您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 

30422 行
1.0 MiB

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &114340500867371532
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d01270efd3285ea4a9d6c555cb0a8027, type: 3}
m_Name: VFXUI
m_EditorClassIdentifier:
groupInfos:
- title: Spin Rings
position:
serializedVersion: 2
x: -2983
y: -3680
width: 1484
height: 493
contents:
- model: {fileID: 8926484042661620702}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661620724}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661620746}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661620751}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661620428}
id: 4
isStickyNote: 0
- model: {fileID: 8926484042661620756}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661620761}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661620766}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661620770}
id: 0
isStickyNote: 0
- title: Sequence Spawn based on Power
position:
serializedVersion: 2
x: -1264
y: -4911
width: 602
height: 201
contents:
- model: {fileID: 8926484042661621058}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661621360}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661620430}
id: 0
isStickyNote: 0
- title: Spinning "Dragon" Effect
position:
serializedVersion: 2
x: -3330
y: -2079
width: 1420
height: 478
contents:
- model: {fileID: 8926484042661622877}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661622858}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661622863}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661622873}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661622908}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661622913}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661622917}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661620430}
id: 35
isStickyNote: 0
- model: {fileID: 8926484042661623145}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661623362}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661623406}
id: 0
isStickyNote: 0
- title: Dragon Head Lives Longer
position:
serializedVersion: 2
x: 916
y: -2390
width: 335
height: 180
contents:
- model: {fileID: 8926484042661623078}
id: 0
isStickyNote: 0
- title: Radius Control
position:
serializedVersion: 2
x: -3003
y: -3146
width: 1513
height: 875
contents:
- model: {fileID: 8926484042661623208}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661623220}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661623242}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661623238}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661620430}
id: 36
isStickyNote: 0
- model: {fileID: 8926484042661623234}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661623159}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661623167}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661623178}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661623180}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661623185}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661623194}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661623199}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661623245}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661623252}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661622854}
id: 1
isStickyNote: 0
- model: {fileID: 8926484042661623304}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661623308}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661623402}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661620428}
id: 44
isStickyNote: 0
- model: {fileID: 8926484042661623412}
id: 0
isStickyNote: 0
- title: 'LOD : Spawn Sparks Only When Close'
position:
serializedVersion: 2
x: -1446
y: -2726
width: 876
height: 207
contents:
- model: {fileID: 8926484042661623539}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661623649}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661623698}
id: 0
isStickyNote: 0
- title: Spawn Mainly on the Head of The Spinning Dragon
position:
serializedVersion: 2
x: -1376
y: -2405
width: 561
height: 183
contents:
- model: {fileID: 8926484042661622990}
id: 0
isStickyNote: 0
- title: Alpha From Dragon Shape
position:
serializedVersion: 2
x: -1326
y: -2000
width: 470
height: 215
contents:
- model: {fileID: 8926484042661622880}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661623332}
id: 0
isStickyNote: 0
- title: Color Brightness from Dragon Shape
position:
serializedVersion: 2
x: -1328
y: -1767
width: 504
height: 223
contents:
- model: {fileID: 8926484042661623327}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661622884}
id: 0
isStickyNote: 0
- title: Turbulent Rings
position:
serializedVersion: 2
x: 0
y: 0
width: 100
height: 100
contents:
- model: {fileID: 8926484042661622943}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661622960}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661620428}
id: 45
isStickyNote: 0
- model: {fileID: 8926484042661622933}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661622938}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661623366}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661623378}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661623396}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661623400}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661623416}
id: 0
isStickyNote: 0
- model: {fileID: 8926484042661623420}
id: 0
isStickyNote: 0
stickyNoteInfos:
- title: Stopping the Rings
position:
serializedVersion: 2
x: -49
y: -5097
width: 385
height: 296
contents: '
When the PowerDown Event is sent, it will stop the rings from
spawning particles. Already living ones will die progressively though.'
theme: Classic
textSize: Medium
systemInfos:
- title: Ring
position:
serializedVersion: 2
x: 0
y: 0
width: 0
height: 0
contexts:
- {fileID: 8926484042661619410}
- {fileID: 8926484042661619469}
- {fileID: 8926484042661622055}
- title: Ring Sparks
position:
serializedVersion: 2
x: 0
y: 0
width: 0
height: 0
contexts:
- {fileID: 8926484042661619805}
- {fileID: 8926484042661619833}
- {fileID: 8926484042661619863}
- title: Halo
position:
serializedVersion: 2
x: 0
y: 0
width: 0
height: 0
contexts:
- {fileID: 0}
- title: Black Core
position:
serializedVersion: 2
x: 0
y: 0
width: 0
height: 0
contexts:
- {fileID: 0}
- title: Light Rays
position:
serializedVersion: 2
x: 0
y: 0
width: 0
height: 0
contexts:
- {fileID: 0}
- title: Power Down Flash
position:
serializedVersion: 2
x: 0
y: 0
width: 0
height: 0
contexts:
- {fileID: 0}
- title: Power Down Sparks
position:
serializedVersion: 2
x: 0
y: 0
width: 0
height: 0
contexts:
- {fileID: 0}
categories:
- name: Sequencing
collapsed: 0
uiBounds:
serializedVersion: 2
x: -3305
y: -5303
width: 5038
height: 6176
--- !u!114 &114350483966674976
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7d4c867f6b72b714dbb5fd1780afe208, type: 3}
m_Name: ShipCore-Ring
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661619407}
- {fileID: 8926484042661619410}
- {fileID: 8926484042661619469}
- {fileID: 8926484042661619803}
- {fileID: 8926484042661619805}
- {fileID: 8926484042661619833}
- {fileID: 8926484042661619863}
- {fileID: 8926484042661622055}
- {fileID: 8926484042661620428}
- {fileID: 8926484042661620430}
- {fileID: 8926484042661620702}
- {fileID: 8926484042661620724}
- {fileID: 8926484042661620746}
- {fileID: 8926484042661620751}
- {fileID: 8926484042661620756}
- {fileID: 8926484042661620761}
- {fileID: 8926484042661620766}
- {fileID: 8926484042661620770}
- {fileID: 8926484042661620846}
- {fileID: 8926484042661620970}
- {fileID: 8926484042661621024}
- {fileID: 8926484042661621058}
- {fileID: 8926484042661621099}
- {fileID: 8926484042661621341}
- {fileID: 8926484042661621360}
- {fileID: 8926484042661621435}
- {fileID: 8926484042661621694}
- {fileID: 8926484042661621698}
- {fileID: 8926484042661621703}
- {fileID: 8926484042661622000}
- {fileID: 8926484042661622022}
- {fileID: 8926484042661622026}
- {fileID: 8926484042661622394}
- {fileID: 8926484042661622581}
- {fileID: 8926484042661622854}
- {fileID: 8926484042661622858}
- {fileID: 8926484042661622863}
- {fileID: 8926484042661622873}
- {fileID: 8926484042661622877}
- {fileID: 8926484042661622880}
- {fileID: 8926484042661622884}
- {fileID: 8926484042661622908}
- {fileID: 8926484042661622913}
- {fileID: 8926484042661622917}
- {fileID: 8926484042661622933}
- {fileID: 8926484042661622938}
- {fileID: 8926484042661622943}
- {fileID: 8926484042661622960}
- {fileID: 8926484042661622990}
- {fileID: 8926484042661623078}
- {fileID: 8926484042661623093}
- {fileID: 8926484042661623106}
- {fileID: 8926484042661623111}
- {fileID: 8926484042661623129}
- {fileID: 8926484042661623145}
- {fileID: 8926484042661623159}
- {fileID: 8926484042661623167}
- {fileID: 8926484042661623178}
- {fileID: 8926484042661623180}
- {fileID: 8926484042661623185}
- {fileID: 8926484042661623194}
- {fileID: 8926484042661623199}
- {fileID: 8926484042661623208}
- {fileID: 8926484042661623220}
- {fileID: 8926484042661623234}
- {fileID: 8926484042661623238}
- {fileID: 8926484042661623242}
- {fileID: 8926484042661623245}
- {fileID: 8926484042661623252}
- {fileID: 8926484042661623257}
- {fileID: 8926484042661623300}
- {fileID: 8926484042661623303}
- {fileID: 8926484042661623304}
- {fileID: 8926484042661623308}
- {fileID: 8926484042661623327}
- {fileID: 8926484042661623332}
- {fileID: 8926484042661623339}
- {fileID: 8926484042661623362}
- {fileID: 8926484042661623366}
- {fileID: 8926484042661623378}
- {fileID: 8926484042661623396}
- {fileID: 8926484042661623400}
- {fileID: 8926484042661623402}
- {fileID: 8926484042661623406}
- {fileID: 8926484042661623408}
- {fileID: 8926484042661623412}
- {fileID: 8926484042661623416}
- {fileID: 8926484042661623420}
- {fileID: 8926484042661623539}
- {fileID: 8926484042661623649}
- {fileID: 8926484042661623698}
- {fileID: 8926484042661623739}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_UIInfos: {fileID: 114340500867371532}
m_ParameterInfo:
- name: Radius
path: Radius
tooltip:
sheetType: m_Float
realType: Single
defaultValue:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 15
min: -Infinity
max: Infinity
descendantCount: 0
- name: Sequencing
path:
tooltip:
sheetType:
realType:
defaultValue:
m_Type:
m_SerializableType:
m_SerializableObject:
min: -Infinity
max: Infinity
descendantCount: 0
- name: Hit
path: Hit
tooltip: Core intensity when hit (0 is calm, 1 is excited)
sheetType: m_Float
realType: Single
defaultValue:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.896861
min: 0
max: 1
descendantCount: 0
- name: Power
path: Power
tooltip: Core power (1 is full, 0 is depleted)
sheetType: m_Float
realType: Single
defaultValue:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
min: 0
max: 1
descendantCount: 0
m_GraphVersion: 4
m_saved: 1
m_SubgraphDependencies:
- {fileID: 5371698745253816930, guid: 031c735315b2a38449661dc37bb95135, type: 3}
m_CategoryPath:
--- !u!2058629511 &8926484042661614527
VisualEffectResource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ShipCore-Ring
m_Graph: {fileID: 114350483966674976}
m_ShaderSources:
- compute: 1
name: '[Ring]Initialize Particle'
source: "#pragma kernel CSMain\r\n#define NB_THREADS_PER_GROUP 64\n#define HAS_ATTRIBUTES
1\n#define VFX_PASSDEPTH_ACTUAL (0)\n#define VFX_PASSDEPTH_MOTION_VECTOR (1)\n#define
VFX_PASSDEPTH_SELECTION (2)\n#define VFX_USE_LIFETIME_CURRENT 1\n#define VFX_USE_SEED_CURRENT
1\n#define VFX_USE_TEXINDEX_CURRENT 1\n#define VFX_USE_SIZE_CURRENT 1\n#define
VFX_USE_PARTICLEID_CURRENT 1\n#define VFX_USE_POSITION_CURRENT 1\n#define VFX_USE_TARGETPOSITION_CURRENT
1\n#define VFX_USE_COLOR_CURRENT 1\n#define VFX_USE_RATECOUNT_E_CURRENT 1\n#define
VFX_USE_ALPHA_CURRENT 1\n#define VFX_USE_ALIVE_CURRENT 1\n#define VFX_USE_AXISX_CURRENT
1\n#define VFX_USE_AXISY_CURRENT 1\n#define VFX_USE_AXISZ_CURRENT 1\n#define
VFX_USE_PIVOTY_CURRENT 1\n#define VFX_USE_SCALEX_CURRENT 1\n#define VFX_USE_SCALEY_CURRENT
1\n#define VFX_USE_AGE_CURRENT 1\n#define VFX_LOCAL_SPACE 1\n#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXDefines.hlsl\"\n\n\r\nCBUFFER_START(parameters)\n
float4 Size_c;\n float3 uniform_d;\n float uniform_c;\n float uniform_e;\n
uint3 PADDING_0;\nCBUFFER_END\n\nstruct Attributes\n{\n float lifetime;\n
uint seed;\n float texIndex;\n float size;\n uint particleId;\n
float3 position;\n float3 targetPosition;\n float3 color;\n float
rateCount_e;\n float alpha;\n bool alive;\n float3 axisX;\n float3
axisY;\n float3 axisZ;\n float pivotY;\n float scaleX;\n float
scaleY;\n float age;\n};\n\nstruct SourceAttributes\n{\n};\n\n\n\r\n\r\n#define
USE_DEAD_LIST (VFX_USE_ALIVE_CURRENT && !HAS_STRIPS)\r\n\r\nRWByteAddressBuffer
attributeBuffer;\r\nByteAddressBuffer sourceAttributeBuffer;\r\n\r\nCBUFFER_START(initParams)\r\n#if
!VFX_USE_SPAWNER_FROM_GPU\r\n uint nbSpawned;\t\t\t\t\t// Numbers of particle
spawned\r\n uint spawnIndex;\t\t\t\t// Index of the first particle spawned\r\n
uint dispatchWidth;\r\n#else\r\n uint offsetInAdditionalOutput;\r\n\tuint
nbMax;\r\n#endif\r\n\tuint systemSeed;\r\nCBUFFER_END\r\n\r\n#if USE_DEAD_LIST\r\nRWStructuredBuffer<uint>
deadListIn;\r\nByteAddressBuffer deadListCount; // This is bad to use a SRV
to fetch deadList count but Unity API currently prevent from copying to CB\r\n#endif\r\n\r\n#if
VFX_USE_SPAWNER_FROM_GPU\r\nStructuredBuffer<uint> eventList;\r\nByteAddressBuffer
inputAdditional;\r\n#endif\r\n\r\n#if HAS_STRIPS\r\nRWBuffer<uint> stripDataBuffer;\r\n#endif\r\n\r\n#include
\"Packages/com.unity.visualeffectgraph/Shaders/Common/VFXCommonCompute.hlsl\"\n#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\n\r\n\r\nvoid
SetAttribute_F01429A3(inout float lifetime, inout uint seed, float A, float
B) /*attribute:lifetime Composition:Overwrite Source:Slot Random:Uniform channels:XYZ
*/\n{\n lifetime = lerp(A,B,RAND);\n}\nvoid SetAttribute_CA100327(inout
float texIndex, inout uint seed, float A, float B) /*attribute:texIndex Composition:Overwrite
Source:Slot Random:Uniform channels:XYZ */\n{\n texIndex = lerp(A,B,RAND);\n}\nvoid
AttributeFromCurve_4D213503(inout float size, inout uint seed, float4 Size)
/*attribute:size Composition:Overwrite AlphaComposition:Overwrite SampleMode:Random
Mode:PerComponent ColorMode:ColorAndAlpha channels:XYZ */\n{\n float t =
RAND;\n float value = 0.0f;\n value = SampleCurve(Size, t);\n size
= value;\n}\nvoid PositionSequential_C89B0775(uint particleId, inout float3
position, inout float3 targetPosition, float3 computedPosition, float3 computedTargetPosition)
/*shape:Circle index:ParticleID writePosition:True writeTargetPosition:True
mode:Wrap */\n{\n position += computedPosition;\n targetPosition += computedTargetPosition;\n
\n}\nvoid SetAttribute_FDD06EC7(inout float3 color, float3 Color) /*attribute:color
Composition:Overwrite Source:Slot Random:Off channels:XYZ */\n{\n color
= Color;\n}\n\n\r\n\r\n#if HAS_STRIPS\r\nbool GetParticleIndex(inout uint particleIndex,
uint stripIndex)\r\n{\r\n\tuint relativeIndex;\r\n\tInterlockedAdd(STRIP_DATA(STRIP_NEXT_INDEX,
stripIndex), 1, relativeIndex);\r\n\tif (relativeIndex >= PARTICLE_PER_STRIP_COUNT)
// strip is full\r\n\t{\r\n\t\tInterlockedAdd(STRIP_DATA(STRIP_NEXT_INDEX,
stripIndex), -1); // Remove previous increment\r\n\t\treturn false;\r\n\t}\r\n\r\n\tparticleIndex
= stripIndex * PARTICLE_PER_STRIP_COUNT + ((STRIP_DATA(STRIP_FIRST_INDEX, stripIndex)
+ relativeIndex) % PARTICLE_PER_STRIP_COUNT);\r\n return true;\r\n}\r\n#endif\r\n\r\n[numthreads(NB_THREADS_PER_GROUP,1,1)]\r\nvoid
CSMain(uint3 groupId : SV_GroupID,\r\n uint3 groupThreadId
: SV_GroupThreadID)\r\n{\r\n uint id = groupThreadId.x + groupId.x * NB_THREADS_PER_GROUP;\r\n#if
!VFX_USE_SPAWNER_FROM_GPU\r\n id += groupId.y * dispatchWidth * NB_THREADS_PER_GROUP;\r\n#endif\r\n\r\n#if
VFX_USE_SPAWNER_FROM_GPU\r\n uint maxThreadId = inputAdditional.Load((offsetInAdditionalOutput
* 2 + 0) << 2);\r\n uint currentSpawnIndex = inputAdditional.Load((offsetInAdditionalOutput
* 2 + 1) << 2) - maxThreadId;\r\n#else\r\n uint maxThreadId = nbSpawned;\r\n
uint currentSpawnIndex = spawnIndex;\r\n#endif\r\n\r\n#if USE_DEAD_LIST\r\n
maxThreadId = min(maxThreadId, deadListCount.Load(0x0));\r\n#elif VFX_USE_SPAWNER_FROM_GPU\r\n
maxThreadId = min(maxThreadId, nbMax); //otherwise, nbSpawned already clamped
on CPU\r\n#endif\r\n\r\n if (id < maxThreadId)\r\n {\r\n#if VFX_USE_SPAWNER_FROM_GPU\r\n
int sourceIndex = eventList[id];\r\n#endif\r\n\t\tuint particleIndex = id +
currentSpawnIndex;\r\n\t\t\r\n#if !VFX_USE_SPAWNER_FROM_GPU\r\n int
sourceIndex = 0;\n /*//Loop with 1 iteration generate a wrong IL Assembly
(and actually, useless code)\n uint currentSumSpawnCount = 0u;\n
for (sourceIndex=0; sourceIndex<1; sourceIndex++)\n {\n currentSumSpawnCount
+= uint(asfloat(sourceAttributeBuffer.Load((sourceIndex * 0x1 + 0x0) << 2)));\n
if (id < currentSumSpawnCount)\n {\n break;\n
}\n }\n */\n \n\r\n#endif\r\n\r\n\t\tAttributes attributes
= (Attributes)0;\r\n\t\tSourceAttributes sourceAttributes = (SourceAttributes)0;\r\n\t\t\r\n
attributes.lifetime = (float)1;\n attributes.seed = (uint)0;\n
attributes.texIndex = (float)0;\n attributes.size = (float)0.100000001;\n
attributes.particleId = (uint)0;\n attributes.position = float3(0, 0,
0);\n attributes.targetPosition = float3(0, 0, 0);\n attributes.color
= float3(1, 1, 1);\n attributes.rateCount_e = (float)0;\n attributes.alpha
= (float)1;\n attributes.alive = (bool)true;\n attributes.axisX
= float3(1, 0, 0);\n attributes.axisY = float3(0, 1, 0);\n attributes.axisZ
= float3(0, 0, 1);\n attributes.pivotY = (float)0;\n attributes.scaleX
= (float)1;\n attributes.scaleY = (float)1;\n attributes.age
= (float)0;\n \n\r\n#if VFX_USE_PARTICLEID_CURRENT\r\n attributes.particleId
= particleIndex;\r\n#endif\r\n#if VFX_USE_SEED_CURRENT\r\n attributes.seed
= WangHash(particleIndex ^ systemSeed);\r\n#endif\r\n#if VFX_USE_SPAWNINDEX_CURRENT\r\n
attributes.spawnIndex = id;\r\n#endif\r\n#if HAS_STRIPS\r\n#if !VFX_USE_SPAWNER_FROM_GPU\r\n\t\t\r\n#else\r\n
uint stripIndex = sourceIndex;\r\n#endif\r\n\t\tstripIndex = min(stripIndex,
STRIP_COUNT);\r\n\r\n if (!GetParticleIndex(particleIndex, stripIndex))\r\n
return;\r\n\r\n const StripData stripData = GetStripDataFromStripIndex(stripIndex,
PARTICLE_PER_STRIP_COUNT);\r\n\t\tInitStripAttributes(particleIndex, attributes,
stripData);\r\n\t\t// TODO Change seed to be sure we're deterministic on random
with strip\r\n#endif\r\n \r\n {\n SetAttribute_F01429A3(
/*inout */attributes.lifetime, /*inout */attributes.seed, (float)1, (float)3);\n
}\n {\n SetAttribute_CA100327( /*inout */attributes.texIndex,
/*inout */attributes.seed, (float)0, (float)49);\n }\n AttributeFromCurve_4D213503(
/*inout */attributes.size, /*inout */attributes.seed, Size_c);\n {\n
uint tmp_bf = attributes.particleId ^ asuint(uniform_c);\n float
tmp_bg = FixedRand(tmp_bf);\n float tmp_bh = (float)-0.5 + tmp_bg;\n
float3 tmp_bi = float3((float)0, tmp_bh, (float)0);\n uint tmp_bk
= attributes.particleId / (uint)200;\n uint tmp_bl = tmp_bk * (uint)200;\n
uint tmp_bm = attributes.particleId - tmp_bl;\n float tmp_bn = (float)tmp_bm;\n
float tmp_bp = tmp_bn / (float)200;\n float tmp_br = tmp_bp * (float)6.28318548;\n
float tmp_bs = cos(tmp_br);\n float3 tmp_bt = float3(tmp_bs, tmp_bs,
tmp_bs);\n float3 tmp_bv = tmp_bt * float3(0, 0, 1);\n
float tmp_bw = sin(tmp_br);\n float3 tmp_bx = float3(tmp_bw, tmp_bw,
tmp_bw);\n float3 tmp_bz = tmp_bx * float3(1, 0, 0);\n
float3 tmp_ca = tmp_bv + tmp_bz;\n float3 tmp_cb = tmp_ca * uniform_d;\n
float3 tmp_cc = tmp_bi + tmp_cb;\n uint tmp_ce = attributes.particleId
^ asuint(uniform_e);\n float tmp_cf = FixedRand(tmp_ce);\n
float tmp_cg = tmp_cf * (float)10;\n float tmp_ch = (float)10 +
tmp_cg;\n float tmp_ck = attributes.size - (float)1;\n
float tmp_cm = tmp_ck / (float)4;\n float tmp_co = tmp_cm * (float)1.10000002;\n
float tmp_cp = (float)0.400000006 + tmp_co;\n float tmp_cq = tmp_ch
* tmp_cp;\n int tmp_cr = (int)tmp_cq;\n uint tmp_cs =
(uint)tmp_cr;\n uint tmp_ct = attributes.particleId + tmp_cs;\n
uint tmp_cu = tmp_ct / (uint)200;\n uint tmp_cv = tmp_cu * (uint)200;\n
uint tmp_cw = tmp_ct - tmp_cv;\n float tmp_cx = (float)tmp_cw;\n
float tmp_cy = tmp_cx / (float)200;\n float tmp_cz = tmp_cy * (float)6.28318548;\n
float tmp_da = cos(tmp_cz);\n float3 tmp_db = float3(tmp_da, tmp_da,
tmp_da);\n float3 tmp_dc = tmp_db * float3(0, 0, 1);\n
float tmp_dd = sin(tmp_cz);\n float3 tmp_de = float3(tmp_dd, tmp_dd,
tmp_dd);\n float3 tmp_df = tmp_de * float3(1, 0, 0);\n
float3 tmp_dg = tmp_dc + tmp_df;\n float3 tmp_dh = tmp_dg * uniform_d;\n
float3 tmp_di = tmp_bi + tmp_dh;\n PositionSequential_C89B0775(attributes.particleId,
/*inout */attributes.position, /*inout */attributes.targetPosition, tmp_cc,
tmp_di);\n }\n {\n uint tmp_be = attributes.particleId
^ asuint(uniform_e);\n float tmp_bf = FixedRand(tmp_be);\n
float tmp_bh = tmp_bf * (float)1.10000002;\n bool tmp_bi = (float)0.5
>= tmp_bh;\n bool tmp_bl = (float)1 >= tmp_bh;\n float4
tmp_bo = tmp_bl ? float4(1, 0.157894731, 0, 0) : float4(16, 3.32549024, 0,
0);\n float4 tmp_bp = tmp_bi ? float4(0.752941191, 0.125490203,
0, 0) : tmp_bo;\n float tmp_bq = tmp_bp[0];\n float tmp_br
= tmp_bp[1];\n float tmp_bs = tmp_bp[2];\n float3 tmp_bt
= float3(tmp_bq, tmp_br, tmp_bs);\n SetAttribute_FDD06EC7( /*inout
*/attributes.color, tmp_bt);\n }\n \n\r\n\t\t\r\n#if VFX_USE_ALIVE_CURRENT\r\n
if (attributes.alive)\r\n#endif \r\n {\r\n#if USE_DEAD_LIST\r\n\t
uint deadIndex = deadListIn.DecrementCounter();\r\n uint index =
deadListIn[deadIndex];\r\n#else\r\n uint index = particleIndex;\r\n#endif\r\n
attributeBuffer.Store((index * 0x2 + 0x0) << 2,asuint(attributes.lifetime));\n
attributeBuffer.Store((index * 0x1 + 0x800) << 2,asuint(attributes.texIndex));\n
attributeBuffer.Store((index * 0x14 + 0xC03) << 2,asuint(attributes.size));\n
attributeBuffer.Store((index * 0x2 + 0x1) << 2,asuint(attributes.particleId));\n
attributeBuffer.Store3((index * 0x8 + 0x5C00) << 2,asuint(attributes.position));\n
attributeBuffer.Store3((index * 0x8 + 0x5C04) << 2,asuint(attributes.targetPosition));\n
attributeBuffer.Store3((index * 0x14 + 0xC00) << 2,asuint(attributes.color));\n
attributeBuffer.Store((index * 0x1 + 0x7C00) << 2,asuint(attributes.rateCount_e));\n
attributeBuffer.Store((index * 0x14 + 0xC07) << 2,asuint(attributes.alpha));\n
attributeBuffer.Store((index * 0x2 + 0x8000) << 2,uint(attributes.alive));\n
attributeBuffer.Store3((index * 0x14 + 0xC04) << 2,asuint(attributes.axisX));\n
attributeBuffer.Store3((index * 0x14 + 0xC08) << 2,asuint(attributes.axisY));\n
attributeBuffer.Store3((index * 0x14 + 0xC0C) << 2,asuint(attributes.axisZ));\n
attributeBuffer.Store((index * 0x14 + 0xC0B) << 2,asuint(attributes.pivotY));\n
attributeBuffer.Store((index * 0x14 + 0xC0F) << 2,asuint(attributes.scaleX));\n
attributeBuffer.Store((index * 0x14 + 0xC10) << 2,asuint(attributes.scaleY));\n
attributeBuffer.Store((index * 0x2 + 0x8001) << 2,asuint(attributes.age));\n
\n\r\n }\r\n }\r\n}\r\n"
- compute: 1
name: '[Ring]Update Particle'
source: "#pragma kernel CSMain\r\n#define NB_THREADS_PER_GROUP 64\n#define HAS_ATTRIBUTES
1\n#define VFX_PASSDEPTH_ACTUAL (0)\n#define VFX_PASSDEPTH_MOTION_VECTOR (1)\n#define
VFX_PASSDEPTH_SELECTION (2)\n#define VFX_USE_LIFETIME_CURRENT 1\n#define VFX_USE_PARTICLEID_CURRENT
1\n#define VFX_USE_POSITION_CURRENT 1\n#define VFX_USE_TARGETPOSITION_CURRENT
1\n#define VFX_USE_RATECOUNT_E_CURRENT 1\n#define VFX_USE_EVENTCOUNT_CURRENT
1\n#define VFX_USE_ALIVE_CURRENT 1\n#define VFX_USE_AGE_CURRENT 1\n#define
VFX_LOCAL_SPACE 1\n#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXDefines.hlsl\"\n\n\r\nCBUFFER_START(parameters)\n
float4 uniform_k;\n float3 uniform_h;\n float uniform_b;\n float uniform_c;\n
float uniform_d;\n float uniform_e;\n float uniform_f;\n float uniform_g;\n
float uniform_i;\n float uniform_j;\n float uniform_l;\n float uniform_m;\n
float uniform_n;\n uint2 PADDING_0;\nCBUFFER_END\n\nstruct Attributes\n{\n
float lifetime;\n uint particleId;\n float3 position;\n float3 targetPosition;\n
float rateCount_e;\n uint eventCount;\n bool alive;\n float age;\n};\n\nstruct
SourceAttributes\n{\n};\n\nAppendStructuredBuffer<uint> eventListOut_a;\n\n\r\n\r\n#define
USE_DEAD_LIST (VFX_USE_ALIVE_CURRENT && !HAS_STRIPS)\r\n\r\nRWByteAddressBuffer
attributeBuffer;\r\n\r\n#if USE_DEAD_LIST\r\nRWStructuredBuffer<uint> deadListOut;\r\n#endif\r\n\r\n#if
VFX_HAS_INDIRECT_DRAW\r\nRWStructuredBuffer<uint> indirectBuffer;\r\n#endif\r\n\r\n#if
HAS_STRIPS\r\nRWBuffer<uint> stripDataBuffer;\r\n#endif\r\n\r\n#if VFX_USE_STRIPALIVE_CURRENT\r\nBuffer<uint>
attachedStripDataBuffer;\r\n#endif\r\n\r\nCBUFFER_START(updateParams)\r\n
uint nbMax;\r\n\tuint dispatchWidth;\r\n\tuint systemSeed;\r\nCBUFFER_END\r\n\r\n#include
\"Packages/com.unity.visualeffectgraph/Shaders/Common/VFXCommonCompute.hlsl\"\n#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\n\r\n\r\nvoid
SetAttribute_CAC29747(inout float3 position, float3 Position) /*attribute:position
Composition:Overwrite Source:Slot Random:Off channels:XYZ */\n{\n position
= Position;\n}\nvoid SetAttribute_2CF4000A(inout float3 targetPosition, float3
TargetPosition) /*attribute:targetPosition Composition:Overwrite Source:Slot
Random:Off channels:XYZ */\n{\n targetPosition = TargetPosition;\n}\nvoid
GPUEventRate_1(inout float rateCount_e, inout uint eventCount, float Rate,
float deltaTime) /*mode:OverTime clampToOne:True */\n{\n rateCount_e +=
deltaTime * Rate;\n uint count = floor(rateCount_e);\n rateCount_e =
frac(rateCount_e);\n eventCount = count;\n eventCount = min(eventCount,1);\n
\n}\nvoid Age(inout float age, float deltaTime)\n{\n age += deltaTime;\n}\nvoid
Reap(float age, float lifetime, inout bool alive)\n{\n if(age > lifetime)
{ alive = false; }\n}\n\n\r\n\r\n[numthreads(NB_THREADS_PER_GROUP,1,1)]\r\nvoid
CSMain(uint3 groupId : SV_GroupID,\r\n uint3 groupThreadId
: SV_GroupThreadID)\r\n{\r\n\tuint id = groupThreadId.x + groupId.x * NB_THREADS_PER_GROUP
+ groupId.y * dispatchWidth * NB_THREADS_PER_GROUP;\r\n\tuint index = id;\r\n\tif
(id < nbMax)\r\n\t{\r\n Attributes attributes = (Attributes)0;\r\n\t\tSourceAttributes
sourceAttributes = (SourceAttributes)0;\r\n\r\n#if VFX_USE_ALIVE_CURRENT\r\n\t\tattributes.alive
= (attributeBuffer.Load((index * 0x2 + 0x8000) << 2));\n\t\t\n\r\n\t\tif (attributes.alive)\r\n\t\t{\r\n\t\t\tattributes.lifetime
= asfloat(attributeBuffer.Load((index * 0x2 + 0x0) << 2));\n\t\t\tattributes.particleId
= (attributeBuffer.Load((index * 0x2 + 0x1) << 2));\n\t\t\tattributes.position
= asfloat(attributeBuffer.Load3((index * 0x8 + 0x5C00) << 2));\n\t\t\tattributes.targetPosition
= asfloat(attributeBuffer.Load3((index * 0x8 + 0x5C04) << 2));\n\t\t\tattributes.rateCount_e
= asfloat(attributeBuffer.Load((index * 0x1 + 0x7C00) << 2));\n\t\t\tattributes.eventCount
= (uint)0;\n\t\t\tuint eventCount_a = 0u;\n\t\t\tattributes.age = asfloat(attributeBuffer.Load((index
* 0x2 + 0x8001) << 2));\n\t\t\t\n\r\n\r\n// Initialize built-in needed attributes\r\n#if
VFX_USE_OLDPOSITION_CURRENT\r\n\t\t\tattributes.oldPosition = attributes.position;\r\n#endif\r\n#if
HAS_STRIPS\r\n const StripData stripData = GetStripDataFromParticleIndex(index,
PARTICLE_PER_STRIP_COUNT);\r\n InitStripAttributes(index, attributes,
stripData);\r\n#endif\r\n\t\t\t\r\n\t\t\t{\n\t\t\t float3 tmp_bn = float3(0,
1, 0) * attributes.position;\n\t\t\t float tmp_bo = tmp_bn[2];\n\t\t\t
float tmp_bp = tmp_bn[1];\n\t\t\t float tmp_bq = tmp_bo + tmp_bp;\n\t\t\t
float tmp_br = tmp_bn[0];\n\t\t\t float tmp_bs = tmp_bq + tmp_br;\n\t\t\t
float3 tmp_bt = float3(tmp_bs, tmp_bs, tmp_bs);\n\t\t\t float3 tmp_bu =
float3(0, 1, 0) * tmp_bt;\n\t\t\t float3 tmp_bv = attributes.position -
tmp_bu;\n\t\t\t uint tmp_bx = attributes.particleId ^ asuint(uniform_b);\n\t\t\t
float tmp_by = FixedRand(tmp_bx);\n\t\t\t float tmp_ca = tmp_by * (float)3;\n\t\t\t
float tmp_cb = (float)2 + tmp_ca;\n\t\t\t float tmp_cd = (float)4 - tmp_cb;\n\t\t\t
float tmp_ce = uniform_c * tmp_cd;\n\t\t\t float tmp_cf = tmp_cb + tmp_ce;\n\t\t\t
float tmp_cg = tmp_cf * uniform_d;\n\t\t\t float tmp_ch = cos(tmp_cg);\n\t\t\t
float3 tmp_ci = float3(tmp_ch, tmp_ch, tmp_ch);\n\t\t\t float3 tmp_cj =
tmp_bv * tmp_ci;\n\t\t\t float3 tmp_ck = tmp_bu + tmp_cj;\n\t\t\t float
tmp_cm = tmp_bv[2];\n\t\t\t float tmp_cn = (float)0 - tmp_cm;\n\t\t\t
float tmp_co = tmp_bv[0];\n\t\t\t float3 tmp_cp = float3(tmp_cn, (float)0,
tmp_co);\n\t\t\t float tmp_cq = sin(tmp_cg);\n\t\t\t float3 tmp_cr =
float3(tmp_cq, tmp_cq, tmp_cq);\n\t\t\t float3 tmp_cs = tmp_cp * tmp_cr;\n\t\t\t
float3 tmp_ct = tmp_ck + tmp_cs;\n\t\t\t SetAttribute_CAC29747( /*inout
*/attributes.position, tmp_ct);\n\t\t\t}\n\t\t\t{\n\t\t\t float3 tmp_bn
= float3(0, 1, 0) * attributes.targetPosition;\n\t\t\t float tmp_bo = tmp_bn[2];\n\t\t\t
float tmp_bp = tmp_bn[1];\n\t\t\t float tmp_bq = tmp_bo + tmp_bp;\n\t\t\t
float tmp_br = tmp_bn[0];\n\t\t\t float tmp_bs = tmp_bq + tmp_br;\n\t\t\t
float3 tmp_bt = float3(tmp_bs, tmp_bs, tmp_bs);\n\t\t\t float3 tmp_bu =
float3(0, 1, 0) * tmp_bt;\n\t\t\t float3 tmp_bv = attributes.targetPosition
- tmp_bu;\n\t\t\t uint tmp_bx = attributes.particleId ^ asuint(uniform_b);\n\t\t\t
float tmp_by = FixedRand(tmp_bx);\n\t\t\t float tmp_ca = tmp_by * (float)3;\n\t\t\t
float tmp_cb = (float)2 + tmp_ca;\n\t\t\t float tmp_cd = (float)4 - tmp_cb;\n\t\t\t
float tmp_ce = uniform_c * tmp_cd;\n\t\t\t float tmp_cf = tmp_cb + tmp_ce;\n\t\t\t
float tmp_cg = tmp_cf * uniform_d;\n\t\t\t float tmp_ch = cos(tmp_cg);\n\t\t\t
float3 tmp_ci = float3(tmp_ch, tmp_ch, tmp_ch);\n\t\t\t float3 tmp_cj =
tmp_bv * tmp_ci;\n\t\t\t float3 tmp_ck = tmp_bu + tmp_cj;\n\t\t\t float
tmp_cm = tmp_bv[2];\n\t\t\t float tmp_cn = (float)0 - tmp_cm;\n\t\t\t
float tmp_co = tmp_bv[0];\n\t\t\t float3 tmp_cp = float3(tmp_cn, (float)0,
tmp_co);\n\t\t\t float tmp_cq = sin(tmp_cg);\n\t\t\t float3 tmp_cr =
float3(tmp_cq, tmp_cq, tmp_cq);\n\t\t\t float3 tmp_cs = tmp_cp * tmp_cr;\n\t\t\t
float3 tmp_ct = tmp_ck + tmp_cs;\n\t\t\t SetAttribute_2CF4000A( /*inout
*/attributes.targetPosition, tmp_ct);\n\t\t\t}\n\t\t\t{\n\t\t\t float3 tmp_bn
= attributes.position * attributes.position;\n\t\t\t float tmp_bo = tmp_bn[2];\n\t\t\t
float tmp_bp = tmp_bn[1];\n\t\t\t float tmp_bq = tmp_bo + tmp_bp;\n\t\t\t
float tmp_br = tmp_bn[0];\n\t\t\t float tmp_bs = tmp_bq + tmp_br;\n\t\t\t
float tmp_bu = pow(tmp_bs, (float)0.5);\n\t\t\t float tmp_bv = (float)1
/ tmp_bu;\n\t\t\t float3 tmp_bw = float3(tmp_bv, tmp_bv, tmp_bv);\n\t\t\t
float3 tmp_bx = attributes.position * tmp_bw;\n\t\t\t float2 tmp_bz = GeneratePerlinNoise(uniform_g,
uniform_h.x, (int)5, uniform_h.y, uniform_h.z);\n\t\t\t float tmp_ca = tmp_bz[0];\n\t\t\t
float tmp_cc = tmp_ca - (float)-1;\n\t\t\t float tmp_ce = tmp_cc / (float)2;\n\t\t\t
float tmp_cf = tmp_ce * uniform_i;\n\t\t\t float tmp_cg = uniform_f + tmp_cf;\n\t\t\t
float tmp_ch = uniform_e + tmp_cg;\n\t\t\t float3 tmp_ci = float3(tmp_ch,
tmp_ch, tmp_ch);\n\t\t\t float3 tmp_cj = tmp_bx * tmp_ci;\n\t\t\t SetAttribute_CAC29747(
/*inout */attributes.position, tmp_cj);\n\t\t\t}\n\t\t\t{\n\t\t\t float3
tmp_bn = attributes.targetPosition * attributes.targetPosition;\n\t\t\t
float tmp_bo = tmp_bn[2];\n\t\t\t float tmp_bp = tmp_bn[1];\n\t\t\t float
tmp_bq = tmp_bo + tmp_bp;\n\t\t\t float tmp_br = tmp_bn[0];\n\t\t\t float
tmp_bs = tmp_bq + tmp_br;\n\t\t\t float tmp_bu = pow(tmp_bs, (float)0.5);\n\t\t\t
float tmp_bv = (float)1 / tmp_bu;\n\t\t\t float3 tmp_bw = float3(tmp_bv,
tmp_bv, tmp_bv);\n\t\t\t float3 tmp_bx = attributes.targetPosition * tmp_bw;\n\t\t\t
float2 tmp_bz = GeneratePerlinNoise(uniform_g, uniform_h.x, (int)5, uniform_h.y,
uniform_h.z);\n\t\t\t float tmp_ca = tmp_bz[0];\n\t\t\t float tmp_cc
= tmp_ca - (float)-1;\n\t\t\t float tmp_ce = tmp_cc / (float)2;\n\t\t\t
float tmp_cf = tmp_ce * uniform_i;\n\t\t\t float tmp_cg = uniform_f + tmp_cf;\n\t\t\t
float tmp_ch = uniform_e + tmp_cg;\n\t\t\t float3 tmp_ci = float3(tmp_ch,
tmp_ch, tmp_ch);\n\t\t\t float3 tmp_cj = tmp_bx * tmp_ci;\n\t\t\t SetAttribute_2CF4000A(
/*inout */attributes.targetPosition, tmp_cj);\n\t\t\t}\n\t\t\t{\n\t\t\t
float tmp_bm = attributes.position[2];\n\t\t\t float tmp_bn = attributes.position[0];\n\t\t\t
float tmp_bo = atan2(tmp_bm, tmp_bn);\n\t\t\t uint tmp_bp = attributes.particleId
^ asuint(uniform_m);\n\t\t\t float tmp_bq = FixedRand(tmp_bp);\n\t\t\t
float tmp_br = uniform_d * tmp_bq;\n\t\t\t float tmp_bs = uniform_l + tmp_br;\n\t\t\t
float tmp_bt = tmp_bs * uniform_n;\n\t\t\t float tmp_bu = tmp_bo - tmp_bt;\n\t\t\t
float tmp_bw = tmp_bu / (float)6.28318548;\n\t\t\t float tmp_bx = frac(tmp_bw);\n\t\t\t
float tmp_by = SampleCurve(uniform_k,tmp_bx);\n\t\t\t float tmp_ca = (bool)asuint(uniform_j)
? tmp_by : (float)0;\n\t\t\t attributes.eventCount = 0u;\n\t\t\t GPUEventRate_1(
/*inout */attributes.rateCount_e, /*inout */attributes.eventCount, tmp_ca,
uniform_d);\n\t\t\t eventCount_a += attributes.eventCount;\n\t\t\t}\n\t\t\tAge(
/*inout */attributes.age, uniform_d);\n\t\t\tReap(attributes.age, attributes.lifetime,
/*inout */attributes.alive);\n\t\t\t\n\r\n\r\n\t\t\tif (attributes.alive)\r\n\t\t\t{\r\n\t\t\t\tattributeBuffer.Store3((index
* 0x8 + 0x5C00) << 2,asuint(attributes.position));\n\t\t\t\tattributeBuffer.Store3((index
* 0x8 + 0x5C04) << 2,asuint(attributes.targetPosition));\n\t\t\t\tattributeBuffer.Store((index
* 0x1 + 0x7C00) << 2,asuint(attributes.rateCount_e));\n\t\t\t\tattributeBuffer.Store((index
* 0x2 + 0x8001) << 2,asuint(attributes.age));\n\t\t\t\tfor (uint i = 0; i <
eventCount_a; ++i) eventListOut_a.Append(index);\n\t\t\t\t\n\r\n#if VFX_HAS_INDIRECT_DRAW\r\n
uint indirectIndex = indirectBuffer.IncrementCounter();\r\n\t\t\t\tindirectBuffer[indirectIndex]
= index;\r\n#endif\r\n\r\n#if HAS_STRIPS\t\t\t\r\n\t\t\t\tuint relativeIndexInStrip
= GetRelativeIndex(index, stripData);\r\n\t\t\t\tInterlockedMin(STRIP_DATA(STRIP_MIN_ALIVE,
stripData.stripIndex), relativeIndexInStrip);\r\n\t\t\t\tInterlockedMax(STRIP_DATA(STRIP_MAX_ALIVE,
stripData.stripIndex), relativeIndexInStrip);\r\n#endif\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tattributeBuffer.Store((index
* 0x2 + 0x8000) << 2,uint(attributes.alive));\n\t\t\t\tfor (uint i = 0; i <
eventCount_a; ++i) eventListOut_a.Append(index);\n\t\t\t\t\n\r\n#if USE_DEAD_LIST
&& !VFX_USE_STRIPALIVE_CURRENT\r\n\t\t\t\tuint deadIndex = deadListOut.IncrementCounter();\r\n\t\t\t\tdeadListOut[deadIndex]
= index;\r\n#endif\r\n\t\t\t}\r\n\t\t}\r\n#if USE_DEAD_LIST && VFX_USE_STRIPALIVE_CURRENT\r\n
else if (attributes.stripAlive)\r\n {\r\n if (STRIP_DATA_X(attachedStripDataBuffer,
STRIP_MIN_ALIVE, index) == ~1) // Attached strip is no longer alive, recycle
the particle \r\n {\r\n uint deadIndex = deadListOut.IncrementCounter();\r\n\t\t\t\tdeadListOut[deadIndex]
= index;\r\n attributes.stripAlive = false;\r\n
\r\n } \r\n }\r\n#endif\r\n#else\r\n\t\tattributes.lifetime
= asfloat(attributeBuffer.Load((index * 0x2 + 0x0) << 2));\n\t\tattributes.particleId
= (attributeBuffer.Load((index * 0x2 + 0x1) << 2));\n\t\tattributes.position
= asfloat(attributeBuffer.Load3((index * 0x8 + 0x5C00) << 2));\n\t\tattributes.targetPosition
= asfloat(attributeBuffer.Load3((index * 0x8 + 0x5C04) << 2));\n\t\tattributes.rateCount_e
= asfloat(attributeBuffer.Load((index * 0x1 + 0x7C00) << 2));\n\t\tattributes.eventCount
= (uint)0;\n\t\tuint eventCount_a = 0u;\n\t\tattributes.alive = (attributeBuffer.Load((index
* 0x2 + 0x8000) << 2));\n\t\tattributes.age = asfloat(attributeBuffer.Load((index
* 0x2 + 0x8001) << 2));\n\t\t\n\r\n\t\t\r\n#if VFX_USE_OLDPOSITION_CURRENT\r\n\t\tattributes.oldPosition
= attributes.position;\r\n#endif\r\n#if HAS_STRIPS\r\n const StripData
stripData = GetStripDataFromParticleIndex(index, PARTICLE_PER_STRIP_COUNT);\r\n
InitStripAttributes(index, attributes, stripData);\r\n#endif\r\n\t\t\r\n\t\t{\n\t\t
float3 tmp_bn = float3(0, 1, 0) * attributes.position;\n\t\t float tmp_bo
= tmp_bn[2];\n\t\t float tmp_bp = tmp_bn[1];\n\t\t float tmp_bq = tmp_bo
+ tmp_bp;\n\t\t float tmp_br = tmp_bn[0];\n\t\t float tmp_bs = tmp_bq
+ tmp_br;\n\t\t float3 tmp_bt = float3(tmp_bs, tmp_bs, tmp_bs);\n\t\t
float3 tmp_bu = float3(0, 1, 0) * tmp_bt;\n\t\t float3 tmp_bv = attributes.position
- tmp_bu;\n\t\t uint tmp_bx = attributes.particleId ^ asuint(uniform_b);\n\t\t
float tmp_by = FixedRand(tmp_bx);\n\t\t float tmp_ca = tmp_by * (float)3;\n\t\t
float tmp_cb = (float)2 + tmp_ca;\n\t\t float tmp_cd = (float)4 - tmp_cb;\n\t\t
float tmp_ce = uniform_c * tmp_cd;\n\t\t float tmp_cf = tmp_cb + tmp_ce;\n\t\t
float tmp_cg = tmp_cf * uniform_d;\n\t\t float tmp_ch = cos(tmp_cg);\n\t\t
float3 tmp_ci = float3(tmp_ch, tmp_ch, tmp_ch);\n\t\t float3 tmp_cj = tmp_bv
* tmp_ci;\n\t\t float3 tmp_ck = tmp_bu + tmp_cj;\n\t\t float tmp_cm =
tmp_bv[2];\n\t\t float tmp_cn = (float)0 - tmp_cm;\n\t\t float tmp_co
= tmp_bv[0];\n\t\t float3 tmp_cp = float3(tmp_cn, (float)0, tmp_co);\n\t\t
float tmp_cq = sin(tmp_cg);\n\t\t float3 tmp_cr = float3(tmp_cq, tmp_cq,
tmp_cq);\n\t\t float3 tmp_cs = tmp_cp * tmp_cr;\n\t\t float3 tmp_ct =
tmp_ck + tmp_cs;\n\t\t SetAttribute_CAC29747( /*inout */attributes.position,
tmp_ct);\n\t\t}\n\t\t{\n\t\t float3 tmp_bn = float3(0, 1, 0) * attributes.targetPosition;\n\t\t
float tmp_bo = tmp_bn[2];\n\t\t float tmp_bp = tmp_bn[1];\n\t\t float
tmp_bq = tmp_bo + tmp_bp;\n\t\t float tmp_br = tmp_bn[0];\n\t\t float
tmp_bs = tmp_bq + tmp_br;\n\t\t float3 tmp_bt = float3(tmp_bs, tmp_bs, tmp_bs);\n\t\t
float3 tmp_bu = float3(0, 1, 0) * tmp_bt;\n\t\t float3 tmp_bv = attributes.targetPosition
- tmp_bu;\n\t\t uint tmp_bx = attributes.particleId ^ asuint(uniform_b);\n\t\t
float tmp_by = FixedRand(tmp_bx);\n\t\t float tmp_ca = tmp_by * (float)3;\n\t\t
float tmp_cb = (float)2 + tmp_ca;\n\t\t float tmp_cd = (float)4 - tmp_cb;\n\t\t
float tmp_ce = uniform_c * tmp_cd;\n\t\t float tmp_cf = tmp_cb + tmp_ce;\n\t\t
float tmp_cg = tmp_cf * uniform_d;\n\t\t float tmp_ch = cos(tmp_cg);\n\t\t
float3 tmp_ci = float3(tmp_ch, tmp_ch, tmp_ch);\n\t\t float3 tmp_cj = tmp_bv
* tmp_ci;\n\t\t float3 tmp_ck = tmp_bu + tmp_cj;\n\t\t float tmp_cm =
tmp_bv[2];\n\t\t float tmp_cn = (float)0 - tmp_cm;\n\t\t float tmp_co
= tmp_bv[0];\n\t\t float3 tmp_cp = float3(tmp_cn, (float)0, tmp_co);\n\t\t
float tmp_cq = sin(tmp_cg);\n\t\t float3 tmp_cr = float3(tmp_cq, tmp_cq,
tmp_cq);\n\t\t float3 tmp_cs = tmp_cp * tmp_cr;\n\t\t float3 tmp_ct =
tmp_ck + tmp_cs;\n\t\t SetAttribute_2CF4000A( /*inout */attributes.targetPosition,
tmp_ct);\n\t\t}\n\t\t{\n\t\t float3 tmp_bn = attributes.position * attributes.position;\n\t\t
float tmp_bo = tmp_bn[2];\n\t\t float tmp_bp = tmp_bn[1];\n\t\t float
tmp_bq = tmp_bo + tmp_bp;\n\t\t float tmp_br = tmp_bn[0];\n\t\t float
tmp_bs = tmp_bq + tmp_br;\n\t\t float tmp_bu = pow(tmp_bs, (float)0.5);\n\t\t
float tmp_bv = (float)1 / tmp_bu;\n\t\t float3 tmp_bw = float3(tmp_bv, tmp_bv,
tmp_bv);\n\t\t float3 tmp_bx = attributes.position * tmp_bw;\n\t\t float2
tmp_bz = GeneratePerlinNoise(uniform_g, uniform_h.x, (int)5, uniform_h.y, uniform_h.z);\n\t\t
float tmp_ca = tmp_bz[0];\n\t\t float tmp_cc = tmp_ca - (float)-1;\n\t\t
float tmp_ce = tmp_cc / (float)2;\n\t\t float tmp_cf = tmp_ce * uniform_i;\n\t\t
float tmp_cg = uniform_f + tmp_cf;\n\t\t float tmp_ch = uniform_e + tmp_cg;\n\t\t
float3 tmp_ci = float3(tmp_ch, tmp_ch, tmp_ch);\n\t\t float3 tmp_cj = tmp_bx
* tmp_ci;\n\t\t SetAttribute_CAC29747( /*inout */attributes.position, tmp_cj);\n\t\t}\n\t\t{\n\t\t
float3 tmp_bn = attributes.targetPosition * attributes.targetPosition;\n\t\t
float tmp_bo = tmp_bn[2];\n\t\t float tmp_bp = tmp_bn[1];\n\t\t float
tmp_bq = tmp_bo + tmp_bp;\n\t\t float tmp_br = tmp_bn[0];\n\t\t float
tmp_bs = tmp_bq + tmp_br;\n\t\t float tmp_bu = pow(tmp_bs, (float)0.5);\n\t\t
float tmp_bv = (float)1 / tmp_bu;\n\t\t float3 tmp_bw = float3(tmp_bv, tmp_bv,
tmp_bv);\n\t\t float3 tmp_bx = attributes.targetPosition * tmp_bw;\n\t\t
float2 tmp_bz = GeneratePerlinNoise(uniform_g, uniform_h.x, (int)5, uniform_h.y,
uniform_h.z);\n\t\t float tmp_ca = tmp_bz[0];\n\t\t float tmp_cc = tmp_ca
- (float)-1;\n\t\t float tmp_ce = tmp_cc / (float)2;\n\t\t float tmp_cf
= tmp_ce * uniform_i;\n\t\t float tmp_cg = uniform_f + tmp_cf;\n\t\t
float tmp_ch = uniform_e + tmp_cg;\n\t\t float3 tmp_ci = float3(tmp_ch,
tmp_ch, tmp_ch);\n\t\t float3 tmp_cj = tmp_bx * tmp_ci;\n\t\t SetAttribute_2CF4000A(
/*inout */attributes.targetPosition, tmp_cj);\n\t\t}\n\t\t{\n\t\t float
tmp_bm = attributes.position[2];\n\t\t float tmp_bn = attributes.position[0];\n\t\t
float tmp_bo = atan2(tmp_bm, tmp_bn);\n\t\t uint tmp_bp = attributes.particleId
^ asuint(uniform_m);\n\t\t float tmp_bq = FixedRand(tmp_bp);\n\t\t float
tmp_br = uniform_d * tmp_bq;\n\t\t float tmp_bs = uniform_l + tmp_br;\n\t\t
float tmp_bt = tmp_bs * uniform_n;\n\t\t float tmp_bu = tmp_bo - tmp_bt;\n\t\t
float tmp_bw = tmp_bu / (float)6.28318548;\n\t\t float tmp_bx = frac(tmp_bw);\n\t\t
float tmp_by = SampleCurve(uniform_k,tmp_bx);\n\t\t float tmp_ca = (bool)asuint(uniform_j)
? tmp_by : (float)0;\n\t\t attributes.eventCount = 0u;\n\t\t GPUEventRate_1(
/*inout */attributes.rateCount_e, /*inout */attributes.eventCount, tmp_ca,
uniform_d);\n\t\t eventCount_a += attributes.eventCount;\n\t\t}\n\t\tAge(
/*inout */attributes.age, uniform_d);\n\t\tReap(attributes.age, attributes.lifetime,
/*inout */attributes.alive);\n\t\t\n\r\n\t\tattributeBuffer.Store3((index *
0x8 + 0x5C00) << 2,asuint(attributes.position));\n\t\tattributeBuffer.Store3((index
* 0x8 + 0x5C04) << 2,asuint(attributes.targetPosition));\n\t\tattributeBuffer.Store((index
* 0x1 + 0x7C00) << 2,asuint(attributes.rateCount_e));\n\t\tattributeBuffer.Store((index
* 0x2 + 0x8000) << 2,uint(attributes.alive));\n\t\tattributeBuffer.Store((index
* 0x2 + 0x8001) << 2,asuint(attributes.age));\n\t\tfor (uint i = 0; i < eventCount_a;
++i) eventListOut_a.Append(index);\n\t\t\n\r\n#if VFX_HAS_INDIRECT_DRAW\r\n
uint indirectIndex = indirectBuffer.IncrementCounter();\r\n\t\tindirectBuffer[indirectIndex]
= index;\r\n#endif\r\n#endif\r\n\t}\r\n}\r\n"
- compute: 1
name: '[Ring Sparks]Initialize Particle'
source: "#pragma kernel CSMain\r\n#define NB_THREADS_PER_GROUP 64\n#define HAS_ATTRIBUTES
1\n#define VFX_PASSDEPTH_ACTUAL (0)\n#define VFX_PASSDEPTH_MOTION_VECTOR (1)\n#define
VFX_PASSDEPTH_SELECTION (2)\n#define VFX_USE_POSITION_CURRENT 1\n#define VFX_USE_SIZE_CURRENT
1\n#define VFX_USE_SEED_CURRENT 1\n#define VFX_USE_LIFETIME_CURRENT 1\n#define
VFX_USE_DIRECTION_CURRENT 1\n#define VFX_USE_PARTICLEID_CURRENT 1\n#define
VFX_USE_VELOCITY_CURRENT 1\n#define VFX_USE_ALPHA_CURRENT 1\n#define VFX_USE_ALIVE_CURRENT
1\n#define VFX_USE_AXISX_CURRENT 1\n#define VFX_USE_AXISY_CURRENT 1\n#define
VFX_USE_AXISZ_CURRENT 1\n#define VFX_USE_SCALEX_CURRENT 1\n#define VFX_USE_SCALEY_CURRENT
1\n#define VFX_USE_AGE_CURRENT 1\n#define VFX_USE_COLOR_CURRENT 1\n#define
VFX_USE_POSITION_SOURCE 1\n#define VFX_USE_SPAWNER_FROM_GPU 1\n#define VFX_LOCAL_SPACE
1\n#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXDefines.hlsl\"\n\n\r\nCBUFFER_START(parameters)\n
float4 uniform_b;\n float uniform_c;\n float uniform_d;\n float uniform_e;\n
float uniform_f;\nCBUFFER_END\n\nstruct Attributes\n{\n float3 position;\n
float size;\n uint seed;\n float lifetime;\n float3 direction;\n
uint particleId;\n float3 velocity;\n float alpha;\n bool alive;\n
float3 axisX;\n float3 axisY;\n float3 axisZ;\n float scaleX;\n
float scaleY;\n float age;\n float3 color;\n};\n\nstruct SourceAttributes\n{\n
float3 position;\n};\n\n\n\r\n\r\n#define USE_DEAD_LIST (VFX_USE_ALIVE_CURRENT
&& !HAS_STRIPS)\r\n\r\nRWByteAddressBuffer attributeBuffer;\r\nByteAddressBuffer
sourceAttributeBuffer;\r\n\r\nCBUFFER_START(initParams)\r\n#if !VFX_USE_SPAWNER_FROM_GPU\r\n
uint nbSpawned;\t\t\t\t\t// Numbers of particle spawned\r\n uint spawnIndex;\t\t\t\t//
Index of the first particle spawned\r\n uint dispatchWidth;\r\n#else\r\n
uint offsetInAdditionalOutput;\r\n\tuint nbMax;\r\n#endif\r\n\tuint systemSeed;\r\nCBUFFER_END\r\n\r\n#if
USE_DEAD_LIST\r\nRWStructuredBuffer<uint> deadListIn;\r\nByteAddressBuffer
deadListCount; // This is bad to use a SRV to fetch deadList count but Unity
API currently prevent from copying to CB\r\n#endif\r\n\r\n#if VFX_USE_SPAWNER_FROM_GPU\r\nStructuredBuffer<uint>
eventList;\r\nByteAddressBuffer inputAdditional;\r\n#endif\r\n\r\n#if HAS_STRIPS\r\nRWBuffer<uint>
stripDataBuffer;\r\n#endif\r\n\r\n#include \"Packages/com.unity.visualeffectgraph/Shaders/Common/VFXCommonCompute.hlsl\"\n#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\n\r\n\r\nvoid
SetAttribute_CAC02F9E(inout float3 position, float3 Value) /*attribute:position
Composition:Overwrite Source:Source Random:Off channels:XYZ */\n{\n position
= Value;\n}\nvoid SetAttribute_3278B543(inout float size, inout uint seed,
float A, float B) /*attribute:size Composition:Overwrite Source:Slot Random:Uniform
channels:X */\n{\n size = lerp(A,B,RAND);\n}\nvoid SetAttribute_F0142CB9(inout
float lifetime, float Lifetime) /*attribute:lifetime Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n{\n lifetime = Lifetime;\n}\nvoid
PositionSphere_0(inout float3 position, inout uint seed, inout float3 direction,
float3 ArcSphere_sphere_center, float ArcSphere_sphere_radius, float ArcSphere_arc,
float volumeFactor) /*positionMode:Surface spawnMode:Random */\n{\n float
cosPhi = 2.0f * RAND - 1.0f;float theta = ArcSphere_arc * RAND;\n float
rNorm = pow(volumeFactor + (1 - volumeFactor) * RAND, 1.0f / 3.0f);\n \n
float2 sincosTheta;\n sincos(theta, sincosTheta.x, sincosTheta.y);\n
sincosTheta *= sqrt(1.0f - cosPhi * cosPhi);\n \n direction = float3(sincosTheta,
cosPhi);\n position += direction * (rNorm * ArcSphere_sphere_radius) + ArcSphere_sphere_center;\n
\n}\nvoid SetAttribute_D238196D(inout float3 position, float3 Position) /*attribute:position
Composition:Multiply Source:Slot Random:Off channels:XYZ */\n{\n position
*= Position;\n}\n\n\r\n\r\n#if HAS_STRIPS\r\nbool GetParticleIndex(inout uint
particleIndex, uint stripIndex)\r\n{\r\n\tuint relativeIndex;\r\n\tInterlockedAdd(STRIP_DATA(STRIP_NEXT_INDEX,
stripIndex), 1, relativeIndex);\r\n\tif (relativeIndex >= PARTICLE_PER_STRIP_COUNT)
// strip is full\r\n\t{\r\n\t\tInterlockedAdd(STRIP_DATA(STRIP_NEXT_INDEX,
stripIndex), -1); // Remove previous increment\r\n\t\treturn false;\r\n\t}\r\n\r\n\tparticleIndex
= stripIndex * PARTICLE_PER_STRIP_COUNT + ((STRIP_DATA(STRIP_FIRST_INDEX, stripIndex)
+ relativeIndex) % PARTICLE_PER_STRIP_COUNT);\r\n return true;\r\n}\r\n#endif\r\n\r\n[numthreads(NB_THREADS_PER_GROUP,1,1)]\r\nvoid
CSMain(uint3 groupId : SV_GroupID,\r\n uint3 groupThreadId
: SV_GroupThreadID)\r\n{\r\n uint id = groupThreadId.x + groupId.x * NB_THREADS_PER_GROUP;\r\n#if
!VFX_USE_SPAWNER_FROM_GPU\r\n id += groupId.y * dispatchWidth * NB_THREADS_PER_GROUP;\r\n#endif\r\n\r\n#if
VFX_USE_SPAWNER_FROM_GPU\r\n uint maxThreadId = inputAdditional.Load((offsetInAdditionalOutput
* 2 + 0) << 2);\r\n uint currentSpawnIndex = inputAdditional.Load((offsetInAdditionalOutput
* 2 + 1) << 2) - maxThreadId;\r\n#else\r\n uint maxThreadId = nbSpawned;\r\n
uint currentSpawnIndex = spawnIndex;\r\n#endif\r\n\r\n#if USE_DEAD_LIST\r\n
maxThreadId = min(maxThreadId, deadListCount.Load(0x0));\r\n#elif VFX_USE_SPAWNER_FROM_GPU\r\n
maxThreadId = min(maxThreadId, nbMax); //otherwise, nbSpawned already clamped
on CPU\r\n#endif\r\n\r\n if (id < maxThreadId)\r\n {\r\n#if VFX_USE_SPAWNER_FROM_GPU\r\n
int sourceIndex = eventList[id];\r\n#endif\r\n\t\tuint particleIndex = id +
currentSpawnIndex;\r\n\t\t\r\n#if !VFX_USE_SPAWNER_FROM_GPU\r\n \r\n#endif\r\n\r\n\t\tAttributes
attributes = (Attributes)0;\r\n\t\tSourceAttributes sourceAttributes = (SourceAttributes)0;\r\n\t\t\r\n
attributes.position = float3(0, 0, 0);\n attributes.size = (float)0.100000001;\n
attributes.seed = (uint)0;\n attributes.lifetime = (float)1;\n
attributes.direction = float3(0, 0, 1);\n attributes.particleId = (uint)0;\n
attributes.velocity = float3(0, 0, 0);\n attributes.alpha = (float)1;\n
attributes.alive = (bool)true;\n attributes.axisX = float3(1, 0, 0);\n
attributes.axisY = float3(0, 1, 0);\n attributes.axisZ = float3(0, 0,
1);\n attributes.scaleX = (float)1;\n attributes.scaleY = (float)1;\n
attributes.age = (float)0;\n attributes.color = float3(1, 1, 1);\n
sourceAttributes.position = asfloat(sourceAttributeBuffer.Load3((sourceIndex
* 0x8 + 0x5C00) << 2));\n \n\r\n#if VFX_USE_PARTICLEID_CURRENT\r\n
attributes.particleId = particleIndex;\r\n#endif\r\n#if VFX_USE_SEED_CURRENT\r\n
attributes.seed = WangHash(particleIndex ^ systemSeed);\r\n#endif\r\n#if VFX_USE_SPAWNINDEX_CURRENT\r\n
attributes.spawnIndex = id;\r\n#endif\r\n#if HAS_STRIPS\r\n#if !VFX_USE_SPAWNER_FROM_GPU\r\n\t\t\r\n#else\r\n
uint stripIndex = sourceIndex;\r\n#endif\r\n\t\tstripIndex = min(stripIndex,
STRIP_COUNT);\r\n\r\n if (!GetParticleIndex(particleIndex, stripIndex))\r\n
return;\r\n\r\n const StripData stripData = GetStripDataFromStripIndex(stripIndex,
PARTICLE_PER_STRIP_COUNT);\r\n\t\tInitStripAttributes(particleIndex, attributes,
stripData);\r\n\t\t// TODO Change seed to be sure we're deterministic on random
with strip\r\n#endif\r\n \r\n {\n float3 tmp_bd =
sourceAttributes.position;\n SetAttribute_CAC02F9E( /*inout */attributes.position,
tmp_bd);\n }\n {\n SetAttribute_3278B543( /*inout
*/attributes.size, /*inout */attributes.seed, (float)0.100000001, (float)0.200000003);\n
}\n {\n float tmp_bd = attributes.position[2];\n
float tmp_be = attributes.position[0];\n float tmp_bf = atan2(tmp_bd,
tmp_be);\n uint tmp_bg = attributes.particleId ^ asuint(uniform_e);\n
float tmp_bh = FixedRand(tmp_bg);\n float tmp_bi = uniform_d * tmp_bh;\n
float tmp_bj = uniform_c + tmp_bi;\n float tmp_bk = tmp_bj * uniform_f;\n
float tmp_bl = tmp_bf - tmp_bk;\n float tmp_bn = tmp_bl / (float)6.28318548;\n
float tmp_bo = frac(tmp_bn);\n float tmp_bp = SampleCurve(uniform_b,tmp_bo);\n
SetAttribute_F0142CB9( /*inout */attributes.lifetime, tmp_bp);\n }\n
{\n PositionSphere_0( /*inout */attributes.position, /*inout */attributes.seed,
/*inout */attributes.direction, float3(0, 0, 0), (float)0.5, (float)6.28318548,
(float)1);\n }\n {\n SetAttribute_D238196D( /*inout
*/attributes.position, float3(0.920000017, 0.920000017, 0.920000017));\n
}\n \n\r\n\t\t\r\n#if VFX_USE_ALIVE_CURRENT\r\n if (attributes.alive)\r\n#endif
\r\n {\r\n#if USE_DEAD_LIST\r\n\t uint deadIndex = deadListIn.DecrementCounter();\r\n
uint index = deadListIn[deadIndex];\r\n#else\r\n uint index = particleIndex;\r\n#endif\r\n
attributeBuffer.Store3((index * 0x8 + 0x0) << 2,asuint(attributes.position));\n
attributeBuffer.Store((index * 0x10 + 0x206A03) << 2,asuint(attributes.size));\n
attributeBuffer.Store((index * 0x1 + 0x613E00) << 2,asuint(attributes.lifetime));\n
attributeBuffer.Store((index * 0x1 + 0x654B40) << 2,asuint(attributes.particleId));\n
attributeBuffer.Store3((index * 0x8 + 0x4) << 2,asuint(attributes.velocity));\n
attributeBuffer.Store((index * 0x10 + 0x206A07) << 2,asuint(attributes.alpha));\n
attributeBuffer.Store((index * 0x1 + 0x695880) << 2,uint(attributes.alive));\n
attributeBuffer.Store3((index * 0x10 + 0x206A00) << 2,asuint(attributes.axisX));\n
attributeBuffer.Store3((index * 0x10 + 0x206A04) << 2,asuint(attributes.axisY));\n
attributeBuffer.Store3((index * 0x10 + 0x206A08) << 2,asuint(attributes.axisZ));\n
attributeBuffer.Store((index * 0x10 + 0x206A0B) << 2,asuint(attributes.scaleX));\n
attributeBuffer.Store((index * 0x10 + 0x206A0C) << 2,asuint(attributes.scaleY));\n
attributeBuffer.Store((index * 0x8 + 0x3) << 2,asuint(attributes.age));\n
attributeBuffer.Store3((index * 0x4 + 0x6D65C0) << 2,asuint(attributes.color));\n
\n\r\n }\r\n }\r\n}\r\n"
- compute: 1
name: '[Ring Sparks]Update Particle'
source: "#pragma kernel CSMain\r\n#define NB_THREADS_PER_GROUP 64\n#define HAS_ATTRIBUTES
1\n#define VFX_PASSDEPTH_ACTUAL (0)\n#define VFX_PASSDEPTH_MOTION_VECTOR (1)\n#define
VFX_PASSDEPTH_SELECTION (2)\n#define VFX_USE_POSITION_CURRENT 1\n#define VFX_USE_LIFETIME_CURRENT
1\n#define VFX_USE_PARTICLEID_CURRENT 1\n#define VFX_USE_VELOCITY_CURRENT 1\n#define
VFX_USE_MASS_CURRENT 1\n#define VFX_USE_ALIVE_CURRENT 1\n#define VFX_USE_AGE_CURRENT
1\n#define VFX_HAS_INDIRECT_DRAW 1\n#define VFX_LOCAL_SPACE 1\n#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXDefines.hlsl\"\n\n\r\nCBUFFER_START(parameters)\n
