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1.7 KiB
CHANGELOG
2020 - 02 - 03 - Content Update
Version Tag : 2019.3.2
- Updated Unity to 2019.3.2f1
- Updated HD Render Pipeline / VFX Graph to package
7.2.1
- Fixes and Changes:
- Major overhaul on Visual Effect Graphs, commented and removed workarounds
- Work on physic assets (barrels, hanging cables)
- Added more destruction during the attack / wrecked scene
- Main Menu Postprocess and Glitch ornaments
- Added Feature Sample Scenes
- Enabled Editor Quick play mode (disabled Domain Reload on Play in Editor)
- Memory improvements (Audio, fixed planar reflection huge VRAM allocation)
- Better handling of the pause (pauses also sound and subtitles)
- Re-enabled Attack music
- Various tweaks and fixes
2020 - 02 - 12 - Update to HDRP/VFX 7.2.0
Version Tag : 2019.3.1
- Updated HD Render Pipeline / VFX Graph to package
7.2.0
- Fixes and Changes:
- Removed UnityBall Duplicate FBX from project (is now available in HDRP package)
- Removed Obsolete Settings Manager (prevented start in native resolution)
- Updated Console Package
2020 - 01 - 30 - Updated project to Unity 2019.3
Version Tag : 2019.3.0
- Updated all project to Unity 2019.3.0f6
- Updated HD Render Pipeline / VFX Graph to package
7.1.8
Known Issues:
- HDRP renders pitch-black on Linux Vulkan
- Post-Processing Issues on macOS metal
2019 - 08 - 07 - Initial Release
Version Tag : 2019.2.0
- Initial Project Release
- Requires Editor : Unity 2019.2.0f1
- Uses HD Render Pipeline
6.9.1-preview
Known Issues:
- macOS build has trouble rendering SSAO
- Visual Effect Issues with macOS/metal
- HDRP renders pitch-black on Linux Vulkan