
= VFXApplyPreExposure(o.color, i);\n\t\t\t\to.color = VFXApplyFog(o.color,i);\n\t\t\t\tVFXClipFragmentColor(o.color.a,i);\n\t\t\t\to.color.a
|
|
= saturate(o.color.a);\n\t\t\t\to.color = VFXTransformFinalColor(o.color);\n\t\t\t\t\n\t\t#if
|
|
WRITE_MOTION_VECTOR_IN_FORWARD\n\t\t\t\t\n\t\t\t\t\t\tfloat2 velocity = (i.VFX_VARYING_VELOCITY_CPOS.xy/i.VFX_VARYING_VELOCITY_CPOS.w)
|
|
- (i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.xy/i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.w);\n\t\t\t\t\t\t#if
|
|
UNITY_UV_STARTS_AT_TOP\n\t\t\t\t\t\t\tvelocity.y = -velocity.y;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\tfloat4
|
|
encodedMotionVector = 0.0f;\n\t\t\t\t\t\tVFXEncodeMotionVector(velocity * 0.5f,
|
|
encodedMotionVector);\n\t\t\t\t\t\t\n\t\t\t\to.outMotionVector = encodedMotionVector;\n\t\t\t\to.outMotionVector.a
|
|
= o.color.a < i.VFX_VARYING_ALPHATHRESHOLD ? 0.0f : 1.0f; //Independant clipping
|
|
for motion vector pass\n\t\t#endif\n\t\t\t\treturn o;\n\t\t\t}\n\t\t\tENDHLSL\n\t\t}\n\t\t\n\r\n\t\t\r\n\t}\r\n}\r\n"
|
|
- compute: 1
|
|
name: '[Trajectory Dotted Line]CameraSort'
|
|
source: "#pragma kernel CSMain\r\n#define NB_THREADS_PER_GROUP 64\n#define HAS_ATTRIBUTES
|
|
1\n#define VFX_PASSDEPTH_ACTUAL (0)\n#define VFX_PASSDEPTH_MOTION_VECTOR (1)\n#define
|
|
VFX_PASSDEPTH_SELECTION (2)\n#define VFX_USE_POSITION_CURRENT 1\n#define VFX_LOCAL_SPACE
|
|
1\n#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXDefines.hlsl\"\n\n\r\nCBUFFER_START(parameters)\n
|
|
float4x4 localToWorld;\nCBUFFER_END\n\nstruct Attributes\n{\n float3 position;\n};\n\nstruct
|
|
SourceAttributes\n{\n};\n\n\n\r\n#include \"Packages/com.unity.visualeffectgraph/Shaders/Common/VFXCommonCompute.hlsl\"\n#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\n\r\n\r\nCBUFFER_START(params)\r\n
|
|
uint nbMax;\r\n uint dispatchWidth;\r\nCBUFFER_END\r\n\r\nCBUFFER_START(cameraParams)\r\n
|
|
float3 cameraPosition;\r\nCBUFFER_END\r\n\r\nByteAddressBuffer attributeBuffer;\r\nStructuredBuffer<uint>
|
|
inputBuffer;\r\n\r\n#if USE_DEAD_LIST_COUNT\r\nByteAddressBuffer deadListCount;\r\n#endif\r\n\r\nstruct
|
|
Kvp\r\n{\r\n\tfloat sortKey;\r\n\tuint index;\r\n};\r\n\r\nRWStructuredBuffer<Kvp>
|
|
outputBuffer;\r\n\r\n[numthreads(NB_THREADS_PER_GROUP,1,1)]\r\nvoid CSMain(uint3
|
|
groupId : SV_GroupID,\r\n uint3 groupThreadId : SV_GroupThreadID)\r\n{\r\n\tuint
|
|
threshold = nbMax;\r\n#if USE_DEAD_LIST_COUNT\r\n\tthreshold -= deadListCount.Load(0);\r\n#endif\r\n\tuint
|
|
id = groupThreadId.x + groupId.x * NB_THREADS_PER_GROUP + groupId.y * dispatchWidth
|
|
* NB_THREADS_PER_GROUP;\r\n\tif (id < threshold)\r\n\t{\r\n\t\tuint index =
|
|
inputBuffer[id];\r\n\t\t\r\n\t\tAttributes attributes = (Attributes)0;\r\n\t\tattributes.position
|
|
= asfloat(attributeBuffer.Load3((index * 0x4 + 0x0) << 2));\n\t\t\n\r\n\t\t\r\n#if
|
|
VFX_LOCAL_SPACE\r\n\t\tfloat3 wPos = mul(localToWorld,float4(attributes.position,1.0f)).xyz;\r\n#else\r\n\t\tfloat3
|
|
wPos = attributes.position;\r\n#endif\r\n\t\tfloat3 camToPos = wPos - cameraPosition;\r\n\t\t\r\n\t\tKvp
|
|
kvp;\r\n\t\tkvp.sortKey = dot(camToPos,camToPos); // sqr distance to the camera\r\n\t\tkvp.index
|
|
= index;\r\n\r\n\t\toutputBuffer[id] = kvp;\r\n\t}\r\n}\r\n"
|
|
m_Infos:
|
|
m_Expressions:
|
|
m_Expressions:
|
|
- op: 1
|
|
valueIndex: 0
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 6
|
|
- op: 64
|
|
valueIndex: 1
|
|
data[0]: 0
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: -1
|
|
- op: 1
|
|
valueIndex: 2
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 1
|
|
valueIndex: 3
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 9
|
|
valueIndex: 4
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: -1
|
|
- op: 1
|
|
valueIndex: 20
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 3
|
|
- op: 1
|
|
valueIndex: 23
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 3
|
|
- op: 1
|
|
valueIndex: 26
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 3
|
|
- op: 1
|
|
valueIndex: 29
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 1
|
|
valueIndex: 30
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 3
|
|
- op: 1
|
|
valueIndex: 33
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 3
|
|
- op: 42
|
|
valueIndex: 36
|
|
data[0]: 4
|
|
data[1]: 5
|
|
data[2]: -1
|
|
data[3]: -1
|
|
- op: 1
|
|
valueIndex: 39
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 29
|
|
valueIndex: 40
|
|
data[0]: 10
|
|
data[1]: 9
|
|
data[2]: -1
|
|
data[3]: 3
|
|
- op: 1
|
|
valueIndex: 43
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 3
|
|
- op: 29
|
|
valueIndex: 46
|
|
data[0]: 9
|
|
data[1]: 11
|
|
data[2]: -1
|
|
data[3]: 3
|
|
- op: 7
|
|
valueIndex: 49
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: -1
|
|
- op: 29
|
|
valueIndex: 50
|
|
data[0]: 14
|
|
data[1]: 10
|
|
data[2]: -1
|
|
data[3]: 3
|
|
- op: 1
|
|
valueIndex: 53
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 27
|
|
valueIndex: 54
|
|
data[0]: 16
|
|
data[1]: 18
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 1
|
|
valueIndex: 55
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 23
|
|
valueIndex: 56
|
|
data[0]: 19
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 26
|
|
valueIndex: 57
|
|
data[0]: 21
|
|
data[1]: 20
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 1
|
|
valueIndex: 58
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 26
|
|
valueIndex: 59
|
|
data[0]: 7
|
|
data[1]: 9
|
|
data[2]: -1
|
|
data[3]: 3
|
|
- op: 28
|
|
valueIndex: 62
|
|
data[0]: 3
|
|
data[1]: 22
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 26
|
|
valueIndex: 63
|
|
data[0]: 7
|
|
data[1]: 10
|
|
data[2]: -1
|
|
data[3]: 3
|
|
- op: 1
|
|
valueIndex: 66
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 13
|
|
- op: 56
|
|
valueIndex: 67
|
|
data[0]: 27
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 0
|
|
- op: 1
|
|
valueIndex: 71
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 1
|
|
valueIndex: 72
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 1
|
|
valueIndex: 73
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 1
|
|
valueIndex: 74
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 1
|
|
valueIndex: 75
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 4
|
|
- op: 31
|
|
valueIndex: 79
|
|
data[0]: 1
|
|
data[1]: 2
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 5
|
|
valueIndex: 80
|
|
data[0]: 33
|
|
data[1]: -1
|
|
data[2]: 1
|
|
data[3]: 4
|
|
- op: 1
|
|
valueIndex: 81
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 5
|
|
valueIndex: 82
|
|
data[0]: 33
|
|
data[1]: -1
|
|
data[2]: 0
|
|
data[3]: 4
|
|
- op: 1
|
|
valueIndex: 83
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 10
|
|
valueIndex: 84
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: -1
|
|
- op: 1
|
|
valueIndex: 100
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 17
|
|
- op: 1
|
|
valueIndex: 101
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 6
|
|
valueIndex: 102
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: -1
|
|
- op: 5
|
|
valueIndex: 103
|
|
data[0]: 33
|
|
data[1]: -1
|
|
data[2]: 2
|
|
data[3]: 4
|
|
- op: 3
|
|
valueIndex: 104
|
|
data[0]: 37
|
|
data[1]: 35
|
|
data[2]: 43
|
|
data[3]: -1
|
|
- op: 26
|
|
valueIndex: 107
|
|
data[0]: 42
|
|
data[1]: 41
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 2
|
|
valueIndex: 108
|
|
data[0]: 34
|
|
data[1]: 34
|
|
data[2]: -1
|
|
data[3]: -1
|
|
- op: 1
|
|
valueIndex: 110
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 7
|
|
- op: 5
|
|
valueIndex: 111
|
|
data[0]: 33
|
|
data[1]: -1
|
|
data[2]: 3
|
|
data[3]: 4
|
|
- op: 1
|
|
valueIndex: 112
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 1
|
|
valueIndex: 113
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 6
|
|
- op: 1
|
|
valueIndex: 114
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 15
|
|
- op: 1
|
|
valueIndex: 115
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 3
|
|
- op: 1
|
|
valueIndex: 118
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 2
|
|
- op: 73
|
|
valueIndex: 120
|
|
data[0]: 40
|
|
data[1]: 3
|
|
data[2]: 2
|
|
data[3]: 1
|
|
- op: 1
|
|
valueIndex: 121
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 3
|
|
m_NeedsLocalToWorld: 1
|
|
m_NeedsWorldToLocal: 1
|
|
m_NeededMainCameraBuffers: 0
|
|
m_PropertySheet:
|
|
m_Float:
|
|
m_Array:
|
|
- m_ExpressionIndex: 2
|
|
m_Value: 0
|
|
- m_ExpressionIndex: 3
|
|
m_Value: 1
|
|
- m_ExpressionIndex: 8
|
|
m_Value: -0.01
|
|
- m_ExpressionIndex: 12
|
|
m_Value: 0.01
|
|
- m_ExpressionIndex: 18
|
|
m_Value: 2
|
|
- m_ExpressionIndex: 20
|
|
m_Value: -1
|
|
- m_ExpressionIndex: 23
|
|
m_Value: 3
|
|
- m_ExpressionIndex: 29
|
|
m_Value: 0.5
|
|
- m_ExpressionIndex: 30
|
|
m_Value: 0.005
|
|
- m_ExpressionIndex: 31
|
|
m_Value: 0.099999994
|
|
- m_ExpressionIndex: 32
|
|
m_Value: 0.15
|
|
- m_ExpressionIndex: 36
|
|
m_Value: 0.2
|
|
- m_ExpressionIndex: 38
|
|
m_Value: 1
|
|
- m_ExpressionIndex: 41
|
|
m_Value: 12
|
|
- m_ExpressionIndex: 49
|
|
m_Value: 0.05
|
|
m_Vector2f:
|
|
m_Array:
|
|
- m_ExpressionIndex: 53
|
|
m_Value: {x: 0, y: 0}
|
|
m_Vector3f:
|
|
m_Array:
|
|
- m_ExpressionIndex: 5
|
|
m_Value: {x: 0, y: 0, z: 0}
|
|
- m_ExpressionIndex: 6
|
|
m_Value: {x: 6, y: 6, z: 6}
|
|
- m_ExpressionIndex: 7
|
|
m_Value: {x: 3, y: 3, z: 3}
|
|
- m_ExpressionIndex: 9
|
|
m_Value: {x: 1, y: 0, z: 0}
|
|
- m_ExpressionIndex: 10
|
|
m_Value: {x: 0, y: 1, z: 0}
|
|
- m_ExpressionIndex: 14
|
|
m_Value: {x: 0, y: 0, z: 1}
|
|
- m_ExpressionIndex: 52
|
|
m_Value: {x: 4, y: 4, z: 4}
|
|
- m_ExpressionIndex: 55
|
|
m_Value: {x: 0.4, y: 0.38, z: 0.4}
|
|
m_Vector4f:
|
|
m_Array:
|
|
- m_ExpressionIndex: 33
|
|
m_Value: {x: 1, y: 1, z: 1, w: 1}
|
|
m_Uint:
|
|
m_Array:
|
|
- m_ExpressionIndex: 0
|
|
m_Value: 64
|
|
- m_ExpressionIndex: 50
|
|
m_Value: 4294963363
|
|
m_Int:
|
|
m_Array: []
|
|
m_Matrix4x4f:
|
|
m_Array: []
|
|
m_AnimationCurve:
|
|
m_Array:
|
|
- m_ExpressionIndex: 27
|
|
m_Value:
|
|
serializedVersion: 2
|
|
m_Curve:
|
|
- serializedVersion: 3
|
|
time: 0.0018416205
|
|
value: 0.055632822
|
|
inSlope: 0
|
|
outSlope: 0
|
|
tangentMode: 0
|
|
weightedMode: 0
|
|
inWeight: 0
|
|
outWeight: 0
|
|
- serializedVersion: 3
|
|
time: 0.7987785
|
|
value: 0.055296518
|
|
inSlope: 0
|
|
outSlope: 0
|
|
tangentMode: 0
|
|
weightedMode: 0
|
|
inWeight: 0
|
|
outWeight: 0
|
|
- serializedVersion: 3
|
|
time: 1
|
|
value: 4.087025
|
|
inSlope: 49.393234
|
|
outSlope: 49.393234
|
|
tangentMode: 0
|
|
weightedMode: 0
|
|
inWeight: 0
|
|
outWeight: 0
|
|
m_PreInfinity: 2
|
|
m_PostInfinity: 2
|
|
m_RotationOrder: 4
|
|
m_Gradient:
|
|
m_Array: []
|
|
m_NamedObject:
|
|
m_Array:
|
|
- m_ExpressionIndex: 47
|
|
m_Value: {fileID: 2800000, guid: d168f78b86e42e64c921e9f6add78047, type: 3}
|
|
- m_ExpressionIndex: 51
|
|
m_Value: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
|
|
m_Bool:
|
|
m_Array:
|
|
- m_ExpressionIndex: 40
|
|
m_Value: 0
|
|
m_ExposedExpressions:
|
|
- nameId: ARUI-Hover
|
|
index: 40
|
|
- nameId: Color
|
|
index: 33
|
|
- nameId: Deploy