float4x4 InvFieldTransform_b;\n float4x4 FieldTransform_b;\n float deltaTime_a;\n
float uniform_e;\n float uniform_f;\n uint PADDING_0;\nCBUFFER_END\n\nstruct
Attributes\n{\n float3 position;\n float lifetime;\n uint particleId;\n
float3 velocity;\n float mass;\n bool alive;\n float age;\n};\n\nstruct
SourceAttributes\n{\n};\n\n\n\r\n\r\n#define USE_DEAD_LIST (VFX_USE_ALIVE_CURRENT
&& !HAS_STRIPS)\r\n\r\nRWByteAddressBuffer attributeBuffer;\r\n\r\n#if USE_DEAD_LIST\r\nRWStructuredBuffer<uint>
deadListOut;\r\n#endif\r\n\r\n#if VFX_HAS_INDIRECT_DRAW\r\nRWStructuredBuffer<uint>
indirectBuffer;\r\n#endif\r\n\r\n#if HAS_STRIPS\r\nRWBuffer<uint> stripDataBuffer;\r\n#endif\r\n\r\n#if
VFX_USE_STRIPALIVE_CURRENT\r\nBuffer<uint> attachedStripDataBuffer;\r\n#endif\r\n\r\nCBUFFER_START(updateParams)\r\n
uint nbMax;\r\n\tuint dispatchWidth;\r\n\tuint systemSeed;\r\nCBUFFER_END\r\n\r\n#include
\"Packages/com.unity.visualeffectgraph/Shaders/Common/VFXCommonCompute.hlsl\"\n#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\n\r\n\r\nvoid
Force_0(inout float3 velocity, float mass, float3 Force, float deltaTime) /*Mode:Absolute
*/\n{\n velocity += (Force / mass) * deltaTime;\n}\nvoid Turbulence_18D(float3
position, inout float3 velocity, float mass, float4x4 InvFieldTransform, float4x4
FieldTransform, float Intensity, float Drag, float frequency, float roughness,
float lacunarity, int octaves, float deltaTime) /*Mode:Relative NoiseType:Value
*/\n{\n float3 vectorFieldCoord = mul(InvFieldTransform, float4(position,1.0f)).xyz;\n
\n float3 value = GenerateValueCurlNoise(vectorFieldCoord + 0.5f, frequency,
octaves, roughness, lacunarity);\n value = mul(FieldTransform,float4(value,0.0f)).xyz
* Intensity;\n \n velocity += (value - velocity) * min(1.0f,Drag * deltaTime
/ mass);\n}\nvoid ConformToSphere(inout float3 velocity, float3 position, float
mass, float3 Sphere_center, float Sphere_radius, float attractionSpeed, float
attractionForce, float stickDistance, float stickForce, float deltaTime)\n{\n
\n float3 dir = Sphere_center - position;\n float distToCenter = length(dir);\n
float distToSurface = distToCenter - Sphere_radius;\n dir /= max(VFX_FLT_MIN,distToCenter);
// safe normalize\n float spdNormal = dot(dir,velocity);\n float ratio
= smoothstep(0.0,stickDistance * 2.0,abs(distToSurface));\n float tgtSpeed
= sign(distToSurface) * attractionSpeed * ratio;\n float deltaSpeed = tgtSpeed
- spdNormal;\n velocity += sign(deltaSpeed) * min(abs(deltaSpeed),deltaTime
* lerp(stickForce,attractionForce,ratio)) * dir / mass;\n}\nvoid EulerIntegration(inout
float3 position, float3 velocity, float deltaTime)\n{\n position += velocity
* deltaTime;\n}\nvoid Age(inout float age, float deltaTime)\n{\n age +=
deltaTime;\n}\nvoid Reap(float age, float lifetime, inout bool alive)\n{\n
if(age > lifetime) { alive = false; }\n}\n\n\r\n\r\n[numthreads(NB_THREADS_PER_GROUP,1,1)]\r\nvoid
CSMain(uint3 groupId : SV_GroupID,\r\n uint3 groupThreadId
: SV_GroupThreadID)\r\n{\r\n\tuint id = groupThreadId.x + groupId.x * NB_THREADS_PER_GROUP
+ groupId.y * dispatchWidth * NB_THREADS_PER_GROUP;\r\n\tuint index = id;\r\n\tif
(id < nbMax)\r\n\t{\r\n Attributes attributes = (Attributes)0;\r\n\t\tSourceAttributes
sourceAttributes = (SourceAttributes)0;\r\n\r\n#if VFX_USE_ALIVE_CURRENT\r\n\t\tattributes.alive
= (attributeBuffer.Load((index * 0x1 + 0x695880) << 2));\n\t\t\n\r\n\t\tif
(attributes.alive)\r\n\t\t{\r\n\t\t\tattributes.position = asfloat(attributeBuffer.Load3((index
* 0x8 + 0x0) << 2));\n\t\t\tattributes.lifetime = asfloat(attributeBuffer.Load((index
* 0x1 + 0x613E00) << 2));\n\t\t\tattributes.particleId = (attributeBuffer.Load((index
* 0x1 + 0x654B40) << 2));\n\t\t\tattributes.velocity = asfloat(attributeBuffer.Load3((index
* 0x8 + 0x4) << 2));\n\t\t\tattributes.mass = (float)1;\n\t\t\tattributes.age
= asfloat(attributeBuffer.Load((index * 0x8 + 0x3) << 2));\n\t\t\t\n\r\n\r\n//
Initialize built-in needed attributes\r\n#if VFX_USE_OLDPOSITION_CURRENT\r\n\t\t\tattributes.oldPosition
= attributes.position;\r\n#endif\r\n#if HAS_STRIPS\r\n const StripData
stripData = GetStripDataFromParticleIndex(index, PARTICLE_PER_STRIP_COUNT);\r\n
InitStripAttributes(index, attributes, stripData);\r\n#endif\r\n\t\t\t\r\n\t\t\t{\n\t\t\t
float3 tmp_bf = attributes.position * attributes.position;\n\t\t\t float
tmp_bg = tmp_bf[2];\n\t\t\t float tmp_bh = tmp_bf[1];\n\t\t\t float tmp_bi
= tmp_bg + tmp_bh;\n\t\t\t float tmp_bj = tmp_bf[0];\n\t\t\t float tmp_bk
= tmp_bi + tmp_bj;\n\t\t\t float tmp_bm = pow(tmp_bk, (float)0.5);\n\t\t\t
float tmp_bn = (float)1 / tmp_bm;\n\t\t\t float3 tmp_bo = float3(tmp_bn,
tmp_bn, tmp_bn);\n\t\t\t float3 tmp_bp = attributes.position * tmp_bo;\n\t\t\t
float tmp_bq = tmp_bp[2];\n\t\t\t float tmp_bs = tmp_bq * (float)-64;\n\t\t\t
float tmp_bt = (float)0 - tmp_bs;\n\t\t\t float tmp_bu = tmp_bp[0];\n\t\t\t
float tmp_bv = tmp_bu * (float)-64;\n\t\t\t float3 tmp_bw = float3(tmp_bt,
(float)0, tmp_bv);\n\t\t\t Force_0( /*inout */attributes.velocity, attributes.mass,
tmp_bw, deltaTime_a);\n\t\t\t}\n\t\t\t{\n\t\t\t Turbulence_18D(attributes.position,
/*inout */attributes.velocity, attributes.mass, InvFieldTransform_b, FieldTransform_b,
(float)3, (float)15, (float)1.5, (float)0.5, (float)2, (int)3, deltaTime_a);\n\t\t\t}\n\t\t\t{\n\t\t\t
uint tmp_bh = attributes.particleId ^ asuint(uniform_e);\n\t\t\t float tmp_bi
= FixedRand(tmp_bh);\n\t\t\t float tmp_bk = tmp_bi * (float)126.5;\n\t\t\t
float tmp_bl = (float)23.5 + tmp_bk;\n\t\t\t float tmp_bm = tmp_bl * uniform_f;\n\t\t\t
ConformToSphere( /*inout */attributes.velocity, attributes.position, attributes.mass,
float3(0, 0, 0), (float)0, (float)32, tmp_bm, (float)0, (float)50, deltaTime_a);\n\t\t\t}\n\t\t\tEulerIntegration(
/*inout */attributes.position, attributes.velocity, deltaTime_a);\n\t\t\tAge(
/*inout */attributes.age, deltaTime_a);\n\t\t\tReap(attributes.age, attributes.lifetime,
/*inout */attributes.alive);\n\t\t\t\n\r\n\r\n\t\t\tif (attributes.alive)\r\n\t\t\t{\r\n\t\t\t\tattributeBuffer.Store3((index
* 0x8 + 0x0) << 2,asuint(attributes.position));\n\t\t\t\tattributeBuffer.Store3((index
* 0x8 + 0x4) << 2,asuint(attributes.velocity));\n\t\t\t\tattributeBuffer.Store((index
* 0x8 + 0x3) << 2,asuint(attributes.age));\n\t\t\t\t\n\r\n#if VFX_HAS_INDIRECT_DRAW\r\n
uint indirectIndex = indirectBuffer.IncrementCounter();\r\n\t\t\t\tindirectBuffer[indirectIndex]
= index;\r\n#endif\r\n\r\n#if HAS_STRIPS\t\t\t\r\n\t\t\t\tuint relativeIndexInStrip
= GetRelativeIndex(index, stripData);\r\n\t\t\t\tInterlockedMin(STRIP_DATA(STRIP_MIN_ALIVE,
stripData.stripIndex), relativeIndexInStrip);\r\n\t\t\t\tInterlockedMax(STRIP_DATA(STRIP_MAX_ALIVE,
stripData.stripIndex), relativeIndexInStrip);\r\n#endif\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tattributeBuffer.Store((index
* 0x1 + 0x695880) << 2,uint(attributes.alive));\n\t\t\t\t\n\r\n#if USE_DEAD_LIST
&& !VFX_USE_STRIPALIVE_CURRENT\r\n\t\t\t\tuint deadIndex = deadListOut.IncrementCounter();\r\n\t\t\t\tdeadListOut[deadIndex]
= index;\r\n#endif\r\n\t\t\t}\r\n\t\t}\r\n#if USE_DEAD_LIST && VFX_USE_STRIPALIVE_CURRENT\r\n
else if (attributes.stripAlive)\r\n {\r\n if (STRIP_DATA_X(attachedStripDataBuffer,
STRIP_MIN_ALIVE, index) == ~1) // Attached strip is no longer alive, recycle
the particle \r\n {\r\n uint deadIndex = deadListOut.IncrementCounter();\r\n\t\t\t\tdeadListOut[deadIndex]
= index;\r\n attributes.stripAlive = false;\r\n
\r\n } \r\n }\r\n#endif\r\n#else\r\n\t\tattributes.position
= asfloat(attributeBuffer.Load3((index * 0x8 + 0x0) << 2));\n\t\tattributes.lifetime
= asfloat(attributeBuffer.Load((index * 0x1 + 0x613E00) << 2));\n\t\tattributes.particleId
= (attributeBuffer.Load((index * 0x1 + 0x654B40) << 2));\n\t\tattributes.velocity
= asfloat(attributeBuffer.Load3((index * 0x8 + 0x4) << 2));\n\t\tattributes.mass
= (float)1;\n\t\tattributes.alive = (attributeBuffer.Load((index * 0x1 + 0x695880)
<< 2));\n\t\tattributes.age = asfloat(attributeBuffer.Load((index * 0x8 + 0x3)
<< 2));\n\t\t\n\r\n\t\t\r\n#if VFX_USE_OLDPOSITION_CURRENT\r\n\t\tattributes.oldPosition
= attributes.position;\r\n#endif\r\n#if HAS_STRIPS\r\n const StripData
stripData = GetStripDataFromParticleIndex(index, PARTICLE_PER_STRIP_COUNT);\r\n
InitStripAttributes(index, attributes, stripData);\r\n#endif\r\n\t\t\r\n\t\t{\n\t\t
float3 tmp_bf = attributes.position * attributes.position;\n\t\t float tmp_bg
= tmp_bf[2];\n\t\t float tmp_bh = tmp_bf[1];\n\t\t float tmp_bi = tmp_bg
+ tmp_bh;\n\t\t float tmp_bj = tmp_bf[0];\n\t\t float tmp_bk = tmp_bi
+ tmp_bj;\n\t\t float tmp_bm = pow(tmp_bk, (float)0.5);\n\t\t float tmp_bn
= (float)1 / tmp_bm;\n\t\t float3 tmp_bo = float3(tmp_bn, tmp_bn, tmp_bn);\n\t\t
float3 tmp_bp = attributes.position * tmp_bo;\n\t\t float tmp_bq = tmp_bp[2];\n\t\t
float tmp_bs = tmp_bq * (float)-64;\n\t\t float tmp_bt = (float)0 - tmp_bs;\n\t\t
float tmp_bu = tmp_bp[0];\n\t\t float tmp_bv = tmp_bu * (float)-64;\n\t\t
float3 tmp_bw = float3(tmp_bt, (float)0, tmp_bv);\n\t\t Force_0( /*inout
*/attributes.velocity, attributes.mass, tmp_bw, deltaTime_a);\n\t\t}\n\t\t{\n\t\t
Turbulence_18D(attributes.position, /*inout */attributes.velocity, attributes.mass,
InvFieldTransform_b, FieldTransform_b, (float)3, (float)15, (float)1.5, (float)0.5,
(float)2, (int)3, deltaTime_a);\n\t\t}\n\t\t{\n\t\t uint tmp_bh = attributes.particleId
^ asuint(uniform_e);\n\t\t float tmp_bi = FixedRand(tmp_bh);\n\t\t float
tmp_bk = tmp_bi * (float)126.5;\n\t\t float tmp_bl = (float)23.5 + tmp_bk;\n\t\t
float tmp_bm = tmp_bl * uniform_f;\n\t\t ConformToSphere( /*inout */attributes.velocity,
attributes.position, attributes.mass, float3(0, 0, 0), (float)0, (float)32,
tmp_bm, (float)0, (float)50, deltaTime_a);\n\t\t}\n\t\tEulerIntegration( /*inout
*/attributes.position, attributes.velocity, deltaTime_a);\n\t\tAge( /*inout
*/attributes.age, deltaTime_a);\n\t\tReap(attributes.age, attributes.lifetime,
/*inout */attributes.alive);\n\t\t\n\r\n\t\tattributeBuffer.Store3((index *
0x8 + 0x0) << 2,asuint(attributes.position));\n\t\tattributeBuffer.Store3((index
* 0x8 + 0x4) << 2,asuint(attributes.velocity));\n\t\tattributeBuffer.Store((index
* 0x1 + 0x695880) << 2,uint(attributes.alive));\n\t\tattributeBuffer.Store((index
* 0x8 + 0x3) << 2,asuint(attributes.age));\n\t\t\n\r\n#if VFX_HAS_INDIRECT_DRAW\r\n
uint indirectIndex = indirectBuffer.IncrementCounter();\r\n\t\tindirectBuffer[indirectIndex]
= index;\r\n#endif\r\n#endif\r\n\t}\r\n}\r\n"
- compute: 0
name: '[Ring Sparks]Output Particle Quad'
source: "Shader \"Hidden/VFX/ShipCore-Ring/Ring Sparks/Output Particle Quad\"\n{\r\n\tSubShader\r\n\t{\t\r\n\t\tCull
Off\r\n\t\t\r\n\t\tTags { \"Queue\"=\"Transparent+0\" \"IgnoreProjector\"=\"True\"
\"RenderType\"=\"Transparent\" }\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\tBlend
SrcAlpha One \n\t\tBlend 1 SrcAlpha OneMinusSrcAlpha\n\t\tZTest LEqual\n\t\tZWrite
Off\n\t\tCull Off\n\t\t\n\t\n\t\t\t\n\t\tHLSLINCLUDE\n\t\t\n\t\t#define NB_THREADS_PER_GROUP
64\n\t\t#define HAS_ATTRIBUTES 1\n\t\t#define VFX_PASSDEPTH_ACTUAL (0)\n\t\t#define
VFX_PASSDEPTH_MOTION_VECTOR (1)\n\t\t#define VFX_PASSDEPTH_SELECTION (2)\n\t\t#define
VFX_USE_POSITION_CURRENT 1\n\t\t#define VFX_USE_SIZE_CURRENT 1\n\t\t#define
VFX_USE_LIFETIME_CURRENT 1\n\t\t#define VFX_USE_VELOCITY_CURRENT 1\n\t\t#define
VFX_USE_ALPHA_CURRENT 1\n\t\t#define VFX_USE_ALIVE_CURRENT 1\n\t\t#define VFX_USE_AXISX_CURRENT
1\n\t\t#define VFX_USE_AXISY_CURRENT 1\n\t\t#define VFX_USE_AXISZ_CURRENT 1\n\t\t#define
VFX_USE_ANGLEX_CURRENT 1\n\t\t#define VFX_USE_ANGLEY_CURRENT 1\n\t\t#define
VFX_USE_ANGLEZ_CURRENT 1\n\t\t#define VFX_USE_PIVOTX_CURRENT 1\n\t\t#define
VFX_USE_PIVOTY_CURRENT 1\n\t\t#define VFX_USE_PIVOTZ_CURRENT 1\n\t\t#define
VFX_USE_SCALEX_CURRENT 1\n\t\t#define VFX_USE_SCALEY_CURRENT 1\n\t\t#define
VFX_USE_SCALEZ_CURRENT 1\n\t\t#define VFX_USE_AGE_CURRENT 1\n\t\t#define VFX_USE_COLOR_CURRENT
1\n\t\t#define VFX_COLORMAPPING_DEFAULT 1\n\t\t#define IS_TRANSPARENT_PARTICLE
1\n\t\t#define VFX_BLENDMODE_ADD 1\n\t\t#define WRITE_MOTION_VECTOR_IN_FORWARD
1\n\t\t#define VFX_HAS_INDIRECT_DRAW 1\n\t\t#define VFX_BYPASS_EXPOSURE 1\n\t\t#define
USE_DEAD_LIST_COUNT 1\n\t\t#define VFX_PRIMITIVE_QUAD 1\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t#define
VFX_LOCAL_SPACE 1\n\t\t#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXDefines.hlsl\"\n\t\t\n\n\t\tCBUFFER_START(parameters)\n\t\t
float4 Size_a;\n\t\t float4 Scale_e;\n\t\t float Color_b;\n\t\t float
Size_f;\n\t\t float currentFrameIndex;\n\t\t uint PADDING_0;\n\t\tCBUFFER_END\n\t\t\n\t\tstruct
Attributes\n\t\t{\n\t\t float3 position;\n\t\t float size;\n\t\t float
lifetime;\n\t\t float3 velocity;\n\t\t float alpha;\n\t\t bool alive;\n\t\t
float3 axisX;\n\t\t float3 axisY;\n\t\t float3 axisZ;\n\t\t float
angleX;\n\t\t float angleY;\n\t\t float angleZ;\n\t\t float pivotX;\n\t\t
float pivotY;\n\t\t float pivotZ;\n\t\t float scaleX;\n\t\t float
scaleY;\n\t\t float scaleZ;\n\t\t float age;\n\t\t float3 color;\n\t\t};\n\t\t\n\t\tstruct
SourceAttributes\n\t\t{\n\t\t};\n\t\t\n\t\tTexture2D mainTexture;\n\t\tSamplerState
samplermainTexture;\n\t\tfloat4 mainTexture_TexelSize;\n\t\t\n\n\t\t\n\t\t#define
VFX_NEEDS_COLOR_INTERPOLATOR (VFX_USE_COLOR_CURRENT || VFX_USE_ALPHA_CURRENT)\n\t\t#if
HAS_STRIPS\n\t\t#define VFX_OPTIONAL_INTERPOLATION \n\t\t#else\n\t\t#define
VFX_OPTIONAL_INTERPOLATION nointerpolation\n\t\t#endif\n\t\t\n\t\tByteAddressBuffer
attributeBuffer;\t\n\t\t\n\t\t#if VFX_HAS_INDIRECT_DRAW\n\t\tStructuredBuffer<uint>
indirectBuffer;\t\n\t\t#endif\t\n\t\t\n\t\t#if USE_DEAD_LIST_COUNT\n\t\tByteAddressBuffer
deadListCount;\n\t\t#endif\n\t\t\n\t\t#if HAS_STRIPS\n\t\tBuffer<uint> stripDataBuffer;\n\t\t#endif\n\t\t\n\t\t#if
WRITE_MOTION_VECTOR_IN_FORWARD || USE_MOTION_VECTORS_PASS\n\t\tByteAddressBuffer
elementToVFXBufferPrevious;\n\t\t#endif\n\t\t\n\t\tCBUFFER_START(outputParams)\n\t\t\tfloat
nbMax;\n\t\t\tfloat systemSeed;\n\t\tCBUFFER_END\n\t\t\n\t\t// Helper macros
to always use a valid instanceID\n\t\t#if defined(UNITY_STEREO_INSTANCING_ENABLED)\n\t\t\t#define
VFX_DECLARE_INSTANCE_ID UNITY_VERTEX_INPUT_INSTANCE_ID\n\t\t\t#define VFX_GET_INSTANCE_ID(i)
unity_InstanceID\n\t\t#else\n\t\t\t#define VFX_DECLARE_INSTANCE_ID uint
instanceID : SV_InstanceID;\n\t\t\t#define VFX_GET_INSTANCE_ID(i) i.instanceID\n\t\t#endif\n\t\t\n\t\tENDHLSL\n\t\t\n\r\n\t\tPass\n\t\t{\t\t\n\t\t\tTags
{ \"LightMode\"=\"SceneSelectionPass\" }\n\t\t\n\t\t\tZWrite On\n\t\t\tBlend
Off\n\t\t\t\n\t\t\tHLSLPROGRAM\n\t\t\t#define VFX_PASSDEPTH VFX_PASSDEPTH_SELECTION\n\t\t\t#pragma
target 4.5\n\t\t\t\n\t\t\tstruct ps_input\n\t\t\t{\n\t\t\t\tfloat4 pos : SV_POSITION;\n\t\t\t\t#if
USE_FLIPBOOK_INTERPOLATION\n\t\t\t\tfloat4 uv : TEXCOORD0;\n\t\t\t\t#else\n\t\t\t\tfloat2
uv : TEXCOORD0;\t\n\t\t\t\t#endif\n\t\t\t\t#if USE_ALPHA_TEST || USE_FLIPBOOK_INTERPOLATION
|| VFX_USE_ALPHA_CURRENT\n\t\t\t\t// x: alpha threshold\n\t\t\t\t// y: frame
blending factor\n\t\t\t\t// z: alpha\n\t\t\t\tVFX_OPTIONAL_INTERPOLATION float3
builtInInterpolants : TEXCOORD1;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS\n\t\t\t\t//
x: motion vectors scale X\n\t\t\t\t// y: motion vectors scale Y\n\t\t\t\tVFX_OPTIONAL_INTERPOLATION
float2 builtInInterpolants2 : TEXCOORD2;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t#if
VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t\tfloat4 cPosPrevious :
TEXCOORD3;\n\t\t\t\tfloat4 cPosNonJiterred : TEXCOORD4;\n\t\t\t\t#endif\n\t\t\t
\n\t\t\t #if VFX_NEEDS_POSWS_INTERPOLATOR\n\t\t\t float3 posWS : TEXCOORD5;\n\t\t\t
#endif\n\t\t\t \n\t\t\t\t\n\t\t\t\tUNITY_VERTEX_OUTPUT_STEREO\n\t\t\t};\n\t\t\t\n\t\t\t#define
VFX_VARYING_PS_INPUTS ps_input\n\t\t\t#define VFX_VARYING_POSCS pos\n\t\t\t#define
VFX_VARYING_ALPHA builtInInterpolants.z\n\t\t\t#define VFX_VARYING_ALPHATHRESHOLD
builtInInterpolants.x\n\t\t\t#define VFX_VARYING_FRAMEBLEND builtInInterpolants.y\n\t\t\t#define
VFX_VARYING_MOTIONVECTORSCALE builtInInterpolants2.xy\n\t\t\t#define VFX_VARYING_UV
uv\n\t\t\t\n\t\t\t#if VFX_NEEDS_POSWS_INTERPOLATOR\n\t\t\t#define VFX_VARYING_POSWS
posWS\n\t\t\t#endif\n\t\t\t\n\t\t\t#if VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t#define
VFX_VARYING_VELOCITY_CPOS cPosNonJiterred\n\t\t\t#define VFX_VARYING_VELOCITY_CPOS_PREVIOUS
cPosPrevious\n\t\t\t#endif\n\t\t\t\n\t\t\t#if VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t#define
SHADERPASS SHADERPASS_MOTION_VECTORS\n\t\t\t#else\n\t\t\t#define SHADERPASS
SHADERPASS_DEPTH_ONLY\n\t\t\t#endif\n\t\t\t#if !(defined(VFX_VARYING_PS_INPUTS)
&& defined(VFX_VARYING_POSCS))\n\t\t\t#error VFX_VARYING_PS_INPUTS, VFX_VARYING_POSCS
and VFX_VARYING_UV must be defined.\n\t\t\t#endif\n\t\t\t\n\t\t\t#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXCommon.hlsl\"\n\t\t\t#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\t\t\t\n\n\t\t\tvoid
AttributeFromCurve_7DF18695(inout float size, float age, float lifetime, float4
Size) /*attribute:size Composition:Multiply AlphaComposition:Overwrite SampleMode:OverLife
Mode:PerComponent ColorMode:ColorAndAlpha channels:X */\n\t\t\t{\n\t\t\t
float t = age / lifetime;\n\t\t\t float value = 0.0f;\n\t\t\t value =
SampleCurve(Size, t);\n\t\t\t size *= value;\n\t\t\t}\n\t\t\tvoid AttributeFromCurve_48A86161(inout
float3 color, inout float alpha, float age, float lifetime, float Color) /*attribute:color
Composition:Overwrite AlphaComposition:Overwrite SampleMode:OverLife Mode:PerComponent
ColorMode:ColorAndAlpha channels:XYZ */\n\t\t\t{\n\t\t\t float t = age /
lifetime;\n\t\t\t float4 value = 0.0f;\n\t\t\t value = SampleGradient(Color,
t);\n\t\t\t color = value.rgb;\n\t\t\t alpha = value.a;\n\t\t\t}\n\t\t\tvoid
Orient_94A(inout float3 axisX, inout float3 axisY, inout float3 axisZ, float3
position, float3 velocity) /*mode:AlongVelocity axes:ZY */\n\t\t\t{\n\t\t\t
\n\t\t\t axisY = normalize(velocity);\n\t\t\t axisZ = position - GetViewVFXPosition();\n\t\t\t
axisX = normalize(cross(axisY,axisZ));\n\t\t\t axisZ = cross(axisX,axisY);\n\t\t\t
\n\t\t\t}\n\t\t\tvoid SetAttribute_D5151644(inout float scaleX, float Scale)
/*attribute:scale Composition:Overwrite Source:Slot Random:Off channels:X */\n\t\t\t{\n\t\t\t
scaleX = Scale.x;\n\t\t\t}\n\t\t\tvoid AttributeFromCurve_57216CF6(inout float
scaleY, float3 velocity, float4 Scale, float2 SpeedRange) /*attribute:scale
Composition:Overwrite AlphaComposition:Overwrite SampleMode:BySpeed Mode:PerComponent
ColorMode:ColorAndAlpha channels:Y */\n\t\t\t{\n\t\t\t float t = saturate((length(velocity)
- SpeedRange.x) * SpeedRange.y);\n\t\t\t float value = 0.0f;\n\t\t\t
value = SampleCurve(Scale, t);\n\t\t\t scaleY = value.x;\n\t\t\t}\n\t\t\tvoid
SetAttribute_39EE3453(inout float size, float Size) /*attribute:size Composition:Multiply
Source:Slot Random:Off channels:X */\n\t\t\t{\n\t\t\t size *= Size;\n\t\t\t}\n\t\t\tvoid
CameraFade_18F(float3 position, inout float alpha, inout bool alive, float
FadedDistance, float InvFadeDistance) /*cullWhenFaded:True fadeMode:Alpha */\n\t\t\t{\n\t\t\t
\n\t\t\t float clipPosW = TransformPositionVFXToClip(position).w;\n\t\t\t
float fade = saturate((clipPosW - FadedDistance) * InvFadeDistance);\n\t\t\t
alpha *= fade;\n\t\t\t if(fade == 0.0) alive=false;\n\t\t\t}\n\t\t\t\n\n\t\t\t\n\t\t\t#if
defined(HAS_STRIPS) && !defined(VFX_PRIMITIVE_QUAD)\n\t\t\t#error VFX_PRIMITIVE_QUAD
must be defined when HAS_STRIPS is.\n\t\t\t#endif\n\t\t\t\n\t\t\tstruct vs_input\n\t\t\t{\n\t\t\t\tVFX_DECLARE_INSTANCE_ID\n\t\t\t};\n\t\t\t\n\t\t\t#if
HAS_STRIPS\n\t\t\t#define PARTICLE_IN_EDGE (id & 1)\n\t\t\t\n\t\t\tfloat3 GetParticlePosition(uint
index)\n\t\t\t{\n\t\t\t\tstruct Attributes attributes = (Attributes)0;\n\t\t\t\tattributes.position
= asfloat(attributeBuffer.Load3((index * 0x8 + 0x0) << 2));\n\t\t\t\t\n\n\t\t\t\treturn
attributes.position;\n\t\t\t}\n\t\t\t\n\t\t\tfloat3 GetStripTangent(float3
currentPos, uint relativeIndex, const StripData stripData)\n\t\t\t{\n\t\t\t\tfloat3
prevTangent = (float3)0.0f;\n\t\t\t\tif (relativeIndex > 0)\n\t\t\t\t{\n\t\t\t\t\tuint
prevIndex = GetParticleIndex(relativeIndex - 1,stripData);\n\t\t\t\t\tprevTangent
= normalize(currentPos - GetParticlePosition(prevIndex));\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tfloat3
nextTangent = (float3)0.0f;\n\t\t\t\tif (relativeIndex < stripData.nextIndex
- 1)\n\t\t\t\t{\n\t\t\t\t\tuint nextIndex = GetParticleIndex(relativeIndex
+ 1,stripData);\n\t\t\t\t\tnextTangent = normalize(GetParticlePosition(nextIndex)
- currentPos);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\treturn normalize(prevTangent +
nextTangent);\n\t\t\t}\n\t\t\t#endif\n\t\t\t\n\t\t\t#pragma vertex vert\n\t\t\tVFX_VARYING_PS_INPUTS
vert(uint id : SV_VertexID, vs_input i)\n\t\t\t{\n\t\t\t\tVFX_VARYING_PS_INPUTS
o = (VFX_VARYING_PS_INPUTS)0;\n\t\t\t\n\t\t\t\tUNITY_SETUP_INSTANCE_ID(i);\n\t\t\t\tUNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);\n\t\t\t\n\t\t\t#if
VFX_PRIMITIVE_TRIANGLE\n\t\t\t\tuint index = id / 3;\n\t\t\t#elif VFX_PRIMITIVE_QUAD\n\t\t\t#if
HAS_STRIPS\n\t\t\t\tid += VFX_GET_INSTANCE_ID(i) * 8192;\n\t\t\t\tconst uint
vertexPerStripCount = (PARTICLE_PER_STRIP_COUNT - 1) << 2;\n\t\t\t\tconst StripData
stripData = GetStripDataFromStripIndex(id / vertexPerStripCount, PARTICLE_PER_STRIP_COUNT);\n\t\t\t\tuint
currentIndex = ((id % vertexPerStripCount) >> 2) + (id & 1); // relative index
of particle\n\t\t\t\t\n\t\t\t\tuint maxEdgeIndex = currentIndex - PARTICLE_IN_EDGE
+ 1;\n\t\t\t\tif (maxEdgeIndex >= stripData.nextIndex)\n\t\t\t\t\treturn o;\n\t\t\t\t\n\t\t\t\tuint
index = GetParticleIndex(currentIndex, stripData);\n\t\t\t#else\n\t\t\t\tuint
index = (id >> 2) + VFX_GET_INSTANCE_ID(i) * 2048;\n\t\t\t#endif\n\t\t\t#elif
VFX_PRIMITIVE_OCTAGON\n\t\t\t\tuint index = (id >> 3) + VFX_GET_INSTANCE_ID(i)
* 1024;\n\t\t\t#endif\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tuint deadCount = 0;\n\t\t\t\t\t\t#if
USE_DEAD_LIST_COUNT\n\t\t\t\t\t\tdeadCount = deadListCount.Load(0);\n\t\t\t\t\t\t#endif\t\n\t\t\t\t\t\tif
(index >= asuint(nbMax) - deadCount)\n\t\t\t\t\t\t#if USE_GEOMETRY_SHADER\n\t\t\t\t\t\t\treturn;
// cull\n\t\t\t\t\t\t#else\n\t\t\t\t\t\t\treturn o; // cull\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\tAttributes
attributes = (Attributes)0;\n\t\t\t\t\t\tSourceAttributes sourceAttributes
= (SourceAttributes)0;\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if VFX_HAS_INDIRECT_DRAW\n\t\t\t\t\t\tindex
= indirectBuffer[index];\n\t\t\t\t\t\tattributes.position = asfloat(attributeBuffer.Load3((index
* 0x8 + 0x0) << 2));\n\t\t\t\t\t\tattributes.size = asfloat(attributeBuffer.Load((index
* 0x10 + 0x206A03) << 2));\n\t\t\t\t\t\tattributes.lifetime = asfloat(attributeBuffer.Load((index
* 0x1 + 0x613E00) << 2));\n\t\t\t\t\t\tattributes.velocity = asfloat(attributeBuffer.Load3((index
* 0x8 + 0x4) << 2));\n\t\t\t\t\t\tattributes.alpha = asfloat(attributeBuffer.Load((index
* 0x10 + 0x206A07) << 2));\n\t\t\t\t\t\tattributes.alive = (attributeBuffer.Load((index
* 0x1 + 0x695880) << 2));\n\t\t\t\t\t\tattributes.axisX = asfloat(attributeBuffer.Load3((index
* 0x10 + 0x206A00) << 2));\n\t\t\t\t\t\tattributes.axisY = asfloat(attributeBuffer.Load3((index
* 0x10 + 0x206A04) << 2));\n\t\t\t\t\t\tattributes.axisZ = asfloat(attributeBuffer.Load3((index
* 0x10 + 0x206A08) << 2));\n\t\t\t\t\t\tattributes.angleX = (float)0;\n\t\t\t\t\t\tattributes.angleY
= (float)0;\n\t\t\t\t\t\tattributes.angleZ = (float)0;\n\t\t\t\t\t\tattributes.pivotX
= (float)0;\n\t\t\t\t\t\tattributes.pivotY = (float)0;\n\t\t\t\t\t\tattributes.pivotZ
= (float)0;\n\t\t\t\t\t\tattributes.scaleX = asfloat(attributeBuffer.Load((index
* 0x10 + 0x206A0B) << 2));\n\t\t\t\t\t\tattributes.scaleY = asfloat(attributeBuffer.Load((index
* 0x10 + 0x206A0C) << 2));\n\t\t\t\t\t\tattributes.scaleZ = (float)1;\n\t\t\t\t\t\tattributes.age
= asfloat(attributeBuffer.Load((index * 0x8 + 0x3) << 2));\n\t\t\t\t\t\tattributes.color
= asfloat(attributeBuffer.Load3((index * 0x4 + 0x6D65C0) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#else\n\t\t\t\t\t\tattributes.alive
= (attributeBuffer.Load((index * 0x1 + 0x695880) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
!HAS_STRIPS\n\t\t\t\t\t\tif (!attributes.alive)\n\t\t\t\t\t\t\treturn o;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\tattributes.position
= asfloat(attributeBuffer.Load3((index * 0x8 + 0x0) << 2));\n\t\t\t\t\t\tattributes.size
= asfloat(attributeBuffer.Load((index * 0x10 + 0x206A03) << 2));\n\t\t\t\t\t\tattributes.lifetime
= asfloat(attributeBuffer.Load((index * 0x1 + 0x613E00) << 2));\n\t\t\t\t\t\tattributes.velocity
= asfloat(attributeBuffer.Load3((index * 0x8 + 0x4) << 2));\n\t\t\t\t\t\tattributes.alpha
= asfloat(attributeBuffer.Load((index * 0x10 + 0x206A07) << 2));\n\t\t\t\t\t\tattributes.axisX
= asfloat(attributeBuffer.Load3((index * 0x10 + 0x206A00) << 2));\n\t\t\t\t\t\tattributes.axisY
= asfloat(attributeBuffer.Load3((index * 0x10 + 0x206A04) << 2));\n\t\t\t\t\t\tattributes.axisZ
= asfloat(attributeBuffer.Load3((index * 0x10 + 0x206A08) << 2));\n\t\t\t\t\t\tattributes.angleX
= (float)0;\n\t\t\t\t\t\tattributes.angleY = (float)0;\n\t\t\t\t\t\tattributes.angleZ
= (float)0;\n\t\t\t\t\t\tattributes.pivotX = (float)0;\n\t\t\t\t\t\tattributes.pivotY
= (float)0;\n\t\t\t\t\t\tattributes.pivotZ = (float)0;\n\t\t\t\t\t\tattributes.scaleX
= asfloat(attributeBuffer.Load((index * 0x10 + 0x206A0B) << 2));\n\t\t\t\t\t\tattributes.scaleY
= asfloat(attributeBuffer.Load((index * 0x10 + 0x206A0C) << 2));\n\t\t\t\t\t\tattributes.scaleZ
= (float)1;\n\t\t\t\t\t\tattributes.age = asfloat(attributeBuffer.Load((index
* 0x8 + 0x3) << 2));\n\t\t\t\t\t\tattributes.color = asfloat(attributeBuffer.Load3((index
* 0x4 + 0x6D65C0) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t//
Initialize built-in needed attributes\n\t\t\t\t\t\t#if HAS_STRIPS\n\t\t\t\t\t\tInitStripAttributes(index,
attributes, stripData);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\tAttributeFromCurve_7DF18695(
/*inout */attributes.size, attributes.age, attributes.lifetime, Size_a);\n\t\t\t\tAttributeFromCurve_48A86161(
/*inout */attributes.color, /*inout */attributes.alpha, attributes.age, attributes.lifetime,
Color_b);\n\t\t\t\tOrient_94A( /*inout */attributes.axisX, /*inout */attributes.axisY,
/*inout */attributes.axisZ, attributes.position, attributes.velocity);\n\t\t\t\t{\n\t\t\t\t
SetAttribute_D5151644( /*inout */attributes.scaleX, (float)0.100000001);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
AttributeFromCurve_57216CF6( /*inout */attributes.scaleY, attributes.velocity,
Scale_e, float2(0, 0.100000001));\n\t\t\t\t}\n\t\t\t\tSetAttribute_39EE3453(
/*inout */attributes.size, Size_f);\n\t\t\t\t{\n\t\t\t\t CameraFade_18F(attributes.position,
/*inout */attributes.alpha, /*inout */attributes.alive, (float)40, (float)-0.0500000007);\n\t\t\t\t}\n\t\t\t\t\n\n\t\t\t\t\n\t\t\t#if
!HAS_STRIPS\n\t\t\t\tif (!attributes.alive)\n\t\t\t\t\treturn o;\n\t\t\t#endif\n\t\t\t\t\n\t\t\t#if
VFX_PRIMITIVE_QUAD\n\t\t\t\n\t\t\t#if HAS_STRIPS\n\t\t\t#if VFX_STRIPS_UV_STRECHED\n\t\t\t\to.VFX_VARYING_UV.x
= (float)(currentIndex) / (stripData.nextIndex - 1);\n\t\t\t#elif VFX_STRIPS_UV_PER_SEGMENT\n\t\t\t\to.VFX_VARYING_UV.x
= PARTICLE_IN_EDGE;\n\t\t\t#else\n\t\t\t\t\n\t\t\t o.VFX_VARYING_UV.x =
texCoord;\n\t\t\t#endif\n\t\t\t\n\t\t\t\to.VFX_VARYING_UV.y = float((id & 2)
>> 1);\n\t\t\t\tconst float2 vOffsets = float2(0.0f,o.VFX_VARYING_UV.y - 0.5f);\n\t\t\t\t\n\t\t\t#if
VFX_STRIPS_SWAP_UV\n\t\t\t\to.VFX_VARYING_UV.xy = float2(1.0f - o.VFX_VARYING_UV.y,
o.VFX_VARYING_UV.x);\n\t\t\t#endif\n\t\t\t\t\n\t\t\t\t// Orient strips along
their tangents\n\t\t\t\tattributes.axisX = GetStripTangent(attributes.position,
currentIndex, stripData);\n\t\t\t#if !VFX_STRIPS_ORIENT_CUSTOM\n\t\t\t\tattributes.axisZ
= attributes.position - GetViewVFXPosition();\n\t\t\t#endif\n\t\t\t\tattributes.axisY
= normalize(cross(attributes.axisZ, attributes.axisX));\n\t\t\t\tattributes.axisZ
= normalize(cross(attributes.axisX, attributes.axisY));\n\t\t\t\t\n\t\t\t#else\n\t\t\t\to.VFX_VARYING_UV.x
= float(id & 1);\n\t\t\t\to.VFX_VARYING_UV.y = float((id & 2) >> 1);\n\t\t\t\tconst
float2 vOffsets = o.VFX_VARYING_UV.xy - 0.5f;\n\t\t\t#endif\n\t\t\t\t\n\t\t\t#elif
VFX_PRIMITIVE_TRIANGLE\n\t\t\t\n\t\t\t\tconst float2 kOffsets[] = {\n\t\t\t\t\tfloat2(-0.5f,
\t-0.288675129413604736328125f),\n\t\t\t\t\tfloat2(0.0f, \t0.57735025882720947265625f),\n\t\t\t\t\tfloat2(0.5f,\t-0.288675129413604736328125f),\n\t\t\t\t};\n\t\t\t\t\n\t\t\t\tconst
float kUVScale = 0.866025388240814208984375f;\n\t\t\t\t\n\t\t\t\tconst float2
vOffsets = kOffsets[id % 3];\n\t\t\t\to.VFX_VARYING_UV.xy = (vOffsets * kUVScale)
+ 0.5f;\n\t\t\t\t\n\t\t\t#elif VFX_PRIMITIVE_OCTAGON\t\n\t\t\t\t\n\t\t\t\tconst
float2 kUvs[8] = \n\t\t\t\t{\n\t\t\t\t\tfloat2(-0.5f,\t0.0f),\n\t\t\t\t\tfloat2(-0.5f,\t0.5f),\n\t\t\t\t\tfloat2(0.0f,\t0.5f),\n\t\t\t\t\tfloat2(0.5f,\t0.5f),\n\t\t\t\t\tfloat2(0.5f,\t0.0f),\n\t\t\t\t\tfloat2(0.5f,\t-0.5f),\n\t\t\t\t\tfloat2(0.0f,\t-0.5f),\n\t\t\t\t\tfloat2(-0.5f,\t-0.5f),\n\t\t\t\t};\n\t\t\t\t\n\t\t\t\t\n\t\t\t\tcropFactor
= id & 1 ? 1.0f - cropFactor : 1.0f;\n\t\t\t\tconst float2 vOffsets = kUvs[id
& 7] * cropFactor;\n\t\t\t\to.VFX_VARYING_UV.xy = vOffsets + 0.5f;\n\t\t\t\t\n\t\t\t#endif\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat3
size3 = float3(attributes.size,attributes.size,attributes.size);\n\t\t\t\t\t\t#if
VFX_USE_SCALEX_CURRENT\n\t\t\t\t\t\tsize3.x *= attributes.scaleX;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
VFX_USE_SCALEY_CURRENT\n\t\t\t\t\t\tsize3.y *= attributes.scaleY;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
VFX_USE_SCALEZ_CURRENT\n\t\t\t\t\t\tsize3.z *= attributes.scaleZ;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t#if
HAS_STRIPS\n\t\t\t\tsize3 += size3 < 0.0f ? -VFX_EPSILON : VFX_EPSILON; //
Add an epsilon so that size is never 0 for strips\n\t\t\t#endif\n\t\t\t\t\n\t\t\t\tconst
float4x4 elementToVFX = GetElementToVFXMatrix(\n\t\t\t\t\tattributes.axisX,\n\t\t\t\t\tattributes.axisY,\n\t\t\t\t\tattributes.axisZ,\n\t\t\t\t\tfloat3(attributes.angleX,attributes.angleY,attributes.angleZ),\n\t\t\t\t\tfloat3(attributes.pivotX,attributes.pivotY,attributes.pivotZ),\n\t\t\t\t\tsize3,\n\t\t\t\t\tattributes.position);\n\t\t\t\t\t\n\t\t\t\tfloat3
inputVertexPosition = float3(vOffsets, 0.0f);\n\t\t\t\tfloat3 vPos = mul(elementToVFX,float4(inputVertexPosition,
1.0f)).xyz;\n\t\t\t\n\t\t\t\to.VFX_VARYING_POSCS = TransformPositionVFXToClip(vPos);\n\t\t\t
\n\t\t\t float3 vPosWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\n\t\t\t
#ifdef VFX_VARYING_POSWS\n\t\t\t o.VFX_VARYING_POSWS = vPosWS;\n\t\t\t
#endif\n\t\t\t\n\t\t\t\tfloat3 normalWS = normalize(TransformDirectionVFXToWorld(normalize(-transpose(elementToVFX)[2].xyz)));\n\t\t\t\t#ifdef
VFX_VARYING_NORMAL\n\t\t\t\tfloat normalFlip = (size3.x * size3.y * size3.z)
< 0 ? -1 : 1;\n\t\t\t\to.VFX_VARYING_NORMAL = normalFlip * normalWS;\n\t\t\t\t#endif\n\t\t\t\t#ifdef
VFX_VARYING_TANGENT\n\t\t\t\to.VFX_VARYING_TANGENT = normalize(TransformDirectionVFXToWorld(normalize(transpose(elementToVFX)[0].xyz)));\n\t\t\t\t#endif\n\t\t\t\t#ifdef
VFX_VARYING_BENTFACTORS\n\t\t\t\t\n\t\t\t\t#if HAS_STRIPS\n\t\t\t\t#define
BENT_FACTOR_MULTIPLIER 2.0f\n\t\t\t\t#else\n\t\t\t\t#define BENT_FACTOR_MULTIPLIER
1.41421353816986083984375f\n\t\t\t\t#endif\n\t\t\t\to.VFX_VARYING_BENTFACTORS
= vOffsets * normalBendingFactor * BENT_FACTOR_MULTIPLIER;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
defined(VFX_VARYING_VELOCITY_CPOS) && defined(VFX_VARYING_VELOCITY_CPOS_PREVIOUS)\n\t\t\t\t\t\tfloat4x4
previousElementToVFX = (float4x4)0;\n\t\t\t\t\t\tpreviousElementToVFX[3] =
float4(0,0,0,1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\tfor (int
itIndexMatrixRow = 0; itIndexMatrixRow < 3; ++itIndexMatrixRow)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\t\tfor
(int itIndexMatrixCol = 0; itIndexMatrixCol < 4; ++itIndexMatrixCol)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tuint
itIndexMatrix = itIndexMatrixCol * 4 + itIndexMatrixRow;\n\t\t\t\t\t\t\t\tuint
read = elementToVFXBufferPrevious.Load((index * 16 + itIndexMatrix) << 2);\n\t\t\t\t\t\t\t\tpreviousElementToVFX[itIndexMatrixRow][itIndexMatrixCol]
= asfloat(read);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tuint
previousFrameIndex = elementToVFXBufferPrevious.Load((index * 16 + 15) << 2);\n\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
= o.VFX_VARYING_VELOCITY_CPOS_PREVIOUS = float4(0.0f, 0.0f, 0.0f, 1.0f);\n\t\t\t\t\t\tif
(asuint(currentFrameIndex) - previousFrameIndex == 1u)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tfloat3
oldvPos = mul(previousElementToVFX,float4(inputVertexPosition, 1.0f)).xyz;\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS_PREVIOUS
= TransformPositionVFXToPreviousClip(oldvPos);\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
= TransformPositionVFXToNonJitteredClip(vPos);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
VFX_USE_COLOR_CURRENT && defined(VFX_VARYING_COLOR)\n\t\t\t\t\t\to.VFX_VARYING_COLOR
= attributes.color;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if VFX_USE_ALPHA_CURRENT
&& defined(VFX_VARYING_ALPHA) \n\t\t\t\t\t\to.VFX_VARYING_ALPHA = attributes.alpha;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#ifdef
VFX_VARYING_EXPOSUREWEIGHT\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_EXPOSUREWEIGHT
= exposureWeight;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_SOFT_PARTICLE
&& defined(VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE
= invSoftParticlesFadeDistance;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
(USE_ALPHA_TEST || WRITE_MOTION_VECTOR_IN_FORWARD) && (!VFX_SHADERGRAPH ||
!HAS_SHADERGRAPH_PARAM_ALPHATHRESHOLD) && defined(VFX_VARYING_ALPHATHRESHOLD)\n\t\t\t\t\t\tfloat
alphaThreshold = (float)0;\n\t\t\t\t\t\t{\n\t\t\t\t\t\t \n\t\t\t\t\t\t
alphaThreshold = (float)0.5;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_ALPHATHRESHOLD
= alphaThreshold;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_UV_SCALE_BIAS\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
defined (VFX_VARYING_UV)\n\t\t\t\t\t\to.VFX_VARYING_UV.xy = o.VFX_VARYING_UV.xy
* uvScale + uvBias;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
defined(VFX_VARYING_POSWS)\n\t\t\t\t\t\to.VFX_VARYING_POSWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
USE_FLIPBOOK && defined(VFX_VARYING_UV)\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\tVFXUVData
uvData = GetUVData(flipBookSize, invFlipBookSize, o.VFX_VARYING_UV.xy, attributes.texIndex);\n\t\t\t\t\t\to.VFX_VARYING_UV.xy
= uvData.uvs.xy;\n\t\t\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION && defined(VFX_VARYING_UV)
&& defined (VFX_VARYING_FRAMEBLEND)\n\t\t\t\t\t\to.VFX_VARYING_UV.zw = uvData.uvs.zw;\n\t\t\t\t\t\to.VFX_VARYING_FRAMEBLEND
= uvData.blend;\n\t\t\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS && defined(VFX_VARYING_MOTIONVECTORSCALE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_MOTIONVECTORSCALE
= motionVectorScale * invFlipBookSize;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t
\n\t\t\t \n\t\t\t\n\t\t\t\treturn o;\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommonOutput.hlsl\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#if
VFX_PASSDEPTH == VFX_PASSDEPTH_SELECTION\n\t\t\tint _ObjectId;\n\t\t\tint _PassValue;\n\t\t\t#endif\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#pragma
fragment frag\n\t\t\tfloat4 frag(ps_input i) : SV_TARGET\n\t\t\t{\n\t\t\t\tUNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(i);\n\t\t\t\tVFXTransformPSInputs(i);\n\t\t\t
#ifdef VFX_SHADERGRAPH\n\t\t\t \n\t\t\t \n\t\t\t \n\t\t\t
\n\t\t\t float alpha = OUTSG.;\n\t\t\t #else\n\t\t\t float
alpha = VFXGetFragmentColor(i).a;\n\t\t\t alpha *= VFXGetTextureColor(VFX_SAMPLER(mainTexture),i).a;\n\t\t\t
#endif\n\t\t\t\tVFXClipFragmentColor(alpha,i);\n\t\t\t\t\n\t\t\t\t#if VFX_PASSDEPTH
== VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t\t\t\n\t\t\t\t\t\t\tfloat2 velocity =
(i.VFX_VARYING_VELOCITY_CPOS.xy/i.VFX_VARYING_VELOCITY_CPOS.w) - (i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.xy/i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.w);\n\t\t\t\t\t\t\t#if
UNITY_UV_STARTS_AT_TOP\n\t\t\t\t\t\t\t\tvelocity.y = -velocity.y;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\tfloat4
encodedMotionVector = 0.0f;\n\t\t\t\t\t\t\tVFXEncodeMotionVector(velocity *
0.5f, encodedMotionVector);\n\t\t\t\t\t\t\t\n\t\t\t\t\treturn encodedMotionVector;\n\t\t\t\t#elif
VFX_PASSDEPTH == VFX_PASSDEPTH_SELECTION\n\t\t\t\t\treturn float4(_ObjectId,
_PassValue, 1.0, 1.0);\n\t\t\t\t#elif VFX_PASSDEPTH == VFX_PASSDEPTH_ACTUAL\n\t\t\t\t\treturn
(float4)0;\n\t\t\t\t#else\n\t\t\t\t\t#error VFX_PASSDEPTH undefined \n\t\t\t\t#endif\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\n\t\t\tENDHLSL\n\t\t}\n\t\t\n\r\n\t\t\r\n\t\t\r\n\t\t//
Forward pass\n\t\tPass\n\t\t{\t\t\n\t\t\tTags { \"LightMode\"=\"ForwardOnly\"
}\n\t\t\t\n\t\t\tHLSLPROGRAM\n\t\t\t#pragma target 4.5\n\t\t\t#pragma multi_compile
_ DEBUG_DISPLAY\n\t\t\n\t\t\tstruct ps_input\n\t\t\t{\n\t\t\t\tfloat4 pos :
SV_POSITION;\n\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION\n\t\t\t\tfloat4 uv : TEXCOORD0;\n\t\t\t\t#else\n\t\t\t\tfloat2
uv : TEXCOORD0;\t\n\t\t\t\t#endif\n\t\t\t\t#if VFX_NEEDS_COLOR_INTERPOLATOR\n\t\t\t\tVFX_OPTIONAL_INTERPOLATION
float4 color : COLOR0;\n\t\t\t\t#endif\n\t\t\t\t#if USE_SOFT_PARTICLE || USE_ALPHA_TEST
|| USE_FLIPBOOK_INTERPOLATION || USE_EXPOSURE_WEIGHT || WRITE_MOTION_VECTOR_IN_FORWARD\n\t\t\t\t//
x: inverse soft particles fade distance\n\t\t\t\t// y: alpha threshold\n\t\t\t\t//
z: frame blending factor\n\t\t\t\t// w: exposure weight\n\t\t\t\tVFX_OPTIONAL_INTERPOLATION
float4 builtInInterpolants : TEXCOORD1;\n\t\t\t\t#endif\n\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS\n\t\t\t\t//
x: motion vectors scale X\n\t\t\t\t// y: motion vectors scale Y\n\t\t\t\tVFX_OPTIONAL_INTERPOLATION
float2 builtInInterpolants2 : TEXCOORD2;\n\t\t\t\t#endif\n\t\t\t\t#if VFX_NEEDS_POSWS_INTERPOLATOR\n\t\t\t\tfloat3
posWS : TEXCOORD3;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t#if WRITE_MOTION_VECTOR_IN_FORWARD\n\t\t\t\tfloat4
cPosPrevious : TEXCOORD4;\n\t\t\t\tfloat4 cPosNonJiterred : TEXCOORD5;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t#if
SHADERGRAPH_NEEDS_NORMAL_FORWARD\n\t\t\t\tfloat3 normal : TEXCOORD6;\n\t\t\t\t#endif\n\t\t\t\t#if
SHADERGRAPH_NEEDS_TANGENT_FORWARD\n\t\t\t\tfloat3 tangent : TEXCOORD7;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t
\n\t\t\t\t\n\t\t\t\tUNITY_VERTEX_OUTPUT_STEREO\n\t\t\t};\n\t\t\t\n\t\t\tstruct
ps_output\n\t\t\t{\n\t\t\t\tfloat4 color : SV_Target0;\n\t\t#if WRITE_MOTION_VECTOR_IN_FORWARD\n\t\t\t\tfloat4
outMotionVector : SV_Target1;\n\t\t#endif\n\t\t\t};\n\t\t\n\t\t#define VFX_VARYING_PS_INPUTS
ps_input\n\t\t#define VFX_VARYING_POSCS pos\n\t\t#define VFX_VARYING_COLOR
color.rgb\n\t\t#define VFX_VARYING_ALPHA color.a\n\t\t#define VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE
builtInInterpolants.x\n\t\t#define VFX_VARYING_ALPHATHRESHOLD builtInInterpolants.y\n\t\t#define
VFX_VARYING_FRAMEBLEND builtInInterpolants.z\n\t\t#define VFX_VARYING_MOTIONVECTORSCALE
builtInInterpolants2.xy\n\t\t#define VFX_VARYING_UV uv\n\t\t#if VFX_NEEDS_POSWS_INTERPOLATOR\n\t\t#define
VFX_VARYING_POSWS posWS\n\t\t#endif\n\t\t#if USE_EXPOSURE_WEIGHT\n\t\t#define
VFX_VARYING_EXPOSUREWEIGHT builtInInterpolants.w\n\t\t#endif\n\t\t#if WRITE_MOTION_VECTOR_IN_FORWARD\n\t\t#define
VFX_VARYING_VELOCITY_CPOS cPosNonJiterred\n\t\t#define VFX_VARYING_VELOCITY_CPOS_PREVIOUS
cPosPrevious\n\t\t#endif\n\t\t\n\t\t#define SHADERPASS SHADERPASS_FORWARD_UNLIT\n\t\t\t\n\t\t#if
SHADERGRAPH_NEEDS_NORMAL_FORWARD\n\t\t#define VFX_VARYING_NORMAL normal\n\t\t#endif\n\t\t#if
SHADERGRAPH_NEEDS_TANGENT_FORWARD\n\t\t#define VFX_VARYING_TANGENT tangent\n\t\t#endif\n\t\t\t\t\n\t\t\t#if
!(defined(VFX_VARYING_PS_INPUTS) && defined(VFX_VARYING_POSCS))\n\t\t\t#error
VFX_VARYING_PS_INPUTS, VFX_VARYING_POSCS and VFX_VARYING_UV must be defined.\n\t\t\t#endif\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXCommon.hlsl\"\n\t\t\t#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\t\t\t\n\n\t\t\tvoid
AttributeFromCurve_7DF18695(inout float size, float age, float lifetime, float4
Size) /*attribute:size Composition:Multiply AlphaComposition:Overwrite SampleMode:OverLife
Mode:PerComponent ColorMode:ColorAndAlpha channels:X */\n\t\t\t{\n\t\t\t
float t = age / lifetime;\n\t\t\t float value = 0.0f;\n\t\t\t value =
SampleCurve(Size, t);\n\t\t\t size *= value;\n\t\t\t}\n\t\t\tvoid AttributeFromCurve_48A86161(inout
float3 color, inout float alpha, float age, float lifetime, float Color) /*attribute:color
Composition:Overwrite AlphaComposition:Overwrite SampleMode:OverLife Mode:PerComponent
ColorMode:ColorAndAlpha channels:XYZ */\n\t\t\t{\n\t\t\t float t = age /
lifetime;\n\t\t\t float4 value = 0.0f;\n\t\t\t value = SampleGradient(Color,
t);\n\t\t\t color = value.rgb;\n\t\t\t alpha = value.a;\n\t\t\t}\n\t\t\tvoid
Orient_94A(inout float3 axisX, inout float3 axisY, inout float3 axisZ, float3
position, float3 velocity) /*mode:AlongVelocity axes:ZY */\n\t\t\t{\n\t\t\t
\n\t\t\t axisY = normalize(velocity);\n\t\t\t axisZ = position - GetViewVFXPosition();\n\t\t\t
axisX = normalize(cross(axisY,axisZ));\n\t\t\t axisZ = cross(axisX,axisY);\n\t\t\t
\n\t\t\t}\n\t\t\tvoid SetAttribute_D5151644(inout float scaleX, float Scale)
/*attribute:scale Composition:Overwrite Source:Slot Random:Off channels:X */\n\t\t\t{\n\t\t\t
scaleX = Scale.x;\n\t\t\t}\n\t\t\tvoid AttributeFromCurve_57216CF6(inout float
scaleY, float3 velocity, float4 Scale, float2 SpeedRange) /*attribute:scale
Composition:Overwrite AlphaComposition:Overwrite SampleMode:BySpeed Mode:PerComponent
ColorMode:ColorAndAlpha channels:Y */\n\t\t\t{\n\t\t\t float t = saturate((length(velocity)
- SpeedRange.x) * SpeedRange.y);\n\t\t\t float value = 0.0f;\n\t\t\t
value = SampleCurve(Scale, t);\n\t\t\t scaleY = value.x;\n\t\t\t}\n\t\t\tvoid
SetAttribute_39EE3453(inout float size, float Size) /*attribute:size Composition:Multiply
Source:Slot Random:Off channels:X */\n\t\t\t{\n\t\t\t size *= Size;\n\t\t\t}\n\t\t\tvoid
CameraFade_18F(float3 position, inout float alpha, inout bool alive, float
FadedDistance, float InvFadeDistance) /*cullWhenFaded:True fadeMode:Alpha */\n\t\t\t{\n\t\t\t
\n\t\t\t float clipPosW = TransformPositionVFXToClip(position).w;\n\t\t\t
float fade = saturate((clipPosW - FadedDistance) * InvFadeDistance);\n\t\t\t
alpha *= fade;\n\t\t\t if(fade == 0.0) alive=false;\n\t\t\t}\n\t\t\t\n\n\t\t\t\n\t\t\t#if
defined(HAS_STRIPS) && !defined(VFX_PRIMITIVE_QUAD)\n\t\t\t#error VFX_PRIMITIVE_QUAD
must be defined when HAS_STRIPS is.\n\t\t\t#endif\n\t\t\t\n\t\t\tstruct vs_input\n\t\t\t{\n\t\t\t\tVFX_DECLARE_INSTANCE_ID\n\t\t\t};\n\t\t\t\n\t\t\t#if
HAS_STRIPS\n\t\t\t#define PARTICLE_IN_EDGE (id & 1)\n\t\t\t\n\t\t\tfloat3 GetParticlePosition(uint
index)\n\t\t\t{\n\t\t\t\tstruct Attributes attributes = (Attributes)0;\n\t\t\t\tattributes.position
= asfloat(attributeBuffer.Load3((index * 0x8 + 0x0) << 2));\n\t\t\t\t\n\n\t\t\t\treturn
attributes.position;\n\t\t\t}\n\t\t\t\n\t\t\tfloat3 GetStripTangent(float3
currentPos, uint relativeIndex, const StripData stripData)\n\t\t\t{\n\t\t\t\tfloat3
prevTangent = (float3)0.0f;\n\t\t\t\tif (relativeIndex > 0)\n\t\t\t\t{\n\t\t\t\t\tuint
prevIndex = GetParticleIndex(relativeIndex - 1,stripData);\n\t\t\t\t\tprevTangent
= normalize(currentPos - GetParticlePosition(prevIndex));\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tfloat3
nextTangent = (float3)0.0f;\n\t\t\t\tif (relativeIndex < stripData.nextIndex
- 1)\n\t\t\t\t{\n\t\t\t\t\tuint nextIndex = GetParticleIndex(relativeIndex
+ 1,stripData);\n\t\t\t\t\tnextTangent = normalize(GetParticlePosition(nextIndex)
- currentPos);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\treturn normalize(prevTangent +
nextTangent);\n\t\t\t}\n\t\t\t#endif\n\t\t\t\n\t\t\t#pragma vertex vert\n\t\t\tVFX_VARYING_PS_INPUTS
vert(uint id : SV_VertexID, vs_input i)\n\t\t\t{\n\t\t\t\tVFX_VARYING_PS_INPUTS
o = (VFX_VARYING_PS_INPUTS)0;\n\t\t\t\n\t\t\t\tUNITY_SETUP_INSTANCE_ID(i);\n\t\t\t\tUNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);\n\t\t\t\n\t\t\t#if
VFX_PRIMITIVE_TRIANGLE\n\t\t\t\tuint index = id / 3;\n\t\t\t#elif VFX_PRIMITIVE_QUAD\n\t\t\t#if
HAS_STRIPS\n\t\t\t\tid += VFX_GET_INSTANCE_ID(i) * 8192;\n\t\t\t\tconst uint
vertexPerStripCount = (PARTICLE_PER_STRIP_COUNT - 1) << 2;\n\t\t\t\tconst StripData
stripData = GetStripDataFromStripIndex(id / vertexPerStripCount, PARTICLE_PER_STRIP_COUNT);\n\t\t\t\tuint
currentIndex = ((id % vertexPerStripCount) >> 2) + (id & 1); // relative index
of particle\n\t\t\t\t\n\t\t\t\tuint maxEdgeIndex = currentIndex - PARTICLE_IN_EDGE
+ 1;\n\t\t\t\tif (maxEdgeIndex >= stripData.nextIndex)\n\t\t\t\t\treturn o;\n\t\t\t\t\n\t\t\t\tuint
index = GetParticleIndex(currentIndex, stripData);\n\t\t\t#else\n\t\t\t\tuint
index = (id >> 2) + VFX_GET_INSTANCE_ID(i) * 2048;\n\t\t\t#endif\n\t\t\t#elif
VFX_PRIMITIVE_OCTAGON\n\t\t\t\tuint index = (id >> 3) + VFX_GET_INSTANCE_ID(i)
* 1024;\n\t\t\t#endif\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tuint deadCount = 0;\n\t\t\t\t\t\t#if
USE_DEAD_LIST_COUNT\n\t\t\t\t\t\tdeadCount = deadListCount.Load(0);\n\t\t\t\t\t\t#endif\t\n\t\t\t\t\t\tif
(index >= asuint(nbMax) - deadCount)\n\t\t\t\t\t\t#if USE_GEOMETRY_SHADER\n\t\t\t\t\t\t\treturn;
// cull\n\t\t\t\t\t\t#else\n\t\t\t\t\t\t\treturn o; // cull\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\tAttributes
attributes = (Attributes)0;\n\t\t\t\t\t\tSourceAttributes sourceAttributes
= (SourceAttributes)0;\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if VFX_HAS_INDIRECT_DRAW\n\t\t\t\t\t\tindex
= indirectBuffer[index];\n\t\t\t\t\t\tattributes.position = asfloat(attributeBuffer.Load3((index
* 0x8 + 0x0) << 2));\n\t\t\t\t\t\tattributes.size = asfloat(attributeBuffer.Load((index
* 0x10 + 0x206A03) << 2));\n\t\t\t\t\t\tattributes.lifetime = asfloat(attributeBuffer.Load((index
* 0x1 + 0x613E00) << 2));\n\t\t\t\t\t\tattributes.velocity = asfloat(attributeBuffer.Load3((index
* 0x8 + 0x4) << 2));\n\t\t\t\t\t\tattributes.alpha = asfloat(attributeBuffer.Load((index
* 0x10 + 0x206A07) << 2));\n\t\t\t\t\t\tattributes.alive = (attributeBuffer.Load((index
* 0x1 + 0x695880) << 2));\n\t\t\t\t\t\tattributes.axisX = asfloat(attributeBuffer.Load3((index
* 0x10 + 0x206A00) << 2));\n\t\t\t\t\t\tattributes.axisY = asfloat(attributeBuffer.Load3((index
* 0x10 + 0x206A04) << 2));\n\t\t\t\t\t\tattributes.axisZ = asfloat(attributeBuffer.Load3((index
* 0x10 + 0x206A08) << 2));\n\t\t\t\t\t\tattributes.angleX = (float)0;\n\t\t\t\t\t\tattributes.angleY
= (float)0;\n\t\t\t\t\t\tattributes.angleZ = (float)0;\n\t\t\t\t\t\tattributes.pivotX
= (float)0;\n\t\t\t\t\t\tattributes.pivotY = (float)0;\n\t\t\t\t\t\tattributes.pivotZ
= (float)0;\n\t\t\t\t\t\tattributes.scaleX = asfloat(attributeBuffer.Load((index
* 0x10 + 0x206A0B) << 2));\n\t\t\t\t\t\tattributes.scaleY = asfloat(attributeBuffer.Load((index
* 0x10 + 0x206A0C) << 2));\n\t\t\t\t\t\tattributes.scaleZ = (float)1;\n\t\t\t\t\t\tattributes.age
= asfloat(attributeBuffer.Load((index * 0x8 + 0x3) << 2));\n\t\t\t\t\t\tattributes.color
= asfloat(attributeBuffer.Load3((index * 0x4 + 0x6D65C0) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#else\n\t\t\t\t\t\tattributes.alive
= (attributeBuffer.Load((index * 0x1 + 0x695880) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
!HAS_STRIPS\n\t\t\t\t\t\tif (!attributes.alive)\n\t\t\t\t\t\t\treturn o;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\tattributes.position
= asfloat(attributeBuffer.Load3((index * 0x8 + 0x0) << 2));\n\t\t\t\t\t\tattributes.size
= asfloat(attributeBuffer.Load((index * 0x10 + 0x206A03) << 2));\n\t\t\t\t\t\tattributes.lifetime
= asfloat(attributeBuffer.Load((index * 0x1 + 0x613E00) << 2));\n\t\t\t\t\t\tattributes.velocity
= asfloat(attributeBuffer.Load3((index * 0x8 + 0x4) << 2));\n\t\t\t\t\t\tattributes.alpha
= asfloat(attributeBuffer.Load((index * 0x10 + 0x206A07) << 2));\n\t\t\t\t\t\tattributes.axisX
= asfloat(attributeBuffer.Load3((index * 0x10 + 0x206A00) << 2));\n\t\t\t\t\t\tattributes.axisY
= asfloat(attributeBuffer.Load3((index * 0x10 + 0x206A04) << 2));\n\t\t\t\t\t\tattributes.axisZ
= asfloat(attributeBuffer.Load3((index * 0x10 + 0x206A08) << 2));\n\t\t\t\t\t\tattributes.angleX
= (float)0;\n\t\t\t\t\t\tattributes.angleY = (float)0;\n\t\t\t\t\t\tattributes.angleZ
= (float)0;\n\t\t\t\t\t\tattributes.pivotX = (float)0;\n\t\t\t\t\t\tattributes.pivotY
= (float)0;\n\t\t\t\t\t\tattributes.pivotZ = (float)0;\n\t\t\t\t\t\tattributes.scaleX
= asfloat(attributeBuffer.Load((index * 0x10 + 0x206A0B) << 2));\n\t\t\t\t\t\tattributes.scaleY
= asfloat(attributeBuffer.Load((index * 0x10 + 0x206A0C) << 2));\n\t\t\t\t\t\tattributes.scaleZ
= (float)1;\n\t\t\t\t\t\tattributes.age = asfloat(attributeBuffer.Load((index
* 0x8 + 0x3) << 2));\n\t\t\t\t\t\tattributes.color = asfloat(attributeBuffer.Load3((index
* 0x4 + 0x6D65C0) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t//
Initialize built-in needed attributes\n\t\t\t\t\t\t#if HAS_STRIPS\n\t\t\t\t\t\tInitStripAttributes(index,
attributes, stripData);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\tAttributeFromCurve_7DF18695(
/*inout */attributes.size, attributes.age, attributes.lifetime, Size_a);\n\t\t\t\tAttributeFromCurve_48A86161(
/*inout */attributes.color, /*inout */attributes.alpha, attributes.age, attributes.lifetime,
Color_b);\n\t\t\t\tOrient_94A( /*inout */attributes.axisX, /*inout */attributes.axisY,
/*inout */attributes.axisZ, attributes.position, attributes.velocity);\n\t\t\t\t{\n\t\t\t\t
SetAttribute_D5151644( /*inout */attributes.scaleX, (float)0.100000001);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
AttributeFromCurve_57216CF6( /*inout */attributes.scaleY, attributes.velocity,
Scale_e, float2(0, 0.100000001));\n\t\t\t\t}\n\t\t\t\tSetAttribute_39EE3453(
/*inout */attributes.size, Size_f);\n\t\t\t\t{\n\t\t\t\t CameraFade_18F(attributes.position,
/*inout */attributes.alpha, /*inout */attributes.alive, (float)40, (float)-0.0500000007);\n\t\t\t\t}\n\t\t\t\t\n\n\t\t\t\t\n\t\t\t#if
!HAS_STRIPS\n\t\t\t\tif (!attributes.alive)\n\t\t\t\t\treturn o;\n\t\t\t#endif\n\t\t\t\t\n\t\t\t#if
VFX_PRIMITIVE_QUAD\n\t\t\t\n\t\t\t#if HAS_STRIPS\n\t\t\t#if VFX_STRIPS_UV_STRECHED\n\t\t\t\to.VFX_VARYING_UV.x
= (float)(currentIndex) / (stripData.nextIndex - 1);\n\t\t\t#elif VFX_STRIPS_UV_PER_SEGMENT\n\t\t\t\to.VFX_VARYING_UV.x
= PARTICLE_IN_EDGE;\n\t\t\t#else\n\t\t\t\t\n\t\t\t o.VFX_VARYING_UV.x =
texCoord;\n\t\t\t#endif\n\t\t\t\n\t\t\t\to.VFX_VARYING_UV.y = float((id & 2)
>> 1);\n\t\t\t\tconst float2 vOffsets = float2(0.0f,o.VFX_VARYING_UV.y - 0.5f);\n\t\t\t\t\n\t\t\t#if
VFX_STRIPS_SWAP_UV\n\t\t\t\to.VFX_VARYING_UV.xy = float2(1.0f - o.VFX_VARYING_UV.y,
o.VFX_VARYING_UV.x);\n\t\t\t#endif\n\t\t\t\t\n\t\t\t\t// Orient strips along
their tangents\n\t\t\t\tattributes.axisX = GetStripTangent(attributes.position,
currentIndex, stripData);\n\t\t\t#if !VFX_STRIPS_ORIENT_CUSTOM\n\t\t\t\tattributes.axisZ
= attributes.position - GetViewVFXPosition();\n\t\t\t#endif\n\t\t\t\tattributes.axisY
= normalize(cross(attributes.axisZ, attributes.axisX));\n\t\t\t\tattributes.axisZ
= normalize(cross(attributes.axisX, attributes.axisY));\n\t\t\t\t\n\t\t\t#else\n\t\t\t\to.VFX_VARYING_UV.x
= float(id & 1);\n\t\t\t\to.VFX_VARYING_UV.y = float((id & 2) >> 1);\n\t\t\t\tconst
float2 vOffsets = o.VFX_VARYING_UV.xy - 0.5f;\n\t\t\t#endif\n\t\t\t\t\n\t\t\t#elif
VFX_PRIMITIVE_TRIANGLE\n\t\t\t\n\t\t\t\tconst float2 kOffsets[] = {\n\t\t\t\t\tfloat2(-0.5f,
\t-0.288675129413604736328125f),\n\t\t\t\t\tfloat2(0.0f, \t0.57735025882720947265625f),\n\t\t\t\t\tfloat2(0.5f,\t-0.288675129413604736328125f),\n\t\t\t\t};\n\t\t\t\t\n\t\t\t\tconst
float kUVScale = 0.866025388240814208984375f;\n\t\t\t\t\n\t\t\t\tconst float2
vOffsets = kOffsets[id % 3];\n\t\t\t\to.VFX_VARYING_UV.xy = (vOffsets * kUVScale)
+ 0.5f;\n\t\t\t\t\n\t\t\t#elif VFX_PRIMITIVE_OCTAGON\t\n\t\t\t\t\n\t\t\t\tconst
float2 kUvs[8] = \n\t\t\t\t{\n\t\t\t\t\tfloat2(-0.5f,\t0.0f),\n\t\t\t\t\tfloat2(-0.5f,\t0.5f),\n\t\t\t\t\tfloat2(0.0f,\t0.5f),\n\t\t\t\t\tfloat2(0.5f,\t0.5f),\n\t\t\t\t\tfloat2(0.5f,\t0.0f),\n\t\t\t\t\tfloat2(0.5f,\t-0.5f),\n\t\t\t\t\tfloat2(0.0f,\t-0.5f),\n\t\t\t\t\tfloat2(-0.5f,\t-0.5f),\n\t\t\t\t};\n\t\t\t\t\n\t\t\t\t\n\t\t\t\tcropFactor
