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18 行
392 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace GameplayIngredients.Actions
{
public class FactorySpawnAction : ActionBase
{
[NonNullCheck]
public Factory factory;
public override void Execute(GameObject instigator = null)
{
if (factory != null)
factory.Spawn();
}
}
}