|
|
index: 38
|
|
- nameId: HoverBlendSpeed
|
|
index: 41
|
|
- nameId: Interp01
|
|
index: 9
|
|
- nameId: Interp02
|
|
index: 10
|
|
- nameId: Interp03
|
|
index: 14
|
|
- nameId: Point Count
|
|
index: 0
|
|
m_Buffers:
|
|
- type: 1
|
|
size: 704
|
|
layout:
|
|
- name: position
|
|
type: 3
|
|
offset:
|
|
bucket: 0
|
|
structure: 4
|
|
element: 0
|
|
- name: size
|
|
type: 1
|
|
offset:
|
|
bucket: 256
|
|
structure: 1
|
|
element: 0
|
|
- name: hover
|
|
type: 1
|
|
offset:
|
|
bucket: 320
|
|
structure: 1
|
|
element: 0
|
|
- name: color
|
|
type: 3
|
|
offset:
|
|
bucket: 384
|
|
structure: 4
|
|
element: 0
|
|
- name: alpha
|
|
type: 1
|
|
offset:
|
|
bucket: 384
|
|
structure: 4
|
|
element: 3
|
|
- name: particleId
|
|
type: 6
|
|
offset:
|
|
bucket: 640
|
|
structure: 1
|
|
element: 0
|
|
capacity: 64
|
|
stride: 4
|
|
- type: 1
|
|
size: 1
|
|
layout:
|
|
- name: spawnCount
|
|
type: 1
|
|
offset:
|
|
bucket: 0
|
|
structure: 1
|
|
element: 0
|
|
capacity: 1
|
|
stride: 4
|
|
- type: 4
|
|
size: 64
|
|
layout: []
|
|
capacity: 0
|
|
stride: 4
|
|
- type: 0
|
|
size: 64
|
|
layout: []
|
|
capacity: 0
|
|
stride: 8
|
|
- type: 0
|
|
size: 64
|
|
layout: []
|
|
capacity: 0
|
|
stride: 8
|
|
m_TemporaryBuffers: []
|
|
m_CPUBuffers:
|
|
- capacity: 1
|
|
stride: 1
|
|
layout:
|
|
- name: spawnCount
|
|
type: 1
|
|
offset:
|
|
bucket: 0
|
|
structure: 1
|
|
element: 0
|
|
initialData:
|
|
data: 00000000
|
|
- capacity: 1
|
|
stride: 1
|
|
layout:
|
|
- name: spawnCount
|
|
type: 1
|
|
offset:
|
|
bucket: 0
|
|
structure: 1
|
|
element: 0
|
|
initialData:
|
|
data: 00000000
|
|
m_Events:
|
|
- name: OnPlay
|
|
playSystems: 00000000
|
|
stopSystems:
|
|
- name: OnStop
|
|
playSystems:
|
|
stopSystems: 00000000
|
|
m_RuntimeVersion: 10
|
|
m_RendererSettings:
|
|
motionVectorGenerationMode: 0
|
|
shadowCastingMode: 0
|
|
receiveShadows: 0
|
|
reflectionProbeUsage: 0
|
|
lightProbeUsage: 0
|
|
m_CullingFlags: 3
|
|
m_UpdateMode: 0
|
|
m_PreWarmDeltaTime: 0.05
|
|
m_PreWarmStepCount: 0
|
|
m_InitialEventName: OnPlay
|
|
m_Systems:
|
|
- type: 0
|
|
flags: 0
|
|
capacity: 0
|
|
layer: 4294967295
|
|
buffers:
|
|
- nameId: spawner_output
|
|
index: 1
|
|
values: []
|
|
tasks:
|
|
- type: 268435457
|
|
buffers: []
|
|
temporaryBuffers: []
|
|
values:
|
|
- nameId: Count
|
|
index: 46
|
|
- nameId: Delay
|
|
index: 53
|
|
params: []
|
|
processor: {fileID: 0}
|
|
shaderSourceIndex: -1
|
|
- type: 1
|
|
flags: 2
|
|
capacity: 64
|
|
layer: 4294967295
|
|
buffers:
|
|
- nameId: attributeBuffer
|
|
index: 0
|
|
- nameId: sourceAttributeBuffer
|
|
index: 1
|
|
- nameId: spawner_input
|
|
index: 1
|
|
- nameId: indirectBuffer
|
|
index: 2
|
|
- nameId: sortBufferA
|
|
index: 3
|
|
- nameId: sortBufferB
|
|
index: 4
|
|
values:
|
|
- nameId: bounds_center
|
|
index: 5
|
|
- nameId: bounds_size
|
|
index: 52
|
|
tasks:
|
|
- type: 536870912
|
|
buffers:
|
|
- nameId: attributeBuffer
|
|
index: 0
|
|
- nameId: sourceAttributeBuffer
|
|
index: 1
|
|
temporaryBuffers: []
|
|
values: []
|
|
params:
|
|
- nameId: bounds_center
|
|
index: 5
|
|
- nameId: bounds_size
|
|
index: 52
|
|
processor: {fileID: 0}
|
|
shaderSourceIndex: 0
|
|
- type: 805306368
|
|
buffers:
|
|
- nameId: attributeBuffer
|
|
index: 0
|
|
- nameId: indirectBuffer
|
|
index: 2
|
|
temporaryBuffers: []
|
|
values:
|
|
- nameId: _Hover_a
|
|
index: 54
|
|
- nameId: Blend_a
|
|
index: 45
|
|
- nameId: uniform_d
|
|
index: 39
|
|
- nameId: uniform_e
|
|
index: 11
|
|
- nameId: uniform_f
|
|
index: 1
|
|
- nameId: uniform_g
|
|
index: 24
|
|
- nameId: uniform_h
|
|
index: 26
|
|
- nameId: uniform_i
|
|
index: 14
|
|
- nameId: Color_c
|
|
index: 44
|
|
- nameId: Alpha_d
|
|
index: 48
|
|
params: []
|
|
processor: {fileID: 0}
|
|
shaderSourceIndex: 2
|
|
- type: 805306369
|
|
buffers:
|
|
- nameId: attributeBuffer
|
|
index: 0
|
|
- nameId: inputBuffer
|
|
index: 2
|
|
- nameId: outputBuffer
|
|
index: 3
|
|
temporaryBuffers: []
|
|
values:
|
|
- nameId: localToWorld
|
|
index: 4
|
|
params: []
|
|
processor: {fileID: 0}
|
|
shaderSourceIndex: 4
|
|
- type: 1073741828
|
|
buffers:
|
|
- nameId: attributeBuffer
|
|
index: 0
|
|
- nameId: indirectBuffer
|
|
index: 2
|
|
temporaryBuffers: []
|
|
values:
|
|
- nameId: uniform_b
|
|
index: 1
|
|
- nameId: uniform_c
|
|
index: 39
|
|
- nameId: uniform_d
|
|
index: 15
|
|
- nameId: uniform_e
|
|
index: 13
|
|
- nameId: uniform_f
|
|
index: 17
|
|
- nameId: uniform_g
|
|
index: 38
|
|
- nameId: uniform_h
|
|
index: 28
|
|
- nameId: uniform_i
|
|
index: 25
|
|
- nameId: mainTexture
|
|
index: 47
|
|
params:
|
|
- nameId: mesh
|
|
index: 51
|
|
- nameId: subMeshMask
|
|
index: 50
|
|
- nameId: sortPriority
|
|
index: 0
|
|
- nameId: indirectDraw
|
|
index: 1
|
|
processor: {fileID: 0}
|
|
shaderSourceIndex: 1
|
|
- type: 1073741828
|
|
buffers:
|
|
- nameId: attributeBuffer
|
|
index: 0
|
|
temporaryBuffers: []
|
|
values:
|
|
- nameId: uniform_b
|
|
index: 39
|
|
- nameId: uniform_c
|
|
index: 1
|
|
- nameId: uniform_d
|
|
index: 15
|
|
- nameId: uniform_e
|
|
index: 13
|
|
- nameId: uniform_f
|
|
index: 17
|
|
- nameId: uniform_g
|
|
index: 38
|
|
- nameId: mainTexture
|
|
index: 47
|
|
params:
|
|
- nameId: mesh
|
|
index: 51
|
|
- nameId: subMeshMask
|
|
index: 50
|
|
- nameId: sortPriority
|
|
index: 0
|
|
processor: {fileID: 0}
|
|
shaderSourceIndex: 3
|
|
--- !u!114 &8926484042661614530
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 5e382412bb691334bb79457a6c127924, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114023846229194376}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 2}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614531}
|
|
- {fileID: 8926484042661614532}
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
repeat: 0
|
|
spawnMode: 0
|
|
delayMode: 0
|
|
--- !u!114 &8926484042661614531
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614531}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614530}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 64
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Count
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the number of particles to be spawned with each burst.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
- m_Type: 1
|
|
m_Min: 0
|
|
m_Max: Infinity
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614554}
|
|
--- !u!114 &8926484042661614532
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614532}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614530}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Delay
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the delay in seconds between each burst.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
- m_Type: 1
|
|
m_Min: 0
|
|
m_Max: Infinity
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614533
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114946465509916290}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 2}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614818}
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
attribute: position
|
|
Composition: 0
|
|
Source: 0
|
|
Random: 0
|
|
channels: 6
|
|
--- !u!114 &8926484042661614544
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: e837ba02e1cb47d4394b6c186d164156, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children:
|
|
- {fileID: 8926484042661614631}
|
|
- {fileID: 8926484042661614623}
|
|
- {fileID: 8926484042661614663}
|
|
- {fileID: 8926484042661614752}
|
|
- {fileID: 8926484042661614788}
|
|
m_UIPosition: {x: 752, y: 1017}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614545}
|
|
- {fileID: 8926484042661614546}
|
|
- {fileID: 8926484042661614547}
|
|
m_OutputSlots: []
|
|
m_Label: Trajectory Dots
|
|
m_Data: {fileID: 114428730288789306}
|
|
m_InputFlowSlot:
|
|
- link:
|
|
- context: {fileID: 8926484042661614636}
|
|
slotIndex: 0
|
|
m_OutputFlowSlot:
|
|
- link: []
|
|
blendMode: 1
|
|
useAlphaClipping: 0
|
|
generateMotionVector: 0
|
|
m_SubOutputs:
|
|
- {fileID: 8926484042661614828}
|
|
cullMode: 0
|
|
zWriteMode: 2
|
|
zTestMode: 0
|
|
colorMapping: 0
|
|
uvMode: 0
|
|
useSoftParticle: 0
|
|
sortPriority: 0
|
|
sort: 0
|
|
indirectDraw: 0
|
|
castShadows: 0
|
|
useExposureWeight: 0
|
|
shaderGraph: {fileID: 0}
|
|
shadergraphGUID:
|
|
--- !u!114 &8926484042661614545
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 70a331b1d86cc8d4aa106ccbe0da5852, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614545}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614544}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"obj":{"fileID":2800000,"guid":"d168f78b86e42e64c921e9f6add78047","type":3}}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: mainTexture
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Specifies the base color (RGB) and opacity (A) of the particle.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614546
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: b47b8679b468b7347a00cdd50589bc9f, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614546}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614544}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Mesh, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"obj":{"fileID":10208,"guid":"0000000000000000e000000000000000","type":0}}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: mesh
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Mesh, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Specifies the mesh used to render the particle.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614547
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: c52d920e7fff73b498050a6b3c4404ca, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614547}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614544}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 4294963363
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: subMeshMask
|
|
m_serializedType:
|
|
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Defines a bitmask to control which submeshes are rendered.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
- m_Type: 8
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614550
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 486e063e1ed58c843942ea4122829ab1, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: -444, y: 418}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614551}
|
|
attribute: particleId
|
|
location: 0
|
|
mask: xyz
|
|
--- !u!114 &8926484042661614551
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: c52d920e7fff73b498050a6b3c4404ca, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614551}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614550}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: particleId
|
|
m_serializedType:
|
|
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Outputs the ID of the particle. Each particle gets assigned an incremental
|
|
unique ID value when it is created.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614559}
|
|
--- !u!114 &8926484042661614552