= id & 1 ? 1.0f - cropFactor : 1.0f;\n\t\t\t\tconst float2 vOffsets = kUvs[id
& 7] * cropFactor;\n\t\t\t\to.VFX_VARYING_UV.xy = vOffsets + 0.5f;\n\t\t\t\t\n\t\t\t#endif\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat3
size3 = float3(attributes.size,attributes.size,attributes.size);\n\t\t\t\t\t\t#if
VFX_USE_SCALEX_CURRENT\n\t\t\t\t\t\tsize3.x *= attributes.scaleX;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
VFX_USE_SCALEY_CURRENT\n\t\t\t\t\t\tsize3.y *= attributes.scaleY;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
VFX_USE_SCALEZ_CURRENT\n\t\t\t\t\t\tsize3.z *= attributes.scaleZ;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t#if
HAS_STRIPS\n\t\t\t\tsize3 += size3 < 0.0f ? -VFX_EPSILON : VFX_EPSILON; //
Add an epsilon so that size is never 0 for strips\n\t\t\t#endif\n\t\t\t\t\n\t\t\t\tconst
float4x4 elementToVFX = GetElementToVFXMatrix(\n\t\t\t\t\tattributes.axisX,\n\t\t\t\t\tattributes.axisY,\n\t\t\t\t\tattributes.axisZ,\n\t\t\t\t\tfloat3(attributes.angleX,attributes.angleY,attributes.angleZ),\n\t\t\t\t\tfloat3(attributes.pivotX,attributes.pivotY,attributes.pivotZ),\n\t\t\t\t\tsize3,\n\t\t\t\t\tattributes.position);\n\t\t\t\t\t\n\t\t\t\tfloat3
inputVertexPosition = float3(vOffsets, 0.0f);\n\t\t\t\tfloat3 vPos = mul(elementToVFX,float4(inputVertexPosition,
1.0f)).xyz;\n\t\t\t\n\t\t\t\to.VFX_VARYING_POSCS = TransformPositionVFXToClip(vPos);\n\t\t\t
\n\t\t\t float3 vPosWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\n\t\t\t
#ifdef VFX_VARYING_POSWS\n\t\t\t o.VFX_VARYING_POSWS = vPosWS;\n\t\t\t
#endif\n\t\t\t\n\t\t\t\tfloat3 normalWS = normalize(TransformDirectionVFXToWorld(normalize(-transpose(elementToVFX)[2].xyz)));\n\t\t\t\t#ifdef
VFX_VARYING_NORMAL\n\t\t\t\tfloat normalFlip = (size3.x * size3.y * size3.z)
< 0 ? -1 : 1;\n\t\t\t\to.VFX_VARYING_NORMAL = normalFlip * normalWS;\n\t\t\t\t#endif\n\t\t\t\t#ifdef
VFX_VARYING_TANGENT\n\t\t\t\to.VFX_VARYING_TANGENT = normalize(TransformDirectionVFXToWorld(normalize(transpose(elementToVFX)[0].xyz)));\n\t\t\t\t#endif\n\t\t\t\t#ifdef
VFX_VARYING_BENTFACTORS\n\t\t\t\t\n\t\t\t\t#if HAS_STRIPS\n\t\t\t\t#define
BENT_FACTOR_MULTIPLIER 2.0f\n\t\t\t\t#else\n\t\t\t\t#define BENT_FACTOR_MULTIPLIER
1.41421353816986083984375f\n\t\t\t\t#endif\n\t\t\t\to.VFX_VARYING_BENTFACTORS
= vOffsets * normalBendingFactor * BENT_FACTOR_MULTIPLIER;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
defined(VFX_VARYING_VELOCITY_CPOS) && defined(VFX_VARYING_VELOCITY_CPOS_PREVIOUS)\n\t\t\t\t\t\tfloat4x4
previousElementToVFX = (float4x4)0;\n\t\t\t\t\t\tpreviousElementToVFX[3] =
float4(0,0,0,1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\tfor (int
itIndexMatrixRow = 0; itIndexMatrixRow < 3; ++itIndexMatrixRow)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\t\tfor
(int itIndexMatrixCol = 0; itIndexMatrixCol < 4; ++itIndexMatrixCol)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tuint
itIndexMatrix = itIndexMatrixCol * 4 + itIndexMatrixRow;\n\t\t\t\t\t\t\t\tuint
read = elementToVFXBufferPrevious.Load((index * 16 + itIndexMatrix) << 2);\n\t\t\t\t\t\t\t\tpreviousElementToVFX[itIndexMatrixRow][itIndexMatrixCol]
= asfloat(read);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tuint
previousFrameIndex = elementToVFXBufferPrevious.Load((index * 16 + 15) << 2);\n\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
= o.VFX_VARYING_VELOCITY_CPOS_PREVIOUS = float4(0.0f, 0.0f, 0.0f, 1.0f);\n\t\t\t\t\t\tif
(asuint(currentFrameIndex) - previousFrameIndex == 1u)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tfloat3
oldvPos = mul(previousElementToVFX,float4(inputVertexPosition, 1.0f)).xyz;\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS_PREVIOUS
= TransformPositionVFXToPreviousClip(oldvPos);\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
= TransformPositionVFXToNonJitteredClip(vPos);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
VFX_USE_COLOR_CURRENT && defined(VFX_VARYING_COLOR)\n\t\t\t\t\t\to.VFX_VARYING_COLOR
= attributes.color;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if VFX_USE_ALPHA_CURRENT
&& defined(VFX_VARYING_ALPHA) \n\t\t\t\t\t\to.VFX_VARYING_ALPHA = attributes.alpha;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#ifdef
VFX_VARYING_EXPOSUREWEIGHT\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_EXPOSUREWEIGHT
= exposureWeight;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_SOFT_PARTICLE
&& defined(VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE
= invSoftParticlesFadeDistance;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
(USE_ALPHA_TEST || WRITE_MOTION_VECTOR_IN_FORWARD) && (!VFX_SHADERGRAPH ||
!HAS_SHADERGRAPH_PARAM_ALPHATHRESHOLD) && defined(VFX_VARYING_ALPHATHRESHOLD)\n\t\t\t\t\t\tfloat
alphaThreshold = (float)0;\n\t\t\t\t\t\t{\n\t\t\t\t\t\t \n\t\t\t\t\t\t
alphaThreshold = (float)0.5;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_ALPHATHRESHOLD
= alphaThreshold;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_UV_SCALE_BIAS\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
defined (VFX_VARYING_UV)\n\t\t\t\t\t\to.VFX_VARYING_UV.xy = o.VFX_VARYING_UV.xy
* uvScale + uvBias;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
defined(VFX_VARYING_POSWS)\n\t\t\t\t\t\to.VFX_VARYING_POSWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
USE_FLIPBOOK && defined(VFX_VARYING_UV)\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\tVFXUVData
uvData = GetUVData(flipBookSize, invFlipBookSize, o.VFX_VARYING_UV.xy, attributes.texIndex);\n\t\t\t\t\t\to.VFX_VARYING_UV.xy
= uvData.uvs.xy;\n\t\t\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION && defined(VFX_VARYING_UV)
&& defined (VFX_VARYING_FRAMEBLEND)\n\t\t\t\t\t\to.VFX_VARYING_UV.zw = uvData.uvs.zw;\n\t\t\t\t\t\to.VFX_VARYING_FRAMEBLEND
= uvData.blend;\n\t\t\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS && defined(VFX_VARYING_MOTIONVECTORSCALE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_MOTIONVECTORSCALE
= motionVectorScale * invFlipBookSize;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t
\n\t\t\t \n\t\t\t\n\t\t\t\treturn o;\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommonOutput.hlsl\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t#if
VFX_SHADERGRAPH\n\t\t\t\n\t\t#endif\n\t\t\t\t\n\t\t\t#pragma fragment frag\n\t\t\tps_output
frag(ps_input i)\n\t\t\t{\n\t\t\t\tUNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(i);\n\t\t\t\tps_output
o = (ps_output)0;\n\t\t\t\tVFXTransformPSInputs(i);\n\t\t\t\t\n\t\t\t\t\t\t\t#ifdef
VFX_VARYING_NORMAL\n\t\t\t\t\t\t\t#if USE_DOUBLE_SIDED\n\t\t\t\t\t\t\tconst
float faceMul = frontFace ? 1.0f : -1.0f;\n\t\t\t\t\t\t\t#else\n\t\t\t\t\t\t\tconst
float faceMul = 1.0f;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tfloat3
normalWS = i.VFX_VARYING_NORMAL * faceMul;\n\t\t\t\t\t\t\tconst VFXUVData uvData
= GetUVData(i);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#ifdef VFX_VARYING_TANGENT\n\t\t\t\t\t\t\tfloat3
tangentWS = i.VFX_VARYING_TANGENT;\n\t\t\t\t\t\t\tfloat3 bitangentWS = cross(i.VFX_VARYING_TANGENT,i.VFX_VARYING_NORMAL);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#if
defined(VFX_VARYING_BENTFACTORS) && USE_NORMAL_BENDING\t\n\t\t\t\t\t\t\tfloat3
bentFactors = float3(i.VFX_VARYING_BENTFACTORS.xy,sqrt(1.0f - dot(i.VFX_VARYING_BENTFACTORS,i.VFX_VARYING_BENTFACTORS)));\n\t\t\t\t\t\t\tnormalWS
= tangentWS * bentFactors.x + bitangentWS * bentFactors.y + normalWS * bentFactors.z;\n\t\t\t\t\t\t\ttangentWS
= normalize(cross(normalWS,bitangentWS));\n\t\t\t\t\t\t\tbitangentWS = cross(tangentWS,normalWS);\n\t\t\t\t\t\t\ttangentWS
*= faceMul;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tfloat3x3 tbn
= float3x3(tangentWS,bitangentWS,normalWS);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#if
USE_NORMAL_MAP\n\t\t\t\t\t\t\tfloat3 n = SampleNormalMap(VFX_SAMPLER(normalMap),uvData);\n\t\t\t\t\t\t\tfloat
normalScale = 1.0f;\n\t\t\t\t\t\t\t#ifdef VFX_VARYING_NORMALSCALE\n\t\t\t\t\t\t\tnormalScale
= i.VFX_VARYING_NORMALSCALE;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\tnormalWS
= normalize(lerp(normalWS,mul(n,tbn),normalScale));\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\n\t\t#if
VFX_SHADERGRAPH\n\t\t \n\t\t \n\t\t \n\t\t \n\t\t
#if HAS_SHADERGRAPH_PARAM_COLOR\n\t\t o.color.rgb = OUTSG..rgb;\n\t\t
#endif\n\t\t \n\t\t #if HAS_SHADERGRAPH_PARAM_ALPHA \n\t\t
o.color.a = OUTSG.;\n\t\t #endif\n\t\t#else\n\t\t\t\n\t\t\t\t#define
VFX_TEXTURE_COLOR VFXGetTextureColor(VFX_SAMPLER(mainTexture),i)\n\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\tfloat4
color = VFXGetFragmentColor(i);\n\t\t\t\t\t\t\n\t\t\t\t\t\t#ifndef VFX_TEXTURE_COLOR\n\t\t\t\t\t\t\t#define
VFX_TEXTURE_COLOR float4(1.0,1.0,1.0,1.0)\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
VFX_COLORMAPPING_DEFAULT\n\t\t\t\t\t\t\to.color = color * VFX_TEXTURE_COLOR;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
VFX_COLORMAPPING_GRADIENTMAPPED\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\to.color = SampleGradient(gradient,
VFX_TEXTURE_COLOR.a * color.a) * float4(color.rgb,1.0);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\to.color
= VFXApplyPreExposure(o.color, i);\n\t\t#endif\n\t\t\n\t\t\t\to.color = VFXApplyFog(o.color,i);\n\t\t\t\tVFXClipFragmentColor(o.color.a,i);\n\t\t\t\to.color.a
= saturate(o.color.a);\n\t\t\t\to.color = VFXTransformFinalColor(o.color);\n\t\t\t\t\n\t\t#if
WRITE_MOTION_VECTOR_IN_FORWARD\n\t\t\t\t\n\t\t\t\t\t\tfloat2 velocity = (i.VFX_VARYING_VELOCITY_CPOS.xy/i.VFX_VARYING_VELOCITY_CPOS.w)
- (i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.xy/i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.w);\n\t\t\t\t\t\t#if
UNITY_UV_STARTS_AT_TOP\n\t\t\t\t\t\t\tvelocity.y = -velocity.y;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\tfloat4
encodedMotionVector = 0.0f;\n\t\t\t\t\t\tVFXEncodeMotionVector(velocity * 0.5f,
encodedMotionVector);\n\t\t\t\t\t\t\n\t\t\t\to.outMotionVector = encodedMotionVector;\n\t\t
o.outMotionVector.a = o.color.a < i.VFX_VARYING_ALPHATHRESHOLD ? 0.0f : 1.0f;
//Independant clipping for motion vector pass\n\t\t#endif\n\t\t\t\treturn o;\n\t\t\t}\n\t\t\tENDHLSL\n\t\t}\n\t\t\n\r\n\t\t\r\n\t}\r\n}\r\n"
- compute: 0
name: '[Ring]Output Particle Quad'
source: "Shader \"Hidden/VFX/ShipCore-Ring/Ring/Output Particle Quad\"\n{\r\n\tSubShader\r\n\t{\t\r\n\t\tCull
Off\r\n\t\t\r\n\t\tTags { \"Queue\"=\"Geometry+450\" \"IgnoreProjector\"=\"False\"
\"RenderType\"=\"Opaque\" }\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\tZTest
LEqual\n\t\tZWrite On\n\t\tCull Off\n\t\t\n\t\n\t\t\t\n\t\tHLSLINCLUDE\n\t\t\n\t\t#define
NB_THREADS_PER_GROUP 64\n\t\t#define HAS_ATTRIBUTES 1\n\t\t#define VFX_PASSDEPTH_ACTUAL
(0)\n\t\t#define VFX_PASSDEPTH_MOTION_VECTOR (1)\n\t\t#define VFX_PASSDEPTH_SELECTION
(2)\n\t\t#define VFX_USE_LIFETIME_CURRENT 1\n\t\t#define VFX_USE_TEXINDEX_CURRENT
1\n\t\t#define VFX_USE_SIZE_CURRENT 1\n\t\t#define VFX_USE_PARTICLEID_CURRENT
1\n\t\t#define VFX_USE_POSITION_CURRENT 1\n\t\t#define VFX_USE_TARGETPOSITION_CURRENT
1\n\t\t#define VFX_USE_COLOR_CURRENT 1\n\t\t#define VFX_USE_ALPHA_CURRENT 1\n\t\t#define
VFX_USE_ALIVE_CURRENT 1\n\t\t#define VFX_USE_AXISX_CURRENT 1\n\t\t#define VFX_USE_AXISY_CURRENT
1\n\t\t#define VFX_USE_AXISZ_CURRENT 1\n\t\t#define VFX_USE_ANGLEX_CURRENT
1\n\t\t#define VFX_USE_ANGLEY_CURRENT 1\n\t\t#define VFX_USE_ANGLEZ_CURRENT
1\n\t\t#define VFX_USE_PIVOTX_CURRENT 1\n\t\t#define VFX_USE_PIVOTY_CURRENT
1\n\t\t#define VFX_USE_PIVOTZ_CURRENT 1\n\t\t#define VFX_USE_SCALEX_CURRENT
1\n\t\t#define VFX_USE_SCALEY_CURRENT 1\n\t\t#define VFX_USE_SCALEZ_CURRENT
1\n\t\t#define VFX_USE_AGE_CURRENT 1\n\t\t#define VFX_COLORMAPPING_GRADIENTMAPPED
1\n\t\t#define IS_OPAQUE_PARTICLE 1\n\t\t#define USE_ALPHA_TEST 1\n\t\t#define
USE_MOTION_VECTORS_PASS 1\n\t\t#define USE_FLIPBOOK 1\n\t\t#define USE_FLIPBOOK_INTERPOLATION
1\n\t\t#define VFX_BYPASS_EXPOSURE 1\n\t\t#define VFX_PRIMITIVE_QUAD 1\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t#define
VFX_LOCAL_SPACE 1\n\t\t#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXDefines.hlsl\"\n\t\t\n\n\t\tCBUFFER_START(parameters)\n\t\t
float4 Size_a;\n\t\t float4 uniform_c;\n\t\t float4 uniform_i;\n\t\t
float3 uniform_j;\n\t\t float uniform_d;\n\t\t float uniform_e;\n\t\t
float uniform_f;\n\t\t float uniform_g;\n\t\t float uniform_h;\n\t\t
float uniform_k;\n\t\t float Size_h;\n\t\t float gradient;\n\t\t float
currentFrameIndex;\n\t\tCBUFFER_END\n\t\t\n\t\tstruct Attributes\n\t\t{\n\t\t
float lifetime;\n\t\t float texIndex;\n\t\t float size;\n\t\t uint
particleId;\n\t\t float3 position;\n\t\t float3 targetPosition;\n\t\t
float3 color;\n\t\t float alpha;\n\t\t bool alive;\n\t\t float3 axisX;\n\t\t
float3 axisY;\n\t\t float3 axisZ;\n\t\t float angleX;\n\t\t float
angleY;\n\t\t float angleZ;\n\t\t float pivotX;\n\t\t float pivotY;\n\t\t
float pivotZ;\n\t\t float scaleX;\n\t\t float scaleY;\n\t\t float
scaleZ;\n\t\t float age;\n\t\t};\n\t\t\n\t\tstruct SourceAttributes\n\t\t{\n\t\t};\n\t\t\n\t\tTexture2D
mainTexture;\n\t\tSamplerState samplermainTexture;\n\t\tfloat4 mainTexture_TexelSize;\n\t\t\n\n\t\t\n\t\t#define
VFX_NEEDS_COLOR_INTERPOLATOR (VFX_USE_COLOR_CURRENT || VFX_USE_ALPHA_CURRENT)\n\t\t#if
HAS_STRIPS\n\t\t#define VFX_OPTIONAL_INTERPOLATION \n\t\t#else\n\t\t#define
VFX_OPTIONAL_INTERPOLATION nointerpolation\n\t\t#endif\n\t\t\n\t\tByteAddressBuffer
attributeBuffer;\t\n\t\t\n\t\t#if VFX_HAS_INDIRECT_DRAW\n\t\tStructuredBuffer<uint>
indirectBuffer;\t\n\t\t#endif\t\n\t\t\n\t\t#if USE_DEAD_LIST_COUNT\n\t\tByteAddressBuffer
deadListCount;\n\t\t#endif\n\t\t\n\t\t#if HAS_STRIPS\n\t\tBuffer<uint> stripDataBuffer;\n\t\t#endif\n\t\t\n\t\t#if
WRITE_MOTION_VECTOR_IN_FORWARD || USE_MOTION_VECTORS_PASS\n\t\tByteAddressBuffer
elementToVFXBufferPrevious;\n\t\t#endif\n\t\t\n\t\tCBUFFER_START(outputParams)\n\t\t\tfloat
nbMax;\n\t\t\tfloat systemSeed;\n\t\tCBUFFER_END\n\t\t\n\t\t// Helper macros
to always use a valid instanceID\n\t\t#if defined(UNITY_STEREO_INSTANCING_ENABLED)\n\t\t\t#define
VFX_DECLARE_INSTANCE_ID UNITY_VERTEX_INPUT_INSTANCE_ID\n\t\t\t#define VFX_GET_INSTANCE_ID(i)
unity_InstanceID\n\t\t#else\n\t\t\t#define VFX_DECLARE_INSTANCE_ID uint
instanceID : SV_InstanceID;\n\t\t\t#define VFX_GET_INSTANCE_ID(i) i.instanceID\n\t\t#endif\n\t\t\n\t\tENDHLSL\n\t\t\n\r\n\t\tPass\n\t\t{\t\t\n\t\t\tTags
{ \"LightMode\"=\"SceneSelectionPass\" }\n\t\t\n\t\t\tZWrite On\n\t\t\tBlend
Off\n\t\t\t\n\t\t\tHLSLPROGRAM\n\t\t\t#define VFX_PASSDEPTH VFX_PASSDEPTH_SELECTION\n\t\t\t#pragma
target 4.5\n\t\t\t\n\t\t\tstruct ps_input\n\t\t\t{\n\t\t\t\tfloat4 pos : SV_POSITION;\n\t\t\t\t#if
USE_FLIPBOOK_INTERPOLATION\n\t\t\t\tfloat4 uv : TEXCOORD0;\n\t\t\t\t#else\n\t\t\t\tfloat2
uv : TEXCOORD0;\t\n\t\t\t\t#endif\n\t\t\t\t#if USE_ALPHA_TEST || USE_FLIPBOOK_INTERPOLATION
|| VFX_USE_ALPHA_CURRENT\n\t\t\t\t// x: alpha threshold\n\t\t\t\t// y: frame
blending factor\n\t\t\t\t// z: alpha\n\t\t\t\tVFX_OPTIONAL_INTERPOLATION float3
builtInInterpolants : TEXCOORD1;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS\n\t\t\t\t//
x: motion vectors scale X\n\t\t\t\t// y: motion vectors scale Y\n\t\t\t\tVFX_OPTIONAL_INTERPOLATION
float2 builtInInterpolants2 : TEXCOORD2;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t#if
VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t\tfloat4 cPosPrevious :
TEXCOORD3;\n\t\t\t\tfloat4 cPosNonJiterred : TEXCOORD4;\n\t\t\t\t#endif\n\t\t\t
\n\t\t\t #if VFX_NEEDS_POSWS_INTERPOLATOR\n\t\t\t float3 posWS : TEXCOORD5;\n\t\t\t
#endif\n\t\t\t \n\t\t\t\t\n\t\t\t\tUNITY_VERTEX_OUTPUT_STEREO\n\t\t\t};\n\t\t\t\n\t\t\t#define
VFX_VARYING_PS_INPUTS ps_input\n\t\t\t#define VFX_VARYING_POSCS pos\n\t\t\t#define
VFX_VARYING_ALPHA builtInInterpolants.z\n\t\t\t#define VFX_VARYING_ALPHATHRESHOLD
builtInInterpolants.x\n\t\t\t#define VFX_VARYING_FRAMEBLEND builtInInterpolants.y\n\t\t\t#define
VFX_VARYING_MOTIONVECTORSCALE builtInInterpolants2.xy\n\t\t\t#define VFX_VARYING_UV
uv\n\t\t\t\n\t\t\t#if VFX_NEEDS_POSWS_INTERPOLATOR\n\t\t\t#define VFX_VARYING_POSWS
posWS\n\t\t\t#endif\n\t\t\t\n\t\t\t#if VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t#define
VFX_VARYING_VELOCITY_CPOS cPosNonJiterred\n\t\t\t#define VFX_VARYING_VELOCITY_CPOS_PREVIOUS
cPosPrevious\n\t\t\t#endif\n\t\t\t\n\t\t\t#if VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t#define
SHADERPASS SHADERPASS_MOTION_VECTORS\n\t\t\t#else\n\t\t\t#define SHADERPASS
SHADERPASS_DEPTH_ONLY\n\t\t\t#endif\n\t\t\t#if !(defined(VFX_VARYING_PS_INPUTS)
&& defined(VFX_VARYING_POSCS))\n\t\t\t#error VFX_VARYING_PS_INPUTS, VFX_VARYING_POSCS
and VFX_VARYING_UV must be defined.\n\t\t\t#endif\n\t\t\t\n\t\t\t#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXCommon.hlsl\"\n\t\t\t#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\t\t\t\n\n\t\t\tvoid
AttributeFromCurve_7DF18695(inout float size, float age, float lifetime, float4
Size) /*attribute:size Composition:Multiply AlphaComposition:Overwrite SampleMode:OverLife
Mode:PerComponent ColorMode:ColorAndAlpha channels:X */\n\t\t\t{\n\t\t\t
float t = age / lifetime;\n\t\t\t float value = 0.0f;\n\t\t\t value =
SampleCurve(Size, t);\n\t\t\t size *= value;\n\t\t\t}\n\t\t\tvoid SetAttribute_C7757136(inout
float alpha, float Alpha) /*attribute:alpha Composition:Multiply Source:Slot
Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t alpha *= Alpha;\n\t\t\t}\n\t\t\tvoid
SetAttribute_D5151644(inout float scaleX, float Scale) /*attribute:scale Composition:Overwrite
Source:Slot Random:Off channels:X */\n\t\t\t{\n\t\t\t scaleX = Scale.x;\n\t\t\t}\n\t\t\tvoid
SetAttribute_545F0ED(inout float3 color, float3 Color) /*attribute:color Composition:Multiply
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t color *= Color;\n\t\t\t}\n\t\t\tvoid
SetAttribute_C707D62A(inout float3 position, float3 Position) /*attribute:position
Composition:Add Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t
position += Position;\n\t\t\t}\n\t\t\tvoid SetAttribute_30AEC127(inout float3
targetPosition, float3 TargetPosition) /*attribute:targetPosition Composition:Add
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t targetPosition +=
TargetPosition;\n\t\t\t}\n\t\t\tvoid ConnectTarget_0(inout float3 axisX, inout
float3 axisY, inout float3 axisZ, inout float3 position, inout float pivotY,
float size, inout float scaleY, float3 TargetPosition, float PivotShift) /*Orientation:Camera
*/\n\t\t\t{\n\t\t\t \n\t\t\t axisY = TargetPosition-position;\n\t\t\t
float len = length(axisY);\n\t\t\t scaleY = len / size;\n\t\t\t axisY
/= len;\n\t\t\t axisZ = position - GetViewVFXPosition();\n\t\t\t axisX
= normalize(cross(axisY,axisZ));\n\t\t\t axisZ = cross(axisX,axisY);\n\t\t\t
\n\t\t\t position = lerp(position, TargetPosition, PivotShift);\n\t\t\t
pivotY = PivotShift - 0.5;\n\t\t\t \n\t\t\t}\n\t\t\tvoid SetAttribute_39EE3455(inout
float size, float Size) /*attribute:size Composition:Multiply Source:Slot Random:Off
channels:XYZ */\n\t\t\t{\n\t\t\t size *= Size;\n\t\t\t}\n\t\t\t\n\n\t\t\t\n\t\t\t#if
defined(HAS_STRIPS) && !defined(VFX_PRIMITIVE_QUAD)\n\t\t\t#error VFX_PRIMITIVE_QUAD
must be defined when HAS_STRIPS is.\n\t\t\t#endif\n\t\t\t\n\t\t\tstruct vs_input\n\t\t\t{\n\t\t\t\tVFX_DECLARE_INSTANCE_ID\n\t\t\t};\n\t\t\t\n\t\t\t#if
HAS_STRIPS\n\t\t\t#define PARTICLE_IN_EDGE (id & 1)\n\t\t\t\n\t\t\tfloat3 GetParticlePosition(uint
index)\n\t\t\t{\n\t\t\t\tstruct Attributes attributes = (Attributes)0;\n\t\t\t\tattributes.position
= asfloat(attributeBuffer.Load3((index * 0x8 + 0x5C00) << 2));\n\t\t\t\t\n\n\t\t\t\treturn
attributes.position;\n\t\t\t}\n\t\t\t\n\t\t\tfloat3 GetStripTangent(float3
currentPos, uint relativeIndex, const StripData stripData)\n\t\t\t{\n\t\t\t\tfloat3
prevTangent = (float3)0.0f;\n\t\t\t\tif (relativeIndex > 0)\n\t\t\t\t{\n\t\t\t\t\tuint
prevIndex = GetParticleIndex(relativeIndex - 1,stripData);\n\t\t\t\t\tprevTangent
= normalize(currentPos - GetParticlePosition(prevIndex));\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tfloat3
nextTangent = (float3)0.0f;\n\t\t\t\tif (relativeIndex < stripData.nextIndex
- 1)\n\t\t\t\t{\n\t\t\t\t\tuint nextIndex = GetParticleIndex(relativeIndex
+ 1,stripData);\n\t\t\t\t\tnextTangent = normalize(GetParticlePosition(nextIndex)
- currentPos);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\treturn normalize(prevTangent +
nextTangent);\n\t\t\t}\n\t\t\t#endif\n\t\t\t\n\t\t\t#pragma vertex vert\n\t\t\tVFX_VARYING_PS_INPUTS
vert(uint id : SV_VertexID, vs_input i)\n\t\t\t{\n\t\t\t\tVFX_VARYING_PS_INPUTS
o = (VFX_VARYING_PS_INPUTS)0;\n\t\t\t\n\t\t\t\tUNITY_SETUP_INSTANCE_ID(i);\n\t\t\t\tUNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);\n\t\t\t\n\t\t\t#if
VFX_PRIMITIVE_TRIANGLE\n\t\t\t\tuint index = id / 3;\n\t\t\t#elif VFX_PRIMITIVE_QUAD\n\t\t\t#if
HAS_STRIPS\n\t\t\t\tid += VFX_GET_INSTANCE_ID(i) * 8192;\n\t\t\t\tconst uint
vertexPerStripCount = (PARTICLE_PER_STRIP_COUNT - 1) << 2;\n\t\t\t\tconst StripData
stripData = GetStripDataFromStripIndex(id / vertexPerStripCount, PARTICLE_PER_STRIP_COUNT);\n\t\t\t\tuint
currentIndex = ((id % vertexPerStripCount) >> 2) + (id & 1); // relative index
of particle\n\t\t\t\t\n\t\t\t\tuint maxEdgeIndex = currentIndex - PARTICLE_IN_EDGE
+ 1;\n\t\t\t\tif (maxEdgeIndex >= stripData.nextIndex)\n\t\t\t\t\treturn o;\n\t\t\t\t\n\t\t\t\tuint
index = GetParticleIndex(currentIndex, stripData);\n\t\t\t#else\n\t\t\t\tuint
index = (id >> 2) + VFX_GET_INSTANCE_ID(i) * 2048;\n\t\t\t#endif\n\t\t\t#elif
VFX_PRIMITIVE_OCTAGON\n\t\t\t\tuint index = (id >> 3) + VFX_GET_INSTANCE_ID(i)
* 1024;\n\t\t\t#endif\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tuint deadCount = 0;\n\t\t\t\t\t\t#if
USE_DEAD_LIST_COUNT\n\t\t\t\t\t\tdeadCount = deadListCount.Load(0);\n\t\t\t\t\t\t#endif\t\n\t\t\t\t\t\tif
(index >= asuint(nbMax) - deadCount)\n\t\t\t\t\t\t#if USE_GEOMETRY_SHADER\n\t\t\t\t\t\t\treturn;
// cull\n\t\t\t\t\t\t#else\n\t\t\t\t\t\t\treturn o; // cull\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\tAttributes
attributes = (Attributes)0;\n\t\t\t\t\t\tSourceAttributes sourceAttributes
= (SourceAttributes)0;\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if VFX_HAS_INDIRECT_DRAW\n\t\t\t\t\t\tindex
= indirectBuffer[index];\n\t\t\t\t\t\tattributes.lifetime = asfloat(attributeBuffer.Load((index
* 0x2 + 0x0) << 2));\n\t\t\t\t\t\tattributes.texIndex = asfloat(attributeBuffer.Load((index
* 0x1 + 0x800) << 2));\n\t\t\t\t\t\tattributes.size = asfloat(attributeBuffer.Load((index
* 0x14 + 0xC03) << 2));\n\t\t\t\t\t\tattributes.particleId = (attributeBuffer.Load((index
* 0x2 + 0x1) << 2));\n\t\t\t\t\t\tattributes.position = asfloat(attributeBuffer.Load3((index
* 0x8 + 0x5C00) << 2));\n\t\t\t\t\t\tattributes.targetPosition = asfloat(attributeBuffer.Load3((index
* 0x8 + 0x5C04) << 2));\n\t\t\t\t\t\tattributes.color = asfloat(attributeBuffer.Load3((index
* 0x14 + 0xC00) << 2));\n\t\t\t\t\t\tattributes.alpha = asfloat(attributeBuffer.Load((index
* 0x14 + 0xC07) << 2));\n\t\t\t\t\t\tattributes.alive = (attributeBuffer.Load((index
* 0x2 + 0x8000) << 2));\n\t\t\t\t\t\tattributes.axisX = asfloat(attributeBuffer.Load3((index
* 0x14 + 0xC04) << 2));\n\t\t\t\t\t\tattributes.axisY = asfloat(attributeBuffer.Load3((index
* 0x14 + 0xC08) << 2));\n\t\t\t\t\t\tattributes.axisZ = asfloat(attributeBuffer.Load3((index
* 0x14 + 0xC0C) << 2));\n\t\t\t\t\t\tattributes.angleX = (float)0;\n\t\t\t\t\t\tattributes.angleY
= (float)0;\n\t\t\t\t\t\tattributes.angleZ = (float)0;\n\t\t\t\t\t\tattributes.pivotX
= (float)0;\n\t\t\t\t\t\tattributes.pivotY = asfloat(attributeBuffer.Load((index
* 0x14 + 0xC0B) << 2));\n\t\t\t\t\t\tattributes.pivotZ = (float)0;\n\t\t\t\t\t\tattributes.scaleX
= asfloat(attributeBuffer.Load((index * 0x14 + 0xC0F) << 2));\n\t\t\t\t\t\tattributes.scaleY
= asfloat(attributeBuffer.Load((index * 0x14 + 0xC10) << 2));\n\t\t\t\t\t\tattributes.scaleZ
= (float)1;\n\t\t\t\t\t\tattributes.age = asfloat(attributeBuffer.Load((index
* 0x2 + 0x8001) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#else\n\t\t\t\t\t\tattributes.alive
= (attributeBuffer.Load((index * 0x2 + 0x8000) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
!HAS_STRIPS\n\t\t\t\t\t\tif (!attributes.alive)\n\t\t\t\t\t\t\treturn o;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\tattributes.lifetime
= asfloat(attributeBuffer.Load((index * 0x2 + 0x0) << 2));\n\t\t\t\t\t\tattributes.texIndex
= asfloat(attributeBuffer.Load((index * 0x1 + 0x800) << 2));\n\t\t\t\t\t\tattributes.size
= asfloat(attributeBuffer.Load((index * 0x14 + 0xC03) << 2));\n\t\t\t\t\t\tattributes.particleId
= (attributeBuffer.Load((index * 0x2 + 0x1) << 2));\n\t\t\t\t\t\tattributes.position
= asfloat(attributeBuffer.Load3((index * 0x8 + 0x5C00) << 2));\n\t\t\t\t\t\tattributes.targetPosition
= asfloat(attributeBuffer.Load3((index * 0x8 + 0x5C04) << 2));\n\t\t\t\t\t\tattributes.color
= asfloat(attributeBuffer.Load3((index * 0x14 + 0xC00) << 2));\n\t\t\t\t\t\tattributes.alpha
= asfloat(attributeBuffer.Load((index * 0x14 + 0xC07) << 2));\n\t\t\t\t\t\tattributes.axisX
= asfloat(attributeBuffer.Load3((index * 0x14 + 0xC04) << 2));\n\t\t\t\t\t\tattributes.axisY
= asfloat(attributeBuffer.Load3((index * 0x14 + 0xC08) << 2));\n\t\t\t\t\t\tattributes.axisZ
= asfloat(attributeBuffer.Load3((index * 0x14 + 0xC0C) << 2));\n\t\t\t\t\t\tattributes.angleX
= (float)0;\n\t\t\t\t\t\tattributes.angleY = (float)0;\n\t\t\t\t\t\tattributes.angleZ
= (float)0;\n\t\t\t\t\t\tattributes.pivotX = (float)0;\n\t\t\t\t\t\tattributes.pivotY
= asfloat(attributeBuffer.Load((index * 0x14 + 0xC0B) << 2));\n\t\t\t\t\t\tattributes.pivotZ
= (float)0;\n\t\t\t\t\t\tattributes.scaleX = asfloat(attributeBuffer.Load((index
* 0x14 + 0xC0F) << 2));\n\t\t\t\t\t\tattributes.scaleY = asfloat(attributeBuffer.Load((index
* 0x14 + 0xC10) << 2));\n\t\t\t\t\t\tattributes.scaleZ = (float)1;\n\t\t\t\t\t\tattributes.age
= asfloat(attributeBuffer.Load((index * 0x2 + 0x8001) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t//
Initialize built-in needed attributes\n\t\t\t\t\t\t#if HAS_STRIPS\n\t\t\t\t\t\tInitStripAttributes(index,
attributes, stripData);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\tAttributeFromCurve_7DF18695(
/*inout */attributes.size, attributes.age, attributes.lifetime, Size_a);\n\t\t\t\t{\n\t\t\t\t
float tmp_bn = attributes.position[2];\n\t\t\t\t float tmp_bo = attributes.position[0];\n\t\t\t\t
float tmp_bp = atan2(tmp_bn, tmp_bo);\n\t\t\t\t uint tmp_bq = attributes.particleId
^ asuint(uniform_f);\n\t\t\t\t float tmp_br = FixedRand(tmp_bq);\n\t\t\t\t
float tmp_bs = uniform_e * tmp_br;\n\t\t\t\t float tmp_bt = uniform_d +
tmp_bs;\n\t\t\t\t float tmp_bu = tmp_bt * uniform_g;\n\t\t\t\t float
tmp_bv = tmp_bp - tmp_bu;\n\t\t\t\t float tmp_bx = tmp_bv / (float)6.28318548;\n\t\t\t\t
float tmp_by = frac(tmp_bx);\n\t\t\t\t float tmp_bz = SampleCurve(uniform_c,tmp_by);\n\t\t\t\t
float tmp_cb = (float)10 - tmp_bz;\n\t\t\t\t float tmp_cc = uniform_h *
tmp_cb;\n\t\t\t\t float tmp_cd = tmp_bz + tmp_cc;\n\t\t\t\t SetAttribute_C7757136(
/*inout */attributes.alpha, tmp_cd);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t SetAttribute_D5151644(
/*inout */attributes.scaleX, (float)0.699999988);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float tmp_bn = attributes.position[2];\n\t\t\t\t float tmp_bo = attributes.position[0];\n\t\t\t\t
float tmp_bp = atan2(tmp_bn, tmp_bo);\n\t\t\t\t uint tmp_bq = attributes.particleId
^ asuint(uniform_f);\n\t\t\t\t float tmp_br = FixedRand(tmp_bq);\n\t\t\t\t
float tmp_bs = uniform_e * tmp_br;\n\t\t\t\t float tmp_bt = uniform_d +
tmp_bs;\n\t\t\t\t float tmp_bu = tmp_bt * uniform_g;\n\t\t\t\t float
tmp_bv = tmp_bp - tmp_bu;\n\t\t\t\t float tmp_bx = tmp_bv / (float)6.28318548;\n\t\t\t\t
float tmp_by = frac(tmp_bx);\n\t\t\t\t float tmp_bz = SampleCurve(uniform_i,tmp_by);\n\t\t\t\t
float tmp_cb = (float)1 - tmp_bz;\n\t\t\t\t float tmp_cc = uniform_h * tmp_cb;\n\t\t\t\t
float tmp_cd = tmp_bz + tmp_cc;\n\t\t\t\t float3 tmp_ce = float3(tmp_cd,
tmp_cd, tmp_cd);\n\t\t\t\t SetAttribute_545F0ED( /*inout */attributes.color,
tmp_ce);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float3 tmp_bn = attributes.position
+ uniform_j;\n\t\t\t\t float4 tmp_bq = GeneratePerlinNoise(tmp_bn, float3(0.100000001,
0.5, 2).x, (int)5, float3(0.100000001, 0.5, 2).y, float3(0.100000001, 0.5,
2).z);\n\t\t\t\t float tmp_br = tmp_bq[1];\n\t\t\t\t float tmp_bs = tmp_br
* uniform_k;\n\t\t\t\t float tmp_bt = tmp_bq[2];\n\t\t\t\t float tmp_bu
= tmp_bt * uniform_k;\n\t\t\t\t float tmp_bv = tmp_bq[3];\n\t\t\t\t float
tmp_bw = tmp_bv * uniform_k;\n\t\t\t\t float3 tmp_bx = float3(tmp_bs, tmp_bu,
tmp_bw);\n\t\t\t\t SetAttribute_C707D62A( /*inout */attributes.position,
tmp_bx);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float3 tmp_bn = attributes.targetPosition
+ uniform_j;\n\t\t\t\t float4 tmp_bq = GeneratePerlinNoise(tmp_bn, float3(0.100000001,
0.5, 2).x, (int)5, float3(0.100000001, 0.5, 2).y, float3(0.100000001, 0.5,
2).z);\n\t\t\t\t float tmp_br = tmp_bq[1];\n\t\t\t\t float tmp_bs = tmp_br
* uniform_k;\n\t\t\t\t float tmp_bt = tmp_bq[2];\n\t\t\t\t float tmp_bu
= tmp_bt * uniform_k;\n\t\t\t\t float tmp_bv = tmp_bq[3];\n\t\t\t\t float
tmp_bw = tmp_bv * uniform_k;\n\t\t\t\t float3 tmp_bx = float3(tmp_bs, tmp_bu,
tmp_bw);\n\t\t\t\t SetAttribute_30AEC127( /*inout */attributes.targetPosition,
tmp_bx);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t ConnectTarget_0( /*inout */attributes.axisX,
/*inout */attributes.axisY, /*inout */attributes.axisZ, /*inout */attributes.position,
/*inout */attributes.pivotY, attributes.size, /*inout */attributes.scaleY,
attributes.targetPosition, (float)1);\n\t\t\t\t}\n\t\t\t\tSetAttribute_39EE3455(
/*inout */attributes.size, Size_h);\n\t\t\t\t\n\n\t\t\t\t\n\t\t\t#if !HAS_STRIPS\n\t\t\t\tif
(!attributes.alive)\n\t\t\t\t\treturn o;\n\t\t\t#endif\n\t\t\t\t\n\t\t\t#if
VFX_PRIMITIVE_QUAD\n\t\t\t\n\t\t\t#if HAS_STRIPS\n\t\t\t#if VFX_STRIPS_UV_STRECHED\n\t\t\t\to.VFX_VARYING_UV.x
= (float)(currentIndex) / (stripData.nextIndex - 1);\n\t\t\t#elif VFX_STRIPS_UV_PER_SEGMENT\n\t\t\t\to.VFX_VARYING_UV.x
= PARTICLE_IN_EDGE;\n\t\t\t#else\n\t\t\t\t\n\t\t\t o.VFX_VARYING_UV.x =
texCoord;\n\t\t\t#endif\n\t\t\t\n\t\t\t\to.VFX_VARYING_UV.y = float((id & 2)
>> 1);\n\t\t\t\tconst float2 vOffsets = float2(0.0f,o.VFX_VARYING_UV.y - 0.5f);\n\t\t\t\t\n\t\t\t#if
VFX_STRIPS_SWAP_UV\n\t\t\t\to.VFX_VARYING_UV.xy = float2(1.0f - o.VFX_VARYING_UV.y,
o.VFX_VARYING_UV.x);\n\t\t\t#endif\n\t\t\t\t\n\t\t\t\t// Orient strips along
their tangents\n\t\t\t\tattributes.axisX = GetStripTangent(attributes.position,
currentIndex, stripData);\n\t\t\t#if !VFX_STRIPS_ORIENT_CUSTOM\n\t\t\t\tattributes.axisZ
= attributes.position - GetViewVFXPosition();\n\t\t\t#endif\n\t\t\t\tattributes.axisY
= normalize(cross(attributes.axisZ, attributes.axisX));\n\t\t\t\tattributes.axisZ
= normalize(cross(attributes.axisX, attributes.axisY));\n\t\t\t\t\n\t\t\t#else\n\t\t\t\to.VFX_VARYING_UV.x
= float(id & 1);\n\t\t\t\to.VFX_VARYING_UV.y = float((id & 2) >> 1);\n\t\t\t\tconst
float2 vOffsets = o.VFX_VARYING_UV.xy - 0.5f;\n\t\t\t#endif\n\t\t\t\t\n\t\t\t#elif
VFX_PRIMITIVE_TRIANGLE\n\t\t\t\n\t\t\t\tconst float2 kOffsets[] = {\n\t\t\t\t\tfloat2(-0.5f,
\t-0.288675129413604736328125f),\n\t\t\t\t\tfloat2(0.0f, \t0.57735025882720947265625f),\n\t\t\t\t\tfloat2(0.5f,\t-0.288675129413604736328125f),\n\t\t\t\t};\n\t\t\t\t\n\t\t\t\tconst
float kUVScale = 0.866025388240814208984375f;\n\t\t\t\t\n\t\t\t\tconst float2
vOffsets = kOffsets[id % 3];\n\t\t\t\to.VFX_VARYING_UV.xy = (vOffsets * kUVScale)
+ 0.5f;\n\t\t\t\t\n\t\t\t#elif VFX_PRIMITIVE_OCTAGON\t\n\t\t\t\t\n\t\t\t\tconst
float2 kUvs[8] = \n\t\t\t\t{\n\t\t\t\t\tfloat2(-0.5f,\t0.0f),\n\t\t\t\t\tfloat2(-0.5f,\t0.5f),\n\t\t\t\t\tfloat2(0.0f,\t0.5f),\n\t\t\t\t\tfloat2(0.5f,\t0.5f),\n\t\t\t\t\tfloat2(0.5f,\t0.0f),\n\t\t\t\t\tfloat2(0.5f,\t-0.5f),\n\t\t\t\t\tfloat2(0.0f,\t-0.5f),\n\t\t\t\t\tfloat2(-0.5f,\t-0.5f),\n\t\t\t\t};\n\t\t\t\t\n\t\t\t\t\n\t\t\t\tcropFactor
= id & 1 ? 1.0f - cropFactor : 1.0f;\n\t\t\t\tconst float2 vOffsets = kUvs[id
& 7] * cropFactor;\n\t\t\t\to.VFX_VARYING_UV.xy = vOffsets + 0.5f;\n\t\t\t\t\n\t\t\t#endif\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat3
size3 = float3(attributes.size,attributes.size,attributes.size);\n\t\t\t\t\t\t#if
VFX_USE_SCALEX_CURRENT\n\t\t\t\t\t\tsize3.x *= attributes.scaleX;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
VFX_USE_SCALEY_CURRENT\n\t\t\t\t\t\tsize3.y *= attributes.scaleY;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
VFX_USE_SCALEZ_CURRENT\n\t\t\t\t\t\tsize3.z *= attributes.scaleZ;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t#if
HAS_STRIPS\n\t\t\t\tsize3 += size3 < 0.0f ? -VFX_EPSILON : VFX_EPSILON; //
Add an epsilon so that size is never 0 for strips\n\t\t\t#endif\n\t\t\t\t\n\t\t\t\tconst
float4x4 elementToVFX = GetElementToVFXMatrix(\n\t\t\t\t\tattributes.axisX,\n\t\t\t\t\tattributes.axisY,\n\t\t\t\t\tattributes.axisZ,\n\t\t\t\t\tfloat3(attributes.angleX,attributes.angleY,attributes.angleZ),\n\t\t\t\t\tfloat3(attributes.pivotX,attributes.pivotY,attributes.pivotZ),\n\t\t\t\t\tsize3,\n\t\t\t\t\tattributes.position);\n\t\t\t\t\t\n\t\t\t\tfloat3
inputVertexPosition = float3(vOffsets, 0.0f);\n\t\t\t\tfloat3 vPos = mul(elementToVFX,float4(inputVertexPosition,
1.0f)).xyz;\n\t\t\t\n\t\t\t\to.VFX_VARYING_POSCS = TransformPositionVFXToClip(vPos);\n\t\t\t
\n\t\t\t float3 vPosWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\n\t\t\t
#ifdef VFX_VARYING_POSWS\n\t\t\t o.VFX_VARYING_POSWS = vPosWS;\n\t\t\t
#endif\n\t\t\t\n\t\t\t\tfloat3 normalWS = normalize(TransformDirectionVFXToWorld(normalize(-transpose(elementToVFX)[2].xyz)));\n\t\t\t\t#ifdef
VFX_VARYING_NORMAL\n\t\t\t\tfloat normalFlip = (size3.x * size3.y * size3.z)
< 0 ? -1 : 1;\n\t\t\t\to.VFX_VARYING_NORMAL = normalFlip * normalWS;\n\t\t\t\t#endif\n\t\t\t\t#ifdef
VFX_VARYING_TANGENT\n\t\t\t\to.VFX_VARYING_TANGENT = normalize(TransformDirectionVFXToWorld(normalize(transpose(elementToVFX)[0].xyz)));\n\t\t\t\t#endif\n\t\t\t\t#ifdef
VFX_VARYING_BENTFACTORS\n\t\t\t\t\n\t\t\t\t#if HAS_STRIPS\n\t\t\t\t#define
BENT_FACTOR_MULTIPLIER 2.0f\n\t\t\t\t#else\n\t\t\t\t#define BENT_FACTOR_MULTIPLIER
1.41421353816986083984375f\n\t\t\t\t#endif\n\t\t\t\to.VFX_VARYING_BENTFACTORS
= vOffsets * normalBendingFactor * BENT_FACTOR_MULTIPLIER;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
defined(VFX_VARYING_VELOCITY_CPOS) && defined(VFX_VARYING_VELOCITY_CPOS_PREVIOUS)\n\t\t\t\t\t\tfloat4x4
previousElementToVFX = (float4x4)0;\n\t\t\t\t\t\tpreviousElementToVFX[3] =
float4(0,0,0,1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\tfor (int
itIndexMatrixRow = 0; itIndexMatrixRow < 3; ++itIndexMatrixRow)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\t\tfor
(int itIndexMatrixCol = 0; itIndexMatrixCol < 4; ++itIndexMatrixCol)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tuint
itIndexMatrix = itIndexMatrixCol * 4 + itIndexMatrixRow;\n\t\t\t\t\t\t\t\tuint
read = elementToVFXBufferPrevious.Load((index * 16 + itIndexMatrix) << 2);\n\t\t\t\t\t\t\t\tpreviousElementToVFX[itIndexMatrixRow][itIndexMatrixCol]
= asfloat(read);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tuint
previousFrameIndex = elementToVFXBufferPrevious.Load((index * 16 + 15) << 2);\n\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
= o.VFX_VARYING_VELOCITY_CPOS_PREVIOUS = float4(0.0f, 0.0f, 0.0f, 1.0f);\n\t\t\t\t\t\tif
(asuint(currentFrameIndex) - previousFrameIndex == 1u)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tfloat3
oldvPos = mul(previousElementToVFX,float4(inputVertexPosition, 1.0f)).xyz;\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS_PREVIOUS
= TransformPositionVFXToPreviousClip(oldvPos);\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
= TransformPositionVFXToNonJitteredClip(vPos);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
VFX_USE_COLOR_CURRENT && defined(VFX_VARYING_COLOR)\n\t\t\t\t\t\to.VFX_VARYING_COLOR
= attributes.color;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if VFX_USE_ALPHA_CURRENT
&& defined(VFX_VARYING_ALPHA) \n\t\t\t\t\t\to.VFX_VARYING_ALPHA = attributes.alpha;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#ifdef
VFX_VARYING_EXPOSUREWEIGHT\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_EXPOSUREWEIGHT
= exposureWeight;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_SOFT_PARTICLE
&& defined(VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE
= invSoftParticlesFadeDistance;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
(USE_ALPHA_TEST || WRITE_MOTION_VECTOR_IN_FORWARD) && (!VFX_SHADERGRAPH ||
!HAS_SHADERGRAPH_PARAM_ALPHATHRESHOLD) && defined(VFX_VARYING_ALPHATHRESHOLD)\n\t\t\t\t\t\tfloat
alphaThreshold = (float)0;\n\t\t\t\t\t\t{\n\t\t\t\t\t\t \n\t\t\t\t\t\t
alphaThreshold = (float)0.5;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_ALPHATHRESHOLD
= alphaThreshold;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_UV_SCALE_BIAS\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
defined (VFX_VARYING_UV)\n\t\t\t\t\t\to.VFX_VARYING_UV.xy = o.VFX_VARYING_UV.xy
* uvScale + uvBias;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
defined(VFX_VARYING_POSWS)\n\t\t\t\t\t\to.VFX_VARYING_POSWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
USE_FLIPBOOK && defined(VFX_VARYING_UV)\n\t\t\t\t\t\tfloat2 flipBookSize =
(float2)0;\n\t\t\t\t\t\t{\n\t\t\t\t\t\t \n\t\t\t\t\t\t flipBookSize =
float2(7, 7);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat2 invFlipBookSize
= (float2)0;\n\t\t\t\t\t\t{\n\t\t\t\t\t\t \n\t\t\t\t\t\t invFlipBookSize
= float2(0.142857149, 0.142857149);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tVFXUVData
uvData = GetUVData(flipBookSize, invFlipBookSize, o.VFX_VARYING_UV.xy, attributes.texIndex);\n\t\t\t\t\t\to.VFX_VARYING_UV.xy
= uvData.uvs.xy;\n\t\t\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION && defined(VFX_VARYING_UV)
&& defined (VFX_VARYING_FRAMEBLEND)\n\t\t\t\t\t\to.VFX_VARYING_UV.zw = uvData.uvs.zw;\n\t\t\t\t\t\to.VFX_VARYING_FRAMEBLEND
= uvData.blend;\n\t\t\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS && defined(VFX_VARYING_MOTIONVECTORSCALE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_MOTIONVECTORSCALE
= motionVectorScale * invFlipBookSize;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t
\n\t\t\t \n\t\t\t\n\t\t\t\treturn o;\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommonOutput.hlsl\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#if
VFX_PASSDEPTH == VFX_PASSDEPTH_SELECTION\n\t\t\tint _ObjectId;\n\t\t\tint _PassValue;\n\t\t\t#endif\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#pragma
fragment frag\n\t\t\tfloat4 frag(ps_input i) : SV_TARGET\n\t\t\t{\n\t\t\t\tUNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(i);\n\t\t\t\tVFXTransformPSInputs(i);\n\t\t\t
#ifdef VFX_SHADERGRAPH\n\t\t\t \n\t\t\t \n\t\t\t \n\t\t\t
\n\t\t\t float alpha = OUTSG.;\n\t\t\t #else\n\t\t\t float
alpha = VFXGetFragmentColor(i).a;\n\t\t\t alpha *= VFXGetTextureColor(VFX_SAMPLER(mainTexture),i).a;\n\t\t\t
#endif\n\t\t\t\tVFXClipFragmentColor(alpha,i);\n\t\t\t\t\n\t\t\t\t#if VFX_PASSDEPTH
== VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t\t\t\n\t\t\t\t\t\t\tfloat2 velocity =
(i.VFX_VARYING_VELOCITY_CPOS.xy/i.VFX_VARYING_VELOCITY_CPOS.w) - (i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.xy/i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.w);\n\t\t\t\t\t\t\t#if
UNITY_UV_STARTS_AT_TOP\n\t\t\t\t\t\t\t\tvelocity.y = -velocity.y;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\tfloat4
encodedMotionVector = 0.0f;\n\t\t\t\t\t\t\tVFXEncodeMotionVector(velocity *
0.5f, encodedMotionVector);\n\t\t\t\t\t\t\t\n\t\t\t\t\treturn encodedMotionVector;\n\t\t\t\t#elif
VFX_PASSDEPTH == VFX_PASSDEPTH_SELECTION\n\t\t\t\t\treturn float4(_ObjectId,
_PassValue, 1.0, 1.0);\n\t\t\t\t#elif VFX_PASSDEPTH == VFX_PASSDEPTH_ACTUAL\n\t\t\t\t\treturn
(float4)0;\n\t\t\t\t#else\n\t\t\t\t\t#error VFX_PASSDEPTH undefined \n\t\t\t\t#endif\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\n\t\t\tENDHLSL\n\t\t}\n\t\t\n\r\n\t\t//
Depth pass\n\t\tPass\n\t\t{\t\t\n\t\t\tTags { \"LightMode\"=\"DepthForwardOnly\"
}\n\t\t\n\t\t\tZWrite On\n\t\t\tBlend Off\n\t\t\t\n\t\t\tHLSLPROGRAM\n\t\t\t#define
VFX_PASSDEPTH VFX_PASSDEPTH_ACTUAL\n\t\t\t#pragma target 4.5\n\t\t\t\n\t\t\tstruct
ps_input\n\t\t\t{\n\t\t\t\tfloat4 pos : SV_POSITION;\n\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION\n\t\t\t\tfloat4
uv : TEXCOORD0;\n\t\t\t\t#else\n\t\t\t\tfloat2 uv : TEXCOORD0;\t\n\t\t\t\t#endif\n\t\t\t\t#if
USE_ALPHA_TEST || USE_FLIPBOOK_INTERPOLATION || VFX_USE_ALPHA_CURRENT\n\t\t\t\t//
x: alpha threshold\n\t\t\t\t// y: frame blending factor\n\t\t\t\t// z: alpha\n\t\t\t\tVFX_OPTIONAL_INTERPOLATION
float3 builtInInterpolants : TEXCOORD1;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t#if
USE_FLIPBOOK_MOTIONVECTORS\n\t\t\t\t// x: motion vectors scale X\n\t\t\t\t//
y: motion vectors scale Y\n\t\t\t\tVFX_OPTIONAL_INTERPOLATION float2 builtInInterpolants2
: TEXCOORD2;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t#if VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t\tfloat4
cPosPrevious : TEXCOORD3;\n\t\t\t\tfloat4 cPosNonJiterred : TEXCOORD4;\n\t\t\t\t#endif\n\t\t\t
\n\t\t\t #if VFX_NEEDS_POSWS_INTERPOLATOR\n\t\t\t float3 posWS : TEXCOORD5;\n\t\t\t
#endif\n\t\t\t \n\t\t\t\t\n\t\t\t\tUNITY_VERTEX_OUTPUT_STEREO\n\t\t\t};\n\t\t\t\n\t\t\t#define
VFX_VARYING_PS_INPUTS ps_input\n\t\t\t#define VFX_VARYING_POSCS pos\n\t\t\t#define
VFX_VARYING_ALPHA builtInInterpolants.z\n\t\t\t#define VFX_VARYING_ALPHATHRESHOLD
builtInInterpolants.x\n\t\t\t#define VFX_VARYING_FRAMEBLEND builtInInterpolants.y\n\t\t\t#define
VFX_VARYING_MOTIONVECTORSCALE builtInInterpolants2.xy\n\t\t\t#define VFX_VARYING_UV
uv\n\t\t\t\n\t\t\t#if VFX_NEEDS_POSWS_INTERPOLATOR\n\t\t\t#define VFX_VARYING_POSWS
posWS\n\t\t\t#endif\n\t\t\t\n\t\t\t#if VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t#define
VFX_VARYING_VELOCITY_CPOS cPosNonJiterred\n\t\t\t#define VFX_VARYING_VELOCITY_CPOS_PREVIOUS
cPosPrevious\n\t\t\t#endif\n\t\t\t\n\t\t\t#if VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t#define
SHADERPASS SHADERPASS_MOTION_VECTORS\n\t\t\t#else\n\t\t\t#define SHADERPASS
SHADERPASS_DEPTH_ONLY\n\t\t\t#endif\n\t\t\t#if !(defined(VFX_VARYING_PS_INPUTS)
&& defined(VFX_VARYING_POSCS))\n\t\t\t#error VFX_VARYING_PS_INPUTS, VFX_VARYING_POSCS
and VFX_VARYING_UV must be defined.\n\t\t\t#endif\n\t\t\t\n\t\t\t#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXCommon.hlsl\"\n\t\t\t#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\t\t\t\n\n\t\t\tvoid
AttributeFromCurve_7DF18695(inout float size, float age, float lifetime, float4
Size) /*attribute:size Composition:Multiply AlphaComposition:Overwrite SampleMode:OverLife
Mode:PerComponent ColorMode:ColorAndAlpha channels:X */\n\t\t\t{\n\t\t\t
float t = age / lifetime;\n\t\t\t float value = 0.0f;\n\t\t\t value =
SampleCurve(Size, t);\n\t\t\t size *= value;\n\t\t\t}\n\t\t\tvoid SetAttribute_C7757136(inout
float alpha, float Alpha) /*attribute:alpha Composition:Multiply Source:Slot
Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t alpha *= Alpha;\n\t\t\t}\n\t\t\tvoid
SetAttribute_D5151644(inout float scaleX, float Scale) /*attribute:scale Composition:Overwrite
Source:Slot Random:Off channels:X */\n\t\t\t{\n\t\t\t scaleX = Scale.x;\n\t\t\t}\n\t\t\tvoid
SetAttribute_545F0ED(inout float3 color, float3 Color) /*attribute:color Composition:Multiply
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t color *= Color;\n\t\t\t}\n\t\t\tvoid
SetAttribute_C707D62A(inout float3 position, float3 Position) /*attribute:position
Composition:Add Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t
position += Position;\n\t\t\t}\n\t\t\tvoid SetAttribute_30AEC127(inout float3
targetPosition, float3 TargetPosition) /*attribute:targetPosition Composition:Add
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t targetPosition +=
TargetPosition;\n\t\t\t}\n\t\t\tvoid ConnectTarget_0(inout float3 axisX, inout
float3 axisY, inout float3 axisZ, inout float3 position, inout float pivotY,
float size, inout float scaleY, float3 TargetPosition, float PivotShift) /*Orientation:Camera
*/\n\t\t\t{\n\t\t\t \n\t\t\t axisY = TargetPosition-position;\n\t\t\t
float len = length(axisY);\n\t\t\t scaleY = len / size;\n\t\t\t axisY
/= len;\n\t\t\t axisZ = position - GetViewVFXPosition();\n\t\t\t axisX
= normalize(cross(axisY,axisZ));\n\t\t\t axisZ = cross(axisX,axisY);\n\t\t\t
\n\t\t\t position = lerp(position, TargetPosition, PivotShift);\n\t\t\t
pivotY = PivotShift - 0.5;\n\t\t\t \n\t\t\t}\n\t\t\tvoid SetAttribute_39EE3455(inout
float size, float Size) /*attribute:size Composition:Multiply Source:Slot Random:Off
channels:XYZ */\n\t\t\t{\n\t\t\t size *= Size;\n\t\t\t}\n\t\t\t\n\n\t\t\t\n\t\t\t#if
defined(HAS_STRIPS) && !defined(VFX_PRIMITIVE_QUAD)\n\t\t\t#error VFX_PRIMITIVE_QUAD
must be defined when HAS_STRIPS is.\n\t\t\t#endif\n\t\t\t\n\t\t\tstruct vs_input\n\t\t\t{\n\t\t\t\tVFX_DECLARE_INSTANCE_ID\n\t\t\t};\n\t\t\t\n\t\t\t#if
HAS_STRIPS\n\t\t\t#define PARTICLE_IN_EDGE (id & 1)\n\t\t\t\n\t\t\tfloat3 GetParticlePosition(uint
index)\n\t\t\t{\n\t\t\t\tstruct Attributes attributes = (Attributes)0;\n\t\t\t\tattributes.position
= asfloat(attributeBuffer.Load3((index * 0x8 + 0x5C00) << 2));\n\t\t\t\t\n\n\t\t\t\treturn
attributes.position;\n\t\t\t}\n\t\t\t\n\t\t\tfloat3 GetStripTangent(float3
currentPos, uint relativeIndex, const StripData stripData)\n\t\t\t{\n\t\t\t\tfloat3
prevTangent = (float3)0.0f;\n\t\t\t\tif (relativeIndex > 0)\n\t\t\t\t{\n\t\t\t\t\tuint
prevIndex = GetParticleIndex(relativeIndex - 1,stripData);\n\t\t\t\t\tprevTangent
= normalize(currentPos - GetParticlePosition(prevIndex));\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tfloat3
nextTangent = (float3)0.0f;\n\t\t\t\tif (relativeIndex < stripData.nextIndex
- 1)\n\t\t\t\t{\n\t\t\t\t\tuint nextIndex = GetParticleIndex(relativeIndex
+ 1,stripData);\n\t\t\t\t\tnextTangent = normalize(GetParticlePosition(nextIndex)
- currentPos);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\treturn normalize(prevTangent +
nextTangent);\n\t\t\t}\n\t\t\t#endif\n\t\t\t\n\t\t\t#pragma vertex vert\n\t\t\tVFX_VARYING_PS_INPUTS
vert(uint id : SV_VertexID, vs_input i)\n\t\t\t{\n\t\t\t\tVFX_VARYING_PS_INPUTS
o = (VFX_VARYING_PS_INPUTS)0;\n\t\t\t\n\t\t\t\tUNITY_SETUP_INSTANCE_ID(i);\n\t\t\t\tUNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);\n\t\t\t\n\t\t\t#if
VFX_PRIMITIVE_TRIANGLE\n\t\t\t\tuint index = id / 3;\n\t\t\t#elif VFX_PRIMITIVE_QUAD\n\t\t\t#if
HAS_STRIPS\n\t\t\t\tid += VFX_GET_INSTANCE_ID(i) * 8192;\n\t\t\t\tconst uint
vertexPerStripCount = (PARTICLE_PER_STRIP_COUNT - 1) << 2;\n\t\t\t\tconst StripData
stripData = GetStripDataFromStripIndex(id / vertexPerStripCount, PARTICLE_PER_STRIP_COUNT);\n\t\t\t\tuint
currentIndex = ((id % vertexPerStripCount) >> 2) + (id & 1); // relative index
of particle\n\t\t\t\t\n\t\t\t\tuint maxEdgeIndex = currentIndex - PARTICLE_IN_EDGE
+ 1;\n\t\t\t\tif (maxEdgeIndex >= stripData.nextIndex)\n\t\t\t\t\treturn o;\n\t\t\t\t\n\t\t\t\tuint
index = GetParticleIndex(currentIndex, stripData);\n\t\t\t#else\n\t\t\t\tuint
index = (id >> 2) + VFX_GET_INSTANCE_ID(i) * 2048;\n\t\t\t#endif\n\t\t\t#elif
VFX_PRIMITIVE_OCTAGON\n\t\t\t\tuint index = (id >> 3) + VFX_GET_INSTANCE_ID(i)
* 1024;\n\t\t\t#endif\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tuint deadCount = 0;\n\t\t\t\t\t\t#if
USE_DEAD_LIST_COUNT\n\t\t\t\t\t\tdeadCount = deadListCount.Load(0);\n\t\t\t\t\t\t#endif\t\n\t\t\t\t\t\tif
(index >= asuint(nbMax) - deadCount)\n\t\t\t\t\t\t#if USE_GEOMETRY_SHADER\n\t\t\t\t\t\t\treturn;
// cull\n\t\t\t\t\t\t#else\n\t\t\t\t\t\t\treturn o; // cull\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\tAttributes
attributes = (Attributes)0;\n\t\t\t\t\t\tSourceAttributes sourceAttributes
= (SourceAttributes)0;\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if VFX_HAS_INDIRECT_DRAW\n\t\t\t\t\t\tindex
= indirectBuffer[index];\n\t\t\t\t\t\tattributes.lifetime = asfloat(attributeBuffer.Load((index
* 0x2 + 0x0) << 2));\n\t\t\t\t\t\tattributes.texIndex = asfloat(attributeBuffer.Load((index
* 0x1 + 0x800) << 2));\n\t\t\t\t\t\tattributes.size = asfloat(attributeBuffer.Load((index
* 0x14 + 0xC03) << 2));\n\t\t\t\t\t\tattributes.particleId = (attributeBuffer.Load((index
* 0x2 + 0x1) << 2));\n\t\t\t\t\t\tattributes.position = asfloat(attributeBuffer.Load3((index
* 0x8 + 0x5C00) << 2));\n\t\t\t\t\t\tattributes.targetPosition = asfloat(attributeBuffer.Load3((index
* 0x8 + 0x5C04) << 2));\n\t\t\t\t\t\tattributes.color = asfloat(attributeBuffer.Load3((index
* 0x14 + 0xC00) << 2));\n\t\t\t\t\t\tattributes.alpha = asfloat(attributeBuffer.Load((index
* 0x14 + 0xC07) << 2));\n\t\t\t\t\t\tattributes.alive = (attributeBuffer.Load((index
* 0x2 + 0x8000) << 2));\n\t\t\t\t\t\tattributes.axisX = asfloat(attributeBuffer.Load3((index
* 0x14 + 0xC04) << 2));\n\t\t\t\t\t\tattributes.axisY = asfloat(attributeBuffer.Load3((index
* 0x14 + 0xC08) << 2));\n\t\t\t\t\t\tattributes.axisZ = asfloat(attributeBuffer.Load3((index
* 0x14 + 0xC0C) << 2));\n\t\t\t\t\t\tattributes.angleX = (float)0;\n\t\t\t\t\t\tattributes.angleY
= (float)0;\n\t\t\t\t\t\tattributes.angleZ = (float)0;\n\t\t\t\t\t\tattributes.pivotX
= (float)0;\n\t\t\t\t\t\tattributes.pivotY = asfloat(attributeBuffer.Load((index
* 0x14 + 0xC0B) << 2));\n\t\t\t\t\t\tattributes.pivotZ = (float)0;\n\t\t\t\t\t\tattributes.scaleX
= asfloat(attributeBuffer.Load((index * 0x14 + 0xC0F) << 2));\n\t\t\t\t\t\tattributes.scaleY
= asfloat(attributeBuffer.Load((index * 0x14 + 0xC10) << 2));\n\t\t\t\t\t\tattributes.scaleZ
= (float)1;\n\t\t\t\t\t\tattributes.age = asfloat(attributeBuffer.Load((index
* 0x2 + 0x8001) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#else\n\t\t\t\t\t\tattributes.alive
= (attributeBuffer.Load((index * 0x2 + 0x8000) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
!HAS_STRIPS\n\t\t\t\t\t\tif (!attributes.alive)\n\t\t\t\t\t\t\treturn o;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\tattributes.lifetime
= asfloat(attributeBuffer.Load((index * 0x2 + 0x0) << 2));\n\t\t\t\t\t\tattributes.texIndex
= asfloat(attributeBuffer.Load((index * 0x1 + 0x800) << 2));\n\t\t\t\t\t\tattributes.size
= asfloat(attributeBuffer.Load((index * 0x14 + 0xC03) << 2));\n\t\t\t\t\t\tattributes.particleId
= (attributeBuffer.Load((index * 0x2 + 0x1) << 2));\n\t\t\t\t\t\tattributes.position
= asfloat(attributeBuffer.Load3((index * 0x8 + 0x5C00) << 2));\n\t\t\t\t\t\tattributes.targetPosition
= asfloat(attributeBuffer.Load3((index * 0x8 + 0x5C04) << 2));\n\t\t\t\t\t\tattributes.color
= asfloat(attributeBuffer.Load3((index * 0x14 + 0xC00) << 2));\n\t\t\t\t\t\tattributes.alpha
= asfloat(attributeBuffer.Load((index * 0x14 + 0xC07) << 2));\n\t\t\t\t\t\tattributes.axisX
= asfloat(attributeBuffer.Load3((index * 0x14 + 0xC04) << 2));\n\t\t\t\t\t\tattributes.axisY
= asfloat(attributeBuffer.Load3((index * 0x14 + 0xC08) << 2));\n\t\t\t\t\t\tattributes.axisZ
= asfloat(attributeBuffer.Load3((index * 0x14 + 0xC0C) << 2));\n\t\t\t\t\t\tattributes.angleX
= (float)0;\n\t\t\t\t\t\tattributes.angleY = (float)0;\n\t\t\t\t\t\tattributes.angleZ
= (float)0;\n\t\t\t\t\t\tattributes.pivotX = (float)0;\n\t\t\t\t\t\tattributes.pivotY
= asfloat(attributeBuffer.Load((index * 0x14 + 0xC0B) << 2));\n\t\t\t\t\t\tattributes.pivotZ
= (float)0;\n\t\t\t\t\t\tattributes.scaleX = asfloat(attributeBuffer.Load((index
* 0x14 + 0xC0F) << 2));\n\t\t\t\t\t\tattributes.scaleY = asfloat(attributeBuffer.Load((index
* 0x14 + 0xC10) << 2));\n\t\t\t\t\t\tattributes.scaleZ = (float)1;\n\t\t\t\t\t\tattributes.age
= asfloat(attributeBuffer.Load((index * 0x2 + 0x8001) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t//
Initialize built-in needed attributes\n\t\t\t\t\t\t#if HAS_STRIPS\n\t\t\t\t\t\tInitStripAttributes(index,
attributes, stripData);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\tAttributeFromCurve_7DF18695(
/*inout */attributes.size, attributes.age, attributes.lifetime, Size_a);\n\t\t\t\t{\n\t\t\t\t
float tmp_bn = attributes.position[2];\n\t\t\t\t float tmp_bo = attributes.position[0];\n\t\t\t\t
float tmp_bp = atan2(tmp_bn, tmp_bo);\n\t\t\t\t uint tmp_bq = attributes.particleId
^ asuint(uniform_f);\n\t\t\t\t float tmp_br = FixedRand(tmp_bq);\n\t\t\t\t
float tmp_bs = uniform_e * tmp_br;\n\t\t\t\t float tmp_bt = uniform_d +
tmp_bs;\n\t\t\t\t float tmp_bu = tmp_bt * uniform_g;\n\t\t\t\t float
