您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 

381 行
7.7 KiB

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7408721133138034335
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3df29e7cc05fbec4aa43e06ea875565d, type: 3}
m_Name: ProceduralSky
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
rotation:
m_OverrideState: 0
m_Value: 0
min: 0
max: 360
skyIntensityMode:
m_OverrideState: 0
m_Value: 0
exposure:
m_OverrideState: 1
m_Value: 15
multiplier:
m_OverrideState: 0
m_Value: 1
min: 0
upperHemisphereLuxValue:
m_OverrideState: 0
m_Value: 1
min: 0
desiredLuxValue:
m_OverrideState: 0
m_Value: 20000
updateMode:
m_OverrideState: 0
m_Value: 0
updatePeriod:
m_OverrideState: 0
m_Value: 0
min: 0
includeSunInBaking:
m_OverrideState: 0
m_Value: 0
sunSize:
m_OverrideState: 0
m_Value: 0.04
min: 0
max: 1
sunSizeConvergence:
m_OverrideState: 0
m_Value: 5
min: 1
max: 10
atmosphereThickness:
m_OverrideState: 0
m_Value: 1
min: 0
max: 5
skyTint:
m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
groundColor:
m_OverrideState: 0
m_Value: {r: 0.369, g: 0.349, b: 0.341, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
enableSunDisk:
m_OverrideState: 1
m_Value: 0
--- !u!114 &-5636555292627806996
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 29b00527f85bb3346a4d2cb710971587, type: 3}
m_Name: VolumetricFog
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
colorMode:
m_OverrideState: 0
m_Value: 1
color:
m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
hdr: 1
showAlpha: 0
showEyeDropper: 1
density:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
maxFogDistance:
m_OverrideState: 0
m_Value: 5000
min: 0
mipFogMaxMip:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
mipFogNear:
m_OverrideState: 0
m_Value: 0
min: 0
mipFogFar:
m_OverrideState: 0
m_Value: 1000
min: 0
albedo:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
meanFreePath:
m_OverrideState: 1
m_Value: 500
min: 1
baseHeight:
m_OverrideState: 0
m_Value: 0
maximumHeight:
m_OverrideState: 0
m_Value: 10
anisotropy:
m_OverrideState: 1
m_Value: 0.6
min: -1
max: 1
globalLightProbeDimmer:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
enableDistantFog:
m_OverrideState: 1
m_Value: 1
--- !u!114 &-3748703256905937253
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7ddcec8a8eb2d684d833ac8f5d26aebd, type: 3}
m_Name: HDShadowSettings
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
maxShadowDistance:
m_OverrideState: 1
m_Value: 100
min: 0
cascadeShadowSplitCount:
m_OverrideState: 0
m_Value: 4
min: 1
max: 4
cascadeShadowSplit0:
m_OverrideState: 0
m_Value: 0.05
cascadeShadowSplit1:
m_OverrideState: 0
m_Value: 0.15
cascadeShadowSplit2:
m_OverrideState: 0
m_Value: 0.3
cascadeShadowBorder0:
m_OverrideState: 0
m_Value: 0
cascadeShadowBorder1:
m_OverrideState: 0
m_Value: 0
cascadeShadowBorder2:
m_OverrideState: 0
m_Value: 0
cascadeShadowBorder3:
m_OverrideState: 0
m_Value: 0
--- !u!114 &-2962872181204505630
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0d7593b3a9277ac4696b20006c21dde2, type: 3}
m_Name: VisualEnvironment
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
skyType:
m_OverrideState: 1
m_Value: 2
skyAmbientMode:
m_OverrideState: 1
m_Value: 0
fogType:
m_OverrideState: 1
m_Value: 3
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: DefaultRenderingSettings
m_EditorClassIdentifier:
components:
- {fileID: -3748703256905937253}
- {fileID: -2962872181204505630}
- {fileID: -5636555292627806996}
- {fileID: 6313922747869604399}
- {fileID: 3598228974794007366}
--- !u!114 &3598228974794007366
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 953beb541740ddc499d005ee80c9ff29, type: 3}
m_Name:
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
enabled:
m_OverrideState: 1
m_Value: 1
colorMode:
m_OverrideState: 0
m_Value: 1
color:
m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
hdr: 1
showAlpha: 0
showEyeDropper: 1
maxFogDistance:
m_OverrideState: 0
m_Value: 5000
min: 0
mipFogMaxMip:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
mipFogNear:
m_OverrideState: 0
m_Value: 0
min: 0
mipFogFar:
m_OverrideState: 0
m_Value: 1000
min: 0
baseHeight:
m_OverrideState: 0
m_Value: 0
maximumHeight:
m_OverrideState: 0
m_Value: 50
albedo:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
meanFreePath:
m_OverrideState: 1
m_Value: 500
min: 1
enableVolumetricFog:
m_OverrideState: 1
m_Value: 1
anisotropy:
m_OverrideState: 1
m_Value: 0.6
min: -1
max: 1
globalLightProbeDimmer:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
depthExtent:
m_OverrideState: 0
m_Value: 64
min: 0.1
sliceDistributionUniformity:
m_OverrideState: 0
m_Value: 0.75
min: 0
max: 1
--- !u!114 &6313922747869604399
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9008a067f4d626c4d8bc4bc48f04bb89, type: 3}
m_Name: AmbientOcclusion
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
rayTracing:
m_OverrideState: 0
m_Value: 0
intensity:
m_OverrideState: 1
m_Value: 0.5
min: 0
max: 4
directLightingStrength:
m_OverrideState: 0
m_Value: 0
min: 0
max: 1
stepCount:
m_OverrideState: 0
m_Value: 6
min: 2
max: 32
radius:
m_OverrideState: 0
m_Value: 2
min: 0.25
max: 5
fullResolution:
m_OverrideState: 0
m_Value: 0
maximumRadiusInPixels:
m_OverrideState: 0
m_Value: 40
min: 16
max: 256
rayLength:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 50
sampleCount:
m_OverrideState: 0
m_Value: 4
min: 1
max: 64
denoise:
m_OverrideState: 0
m_Value: 0
denoiserRadius:
m_OverrideState: 0
m_Value: 0.5
min: 0.001
max: 1