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 955b0c175a6f3bb4582e92f3de8f0626, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: -374, y: 331}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614553}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614554}
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
--- !u!114 &8926484042661614553
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614553}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614552}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 64
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614719}
|
|
--- !u!114 &8926484042661614554
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614554}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614552}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614531}
|
|
- {fileID: 8926484042661614557}
|
|
--- !u!114 &8926484042661614555
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 39201e37c9a341c45bace12065f0cb90, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: -172, y: 416}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614559}
|
|
- {fileID: 8926484042661614557}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614558}
|
|
m_Operands:
|
|
- name: a
|
|
type:
|
|
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
- name: b
|
|
type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
--- !u!114 &8926484042661614557
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614557}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614555}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 1
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: b
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614554}
|
|
--- !u!114 &8926484042661614558
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614558}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614555}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614561}
|
|
- {fileID: 8926484042661614669}
|
|
- {fileID: 8926484042661614764}
|
|
- {fileID: 8926484042661614800}
|
|
--- !u!114 &8926484042661614559
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: c52d920e7fff73b498050a6b3c4404ca, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614559}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614555}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 1
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: a
|
|
m_serializedType:
|
|
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614551}
|
|
--- !u!114 &8926484042661614560
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 71f05d1d56c969b4e93a918fb5316876, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: 193, y: 588}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614561}
|
|
- {fileID: 8926484042661614562}
|
|
- {fileID: 8926484042661614567}
|
|
- {fileID: 8926484042661614572}
|
|
- {fileID: 8926484042661614577}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614582}
|
|
- {fileID: 8926484042661614587}
|
|
--- !u!114 &8926484042661614561
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614561}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614560}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: t
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 0
|
|
m_Min: 0
|
|
m_Max: 1
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The progression to sample on the bezier [0..1]
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614558}
|
|
--- !u!114 &8926484042661614562
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 5265657162cc1a241bba03a3b0476d99, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614563}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614562}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614560}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"position":{"x":0.0,"y":0.0,"z":0.0}}'
|
|
m_Space: 0
|
|
m_Property:
|
|
name: A
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The position of the first control point
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614563
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614562}
|
|
m_Children:
|
|
- {fileID: 8926484042661614564}
|
|
- {fileID: 8926484042661614565}
|
|
- {fileID: 8926484042661614566}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614562}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: position
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The position.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614564
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614563}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614562}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614565
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614563}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614562}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614566
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614563}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614562}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614567
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 5265657162cc1a241bba03a3b0476d99, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614568}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614567}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614560}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"position":{"x":0.0,"y":1.0,"z":0.0}}'
|
|
m_Space: 1
|
|
m_Property:
|
|
name: B
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The position of the second control point
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614593}
|
|
--- !u!114 &8926484042661614568
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614567}
|
|
m_Children:
|
|
- {fileID: 8926484042661614569}
|
|
- {fileID: 8926484042661614570}
|
|
- {fileID: 8926484042661614571}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614567}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: position
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The position.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614569
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614568}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614567}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614570
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614568}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614567}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614571
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614568}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614567}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614572
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 5265657162cc1a241bba03a3b0476d99, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614573}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614572}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614560}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"position":{"x":1.0,"y":1.0,"z":0.0}}'
|
|
m_Space: 1
|
|
m_Property:
|
|
name: C
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The position of the third control point
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614598}
|
|
--- !u!114 &8926484042661614573
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614572}
|
|
m_Children:
|
|
- {fileID: 8926484042661614574}
|
|
- {fileID: 8926484042661614575}
|
|
- {fileID: 8926484042661614576}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614572}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: position
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The position.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614574
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614573}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614572}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614575
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614573}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614572}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614576
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614573}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614572}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614577
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 5265657162cc1a241bba03a3b0476d99, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614578}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614577}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614560}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"position":{"x":1.0,"y":0.0,"z":0.0}}'
|
|
m_Space: 1
|
|
m_Property:
|
|
name: D
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The position of the fourth control point
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614603}
|
|
--- !u!114 &8926484042661614578
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614577}
|
|
m_Children:
|
|
- {fileID: 8926484042661614579}
|
|
- {fileID: 8926484042661614580}
|
|
- {fileID: 8926484042661614581}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614577}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: position
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The position.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614579
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614578}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614577}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614580
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614578}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614577}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614581
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614578}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614577}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614582
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 5265657162cc1a241bba03a3b0476d99, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614583}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614582}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614560}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"position":{"x":0.0,"y":0.0,"z":0.0}}'
|
|
m_Space: 1
|
|
m_Property:
|
|
name: Position
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The position along the bezier at T progression
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614613}
|
|
--- !u!114 &8926484042661614583
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614582}
|
|
m_Children:
|
|
- {fileID: 8926484042661614584}
|
|
- {fileID: 8926484042661614585}
|
|
- {fileID: 8926484042661614586}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614582}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: position
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The position.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614584
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614583}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614582}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614585
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614583}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614582}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614586