tmp_bv = tmp_bp - tmp_bu;\n\t\t\t\t float tmp_bx = tmp_bv / (float)6.28318548;\n\t\t\t\t
float tmp_by = frac(tmp_bx);\n\t\t\t\t float tmp_bz = SampleCurve(uniform_c,tmp_by);\n\t\t\t\t
float tmp_cb = (float)10 - tmp_bz;\n\t\t\t\t float tmp_cc = uniform_h *
tmp_cb;\n\t\t\t\t float tmp_cd = tmp_bz + tmp_cc;\n\t\t\t\t SetAttribute_C7757136(
/*inout */attributes.alpha, tmp_cd);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t SetAttribute_D5151644(
/*inout */attributes.scaleX, (float)0.699999988);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float tmp_bn = attributes.position[2];\n\t\t\t\t float tmp_bo = attributes.position[0];\n\t\t\t\t
float tmp_bp = atan2(tmp_bn, tmp_bo);\n\t\t\t\t uint tmp_bq = attributes.particleId
^ asuint(uniform_f);\n\t\t\t\t float tmp_br = FixedRand(tmp_bq);\n\t\t\t\t
float tmp_bs = uniform_e * tmp_br;\n\t\t\t\t float tmp_bt = uniform_d +
tmp_bs;\n\t\t\t\t float tmp_bu = tmp_bt * uniform_g;\n\t\t\t\t float
tmp_bv = tmp_bp - tmp_bu;\n\t\t\t\t float tmp_bx = tmp_bv / (float)6.28318548;\n\t\t\t\t
float tmp_by = frac(tmp_bx);\n\t\t\t\t float tmp_bz = SampleCurve(uniform_i,tmp_by);\n\t\t\t\t
float tmp_cb = (float)1 - tmp_bz;\n\t\t\t\t float tmp_cc = uniform_h * tmp_cb;\n\t\t\t\t
float tmp_cd = tmp_bz + tmp_cc;\n\t\t\t\t float3 tmp_ce = float3(tmp_cd,
tmp_cd, tmp_cd);\n\t\t\t\t SetAttribute_545F0ED( /*inout */attributes.color,
tmp_ce);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float3 tmp_bn = attributes.position
+ uniform_j;\n\t\t\t\t float4 tmp_bq = GeneratePerlinNoise(tmp_bn, float3(0.100000001,
0.5, 2).x, (int)5, float3(0.100000001, 0.5, 2).y, float3(0.100000001, 0.5,
2).z);\n\t\t\t\t float tmp_br = tmp_bq[1];\n\t\t\t\t float tmp_bs = tmp_br
* uniform_k;\n\t\t\t\t float tmp_bt = tmp_bq[2];\n\t\t\t\t float tmp_bu
= tmp_bt * uniform_k;\n\t\t\t\t float tmp_bv = tmp_bq[3];\n\t\t\t\t float
tmp_bw = tmp_bv * uniform_k;\n\t\t\t\t float3 tmp_bx = float3(tmp_bs, tmp_bu,
tmp_bw);\n\t\t\t\t SetAttribute_C707D62A( /*inout */attributes.position,
tmp_bx);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float3 tmp_bn = attributes.targetPosition
+ uniform_j;\n\t\t\t\t float4 tmp_bq = GeneratePerlinNoise(tmp_bn, float3(0.100000001,
0.5, 2).x, (int)5, float3(0.100000001, 0.5, 2).y, float3(0.100000001, 0.5,
2).z);\n\t\t\t\t float tmp_br = tmp_bq[1];\n\t\t\t\t float tmp_bs = tmp_br
* uniform_k;\n\t\t\t\t float tmp_bt = tmp_bq[2];\n\t\t\t\t float tmp_bu
= tmp_bt * uniform_k;\n\t\t\t\t float tmp_bv = tmp_bq[3];\n\t\t\t\t float
tmp_bw = tmp_bv * uniform_k;\n\t\t\t\t float3 tmp_bx = float3(tmp_bs, tmp_bu,
tmp_bw);\n\t\t\t\t SetAttribute_30AEC127( /*inout */attributes.targetPosition,
tmp_bx);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t ConnectTarget_0( /*inout */attributes.axisX,
/*inout */attributes.axisY, /*inout */attributes.axisZ, /*inout */attributes.position,
/*inout */attributes.pivotY, attributes.size, /*inout */attributes.scaleY,
attributes.targetPosition, (float)1);\n\t\t\t\t}\n\t\t\t\tSetAttribute_39EE3455(
/*inout */attributes.size, Size_h);\n\t\t\t\t\n\n\t\t\t\t\n\t\t\t#if !HAS_STRIPS\n\t\t\t\tif
(!attributes.alive)\n\t\t\t\t\treturn o;\n\t\t\t#endif\n\t\t\t\t\n\t\t\t#if
VFX_PRIMITIVE_QUAD\n\t\t\t\n\t\t\t#if HAS_STRIPS\n\t\t\t#if VFX_STRIPS_UV_STRECHED\n\t\t\t\to.VFX_VARYING_UV.x
= (float)(currentIndex) / (stripData.nextIndex - 1);\n\t\t\t#elif VFX_STRIPS_UV_PER_SEGMENT\n\t\t\t\to.VFX_VARYING_UV.x
= PARTICLE_IN_EDGE;\n\t\t\t#else\n\t\t\t\t\n\t\t\t o.VFX_VARYING_UV.x =
texCoord;\n\t\t\t#endif\n\t\t\t\n\t\t\t\to.VFX_VARYING_UV.y = float((id & 2)
>> 1);\n\t\t\t\tconst float2 vOffsets = float2(0.0f,o.VFX_VARYING_UV.y - 0.5f);\n\t\t\t\t\n\t\t\t#if
VFX_STRIPS_SWAP_UV\n\t\t\t\to.VFX_VARYING_UV.xy = float2(1.0f - o.VFX_VARYING_UV.y,
o.VFX_VARYING_UV.x);\n\t\t\t#endif\n\t\t\t\t\n\t\t\t\t// Orient strips along
their tangents\n\t\t\t\tattributes.axisX = GetStripTangent(attributes.position,
currentIndex, stripData);\n\t\t\t#if !VFX_STRIPS_ORIENT_CUSTOM\n\t\t\t\tattributes.axisZ
= attributes.position - GetViewVFXPosition();\n\t\t\t#endif\n\t\t\t\tattributes.axisY
= normalize(cross(attributes.axisZ, attributes.axisX));\n\t\t\t\tattributes.axisZ
= normalize(cross(attributes.axisX, attributes.axisY));\n\t\t\t\t\n\t\t\t#else\n\t\t\t\to.VFX_VARYING_UV.x
= float(id & 1);\n\t\t\t\to.VFX_VARYING_UV.y = float((id & 2) >> 1);\n\t\t\t\tconst
float2 vOffsets = o.VFX_VARYING_UV.xy - 0.5f;\n\t\t\t#endif\n\t\t\t\t\n\t\t\t#elif
VFX_PRIMITIVE_TRIANGLE\n\t\t\t\n\t\t\t\tconst float2 kOffsets[] = {\n\t\t\t\t\tfloat2(-0.5f,
\t-0.288675129413604736328125f),\n\t\t\t\t\tfloat2(0.0f, \t0.57735025882720947265625f),\n\t\t\t\t\tfloat2(0.5f,\t-0.288675129413604736328125f),\n\t\t\t\t};\n\t\t\t\t\n\t\t\t\tconst
float kUVScale = 0.866025388240814208984375f;\n\t\t\t\t\n\t\t\t\tconst float2
vOffsets = kOffsets[id % 3];\n\t\t\t\to.VFX_VARYING_UV.xy = (vOffsets * kUVScale)
+ 0.5f;\n\t\t\t\t\n\t\t\t#elif VFX_PRIMITIVE_OCTAGON\t\n\t\t\t\t\n\t\t\t\tconst
float2 kUvs[8] = \n\t\t\t\t{\n\t\t\t\t\tfloat2(-0.5f,\t0.0f),\n\t\t\t\t\tfloat2(-0.5f,\t0.5f),\n\t\t\t\t\tfloat2(0.0f,\t0.5f),\n\t\t\t\t\tfloat2(0.5f,\t0.5f),\n\t\t\t\t\tfloat2(0.5f,\t0.0f),\n\t\t\t\t\tfloat2(0.5f,\t-0.5f),\n\t\t\t\t\tfloat2(0.0f,\t-0.5f),\n\t\t\t\t\tfloat2(-0.5f,\t-0.5f),\n\t\t\t\t};\n\t\t\t\t\n\t\t\t\t\n\t\t\t\tcropFactor
= id & 1 ? 1.0f - cropFactor : 1.0f;\n\t\t\t\tconst float2 vOffsets = kUvs[id
& 7] * cropFactor;\n\t\t\t\to.VFX_VARYING_UV.xy = vOffsets + 0.5f;\n\t\t\t\t\n\t\t\t#endif\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat3
size3 = float3(attributes.size,attributes.size,attributes.size);\n\t\t\t\t\t\t#if
VFX_USE_SCALEX_CURRENT\n\t\t\t\t\t\tsize3.x *= attributes.scaleX;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
VFX_USE_SCALEY_CURRENT\n\t\t\t\t\t\tsize3.y *= attributes.scaleY;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
VFX_USE_SCALEZ_CURRENT\n\t\t\t\t\t\tsize3.z *= attributes.scaleZ;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t#if
HAS_STRIPS\n\t\t\t\tsize3 += size3 < 0.0f ? -VFX_EPSILON : VFX_EPSILON; //
Add an epsilon so that size is never 0 for strips\n\t\t\t#endif\n\t\t\t\t\n\t\t\t\tconst
float4x4 elementToVFX = GetElementToVFXMatrix(\n\t\t\t\t\tattributes.axisX,\n\t\t\t\t\tattributes.axisY,\n\t\t\t\t\tattributes.axisZ,\n\t\t\t\t\tfloat3(attributes.angleX,attributes.angleY,attributes.angleZ),\n\t\t\t\t\tfloat3(attributes.pivotX,attributes.pivotY,attributes.pivotZ),\n\t\t\t\t\tsize3,\n\t\t\t\t\tattributes.position);\n\t\t\t\t\t\n\t\t\t\tfloat3
inputVertexPosition = float3(vOffsets, 0.0f);\n\t\t\t\tfloat3 vPos = mul(elementToVFX,float4(inputVertexPosition,
1.0f)).xyz;\n\t\t\t\n\t\t\t\to.VFX_VARYING_POSCS = TransformPositionVFXToClip(vPos);\n\t\t\t
\n\t\t\t float3 vPosWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\n\t\t\t
#ifdef VFX_VARYING_POSWS\n\t\t\t o.VFX_VARYING_POSWS = vPosWS;\n\t\t\t
#endif\n\t\t\t\n\t\t\t\tfloat3 normalWS = normalize(TransformDirectionVFXToWorld(normalize(-transpose(elementToVFX)[2].xyz)));\n\t\t\t\t#ifdef
VFX_VARYING_NORMAL\n\t\t\t\tfloat normalFlip = (size3.x * size3.y * size3.z)
< 0 ? -1 : 1;\n\t\t\t\to.VFX_VARYING_NORMAL = normalFlip * normalWS;\n\t\t\t\t#endif\n\t\t\t\t#ifdef
VFX_VARYING_TANGENT\n\t\t\t\to.VFX_VARYING_TANGENT = normalize(TransformDirectionVFXToWorld(normalize(transpose(elementToVFX)[0].xyz)));\n\t\t\t\t#endif\n\t\t\t\t#ifdef
VFX_VARYING_BENTFACTORS\n\t\t\t\t\n\t\t\t\t#if HAS_STRIPS\n\t\t\t\t#define
BENT_FACTOR_MULTIPLIER 2.0f\n\t\t\t\t#else\n\t\t\t\t#define BENT_FACTOR_MULTIPLIER
1.41421353816986083984375f\n\t\t\t\t#endif\n\t\t\t\to.VFX_VARYING_BENTFACTORS
= vOffsets * normalBendingFactor * BENT_FACTOR_MULTIPLIER;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
defined(VFX_VARYING_VELOCITY_CPOS) && defined(VFX_VARYING_VELOCITY_CPOS_PREVIOUS)\n\t\t\t\t\t\tfloat4x4
previousElementToVFX = (float4x4)0;\n\t\t\t\t\t\tpreviousElementToVFX[3] =
float4(0,0,0,1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\tfor (int
itIndexMatrixRow = 0; itIndexMatrixRow < 3; ++itIndexMatrixRow)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\t\tfor
(int itIndexMatrixCol = 0; itIndexMatrixCol < 4; ++itIndexMatrixCol)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tuint
itIndexMatrix = itIndexMatrixCol * 4 + itIndexMatrixRow;\n\t\t\t\t\t\t\t\tuint
read = elementToVFXBufferPrevious.Load((index * 16 + itIndexMatrix) << 2);\n\t\t\t\t\t\t\t\tpreviousElementToVFX[itIndexMatrixRow][itIndexMatrixCol]
= asfloat(read);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tuint
previousFrameIndex = elementToVFXBufferPrevious.Load((index * 16 + 15) << 2);\n\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
= o.VFX_VARYING_VELOCITY_CPOS_PREVIOUS = float4(0.0f, 0.0f, 0.0f, 1.0f);\n\t\t\t\t\t\tif
(asuint(currentFrameIndex) - previousFrameIndex == 1u)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tfloat3
oldvPos = mul(previousElementToVFX,float4(inputVertexPosition, 1.0f)).xyz;\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS_PREVIOUS
= TransformPositionVFXToPreviousClip(oldvPos);\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
= TransformPositionVFXToNonJitteredClip(vPos);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
VFX_USE_COLOR_CURRENT && defined(VFX_VARYING_COLOR)\n\t\t\t\t\t\to.VFX_VARYING_COLOR
= attributes.color;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if VFX_USE_ALPHA_CURRENT
&& defined(VFX_VARYING_ALPHA) \n\t\t\t\t\t\to.VFX_VARYING_ALPHA = attributes.alpha;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#ifdef
VFX_VARYING_EXPOSUREWEIGHT\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_EXPOSUREWEIGHT
= exposureWeight;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_SOFT_PARTICLE
&& defined(VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE
= invSoftParticlesFadeDistance;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
(USE_ALPHA_TEST || WRITE_MOTION_VECTOR_IN_FORWARD) && (!VFX_SHADERGRAPH ||
!HAS_SHADERGRAPH_PARAM_ALPHATHRESHOLD) && defined(VFX_VARYING_ALPHATHRESHOLD)\n\t\t\t\t\t\tfloat
alphaThreshold = (float)0;\n\t\t\t\t\t\t{\n\t\t\t\t\t\t \n\t\t\t\t\t\t
alphaThreshold = (float)0.5;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_ALPHATHRESHOLD
= alphaThreshold;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_UV_SCALE_BIAS\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
defined (VFX_VARYING_UV)\n\t\t\t\t\t\to.VFX_VARYING_UV.xy = o.VFX_VARYING_UV.xy
* uvScale + uvBias;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
defined(VFX_VARYING_POSWS)\n\t\t\t\t\t\to.VFX_VARYING_POSWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
USE_FLIPBOOK && defined(VFX_VARYING_UV)\n\t\t\t\t\t\tfloat2 flipBookSize =
(float2)0;\n\t\t\t\t\t\t{\n\t\t\t\t\t\t \n\t\t\t\t\t\t flipBookSize =
float2(7, 7);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat2 invFlipBookSize
= (float2)0;\n\t\t\t\t\t\t{\n\t\t\t\t\t\t \n\t\t\t\t\t\t invFlipBookSize
= float2(0.142857149, 0.142857149);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tVFXUVData
uvData = GetUVData(flipBookSize, invFlipBookSize, o.VFX_VARYING_UV.xy, attributes.texIndex);\n\t\t\t\t\t\to.VFX_VARYING_UV.xy
= uvData.uvs.xy;\n\t\t\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION && defined(VFX_VARYING_UV)
&& defined (VFX_VARYING_FRAMEBLEND)\n\t\t\t\t\t\to.VFX_VARYING_UV.zw = uvData.uvs.zw;\n\t\t\t\t\t\to.VFX_VARYING_FRAMEBLEND
= uvData.blend;\n\t\t\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS && defined(VFX_VARYING_MOTIONVECTORSCALE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_MOTIONVECTORSCALE
= motionVectorScale * invFlipBookSize;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t
\n\t\t\t \n\t\t\t\n\t\t\t\treturn o;\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommonOutput.hlsl\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#if
VFX_PASSDEPTH == VFX_PASSDEPTH_SELECTION\n\t\t\tint _ObjectId;\n\t\t\tint _PassValue;\n\t\t\t#endif\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#pragma
fragment frag\n\t\t\tfloat4 frag(ps_input i) : SV_TARGET\n\t\t\t{\n\t\t\t\tUNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(i);\n\t\t\t\tVFXTransformPSInputs(i);\n\t\t\t
#ifdef VFX_SHADERGRAPH\n\t\t\t \n\t\t\t \n\t\t\t \n\t\t\t
\n\t\t\t float alpha = OUTSG.;\n\t\t\t #else\n\t\t\t float
alpha = VFXGetFragmentColor(i).a;\n\t\t\t alpha *= VFXGetTextureColor(VFX_SAMPLER(mainTexture),i).a;\n\t\t\t
#endif\n\t\t\t\tVFXClipFragmentColor(alpha,i);\n\t\t\t\t\n\t\t\t\t#if VFX_PASSDEPTH
== VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t\t\t\n\t\t\t\t\t\t\tfloat2 velocity =
(i.VFX_VARYING_VELOCITY_CPOS.xy/i.VFX_VARYING_VELOCITY_CPOS.w) - (i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.xy/i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.w);\n\t\t\t\t\t\t\t#if
UNITY_UV_STARTS_AT_TOP\n\t\t\t\t\t\t\t\tvelocity.y = -velocity.y;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\tfloat4
encodedMotionVector = 0.0f;\n\t\t\t\t\t\t\tVFXEncodeMotionVector(velocity *
0.5f, encodedMotionVector);\n\t\t\t\t\t\t\t\n\t\t\t\t\treturn encodedMotionVector;\n\t\t\t\t#elif
VFX_PASSDEPTH == VFX_PASSDEPTH_SELECTION\n\t\t\t\t\treturn float4(_ObjectId,
_PassValue, 1.0, 1.0);\n\t\t\t\t#elif VFX_PASSDEPTH == VFX_PASSDEPTH_ACTUAL\n\t\t\t\t\treturn
(float4)0;\n\t\t\t\t#else\n\t\t\t\t\t#error VFX_PASSDEPTH undefined \n\t\t\t\t#endif\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\n\t\t\tENDHLSL\n\t\t}\n\t\t\n\r\n\t\tPass\n\t\t{\t\t\n\t\t\tTags
{ \"LightMode\"=\"MotionVectors\" }\n\t\t\t\n\t\t\tStencil\n\t\t\t{\n\t\t\t
WriteMask 176\n\t\t\t Ref 160\n\t\t\t Comp Always\n\t\t\t Pass Replace\n\t\t\t}\n\n\t\t\n\t\t\tZWrite
On\n\t\t\tBlend Off\n\t\t\t\n\t\t\tHLSLPROGRAM\n\t\t\t#define VFX_PASSDEPTH
VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t#pragma target 4.5\n\t\t\t\n\t\t\tstruct
ps_input\n\t\t\t{\n\t\t\t\tfloat4 pos : SV_POSITION;\n\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION\n\t\t\t\tfloat4
uv : TEXCOORD0;\n\t\t\t\t#else\n\t\t\t\tfloat2 uv : TEXCOORD0;\t\n\t\t\t\t#endif\n\t\t\t\t#if
USE_ALPHA_TEST || USE_FLIPBOOK_INTERPOLATION || VFX_USE_ALPHA_CURRENT\n\t\t\t\t//
x: alpha threshold\n\t\t\t\t// y: frame blending factor\n\t\t\t\t// z: alpha\n\t\t\t\tVFX_OPTIONAL_INTERPOLATION
float3 builtInInterpolants : TEXCOORD1;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t#if
USE_FLIPBOOK_MOTIONVECTORS\n\t\t\t\t// x: motion vectors scale X\n\t\t\t\t//
y: motion vectors scale Y\n\t\t\t\tVFX_OPTIONAL_INTERPOLATION float2 builtInInterpolants2
: TEXCOORD2;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t#if VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t\tfloat4
cPosPrevious : TEXCOORD3;\n\t\t\t\tfloat4 cPosNonJiterred : TEXCOORD4;\n\t\t\t\t#endif\n\t\t\t
\n\t\t\t #if VFX_NEEDS_POSWS_INTERPOLATOR\n\t\t\t float3 posWS : TEXCOORD5;\n\t\t\t
#endif\n\t\t\t \n\t\t\t\t\n\t\t\t\tUNITY_VERTEX_OUTPUT_STEREO\n\t\t\t};\n\t\t\t\n\t\t\t#define
VFX_VARYING_PS_INPUTS ps_input\n\t\t\t#define VFX_VARYING_POSCS pos\n\t\t\t#define
VFX_VARYING_ALPHA builtInInterpolants.z\n\t\t\t#define VFX_VARYING_ALPHATHRESHOLD
builtInInterpolants.x\n\t\t\t#define VFX_VARYING_FRAMEBLEND builtInInterpolants.y\n\t\t\t#define
VFX_VARYING_MOTIONVECTORSCALE builtInInterpolants2.xy\n\t\t\t#define VFX_VARYING_UV
uv\n\t\t\t\n\t\t\t#if VFX_NEEDS_POSWS_INTERPOLATOR\n\t\t\t#define VFX_VARYING_POSWS
posWS\n\t\t\t#endif\n\t\t\t\n\t\t\t#if VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t#define
VFX_VARYING_VELOCITY_CPOS cPosNonJiterred\n\t\t\t#define VFX_VARYING_VELOCITY_CPOS_PREVIOUS
cPosPrevious\n\t\t\t#endif\n\t\t\t\n\t\t\t#if VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t#define
SHADERPASS SHADERPASS_MOTION_VECTORS\n\t\t\t#else\n\t\t\t#define SHADERPASS
SHADERPASS_DEPTH_ONLY\n\t\t\t#endif\n\t\t\t#if !(defined(VFX_VARYING_PS_INPUTS)
&& defined(VFX_VARYING_POSCS))\n\t\t\t#error VFX_VARYING_PS_INPUTS, VFX_VARYING_POSCS
and VFX_VARYING_UV must be defined.\n\t\t\t#endif\n\t\t\t\n\t\t\t#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXCommon.hlsl\"\n\t\t\t#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\t\t\t\n\n\t\t\tvoid
AttributeFromCurve_7DF18695(inout float size, float age, float lifetime, float4
Size) /*attribute:size Composition:Multiply AlphaComposition:Overwrite SampleMode:OverLife
Mode:PerComponent ColorMode:ColorAndAlpha channels:X */\n\t\t\t{\n\t\t\t
float t = age / lifetime;\n\t\t\t float value = 0.0f;\n\t\t\t value =
SampleCurve(Size, t);\n\t\t\t size *= value;\n\t\t\t}\n\t\t\tvoid SetAttribute_C7757136(inout
float alpha, float Alpha) /*attribute:alpha Composition:Multiply Source:Slot
Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t alpha *= Alpha;\n\t\t\t}\n\t\t\tvoid
SetAttribute_D5151644(inout float scaleX, float Scale) /*attribute:scale Composition:Overwrite
Source:Slot Random:Off channels:X */\n\t\t\t{\n\t\t\t scaleX = Scale.x;\n\t\t\t}\n\t\t\tvoid
SetAttribute_545F0ED(inout float3 color, float3 Color) /*attribute:color Composition:Multiply
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t color *= Color;\n\t\t\t}\n\t\t\tvoid
SetAttribute_C707D62A(inout float3 position, float3 Position) /*attribute:position
Composition:Add Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t
position += Position;\n\t\t\t}\n\t\t\tvoid SetAttribute_30AEC127(inout float3
targetPosition, float3 TargetPosition) /*attribute:targetPosition Composition:Add
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t targetPosition +=
TargetPosition;\n\t\t\t}\n\t\t\tvoid ConnectTarget_0(inout float3 axisX, inout
float3 axisY, inout float3 axisZ, inout float3 position, inout float pivotY,
float size, inout float scaleY, float3 TargetPosition, float PivotShift) /*Orientation:Camera
*/\n\t\t\t{\n\t\t\t \n\t\t\t axisY = TargetPosition-position;\n\t\t\t
float len = length(axisY);\n\t\t\t scaleY = len / size;\n\t\t\t axisY
/= len;\n\t\t\t axisZ = position - GetViewVFXPosition();\n\t\t\t axisX
= normalize(cross(axisY,axisZ));\n\t\t\t axisZ = cross(axisX,axisY);\n\t\t\t
\n\t\t\t position = lerp(position, TargetPosition, PivotShift);\n\t\t\t
pivotY = PivotShift - 0.5;\n\t\t\t \n\t\t\t}\n\t\t\tvoid SetAttribute_39EE3455(inout
float size, float Size) /*attribute:size Composition:Multiply Source:Slot Random:Off
channels:XYZ */\n\t\t\t{\n\t\t\t size *= Size;\n\t\t\t}\n\t\t\t\n\n\t\t\t\n\t\t\t#if
defined(HAS_STRIPS) && !defined(VFX_PRIMITIVE_QUAD)\n\t\t\t#error VFX_PRIMITIVE_QUAD
must be defined when HAS_STRIPS is.\n\t\t\t#endif\n\t\t\t\n\t\t\tstruct vs_input\n\t\t\t{\n\t\t\t\tVFX_DECLARE_INSTANCE_ID\n\t\t\t};\n\t\t\t\n\t\t\t#if
HAS_STRIPS\n\t\t\t#define PARTICLE_IN_EDGE (id & 1)\n\t\t\t\n\t\t\tfloat3 GetParticlePosition(uint
index)\n\t\t\t{\n\t\t\t\tstruct Attributes attributes = (Attributes)0;\n\t\t\t\tattributes.position
= asfloat(attributeBuffer.Load3((index * 0x8 + 0x5C00) << 2));\n\t\t\t\t\n\n\t\t\t\treturn
attributes.position;\n\t\t\t}\n\t\t\t\n\t\t\tfloat3 GetStripTangent(float3
currentPos, uint relativeIndex, const StripData stripData)\n\t\t\t{\n\t\t\t\tfloat3
prevTangent = (float3)0.0f;\n\t\t\t\tif (relativeIndex > 0)\n\t\t\t\t{\n\t\t\t\t\tuint
prevIndex = GetParticleIndex(relativeIndex - 1,stripData);\n\t\t\t\t\tprevTangent
= normalize(currentPos - GetParticlePosition(prevIndex));\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tfloat3
nextTangent = (float3)0.0f;\n\t\t\t\tif (relativeIndex < stripData.nextIndex
- 1)\n\t\t\t\t{\n\t\t\t\t\tuint nextIndex = GetParticleIndex(relativeIndex
+ 1,stripData);\n\t\t\t\t\tnextTangent = normalize(GetParticlePosition(nextIndex)
- currentPos);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\treturn normalize(prevTangent +
nextTangent);\n\t\t\t}\n\t\t\t#endif\n\t\t\t\n\t\t\t#pragma vertex vert\n\t\t\tVFX_VARYING_PS_INPUTS
vert(uint id : SV_VertexID, vs_input i)\n\t\t\t{\n\t\t\t\tVFX_VARYING_PS_INPUTS
o = (VFX_VARYING_PS_INPUTS)0;\n\t\t\t\n\t\t\t\tUNITY_SETUP_INSTANCE_ID(i);\n\t\t\t\tUNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);\n\t\t\t\n\t\t\t#if
VFX_PRIMITIVE_TRIANGLE\n\t\t\t\tuint index = id / 3;\n\t\t\t#elif VFX_PRIMITIVE_QUAD\n\t\t\t#if
HAS_STRIPS\n\t\t\t\tid += VFX_GET_INSTANCE_ID(i) * 8192;\n\t\t\t\tconst uint
vertexPerStripCount = (PARTICLE_PER_STRIP_COUNT - 1) << 2;\n\t\t\t\tconst StripData
stripData = GetStripDataFromStripIndex(id / vertexPerStripCount, PARTICLE_PER_STRIP_COUNT);\n\t\t\t\tuint
currentIndex = ((id % vertexPerStripCount) >> 2) + (id & 1); // relative index
of particle\n\t\t\t\t\n\t\t\t\tuint maxEdgeIndex = currentIndex - PARTICLE_IN_EDGE
+ 1;\n\t\t\t\tif (maxEdgeIndex >= stripData.nextIndex)\n\t\t\t\t\treturn o;\n\t\t\t\t\n\t\t\t\tuint
index = GetParticleIndex(currentIndex, stripData);\n\t\t\t#else\n\t\t\t\tuint
index = (id >> 2) + VFX_GET_INSTANCE_ID(i) * 2048;\n\t\t\t#endif\n\t\t\t#elif
VFX_PRIMITIVE_OCTAGON\n\t\t\t\tuint index = (id >> 3) + VFX_GET_INSTANCE_ID(i)
* 1024;\n\t\t\t#endif\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tuint deadCount = 0;\n\t\t\t\t\t\t#if
USE_DEAD_LIST_COUNT\n\t\t\t\t\t\tdeadCount = deadListCount.Load(0);\n\t\t\t\t\t\t#endif\t\n\t\t\t\t\t\tif
(index >= asuint(nbMax) - deadCount)\n\t\t\t\t\t\t#if USE_GEOMETRY_SHADER\n\t\t\t\t\t\t\treturn;
// cull\n\t\t\t\t\t\t#else\n\t\t\t\t\t\t\treturn o; // cull\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\tAttributes
attributes = (Attributes)0;\n\t\t\t\t\t\tSourceAttributes sourceAttributes
= (SourceAttributes)0;\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if VFX_HAS_INDIRECT_DRAW\n\t\t\t\t\t\tindex
= indirectBuffer[index];\n\t\t\t\t\t\tattributes.lifetime = asfloat(attributeBuffer.Load((index
* 0x2 + 0x0) << 2));\n\t\t\t\t\t\tattributes.texIndex = asfloat(attributeBuffer.Load((index
* 0x1 + 0x800) << 2));\n\t\t\t\t\t\tattributes.size = asfloat(attributeBuffer.Load((index
* 0x14 + 0xC03) << 2));\n\t\t\t\t\t\tattributes.particleId = (attributeBuffer.Load((index
* 0x2 + 0x1) << 2));\n\t\t\t\t\t\tattributes.position = asfloat(attributeBuffer.Load3((index
* 0x8 + 0x5C00) << 2));\n\t\t\t\t\t\tattributes.targetPosition = asfloat(attributeBuffer.Load3((index
* 0x8 + 0x5C04) << 2));\n\t\t\t\t\t\tattributes.color = asfloat(attributeBuffer.Load3((index
* 0x14 + 0xC00) << 2));\n\t\t\t\t\t\tattributes.alpha = asfloat(attributeBuffer.Load((index
* 0x14 + 0xC07) << 2));\n\t\t\t\t\t\tattributes.alive = (attributeBuffer.Load((index
* 0x2 + 0x8000) << 2));\n\t\t\t\t\t\tattributes.axisX = asfloat(attributeBuffer.Load3((index
* 0x14 + 0xC04) << 2));\n\t\t\t\t\t\tattributes.axisY = asfloat(attributeBuffer.Load3((index
* 0x14 + 0xC08) << 2));\n\t\t\t\t\t\tattributes.axisZ = asfloat(attributeBuffer.Load3((index
* 0x14 + 0xC0C) << 2));\n\t\t\t\t\t\tattributes.angleX = (float)0;\n\t\t\t\t\t\tattributes.angleY
= (float)0;\n\t\t\t\t\t\tattributes.angleZ = (float)0;\n\t\t\t\t\t\tattributes.pivotX
= (float)0;\n\t\t\t\t\t\tattributes.pivotY = asfloat(attributeBuffer.Load((index
* 0x14 + 0xC0B) << 2));\n\t\t\t\t\t\tattributes.pivotZ = (float)0;\n\t\t\t\t\t\tattributes.scaleX
= asfloat(attributeBuffer.Load((index * 0x14 + 0xC0F) << 2));\n\t\t\t\t\t\tattributes.scaleY
= asfloat(attributeBuffer.Load((index * 0x14 + 0xC10) << 2));\n\t\t\t\t\t\tattributes.scaleZ
= (float)1;\n\t\t\t\t\t\tattributes.age = asfloat(attributeBuffer.Load((index
* 0x2 + 0x8001) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#else\n\t\t\t\t\t\tattributes.alive
= (attributeBuffer.Load((index * 0x2 + 0x8000) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
!HAS_STRIPS\n\t\t\t\t\t\tif (!attributes.alive)\n\t\t\t\t\t\t\treturn o;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\tattributes.lifetime
= asfloat(attributeBuffer.Load((index * 0x2 + 0x0) << 2));\n\t\t\t\t\t\tattributes.texIndex
= asfloat(attributeBuffer.Load((index * 0x1 + 0x800) << 2));\n\t\t\t\t\t\tattributes.size
= asfloat(attributeBuffer.Load((index * 0x14 + 0xC03) << 2));\n\t\t\t\t\t\tattributes.particleId
= (attributeBuffer.Load((index * 0x2 + 0x1) << 2));\n\t\t\t\t\t\tattributes.position
= asfloat(attributeBuffer.Load3((index * 0x8 + 0x5C00) << 2));\n\t\t\t\t\t\tattributes.targetPosition
= asfloat(attributeBuffer.Load3((index * 0x8 + 0x5C04) << 2));\n\t\t\t\t\t\tattributes.color
= asfloat(attributeBuffer.Load3((index * 0x14 + 0xC00) << 2));\n\t\t\t\t\t\tattributes.alpha
= asfloat(attributeBuffer.Load((index * 0x14 + 0xC07) << 2));\n\t\t\t\t\t\tattributes.axisX
= asfloat(attributeBuffer.Load3((index * 0x14 + 0xC04) << 2));\n\t\t\t\t\t\tattributes.axisY
= asfloat(attributeBuffer.Load3((index * 0x14 + 0xC08) << 2));\n\t\t\t\t\t\tattributes.axisZ
= asfloat(attributeBuffer.Load3((index * 0x14 + 0xC0C) << 2));\n\t\t\t\t\t\tattributes.angleX
= (float)0;\n\t\t\t\t\t\tattributes.angleY = (float)0;\n\t\t\t\t\t\tattributes.angleZ
= (float)0;\n\t\t\t\t\t\tattributes.pivotX = (float)0;\n\t\t\t\t\t\tattributes.pivotY
= asfloat(attributeBuffer.Load((index * 0x14 + 0xC0B) << 2));\n\t\t\t\t\t\tattributes.pivotZ
= (float)0;\n\t\t\t\t\t\tattributes.scaleX = asfloat(attributeBuffer.Load((index
* 0x14 + 0xC0F) << 2));\n\t\t\t\t\t\tattributes.scaleY = asfloat(attributeBuffer.Load((index
* 0x14 + 0xC10) << 2));\n\t\t\t\t\t\tattributes.scaleZ = (float)1;\n\t\t\t\t\t\tattributes.age
= asfloat(attributeBuffer.Load((index * 0x2 + 0x8001) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t//
Initialize built-in needed attributes\n\t\t\t\t\t\t#if HAS_STRIPS\n\t\t\t\t\t\tInitStripAttributes(index,
attributes, stripData);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\tAttributeFromCurve_7DF18695(
/*inout */attributes.size, attributes.age, attributes.lifetime, Size_a);\n\t\t\t\t{\n\t\t\t\t
float tmp_bn = attributes.position[2];\n\t\t\t\t float tmp_bo = attributes.position[0];\n\t\t\t\t
float tmp_bp = atan2(tmp_bn, tmp_bo);\n\t\t\t\t uint tmp_bq = attributes.particleId
^ asuint(uniform_f);\n\t\t\t\t float tmp_br = FixedRand(tmp_bq);\n\t\t\t\t
float tmp_bs = uniform_e * tmp_br;\n\t\t\t\t float tmp_bt = uniform_d +
tmp_bs;\n\t\t\t\t float tmp_bu = tmp_bt * uniform_g;\n\t\t\t\t float
tmp_bv = tmp_bp - tmp_bu;\n\t\t\t\t float tmp_bx = tmp_bv / (float)6.28318548;\n\t\t\t\t
float tmp_by = frac(tmp_bx);\n\t\t\t\t float tmp_bz = SampleCurve(uniform_c,tmp_by);\n\t\t\t\t
float tmp_cb = (float)10 - tmp_bz;\n\t\t\t\t float tmp_cc = uniform_h *
tmp_cb;\n\t\t\t\t float tmp_cd = tmp_bz + tmp_cc;\n\t\t\t\t SetAttribute_C7757136(
/*inout */attributes.alpha, tmp_cd);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t SetAttribute_D5151644(
/*inout */attributes.scaleX, (float)0.699999988);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float tmp_bn = attributes.position[2];\n\t\t\t\t float tmp_bo = attributes.position[0];\n\t\t\t\t
float tmp_bp = atan2(tmp_bn, tmp_bo);\n\t\t\t\t uint tmp_bq = attributes.particleId
^ asuint(uniform_f);\n\t\t\t\t float tmp_br = FixedRand(tmp_bq);\n\t\t\t\t
float tmp_bs = uniform_e * tmp_br;\n\t\t\t\t float tmp_bt = uniform_d +
tmp_bs;\n\t\t\t\t float tmp_bu = tmp_bt * uniform_g;\n\t\t\t\t float
tmp_bv = tmp_bp - tmp_bu;\n\t\t\t\t float tmp_bx = tmp_bv / (float)6.28318548;\n\t\t\t\t
float tmp_by = frac(tmp_bx);\n\t\t\t\t float tmp_bz = SampleCurve(uniform_i,tmp_by);\n\t\t\t\t
float tmp_cb = (float)1 - tmp_bz;\n\t\t\t\t float tmp_cc = uniform_h * tmp_cb;\n\t\t\t\t
float tmp_cd = tmp_bz + tmp_cc;\n\t\t\t\t float3 tmp_ce = float3(tmp_cd,
tmp_cd, tmp_cd);\n\t\t\t\t SetAttribute_545F0ED( /*inout */attributes.color,
tmp_ce);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float3 tmp_bn = attributes.position
+ uniform_j;\n\t\t\t\t float4 tmp_bq = GeneratePerlinNoise(tmp_bn, float3(0.100000001,
0.5, 2).x, (int)5, float3(0.100000001, 0.5, 2).y, float3(0.100000001, 0.5,
2).z);\n\t\t\t\t float tmp_br = tmp_bq[1];\n\t\t\t\t float tmp_bs = tmp_br
* uniform_k;\n\t\t\t\t float tmp_bt = tmp_bq[2];\n\t\t\t\t float tmp_bu
= tmp_bt * uniform_k;\n\t\t\t\t float tmp_bv = tmp_bq[3];\n\t\t\t\t float
tmp_bw = tmp_bv * uniform_k;\n\t\t\t\t float3 tmp_bx = float3(tmp_bs, tmp_bu,
tmp_bw);\n\t\t\t\t SetAttribute_C707D62A( /*inout */attributes.position,
tmp_bx);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float3 tmp_bn = attributes.targetPosition
+ uniform_j;\n\t\t\t\t float4 tmp_bq = GeneratePerlinNoise(tmp_bn, float3(0.100000001,
0.5, 2).x, (int)5, float3(0.100000001, 0.5, 2).y, float3(0.100000001, 0.5,
2).z);\n\t\t\t\t float tmp_br = tmp_bq[1];\n\t\t\t\t float tmp_bs = tmp_br
* uniform_k;\n\t\t\t\t float tmp_bt = tmp_bq[2];\n\t\t\t\t float tmp_bu
= tmp_bt * uniform_k;\n\t\t\t\t float tmp_bv = tmp_bq[3];\n\t\t\t\t float
tmp_bw = tmp_bv * uniform_k;\n\t\t\t\t float3 tmp_bx = float3(tmp_bs, tmp_bu,
tmp_bw);\n\t\t\t\t SetAttribute_30AEC127( /*inout */attributes.targetPosition,
tmp_bx);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t ConnectTarget_0( /*inout */attributes.axisX,
/*inout */attributes.axisY, /*inout */attributes.axisZ, /*inout */attributes.position,
/*inout */attributes.pivotY, attributes.size, /*inout */attributes.scaleY,
attributes.targetPosition, (float)1);\n\t\t\t\t}\n\t\t\t\tSetAttribute_39EE3455(
/*inout */attributes.size, Size_h);\n\t\t\t\t\n\n\t\t\t\t\n\t\t\t#if !HAS_STRIPS\n\t\t\t\tif
(!attributes.alive)\n\t\t\t\t\treturn o;\n\t\t\t#endif\n\t\t\t\t\n\t\t\t#if
VFX_PRIMITIVE_QUAD\n\t\t\t\n\t\t\t#if HAS_STRIPS\n\t\t\t#if VFX_STRIPS_UV_STRECHED\n\t\t\t\to.VFX_VARYING_UV.x
= (float)(currentIndex) / (stripData.nextIndex - 1);\n\t\t\t#elif VFX_STRIPS_UV_PER_SEGMENT\n\t\t\t\to.VFX_VARYING_UV.x
= PARTICLE_IN_EDGE;\n\t\t\t#else\n\t\t\t\t\n\t\t\t o.VFX_VARYING_UV.x =
texCoord;\n\t\t\t#endif\n\t\t\t\n\t\t\t\to.VFX_VARYING_UV.y = float((id & 2)
>> 1);\n\t\t\t\tconst float2 vOffsets = float2(0.0f,o.VFX_VARYING_UV.y - 0.5f);\n\t\t\t\t\n\t\t\t#if
VFX_STRIPS_SWAP_UV\n\t\t\t\to.VFX_VARYING_UV.xy = float2(1.0f - o.VFX_VARYING_UV.y,
o.VFX_VARYING_UV.x);\n\t\t\t#endif\n\t\t\t\t\n\t\t\t\t// Orient strips along
their tangents\n\t\t\t\tattributes.axisX = GetStripTangent(attributes.position,
currentIndex, stripData);\n\t\t\t#if !VFX_STRIPS_ORIENT_CUSTOM\n\t\t\t\tattributes.axisZ
= attributes.position - GetViewVFXPosition();\n\t\t\t#endif\n\t\t\t\tattributes.axisY
= normalize(cross(attributes.axisZ, attributes.axisX));\n\t\t\t\tattributes.axisZ
= normalize(cross(attributes.axisX, attributes.axisY));\n\t\t\t\t\n\t\t\t#else\n\t\t\t\to.VFX_VARYING_UV.x
= float(id & 1);\n\t\t\t\to.VFX_VARYING_UV.y = float((id & 2) >> 1);\n\t\t\t\tconst
float2 vOffsets = o.VFX_VARYING_UV.xy - 0.5f;\n\t\t\t#endif\n\t\t\t\t\n\t\t\t#elif
VFX_PRIMITIVE_TRIANGLE\n\t\t\t\n\t\t\t\tconst float2 kOffsets[] = {\n\t\t\t\t\tfloat2(-0.5f,
\t-0.288675129413604736328125f),\n\t\t\t\t\tfloat2(0.0f, \t0.57735025882720947265625f),\n\t\t\t\t\tfloat2(0.5f,\t-0.288675129413604736328125f),\n\t\t\t\t};\n\t\t\t\t\n\t\t\t\tconst
float kUVScale = 0.866025388240814208984375f;\n\t\t\t\t\n\t\t\t\tconst float2
vOffsets = kOffsets[id % 3];\n\t\t\t\to.VFX_VARYING_UV.xy = (vOffsets * kUVScale)
+ 0.5f;\n\t\t\t\t\n\t\t\t#elif VFX_PRIMITIVE_OCTAGON\t\n\t\t\t\t\n\t\t\t\tconst
float2 kUvs[8] = \n\t\t\t\t{\n\t\t\t\t\tfloat2(-0.5f,\t0.0f),\n\t\t\t\t\tfloat2(-0.5f,\t0.5f),\n\t\t\t\t\tfloat2(0.0f,\t0.5f),\n\t\t\t\t\tfloat2(0.5f,\t0.5f),\n\t\t\t\t\tfloat2(0.5f,\t0.0f),\n\t\t\t\t\tfloat2(0.5f,\t-0.5f),\n\t\t\t\t\tfloat2(0.0f,\t-0.5f),\n\t\t\t\t\tfloat2(-0.5f,\t-0.5f),\n\t\t\t\t};\n\t\t\t\t\n\t\t\t\t\n\t\t\t\tcropFactor
= id & 1 ? 1.0f - cropFactor : 1.0f;\n\t\t\t\tconst float2 vOffsets = kUvs[id
& 7] * cropFactor;\n\t\t\t\to.VFX_VARYING_UV.xy = vOffsets + 0.5f;\n\t\t\t\t\n\t\t\t#endif\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat3
size3 = float3(attributes.size,attributes.size,attributes.size);\n\t\t\t\t\t\t#if
VFX_USE_SCALEX_CURRENT\n\t\t\t\t\t\tsize3.x *= attributes.scaleX;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
VFX_USE_SCALEY_CURRENT\n\t\t\t\t\t\tsize3.y *= attributes.scaleY;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
VFX_USE_SCALEZ_CURRENT\n\t\t\t\t\t\tsize3.z *= attributes.scaleZ;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t#if
HAS_STRIPS\n\t\t\t\tsize3 += size3 < 0.0f ? -VFX_EPSILON : VFX_EPSILON; //
Add an epsilon so that size is never 0 for strips\n\t\t\t#endif\n\t\t\t\t\n\t\t\t\tconst
float4x4 elementToVFX = GetElementToVFXMatrix(\n\t\t\t\t\tattributes.axisX,\n\t\t\t\t\tattributes.axisY,\n\t\t\t\t\tattributes.axisZ,\n\t\t\t\t\tfloat3(attributes.angleX,attributes.angleY,attributes.angleZ),\n\t\t\t\t\tfloat3(attributes.pivotX,attributes.pivotY,attributes.pivotZ),\n\t\t\t\t\tsize3,\n\t\t\t\t\tattributes.position);\n\t\t\t\t\t\n\t\t\t\tfloat3
inputVertexPosition = float3(vOffsets, 0.0f);\n\t\t\t\tfloat3 vPos = mul(elementToVFX,float4(inputVertexPosition,
1.0f)).xyz;\n\t\t\t\n\t\t\t\to.VFX_VARYING_POSCS = TransformPositionVFXToClip(vPos);\n\t\t\t
\n\t\t\t float3 vPosWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\n\t\t\t
#ifdef VFX_VARYING_POSWS\n\t\t\t o.VFX_VARYING_POSWS = vPosWS;\n\t\t\t
#endif\n\t\t\t\n\t\t\t\tfloat3 normalWS = normalize(TransformDirectionVFXToWorld(normalize(-transpose(elementToVFX)[2].xyz)));\n\t\t\t\t#ifdef
VFX_VARYING_NORMAL\n\t\t\t\tfloat normalFlip = (size3.x * size3.y * size3.z)
< 0 ? -1 : 1;\n\t\t\t\to.VFX_VARYING_NORMAL = normalFlip * normalWS;\n\t\t\t\t#endif\n\t\t\t\t#ifdef
VFX_VARYING_TANGENT\n\t\t\t\to.VFX_VARYING_TANGENT = normalize(TransformDirectionVFXToWorld(normalize(transpose(elementToVFX)[0].xyz)));\n\t\t\t\t#endif\n\t\t\t\t#ifdef
VFX_VARYING_BENTFACTORS\n\t\t\t\t\n\t\t\t\t#if HAS_STRIPS\n\t\t\t\t#define
BENT_FACTOR_MULTIPLIER 2.0f\n\t\t\t\t#else\n\t\t\t\t#define BENT_FACTOR_MULTIPLIER
1.41421353816986083984375f\n\t\t\t\t#endif\n\t\t\t\to.VFX_VARYING_BENTFACTORS
= vOffsets * normalBendingFactor * BENT_FACTOR_MULTIPLIER;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
defined(VFX_VARYING_VELOCITY_CPOS) && defined(VFX_VARYING_VELOCITY_CPOS_PREVIOUS)\n\t\t\t\t\t\tfloat4x4
previousElementToVFX = (float4x4)0;\n\t\t\t\t\t\tpreviousElementToVFX[3] =
float4(0,0,0,1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\tfor (int
itIndexMatrixRow = 0; itIndexMatrixRow < 3; ++itIndexMatrixRow)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\t\tfor
(int itIndexMatrixCol = 0; itIndexMatrixCol < 4; ++itIndexMatrixCol)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tuint
itIndexMatrix = itIndexMatrixCol * 4 + itIndexMatrixRow;\n\t\t\t\t\t\t\t\tuint
read = elementToVFXBufferPrevious.Load((index * 16 + itIndexMatrix) << 2);\n\t\t\t\t\t\t\t\tpreviousElementToVFX[itIndexMatrixRow][itIndexMatrixCol]
= asfloat(read);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tuint
previousFrameIndex = elementToVFXBufferPrevious.Load((index * 16 + 15) << 2);\n\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
= o.VFX_VARYING_VELOCITY_CPOS_PREVIOUS = float4(0.0f, 0.0f, 0.0f, 1.0f);\n\t\t\t\t\t\tif
(asuint(currentFrameIndex) - previousFrameIndex == 1u)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tfloat3
oldvPos = mul(previousElementToVFX,float4(inputVertexPosition, 1.0f)).xyz;\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS_PREVIOUS
= TransformPositionVFXToPreviousClip(oldvPos);\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
= TransformPositionVFXToNonJitteredClip(vPos);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
VFX_USE_COLOR_CURRENT && defined(VFX_VARYING_COLOR)\n\t\t\t\t\t\to.VFX_VARYING_COLOR
= attributes.color;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if VFX_USE_ALPHA_CURRENT
&& defined(VFX_VARYING_ALPHA) \n\t\t\t\t\t\to.VFX_VARYING_ALPHA = attributes.alpha;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#ifdef
VFX_VARYING_EXPOSUREWEIGHT\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_EXPOSUREWEIGHT
= exposureWeight;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_SOFT_PARTICLE
&& defined(VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE
= invSoftParticlesFadeDistance;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
(USE_ALPHA_TEST || WRITE_MOTION_VECTOR_IN_FORWARD) && (!VFX_SHADERGRAPH ||
!HAS_SHADERGRAPH_PARAM_ALPHATHRESHOLD) && defined(VFX_VARYING_ALPHATHRESHOLD)\n\t\t\t\t\t\tfloat
alphaThreshold = (float)0;\n\t\t\t\t\t\t{\n\t\t\t\t\t\t \n\t\t\t\t\t\t
alphaThreshold = (float)0.5;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_ALPHATHRESHOLD
= alphaThreshold;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_UV_SCALE_BIAS\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
defined (VFX_VARYING_UV)\n\t\t\t\t\t\to.VFX_VARYING_UV.xy = o.VFX_VARYING_UV.xy
* uvScale + uvBias;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
defined(VFX_VARYING_POSWS)\n\t\t\t\t\t\to.VFX_VARYING_POSWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
USE_FLIPBOOK && defined(VFX_VARYING_UV)\n\t\t\t\t\t\tfloat2 flipBookSize =
(float2)0;\n\t\t\t\t\t\t{\n\t\t\t\t\t\t \n\t\t\t\t\t\t flipBookSize =
float2(7, 7);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat2 invFlipBookSize
= (float2)0;\n\t\t\t\t\t\t{\n\t\t\t\t\t\t \n\t\t\t\t\t\t invFlipBookSize
= float2(0.142857149, 0.142857149);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tVFXUVData
uvData = GetUVData(flipBookSize, invFlipBookSize, o.VFX_VARYING_UV.xy, attributes.texIndex);\n\t\t\t\t\t\to.VFX_VARYING_UV.xy
= uvData.uvs.xy;\n\t\t\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION && defined(VFX_VARYING_UV)
&& defined (VFX_VARYING_FRAMEBLEND)\n\t\t\t\t\t\to.VFX_VARYING_UV.zw = uvData.uvs.zw;\n\t\t\t\t\t\to.VFX_VARYING_FRAMEBLEND
= uvData.blend;\n\t\t\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS && defined(VFX_VARYING_MOTIONVECTORSCALE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_MOTIONVECTORSCALE
= motionVectorScale * invFlipBookSize;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t
\n\t\t\t \n\t\t\t\n\t\t\t\treturn o;\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommonOutput.hlsl\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#if
VFX_PASSDEPTH == VFX_PASSDEPTH_SELECTION\n\t\t\tint _ObjectId;\n\t\t\tint _PassValue;\n\t\t\t#endif\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#pragma
fragment frag\n\t\t\tfloat4 frag(ps_input i) : SV_TARGET\n\t\t\t{\n\t\t\t\tUNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(i);\n\t\t\t\tVFXTransformPSInputs(i);\n\t\t\t
#ifdef VFX_SHADERGRAPH\n\t\t\t \n\t\t\t \n\t\t\t \n\t\t\t
\n\t\t\t float alpha = OUTSG.;\n\t\t\t #else\n\t\t\t float
alpha = VFXGetFragmentColor(i).a;\n\t\t\t alpha *= VFXGetTextureColor(VFX_SAMPLER(mainTexture),i).a;\n\t\t\t
#endif\n\t\t\t\tVFXClipFragmentColor(alpha,i);\n\t\t\t\t\n\t\t\t\t#if VFX_PASSDEPTH
== VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t\t\t\n\t\t\t\t\t\t\tfloat2 velocity =
(i.VFX_VARYING_VELOCITY_CPOS.xy/i.VFX_VARYING_VELOCITY_CPOS.w) - (i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.xy/i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.w);\n\t\t\t\t\t\t\t#if
UNITY_UV_STARTS_AT_TOP\n\t\t\t\t\t\t\t\tvelocity.y = -velocity.y;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\tfloat4
encodedMotionVector = 0.0f;\n\t\t\t\t\t\t\tVFXEncodeMotionVector(velocity *
0.5f, encodedMotionVector);\n\t\t\t\t\t\t\t\n\t\t\t\t\treturn encodedMotionVector;\n\t\t\t\t#elif
VFX_PASSDEPTH == VFX_PASSDEPTH_SELECTION\n\t\t\t\t\treturn float4(_ObjectId,
_PassValue, 1.0, 1.0);\n\t\t\t\t#elif VFX_PASSDEPTH == VFX_PASSDEPTH_ACTUAL\n\t\t\t\t\treturn
(float4)0;\n\t\t\t\t#else\n\t\t\t\t\t#error VFX_PASSDEPTH undefined \n\t\t\t\t#endif\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\n\t\t\tENDHLSL\n\t\t}\n\t\t\n\r\n\t\t//
Forward pass\n\t\tPass\n\t\t{\t\t\n\t\t\tTags { \"LightMode\"=\"ForwardOnly\"
}\n\t\t\t\n\t\t\tHLSLPROGRAM\n\t\t\t#pragma target 4.5\n\t\t\t#pragma multi_compile
_ DEBUG_DISPLAY\n\t\t\n\t\t\tstruct ps_input\n\t\t\t{\n\t\t\t\tfloat4 pos :
SV_POSITION;\n\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION\n\t\t\t\tfloat4 uv : TEXCOORD0;\n\t\t\t\t#else\n\t\t\t\tfloat2
uv : TEXCOORD0;\t\n\t\t\t\t#endif\n\t\t\t\t#if VFX_NEEDS_COLOR_INTERPOLATOR\n\t\t\t\tVFX_OPTIONAL_INTERPOLATION
float4 color : COLOR0;\n\t\t\t\t#endif\n\t\t\t\t#if USE_SOFT_PARTICLE || USE_ALPHA_TEST
|| USE_FLIPBOOK_INTERPOLATION || USE_EXPOSURE_WEIGHT || WRITE_MOTION_VECTOR_IN_FORWARD\n\t\t\t\t//
x: inverse soft particles fade distance\n\t\t\t\t// y: alpha threshold\n\t\t\t\t//
z: frame blending factor\n\t\t\t\t// w: exposure weight\n\t\t\t\tVFX_OPTIONAL_INTERPOLATION
float4 builtInInterpolants : TEXCOORD1;\n\t\t\t\t#endif\n\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS\n\t\t\t\t//
x: motion vectors scale X\n\t\t\t\t// y: motion vectors scale Y\n\t\t\t\tVFX_OPTIONAL_INTERPOLATION
float2 builtInInterpolants2 : TEXCOORD2;\n\t\t\t\t#endif\n\t\t\t\t#if VFX_NEEDS_POSWS_INTERPOLATOR\n\t\t\t\tfloat3
posWS : TEXCOORD3;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t#if WRITE_MOTION_VECTOR_IN_FORWARD\n\t\t\t\tfloat4
cPosPrevious : TEXCOORD4;\n\t\t\t\tfloat4 cPosNonJiterred : TEXCOORD5;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t#if
SHADERGRAPH_NEEDS_NORMAL_FORWARD\n\t\t\t\tfloat3 normal : TEXCOORD6;\n\t\t\t\t#endif\n\t\t\t\t#if
SHADERGRAPH_NEEDS_TANGENT_FORWARD\n\t\t\t\tfloat3 tangent : TEXCOORD7;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t
\n\t\t\t\t\n\t\t\t\tUNITY_VERTEX_OUTPUT_STEREO\n\t\t\t};\n\t\t\t\n\t\t\tstruct
ps_output\n\t\t\t{\n\t\t\t\tfloat4 color : SV_Target0;\n\t\t#if WRITE_MOTION_VECTOR_IN_FORWARD\n\t\t\t\tfloat4
outMotionVector : SV_Target1;\n\t\t#endif\n\t\t\t};\n\t\t\n\t\t#define VFX_VARYING_PS_INPUTS
ps_input\n\t\t#define VFX_VARYING_POSCS pos\n\t\t#define VFX_VARYING_COLOR
color.rgb\n\t\t#define VFX_VARYING_ALPHA color.a\n\t\t#define VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE
builtInInterpolants.x\n\t\t#define VFX_VARYING_ALPHATHRESHOLD builtInInterpolants.y\n\t\t#define
VFX_VARYING_FRAMEBLEND builtInInterpolants.z\n\t\t#define VFX_VARYING_MOTIONVECTORSCALE
builtInInterpolants2.xy\n\t\t#define VFX_VARYING_UV uv\n\t\t#if VFX_NEEDS_POSWS_INTERPOLATOR\n\t\t#define
VFX_VARYING_POSWS posWS\n\t\t#endif\n\t\t#if USE_EXPOSURE_WEIGHT\n\t\t#define
VFX_VARYING_EXPOSUREWEIGHT builtInInterpolants.w\n\t\t#endif\n\t\t#if WRITE_MOTION_VECTOR_IN_FORWARD\n\t\t#define
VFX_VARYING_VELOCITY_CPOS cPosNonJiterred\n\t\t#define VFX_VARYING_VELOCITY_CPOS_PREVIOUS
cPosPrevious\n\t\t#endif\n\t\t\n\t\t#define SHADERPASS SHADERPASS_FORWARD_UNLIT\n\t\t\t\n\t\t#if
SHADERGRAPH_NEEDS_NORMAL_FORWARD\n\t\t#define VFX_VARYING_NORMAL normal\n\t\t#endif\n\t\t#if
SHADERGRAPH_NEEDS_TANGENT_FORWARD\n\t\t#define VFX_VARYING_TANGENT tangent\n\t\t#endif\n\t\t\t\t\n\t\t\t#if
!(defined(VFX_VARYING_PS_INPUTS) && defined(VFX_VARYING_POSCS))\n\t\t\t#error
VFX_VARYING_PS_INPUTS, VFX_VARYING_POSCS and VFX_VARYING_UV must be defined.\n\t\t\t#endif\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXCommon.hlsl\"\n\t\t\t#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\t\t\t\n\n\t\t\tvoid
AttributeFromCurve_7DF18695(inout float size, float age, float lifetime, float4
Size) /*attribute:size Composition:Multiply AlphaComposition:Overwrite SampleMode:OverLife
Mode:PerComponent ColorMode:ColorAndAlpha channels:X */\n\t\t\t{\n\t\t\t
float t = age / lifetime;\n\t\t\t float value = 0.0f;\n\t\t\t value =
SampleCurve(Size, t);\n\t\t\t size *= value;\n\t\t\t}\n\t\t\tvoid SetAttribute_C7757136(inout
float alpha, float Alpha) /*attribute:alpha Composition:Multiply Source:Slot
Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t alpha *= Alpha;\n\t\t\t}\n\t\t\tvoid
SetAttribute_D5151644(inout float scaleX, float Scale) /*attribute:scale Composition:Overwrite
Source:Slot Random:Off channels:X */\n\t\t\t{\n\t\t\t scaleX = Scale.x;\n\t\t\t}\n\t\t\tvoid
SetAttribute_545F0ED(inout float3 color, float3 Color) /*attribute:color Composition:Multiply
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t color *= Color;\n\t\t\t}\n\t\t\tvoid
SetAttribute_C707D62A(inout float3 position, float3 Position) /*attribute:position
Composition:Add Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t
position += Position;\n\t\t\t}\n\t\t\tvoid SetAttribute_30AEC127(inout float3
targetPosition, float3 TargetPosition) /*attribute:targetPosition Composition:Add
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t targetPosition +=
TargetPosition;\n\t\t\t}\n\t\t\tvoid ConnectTarget_0(inout float3 axisX, inout
float3 axisY, inout float3 axisZ, inout float3 position, inout float pivotY,
float size, inout float scaleY, float3 TargetPosition, float PivotShift) /*Orientation:Camera
*/\n\t\t\t{\n\t\t\t \n\t\t\t axisY = TargetPosition-position;\n\t\t\t
float len = length(axisY);\n\t\t\t scaleY = len / size;\n\t\t\t axisY
/= len;\n\t\t\t axisZ = position - GetViewVFXPosition();\n\t\t\t axisX
= normalize(cross(axisY,axisZ));\n\t\t\t axisZ = cross(axisX,axisY);\n\t\t\t
\n\t\t\t position = lerp(position, TargetPosition, PivotShift);\n\t\t\t
pivotY = PivotShift - 0.5;\n\t\t\t \n\t\t\t}\n\t\t\tvoid SetAttribute_39EE3455(inout
float size, float Size) /*attribute:size Composition:Multiply Source:Slot Random:Off
channels:XYZ */\n\t\t\t{\n\t\t\t size *= Size;\n\t\t\t}\n\t\t\t\n\n\t\t\t\n\t\t\t#if
defined(HAS_STRIPS) && !defined(VFX_PRIMITIVE_QUAD)\n\t\t\t#error VFX_PRIMITIVE_QUAD
must be defined when HAS_STRIPS is.\n\t\t\t#endif\n\t\t\t\n\t\t\tstruct vs_input\n\t\t\t{\n\t\t\t\tVFX_DECLARE_INSTANCE_ID\n\t\t\t};\n\t\t\t\n\t\t\t#if
HAS_STRIPS\n\t\t\t#define PARTICLE_IN_EDGE (id & 1)\n\t\t\t\n\t\t\tfloat3 GetParticlePosition(uint
index)\n\t\t\t{\n\t\t\t\tstruct Attributes attributes = (Attributes)0;\n\t\t\t\tattributes.position
= asfloat(attributeBuffer.Load3((index * 0x8 + 0x5C00) << 2));\n\t\t\t\t\n\n\t\t\t\treturn
attributes.position;\n\t\t\t}\n\t\t\t\n\t\t\tfloat3 GetStripTangent(float3
currentPos, uint relativeIndex, const StripData stripData)\n\t\t\t{\n\t\t\t\tfloat3
prevTangent = (float3)0.0f;\n\t\t\t\tif (relativeIndex > 0)\n\t\t\t\t{\n\t\t\t\t\tuint
prevIndex = GetParticleIndex(relativeIndex - 1,stripData);\n\t\t\t\t\tprevTangent
= normalize(currentPos - GetParticlePosition(prevIndex));\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tfloat3
nextTangent = (float3)0.0f;\n\t\t\t\tif (relativeIndex < stripData.nextIndex
- 1)\n\t\t\t\t{\n\t\t\t\t\tuint nextIndex = GetParticleIndex(relativeIndex
+ 1,stripData);\n\t\t\t\t\tnextTangent = normalize(GetParticlePosition(nextIndex)
- currentPos);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\treturn normalize(prevTangent +
nextTangent);\n\t\t\t}\n\t\t\t#endif\n\t\t\t\n\t\t\t#pragma vertex vert\n\t\t\tVFX_VARYING_PS_INPUTS
vert(uint id : SV_VertexID, vs_input i)\n\t\t\t{\n\t\t\t\tVFX_VARYING_PS_INPUTS
o = (VFX_VARYING_PS_INPUTS)0;\n\t\t\t\n\t\t\t\tUNITY_SETUP_INSTANCE_ID(i);\n\t\t\t\tUNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);\n\t\t\t\n\t\t\t#if
VFX_PRIMITIVE_TRIANGLE\n\t\t\t\tuint index = id / 3;\n\t\t\t#elif VFX_PRIMITIVE_QUAD\n\t\t\t#if
HAS_STRIPS\n\t\t\t\tid += VFX_GET_INSTANCE_ID(i) * 8192;\n\t\t\t\tconst uint
vertexPerStripCount = (PARTICLE_PER_STRIP_COUNT - 1) << 2;\n\t\t\t\tconst StripData
stripData = GetStripDataFromStripIndex(id / vertexPerStripCount, PARTICLE_PER_STRIP_COUNT);\n\t\t\t\tuint
currentIndex = ((id % vertexPerStripCount) >> 2) + (id & 1); // relative index
of particle\n\t\t\t\t\n\t\t\t\tuint maxEdgeIndex = currentIndex - PARTICLE_IN_EDGE
+ 1;\n\t\t\t\tif (maxEdgeIndex >= stripData.nextIndex)\n\t\t\t\t\treturn o;\n\t\t\t\t\n\t\t\t\tuint
index = GetParticleIndex(currentIndex, stripData);\n\t\t\t#else\n\t\t\t\tuint
index = (id >> 2) + VFX_GET_INSTANCE_ID(i) * 2048;\n\t\t\t#endif\n\t\t\t#elif
VFX_PRIMITIVE_OCTAGON\n\t\t\t\tuint index = (id >> 3) + VFX_GET_INSTANCE_ID(i)
* 1024;\n\t\t\t#endif\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tuint deadCount = 0;\n\t\t\t\t\t\t#if
USE_DEAD_LIST_COUNT\n\t\t\t\t\t\tdeadCount = deadListCount.Load(0);\n\t\t\t\t\t\t#endif\t\n\t\t\t\t\t\tif
(index >= asuint(nbMax) - deadCount)\n\t\t\t\t\t\t#if USE_GEOMETRY_SHADER\n\t\t\t\t\t\t\treturn;
// cull\n\t\t\t\t\t\t#else\n\t\t\t\t\t\t\treturn o; // cull\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\tAttributes
attributes = (Attributes)0;\n\t\t\t\t\t\tSourceAttributes sourceAttributes
= (SourceAttributes)0;\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if VFX_HAS_INDIRECT_DRAW\n\t\t\t\t\t\tindex
= indirectBuffer[index];\n\t\t\t\t\t\tattributes.lifetime = asfloat(attributeBuffer.Load((index
* 0x2 + 0x0) << 2));\n\t\t\t\t\t\tattributes.texIndex = asfloat(attributeBuffer.Load((index
* 0x1 + 0x800) << 2));\n\t\t\t\t\t\tattributes.size = asfloat(attributeBuffer.Load((index
* 0x14 + 0xC03) << 2));\n\t\t\t\t\t\tattributes.particleId = (attributeBuffer.Load((index
* 0x2 + 0x1) << 2));\n\t\t\t\t\t\tattributes.position = asfloat(attributeBuffer.Load3((index
* 0x8 + 0x5C00) << 2));\n\t\t\t\t\t\tattributes.targetPosition = asfloat(attributeBuffer.Load3((index
* 0x8 + 0x5C04) << 2));\n\t\t\t\t\t\tattributes.color = asfloat(attributeBuffer.Load3((index
* 0x14 + 0xC00) << 2));\n\t\t\t\t\t\tattributes.alpha = asfloat(attributeBuffer.Load((index
* 0x14 + 0xC07) << 2));\n\t\t\t\t\t\tattributes.alive = (attributeBuffer.Load((index
* 0x2 + 0x8000) << 2));\n\t\t\t\t\t\tattributes.axisX = asfloat(attributeBuffer.Load3((index
* 0x14 + 0xC04) << 2));\n\t\t\t\t\t\tattributes.axisY = asfloat(attributeBuffer.Load3((index
* 0x14 + 0xC08) << 2));\n\t\t\t\t\t\tattributes.axisZ = asfloat(attributeBuffer.Load3((index
* 0x14 + 0xC0C) << 2));\n\t\t\t\t\t\tattributes.angleX = (float)0;\n\t\t\t\t\t\tattributes.angleY
= (float)0;\n\t\t\t\t\t\tattributes.angleZ = (float)0;\n\t\t\t\t\t\tattributes.pivotX
= (float)0;\n\t\t\t\t\t\tattributes.pivotY = asfloat(attributeBuffer.Load((index
* 0x14 + 0xC0B) << 2));\n\t\t\t\t\t\tattributes.pivotZ = (float)0;\n\t\t\t\t\t\tattributes.scaleX
= asfloat(attributeBuffer.Load((index * 0x14 + 0xC0F) << 2));\n\t\t\t\t\t\tattributes.scaleY
= asfloat(attributeBuffer.Load((index * 0x14 + 0xC10) << 2));\n\t\t\t\t\t\tattributes.scaleZ
= (float)1;\n\t\t\t\t\t\tattributes.age = asfloat(attributeBuffer.Load((index
* 0x2 + 0x8001) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#else\n\t\t\t\t\t\tattributes.alive
= (attributeBuffer.Load((index * 0x2 + 0x8000) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
!HAS_STRIPS\n\t\t\t\t\t\tif (!attributes.alive)\n\t\t\t\t\t\t\treturn o;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\tattributes.lifetime
= asfloat(attributeBuffer.Load((index * 0x2 + 0x0) << 2));\n\t\t\t\t\t\tattributes.texIndex
= asfloat(attributeBuffer.Load((index * 0x1 + 0x800) << 2));\n\t\t\t\t\t\tattributes.size
= asfloat(attributeBuffer.Load((index * 0x14 + 0xC03) << 2));\n\t\t\t\t\t\tattributes.particleId
= (attributeBuffer.Load((index * 0x2 + 0x1) << 2));\n\t\t\t\t\t\tattributes.position
= asfloat(attributeBuffer.Load3((index * 0x8 + 0x5C00) << 2));\n\t\t\t\t\t\tattributes.targetPosition
= asfloat(attributeBuffer.Load3((index * 0x8 + 0x5C04) << 2));\n\t\t\t\t\t\tattributes.color
= asfloat(attributeBuffer.Load3((index * 0x14 + 0xC00) << 2));\n\t\t\t\t\t\tattributes.alpha
= asfloat(attributeBuffer.Load((index * 0x14 + 0xC07) << 2));\n\t\t\t\t\t\tattributes.axisX
= asfloat(attributeBuffer.Load3((index * 0x14 + 0xC04) << 2));\n\t\t\t\t\t\tattributes.axisY
= asfloat(attributeBuffer.Load3((index * 0x14 + 0xC08) << 2));\n\t\t\t\t\t\tattributes.axisZ
= asfloat(attributeBuffer.Load3((index * 0x14 + 0xC0C) << 2));\n\t\t\t\t\t\tattributes.angleX
= (float)0;\n\t\t\t\t\t\tattributes.angleY = (float)0;\n\t\t\t\t\t\tattributes.angleZ
= (float)0;\n\t\t\t\t\t\tattributes.pivotX = (float)0;\n\t\t\t\t\t\tattributes.pivotY
= asfloat(attributeBuffer.Load((index * 0x14 + 0xC0B) << 2));\n\t\t\t\t\t\tattributes.pivotZ
= (float)0;\n\t\t\t\t\t\tattributes.scaleX = asfloat(attributeBuffer.Load((index
* 0x14 + 0xC0F) << 2));\n\t\t\t\t\t\tattributes.scaleY = asfloat(attributeBuffer.Load((index
* 0x14 + 0xC10) << 2));\n\t\t\t\t\t\tattributes.scaleZ = (float)1;\n\t\t\t\t\t\tattributes.age
= asfloat(attributeBuffer.Load((index * 0x2 + 0x8001) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t//
Initialize built-in needed attributes\n\t\t\t\t\t\t#if HAS_STRIPS\n\t\t\t\t\t\tInitStripAttributes(index,
attributes, stripData);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\tAttributeFromCurve_7DF18695(
/*inout */attributes.size, attributes.age, attributes.lifetime, Size_a);\n\t\t\t\t{\n\t\t\t\t
float tmp_bn = attributes.position[2];\n\t\t\t\t float tmp_bo = attributes.position[0];\n\t\t\t\t
float tmp_bp = atan2(tmp_bn, tmp_bo);\n\t\t\t\t uint tmp_bq = attributes.particleId
^ asuint(uniform_f);\n\t\t\t\t float tmp_br = FixedRand(tmp_bq);\n\t\t\t\t