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614583}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614582}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614587
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a9f9544b71b7dab44a4644b6807e8bf6, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614588}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614587}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614560}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"vector":{"x":0.0,"y":0.0,"z":0.0}}'
|
|
m_Space: 1
|
|
m_Property:
|
|
name: Tangent
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The derivative of the bezier (non-normalized) at T progression
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614624}
|
|
- {fileID: 8926484042661614696}
|
|
--- !u!114 &8926484042661614588
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614587}
|
|
m_Children:
|
|
- {fileID: 8926484042661614589}
|
|
- {fileID: 8926484042661614590}
|
|
- {fileID: 8926484042661614591}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614587}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: vector
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The vector.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614589
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614588}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614587}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614590
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614588}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614587}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614591
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614588}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614587}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614592
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614593}
|
|
m_ExposedName: Interp01
|
|
m_Exposed: 1
|
|
m_Order: 0
|
|
m_Category:
|
|
m_Min:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Max:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_IsOutput: 0
|
|
m_Tooltip:
|
|
m_Nodes:
|
|
- m_Id: 0
|
|
linkedSlots:
|
|
- outputSlot: {fileID: 8926484042661614593}
|
|
inputSlot: {fileID: 8926484042661614567}
|
|
position: {x: 31, y: 630}
|
|
expandedSlots: []
|
|
expanded: 0
|
|
--- !u!114 &8926484042661614593
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614594}
|
|
- {fileID: 8926484042661614595}
|
|
- {fileID: 8926484042661614596}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614593}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614592}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":1.0,"y":0.0,"z":0.0}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: o
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614567}
|
|
--- !u!114 &8926484042661614594
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614593}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614593}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614595
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614593}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614593}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614596
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614593}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614593}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614597
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614598}
|
|
m_ExposedName: Interp02
|
|
m_Exposed: 1
|
|
m_Order: 2
|
|
m_Category:
|
|
m_Min:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Max:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_IsOutput: 0
|
|
m_Tooltip:
|
|
m_Nodes:
|
|
- m_Id: 0
|
|
linkedSlots:
|
|
- outputSlot: {fileID: 8926484042661614598}
|
|
inputSlot: {fileID: 8926484042661614572}
|
|
position: {x: 30, y: 672}
|
|
expandedSlots: []
|
|
expanded: 0
|
|
--- !u!114 &8926484042661614598
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614599}
|
|
- {fileID: 8926484042661614600}
|
|
- {fileID: 8926484042661614601}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614598}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614597}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":0.0,"y":1.0,"z":0.0}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: o
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614572}
|
|
--- !u!114 &8926484042661614599
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614598}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614598}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614600
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614598}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614598}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614601
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614598}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614598}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614602
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614603}
|
|
m_ExposedName: Interp03
|
|
m_Exposed: 1
|
|
m_Order: 4
|
|
m_Category:
|
|
m_Min:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Max:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_IsOutput: 0
|
|
m_Tooltip:
|
|
m_Nodes:
|
|
- m_Id: 0
|
|
linkedSlots:
|
|
- outputSlot: {fileID: 8926484042661614603}
|
|
inputSlot: {fileID: 8926484042661614577}
|
|
position: {x: 30, y: 714}
|
|
expandedSlots: []
|
|
expanded: 0
|
|
--- !u!114 &8926484042661614603
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614604}
|
|
- {fileID: 8926484042661614605}
|
|
- {fileID: 8926484042661614606}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614603}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614602}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":0.0,"y":0.0,"z":1.0}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: o
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614577}
|
|
--- !u!114 &8926484042661614604
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614603}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614603}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614605
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614603}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614603}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614606
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614603}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614603}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614612
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: c6c2320be034cc840b1d0ee902520ad5, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: 678, y: 646}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614613}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614618}
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_targetSpace: 0
|
|
--- !u!114 &8926484042661614613
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 5265657162cc1a241bba03a3b0476d99, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614614}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614613}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614612}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"position":{"x":0.0,"y":0.0,"z":0.0}}'
|
|
m_Space: 1
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: 'Sets the spaceable attribute whose space should be changed. This
|
|
is useful for converting a world space position or direction to local, or
|
|
vice-versa. '
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614582}
|
|
--- !u!114 &8926484042661614614
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614613}
|
|
m_Children:
|
|
- {fileID: 8926484042661614615}
|
|
- {fileID: 8926484042661614616}
|
|
- {fileID: 8926484042661614617}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614613}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: position
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The position.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614615
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614614}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614613}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614616
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614614}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614613}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614617
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614614}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614613}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614618
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 5265657162cc1a241bba03a3b0476d99, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614619}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614618}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614612}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject:
|
|
m_Space: 0
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614823}
|
|
--- !u!114 &8926484042661614619
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614618}
|
|
m_Children:
|
|
- {fileID: 8926484042661614620}
|
|
- {fileID: 8926484042661614621}
|
|
- {fileID: 8926484042661614622}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614618}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: position
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The position.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614620
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614619}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614618}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614621
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614619}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614618}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614622
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614619}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614618}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614623
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: d16c6aeaef944094b9a1633041804207, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614544}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 109}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614624}
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
mode: 5
|
|
axes: 4
|
|
--- !u!114 &8926484042661614624
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: e8f2b4a846fd4c14a893cde576ad172b, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614625}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614624}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614623}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.DirectionType, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"direction":{"x":0.0,"y":1.0,"z":0.0}}'
|
|
m_Space: 1
|
|
m_Property:
|
|
name: Up
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.DirectionType, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614587}
|
|
--- !u!114 &8926484042661614625
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614624}
|
|
m_Children:
|
|
- {fileID: 8926484042661614626}
|
|
- {fileID: 8926484042661614627}
|
|
- {fileID: 8926484042661614628}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614624}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: direction