float tmp_bs = uniform_e * tmp_br;\n\t\t\t\t float tmp_bt = uniform_d +
tmp_bs;\n\t\t\t\t float tmp_bu = tmp_bt * uniform_g;\n\t\t\t\t float
tmp_bv = tmp_bp - tmp_bu;\n\t\t\t\t float tmp_bx = tmp_bv / (float)6.28318548;\n\t\t\t\t
float tmp_by = frac(tmp_bx);\n\t\t\t\t float tmp_bz = SampleCurve(uniform_c,tmp_by);\n\t\t\t\t
float tmp_cb = (float)10 - tmp_bz;\n\t\t\t\t float tmp_cc = uniform_h *
tmp_cb;\n\t\t\t\t float tmp_cd = tmp_bz + tmp_cc;\n\t\t\t\t SetAttribute_C7757136(
/*inout */attributes.alpha, tmp_cd);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t SetAttribute_D5151644(
/*inout */attributes.scaleX, (float)0.699999988);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
float tmp_bn = attributes.position[2];\n\t\t\t\t float tmp_bo = attributes.position[0];\n\t\t\t\t
float tmp_bp = atan2(tmp_bn, tmp_bo);\n\t\t\t\t uint tmp_bq = attributes.particleId
^ asuint(uniform_f);\n\t\t\t\t float tmp_br = FixedRand(tmp_bq);\n\t\t\t\t
float tmp_bs = uniform_e * tmp_br;\n\t\t\t\t float tmp_bt = uniform_d +
tmp_bs;\n\t\t\t\t float tmp_bu = tmp_bt * uniform_g;\n\t\t\t\t float
tmp_bv = tmp_bp - tmp_bu;\n\t\t\t\t float tmp_bx = tmp_bv / (float)6.28318548;\n\t\t\t\t
float tmp_by = frac(tmp_bx);\n\t\t\t\t float tmp_bz = SampleCurve(uniform_i,tmp_by);\n\t\t\t\t
float tmp_cb = (float)1 - tmp_bz;\n\t\t\t\t float tmp_cc = uniform_h * tmp_cb;\n\t\t\t\t
float tmp_cd = tmp_bz + tmp_cc;\n\t\t\t\t float3 tmp_ce = float3(tmp_cd,
tmp_cd, tmp_cd);\n\t\t\t\t SetAttribute_545F0ED( /*inout */attributes.color,
tmp_ce);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float3 tmp_bn = attributes.position
+ uniform_j;\n\t\t\t\t float4 tmp_bq = GeneratePerlinNoise(tmp_bn, float3(0.100000001,
0.5, 2).x, (int)5, float3(0.100000001, 0.5, 2).y, float3(0.100000001, 0.5,
2).z);\n\t\t\t\t float tmp_br = tmp_bq[1];\n\t\t\t\t float tmp_bs = tmp_br
* uniform_k;\n\t\t\t\t float tmp_bt = tmp_bq[2];\n\t\t\t\t float tmp_bu
= tmp_bt * uniform_k;\n\t\t\t\t float tmp_bv = tmp_bq[3];\n\t\t\t\t float
tmp_bw = tmp_bv * uniform_k;\n\t\t\t\t float3 tmp_bx = float3(tmp_bs, tmp_bu,
tmp_bw);\n\t\t\t\t SetAttribute_C707D62A( /*inout */attributes.position,
tmp_bx);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t float3 tmp_bn = attributes.targetPosition
+ uniform_j;\n\t\t\t\t float4 tmp_bq = GeneratePerlinNoise(tmp_bn, float3(0.100000001,
0.5, 2).x, (int)5, float3(0.100000001, 0.5, 2).y, float3(0.100000001, 0.5,
2).z);\n\t\t\t\t float tmp_br = tmp_bq[1];\n\t\t\t\t float tmp_bs = tmp_br
* uniform_k;\n\t\t\t\t float tmp_bt = tmp_bq[2];\n\t\t\t\t float tmp_bu
= tmp_bt * uniform_k;\n\t\t\t\t float tmp_bv = tmp_bq[3];\n\t\t\t\t float
tmp_bw = tmp_bv * uniform_k;\n\t\t\t\t float3 tmp_bx = float3(tmp_bs, tmp_bu,
tmp_bw);\n\t\t\t\t SetAttribute_30AEC127( /*inout */attributes.targetPosition,
tmp_bx);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t ConnectTarget_0( /*inout */attributes.axisX,
/*inout */attributes.axisY, /*inout */attributes.axisZ, /*inout */attributes.position,
/*inout */attributes.pivotY, attributes.size, /*inout */attributes.scaleY,
attributes.targetPosition, (float)1);\n\t\t\t\t}\n\t\t\t\tSetAttribute_39EE3455(
/*inout */attributes.size, Size_h);\n\t\t\t\t\n\n\t\t\t\t\n\t\t\t#if !HAS_STRIPS\n\t\t\t\tif
(!attributes.alive)\n\t\t\t\t\treturn o;\n\t\t\t#endif\n\t\t\t\t\n\t\t\t#if
VFX_PRIMITIVE_QUAD\n\t\t\t\n\t\t\t#if HAS_STRIPS\n\t\t\t#if VFX_STRIPS_UV_STRECHED\n\t\t\t\to.VFX_VARYING_UV.x
= (float)(currentIndex) / (stripData.nextIndex - 1);\n\t\t\t#elif VFX_STRIPS_UV_PER_SEGMENT\n\t\t\t\to.VFX_VARYING_UV.x
= PARTICLE_IN_EDGE;\n\t\t\t#else\n\t\t\t\t\n\t\t\t o.VFX_VARYING_UV.x =
texCoord;\n\t\t\t#endif\n\t\t\t\n\t\t\t\to.VFX_VARYING_UV.y = float((id & 2)
>> 1);\n\t\t\t\tconst float2 vOffsets = float2(0.0f,o.VFX_VARYING_UV.y - 0.5f);\n\t\t\t\t\n\t\t\t#if
VFX_STRIPS_SWAP_UV\n\t\t\t\to.VFX_VARYING_UV.xy = float2(1.0f - o.VFX_VARYING_UV.y,
o.VFX_VARYING_UV.x);\n\t\t\t#endif\n\t\t\t\t\n\t\t\t\t// Orient strips along
their tangents\n\t\t\t\tattributes.axisX = GetStripTangent(attributes.position,
currentIndex, stripData);\n\t\t\t#if !VFX_STRIPS_ORIENT_CUSTOM\n\t\t\t\tattributes.axisZ
= attributes.position - GetViewVFXPosition();\n\t\t\t#endif\n\t\t\t\tattributes.axisY
= normalize(cross(attributes.axisZ, attributes.axisX));\n\t\t\t\tattributes.axisZ
= normalize(cross(attributes.axisX, attributes.axisY));\n\t\t\t\t\n\t\t\t#else\n\t\t\t\to.VFX_VARYING_UV.x
= float(id & 1);\n\t\t\t\to.VFX_VARYING_UV.y = float((id & 2) >> 1);\n\t\t\t\tconst
float2 vOffsets = o.VFX_VARYING_UV.xy - 0.5f;\n\t\t\t#endif\n\t\t\t\t\n\t\t\t#elif
VFX_PRIMITIVE_TRIANGLE\n\t\t\t\n\t\t\t\tconst float2 kOffsets[] = {\n\t\t\t\t\tfloat2(-0.5f,
\t-0.288675129413604736328125f),\n\t\t\t\t\tfloat2(0.0f, \t0.57735025882720947265625f),\n\t\t\t\t\tfloat2(0.5f,\t-0.288675129413604736328125f),\n\t\t\t\t};\n\t\t\t\t\n\t\t\t\tconst
float kUVScale = 0.866025388240814208984375f;\n\t\t\t\t\n\t\t\t\tconst float2
vOffsets = kOffsets[id % 3];\n\t\t\t\to.VFX_VARYING_UV.xy = (vOffsets * kUVScale)
+ 0.5f;\n\t\t\t\t\n\t\t\t#elif VFX_PRIMITIVE_OCTAGON\t\n\t\t\t\t\n\t\t\t\tconst
float2 kUvs[8] = \n\t\t\t\t{\n\t\t\t\t\tfloat2(-0.5f,\t0.0f),\n\t\t\t\t\tfloat2(-0.5f,\t0.5f),\n\t\t\t\t\tfloat2(0.0f,\t0.5f),\n\t\t\t\t\tfloat2(0.5f,\t0.5f),\n\t\t\t\t\tfloat2(0.5f,\t0.0f),\n\t\t\t\t\tfloat2(0.5f,\t-0.5f),\n\t\t\t\t\tfloat2(0.0f,\t-0.5f),\n\t\t\t\t\tfloat2(-0.5f,\t-0.5f),\n\t\t\t\t};\n\t\t\t\t\n\t\t\t\t\n\t\t\t\tcropFactor
= id & 1 ? 1.0f - cropFactor : 1.0f;\n\t\t\t\tconst float2 vOffsets = kUvs[id
& 7] * cropFactor;\n\t\t\t\to.VFX_VARYING_UV.xy = vOffsets + 0.5f;\n\t\t\t\t\n\t\t\t#endif\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat3
size3 = float3(attributes.size,attributes.size,attributes.size);\n\t\t\t\t\t\t#if
VFX_USE_SCALEX_CURRENT\n\t\t\t\t\t\tsize3.x *= attributes.scaleX;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
VFX_USE_SCALEY_CURRENT\n\t\t\t\t\t\tsize3.y *= attributes.scaleY;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
VFX_USE_SCALEZ_CURRENT\n\t\t\t\t\t\tsize3.z *= attributes.scaleZ;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t#if
HAS_STRIPS\n\t\t\t\tsize3 += size3 < 0.0f ? -VFX_EPSILON : VFX_EPSILON; //
Add an epsilon so that size is never 0 for strips\n\t\t\t#endif\n\t\t\t\t\n\t\t\t\tconst
float4x4 elementToVFX = GetElementToVFXMatrix(\n\t\t\t\t\tattributes.axisX,\n\t\t\t\t\tattributes.axisY,\n\t\t\t\t\tattributes.axisZ,\n\t\t\t\t\tfloat3(attributes.angleX,attributes.angleY,attributes.angleZ),\n\t\t\t\t\tfloat3(attributes.pivotX,attributes.pivotY,attributes.pivotZ),\n\t\t\t\t\tsize3,\n\t\t\t\t\tattributes.position);\n\t\t\t\t\t\n\t\t\t\tfloat3
inputVertexPosition = float3(vOffsets, 0.0f);\n\t\t\t\tfloat3 vPos = mul(elementToVFX,float4(inputVertexPosition,
1.0f)).xyz;\n\t\t\t\n\t\t\t\to.VFX_VARYING_POSCS = TransformPositionVFXToClip(vPos);\n\t\t\t
\n\t\t\t float3 vPosWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\n\t\t\t
#ifdef VFX_VARYING_POSWS\n\t\t\t o.VFX_VARYING_POSWS = vPosWS;\n\t\t\t
#endif\n\t\t\t\n\t\t\t\tfloat3 normalWS = normalize(TransformDirectionVFXToWorld(normalize(-transpose(elementToVFX)[2].xyz)));\n\t\t\t\t#ifdef
VFX_VARYING_NORMAL\n\t\t\t\tfloat normalFlip = (size3.x * size3.y * size3.z)
< 0 ? -1 : 1;\n\t\t\t\to.VFX_VARYING_NORMAL = normalFlip * normalWS;\n\t\t\t\t#endif\n\t\t\t\t#ifdef
VFX_VARYING_TANGENT\n\t\t\t\to.VFX_VARYING_TANGENT = normalize(TransformDirectionVFXToWorld(normalize(transpose(elementToVFX)[0].xyz)));\n\t\t\t\t#endif\n\t\t\t\t#ifdef
VFX_VARYING_BENTFACTORS\n\t\t\t\t\n\t\t\t\t#if HAS_STRIPS\n\t\t\t\t#define
BENT_FACTOR_MULTIPLIER 2.0f\n\t\t\t\t#else\n\t\t\t\t#define BENT_FACTOR_MULTIPLIER
1.41421353816986083984375f\n\t\t\t\t#endif\n\t\t\t\to.VFX_VARYING_BENTFACTORS
= vOffsets * normalBendingFactor * BENT_FACTOR_MULTIPLIER;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
defined(VFX_VARYING_VELOCITY_CPOS) && defined(VFX_VARYING_VELOCITY_CPOS_PREVIOUS)\n\t\t\t\t\t\tfloat4x4
previousElementToVFX = (float4x4)0;\n\t\t\t\t\t\tpreviousElementToVFX[3] =
float4(0,0,0,1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\tfor (int
itIndexMatrixRow = 0; itIndexMatrixRow < 3; ++itIndexMatrixRow)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\t\tfor
(int itIndexMatrixCol = 0; itIndexMatrixCol < 4; ++itIndexMatrixCol)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tuint
itIndexMatrix = itIndexMatrixCol * 4 + itIndexMatrixRow;\n\t\t\t\t\t\t\t\tuint
read = elementToVFXBufferPrevious.Load((index * 16 + itIndexMatrix) << 2);\n\t\t\t\t\t\t\t\tpreviousElementToVFX[itIndexMatrixRow][itIndexMatrixCol]
= asfloat(read);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tuint
previousFrameIndex = elementToVFXBufferPrevious.Load((index * 16 + 15) << 2);\n\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
= o.VFX_VARYING_VELOCITY_CPOS_PREVIOUS = float4(0.0f, 0.0f, 0.0f, 1.0f);\n\t\t\t\t\t\tif
(asuint(currentFrameIndex) - previousFrameIndex == 1u)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tfloat3
oldvPos = mul(previousElementToVFX,float4(inputVertexPosition, 1.0f)).xyz;\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS_PREVIOUS
= TransformPositionVFXToPreviousClip(oldvPos);\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
= TransformPositionVFXToNonJitteredClip(vPos);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
VFX_USE_COLOR_CURRENT && defined(VFX_VARYING_COLOR)\n\t\t\t\t\t\to.VFX_VARYING_COLOR
= attributes.color;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if VFX_USE_ALPHA_CURRENT
&& defined(VFX_VARYING_ALPHA) \n\t\t\t\t\t\to.VFX_VARYING_ALPHA = attributes.alpha;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#ifdef
VFX_VARYING_EXPOSUREWEIGHT\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_EXPOSUREWEIGHT
= exposureWeight;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_SOFT_PARTICLE
&& defined(VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE
= invSoftParticlesFadeDistance;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
(USE_ALPHA_TEST || WRITE_MOTION_VECTOR_IN_FORWARD) && (!VFX_SHADERGRAPH ||
!HAS_SHADERGRAPH_PARAM_ALPHATHRESHOLD) && defined(VFX_VARYING_ALPHATHRESHOLD)\n\t\t\t\t\t\tfloat
alphaThreshold = (float)0;\n\t\t\t\t\t\t{\n\t\t\t\t\t\t \n\t\t\t\t\t\t
alphaThreshold = (float)0.5;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_ALPHATHRESHOLD
= alphaThreshold;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_UV_SCALE_BIAS\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
defined (VFX_VARYING_UV)\n\t\t\t\t\t\to.VFX_VARYING_UV.xy = o.VFX_VARYING_UV.xy
* uvScale + uvBias;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
defined(VFX_VARYING_POSWS)\n\t\t\t\t\t\to.VFX_VARYING_POSWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
USE_FLIPBOOK && defined(VFX_VARYING_UV)\n\t\t\t\t\t\tfloat2 flipBookSize =
(float2)0;\n\t\t\t\t\t\t{\n\t\t\t\t\t\t \n\t\t\t\t\t\t flipBookSize =
float2(7, 7);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat2 invFlipBookSize
= (float2)0;\n\t\t\t\t\t\t{\n\t\t\t\t\t\t \n\t\t\t\t\t\t invFlipBookSize
= float2(0.142857149, 0.142857149);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tVFXUVData
uvData = GetUVData(flipBookSize, invFlipBookSize, o.VFX_VARYING_UV.xy, attributes.texIndex);\n\t\t\t\t\t\to.VFX_VARYING_UV.xy
= uvData.uvs.xy;\n\t\t\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION && defined(VFX_VARYING_UV)
&& defined (VFX_VARYING_FRAMEBLEND)\n\t\t\t\t\t\to.VFX_VARYING_UV.zw = uvData.uvs.zw;\n\t\t\t\t\t\to.VFX_VARYING_FRAMEBLEND
= uvData.blend;\n\t\t\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS && defined(VFX_VARYING_MOTIONVECTORSCALE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_MOTIONVECTORSCALE
= motionVectorScale * invFlipBookSize;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t
\n\t\t\t \n\t\t\t\n\t\t\t\treturn o;\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommonOutput.hlsl\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t#if
VFX_SHADERGRAPH\n\t\t\t\n\t\t#endif\n\t\t\t\t\n\t\t\t#pragma fragment frag\n\t\t\tps_output
frag(ps_input i)\n\t\t\t{\n\t\t\t\tUNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(i);\n\t\t\t\tps_output
o = (ps_output)0;\n\t\t\t\tVFXTransformPSInputs(i);\n\t\t\t\t\n\t\t\t\t\t\t\t#ifdef
VFX_VARYING_NORMAL\n\t\t\t\t\t\t\t#if USE_DOUBLE_SIDED\n\t\t\t\t\t\t\tconst
float faceMul = frontFace ? 1.0f : -1.0f;\n\t\t\t\t\t\t\t#else\n\t\t\t\t\t\t\tconst
float faceMul = 1.0f;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tfloat3
normalWS = i.VFX_VARYING_NORMAL * faceMul;\n\t\t\t\t\t\t\tconst VFXUVData uvData
= GetUVData(i);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#ifdef VFX_VARYING_TANGENT\n\t\t\t\t\t\t\tfloat3
tangentWS = i.VFX_VARYING_TANGENT;\n\t\t\t\t\t\t\tfloat3 bitangentWS = cross(i.VFX_VARYING_TANGENT,i.VFX_VARYING_NORMAL);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#if
defined(VFX_VARYING_BENTFACTORS) && USE_NORMAL_BENDING\t\n\t\t\t\t\t\t\tfloat3
bentFactors = float3(i.VFX_VARYING_BENTFACTORS.xy,sqrt(1.0f - dot(i.VFX_VARYING_BENTFACTORS,i.VFX_VARYING_BENTFACTORS)));\n\t\t\t\t\t\t\tnormalWS
= tangentWS * bentFactors.x + bitangentWS * bentFactors.y + normalWS * bentFactors.z;\n\t\t\t\t\t\t\ttangentWS
= normalize(cross(normalWS,bitangentWS));\n\t\t\t\t\t\t\tbitangentWS = cross(tangentWS,normalWS);\n\t\t\t\t\t\t\ttangentWS
*= faceMul;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tfloat3x3 tbn
= float3x3(tangentWS,bitangentWS,normalWS);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#if
USE_NORMAL_MAP\n\t\t\t\t\t\t\tfloat3 n = SampleNormalMap(VFX_SAMPLER(normalMap),uvData);\n\t\t\t\t\t\t\tfloat
normalScale = 1.0f;\n\t\t\t\t\t\t\t#ifdef VFX_VARYING_NORMALSCALE\n\t\t\t\t\t\t\tnormalScale
= i.VFX_VARYING_NORMALSCALE;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\tnormalWS
= normalize(lerp(normalWS,mul(n,tbn),normalScale));\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\n\t\t#if
VFX_SHADERGRAPH\n\t\t \n\t\t \n\t\t \n\t\t \n\t\t
#if HAS_SHADERGRAPH_PARAM_COLOR\n\t\t o.color.rgb = OUTSG..rgb;\n\t\t
#endif\n\t\t \n\t\t #if HAS_SHADERGRAPH_PARAM_ALPHA \n\t\t
o.color.a = OUTSG.;\n\t\t #endif\n\t\t#else\n\t\t\t\n\t\t\t\t#define
VFX_TEXTURE_COLOR VFXGetTextureColor(VFX_SAMPLER(mainTexture),i)\n\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\tfloat4
color = VFXGetFragmentColor(i);\n\t\t\t\t\t\t\n\t\t\t\t\t\t#ifndef VFX_TEXTURE_COLOR\n\t\t\t\t\t\t\t#define
VFX_TEXTURE_COLOR float4(1.0,1.0,1.0,1.0)\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
VFX_COLORMAPPING_DEFAULT\n\t\t\t\t\t\t\to.color = color * VFX_TEXTURE_COLOR;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
VFX_COLORMAPPING_GRADIENTMAPPED\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\to.color = SampleGradient(gradient,
VFX_TEXTURE_COLOR.a * color.a) * float4(color.rgb,1.0);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\to.color
= VFXApplyPreExposure(o.color, i);\n\t\t#endif\n\t\t\n\t\t\t\to.color = VFXApplyFog(o.color,i);\n\t\t\t\tVFXClipFragmentColor(o.color.a,i);\n\t\t\t\to.color.a
= saturate(o.color.a);\n\t\t\t\to.color = VFXTransformFinalColor(o.color);\n\t\t\t\t\n\t\t#if
WRITE_MOTION_VECTOR_IN_FORWARD\n\t\t\t\t\n\t\t\t\t\t\tfloat2 velocity = (i.VFX_VARYING_VELOCITY_CPOS.xy/i.VFX_VARYING_VELOCITY_CPOS.w)
- (i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.xy/i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.w);\n\t\t\t\t\t\t#if
UNITY_UV_STARTS_AT_TOP\n\t\t\t\t\t\t\tvelocity.y = -velocity.y;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\tfloat4
encodedMotionVector = 0.0f;\n\t\t\t\t\t\tVFXEncodeMotionVector(velocity * 0.5f,
encodedMotionVector);\n\t\t\t\t\t\t\n\t\t\t\to.outMotionVector = encodedMotionVector;\n\t\t
o.outMotionVector.a = o.color.a < i.VFX_VARYING_ALPHATHRESHOLD ? 0.0f : 1.0f;
//Independant clipping for motion vector pass\n\t\t#endif\n\t\t\t\treturn o;\n\t\t\t}\n\t\t\tENDHLSL\n\t\t}\n\t\t\n\r\n\t\t\r\n\t}\r\n}\r\n"
- compute: 1
name: '[Ring]MotionVector'
source: "#pragma kernel CSMain\r\n#define NB_THREADS_PER_GROUP 64\n#define HAS_ATTRIBUTES
1\n#define VFX_PASSDEPTH_ACTUAL (0)\n#define VFX_PASSDEPTH_MOTION_VECTOR (1)\n#define
VFX_PASSDEPTH_SELECTION (2)\n#define VFX_USE_LIFETIME_CURRENT 1\n#define VFX_USE_SIZE_CURRENT
1\n#define VFX_USE_PARTICLEID_CURRENT 1\n#define VFX_USE_POSITION_CURRENT 1\n#define
VFX_USE_TARGETPOSITION_CURRENT 1\n#define VFX_USE_COLOR_CURRENT 1\n#define
VFX_USE_ALPHA_CURRENT 1\n#define VFX_USE_ALIVE_CURRENT 1\n#define VFX_USE_AXISX_CURRENT
1\n#define VFX_USE_AXISY_CURRENT 1\n#define VFX_USE_AXISZ_CURRENT 1\n#define
VFX_USE_ANGLEX_CURRENT 1\n#define VFX_USE_ANGLEY_CURRENT 1\n#define VFX_USE_ANGLEZ_CURRENT
1\n#define VFX_USE_PIVOTX_CURRENT 1\n#define VFX_USE_PIVOTY_CURRENT 1\n#define
VFX_USE_PIVOTZ_CURRENT 1\n#define VFX_USE_SCALEX_CURRENT 1\n#define VFX_USE_SCALEY_CURRENT
1\n#define VFX_USE_SCALEZ_CURRENT 1\n#define VFX_USE_AGE_CURRENT 1\n#define
VFX_LOCAL_SPACE 1\n#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXDefines.hlsl\"\n\n\r\nCBUFFER_START(parameters)\n
float4 Size_a;\n float4 uniform_c;\n float4 uniform_i;\n float3 uniform_j;\n
float uniform_d;\n float uniform_e;\n float uniform_f;\n float uniform_g;\n
float uniform_h;\n float uniform_k;\n float Size_h;\n float gradient;\n
float currentFrameIndex;\nCBUFFER_END\n\nstruct Attributes\n{\n float lifetime;\n
float size;\n uint particleId;\n float3 position;\n float3 targetPosition;\n
float3 color;\n float alpha;\n bool alive;\n float3 axisX;\n float3
axisY;\n float3 axisZ;\n float angleX;\n float angleY;\n float
angleZ;\n float pivotX;\n float pivotY;\n float pivotZ;\n float
scaleX;\n float scaleY;\n float scaleZ;\n float age;\n};\n\nstruct
SourceAttributes\n{\n};\n\nTexture2D mainTexture;\nSamplerState samplermainTexture;\nfloat4
mainTexture_TexelSize;\n\n\r\n#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXCommon.hlsl\"\n#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\n\r\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\r\n\r\nByteAddressBuffer
attributeBuffer;\r\nRWByteAddressBuffer elementToVFXBuffer;\r\n#if VFX_USE_ALIVE_CURRENT\r\nStructuredBuffer<uint>
deadListOut;\r\n#endif\r\n\r\n#if VFX_HAS_INDIRECT_DRAW\r\nStructuredBuffer<uint>
indirectBuffer;\r\n#endif\r\n\r\nCBUFFER_START(updateParams)\r\n\tuint nbMax;\r\n\tuint
dispatchWidth;\r\n\tuint systemSeed;\r\nCBUFFER_END\r\n\r\nvoid AttributeFromCurve_7DF18695(inout
float size, float age, float lifetime, float4 Size) /*attribute:size Composition:Multiply
AlphaComposition:Overwrite SampleMode:OverLife Mode:PerComponent ColorMode:ColorAndAlpha
channels:X */\n{\n float t = age / lifetime;\n float value = 0.0f;\n
value = SampleCurve(Size, t);\n size *= value;\n}\nvoid SetAttribute_C7757136(inout
float alpha, float Alpha) /*attribute:alpha Composition:Multiply Source:Slot
Random:Off channels:XYZ */\n{\n alpha *= Alpha;\n}\nvoid SetAttribute_D5151644(inout
float scaleX, float Scale) /*attribute:scale Composition:Overwrite Source:Slot
Random:Off channels:X */\n{\n scaleX = Scale.x;\n}\nvoid SetAttribute_545F0ED(inout
float3 color, float3 Color) /*attribute:color Composition:Multiply Source:Slot
Random:Off channels:XYZ */\n{\n color *= Color;\n}\nvoid SetAttribute_C707D62A(inout
float3 position, float3 Position) /*attribute:position Composition:Add Source:Slot
Random:Off channels:XYZ */\n{\n position += Position;\n}\nvoid SetAttribute_30AEC127(inout
float3 targetPosition, float3 TargetPosition) /*attribute:targetPosition Composition:Add
Source:Slot Random:Off channels:XYZ */\n{\n targetPosition += TargetPosition;\n}\nvoid
ConnectTarget_0(inout float3 axisX, inout float3 axisY, inout float3 axisZ,
inout float3 position, inout float pivotY, float size, inout float scaleY,
float3 TargetPosition, float PivotShift) /*Orientation:Camera */\n{\n \n
axisY = TargetPosition-position;\n float len = length(axisY);\n scaleY
= len / size;\n axisY /= len;\n axisZ = position - GetViewVFXPosition();\n
axisX = normalize(cross(axisY,axisZ));\n axisZ = cross(axisX,axisY);\n
\n position = lerp(position, TargetPosition, PivotShift);\n pivotY =
PivotShift - 0.5;\n \n}\nvoid SetAttribute_39EE3455(inout float size, float
Size) /*attribute:size Composition:Multiply Source:Slot Random:Off channels:XYZ
*/\n{\n size *= Size;\n}\n\n\r\n\r\n[numthreads(NB_THREADS_PER_GROUP,1,1)]\r\nvoid
CSMain(uint3 groupId\t\t: SV_GroupID,\r\n\t\t\tuint3 groupThreadId\t: SV_GroupThreadID)\r\n{\r\n\tuint
id = groupThreadId.x + groupId.x * NB_THREADS_PER_GROUP + groupId.y * dispatchWidth
* NB_THREADS_PER_GROUP;\r\n\tuint index = id;\r\n\tif (id < nbMax)\r\n\t{\r\n\t\tAttributes
attributes = (Attributes)0;\r\n\t\tSourceAttributes sourceAttributes = (SourceAttributes)0;\r\n\t\t\r\n\t\tattributes.alive
= (attributeBuffer.Load((index * 0x2 + 0x8000) << 2));\n\n\r\n\t\tif (attributes.alive)\r\n\t\t{\r\n\t\t\tattributes.lifetime
= asfloat(attributeBuffer.Load((index * 0x2 + 0x0) << 2));\nattributes.size
= asfloat(attributeBuffer.Load((index * 0x14 + 0xC03) << 2));\nattributes.particleId
= (attributeBuffer.Load((index * 0x2 + 0x1) << 2));\nattributes.position =
asfloat(attributeBuffer.Load3((index * 0x8 + 0x5C00) << 2));\nattributes.targetPosition
= asfloat(attributeBuffer.Load3((index * 0x8 + 0x5C04) << 2));\nattributes.color
= asfloat(attributeBuffer.Load3((index * 0x14 + 0xC00) << 2));\nattributes.alpha
= asfloat(attributeBuffer.Load((index * 0x14 + 0xC07) << 2));\nattributes.axisX
= asfloat(attributeBuffer.Load3((index * 0x14 + 0xC04) << 2));\nattributes.axisY
= asfloat(attributeBuffer.Load3((index * 0x14 + 0xC08) << 2));\nattributes.axisZ
= asfloat(attributeBuffer.Load3((index * 0x14 + 0xC0C) << 2));\nattributes.angleX
= (float)0;\nattributes.angleY = (float)0;\nattributes.angleZ = (float)0;\nattributes.pivotX
= (float)0;\nattributes.pivotY = asfloat(attributeBuffer.Load((index * 0x14
+ 0xC0B) << 2));\nattributes.pivotZ = (float)0;\nattributes.scaleX = asfloat(attributeBuffer.Load((index
* 0x14 + 0xC0F) << 2));\nattributes.scaleY = asfloat(attributeBuffer.Load((index
* 0x14 + 0xC10) << 2));\nattributes.scaleZ = (float)1;\nattributes.age = asfloat(attributeBuffer.Load((index
* 0x2 + 0x8001) << 2));\n\n\r\n\t\t\tAttributeFromCurve_7DF18695( /*inout */attributes.size,
attributes.age, attributes.lifetime, Size_a);\n\t\t\t{\n\t\t\t float tmp_bp
= attributes.position[2];\n\t\t\t float tmp_bq = attributes.position[0];\n\t\t\t
float tmp_br = atan2(tmp_bp, tmp_bq);\n\t\t\t uint tmp_bs = attributes.particleId
^ asuint(uniform_f);\n\t\t\t float tmp_bt = FixedRand(tmp_bs);\n\t\t\t
float tmp_bu = uniform_e * tmp_bt;\n\t\t\t float tmp_bv = uniform_d + tmp_bu;\n\t\t\t
float tmp_bw = tmp_bv * uniform_g;\n\t\t\t float tmp_bx = tmp_br - tmp_bw;\n\t\t\t
float tmp_bz = tmp_bx / (float)6.28318548;\n\t\t\t float tmp_ca = frac(tmp_bz);\n\t\t\t
float tmp_cb = SampleCurve(uniform_c,tmp_ca);\n\t\t\t float tmp_cd = (float)10
- tmp_cb;\n\t\t\t float tmp_ce = uniform_h * tmp_cd;\n\t\t\t float tmp_cf
= tmp_cb + tmp_ce;\n\t\t\t SetAttribute_C7757136( /*inout */attributes.alpha,
tmp_cf);\n\t\t\t}\n\t\t\t{\n\t\t\t SetAttribute_D5151644( /*inout */attributes.scaleX,
(float)0.699999988);\n\t\t\t}\n\t\t\t{\n\t\t\t float tmp_bp = attributes.position[2];\n\t\t\t
float tmp_bq = attributes.position[0];\n\t\t\t float tmp_br = atan2(tmp_bp,
tmp_bq);\n\t\t\t uint tmp_bs = attributes.particleId ^ asuint(uniform_f);\n\t\t\t
float tmp_bt = FixedRand(tmp_bs);\n\t\t\t float tmp_bu = uniform_e * tmp_bt;\n\t\t\t
float tmp_bv = uniform_d + tmp_bu;\n\t\t\t float tmp_bw = tmp_bv * uniform_g;\n\t\t\t
float tmp_bx = tmp_br - tmp_bw;\n\t\t\t float tmp_bz = tmp_bx / (float)6.28318548;\n\t\t\t
float tmp_ca = frac(tmp_bz);\n\t\t\t float tmp_cb = SampleCurve(uniform_i,tmp_ca);\n\t\t\t
float tmp_cd = (float)1 - tmp_cb;\n\t\t\t float tmp_ce = uniform_h * tmp_cd;\n\t\t\t
float tmp_cf = tmp_cb + tmp_ce;\n\t\t\t float3 tmp_cg = float3(tmp_cf, tmp_cf,
tmp_cf);\n\t\t\t SetAttribute_545F0ED( /*inout */attributes.color, tmp_cg);\n\t\t\t}\n\t\t\t{\n\t\t\t
float3 tmp_bp = attributes.position + uniform_j;\n\t\t\t float4 tmp_bs =
GeneratePerlinNoise(tmp_bp, float3(0.100000001, 0.5, 2).x, (int)5, float3(0.100000001,
0.5, 2).y, float3(0.100000001, 0.5, 2).z);\n\t\t\t float tmp_bt = tmp_bs[1];\n\t\t\t
float tmp_bu = tmp_bt * uniform_k;\n\t\t\t float tmp_bv = tmp_bs[2];\n\t\t\t
float tmp_bw = tmp_bv * uniform_k;\n\t\t\t float tmp_bx = tmp_bs[3];\n\t\t\t
float tmp_by = tmp_bx * uniform_k;\n\t\t\t float3 tmp_bz = float3(tmp_bu,
tmp_bw, tmp_by);\n\t\t\t SetAttribute_C707D62A( /*inout */attributes.position,
tmp_bz);\n\t\t\t}\n\t\t\t{\n\t\t\t float3 tmp_bp = attributes.targetPosition
+ uniform_j;\n\t\t\t float4 tmp_bs = GeneratePerlinNoise(tmp_bp, float3(0.100000001,
0.5, 2).x, (int)5, float3(0.100000001, 0.5, 2).y, float3(0.100000001, 0.5,
2).z);\n\t\t\t float tmp_bt = tmp_bs[1];\n\t\t\t float tmp_bu = tmp_bt
* uniform_k;\n\t\t\t float tmp_bv = tmp_bs[2];\n\t\t\t float tmp_bw =
tmp_bv * uniform_k;\n\t\t\t float tmp_bx = tmp_bs[3];\n\t\t\t float tmp_by
= tmp_bx * uniform_k;\n\t\t\t float3 tmp_bz = float3(tmp_bu, tmp_bw, tmp_by);\n\t\t\t
SetAttribute_30AEC127( /*inout */attributes.targetPosition, tmp_bz);\n\t\t\t}\n\t\t\t{\n\t\t\t
ConnectTarget_0( /*inout */attributes.axisX, /*inout */attributes.axisY,
/*inout */attributes.axisZ, /*inout */attributes.position, /*inout */attributes.pivotY,
attributes.size, /*inout */attributes.scaleY, attributes.targetPosition, (float)1);\n\t\t\t}\n\t\t\tSetAttribute_39EE3455(
/*inout */attributes.size, Size_h);\n\t\t\t\n\r\n\t\t\t\r\n\t\t\t\n\t\t\tfloat3
size3 = float3(attributes.size,attributes.size,attributes.size);\n\t\t\t#if
VFX_USE_SCALEX_CURRENT\n\t\t\tsize3.x *= attributes.scaleX;\n\t\t\t#endif\n\t\t\t#if
VFX_USE_SCALEY_CURRENT\n\t\t\tsize3.y *= attributes.scaleY;\n\t\t\t#endif\n\t\t\t#if
VFX_USE_SCALEZ_CURRENT\n\t\t\tsize3.z *= attributes.scaleZ;\n\t\t\t#endif\n\t\t\t\r\n\t\t\tfloat4x4
elementToVFX = GetElementToVFXMatrix(\r\n\t\t\t\tattributes.axisX,\r\n\t\t\t\tattributes.axisY,\r\n\t\t\t\tattributes.axisZ,\r\n\t\t\t\tfloat3(attributes.angleX,attributes.angleY,attributes.angleZ),\r\n\t\t\t\tfloat3(attributes.pivotX,attributes.pivotY,attributes.pivotZ),\r\n\t\t\t\tsize3,\r\n\t\t\t\tattributes.position);\r\n\t\t\r\n\t\t\tUNITY_UNROLL\r\n\t\t\tfor
(int itIndexMatrixRow = 0; itIndexMatrixRow < 3; ++itIndexMatrixRow)\r\n\t\t\t{\r\n\t\t\t\tUNITY_UNROLL\r\n\t\t\t\tfor
(int itIndexMatrixCol = 0; itIndexMatrixCol < 4; ++itIndexMatrixCol)\r\n\t\t\t\t{\r\n\t\t\t\t\tuint
itIndexMatrix = itIndexMatrixCol * 4 + itIndexMatrixRow;\r\n\t\t\t\t\tfloat
value = elementToVFX[itIndexMatrixRow][itIndexMatrixCol];\r\n\t\t\t\t\telementToVFXBuffer.Store((index
* 16 + itIndexMatrix) << 2, asuint(value));\r\n\t\t\t\t}\r\n\t\t\t}\r\n\r\n
elementToVFXBuffer.Store((index*16 + 15) << 2, attributes.alive ? asuint(currentFrameIndex)
: 0u);\r\n\t\t}\t\t\r\n\t}\r\n}\r\n"
- compute: 1
name: '[Ring Sparks]MotionVector'
source: "#pragma kernel CSMain\r\n#define NB_THREADS_PER_GROUP 64\n#define HAS_ATTRIBUTES
1\n#define VFX_PASSDEPTH_ACTUAL (0)\n#define VFX_PASSDEPTH_MOTION_VECTOR (1)\n#define
VFX_PASSDEPTH_SELECTION (2)\n#define VFX_USE_POSITION_CURRENT 1\n#define VFX_USE_SIZE_CURRENT
1\n#define VFX_USE_LIFETIME_CURRENT 1\n#define VFX_USE_VELOCITY_CURRENT 1\n#define
VFX_USE_ALPHA_CURRENT 1\n#define VFX_USE_ALIVE_CURRENT 1\n#define VFX_USE_AXISX_CURRENT
1\n#define VFX_USE_AXISY_CURRENT 1\n#define VFX_USE_AXISZ_CURRENT 1\n#define
VFX_USE_ANGLEX_CURRENT 1\n#define VFX_USE_ANGLEY_CURRENT 1\n#define VFX_USE_ANGLEZ_CURRENT
1\n#define VFX_USE_PIVOTX_CURRENT 1\n#define VFX_USE_PIVOTY_CURRENT 1\n#define
VFX_USE_PIVOTZ_CURRENT 1\n#define VFX_USE_SCALEX_CURRENT 1\n#define VFX_USE_SCALEY_CURRENT
1\n#define VFX_USE_SCALEZ_CURRENT 1\n#define VFX_USE_AGE_CURRENT 1\n#define
VFX_USE_COLOR_CURRENT 1\n#define VFX_LOCAL_SPACE 1\n#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXDefines.hlsl\"\n\n\r\nCBUFFER_START(parameters)\n
float4 Size_a;\n float4 Scale_e;\n float Color_b;\n float Size_f;\n
float currentFrameIndex;\n uint PADDING_0;\nCBUFFER_END\n\nstruct Attributes\n{\n
float3 position;\n float size;\n float lifetime;\n float3 velocity;\n
float alpha;\n bool alive;\n float3 axisX;\n float3 axisY;\n float3
axisZ;\n float angleX;\n float angleY;\n float angleZ;\n float
pivotX;\n float pivotY;\n float pivotZ;\n float scaleX;\n float
scaleY;\n float scaleZ;\n float age;\n float3 color;\n};\n\nstruct
SourceAttributes\n{\n};\n\nTexture2D mainTexture;\nSamplerState samplermainTexture;\nfloat4
mainTexture_TexelSize;\n\n\r\n#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXCommon.hlsl\"\n#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\n\r\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\r\n\r\nByteAddressBuffer
attributeBuffer;\r\nRWByteAddressBuffer elementToVFXBuffer;\r\n#if VFX_USE_ALIVE_CURRENT\r\nStructuredBuffer<uint>
deadListOut;\r\n#endif\r\n\r\n#if VFX_HAS_INDIRECT_DRAW\r\nStructuredBuffer<uint>
indirectBuffer;\r\n#endif\r\n\r\nCBUFFER_START(updateParams)\r\n\tuint nbMax;\r\n\tuint
dispatchWidth;\r\n\tuint systemSeed;\r\nCBUFFER_END\r\n\r\nvoid AttributeFromCurve_7DF18695(inout
float size, float age, float lifetime, float4 Size) /*attribute:size Composition:Multiply
AlphaComposition:Overwrite SampleMode:OverLife Mode:PerComponent ColorMode:ColorAndAlpha
channels:X */\n{\n float t = age / lifetime;\n float value = 0.0f;\n
value = SampleCurve(Size, t);\n size *= value;\n}\nvoid AttributeFromCurve_48A86161(inout
float3 color, inout float alpha, float age, float lifetime, float Color) /*attribute:color
Composition:Overwrite AlphaComposition:Overwrite SampleMode:OverLife Mode:PerComponent
ColorMode:ColorAndAlpha channels:XYZ */\n{\n float t = age / lifetime;\n
float4 value = 0.0f;\n value = SampleGradient(Color, t);\n color = value.rgb;\n
alpha = value.a;\n}\nvoid Orient_94A(inout float3 axisX, inout float3 axisY,
inout float3 axisZ, float3 position, float3 velocity) /*mode:AlongVelocity
axes:ZY */\n{\n \n axisY = normalize(velocity);\n axisZ = position
- GetViewVFXPosition();\n axisX = normalize(cross(axisY,axisZ));\n axisZ
= cross(axisX,axisY);\n \n}\nvoid SetAttribute_D5151644(inout float scaleX,
float Scale) /*attribute:scale Composition:Overwrite Source:Slot Random:Off
channels:X */\n{\n scaleX = Scale.x;\n}\nvoid AttributeFromCurve_57216CF6(inout
float scaleY, float3 velocity, float4 Scale, float2 SpeedRange) /*attribute:scale
Composition:Overwrite AlphaComposition:Overwrite SampleMode:BySpeed Mode:PerComponent
ColorMode:ColorAndAlpha channels:Y */\n{\n float t = saturate((length(velocity)
- SpeedRange.x) * SpeedRange.y);\n float value = 0.0f;\n value = SampleCurve(Scale,
t);\n scaleY = value.x;\n}\nvoid SetAttribute_39EE3453(inout float size,
float Size) /*attribute:size Composition:Multiply Source:Slot Random:Off channels:X
*/\n{\n size *= Size;\n}\nvoid CameraFade_18F(float3 position, inout float
alpha, inout bool alive, float FadedDistance, float InvFadeDistance) /*cullWhenFaded:True
fadeMode:Alpha */\n{\n \n float clipPosW = TransformPositionVFXToClip(position).w;\n
float fade = saturate((clipPosW - FadedDistance) * InvFadeDistance);\n alpha
*= fade;\n if(fade == 0.0) alive=false;\n}\n\n\r\n\r\n[numthreads(NB_THREADS_PER_GROUP,1,1)]\r\nvoid
CSMain(uint3 groupId\t\t: SV_GroupID,\r\n\t\t\tuint3 groupThreadId\t: SV_GroupThreadID)\r\n{\r\n\tuint
id = groupThreadId.x + groupId.x * NB_THREADS_PER_GROUP + groupId.y * dispatchWidth
* NB_THREADS_PER_GROUP;\r\n\tuint index = id;\r\n\tif (id < nbMax)\r\n\t{\r\n\t\tAttributes
attributes = (Attributes)0;\r\n\t\tSourceAttributes sourceAttributes = (SourceAttributes)0;\r\n\t\t\r\n\t\tattributes.alive
= (attributeBuffer.Load((index * 0x1 + 0x695880) << 2));\n\n\r\n\t\tif (attributes.alive)\r\n\t\t{\r\n\t\t\tattributes.position
= asfloat(attributeBuffer.Load3((index * 0x8 + 0x0) << 2));\nattributes.size
= asfloat(attributeBuffer.Load((index * 0x10 + 0x206A03) << 2));\nattributes.lifetime
= asfloat(attributeBuffer.Load((index * 0x1 + 0x613E00) << 2));\nattributes.velocity
= asfloat(attributeBuffer.Load3((index * 0x8 + 0x4) << 2));\nattributes.alpha
= asfloat(attributeBuffer.Load((index * 0x10 + 0x206A07) << 2));\nattributes.axisX
= asfloat(attributeBuffer.Load3((index * 0x10 + 0x206A00) << 2));\nattributes.axisY
= asfloat(attributeBuffer.Load3((index * 0x10 + 0x206A04) << 2));\nattributes.axisZ
= asfloat(attributeBuffer.Load3((index * 0x10 + 0x206A08) << 2));\nattributes.angleX
= (float)0;\nattributes.angleY = (float)0;\nattributes.angleZ = (float)0;\nattributes.pivotX
= (float)0;\nattributes.pivotY = (float)0;\nattributes.pivotZ = (float)0;\nattributes.scaleX
= asfloat(attributeBuffer.Load((index * 0x10 + 0x206A0B) << 2));\nattributes.scaleY
= asfloat(attributeBuffer.Load((index * 0x10 + 0x206A0C) << 2));\nattributes.scaleZ
= (float)1;\nattributes.age = asfloat(attributeBuffer.Load((index * 0x8 + 0x3)
<< 2));\nattributes.color = asfloat(attributeBuffer.Load3((index * 0x4 + 0x6D65C0)
<< 2));\n\n\r\n\t\t\tAttributeFromCurve_7DF18695( /*inout */attributes.size,
attributes.age, attributes.lifetime, Size_a);\n\t\t\tAttributeFromCurve_48A86161(
/*inout */attributes.color, /*inout */attributes.alpha, attributes.age, attributes.lifetime,
Color_b);\n\t\t\tOrient_94A( /*inout */attributes.axisX, /*inout */attributes.axisY,
/*inout */attributes.axisZ, attributes.position, attributes.velocity);\n\t\t\t{\n\t\t\t
SetAttribute_D5151644( /*inout */attributes.scaleX, (float)0.100000001);\n\t\t\t}\n\t\t\t{\n\t\t\t
AttributeFromCurve_57216CF6( /*inout */attributes.scaleY, attributes.velocity,
Scale_e, float2(0, 0.100000001));\n\t\t\t}\n\t\t\tSetAttribute_39EE3453( /*inout
*/attributes.size, Size_f);\n\t\t\t{\n\t\t\t CameraFade_18F(attributes.position,
/*inout */attributes.alpha, /*inout */attributes.alive, (float)40, (float)-0.0500000007);\n\t\t\t}\n\t\t\t\n\r\n\t\t\t\r\n\t\t\t\n\t\t\tfloat3
size3 = float3(attributes.size,attributes.size,attributes.size);\n\t\t\t#if
VFX_USE_SCALEX_CURRENT\n\t\t\tsize3.x *= attributes.scaleX;\n\t\t\t#endif\n\t\t\t#if
VFX_USE_SCALEY_CURRENT\n\t\t\tsize3.y *= attributes.scaleY;\n\t\t\t#endif\n\t\t\t#if
VFX_USE_SCALEZ_CURRENT\n\t\t\tsize3.z *= attributes.scaleZ;\n\t\t\t#endif\n\t\t\t\r\n\t\t\tfloat4x4
elementToVFX = GetElementToVFXMatrix(\r\n\t\t\t\tattributes.axisX,\r\n\t\t\t\tattributes.axisY,\r\n\t\t\t\tattributes.axisZ,\r\n\t\t\t\tfloat3(attributes.angleX,attributes.angleY,attributes.angleZ),\r\n\t\t\t\tfloat3(attributes.pivotX,attributes.pivotY,attributes.pivotZ),\r\n\t\t\t\tsize3,\r\n\t\t\t\tattributes.position);\r\n\t\t\r\n\t\t\tUNITY_UNROLL\r\n\t\t\tfor
(int itIndexMatrixRow = 0; itIndexMatrixRow < 3; ++itIndexMatrixRow)\r\n\t\t\t{\r\n\t\t\t\tUNITY_UNROLL\r\n\t\t\t\tfor
(int itIndexMatrixCol = 0; itIndexMatrixCol < 4; ++itIndexMatrixCol)\r\n\t\t\t\t{\r\n\t\t\t\t\tuint
itIndexMatrix = itIndexMatrixCol * 4 + itIndexMatrixRow;\r\n\t\t\t\t\tfloat
value = elementToVFX[itIndexMatrixRow][itIndexMatrixCol];\r\n\t\t\t\t\telementToVFXBuffer.Store((index
* 16 + itIndexMatrix) << 2, asuint(value));\r\n\t\t\t\t}\r\n\t\t\t}\r\n\r\n
elementToVFXBuffer.Store((index*16 + 15) << 2, attributes.alive ? asuint(currentFrameIndex)
: 0u);\r\n\t\t}\t\t\r\n\t}\r\n}\r\n"
m_Infos:
m_Expressions:
m_Expressions:
- op: 1
valueIndex: 0
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 6
- op: 8
valueIndex: 1
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: -1
- op: 62
valueIndex: 2
data[0]: 0
data[1]: 1
data[2]: -1
data[3]: 6
- op: 1
valueIndex: 3
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 4
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 5
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 6
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 7
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 8
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 6
- op: 1
valueIndex: 9
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 13
- op: 1
valueIndex: 10
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 11
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 49
valueIndex: 12
data[0]: 9
data[1]: 10
data[2]: -1
data[3]: -1
- op: 62
valueIndex: 13
data[0]: 8
data[1]: 1
data[2]: -1
data[3]: 6
- op: 1
valueIndex: 14
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 13
- op: 1
valueIndex: 15
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 6
- op: 1
valueIndex: 16
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 3
- op: 1
valueIndex: 19
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 27
valueIndex: 20
data[0]: 12
data[1]: 11
data[2]: -1
data[3]: 1
- op: 49
valueIndex: 21
data[0]: 14
data[1]: 10
data[2]: -1
data[3]: -1
- op: 75
valueIndex: 22
data[0]: 2
data[1]: -1
data[2]: -1
data[3]: -1
- op: 24
valueIndex: 23
data[0]: 18
data[1]: -1
data[2]: -1
data[3]: 1
- op: 27
valueIndex: 24
data[0]: 19
data[1]: 17
data[2]: -1
data[3]: 1
- op: 26
valueIndex: 25
data[0]: 20
data[1]: 4
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 26
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 6
valueIndex: 27
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: -1
- op: 1
valueIndex: 28
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 26
valueIndex: 29
data[0]: 21
data[1]: 11
data[2]: -1
data[3]: 1
- op: 24
valueIndex: 30
data[0]: 22
data[1]: -1
data[2]: -1
data[3]: 1
- op: 7
valueIndex: 31
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: -1
- op: 28
valueIndex: 32
data[0]: 24
data[1]: 23
data[2]: -1
data[3]: 1
- op: 9
valueIndex: 33
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: -1
- op: 1
valueIndex: 49
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 13
- op: 1
valueIndex: 50
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 13
- op: 28
valueIndex: 51
data[0]: 29
data[1]: 30
data[2]: -1
data[3]: 1
- op: 3
valueIndex: 52
data[0]: 27
data[1]: 11
data[2]: 26
data[3]: -1
- op: 76
valueIndex: 55
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: -1
- op: 1
valueIndex: 71
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 5
- op: 1
valueIndex: 72
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 3
- op: 26
valueIndex: 75
data[0]: 28
data[1]: 17
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 76
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 77
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 42
valueIndex: 78
data[0]: 31
data[1]: 38
data[2]: -1
data[3]: -1
- op: 49
valueIndex: 81
data[0]: 33
data[1]: 40
data[2]: -1
data[3]: -1
- op: 38
valueIndex: 82
data[0]: 36
data[1]: -1
data[2]: -1
data[3]: -1
- op: 1
valueIndex: 85
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 13
- op: 49
valueIndex: 86
data[0]: 32
data[1]: 10
data[2]: -1
data[3]: -1
- op: 1
valueIndex: 87
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 49
valueIndex: 88
data[0]: 45
data[1]: 40
data[2]: -1
data[3]: -1
- op: 1
valueIndex: 89
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 29
valueIndex: 90
data[0]: 44
data[1]: 42
data[2]: -1
data[3]: 3
- op: 1
valueIndex: 93
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 28
valueIndex: 94
data[0]: 46
data[1]: 43
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 95
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 13
- op: 1
valueIndex: 96
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 26
valueIndex: 97
data[0]: 29
data[1]: 47
data[2]: -1
data[3]: 1
- op: 26
valueIndex: 98
data[0]: 50
data[1]: 50
data[2]: -1
data[3]: 3
- op: 2
valueIndex: 101
data[0]: 48
data[1]: 48
data[2]: -1
data[3]: -1
- op: 26
valueIndex: 103
data[0]: 49
data[1]: 52
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 104
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 13
- op: 1
valueIndex: 105
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 2
- op: 1
valueIndex: 107
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 6
- op: 1
valueIndex: 108
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 2
- op: 1
valueIndex: 110
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 3
valueIndex: 111
data[0]: 54
data[1]: 55
data[2]: 54
data[3]: -1
- op: 56
valueIndex: 114
data[0]: 53
data[1]: -1
data[2]: -1
data[3]: 0
- op: 26
valueIndex: 118
data[0]: 57
data[1]: 60
data[2]: -1
data[3]: 2
- op: 5
valueIndex: 120
data[0]: 56
data[1]: -1
data[2]: 2
data[3]: 3
- op: 5
valueIndex: 121
data[0]: 56
data[1]: -1
data[2]: 1
data[3]: 3
- op: 29
valueIndex: 122
data[0]: 52
data[1]: 58
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 123
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 13
- op: 49
valueIndex: 124
data[0]: 59
data[1]: 10
data[2]: -1
data[3]: -1
- op: 62
valueIndex: 125
data[0]: 61
data[1]: 1
data[2]: -1
data[3]: 6
- op: 28
valueIndex: 126
data[0]: 67
data[1]: 68
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 127
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 26
valueIndex: 128
data[0]: 10
data[1]: 63
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 129
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 4
- op: 1
valueIndex: 133
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 4
- op: 1
valueIndex: 137
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 28
valueIndex: 138
data[0]: 62
data[1]: 66
data[2]: -1
data[3]: 2
- op: 5
valueIndex: 140
data[0]: 56
data[1]: -1
data[2]: 0
data[3]: 3
- op: 1
valueIndex: 141
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 3
- op: 1
valueIndex: 144
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 3
- op: 26
valueIndex: 147
data[0]: 49
data[1]: 71
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 148
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 13
- op: 56
valueIndex: 149
data[0]: 70
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 153
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 3
- op: 28
valueIndex: 156
data[0]: 73
data[1]: 80
data[2]: -1
data[3]: 1
- op: 28
valueIndex: 157
data[0]: 74
data[1]: 75
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 158
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 5
valueIndex: 159
data[0]: 79
data[1]: -1
data[2]: 1
data[3]: 2
- op: 1
valueIndex: 160
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 13
- op: 1
valueIndex: 161
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 162
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 49
valueIndex: 163
data[0]: 84
data[1]: 40
data[2]: -1
data[3]: -1
- op: 1
valueIndex: 164
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 5
valueIndex: 165
data[0]: 79
data[1]: -1
data[2]: 0
data[3]: 2
- op: 28
valueIndex: 166
data[0]: 78
data[1]: 83
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 167
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 4
- op: 1
valueIndex: 171
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 13
- op: 72
valueIndex: 172
data[0]: 87
data[1]: 54
data[2]: -1
data[3]: 5
- op: 1
valueIndex: 173
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 49
valueIndex: 174
data[0]: 91
data[1]: 10
data[2]: -1
data[3]: -1
- op: 29
valueIndex: 175
data[0]: 90
data[1]: 96
data[2]: -1
data[3]: 1
- op: 72
valueIndex: 176
data[0]: 87
data[1]: 95
data[2]: -1
data[3]: 3
- op: 1
valueIndex: 177
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 13
- op: 26
valueIndex: 178
data[0]: 10
data[1]: 24
data[2]: -1
data[3]: 1
- op: 56
valueIndex: 179
data[0]: 99
data[1]: -1
data[2]: -1
data[3]: 2
- op: 3
valueIndex: 183
data[0]: 88
data[1]: 88
data[2]: 88
data[3]: -1
- op: 1
valueIndex: 186
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 3
valueIndex: 187
data[0]: 78
data[1]: 78
data[2]: 78
data[3]: -1
- op: 1
valueIndex: 190
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 28
valueIndex: 191
data[0]: 17
data[1]: 106
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 192
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 13
- op: 1
valueIndex: 193
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 13
- op: 83
valueIndex: 194
data[0]: 100
data[1]: 104
data[2]: -1
data[3]: 17
- op: 26
valueIndex: 195
data[0]: 101
data[1]: 102
data[2]: -1
data[3]: 1
- op: 34
valueIndex: 196
data[0]: 38
data[1]: 38
data[2]: 108
data[3]: -1
- op: 56
valueIndex: 212
data[0]: 105
data[1]: -1
data[2]: -1
data[3]: 3
- op: 26
valueIndex: 216
data[0]: 94
data[1]: 109
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 217
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 14
- op: 1
valueIndex: 218
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 13
- op: 1
valueIndex: 219
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 14
- op: 1
valueIndex: 220
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 13
- op: 28
valueIndex: 221
data[0]: 3
data[1]: 119
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 222
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 57
valueIndex: 223
data[0]: 122
data[1]: -1
data[2]: -1
data[3]: 0
- op: 1
valueIndex: 224
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 2
- op: 1
valueIndex: 226
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 2
- op: 31
valueIndex: 228
data[0]: 116
data[1]: 54
data[2]: -1
data[3]: 1
- op: 11
valueIndex: 229
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: -1
- op: 1
valueIndex: 230
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 3
- op: 1
valueIndex: 233
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 3
- op: 1
valueIndex: 236
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 3
- op: 1
valueIndex: 239
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 56
valueIndex: 240
data[0]: 113
data[1]: -1
data[2]: -1
data[3]: 4
- op: 1
valueIndex: 244
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 7
- op: 1
valueIndex: 245
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 246
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 247
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 3
- op: 36
valueIndex: 250
data[0]: 117
data[1]: -1
data[2]: -1
data[3]: -1
- op: 1
valueIndex: 266
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 267
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 268
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 5
- op: 1
valueIndex: 269
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 270
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 56
valueIndex: 271
data[0]: 121
data[1]: -1
data[2]: -1
data[3]: 5
- op: 57
valueIndex: 275
data[0]: 120
data[1]: -1
data[2]: -1
data[3]: 1
- op: 56
valueIndex: 276
data[0]: 123
data[1]: -1
data[2]: -1
data[3]: 6
- op: 1
valueIndex: 280
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 2
- op: 29
valueIndex: 282
data[0]: 3
data[1]: 40
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 283
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 284
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 1
- op: 1
valueIndex: 285
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 7
- op: 56
valueIndex: 286
data[0]: 114
data[1]: -1
data[2]: -1
data[3]: 7
- op: 10
valueIndex: 290
data[0]: -1
data[1]: -1
data[2]: -1
data[3]: -1
m_NeedsLocalToWorld: 1
m_NeedsWorldToLocal: 1
m_NeededMainCameraBuffers: 0
m_PropertySheet:
m_Float:
m_Array:
- m_ExpressionIndex: 3
m_Value: 1
- m_ExpressionIndex: 4
m_Value: 4
- m_ExpressionIndex: 5
m_Value: 1.1
- m_ExpressionIndex: 6
m_Value: 10
- m_ExpressionIndex: 7
m_Value: 0.4
- m_ExpressionIndex: 10
m_Value: 1
- m_ExpressionIndex: 11
m_Value: 0.5
- m_ExpressionIndex: 17
m_Value: 3
- m_ExpressionIndex: 24
m_Value: -2
- m_ExpressionIndex: 26
m_Value: 2
- m_ExpressionIndex: 40
m_Value: 0.896861
- m_ExpressionIndex: 41
m_Value: 200
- m_ExpressionIndex: 47
m_Value: 12
- m_ExpressionIndex: 49
m_Value: -1
- m_ExpressionIndex: 51
m_Value: 6.2831855
- m_ExpressionIndex: 54
m_Value: 0
- m_ExpressionIndex: 63
m_Value: -5
- m_ExpressionIndex: 74
m_Value: 7
- m_ExpressionIndex: 78
m_Value: 15
- m_ExpressionIndex: 89
m_Value: 126.5
- m_ExpressionIndex: 92
m_Value: -64
- m_ExpressionIndex: 93
m_Value: -0.5
- m_ExpressionIndex: 95
m_Value: 1444
- m_ExpressionIndex: 101
m_Value: 500
- m_ExpressionIndex: 109
m_Value: 0.20000005
- m_ExpressionIndex: 111
m_Value: 23.5
- m_ExpressionIndex: 125
m_Value: 0.7
- m_ExpressionIndex: 134
m_Value: 49
- m_ExpressionIndex: 137
m_Value: 0.1
- m_ExpressionIndex: 138
m_Value: 0.2
- m_ExpressionIndex: 141
m_Value: 15
- m_ExpressionIndex: 142
m_Value: 1.5
- m_ExpressionIndex: 144
m_Value: 32
- m_ExpressionIndex: 145
m_Value: 50
- m_ExpressionIndex: 151
m_Value: 40
- m_ExpressionIndex: 152
m_Value: -0.05
m_Vector2f:
m_Array:
- m_ExpressionIndex: 60
m_Value: {x: -1.5, y: 1.5}
- m_ExpressionIndex: 62
m_Value: {x: -0.5, y: 0.5}
- m_ExpressionIndex: 127
m_Value: {x: 7, y: 7}
- m_ExpressionIndex: 128
m_Value: {x: 0.14285715, y: 0.14285715}
- m_ExpressionIndex: 149
m_Value: {x: 0, y: 0.1}
m_Vector3f:
m_Array:
- m_ExpressionIndex: 16
m_Value: {x: 0, y: 1, z: 0}
- m_ExpressionIndex: 38
m_Value: {x: 0, y: 0, z: 0}
- m_ExpressionIndex: 81
m_Value: {x: 1, y: 0, z: 0}
- m_ExpressionIndex: 82
m_Value: {x: 0.1, y: 0.5, z: 2}
- m_ExpressionIndex: 86
m_Value: {x: 0, y: 0, z: 1}
- m_ExpressionIndex: 131
m_Value: {x: -1.1086359, y: 0.38834047, z: 0.46658584}
- m_ExpressionIndex: 132
m_Value: {x: 25, y: 11, z: 25}
- m_ExpressionIndex: 133
m_Value: {x: 1, y: 1, z: 1}
- m_ExpressionIndex: 139
m_Value: {x: 0.92, y: 0.92, z: 0.92}
m_Vector4f:
m_Array:
- m_ExpressionIndex: 76
m_Value: {x: 1, y: 0.15789473, z: 0, w: 0}
- m_ExpressionIndex: 77
m_Value: {x: 16, y: 3.3254902, z: 0, w: 0}
- m_ExpressionIndex: 98
m_Value: {x: 0.7529412, y: 0.1254902, z: 0, w: 0}
m_Uint:
m_Array:
- m_ExpressionIndex: 0
m_Value: 0
- m_ExpressionIndex: 8
m_Value: 3291711721
- m_ExpressionIndex: 15
m_Value: 200
- m_ExpressionIndex: 61
m_Value: 123
m_Int:
m_Array:
- m_ExpressionIndex: 37
m_Value: 5
- m_ExpressionIndex: 143
m_Value: 3
m_Matrix4x4f:
m_Array: []
m_AnimationCurve:
m_Array:
- m_ExpressionIndex: 9
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 4.437863
inSlope: -10.454576
outSlope: -10.454576
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0.9991865
inSlope: -0.6419048
outSlope: -0.6419048
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
- m_ExpressionIndex: 14
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 21.415758
inSlope: -14.4213295
outSlope: -14.4213295
tangentMode: 34
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 6.9944286
inSlope: -14.4213295
outSlope: -14.4213295
tangentMode: 34
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
- m_ExpressionIndex: 32
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 2.3089294
inSlope: -1.2870076
outSlope: -1.2870076
tangentMode: 34
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1.0219219
inSlope: -1.2870076
outSlope: -1.2870076
tangentMode: 34
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
- m_ExpressionIndex: 33
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 2
outSlope: 2
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
- m_ExpressionIndex: 45
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 2
outSlope: 2
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
- m_ExpressionIndex: 53
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0.0032361462
value: 0.07983011
inSlope: -0.0064948536
outSlope: -0.0064948536
tangentMode: 34
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.6707177
value: 0.075494915
inSlope: 0.0005894712
outSlope: 0.0005894712
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.79852295
value: 0.97915417
inSlope: 12.309547
outSlope: 12.309547
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
- m_ExpressionIndex: 59
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0.008746654
value: 5.4246964
inSlope: -16.359976
outSlope: -16.359976
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1.0031128
value: 0
inSlope: -0.46955433
outSlope: -0.46955433
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
- m_ExpressionIndex: 70
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0.002494812
value: 0.98040193
inSlope: 0.31710494
outSlope: 0.31710494
tangentMode: 34
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.7375282
value: 1.2134846
inSlope: 1.0312959
outSlope: 1.0312959
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 2.2957678
inSlope: 5.1787453
outSlope: 5.1787453
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
- m_ExpressionIndex: 84
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.0060483296
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.5007248
value: 0.19551244
inSlope: 0.0027690388
outSlope: 0.0027690388
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.85906124