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The normalized direction.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614626
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614625}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614624}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614627
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614625}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614624}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614628
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614625}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614624}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614631
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614544}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614632}
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
attribute: scale
|
|
Composition: 0
|
|
Source: 0
|
|
Random: 0
|
|
channels: 6
|
|
--- !u!114 &8926484042661614632
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614633}
|
|
- {fileID: 8926484042661614634}
|
|
- {fileID: 8926484042661614635}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614632}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614631}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":0.20000000298023225,"y":0.10000000149011612,"z":0.20000000298023225}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Scale
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614633
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614632}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614632}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614634
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614632}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614632}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614794}
|
|
--- !u!114 &8926484042661614635
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614632}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614632}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614636
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 2dc095764ededfa4bb32fa602511ea4b, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children:
|
|
- {fileID: 8926484042661614725}
|
|
- {fileID: 8926484042661614673}
|
|
- {fileID: 8926484042661614678}
|
|
- {fileID: 8926484042661614683}
|
|
m_UIPosition: {x: 966, y: 529}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots: []
|
|
m_Label:
|
|
m_Data: {fileID: 114428730288789306}
|
|
m_InputFlowSlot:
|
|
- link:
|
|
- context: {fileID: 114946465509916290}
|
|
slotIndex: 0
|
|
m_OutputFlowSlot:
|
|
- link:
|
|
- context: {fileID: 8926484042661614544}
|
|
slotIndex: 0
|
|
- context: {fileID: 8926484042661614685}
|
|
slotIndex: 0
|
|
integration: 0
|
|
angularIntegration: 0
|
|
ageParticles: 1
|
|
reapParticles: 1
|
|
--- !u!114 &8926484042661614657
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614658}
|
|
m_ExposedName: Color
|
|
m_Exposed: 1
|
|
m_Order: 5
|
|
m_Category:
|
|
m_Min:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Max:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_IsOutput: 0
|
|
m_Tooltip:
|
|
m_Nodes:
|
|
- m_Id: 0
|
|
linkedSlots:
|
|
- outputSlot: {fileID: 8926484042661614658}
|
|
inputSlot: {fileID: 8926484042661614679}
|
|
- outputSlot: {fileID: 8926484042661614662}
|
|
inputSlot: {fileID: 8926484042661614684}
|
|
position: {x: 807, y: 785}
|
|
expandedSlots: []
|
|
expanded: 1
|
|
--- !u!114 &8926484042661614658
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: c82227d5759e296488798b1554a72a15, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614659}
|
|
- {fileID: 8926484042661614660}
|
|
- {fileID: 8926484042661614661}
|
|
- {fileID: 8926484042661614662}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614658}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614657}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"r":1.0,"g":1.0,"b":1.0,"a":1.0}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: o
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614679}
|
|
--- !u!114 &8926484042661614659
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614658}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614658}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: r
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614660
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614658}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614658}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: g
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614661
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614658}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614658}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: b
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614662
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614658}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614658}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: a
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614684}
|
|
--- !u!114 &8926484042661614663
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614544}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614664}
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
attribute: alive
|
|
Composition: 0
|
|
Source: 0
|
|
Random: 0
|
|
channels: 6
|
|
--- !u!114 &8926484042661614664
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: b4c11ff25089a324daf359f4b0629b33, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614664}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614663}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: True
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Alive
|
|
m_serializedType:
|
|
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Indicates whether a particle is alive or should be destroyed. Can
|
|
also be used within an output to toggle the rendering of that particle, without
|
|
destroying it.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614831}
|
|
--- !u!114 &8926484042661614665
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614666}
|
|
m_ExposedName: Deploy
|
|
m_Exposed: 1
|
|
m_Order: 1
|
|
m_Category: Control
|
|
m_Min:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject:
|
|
m_Max:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 1
|
|
m_IsOutput: 0
|
|
m_Tooltip:
|
|
m_Nodes:
|
|
- m_Id: 0
|
|
linkedSlots:
|
|
- outputSlot: {fileID: 8926484042661614666}
|
|
inputSlot: {fileID: 8926484042661614668}
|
|
position: {x: 199, y: 1457}
|
|
expandedSlots: []
|
|
expanded: 0
|
|
--- !u!114 &8926484042661614666
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614666}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614665}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 1
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: o
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614668}
|
|
--- !u!114 &8926484042661614667
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: e25f6e0f52a260847818fb8b116806ae, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: 417, y: 1431}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614668}
|
|
- {fileID: 8926484042661614669}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614831}
|
|
condition: 4
|
|
--- !u!114 &8926484042661614668
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614668}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614667}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: left
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the left operand which will be compared to the right operand
|
|
based on the specified condition.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614666}
|
|
--- !u!114 &8926484042661614669
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614669}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614667}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: right
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the right operand which will be compared to the left operand
|
|
based on the specified condition.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614558}
|
|
--- !u!114 &8926484042661614671
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114946465509916290}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 75}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614672}
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
attribute: size
|
|
Composition: 0
|
|
Source: 0
|
|
Random: 0
|
|
channels: 6
|
|
--- !u!114 &8926484042661614672
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614672}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614671}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0.05
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Size
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The uniform size of the particle.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614673
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614636}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 109}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614823}
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
attribute: position
|
|
Composition: 0
|
|
Source: 0
|
|
Random: 0
|
|
channels: 6
|
|
--- !u!114 &8926484042661614678
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614636}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 218}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614679}
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
attribute: color
|
|
Composition: 0
|
|
Source: 0
|
|
Random: 0
|
|
channels: 6
|
|
--- !u!114 &8926484042661614679
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614680}
|
|
- {fileID: 8926484042661614681}
|
|
- {fileID: 8926484042661614682}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614679}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614678}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":1.0,"y":1.0,"z":1.0}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Color
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 5
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The color of the particle.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614658}
|
|
--- !u!114 &8926484042661614680
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614679}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614679}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614681
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614679}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614679}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614682
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614679}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614679}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614683
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614636}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 218}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614684}
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
attribute: alpha
|
|
Composition: 0
|
|
Source: 0
|
|
Random: 0
|
|
channels: 6
|
|
--- !u!114 &8926484042661614684
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614684}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614683}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 1
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Alpha
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The transparency value of the particle. Transparent particles with
|
|
a value of 0 or less are invisible.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614662}
|
|
--- !u!114 &8926484042661614685
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: e837ba02e1cb47d4394b6c186d164156, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children:
|
|
- {fileID: 8926484042661614708}
|
|
- {fileID: 8926484042661614690}
|
|
- {fileID: 8926484042661614695}
|
|
- {fileID: 8926484042661614701}
|
|
- {fileID: 8926484042661614779}
|
|
m_UIPosition: {x: 1279, y: 1002}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614686}
|
|
- {fileID: 8926484042661614687}
|
|
- {fileID: 8926484042661614688}
|
|
m_OutputSlots: []
|
|
m_Label: Trajectory Outline
|
|
m_Data: {fileID: 114428730288789306}
|
|
m_InputFlowSlot:
|
|
- link:
|
|
- context: {fileID: 8926484042661614636}
|
|
slotIndex: 0
|
|
m_OutputFlowSlot:
|
|
- link: []
|
|
blendMode: 3
|
|
useAlphaClipping: 0
|
|
generateMotionVector: 0
|
|
m_SubOutputs:
|
|
- {fileID: 8926484042661614829}
|
|
cullMode: 1
|
|
zWriteMode: 0
|
|
zTestMode: 0
|
|
colorMapping: 0
|
|
uvMode: 0
|
|
useSoftParticle: 0
|
|
sortPriority: 0
|
|
sort: 0
|
|
indirectDraw: 0
|
|
castShadows: 0
|
|
useExposureWeight: 0
|
|
shaderGraph: {fileID: 0}
|
|
shadergraphGUID:
|
|
--- !u!114 &8926484042661614686
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 70a331b1d86cc8d4aa106ccbe0da5852, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614686}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614685}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"obj":{"fileID":2800000,"guid":"d168f78b86e42e64c921e9f6add78047","type":3}}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: mainTexture
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Specifies the base color (RGB) and opacity (A) of the particle.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614687
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: b47b8679b468b7347a00cdd50589bc9f, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614687}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614685}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Mesh, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"obj":{"fileID":10208,"guid":"0000000000000000e000000000000000","type":0}}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: mesh
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Mesh, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Specifies the mesh used to render the particle.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614688
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: c52d920e7fff73b498050a6b3c4404ca, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614688}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614685}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 4294963363
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: subMeshMask
|
|
m_serializedType:
|
|
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Defines a bitmask to control which submeshes are rendered.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
- m_Type: 8
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614690
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614685}
|
|
m_Children: []
|
|
m_UIPosition: {x: -132.21002, y: -445.07623}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614691}
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
attribute: scale
|
|
Composition: 0
|
|
Source: 0
|
|
Random: 0
|
|
channels: 6
|
|
--- !u!114 &8926484042661614691
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614692}
|
|
- {fileID: 8926484042661614693}
|
|
- {fileID: 8926484042661614694}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614691}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614690}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":0.4000000059604645,"y":0.3799999952316284,"z":0.4000000059604645}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Scale
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614692
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614691}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614691}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614693
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614691}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614691}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614694
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614691}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614691}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614695
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: d16c6aeaef944094b9a1633041804207, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614685}
|
|
m_Children: []
|
|
m_UIPosition: {x: -132.21002, y: -336.07623}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614696}
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
mode: 5
|
|
axes: 4
|
|
--- !u!114 &8926484042661614696
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: e8f2b4a846fd4c14a893cde576ad172b, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614697}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614696}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614695}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.DirectionType, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"direction":{"x":0.0,"y":1.0,"z":0.0}}'
|
|
m_Space: 1
|
|
m_Property:
|
|
name: Up
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.DirectionType, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614587}
|
|
--- !u!114 &8926484042661614697
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614696}
|
|
m_Children:
|
|
- {fileID: 8926484042661614698}
|
|
- {fileID: 8926484042661614699}
|
|
- {fileID: 8926484042661614700}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614696}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: direction
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The normalized direction.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614698
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614697}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614696}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614699
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614697}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614696}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614700
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614697}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614696}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614701
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614685}
|
|
m_Children: []
|
|
m_UIPosition: {x: -132.21002, y: -445.07623}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614702}
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
attribute: alive
|
|
Composition: 0
|
|
Source: 0
|
|
Random: 0
|
|
channels: 6
|
|
--- !u!114 &8926484042661614702
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: b4c11ff25089a324daf359f4b0629b33, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614702}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614701}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: True
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Alive
|
|
m_serializedType:
|
|
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Indicates whether a particle is alive or should be destroyed. Can
|
|
also be used within an output to toggle the rendering of that particle, without
|
|
destroying it.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614831}
|
|
--- !u!114 &8926484042661614708
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614685}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 168}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614709}
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
attribute: color
|
|
Composition: 0
|
|
Source: 0
|
|
Random: 0
|
|
channels: 6
|
|
--- !u!114 &8926484042661614709
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614710}
|
|
- {fileID: 8926484042661614711}
|
|
- {fileID: 8926484042661614712}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614709}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614708}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Color
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 5
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The color of the particle.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614710
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614709}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614709}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614711
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614709}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614709}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614712
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614709}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614709}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614713
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614714}
|
|
m_ExposedName: ARUI-Hover
|
|
m_Exposed: 1
|
|
m_Order: 3
|
|
m_Category: Control
|
|
m_Min:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Max:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_IsOutput: 0
|
|
m_Tooltip:
|
|
m_Nodes:
|
|
- m_Id: 0
|
|
linkedSlots:
|
|
- outputSlot: {fileID: 8926484042661614714}
|
|
inputSlot: {fileID: 8926484042661614728}
|
|
position: {x: 388.15005, y: 350.30005}
|
|
expandedSlots: []
|
|
expanded: 0
|
|
--- !u!114 &8926484042661614714
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: b4c11ff25089a324daf359f4b0629b33, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614714}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614713}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: False
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: o
|
|
m_serializedType:
|
|
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614728}
|
|
--- !u!114 &8926484042661614718
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614719}
|
|
m_ExposedName: Point Count
|
|
m_Exposed: 1
|
|
m_Order: 6
|
|
m_Category:
|
|
m_Min:
|
|
m_Type:
|
|
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 1
|
|
m_Max:
|
|
m_Type:
|
|
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 64
|
|
m_IsOutput: 0
|
|
m_Tooltip:
|
|
m_Nodes:
|
|
- m_Id: 0
|
|
linkedSlots:
|
|
- outputSlot: {fileID: 8926484042661614719}
|
|
inputSlot: {fileID: 8926484042661614553}
|
|
position: {x: -565, y: 335}
|
|
expandedSlots: []
|
|
expanded: 0
|
|
--- !u!114 &8926484042661614719
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: c52d920e7fff73b498050a6b3c4404ca, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614719}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614718}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 64