value: 0.198125
inSlope: 0.20014764
outSlope: 0.20014764
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0.99604607
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
- m_ExpressionIndex: 91
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 9.03523
outSlope: 0
tangentMode: 69
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.030404009
value: 0
inSlope: 0
outSlope: 4.568785
tangentMode: 69
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.24928057
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
- m_ExpressionIndex: 99
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -0.000778009
value: 0.99500066
inSlope: 0.07581105
outSlope: 0.07581105
tangentMode: 34
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.7391152
value: 1.0510927
inSlope: 0.06824687
outSlope: 0.06824687
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.8518031
value: 149.33582
inSlope: 0.347522
outSlope: 0.347522
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.9884203
value: 149.47437
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
- m_ExpressionIndex: 105
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -0.0015446795
value: 1.8546472
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.69408333
value: 1.8528857
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.996529
value: 8.8693695
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
- m_ExpressionIndex: 113
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.2137349
value: 1.0068749
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.36418998
value: 3.201593
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.52604175
value: 1.0151608
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.7482596
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 1
m_PostInfinity: 1
m_RotationOrder: 4
- m_ExpressionIndex: 114
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.2
value: 1
inSlope: 0
outSlope: -4.9067254
tangentMode: 65
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.27522853
value: 0.6308743
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.4594524
value: 0.9525989
inSlope: 0.78518355
outSlope: 0.78518355
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.6354042
value: 0.64608896
inSlope: -0.07105701
outSlope: -0.07105701
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.8
value: 1
inSlope: 2.150183
outSlope: -1.3495437
tangentMode: 5
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
- m_ExpressionIndex: 121
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 2.5606341
inSlope: -1.9713222
outSlope: -1.9713222
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1.0056458
value: 0
inSlope: -0.22115697
outSlope: -0.22115697
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
- m_ExpressionIndex: 123
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0.43302137
outSlope: 0.43302137
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0.76441133
inSlope: 2.5431347
outSlope: 2.5431347
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Gradient:
m_Array:
- m_ExpressionIndex: 120
m_Value:
serializedVersion: 2
key0: {r: 155.74858, g: 31.802067, b: 13.86244, a: 0}
key1: {r: 12.9811325, g: 2.6342683, b: 0.18369493, a: 1}
key2: {r: 18.098896, g: 1.1473842, b: 0.5976054, a: 1}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 7517
ctime2: 40092
ctime3: 65535
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 10794
atime2: 41064
atime3: 65535
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 4
m_NumAlphaKeys: 4
- m_ExpressionIndex: 122
m_Value:
serializedVersion: 2
key0: {r: 3.0117645, g: 0.6938096, b: 0, a: 0}
key1: {r: 3.5137258, g: 0.82784116, b: 0, a: 0.98984027}
key2: {r: 3.9999995, g: 1.8219893, b: 0.41884813, a: 1}
key3: {r: 5.3319993, g: 3.4336958, b: 1.0608166, a: 0}
key4: {r: 6.896, g: 5.993382, b: 2.0940733, a: 0}
key5: {r: 10.181152, g: 8.208888, b: 4.690793, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 9135
ctime2: 22795
ctime3: 39472
ctime4: 56903
ctime5: 65535
ctime6: 0
ctime7: 0
atime0: 2514
atime1: 16007
atime2: 65535
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 6
m_NumAlphaKeys: 3
m_NamedObject:
m_Array:
- m_ExpressionIndex: 136
m_Value: {fileID: 2800000, guid: f968faef256f5a04db715f2207c89e89, type: 3}
- m_ExpressionIndex: 153
m_Value: {fileID: 2800000, guid: 3b2e4e5390abe644c9047b94e1376065, type: 3}
m_Bool:
m_Array: []
m_ExposedExpressions:
- nameId: Hit
index: 40
- nameId: Power
index: 10
- nameId: Radius
index: 78
m_Buffers:
- type: 1
size: 35840
layout:
- name: lifetime
type: 1
offset:
bucket: 0
structure: 2
element: 0
- name: particleId
type: 6
offset:
bucket: 0
structure: 2
element: 1
- name: texIndex
type: 1
offset:
bucket: 2048
structure: 1
element: 0
- name: color
type: 3
offset:
bucket: 3072
structure: 20
element: 0
- name: size
type: 1
offset:
bucket: 3072
structure: 20
element: 3
- name: axisX
type: 3
offset:
bucket: 3072
structure: 20
element: 4
- name: alpha
type: 1
offset:
bucket: 3072
structure: 20
element: 7
- name: axisY
type: 3
offset:
bucket: 3072
structure: 20
element: 8
- name: pivotY
type: 1
offset:
bucket: 3072
structure: 20
element: 11
- name: axisZ
type: 3
offset:
bucket: 3072
structure: 20
element: 12
- name: scaleX
type: 1
offset:
bucket: 3072
structure: 20
element: 15
- name: scaleY
type: 1
offset:
bucket: 3072
structure: 20
element: 16
- name: position
type: 3
offset:
bucket: 23552
structure: 8
element: 0
- name: targetPosition
type: 3
offset:
bucket: 23552
structure: 8
element: 4
- name: rateCount_e
type: 1
offset:
bucket: 31744
structure: 1
element: 0
- name: alive
type: 17
offset:
bucket: 32768
structure: 2
element: 0
- name: age
type: 1
offset:
bucket: 32768
structure: 2
element: 1
- name: spawnCount
type: 1
offset:
bucket: 34816
structure: 1
element: 0
capacity: 1024
stride: 4
- type: 1
size: 8231616
layout:
- name: position
type: 3
offset:
bucket: 0
structure: 8
element: 0
- name: age
type: 1
offset:
bucket: 0
structure: 8
element: 3
- name: velocity
type: 3
offset:
bucket: 0
structure: 8
element: 4
- name: axisX
type: 3
offset:
bucket: 2124288
structure: 16
element: 0
- name: size
type: 1
offset:
bucket: 2124288
structure: 16
element: 3
- name: axisY
type: 3
offset:
bucket: 2124288
structure: 16
element: 4
- name: alpha
type: 1
offset:
bucket: 2124288
structure: 16
element: 7
- name: axisZ
type: 3
offset:
bucket: 2124288
structure: 16
element: 8
- name: scaleX
type: 1
offset:
bucket: 2124288
structure: 16
element: 11
- name: scaleY
type: 1
offset:
bucket: 2124288
structure: 16
element: 12
- name: lifetime
type: 1
offset:
bucket: 6372864
structure: 1
element: 0
- name: particleId
type: 6
offset:
bucket: 6638400
structure: 1
element: 0
- name: alive
type: 17
offset:
bucket: 6903936
structure: 1
element: 0
- name: color
type: 3
offset:
bucket: 7169472
structure: 4
element: 0
capacity: 265536
stride: 4
- type: 2
size: 265536
layout: []
capacity: 0
stride: 4
- type: 1
size: 1
layout:
- name: spawnCount
type: 1
offset:
bucket: 0
structure: 1
element: 0
capacity: 1
stride: 4
- type: 4
size: 1000
layout: []
capacity: 0
stride: 4
- type: 1
size: 1
layout: []
capacity: 0
stride: 4
- type: 4
size: 265536
layout: []
capacity: 0
stride: 4
- type: 1
size: 1
layout: []
capacity: 0
stride: 4
- type: 4
size: 265536
layout: []
capacity: 0
stride: 4
m_TemporaryBuffers:
- desc:
type: 1
size: 64000
layout: []
capacity: 0
stride: 4
frameCount: 2
- desc:
type: 1
size: 16994304
layout: []
capacity: 0
stride: 4
frameCount: 2
m_CPUBuffers:
- capacity: 1
stride: 1
layout:
- name: spawnCount
type: 1
offset:
bucket: 0
structure: 1
element: 0
initialData:
data: 00000000
- capacity: 1
stride: 1
layout:
- name: spawnCount
type: 1
offset:
bucket: 0
structure: 1
element: 0
initialData:
data: 00000000
m_Events:
- name: OnPlay
playSystems: 0000000000000000
stopSystems:
- name: OnStop
playSystems:
stopSystems:
- name: PowerDown
playSystems:
stopSystems: 00000000
m_RuntimeVersion: 10
m_RendererSettings:
motionVectorGenerationMode: 1
shadowCastingMode: 0
receiveShadows: 0
reflectionProbeUsage: 0
lightProbeUsage: 0
m_CullingFlags: 3
m_UpdateMode: 0
m_PreWarmDeltaTime: 0.05
m_PreWarmStepCount: 0
m_InitialEventName: OnPlay
m_Systems:
- type: 0
flags: 0
capacity: 0
layer: 4294967295
buffers:
- nameId: spawner_output
index: 1
values: []
tasks:
- type: 268435456
buffers: []
temporaryBuffers: []
values:
- nameId: Rate
index: 129
params: []
processor: {fileID: 0}
shaderSourceIndex: -1
- type: 1
flags: 1
capacity: 1000
layer: 0
buffers:
- nameId: attributeBuffer
index: 0
- nameId: sourceAttributeBuffer
index: 3
- nameId: deadList
index: 4
- nameId: deadListCount
index: 5
- nameId: spawner_input
index: 1
values:
- nameId: bounds_center
index: 131
- nameId: bounds_size
index: 132
tasks:
- type: 536870912
buffers:
- nameId: attributeBuffer
index: 0
- nameId: deadListIn
index: 4
- nameId: deadListCount
index: 5
- nameId: sourceAttributeBuffer
index: 3
temporaryBuffers: []
values:
- nameId: Size_c
index: 135
- nameId: uniform_c
index: 72
- nameId: uniform_d
index: 110
- nameId: uniform_e
index: 2
params:
- nameId: bounds_center
index: 131
- nameId: bounds_size
index: 132
processor: {fileID: 0}
shaderSourceIndex: 0
- type: 805306368
buffers:
- nameId: attributeBuffer
index: 0
- nameId: deadListOut
index: 4
- nameId: eventListOut_a
index: 2
temporaryBuffers: []
values:
- nameId: uniform_b
index: 2
- nameId: uniform_c
index: 40
- nameId: uniform_d
index: 25
- nameId: uniform_e
index: 97
- nameId: uniform_f
index: 58
- nameId: uniform_g
index: 34
- nameId: uniform_h
index: 35
- nameId: uniform_i
index: 69
- nameId: uniform_j
index: 115
- nameId: uniform_k
index: 107
- nameId: uniform_l
index: 29
- nameId: uniform_m
index: 13
- nameId: uniform_n
index: 39
params: []
processor: {fileID: 0}
shaderSourceIndex: 1
- type: 805306368
buffers:
- nameId: attributeBuffer
index: 0
- nameId: deadListOut
index: 4
temporaryBuffers:
- mapping:
nameId: elementToVFXBuffer
index: 0
pastFrameIndex: 0
perCameraBuffer: 1
values:
- nameId: Size_a
index: 154
- nameId: uniform_c
index: 85
- nameId: uniform_d
index: 29
- nameId: uniform_e
index: 25
- nameId: uniform_f
index: 13
- nameId: uniform_g
index: 39
- nameId: uniform_h
index: 94
- nameId: uniform_i
index: 65
- nameId: uniform_j
index: 64
- nameId: uniform_k
index: 103
- nameId: Size_h
index: 124
- nameId: gradient
index: 126
- nameId: currentFrameIndex
index: 130
- nameId: unity_ObjectToWorld
index: 31
- nameId: unity_WorldToObject
index: 155
- nameId: mainTexture
index: 136
params: []
processor: {fileID: 0}
shaderSourceIndex: 6
- type: 1073741826
buffers:
- nameId: attributeBuffer
index: 0
temporaryBuffers:
- mapping:
nameId: elementToVFXBufferPrevious
index: 0
pastFrameIndex: 1
perCameraBuffer: 1
values:
- nameId: Size_a
index: 154
- nameId: uniform_c
index: 85
- nameId: uniform_d
index: 29
- nameId: uniform_e
index: 25
- nameId: uniform_f
index: 13
- nameId: uniform_g
index: 39
- nameId: uniform_h
index: 94
- nameId: uniform_i
index: 65
- nameId: uniform_j
index: 64
- nameId: uniform_k
index: 103
- nameId: Size_h
index: 124
- nameId: gradient
index: 126
- nameId: currentFrameIndex
index: 130
- nameId: mainTexture
index: 136
params:
- nameId: sortPriority
index: 1
processor: {fileID: 0}
shaderSourceIndex: 5
- type: 1
flags: 7
capacity: 265536
layer: 1
buffers:
- nameId: attributeBuffer
index: 1
- nameId: sourceAttributeBuffer
index: 0
- nameId: eventList
index: 2
- nameId: deadList
index: 6
- nameId: deadListCount
index: 7
- nameId: indirectBuffer
index: 8
values:
- nameId: bounds_center
index: 38
- nameId: bounds_size
index: 133
tasks:
- type: 536870912
buffers:
- nameId: attributeBuffer
index: 1
- nameId: eventList
index: 2
- nameId: deadListIn
index: 6
- nameId: deadListCount
index: 7
- nameId: sourceAttributeBuffer
index: 0
temporaryBuffers: []
values:
- nameId: uniform_b
index: 118
- nameId: uniform_c
index: 29
- nameId: uniform_d
index: 25
- nameId: uniform_e
index: 13
- nameId: uniform_f
index: 39
params:
- nameId: bounds_center
index: 38
- nameId: bounds_size
index: 133
processor: {fileID: 0}
shaderSourceIndex: 2
- type: 805306368
buffers:
- nameId: attributeBuffer
index: 1
- nameId: deadListOut
index: 6
- nameId: indirectBuffer
index: 8
temporaryBuffers: []
values:
- nameId: deltaTime_a
index: 25
- nameId: InvFieldTransform_b
index: 140
- nameId: FieldTransform_b
index: 117
- nameId: uniform_e
index: 2
- nameId: uniform_f
index: 112
params: []
processor: {fileID: 0}
shaderSourceIndex: 3
- type: 805306368
buffers:
- nameId: attributeBuffer
index: 1
- nameId: deadListOut
index: 6
- nameId: indirectBuffer
index: 8
temporaryBuffers:
- mapping:
nameId: elementToVFXBuffer
index: 1
pastFrameIndex: 0
perCameraBuffer: 1
values:
- nameId: Size_a
index: 146
- nameId: Color_b
index: 147
- nameId: Scale_e
index: 148
- nameId: Size_f
index: 150
- nameId: currentFrameIndex
index: 130
- nameId: unity_ObjectToWorld
index: 31
- nameId: unity_WorldToObject
index: 155
- nameId: mainTexture
index: 153
params: []
processor: {fileID: 0}
shaderSourceIndex: 7
- type: 1073741826
buffers:
- nameId: attributeBuffer
index: 1
- nameId: indirectBuffer
index: 8
- nameId: deadListCount
index: 7
temporaryBuffers:
- mapping:
nameId: elementToVFXBufferPrevious
index: 1
pastFrameIndex: 1
perCameraBuffer: 1
values:
- nameId: Size_a
index: 146
- nameId: Color_b
index: 147
- nameId: Scale_e
index: 148
- nameId: Size_f
index: 150
- nameId: currentFrameIndex
index: 130
- nameId: mainTexture
index: 153
params:
- nameId: sortPriority
index: -2
- nameId: indirectDraw
index: 1
processor: {fileID: 0}
shaderSourceIndex: 4
--- !u!114 &8926484042661619407
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 73a13919d81fb7444849bae8b5c812a2, type: 3}
m_Name: VFXBasicSpawner
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children:
- {fileID: 8926484042661619408}
m_UIPosition: {x: -516, y: -4874}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots: []
m_Label:
m_Data: {fileID: 0}
m_InputFlowSlot:
- link:
- context: {fileID: 8926484042661623739}
slotIndex: 0
- link:
- context: {fileID: 8926484042661623303}
slotIndex: 0
m_OutputFlowSlot:
- link:
- context: {fileID: 8926484042661619410}
slotIndex: 0
loopDuration: 0
loopCount: 0
delayBeforeLoop: 0
delayAfterLoop: 0
--- !u!114 &8926484042661619408
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f05c6884b705ce14d82ae720f0ec209f, type: 3}
m_Name: VFXSpawnerConstantRate
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619407}
m_Children: []
m_UIPosition: {x: 0, y: 2}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661619409}
m_OutputSlots: []
m_Disabled: 0
--- !u!114 &8926484042661619409
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name: VFXSlotFloat
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619409}
m_MasterData:
m_Owner: {fileID: 8926484042661619408}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 2000
m_Space: 2147483647
m_Property:
name: Rate
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 1
m_Min: 0
m_Max: Infinity
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the number of particles to be spawned per second.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661621061}
--- !u!114 &8926484042661619410
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9dfea48843f53fc438eabc12a3a30abc, type: 3}
m_Name: VFXBasicInitialize
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children:
- {fileID: 8926484042661619411}
- {fileID: 8926484042661619446}
- {fileID: 8926484042661623298}
- {fileID: 8926484042661619414}
- {fileID: 8926484042661619449}
m_UIPosition: {x: -502, y: -4556}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661619459}
m_OutputSlots: []
m_Label:
m_Data: {fileID: 8926484042661619468}
m_InputFlowSlot:
- link:
- context: {fileID: 8926484042661619407}
slotIndex: 0
m_OutputFlowSlot:
- link:
- context: {fileID: 8926484042661619469}
slotIndex: 0
--- !u!114 &8926484042661619411
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name: SetAttribute
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619410}
m_Children: []
m_UIPosition: {x: 0, y: 2}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623715}
- {fileID: 8926484042661623716}
m_OutputSlots: []
m_Disabled: 0
attribute: lifetime
Composition: 0
Source: 0
Random: 2
channels: 6
--- !u!114 &8926484042661619414
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3ab9b05052599f344a6b1ae204834e10, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619410}
m_Children: []
m_UIPosition: {x: 0, y: 295}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661619415}
- {fileID: 8926484042661619416}
- {fileID: 8926484042661619417}
- {fileID: 8926484042661619418}
- {fileID: 8926484042661619423}
- {fileID: 8926484042661619428}
- {fileID: 8926484042661619433}
m_OutputSlots: []
m_Disabled: 0
shape: 1
index: 0
writePosition: 1
writeTargetPosition: 1
mode: 0
--- !u!114 &8926484042661619415
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4d246e354feb93041a837a9ef59437cb, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619415}
m_MasterData:
m_Owner: {fileID: 8926484042661619414}
m_Value:
m_Type:
m_SerializableType: System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: OffsetIndex
m_serializedType:
m_SerializableType: System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets an offset to the initial index used to compute the position.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619416
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4d246e354feb93041a837a9ef59437cb, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619416}
m_MasterData:
m_Owner: {fileID: 8926484042661619414}
m_Value:
m_Type:
m_SerializableType: System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 10
m_Space: 2147483647
m_Property:
name: OffsetTargetIndex
m_serializedType:
m_SerializableType: System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets an offset to the initial index used to compute the target position.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623297}
--- !u!114 &8926484042661619417
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c52d920e7fff73b498050a6b3c4404ca, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619417}
m_MasterData:
m_Owner: {fileID: 8926484042661619414}
m_Value:
m_Type:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 200
m_Space: 2147483647
m_Property:
name: Count
m_serializedType:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the count used to loop over the entire sequence.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619418
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5265657162cc1a241bba03a3b0476d99, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661619419}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619418}
m_MasterData:
m_Owner: {fileID: 8926484042661619414}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"position":{"x":0.0,"y":1.0,"z":0.0}}'
m_Space: 0
m_Property:
name: Center
m_serializedType:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the center of the sequential circle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619419
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619418}
m_Children:
- {fileID: 8926484042661619420}
- {fileID: 8926484042661619421}
- {fileID: 8926484042661619422}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619418}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: position
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The position.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619420
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619419}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619418}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619421
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619419}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619418}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661621103}
--- !u!114 &8926484042661619422
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619419}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619418}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619423
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e8f2b4a846fd4c14a893cde576ad172b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661619424}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619423}
m_MasterData:
m_Owner: {fileID: 8926484042661619414}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.DirectionType, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"direction":{"x":0.0,"y":1.0,"z":0.0}}'
m_Space: 0
m_Property:
name: Normal
m_serializedType:
m_SerializableType: UnityEditor.VFX.DirectionType, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the Forward axis of the sequential circle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619424
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619423}
m_Children:
- {fileID: 8926484042661619425}
- {fileID: 8926484042661619426}
- {fileID: 8926484042661619427}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619423}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: direction
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The normalized direction.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619425
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619424}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619423}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619426
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619424}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619423}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619427
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619424}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619423}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619428
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e8f2b4a846fd4c14a893cde576ad172b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661619429}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619428}
m_MasterData:
m_Owner: {fileID: 8926484042661619414}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.DirectionType, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"direction":{"x":0.0,"y":0.0,"z":1.0}}'
m_Space: 0
m_Property:
name: Up
m_serializedType:
m_SerializableType: UnityEditor.VFX.DirectionType, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the Up axis of the sequential circle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619429
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619428}
m_Children:
- {fileID: 8926484042661619430}
- {fileID: 8926484042661619431}
- {fileID: 8926484042661619432}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619428}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: direction
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The normalized direction.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619430
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619429}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619428}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619431
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619429}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619428}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619432
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619429}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619428}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619433
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619433}
m_MasterData:
m_Owner: {fileID: 8926484042661619414}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 3.8
m_Space: 2147483647
m_Property:
name: Radius
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the radius of the sequential circle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622855}
--- !u!114 &8926484042661619446
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619410}
m_Children: []
m_UIPosition: {x: 0, y: 93}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623717}
- {fileID: 8926484042661623718}
m_OutputSlots: []
m_Disabled: 0
attribute: texIndex
Composition: 0
Source: 0
Random: 2
channels: 6
--- !u!114 &8926484042661619449
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619410}
m_Children: []
m_UIPosition: {x: 0, y: 620}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661619450}
m_OutputSlots: []
m_Disabled: 0
attribute: color
Composition: 0
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661619450
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661619451}
- {fileID: 8926484042661619452}
- {fileID: 8926484042661619453}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619450}
m_MasterData:
m_Owner: {fileID: 8926484042661619449}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":1.0,"y":1.0,"z":1.0}'
m_Space: 2147483647
m_Property:
name: Color
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 5
m_Min: -Infinity
m_Max: Infinity
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The color of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623277}
--- !u!114 &8926484042661619451
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619450}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619450}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619452
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619450}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619450}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619453
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619450}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619450}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619459
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b605c022ee79394a8a776c0869b3f9a, type: 3}
m_Name: VFXSlot
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661619460}
- {fileID: 8926484042661619464}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619459}
m_MasterData:
m_Owner: {fileID: 8926484042661619410}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.AABox, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"center":{"x":-1.1086359024047852,"y":0.38834047317504885,"z":0.46658584475517275},"size":{"x":25.0,"y":11.0,"z":25.0}}'
m_Space: 0
m_Property:
name: bounds
m_serializedType:
m_SerializableType: UnityEditor.VFX.AABox, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The culling bounds of this system. The Visual Effect is only visible
if the bounding box specified here is visible to the camera.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619460
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name: VFXSlotFloat3
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619459}
m_Children:
- {fileID: 8926484042661619461}
- {fileID: 8926484042661619462}
- {fileID: 8926484042661619463}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619459}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: center
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the center of the box.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619461
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name: VFXSlotFloat
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619460}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619459}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619462
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name: VFXSlotFloat
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619460}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619459}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619463
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name: VFXSlotFloat
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619460}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619459}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619464
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name: VFXSlotFloat3
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619459}
m_Children:
- {fileID: 8926484042661619465}
- {fileID: 8926484042661619466}
- {fileID: 8926484042661619467}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619459}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: size
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the size of the box along each axis.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619465
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name: VFXSlotFloat
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619464}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619459}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619466
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name: VFXSlotFloat
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619464}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619459}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619467
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name: VFXSlotFloat
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619464}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619459}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619468
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d78581a96eae8bf4398c282eb0b098bd, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
title: Ring
m_Owners:
- {fileID: 8926484042661619410}
- {fileID: 8926484042661619469}
- {fileID: 8926484042661622055}
dataType: 0
capacity: 1000
stripCapacity: 16
particlePerStripCount: 16
m_Space: 0
--- !u!114 &8926484042661619469
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2dc095764ededfa4bb32fa602511ea4b, type: 3}
m_Name: VFXBasicUpdate
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children:
- {fileID: 8926484042661619472}
- {fileID: 8926484042661619477}
- {fileID: 8926484042661623149}
- {fileID: 8926484042661623154}
- {fileID: 8926484042661623723}
m_UIPosition: {x: -500, y: -3100}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots: []
m_Label:
m_Data: {fileID: 8926484042661619468}
m_InputFlowSlot:
- link:
- context: {fileID: 8926484042661619410}
slotIndex: 0
m_OutputFlowSlot:
- link:
- context: {fileID: 8926484042661622055}
slotIndex: 0
integration: 0
angularIntegration: 0
ageParticles: 1
reapParticles: 1
--- !u!114 &8926484042661619472
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619469}
m_Children: []
m_UIPosition: {x: 0, y: 109}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623452}
m_OutputSlots: []
m_Disabled: 0
attribute: position
Composition: 0
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661619477
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619469}
m_Children: []
m_UIPosition: {x: 2298, y: -3905}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623457}
m_OutputSlots: []
m_Disabled: 0
attribute: targetPosition
Composition: 0
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661619803
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f42a6449da2296343af0d8536de8588a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 1331, y: -2874}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661619804}
m_OutputSlots: []
m_Label:
m_Data: {fileID: 0}
m_InputFlowSlot:
- link: []
m_OutputFlowSlot:
- link:
- context: {fileID: 8926484042661619805}
slotIndex: 0
--- !u!114 &8926484042661619804
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b605c022ee79394a8a776c0869b3f9a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619804}
m_MasterData:
m_Owner: {fileID: 8926484042661619803}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.GPUEvent, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{}'
m_Space: 2147483647
m_Property:
name: evt
m_serializedType:
m_SerializableType: UnityEditor.VFX.GPUEvent, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623725}
--- !u!114 &8926484042661619805
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9dfea48843f53fc438eabc12a3a30abc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children:
- {fileID: 8926484042661619812}
- {fileID: 8926484042661619806}
- {fileID: 8926484042661619809}
- {fileID: 8926484042661623120}
- {fileID: 8926484042661623073}
m_UIPosition: {x: 1338, y: -2577}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661619823}
m_OutputSlots: []
m_Label:
m_Data: {fileID: 8926484042661619832}
m_InputFlowSlot:
- link:
- context: {fileID: 8926484042661619803}
slotIndex: 0
m_OutputFlowSlot:
- link:
- context: {fileID: 8926484042661619833}
slotIndex: 0
--- !u!114 &8926484042661619806
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619805}
m_Children: []
m_UIPosition: {x: 0, y: 2}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623719}
- {fileID: 8926484042661623720}
m_OutputSlots: []
m_Disabled: 0
attribute: size
Composition: 0
Source: 0
Random: 2
channels: 0
--- !u!114 &8926484042661619809
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619805}
m_Children: []
m_UIPosition: {x: 0, y: 93}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623862}
m_OutputSlots: []
m_Disabled: 0
attribute: lifetime
Composition: 0
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661619812
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619805}
m_Children: []
m_UIPosition: {x: 0, y: 186}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots: []
m_Disabled: 0
attribute: position
Composition: 0
Source: 1
Random: 0
channels: 6
--- !u!114 &8926484042661619823
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b605c022ee79394a8a776c0869b3f9a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661619824}
- {fileID: 8926484042661619828}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619823}
m_MasterData:
m_Owner: {fileID: 8926484042661619805}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.AABox, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"center":{"x":0.0,"y":0.0,"z":0.0},"size":{"x":1.0,"y":1.0,"z":1.0}}'
m_Space: 0
m_Property:
name: bounds
m_serializedType:
m_SerializableType: UnityEditor.VFX.AABox, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The culling bounds of this system. The Visual Effect is only visible
if the bounding box specified here is visible to the camera.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619824
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619823}
m_Children:
- {fileID: 8926484042661619825}
- {fileID: 8926484042661619826}
- {fileID: 8926484042661619827}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619823}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: center
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the center of the box.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619825
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619824}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619823}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619826
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619824}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619823}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619827
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619824}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619823}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619828
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619823}
m_Children:
- {fileID: 8926484042661619829}
- {fileID: 8926484042661619830}
- {fileID: 8926484042661619831}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619823}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: size
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the size of the box along each axis.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619829
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619828}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619823}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619830
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619828}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619823}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619831
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619828}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619823}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619832
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d78581a96eae8bf4398c282eb0b098bd, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
title: Ring Sparks
m_Owners:
- {fileID: 8926484042661619805}
- {fileID: 8926484042661619833}
- {fileID: 8926484042661619863}
dataType: 0
capacity: 265536
stripCapacity: 16
particlePerStripCount: 16
m_Space: 0
--- !u!114 &8926484042661619833
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2dc095764ededfa4bb32fa602511ea4b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children:
- {fileID: 8926484042661623087}
- {fileID: 8926484042661623434}
- {fileID: 8926484042661619851}
m_UIPosition: {x: 1324, y: -1798}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots: []
m_Label:
m_Data: {fileID: 8926484042661619832}
m_InputFlowSlot:
- link:
- context: {fileID: 8926484042661619805}
slotIndex: 0
m_OutputFlowSlot:
- link:
- context: {fileID: 8926484042661619863}
slotIndex: 0
integration: 0
angularIntegration: 0
ageParticles: 1
reapParticles: 1
--- !u!114 &8926484042661619851
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3a58e066cb558cf41a5b79a0095f6bbc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619833}
m_Children: []
m_UIPosition: {x: 0, y: 401}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661619852}
- {fileID: 8926484042661619858}
- {fileID: 8926484042661619859}
- {fileID: 8926484042661619860}
- {fileID: 8926484042661619861}
m_OutputSlots: []
m_Disabled: 0
--- !u!114 &8926484042661619852
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b605c022ee79394a8a776c0869b3f9a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661619853}
- {fileID: 8926484042661619857}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619852}
m_MasterData:
m_Owner: {fileID: 8926484042661619851}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.Sphere, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"center":{"x":0.0,"y":0.0,"z":0.0},"radius":0.0}'
m_Space: 0
m_Property:
name: Sphere
m_serializedType:
m_SerializableType: UnityEditor.VFX.Sphere, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the sphere to which particles can conform.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619853
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619852}
m_Children:
- {fileID: 8926484042661619854}
- {fileID: 8926484042661619855}
- {fileID: 8926484042661619856}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619852}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: center
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the center of the sphere.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619854
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619853}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619852}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619855
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619853}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619852}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619856
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619853}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619852}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619857
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619852}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619852}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: radius
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the radius of the sphere.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619858
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619858}
m_MasterData:
m_Owner: {fileID: 8926484042661619851}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 32
m_Space: 2147483647
m_Property:
name: attractionSpeed
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the speed with which particles are attracted towards the surface
of the sphere.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619859
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619859}
m_MasterData:
m_Owner: {fileID: 8926484042661619851}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: attractionForce
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the strength of the force pulling particles towards the sphere.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661621697}
--- !u!114 &8926484042661619860
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619860}
m_MasterData:
m_Owner: {fileID: 8926484042661619851}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: stickDistance
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the distance at which particles attempt to stick to the sphere.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619861
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619861}
m_MasterData:
m_Owner: {fileID: 8926484042661619851}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 50
m_Space: 2147483647
m_Property:
name: stickForce
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the strength of the force keeping particles on the sphere.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619863
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a0b9e6b9139e58d4c957ec54595da7d3, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children:
- {fileID: 8926484042661619864}
- {fileID: 8926484042661619866}
- {fileID: 8926484042661619868}
- {fileID: 8926484042661622767}
- {fileID: 8926484042661622759}
- {fileID: 8926484042661619869}
- {fileID: 8926484042661623712}
m_UIPosition: {x: 1341, y: -1050}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623863}
- {fileID: 8926484042661619883}
m_OutputSlots: []
m_Label:
m_Data: {fileID: 8926484042661619832}
m_InputFlowSlot:
- link:
- context: {fileID: 8926484042661619833}
slotIndex: 0
m_OutputFlowSlot:
- link: []
blendMode: 0
useAlphaClipping: 0
generateMotionVector: 1
m_SubOutputs:
- {fileID: 8926484042661623487}
cullMode: 0
zWriteMode: 0
zTestMode: 0
colorMapping: 0
uvMode: 0
useSoftParticle: 0
sortPriority: -2
sort: 0
indirectDraw: 1
castShadows: 0
useExposureWeight: 0
shaderGraph: {fileID: 0}
shadergraphGUID:
primitiveType: 1
useGeometryShader: 0
--- !u!114 &8926484042661619864
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 01ec2c1930009b04ea08905b47262415, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619863}
m_Children: []
m_UIPosition: {x: 0, y: 2}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661619865}
m_OutputSlots: []
m_Disabled: 0
attribute: size
Composition: 2
AlphaComposition: 0
SampleMode: 0
Mode: 1
ColorMode: 3
channels: 0
--- !u!114 &8926484042661619865
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619865}
m_MasterData:
m_Owner: {fileID: 8926484042661619864}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.0,"value":2.560634136199951,"inTangent":-1.9713221788406373,"outTangent":-1.9713221788406373,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.005645751953125,"value":0.0,"inTangent":-0.22115696966648103,"outTangent":-0.22115696966648103,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: Size
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619866
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 01ec2c1930009b04ea08905b47262415, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619863}
m_Children: []
m_UIPosition: {x: 0, y: 109}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661619867}
m_OutputSlots: []
m_Disabled: 0
attribute: color
Composition: 0
AlphaComposition: 0
SampleMode: 0
Mode: 1
ColorMode: 3
channels: 6
--- !u!114 &8926484042661619867
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 76f778ff57c4e8145b9681fe3268d8e9, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619867}
m_MasterData:
m_Owner: {fileID: 8926484042661619866}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Gradient, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"colorKeys":[{"color":{"r":155.7485809326172,"g":31.802066802978517,"b":13.86244010925293,"a":1.0},"time":0.0},{"color":{"r":12.981132507324219,"g":2.634268283843994,"b":0.18369492888450623,"a":1.0},"time":0.11470206826925278},{"color":{"r":18.098896026611329,"g":1.1473841667175294,"b":0.5976054072380066,"a":1.0},"time":0.6117647290229797},{"color":{"r":0.0,"g":0.0,"b":0.0,"a":1.0},"time":1.0}],"alphaKeys":[{"alpha":0.0,"time":0.0},{"alpha":1.0,"time":0.16470588743686677},{"alpha":1.0,"time":0.6265964508056641},{"alpha":0.0,"time":1.0}],"gradientMode":0}'
m_Space: 2147483647
m_Property:
name: Color
m_serializedType:
m_SerializableType: UnityEngine.Gradient, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661619868
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d16c6aeaef944094b9a1633041804207, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619863}
m_Children: []
m_UIPosition: {x: 0, y: 236}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots: []
m_Disabled: 0
mode: 6
axes: 4
--- !u!114 &8926484042661619869
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619863}
m_Children: []
m_UIPosition: {x: 0, y: 566}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661619870}
m_OutputSlots: []
m_Disabled: 0
attribute: size
Composition: 2
Source: 0
Random: 0
channels: 0
--- !u!114 &8926484042661619870
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619870}
m_MasterData:
m_Owner: {fileID: 8926484042661619869}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.1
m_Space: 2147483647
m_Property:
name: Size
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The uniform size of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661621343}
--- !u!114 &8926484042661619883
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70a331b1d86cc8d4aa106ccbe0da5852, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661619883}
m_MasterData:
m_Owner: {fileID: 8926484042661619863}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"obj":{"fileID":2800000,"guid":"3b2e4e5390abe644c9047b94e1376065","type":3}}'
m_Space: 2147483647
m_Property:
name: mainTexture
m_serializedType:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Specifies the base color (RGB) and opacity (A) of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661620428
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661620429}
m_ExposedName: Hit
m_Exposed: 1
m_Order: 0
m_Category: Sequencing
m_Min:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_IsOutput: 0
m_Tooltip: Core intensity when hit (0 is calm, 1 is excited)
m_Nodes:
- m_Id: 4
linkedSlots:
- outputSlot: {fileID: 8926484042661620429}
inputSlot: {fileID: 8926484042661620759}
position: {x: -2958, y: -3290}
expandedSlots: []
expanded: 0
- m_Id: 43
linkedSlots:
- outputSlot: {fileID: 8926484042661620429}
inputSlot: {fileID: 8926484042661620848}
position: {x: -1809, y: -1523}
expandedSlots: []
expanded: 0
- m_Id: 40
linkedSlots:
- outputSlot: {fileID: 8926484042661620429}
inputSlot: {fileID: 8926484042661621342}
position: {x: 932, y: -267}
expandedSlots: []
expanded: 0
- m_Id: 44
linkedSlots:
- outputSlot: {fileID: 8926484042661620429}
inputSlot: {fileID: 8926484042661623410}
position: {x: -2978, y: -2479}
expandedSlots: []
expanded: 0
- m_Id: 45
linkedSlots:
- outputSlot: {fileID: 8926484042661620429}
inputSlot: {fileID: 8926484042661623418}
position: {x: -2446, y: -896}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661620429
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620429}
m_MasterData:
m_Owner: {fileID: 8926484042661620428}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.896861
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661621342}
- {fileID: 8926484042661620759}
- {fileID: 8926484042661620848}
- {fileID: 8926484042661623410}
- {fileID: 8926484042661623418}
--- !u!114 &8926484042661620430
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661620431}
m_ExposedName: Power
m_Exposed: 1
m_Order: 2
m_Category: Sequencing
m_Min:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_IsOutput: 0
m_Tooltip: Core power (1 is full, 0 is depleted)
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661620431}
inputSlot: {fileID: 8926484042661621362}
position: {x: -1239, y: -4819}
expandedSlots: []
expanded: 0
- m_Id: 33
linkedSlots:
- outputSlot: {fileID: 8926484042661620431}
inputSlot: {fileID: 8926484042661621701}
position: {x: 640, y: -1035}
expandedSlots: []
expanded: 0
- m_Id: 34
linkedSlots:
- outputSlot: {fileID: 8926484042661620431}
inputSlot: {fileID: 8926484042661621706}
position: {x: 894, y: -1432}
expandedSlots: []
expanded: 0
- m_Id: 35
linkedSlots:
- outputSlot: {fileID: 8926484042661620431}
inputSlot: {fileID: 8926484042661623147}
position: {x: -3305, y: -1704}
expandedSlots: []
expanded: 0
- m_Id: 36
linkedSlots:
- outputSlot: {fileID: 8926484042661620431}
inputSlot: {fileID: 8926484042661623240}
- outputSlot: {fileID: 8926484042661620431}
inputSlot: {fileID: 8926484042661623236}
- outputSlot: {fileID: 8926484042661620431}
inputSlot: {fileID: 8926484042661623310}
position: {x: -2960, y: -2565}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661620431
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620431}
m_MasterData:
m_Owner: {fileID: 8926484042661620430}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661621362}
- {fileID: 8926484042661621701}
- {fileID: 8926484042661621706}
- {fileID: 8926484042661623147}
- {fileID: 8926484042661623240}
- {fileID: 8926484042661623236}
- {fileID: 8926484042661623310}
--- !u!114 &8926484042661620702
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: efe5507784567d94cb06850847d55e64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -1886, y: -3545}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661620703}
- {fileID: 8926484042661620708}
- {fileID: 8926484042661620713}
- {fileID: 8926484042661620718}
m_OutputSlots:
- {fileID: 8926484042661620719}
--- !u!114 &8926484042661620703
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5265657162cc1a241bba03a3b0476d99, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661620704}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620703}
m_MasterData:
m_Owner: {fileID: 8926484042661620702}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"position":{"x":0.0,"y":0.0,"z":1.0}}'
m_Space: 0
m_Property:
name: Position
m_serializedType:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Position to Rotate
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661620747}
--- !u!114 &8926484042661620704
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620703}
m_Children:
- {fileID: 8926484042661620705}
- {fileID: 8926484042661620706}
- {fileID: 8926484042661620707}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620703}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: position
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The position.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661620705
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620704}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620703}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661620706
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620704}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620703}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661620707
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620704}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620703}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661620708
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5265657162cc1a241bba03a3b0476d99, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661620709}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620708}
m_MasterData:
m_Owner: {fileID: 8926484042661620702}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"position":{"x":0.0,"y":0.0,"z":0.0}}'
m_Space: 0
m_Property:
name: RotationCenter
m_serializedType:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Rotation Center
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661620709
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620708}
m_Children:
- {fileID: 8926484042661620710}
- {fileID: 8926484042661620711}
- {fileID: 8926484042661620712}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620708}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: position
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The position.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661620710
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620709}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620708}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661620711