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: o
|
|
m_serializedType:
|
|
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614553}
|
|
--- !u!114 &8926484042661614720
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 5c286b53e648ef840b8153892fdbe169, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114946465509916290}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 150}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614722}
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
attribute: hover
|
|
Composition: 0
|
|
Random: 0
|
|
AttributeType: 0
|
|
--- !u!114 &8926484042661614722
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614722}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614720}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: _Hover
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614725
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 5c286b53e648ef840b8153892fdbe169, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614636}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 2}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614726}
|
|
- {fileID: 8926484042661614732}
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
attribute: hover
|
|
Composition: 3
|
|
Random: 0
|
|
AttributeType: 0
|
|
--- !u!114 &8926484042661614726
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614726}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614725}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: _Hover
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614731}
|
|
--- !u!114 &8926484042661614727
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 9717a5f0d23f1d843aef2943f049a21d, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: 573, y: 337}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614728}
|
|
- {fileID: 8926484042661614729}
|
|
- {fileID: 8926484042661614730}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614731}
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
--- !u!114 &8926484042661614728
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: b4c11ff25089a324daf359f4b0629b33, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614728}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614727}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: True
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: predicate
|
|
m_serializedType:
|
|
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the boolean whose state determines the branch output.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614714}
|
|
--- !u!114 &8926484042661614729
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614729}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614727}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 1
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: True
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614730
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614730}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614727}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: False
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614731
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614731}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614727}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614726}
|
|
--- !u!114 &8926484042661614732
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614732}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614725}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Blend
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614736}
|
|
--- !u!114 &8926484042661614733
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: b8ee8a7543fa09e42a7c8616f60d2ad7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: 698, y: 503}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614734}
|
|
- {fileID: 8926484042661614735}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614736}
|
|
m_Operands:
|
|
- name: a
|
|
type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
- name: b
|
|
type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
--- !u!114 &8926484042661614734
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614734}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614733}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 1
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: a
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614738}
|
|
--- !u!114 &8926484042661614735
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614735}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614733}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 1
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: b
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614743}
|
|
--- !u!114 &8926484042661614736
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614736}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614733}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614732}
|
|
--- !u!114 &8926484042661614737
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 7d33fb94df928ef4c986f97607706b82, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: 562, y: 526}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 1
|
|
m_InputSlots: []
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614738}
|
|
m_expressionOp: 6
|
|
--- !u!114 &8926484042661614738
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614738}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614737}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: DeltaTime
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614734}
|
|
--- !u!114 &8926484042661614742
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614743}
|
|
m_ExposedName: HoverBlendSpeed
|
|
m_Exposed: 1
|
|
m_Order: 7
|
|
m_Category:
|
|
m_Min:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Max:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_IsOutput: 0
|
|
m_Tooltip:
|
|
m_Nodes:
|
|
- m_Id: 0
|
|
linkedSlots:
|
|
- outputSlot: {fileID: 8926484042661614743}
|
|
inputSlot: {fileID: 8926484042661614735}
|
|
position: {x: 503, y: 557}
|
|
expandedSlots: []
|
|
expanded: 0
|
|
--- !u!114 &8926484042661614743
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614743}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614742}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 12
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: o
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614735}
|
|
--- !u!114 &8926484042661614744
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 87cb5bd24541ed041b011b1ffa05dae5, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: -727, y: 1864}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614746}
|
|
attribute: hover
|
|
AttributeType: 0
|
|
--- !u!114 &8926484042661614746
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614746}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614744}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: hover
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614808}
|
|
- {fileID: 8926484042661614812}
|
|
--- !u!114 &8926484042661614747
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: 419, y: 1628}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614748}
|
|
- {fileID: 8926484042661614749}
|
|
- {fileID: 8926484042661614750}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614751}
|
|
m_Type:
|
|
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
--- !u!114 &8926484042661614748
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614748}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614747}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0.005
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The start value.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614749
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614749}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614747}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 1
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The end value.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614773}
|
|
--- !u!114 &8926484042661614750
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614750}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614747}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0.5
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: s
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The amount to interpolate between x and y (0-1).
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614817}
|
|
--- !u!114 &8926484042661614751
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614751}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614747}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614753}
|
|
--- !u!114 &8926484042661614752
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614544}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 293}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614753}
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
attribute: color
|
|
Composition: 2
|
|
Source: 0
|
|
Random: 0
|
|
channels: 6
|
|
--- !u!114 &8926484042661614753
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614754}
|
|
- {fileID: 8926484042661614755}
|
|
- {fileID: 8926484042661614756}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614753}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614752}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":1.0,"y":1.0,"z":1.0}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Color
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 5
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The color of the particle.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614751}
|
|
--- !u!114 &8926484042661614754
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614753}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614753}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614755
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614753}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614753}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614756
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614753}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614753}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614757
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 271b8023195cb2f4d9eab1fface2b8fb, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: -515, y: 1616}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614758}
|
|
- {fileID: 8926484042661614759}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614762}
|
|
--- !u!114 &8926484042661614758
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614758}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614757}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 2
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Period
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the period of time to be looped over (in seconds).
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
- m_Type: 1
|
|
m_Min: 0.001
|
|
m_Max: Infinity
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614759
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614760}
|
|
- {fileID: 8926484042661614761}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614759}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614757}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":1.0,"y":0.0}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Range
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the output value range interpolated over the period of time.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614760
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614759}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614759}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614761
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614759}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614759}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614762
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614762}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614757}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: t
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Outputs the current time within the specified time period.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614765}
|
|
--- !u!114 &8926484042661614763
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: c7acf5424f3655744af4b8f63298fa0f, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: -218, y: 1596}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614764}
|
|
- {fileID: 8926484042661614765}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614766}
|
|
m_Operands:
|
|
- name: a
|
|
type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
- name: b
|
|
type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
--- !u!114 &8926484042661614764
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614764}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614763}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: a
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614558}
|
|
--- !u!114 &8926484042661614765
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614765}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614763}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: b
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614762}
|
|
--- !u!114 &8926484042661614766
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614766}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614763}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614768}
|
|
--- !u!114 &8926484042661614767
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a0929dff5718d414da7ed89f41ce30dd, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: -29, y: 1609}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614768}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614769}
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
--- !u!114 &8926484042661614768
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614768}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614767}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614766}
|
|
--- !u!114 &8926484042661614769
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614769}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614767}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614772}
|
|
--- !u!114 &8926484042661614770
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: 149, y: 1609}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614771}
|
|
- {fileID: 8926484042661614772}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614773}
|
|
--- !u!114 &8926484042661614771
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614771}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614770}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"frames":[{"time":0.0018416205421090127,"value":0.0556328222155571,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.7987784743309021,"value":0.05529651790857315,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":4.087025165557861,"inTangent":49.39323425292969,"outTangent":49.39323425292969,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: curve
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the curve to sample from.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614772
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614772}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614770}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: time
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the time along the curve to take a sample from.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614769}
|
|
--- !u!114 &8926484042661614773
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614773}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614770}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: s
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Outputs the sampled value from the curve at the specified time.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614749}
|
|
--- !u!114 &8926484042661614774
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: 752, y: 1873}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614775}
|
|
- {fileID: 8926484042661614776}
|
|
- {fileID: 8926484042661614777}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614778}
|
|
m_Type:
|
|
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
--- !u!114 &8926484042661614775
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614775}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614774}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The start value.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614776
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614776}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614774}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 1
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The end value.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614777
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614777}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614774}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0.5
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: s
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The amount to interpolate between x and y (0-1).
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614817}
|
|
--- !u!114 &8926484042661614778
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614778}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614774}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614830}
|
|
--- !u!114 &8926484042661614779
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614685}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614830}
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
attribute: size
|
|
Composition: 2
|
|
Source: 0
|
|
Random: 0
|
|
channels: 6
|
|
--- !u!114 &8926484042661614781
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: 420, y: 1750}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614782}
|
|
- {fileID: 8926484042661614783}
|
|
- {fileID: 8926484042661614784}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614785}
|
|
m_Type:
|
|
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
--- !u!114 &8926484042661614782
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614782}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614781}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0.5
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The start value.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614783
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614783}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614781}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 1
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The end value.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614784
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614784}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614781}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0.5
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: s
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The amount to interpolate between x and y (0-1).
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614817}
|
|
--- !u!114 &8926484042661614785
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614785}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614781}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614789}
|
|
--- !u!114 &8926484042661614788
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614544}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 461}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614789}
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
attribute: alpha
|
|
Composition: 2
|
|
Source: 0
|
|
Random: 0
|
|
channels: 6
|
|
--- !u!114 &8926484042661614789
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614789}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614788}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 1
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Alpha
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The transparency value of the particle. Transparent particles with
|
|
a value of 0 or less are invisible.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614785}
|
|
--- !u!114 &8926484042661614790
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: 439, y: 1276}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614791}
|
|
- {fileID: 8926484042661614792}
|
|
- {fileID: 8926484042661614793}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614794}
|
|
m_Type:
|
|
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
--- !u!114 &8926484042661614791
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614791}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614790}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0.15
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The start value.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614792
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614792}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614790}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0.25
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The end value.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614793
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614793}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614790}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0.5
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: s
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The amount to interpolate between x and y (0-1).
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614817}
|
|
--- !u!114 &8926484042661614794
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614794}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614790}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614634}
|
|
--- !u!114 &8926484042661614799
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 955b0c175a6f3bb4582e92f3de8f0626, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: -404, y: 2061}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614800}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614801}
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
--- !u!114 &8926484042661614800
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614800}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614799}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614558}
|
|
--- !u!114 &8926484042661614801
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614801}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614799}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614805}
|
|
--- !u!114 &8926484042661614802
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: b4bb186c1c47c9d4191c5f523b1744b8, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: -143, y: 1827}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614803}
|
|
- {fileID: 8926484042661614804}
|
|
- {fileID: 8926484042661614805}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614806}
|
|
m_Type:
|
|
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
--- !u!114 &8926484042661614803
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614803}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614802}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The start value.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614810}
|
|
--- !u!114 &8926484042661614804
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614804}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614802}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 1
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The end value.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614814}
|
|
--- !u!114 &8926484042661614805
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614805}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614802}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0.5
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: s
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Smoothstep returns a value between 0 and 1, and s is clamped between
|
|
x and y.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614801}
|
|
--- !u!114 &8926484042661614806
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614806}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614802}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614816}
|
|
--- !u!114 &8926484042661614807
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: c7acf5424f3655744af4b8f63298fa0f, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: -395, y: 1808}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614808}
|
|
- {fileID: 8926484042661614809}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614810}
|
|
m_Operands:
|
|
- name: a
|
|
type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
- name: b
|
|
type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
--- !u!114 &8926484042661614808
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614808}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614807}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: a
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614746}
|
|
--- !u!114 &8926484042661614809
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614809}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614807}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: -0.01
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: b
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614810
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614810}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614807}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614803}
|
|
--- !u!114 &8926484042661614811
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 0155ae97d9a75e3449c6d0603b79c2f4, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: -401, y: 1930}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614812}
|
|
- {fileID: 8926484042661614813}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614814}
|
|
m_Operands:
|
|
- name: a
|
|
type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
- name: b
|
|
type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
--- !u!114 &8926484042661614812
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614812}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614811}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: a
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614746}
|
|
--- !u!114 &8926484042661614813
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614813}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614811}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0.01
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: b
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614814
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614814}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614811}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614804}
|
|
--- !u!114 &8926484042661614815
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: c8ac0ebcb5fd27b408f3700034222acb, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: 65, y: 1825}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614816}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614817}
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
--- !u!114 &8926484042661614816
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614816}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614815}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614806}
|
|
--- !u!114 &8926484042661614817
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614817}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614815}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614777}
|
|
- {fileID: 8926484042661614784}
|
|
- {fileID: 8926484042661614750}
|
|
- {fileID: 8926484042661614793}
|
|
--- !u!114 &8926484042661614818
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 5265657162cc1a241bba03a3b0476d99, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614819}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614818}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614533}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"position":{"x":0.0,"y":0.0,"z":0.0}}'
|
|
m_Space: 0
|
|
m_Property:
|
|
name: Position
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The current position of the particle.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614819
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614818}
|
|
m_Children:
|
|
- {fileID: 8926484042661614820}
|
|
- {fileID: 8926484042661614821}
|
|
- {fileID: 8926484042661614822}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614818}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: position
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The position.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614820
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614819}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614818}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614821
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614819}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614818}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614822
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614819}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614818}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614823
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 5265657162cc1a241bba03a3b0476d99, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614824}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614823}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614673}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"position":{"x":0.0,"y":0.0,"z":0.0}}'
|
|
m_Space: 0
|
|
m_Property:
|
|
name: Position
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The current position of the particle.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614618}
|
|
--- !u!114 &8926484042661614824
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614823}
|
|
m_Children:
|
|
- {fileID: 8926484042661614825}
|
|
- {fileID: 8926484042661614826}
|
|
- {fileID: 8926484042661614827}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614823}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: position
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The position.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614825
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614824}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614823}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614826
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614824}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614823}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614827
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614824}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614823}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614828
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 081ffb0090424ba4cb05370a42ead6b9, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
opaqueRenderQueue: 0
|
|
transparentRenderQueue: 1
|
|
--- !u!114 &8926484042661614829
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 081ffb0090424ba4cb05370a42ead6b9, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
opaqueRenderQueue: 0
|
|
transparentRenderQueue: 1
|
|
--- !u!114 &8926484042661614830
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614830}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614779}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 1
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Size
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The uniform size of the particle.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614778}
|
|
--- !u!114 &8926484042661614831
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: b4c11ff25089a324daf359f4b0629b33, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614831}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614667}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: False
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: o
|
|
m_serializedType:
|
|
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The result of the comparison.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614664}
|
|
- {fileID: 8926484042661614702}
|