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620709}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620708}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661620712
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620709}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620708}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661620713
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e8f2b4a846fd4c14a893cde576ad172b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661620714}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620713}
m_MasterData:
m_Owner: {fileID: 8926484042661620702}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.DirectionType, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"direction":{"x":0.0,"y":1.0,"z":0.0}}'
m_Space: 0
m_Property:
name: RotationAxis
m_serializedType:
m_SerializableType: UnityEditor.VFX.DirectionType, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Rotation Axis
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661620714
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620713}
m_Children:
- {fileID: 8926484042661620715}
- {fileID: 8926484042661620716}
- {fileID: 8926484042661620717}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620713}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: direction
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The normalized direction.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661620715
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620714}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620713}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661620716
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620714}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620713}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661620717
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620714}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620713}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661620718
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620718}
m_MasterData:
m_Owner: {fileID: 8926484042661620702}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.1
m_Space: 2147483647
m_Property:
name: Angle
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Angle in Radians
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661620769}
--- !u!114 &8926484042661620719
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5265657162cc1a241bba03a3b0476d99, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661620720}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620719}
m_MasterData:
m_Owner: {fileID: 8926484042661620702}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"position":{"x":0.0,"y":0.0,"z":0.0}}'
m_Space: 0
m_Property:
name: Position
m_serializedType:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Rotated Position
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623452}
--- !u!114 &8926484042661620720
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620719}
m_Children:
- {fileID: 8926484042661620721}
- {fileID: 8926484042661620722}
- {fileID: 8926484042661620723}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620719}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: position
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The position.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661620721
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620720}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620719}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661620722
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620720}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620719}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661620723
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620720}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620719}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661620724
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: efe5507784567d94cb06850847d55e64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -1873, y: -3350}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661620725}
- {fileID: 8926484042661620730}
- {fileID: 8926484042661620735}
- {fileID: 8926484042661620740}
m_OutputSlots:
- {fileID: 8926484042661620741}
--- !u!114 &8926484042661620725
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5265657162cc1a241bba03a3b0476d99, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661620726}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620725}
m_MasterData:
m_Owner: {fileID: 8926484042661620724}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"position":{"x":0.0,"y":0.0,"z":1.0}}'
m_Space: 0
m_Property:
name: Position
m_serializedType:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Position to Rotate
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661620752}
--- !u!114 &8926484042661620726
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620725}
m_Children:
- {fileID: 8926484042661620727}
- {fileID: 8926484042661620728}
- {fileID: 8926484042661620729}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620725}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: position
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The position.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661620727
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620726}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620725}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661620728
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620726}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620725}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661620729
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620726}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620725}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661620730
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5265657162cc1a241bba03a3b0476d99, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661620731}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620730}
m_MasterData:
m_Owner: {fileID: 8926484042661620724}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"position":{"x":0.0,"y":0.0,"z":0.0}}'
m_Space: 0
m_Property:
name: RotationCenter
m_serializedType:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Rotation Center
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661620731
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620730}
m_Children:
- {fileID: 8926484042661620732}
- {fileID: 8926484042661620733}
- {fileID: 8926484042661620734}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620730}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: position
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The position.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661620732
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620731}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620730}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661620733
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620731}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620730}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661620734
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620731}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620730}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661620735
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e8f2b4a846fd4c14a893cde576ad172b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661620736}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620735}
m_MasterData:
m_Owner: {fileID: 8926484042661620724}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.DirectionType, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"direction":{"x":0.0,"y":1.0,"z":0.0}}'
m_Space: 0
m_Property:
name: RotationAxis
m_serializedType:
m_SerializableType: UnityEditor.VFX.DirectionType, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Rotation Axis
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661620736
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620735}
m_Children:
- {fileID: 8926484042661620737}
- {fileID: 8926484042661620738}
- {fileID: 8926484042661620739}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620735}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: direction
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The normalized direction.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661620737
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620736}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620735}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661620738
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620736}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620735}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661620739
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620736}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620735}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661620740
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620740}
m_MasterData:
m_Owner: {fileID: 8926484042661620724}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.1
m_Space: 2147483647
m_Property:
name: Angle
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Angle in Radians
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661620769}
--- !u!114 &8926484042661620741
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5265657162cc1a241bba03a3b0476d99, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661620742}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620741}
m_MasterData:
m_Owner: {fileID: 8926484042661620724}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"position":{"x":0.0,"y":0.0,"z":0.0}}'
m_Space: 0
m_Property:
name: Position
m_serializedType:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Rotated Position
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623457}
--- !u!114 &8926484042661620742
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620741}
m_Children:
- {fileID: 8926484042661620743}
- {fileID: 8926484042661620744}
- {fileID: 8926484042661620745}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620741}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: position
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The position.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661620743
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620742}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620741}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661620744
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620742}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620741}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661620745
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620742}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620741}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661620746
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 486e063e1ed58c843942ea4122829ab1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -2250, y: -3618}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661620747}
attribute: position
location: 0
mask: xyz
--- !u!114 &8926484042661620747
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661620748}
- {fileID: 8926484042661620749}
- {fileID: 8926484042661620750}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620747}
m_MasterData:
m_Owner: {fileID: 8926484042661620746}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: position
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The current position of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661620703}
--- !u!114 &8926484042661620748
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620747}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620747}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661620749
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620747}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620747}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661620750
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620747}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620747}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661620751
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 486e063e1ed58c843942ea4122829ab1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -2268, y: -3322}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661620752}
attribute: targetPosition
location: 0
mask: xyz
--- !u!114 &8926484042661620752
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661620753}
- {fileID: 8926484042661620754}
- {fileID: 8926484042661620755}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620752}
m_MasterData:
m_Owner: {fileID: 8926484042661620751}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: targetPosition
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The position where the particle is aiming to go. This value is used
by the line output, but it can also be used to store any desired value for
a custom simulation.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661620725}
--- !u!114 &8926484042661620753
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620752}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620752}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661620754
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620752}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620752}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661620755
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620752}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620752}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661620756
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -2719, y: -3458}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661620757}
- {fileID: 8926484042661620758}
- {fileID: 8926484042661620759}
m_OutputSlots:
- {fileID: 8926484042661620760}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661620757
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620757}
m_MasterData:
m_Owner: {fileID: 8926484042661620756}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.13
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661620765}
--- !u!114 &8926484042661620758
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620758}
m_MasterData:
m_Owner: {fileID: 8926484042661620756}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 4
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661620759
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620759}
m_MasterData:
m_Owner: {fileID: 8926484042661620756}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661620429}
--- !u!114 &8926484042661620760
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620760}
m_MasterData:
m_Owner: {fileID: 8926484042661620756}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661620767}
--- !u!114 &8926484042661620761
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c42128e17c583714a909b4997c80c916, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -2956, y: -3520}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661620762}
- {fileID: 8926484042661620763}
- {fileID: 8926484042661622554}
m_OutputSlots:
- {fileID: 8926484042661620765}
seed: 0
constant: 1
--- !u!114 &8926484042661620762
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620762}
m_MasterData:
m_Owner: {fileID: 8926484042661620761}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 2
m_Space: 2147483647
m_Property:
name: min
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the minimum range of the random value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661620763
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620763}
m_MasterData:
m_Owner: {fileID: 8926484042661620761}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 5
m_Space: 2147483647
m_Property:
name: max
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the maximum range of the random value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661620765
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620765}
m_MasterData:
m_Owner: {fileID: 8926484042661620761}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: r
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs a random number between the min and max range.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661620757}
--- !u!114 &8926484042661620766
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b8ee8a7543fa09e42a7c8616f60d2ad7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -2506, y: -3436}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661620767}
- {fileID: 8926484042661620768}
m_OutputSlots:
- {fileID: 8926484042661620769}
m_Operands:
- name: a
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: b
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661620767
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620767}
m_MasterData:
m_Owner: {fileID: 8926484042661620766}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661620760}
--- !u!114 &8926484042661620768
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620768}
m_MasterData:
m_Owner: {fileID: 8926484042661620766}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661620771}
--- !u!114 &8926484042661620769
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620769}
m_MasterData:
m_Owner: {fileID: 8926484042661620766}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661620718}
- {fileID: 8926484042661620740}
--- !u!114 &8926484042661620770
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7d33fb94df928ef4c986f97607706b82, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -2692, y: -3302}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661620771}
m_expressionOp: 6
--- !u!114 &8926484042661620771
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620771}
m_MasterData:
m_Owner: {fileID: 8926484042661620770}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: DeltaTime
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661620768}
--- !u!114 &8926484042661620846
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -1683, y: -1567}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661620847}
- {fileID: 8926484042661620848}
m_OutputSlots:
- {fileID: 8926484042661620849}
--- !u!114 &8926484042661620847
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620847}
m_MasterData:
m_Owner: {fileID: 8926484042661620846}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.0,"value":0.0060483296401798729,"inTangent":1.0,"outTangent":1.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.5007247924804688,"value":0.19551244378089906,"inTangent":0.0027690387796610595,"outTangent":0.0027690387796610595,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.8590612411499023,"value":0.19812500476837159,"inTangent":0.20014764368534089,"outTangent":0.20014764368534089,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":0.9960460662841797,"inTangent":1.0,"outTangent":1.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661620848
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620848}
m_MasterData:
m_Owner: {fileID: 8926484042661620846}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661620429}
--- !u!114 &8926484042661620849
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620849}
m_MasterData:
m_Owner: {fileID: 8926484042661620846}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623330}
- {fileID: 8926484042661623335}
- {fileID: 8926484042661623342}
--- !u!114 &8926484042661620970
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 486e063e1ed58c843942ea4122829ab1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -854, y: -1170}
m_UICollapsed: 0
m_UISuperCollapsed: 1
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661620971}
attribute: targetPosition
location: 0
mask: xyz
--- !u!114 &8926484042661620971
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661620972}
- {fileID: 8926484042661620973}
- {fileID: 8926484042661620974}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620971}
m_MasterData:
m_Owner: {fileID: 8926484042661620970}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: targetPosition
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The position where the particle is aiming to go. This value is used
by the line output, but it can also be used to store any desired value for
a custom simulation.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622076}
--- !u!114 &8926484042661620972
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620971}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620971}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661620973
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620971}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620971}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661620974
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661620971}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661620971}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661621024
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c42128e17c583714a909b4997c80c916, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -1225, y: -4306}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661621025}
- {fileID: 8926484042661621026}
- {fileID: 8926484042661622556}
m_OutputSlots:
- {fileID: 8926484042661621028}
seed: 0
constant: 1
--- !u!114 &8926484042661621025
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621025}
m_MasterData:
m_Owner: {fileID: 8926484042661621024}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 10
m_Space: 2147483647
m_Property:
name: min
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the minimum range of the random value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661621026
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621026}
m_MasterData:
m_Owner: {fileID: 8926484042661621024}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 20
m_Space: 2147483647
m_Property:
name: max
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the maximum range of the random value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661621028
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621028}
m_MasterData:
m_Owner: {fileID: 8926484042661621024}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: r
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs a random number between the min and max range.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622023}
--- !u!114 &8926484042661621058
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b8ee8a7543fa09e42a7c8616f60d2ad7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -847, y: -4847}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661621059}
- {fileID: 8926484042661621060}
m_OutputSlots:
- {fileID: 8926484042661621061}
m_Operands:
- name: a
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: b
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661621059
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621059}
m_MasterData:
m_Owner: {fileID: 8926484042661621058}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 500
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661621060
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621060}
m_MasterData:
m_Owner: {fileID: 8926484042661621058}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661621363}
--- !u!114 &8926484042661621061
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621061}
m_MasterData:
m_Owner: {fileID: 8926484042661621058}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661619409}
--- !u!114 &8926484042661621099
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c42128e17c583714a909b4997c80c916, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -915, y: -4024}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661621100}
- {fileID: 8926484042661621101}
- {fileID: 8926484042661622557}
m_OutputSlots:
- {fileID: 8926484042661621103}
seed: 0
constant: 1
--- !u!114 &8926484042661621100
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621100}
m_MasterData:
m_Owner: {fileID: 8926484042661621099}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: -0.5
m_Space: 2147483647
m_Property:
name: min
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the minimum range of the random value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661621101
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621101}
m_MasterData:
m_Owner: {fileID: 8926484042661621099}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: max
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the maximum range of the random value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661621103
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621103}
m_MasterData:
m_Owner: {fileID: 8926484042661621099}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: r
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs a random number between the min and max range.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661619421}
--- !u!114 &8926484042661621341
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c8ac0ebcb5fd27b408f3700034222acb, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 1059, y: -290}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661621342}
m_OutputSlots:
- {fileID: 8926484042661621343}
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661621342
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621342}
m_MasterData:
m_Owner: {fileID: 8926484042661621341}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661620429}
--- !u!114 &8926484042661621343
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621343}
m_MasterData:
m_Owner: {fileID: 8926484042661621341}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661619870}
--- !u!114 &8926484042661621360
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -1092, y: -4843}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661621361}
- {fileID: 8926484042661621362}
m_OutputSlots:
- {fileID: 8926484042661621363}
--- !u!114 &8926484042661621361
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621361}
m_MasterData:
m_Owner: {fileID: 8926484042661621360}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.0,"value":0.0,"inTangent":9.035229682922364,"outTangent":0.0,"tangentMode":0,"leftTangentMode":2,"rightTangentMode":2,"broken":true},{"time":0.03040400892496109,"value":0.0,"inTangent":0.0,"outTangent":4.568785190582275,"tangentMode":0,"leftTangentMode":2,"rightTangentMode":2,"broken":true},{"time":0.24928057193756104,"value":1.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":1.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661621362
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621362}
m_MasterData:
m_Owner: {fileID: 8926484042661621360}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661620431}
--- !u!114 &8926484042661621363
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621363}
m_MasterData:
m_Owner: {fileID: 8926484042661621360}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661621060}
--- !u!114 &8926484042661621435
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c42128e17c583714a909b4997c80c916, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 740, y: -1303}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661621436}
- {fileID: 8926484042661621437}
- {fileID: 8926484042661622559}
m_OutputSlots:
- {fileID: 8926484042661621439}
seed: 0
constant: 1
--- !u!114 &8926484042661621436
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621436}
m_MasterData:
m_Owner: {fileID: 8926484042661621435}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 23.5
m_Space: 2147483647
m_Property:
name: min
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the minimum range of the random value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661621437
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621437}
m_MasterData:
m_Owner: {fileID: 8926484042661621435}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 150
m_Space: 2147483647
m_Property:
name: max
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the maximum range of the random value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661621439
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621439}
m_MasterData:
m_Owner: {fileID: 8926484042661621435}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: r
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs a random number between the min and max range.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661621695}
--- !u!114 &8926484042661621694
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b8ee8a7543fa09e42a7c8616f60d2ad7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 1008, y: -1221}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661621695}
- {fileID: 8926484042661621696}
m_OutputSlots:
- {fileID: 8926484042661621697}
m_Operands:
- name: a
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: b
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661621695
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621695}
m_MasterData:
m_Owner: {fileID: 8926484042661621694}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661621439}
--- !u!114 &8926484042661621696
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621696}
m_MasterData:
m_Owner: {fileID: 8926484042661621694}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661621702}
--- !u!114 &8926484042661621697
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621697}
m_MasterData:
m_Owner: {fileID: 8926484042661621694}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661619859}
--- !u!114 &8926484042661621698
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 774, y: -1101}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661621699}
- {fileID: 8926484042661621700}
- {fileID: 8926484042661621701}
m_OutputSlots:
- {fileID: 8926484042661621702}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661621699
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621699}
m_MasterData:
m_Owner: {fileID: 8926484042661621698}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 3
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661621700
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621700}
m_MasterData:
m_Owner: {fileID: 8926484042661621698}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661621701
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621701}
m_MasterData:
m_Owner: {fileID: 8926484042661621698}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661620431}
--- !u!114 &8926484042661621702
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621702}
m_MasterData:
m_Owner: {fileID: 8926484042661621698}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661621696}
--- !u!114 &8926484042661621703
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 1026, y: -1499}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661621704}
- {fileID: 8926484042661621705}
- {fileID: 8926484042661621706}
m_OutputSlots:
- {fileID: 8926484042661621707}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661621704
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621704}
m_MasterData:
m_Owner: {fileID: 8926484042661621703}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 7
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661621705
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621705}
m_MasterData:
m_Owner: {fileID: 8926484042661621703}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 2
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661621706
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621706}
m_MasterData:
m_Owner: {fileID: 8926484042661621703}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661620431}
--- !u!114 &8926484042661621707
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661621707}
m_MasterData:
m_Owner: {fileID: 8926484042661621703}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623444}
--- !u!114 &8926484042661622000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 486e063e1ed58c843942ea4122829ab1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -1500, y: -4093}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661622049}
attribute: size
location: 0
mask: x
--- !u!114 &8926484042661622022
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b8ee8a7543fa09e42a7c8616f60d2ad7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -982, y: -4194}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622023}
- {fileID: 8926484042661623296}
m_OutputSlots:
- {fileID: 8926484042661623297}
m_Operands:
- name: a
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: b
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661622023
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622023}
m_MasterData:
m_Owner: {fileID: 8926484042661622022}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661621028}
--- !u!114 &8926484042661622026
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0a02ebe9815b1084495277ae39c6c270, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -1260, y: -4125}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623294}
- {fileID: 8926484042661622028}
- {fileID: 8926484042661622029}
- {fileID: 8926484042661622030}
- {fileID: 8926484042661622031}
m_OutputSlots:
- {fileID: 8926484042661623295}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_Clamp: 0
--- !u!114 &8926484042661622028
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622028}
m_MasterData:
m_Owner: {fileID: 8926484042661622026}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: oldRangeMin
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the start of the old input range.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622029
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622029}
m_MasterData:
m_Owner: {fileID: 8926484042661622026}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 5
m_Space: 2147483647
m_Property:
name: oldRangeMax
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the end of the old input range.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622030
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622030}
m_MasterData:
m_Owner: {fileID: 8926484042661622026}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.4
m_Space: 2147483647
m_Property:
name: newRangeMin
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the start of the new remapped range.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622031
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622031}
m_MasterData:
m_Owner: {fileID: 8926484042661622026}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1.5
m_Space: 2147483647
m_Property:
name: newRangeMax
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the end of the new remapped range.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622049
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622049}
m_MasterData:
m_Owner: {fileID: 8926484042661622000}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: size
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The uniform size of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623294}
--- !u!114 &8926484042661622055
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a0b9e6b9139e58d4c957ec54595da7d3, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children:
- {fileID: 8926484042661622056}
- {fileID: 8926484042661622902}
- {fileID: 8926484042661623732}
- {fileID: 8926484042661622070}
- {fileID: 8926484042661623063}
- {fileID: 8926484042661623068}
- {fileID: 8926484042661622075}
- {fileID: 8926484042661623337}
m_UIPosition: {x: -490, y: -2111}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622579}
- {fileID: 8926484042661622087}
- {fileID: 8926484042661623738}
- {fileID: 8926484042661622086}
m_OutputSlots: []
m_Label:
m_Data: {fileID: 8926484042661619468}
m_InputFlowSlot:
- link:
- context: {fileID: 8926484042661619469}
slotIndex: 0
m_OutputFlowSlot:
- link: []
blendMode: 3
useAlphaClipping: 1
generateMotionVector: 1
m_SubOutputs:
- {fileID: 8926484042661623488}
cullMode: 0
zWriteMode: 0
zTestMode: 0
colorMapping: 1
uvMode: 2
useSoftParticle: 1
sortPriority: 1
sort: 0
indirectDraw: 0
castShadows: 0
useExposureWeight: 0
shaderGraph: {fileID: 0}
shadergraphGUID:
primitiveType: 1
useGeometryShader: 0
--- !u!114 &8926484042661622056
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 01ec2c1930009b04ea08905b47262415, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622055}
m_Children: []
m_UIPosition: {x: 2298, y: -4093}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622057}
m_OutputSlots: []
m_Disabled: 0
attribute: size
Composition: 2
AlphaComposition: 0
SampleMode: 0
Mode: 1
ColorMode: 3
channels: 0
--- !u!114 &8926484042661622057
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622057}
m_MasterData:
m_Owner: {fileID: 8926484042661622056}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.0671839714050293,"value":1.0,"inTangent":-1.5610970258712769,"outTangent":-1.5610970258712769,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.29718780517578127,"value":0.9838447570800781,"inTangent":2.0,"outTangent":2.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.38996773958206179,"value":0.9846031665802002,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":4,"version":1}'
m_Space: 2147483647
m_Property:
name: Size
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622396}
--- !u!114 &8926484042661622070
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622055}
m_Children: []
m_UIPosition: {x: 2298, y: -3749}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622071}
m_OutputSlots: []
m_Disabled: 0
attribute: color
Composition: 2
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661622071
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661622072}
- {fileID: 8926484042661622073}
- {fileID: 8926484042661622074}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622071}
m_MasterData:
m_Owner: {fileID: 8926484042661622070}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":1.0,"y":1.0,"z":1.0}'
m_Space: 2147483647
m_Property:
name: Color
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 5
m_Min: -Infinity
m_Max: Infinity
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The color of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623331}
--- !u!114 &8926484042661622072
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622071}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622071}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622073
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622071}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622071}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622074
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622071}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622071}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622075
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8acfb68d392da6d41af754972d4e5f88, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622055}
m_Children: []
m_UIPosition: {x: 0, y: 109}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622076}
- {fileID: 8926484042661622081}
m_OutputSlots: []
m_Disabled: 0
Orientation: 0
--- !u!114 &8926484042661622076
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5265657162cc1a241bba03a3b0476d99, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661622077}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622076}
m_MasterData:
m_Owner: {fileID: 8926484042661622075}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"position":{"x":0.0,"y":0.0,"z":0.0}}'
m_Space: 0
m_Property:
name: TargetPosition
m_serializedType:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the position the particle aims to connect to. This corresponds
to the top end of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661620971}
--- !u!114 &8926484042661622077
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622076}
m_Children:
- {fileID: 8926484042661622078}
- {fileID: 8926484042661622079}
- {fileID: 8926484042661622080}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622076}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: position
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The position.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622078
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622077}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622076}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622079
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622077}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622076}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622080
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622077}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622076}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622081
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622081}
m_MasterData:
m_Owner: {fileID: 8926484042661622075}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: PivotShift
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 0
m_Min: 0
m_Max: 1
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the position relative to the segment to act as a pivot.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622086
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70a331b1d86cc8d4aa106ccbe0da5852, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622086}
m_MasterData:
m_Owner: {fileID: 8926484042661622055}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"obj":{"fileID":2800000,"guid":"f968faef256f5a04db715f2207c89e89","type":3}}'
m_Space: 2147483647
m_Property:
name: mainTexture
m_serializedType:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Specifies the base color (RGB) and opacity (A) of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622087
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661622088}
- {fileID: 8926484042661622089}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622087}
m_MasterData:
m_Owner: {fileID: 8926484042661622055}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":7.0,"y":7.0}'
m_Space: 2147483647
m_Property:
name: flipBookSize
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622088
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622087}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622087}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622089
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622087}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622087}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622394
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 955b0c175a6f3bb4582e92f3de8f0626, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -744, y: -1882}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622395}
m_OutputSlots:
- {fileID: 8926484042661622396}
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
--- !u!114 &8926484042661622395
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622395}
m_MasterData:
m_Owner: {fileID: 8926484042661622394}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.0,"value":0.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.20000000298023225,"value":1.0,"inTangent":0.0,"outTangent":-4.9067254066467289,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":2,"broken":true},{"time":0.2752285301685333,"value":0.6308742761611939,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.45945239067077639,"value":0.9525989294052124,"inTangent":0.7851835489273071,"outTangent":0.7851835489273071,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.6354042291641235,"value":0.6460889577865601,"inTangent":-0.07105700671672821,"outTangent":-0.07105700671672821,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.800000011920929,"value":1.0,"inTangent":2.1501829624176027,"outTangent":-1.3495436906814576,"tangentMode":0,"leftTangentMode":2,"rightTangentMode":0,"broken":true},{"time":1.0,"value":0.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622396
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622396}
m_MasterData:
m_Owner: {fileID: 8926484042661622394}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.0,"value":0.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.25,"value":0.25,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":0.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622057}
--- !u!114 &8926484042661622554
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c52d920e7fff73b498050a6b3c4404ca, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622554}
m_MasterData:
m_Owner: {fileID: 8926484042661620761}
m_Value:
m_Type:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: seed
m_serializedType:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the value used when determining the random number. Using the
same seed results in the same random number every time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622556
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c52d920e7fff73b498050a6b3c4404ca, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622556}
m_MasterData:
m_Owner: {fileID: 8926484042661621024}
m_Value:
m_Type:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: seed
m_serializedType:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the value used when determining the random number. Using the
same seed results in the same random number every time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622557
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c52d920e7fff73b498050a6b3c4404ca, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622557}
m_MasterData:
m_Owner: {fileID: 8926484042661621099}
m_Value:
m_Type:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 123
m_Space: 2147483647
m_Property:
name: seed
m_serializedType:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the value used when determining the random number. Using the
same seed results in the same random number every time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622559
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c52d920e7fff73b498050a6b3c4404ca, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622559}
m_MasterData:
m_Owner: {fileID: 8926484042661621435}
m_Value:
m_Type:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: seed
m_serializedType:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the value used when determining the random number. Using the
same seed results in the same random number every time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622579
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 76f778ff57c4e8145b9681fe3268d8e9, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622579}
m_MasterData:
m_Owner: {fileID: 8926484042661622055}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Gradient, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"colorKeys":[{"color":{"r":0.0,"g":0.0,"b":0.0,"a":1.0},"time":0.0},{"color":{"r":0.44117647409439089,"g":0.10040567815303803,"b":0.0,"a":1.0},"time":0.16879530251026154},{"color":{"r":1.0,"g":0.4506625235080719,"b":0.10266083478927612,"a":1.0},"time":0.3772335350513458},{"color":{"r":1.3329998254776,"g":0.8571215867996216,"b":0.254838228225708,"a":1.0},"time":0.6023041009902954},{"color":{"r":1.7239999771118165,"g":1.491452932357788,"b":0.5197352766990662,"a":1.0},"time":0.8695659041404724},{"color":{"r":2.315000057220459,"g":2.224841833114624,"b":1.4979411363601685,"a":1.0},"time":1.0}],"alphaKeys":[{"alpha":0.0,"time":0.11892881989479065},{"alpha":0.9898402690887451,"time":0.24425116181373597},{"alpha":1.0,"time":1.0}],"gradientMode":0}'
m_Space: 2147483647
m_Property:
name: gradient
m_serializedType:
m_SerializableType: UnityEngine.Gradient, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The gradient used to sample color
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622583}
--- !u!114 &8926484042661622581
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 955b0c175a6f3bb4582e92f3de8f0626, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -805, y: -1997}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622582}
m_OutputSlots:
- {fileID: 8926484042661622583}
m_Type:
m_SerializableType: UnityEngine.Gradient, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
--- !u!114 &8926484042661622582
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 76f778ff57c4e8145b9681fe3268d8e9, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622582}
m_MasterData:
m_Owner: {fileID: 8926484042661622581}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Gradient, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"colorKeys":[{"color":{"r":3.0117645263671877,"g":0.6938096284866333,"b":0.0,"a":1.0},"time":0.0},{"color":{"r":3.513725757598877,"g":0.8278411626815796,"b":0.0,"a":1.0},"time":0.13939116895198823},{"color":{"r":3.999999523162842,"g":1.8219892978668213,"b":0.4188481271266937,"a":1.0},"time":0.3478294014930725},{"color":{"r":5.3319993019104,"g":3.4336957931518556,"b":1.0608166456222535,"a":1.0},"time":0.6023041009902954},{"color":{"r":6.895999908447266,"g":5.993381977081299,"b":2.0940732955932619,"a":1.0},"time":0.8682841062545776},{"color":{"r":10.18115234375,"g":8.208888053894043,"b":4.690793037414551,"a":1.0},"time":1.0}],"alphaKeys":[{"alpha":0.0,"time":0.03836118057370186},{"alpha":0.9898402690887451,"time":0.24425116181373597},{"alpha":1.0,"time":1.0}],"gradientMode":0}'
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Gradient, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622583
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 76f778ff57c4e8145b9681fe3268d8e9, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622583}
m_MasterData:
m_Owner: {fileID: 8926484042661622581}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Gradient, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"colorKeys":[{"color":{"r":1.0,"g":1.0,"b":1.0,"a":1.0},"time":0.0},{"color":{"r":0.5,"g":0.5,"b":0.5,"a":1.0},"time":1.0}],"alphaKeys":[{"alpha":0.0,"time":0.0},{"alpha":1.0,"time":0.10000763088464737},{"alpha":0.800000011920929,"time":0.800000011920929},{"alpha":0.0,"time":1.0}],"gradientMode":0}'
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Gradient, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622579}
--- !u!114 &8926484042661622759
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 01ec2c1930009b04ea08905b47262415, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619863}
m_Children: []
m_UIPosition: {x: 0, y: 421}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622763}
- {fileID: 8926484042661622764}
m_OutputSlots: []
m_Disabled: 0
attribute: scale
Composition: 0
AlphaComposition: 0
SampleMode: 1
Mode: 1
ColorMode: 3
channels: 1
--- !u!114 &8926484042661622763
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622763}
m_MasterData:
m_Owner: {fileID: 8926484042661622759}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.0,"value":0.0,"inTangent":0.4330213665962219,"outTangent":0.4330213665962219,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":0.7644113302230835,"inTangent":2.5431346893310549,"outTangent":2.5431346893310549,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: Scale
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622764
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661622765}
- {fileID: 8926484042661622766}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622764}
m_MasterData:
m_Owner: {fileID: 8926484042661622759}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":10.0}'
m_Space: 2147483647
m_Property:
name: SpeedRange
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 1
m_Min: 0
m_Max: Infinity
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622765
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622764}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622764}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622766
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622764}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622764}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622767
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619863}
m_Children: []
m_UIPosition: {x: 0, y: 312}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622772}
m_OutputSlots: []
m_Disabled: 0
attribute: scale
Composition: 0
Source: 0
Random: 0
channels: 0
--- !u!114 &8926484042661622772
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622772}
m_MasterData:
m_Owner: {fileID: 8926484042661622767}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.1
m_Space: 2147483647
m_Property:
name: Scale
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622854
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661622855}
m_ExposedName: Radius
m_Exposed: 1
m_Order: 1
m_Category:
m_Min:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Max:
m_Type:
m_SerializableType:
m_SerializableObject:
m_IsOutput: 0
m_Tooltip:
m_Nodes:
- m_Id: 0
linkedSlots:
- outputSlot: {fileID: 8926484042661622855}
inputSlot: {fileID: 8926484042661619433}
position: {x: -702, y: -3839}
expandedSlots: []
expanded: 0
- m_Id: 1
linkedSlots:
- outputSlot: {fileID: 8926484042661622855}
inputSlot: {fileID: 8926484042661623160}
position: {x: -2139, y: -2975}
expandedSlots: []
expanded: 0
--- !u!114 &8926484042661622855
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622855}
m_MasterData:
m_Owner: {fileID: 8926484042661622854}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 15
m_Space: 2147483647
m_Property:
name: o
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623160}
- {fileID: 8926484042661619433}
--- !u!114 &8926484042661622858
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 486e063e1ed58c843942ea4122829ab1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -3153, y: -2022}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661622859}
attribute: position
location: 0
mask: xyz
--- !u!114 &8926484042661622859
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661622860}
- {fileID: 8926484042661622861}
- {fileID: 8926484042661622862}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622859}
m_MasterData:
m_Owner: {fileID: 8926484042661622858}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: position
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The current position of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622860
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622859}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622859}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622865}
--- !u!114 &8926484042661622861
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622859}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622859}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622862
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622859}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622859}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622866}
--- !u!114 &8926484042661622863
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 82c32760725bcd745923854245216722, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -2844, y: -1975}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622864}
m_OutputSlots:
- {fileID: 8926484042661622867}
- {fileID: 8926484042661622868}
--- !u!114 &8926484042661622864
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661622865}
- {fileID: 8926484042661622866}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622864}
m_MasterData:
m_Owner: {fileID: 8926484042661622863}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0}'
m_Space: 2147483647
m_Property:
name: coordinate
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: "Sets the rectangular (x,y) coordinates to convert to polar coordinates
(r,\u03B8)."
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622865
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622864}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622864}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622860}
--- !u!114 &8926484042661622866
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622864}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622864}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622862}
--- !u!114 &8926484042661622867
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622867}
m_MasterData:
m_Owner: {fileID: 8926484042661622863}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1.570796
m_Space: 2147483647
m_Property:
name: theta
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 4
m_Min: -Infinity
m_Max: Infinity
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the angular coordinate (Polar angle).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622874}
--- !u!114 &8926484042661622868
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622868}
m_MasterData:
m_Owner: {fileID: 8926484042661622863}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: distance
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the radial coordinates (Radius).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622873
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0155ae97d9a75e3449c6d0603b79c2f4, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -2535, y: -1945}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622874}
- {fileID: 8926484042661622875}
m_OutputSlots:
- {fileID: 8926484042661622876}
m_Operands:
- name: a
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: b
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661622874
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622874}
m_MasterData:
m_Owner: {fileID: 8926484042661622873}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622867}
--- !u!114 &8926484042661622875
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622875}
m_MasterData:
m_Owner: {fileID: 8926484042661622873}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622920}
--- !u!114 &8926484042661622876
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622876}
m_MasterData:
m_Owner: {fileID: 8926484042661622873}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622914}
--- !u!114 &8926484042661622877
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a0929dff5718d414da7ed89f41ce30dd, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -2113, y: -1908}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622878}
m_OutputSlots:
- {fileID: 8926484042661622879}
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661622878
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622878}
m_MasterData:
m_Owner: {fileID: 8926484042661622877}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622916}
--- !u!114 &8926484042661622879
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622879}
m_MasterData:
m_Owner: {fileID: 8926484042661622877}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622882}
- {fileID: 8926484042661622886}
- {fileID: 8926484042661622992}
- {fileID: 8926484042661623080}
--- !u!114 &8926484042661622880
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -1301, y: -1938}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622881}
- {fileID: 8926484042661622882}
m_OutputSlots:
- {fileID: 8926484042661622883}
--- !u!114 &8926484042661622881
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622881}
m_MasterData:
m_Owner: {fileID: 8926484042661622880}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.00249481201171875,"value":0.9804019331932068,"inTangent":0.31710493564605715,"outTangent":0.31710493564605715,"tangentMode":0,"leftTangentMode":1,"rightTangentMode":1,"broken":false},{"time":0.7375282049179077,"value":1.2134846448898316,"inTangent":1.031295895576477,"outTangent":1.031295895576477,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":2.2957677841186525,"inTangent":5.178745269775391,"outTangent":5.178745269775391,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622882
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622882}
m_MasterData:
m_Owner: {fileID: 8926484042661622880}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622879}
--- !u!114 &8926484042661622883
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622883}
m_MasterData:
m_Owner: {fileID: 8926484042661622880}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623333}
--- !u!114 &8926484042661622884
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -1303, y: -1704}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622885}
- {fileID: 8926484042661622886}
m_OutputSlots:
- {fileID: 8926484042661622887}
--- !u!114 &8926484042661622885
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622885}
m_MasterData:
m_Owner: {fileID: 8926484042661622884}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.003236146178096533,"value":0.0798301100730896,"inTangent":-0.006494853645563126,"outTangent":-0.006494853645563126,"tangentMode":0,"leftTangentMode":1,"rightTangentMode":1,"broken":false},{"time":0.670717716217041,"value":0.0754949152469635,"inTangent":0.0005894711939617991,"outTangent":0.0005894711939617991,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.79852294921875,"value":0.9791541695594788,"inTangent":12.309547424316407,"outTangent":12.309547424316407,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622886
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622886}
m_MasterData:
m_Owner: {fileID: 8926484042661622884}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622879}
--- !u!114 &8926484042661622887
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622887}
m_MasterData:
m_Owner: {fileID: 8926484042661622884}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623328}
--- !u!114 &8926484042661622902
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622055}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622903}
m_OutputSlots: []
m_Disabled: 0
attribute: alpha
Composition: 2
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661622903
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622903}
m_MasterData:
m_Owner: {fileID: 8926484042661622902}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: Alpha
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The transparency value of the particle. Transparent particles with
a value of 0 or less are invisible.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623336}
--- !u!114 &8926484042661622908
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4f0824e4ad3823847ab7bc6c960e1a39, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -2493, y: -1818}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661622909}
- {fileID: 8926484042661622910}
- {fileID: 8926484042661622911}
- {fileID: 8926484042661622912}
--- !u!114 &8926484042661622909
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622909}
m_MasterData:
m_Owner: {fileID: 8926484042661622908}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: "\u03C0"
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622910
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622910}
m_MasterData:
m_Owner: {fileID: 8926484042661622908}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: "2\u03C0"
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622915}
--- !u!114 &8926484042661622911
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622911}
m_MasterData:
m_Owner: {fileID: 8926484042661622908}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: "\u03C0/2"
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622912
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622912}
m_MasterData:
m_Owner: {fileID: 8926484042661622908}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: "\u03C0/3"
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622913
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 39201e37c9a341c45bace12065f0cb90, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -2333, y: -1917}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622914}
- {fileID: 8926484042661622915}
m_OutputSlots:
- {fileID: 8926484042661622916}
m_Operands:
- name: a
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: b
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661622914
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622914}
m_MasterData:
m_Owner: {fileID: 8926484042661622913}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622876}
--- !u!114 &8926484042661622915
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622915}
m_MasterData:
m_Owner: {fileID: 8926484042661622913}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622910}
--- !u!114 &8926484042661622916
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622916}
m_MasterData:
m_Owner: {fileID: 8926484042661622913}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622878}
--- !u!114 &8926484042661622917
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b8ee8a7543fa09e42a7c8616f60d2ad7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -2743, y: -1843}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622918}
- {fileID: 8926484042661622919}
m_OutputSlots:
- {fileID: 8926484042661622920}
m_Operands:
- name: a
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: b
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661622918
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622918}
m_MasterData:
m_Owner: {fileID: 8926484042661622917}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623407}
--- !u!114 &8926484042661622919
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622919}
m_MasterData:
m_Owner: {fileID: 8926484042661622917}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 7
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623365}
--- !u!114 &8926484042661622920
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622920}
m_MasterData:
m_Owner: {fileID: 8926484042661622917}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622875}
--- !u!114 &8926484042661622933
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 486e063e1ed58c843942ea4122829ab1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -2314, y: -1336}
m_UICollapsed: 0
m_UISuperCollapsed: 1
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661622934}
attribute: position
location: 0
mask: xyz
--- !u!114 &8926484042661622934
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661622935}
- {fileID: 8926484042661622936}
- {fileID: 8926484042661622937}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622934}
m_MasterData:
m_Owner: {fileID: 8926484042661622933}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: position
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The current position of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623370}
--- !u!114 &8926484042661622935
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622934}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622934}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622936
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622934}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622934}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622937
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622934}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622934}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622938
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 486e063e1ed58c843942ea4122829ab1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -2370, y: -1165}
m_UICollapsed: 0
m_UISuperCollapsed: 1
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661622994}
attribute: targetPosition
location: 0
mask: xyz
--- !u!114 &8926484042661622943
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a30aeb734589f22468d3ed89a2ecc09c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -1657, y: -1327}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622944}
- {fileID: 8926484042661622948}
- {fileID: 8926484042661622949}
- {fileID: 8926484042661622950}
- {fileID: 8926484042661622951}
- {fileID: 8926484042661622952}
m_OutputSlots:
- {fileID: 8926484042661622955}
- {fileID: 8926484042661622956}
type: 1
dimensions: 2
--- !u!114 &8926484042661622944
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661622945}
- {fileID: 8926484042661622946}
- {fileID: 8926484042661622947}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622944}
m_MasterData:
m_Owner: {fileID: 8926484042661622943}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
m_Space: 2147483647
m_Property:
name: coordinate
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the coordinate in the noise field to take the sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623374}
--- !u!114 &8926484042661622945
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622944}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622944}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622946
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622944}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622944}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622947
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622944}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622944}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622948
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622948}
m_MasterData:
m_Owner: {fileID: 8926484042661622943}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.1
m_Space: 2147483647
m_Property:
name: frequency
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the period in which the noise is sampled. Higher frequencies
result in more frequent noise change.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622949
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4d246e354feb93041a837a9ef59437cb, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622949}
m_MasterData:
m_Owner: {fileID: 8926484042661622943}
m_Value:
m_Type:
m_SerializableType: System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 5
m_Space: 2147483647
m_Property:
name: octaves
m_serializedType:
m_SerializableType: System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the number of layers of noise. More octaves create a more varied
look, but are also more expensive to calculate.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622950
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622950}
m_MasterData:
m_Owner: {fileID: 8926484042661622943}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: roughness
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 0
m_Min: 0
m_Max: 1
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: 'Sets the scaling factor applied to each octave (also known as persistence.) '
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622951
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622951}
m_MasterData:
m_Owner: {fileID: 8926484042661622943}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 2
m_Space: 2147483647
m_Property:
name: lacunarity
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 1
m_Min: 0
m_Max: Infinity
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the rate of change of the frequency for each successive octave.
A lacunarity value of 1 results in each octave having the same frequency.
Higher values result in more details, and values below 1 produce less details.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622952
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661622953}
- {fileID: 8926484042661622954}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622952}
m_MasterData:
m_Owner: {fileID: 8926484042661622943}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":-1.0,"y":1.0}'
m_Space: 2147483647
m_Property:
name: range
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the range within which the noise is calculated.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623428}
--- !u!114 &8926484042661622953
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622952}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622952}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622954
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622952}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622952}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622955
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622955}
m_MasterData:
m_Owner: {fileID: 8926484042661622943}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: Noise
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the calculated noise value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622956
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661622957}
- {fileID: 8926484042661622958}
- {fileID: 8926484042661622959}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622956}
m_MasterData:
m_Owner: {fileID: 8926484042661622943}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
m_Space: 2147483647
m_Property:
name: Derivatives
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the rate of change of the noise.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623477}
--- !u!114 &8926484042661622957
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622956}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622956}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622958
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622956}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622956}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622959
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622956}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622956}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622960
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a30aeb734589f22468d3ed89a2ecc09c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -1659, y: -1107}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622961}
- {fileID: 8926484042661622965}
- {fileID: 8926484042661622966}
- {fileID: 8926484042661622967}
- {fileID: 8926484042661622968}
- {fileID: 8926484042661622969}
m_OutputSlots:
- {fileID: 8926484042661622972}
- {fileID: 8926484042661622973}
type: 1
dimensions: 2
--- !u!114 &8926484042661622961
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661622962}
- {fileID: 8926484042661622963}
- {fileID: 8926484042661622964}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622961}
m_MasterData:
m_Owner: {fileID: 8926484042661622960}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
m_Space: 2147483647
m_Property:
name: coordinate
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the coordinate in the noise field to take the sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623384}
--- !u!114 &8926484042661622962
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622961}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622961}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622963
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622961}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622961}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622964
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622961}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622961}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622965
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622965}
m_MasterData:
m_Owner: {fileID: 8926484042661622960}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.1
m_Space: 2147483647
m_Property:
name: frequency
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the period in which the noise is sampled. Higher frequencies
result in more frequent noise change.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622966
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4d246e354feb93041a837a9ef59437cb, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622966}
m_MasterData:
m_Owner: {fileID: 8926484042661622960}
m_Value:
m_Type:
m_SerializableType: System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 5
m_Space: 2147483647
m_Property:
name: octaves
m_serializedType:
m_SerializableType: System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the number of layers of noise. More octaves create a more varied
look, but are also more expensive to calculate.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622967
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622967}
m_MasterData:
m_Owner: {fileID: 8926484042661622960}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: roughness
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 0
m_Min: 0
m_Max: 1
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: 'Sets the scaling factor applied to each octave (also known as persistence.) '
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622968
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622968}
m_MasterData:
m_Owner: {fileID: 8926484042661622960}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 2
m_Space: 2147483647
m_Property:
name: lacunarity
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 1
m_Min: 0
m_Max: Infinity
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the rate of change of the frequency for each successive octave.
A lacunarity value of 1 results in each octave having the same frequency.
Higher values result in more details, and values below 1 produce less details.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622969
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661622970}
- {fileID: 8926484042661622971}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622969}
m_MasterData:
m_Owner: {fileID: 8926484042661622960}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":-1.0,"y":1.0}'
m_Space: 2147483647
m_Property:
name: range
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the range within which the noise is calculated.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623428}
--- !u!114 &8926484042661622970
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622969}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622969}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622971
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622969}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622969}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622972
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622972}
m_MasterData:
m_Owner: {fileID: 8926484042661622960}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: Noise
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the calculated noise value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622973
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661622974}
- {fileID: 8926484042661622975}
- {fileID: 8926484042661622976}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622973}
m_MasterData:
m_Owner: {fileID: 8926484042661622960}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
m_Space: 2147483647
m_Property:
name: Derivatives
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the rate of change of the noise.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623482}
--- !u!114 &8926484042661622974
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622973}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622973}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622975
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622973}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622973}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622976
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622973}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622973}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622990
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -1351, y: -2341}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661622991}
- {fileID: 8926484042661622992}
m_OutputSlots:
- {fileID: 8926484042661622993}
--- !u!114 &8926484042661622991
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622991}
m_MasterData:
m_Owner: {fileID: 8926484042661622990}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":-0.0007780090090818703,"value":0.9950006604194641,"inTangent":0.07581105083227158,"outTangent":0.07581105083227158,"tangentMode":0,"leftTangentMode":1,"rightTangentMode":1,"broken":false},{"time":0.7391151785850525,"value":1.0510927438735963,"inTangent":0.06824687123298645,"outTangent":0.06824687123298645,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.8518031239509583,"value":149.3358154296875,"inTangent":0.34752199053764346,"outTangent":0.34752199053764346,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.988420307636261,"value":149.474365234375,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661622992
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622992}
m_MasterData:
m_Owner: {fileID: 8926484042661622990}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622879}
--- !u!114 &8926484042661622993
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622993}
m_MasterData:
m_Owner: {fileID: 8926484042661622990}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623662}
--- !u!114 &8926484042661622994
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661622995}
- {fileID: 8926484042661622996}
- {fileID: 8926484042661622997}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622994}
m_MasterData:
m_Owner: {fileID: 8926484042661622938}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
m_Space: 2147483647
m_Property:
name: targetPosition
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The position where the particle is aiming to go. This value is used
by the line output, but it can also be used to store any desired value for
a custom simulation.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623379}
--- !u!114 &8926484042661622995
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622994}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622994}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622996
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622994}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622994}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661622997
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622994}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661622994}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623063
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622055}
m_Children: []
m_UIPosition: {x: 0, y: 259}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623477}
m_OutputSlots: []
m_Disabled: 0
attribute: position
Composition: 1
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661623068
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622055}
m_Children: []
m_UIPosition: {x: 0, y: 259}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623482}
m_OutputSlots: []
m_Disabled: 0
attribute: targetPosition
Composition: 1
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661623073
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619805}
m_Children: []
m_UIPosition: {x: 0, y: 427}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623472}
m_OutputSlots: []
m_Disabled: 0
attribute: position
Composition: 2
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661623078
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 941, y: -2333}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623079}
- {fileID: 8926484042661623080}
m_OutputSlots:
- {fileID: 8926484042661623081}
--- !u!114 &8926484042661623079
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623079}
m_MasterData:
m_Owner: {fileID: 8926484042661623078}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":-0.0015446795150637627,"value":1.854647159576416,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.6940833330154419,"value":1.8528857231140137,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.9965289831161499,"value":8.869369506835938,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623080
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623080}
m_MasterData:
m_Owner: {fileID: 8926484042661623078}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622879}
--- !u!114 &8926484042661623081
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623081}
m_MasterData:
m_Owner: {fileID: 8926484042661623078}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623862}
--- !u!114 &8926484042661623087
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c079bc84df7c7e94f88c8ae0d1b0691d, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619833}
m_Children: []
m_UIPosition: {x: 0, y: 2}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623088}
m_OutputSlots: []
m_Disabled: 0
Mode: 0
--- !u!114 &8926484042661623088
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a9f9544b71b7dab44a4644b6807e8bf6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623089}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623088}
m_MasterData:
m_Owner: {fileID: 8926484042661623087}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"vector":{"x":1.0,"y":0.0,"z":0.0}}'
m_Space: 0
m_Property:
name: Force
m_serializedType:
m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the force vector applied to particles (in units per squared
second).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623102}
--- !u!114 &8926484042661623089
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623088}
m_Children:
- {fileID: 8926484042661623090}
- {fileID: 8926484042661623091}
- {fileID: 8926484042661623092}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623088}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: vector
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The vector.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623090
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623089}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623088}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623091
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623089}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623088}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623092
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623089}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623088}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623093
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 14b33987e048dc648922a474c517abee, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 1004, y: -1694}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623094}
- {fileID: 8926484042661623098}
m_OutputSlots:
- {fileID: 8926484042661623102}
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
--- !u!114 &8926484042661623094
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623095}
- {fileID: 8926484042661623096}
- {fileID: 8926484042661623097}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623094}
m_MasterData:
m_Owner: {fileID: 8926484042661623093}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":1.0,"y":0.0,"z":0.0}'
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The first operand.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623116}
--- !u!114 &8926484042661623095
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623094}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623094}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623096
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623094}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623094}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623097
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623094}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623094}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623098
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623099}
- {fileID: 8926484042661623100}
- {fileID: 8926484042661623101}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623098}
m_MasterData:
m_Owner: {fileID: 8926484042661623093}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":-64.0,"z":0.0}'
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The second operand.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623099
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623098}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623098}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623100
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623098}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623098}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623101
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623098}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623098}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623102
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623103}
- {fileID: 8926484042661623104}
- {fileID: 8926484042661623105}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623102}
m_MasterData:
m_Owner: {fileID: 8926484042661623093}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623088}
--- !u!114 &8926484042661623103
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623102}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623102}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623104
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623102}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623102}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623105
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623102}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623102}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623106
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 486e063e1ed58c843942ea4122829ab1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 456, y: -1699}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661623107}
attribute: position
location: 0
mask: xyz
--- !u!114 &8926484042661623107
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623108}
- {fileID: 8926484042661623109}
- {fileID: 8926484042661623110}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623107}
m_MasterData:
m_Owner: {fileID: 8926484042661623106}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: position
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The current position of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623112}
--- !u!114 &8926484042661623108
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623107}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623107}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623109
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623107}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623107}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623110
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623107}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623107}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623111
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3022e18cf9c74cc49be91d7f5cb63567, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 723, y: -1684}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623112}
m_OutputSlots:
- {fileID: 8926484042661623116}
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
--- !u!114 &8926484042661623112
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623113}
- {fileID: 8926484042661623114}
- {fileID: 8926484042661623115}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623112}
m_MasterData:
m_Owner: {fileID: 8926484042661623111}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":1.0,"y":1.0,"z":1.0}'
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623107}
--- !u!114 &8926484042661623113
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623112}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623112}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623114
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623112}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623112}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623115
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623112}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623112}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623116
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623117}
- {fileID: 8926484042661623118}
- {fileID: 8926484042661623119}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623116}
m_MasterData:
m_Owner: {fileID: 8926484042661623111}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623094}
--- !u!114 &8926484042661623117
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623116}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623116}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623118
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623116}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623116}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623119
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623116}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623116}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623120
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 47b4ca114d6538548942a32238cf630d, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619805}
m_Children: []
m_UIPosition: {x: 0, y: 228}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623121}
m_OutputSlots: []
m_Disabled: 0
positionMode: 0
spawnMode: 0
--- !u!114 &8926484042661623121
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b605c022ee79394a8a776c0869b3f9a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623122}
- {fileID: 8926484042661623128}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623121}
m_MasterData:
m_Owner: {fileID: 8926484042661623120}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.ArcSphere, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"sphere":{"center":{"x":0.0,"y":0.0,"z":0.0},"radius":0.5},"arc":6.2831854820251469}'
m_Space: 0
m_Property:
name: ArcSphere
m_serializedType:
m_SerializableType: UnityEditor.VFX.ArcSphere, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the sphere used for positioning the particles.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623122
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b605c022ee79394a8a776c0869b3f9a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623121}
m_Children:
- {fileID: 8926484042661623123}
- {fileID: 8926484042661623127}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623121}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: sphere
m_serializedType:
m_SerializableType: UnityEditor.VFX.Sphere, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623123
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623122}
m_Children:
- {fileID: 8926484042661623124}
- {fileID: 8926484042661623125}
- {fileID: 8926484042661623126}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623121}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: center
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the center of the sphere.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623124
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623123}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623121}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623125
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623123}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623121}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623126
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623123}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623121}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623127
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623122}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623121}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: radius
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the radius of the sphere.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623128
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623121}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623121}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: arc
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 4
m_Min: -Infinity
m_Max: Infinity
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 0
m_Min: 0
m_Max: 6.2831855
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Controls how much of the sphere is used. The value is in radians.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623129
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 955b0c175a6f3bb4582e92f3de8f0626, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: 1119, y: -2018}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623130}
m_OutputSlots:
- {fileID: 8926484042661623131}
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661623130
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623130}
m_MasterData:
m_Owner: {fileID: 8926484042661623129}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.92
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623131
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623131}
m_MasterData:
m_Owner: {fileID: 8926484042661623129}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623472}
--- !u!114 &8926484042661623145
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -3171, y: -1750}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623146}
- {fileID: 8926484042661623147}
m_OutputSlots:
- {fileID: 8926484042661623148}
--- !u!114 &8926484042661623146
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623146}
m_MasterData:
m_Owner: {fileID: 8926484042661623145}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.0,"value":21.41575813293457,"inTangent":-14.421329498291016,"outTangent":-14.421329498291016,"tangentMode":0,"leftTangentMode":1,"rightTangentMode":1,"broken":false},{"time":1.0,"value":6.994428634643555,"inTangent":-14.421329498291016,"outTangent":-14.421329498291016,"tangentMode":0,"leftTangentMode":1,"rightTangentMode":1,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623147
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623147}
m_MasterData:
m_Owner: {fileID: 8926484042661623145}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661620431}
--- !u!114 &8926484042661623148
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623148}
m_MasterData:
m_Owner: {fileID: 8926484042661623145}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623363}
--- !u!114 &8926484042661623149
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619469}
m_Children: []
m_UIPosition: {x: 0, y: 109}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623462}
m_OutputSlots: []
m_Disabled: 0
attribute: position
Composition: 0
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661623154
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619469}
m_Children: []
m_UIPosition: {x: 2298, y: -3905}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623467}
m_OutputSlots: []
m_Disabled: 0
attribute: targetPosition
Composition: 0
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661623159
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c7acf5424f3655744af4b8f63298fa0f, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -1949, y: -2943}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623160}
- {fileID: 8926484042661623861}
- {fileID: 8926484042661623860}
m_OutputSlots:
- {fileID: 8926484042661623162}
m_Operands:
- name: a
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: b
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: c
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661623160
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623160}
m_MasterData:
m_Owner: {fileID: 8926484042661623159}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622855}
--- !u!114 &8926484042661623162
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623162}
m_MasterData:
m_Owner: {fileID: 8926484042661623159}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623210}
- {fileID: 8926484042661623225}
--- !u!114 &8926484042661623167
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a30aeb734589f22468d3ed89a2ecc09c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -2320, y: -2891}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623168}
- {fileID: 8926484042661623169}
- {fileID: 8926484042661623170}
- {fileID: 8926484042661623171}
- {fileID: 8926484042661623172}
- {fileID: 8926484042661623173}
m_OutputSlots:
- {fileID: 8926484042661623176}
- {fileID: 8926484042661623177}
type: 1
dimensions: 0
--- !u!114 &8926484042661623168
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623168}
m_MasterData:
m_Owner: {fileID: 8926484042661623167}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: coordinate
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the coordinate in the noise field to take the sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623248}
--- !u!114 &8926484042661623169
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623169}
m_MasterData:
m_Owner: {fileID: 8926484042661623167}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: frequency
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the period in which the noise is sampled. Higher frequencies
result in more frequent noise change.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623405}
--- !u!114 &8926484042661623170
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4d246e354feb93041a837a9ef59437cb, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623170}
m_MasterData:
m_Owner: {fileID: 8926484042661623167}
m_Value:
m_Type:
m_SerializableType: System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 5
m_Space: 2147483647
m_Property:
name: octaves
m_serializedType:
m_SerializableType: System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the number of layers of noise. More octaves create a more varied
look, but are also more expensive to calculate.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623171
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623171}
m_MasterData:
m_Owner: {fileID: 8926484042661623167}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: roughness
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 0
m_Min: 0
m_Max: 1
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: 'Sets the scaling factor applied to each octave (also known as persistence.) '
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623172
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623172}
m_MasterData:
m_Owner: {fileID: 8926484042661623167}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 2
m_Space: 2147483647
m_Property:
name: lacunarity
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 1
m_Min: 0
m_Max: Infinity
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the rate of change of the frequency for each successive octave.
A lacunarity value of 1 results in each octave having the same frequency.
Higher values result in more details, and values below 1 produce less details.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623173
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623174}
- {fileID: 8926484042661623175}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623173}
m_MasterData:
m_Owner: {fileID: 8926484042661623167}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":-1.0,"y":1.0}'
m_Space: 2147483647
m_Property:
name: range
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the range within which the noise is calculated.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623174
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623173}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623173}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623244}
--- !u!114 &8926484042661623175
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623173}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623173}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623415}
--- !u!114 &8926484042661623176
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623176}
m_MasterData:
m_Owner: {fileID: 8926484042661623167}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: Noise
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the calculated noise value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623860}
--- !u!114 &8926484042661623177
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623177}
m_MasterData:
m_Owner: {fileID: 8926484042661623167}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: Derivatives
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the rate of change of the noise.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623178
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7d33fb94df928ef4c986f97607706b82, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -2740, y: -3034}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661623179}
m_expressionOp: 7
--- !u!114 &8926484042661623179
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623179}
m_MasterData:
m_Owner: {fileID: 8926484042661623178}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: TotalTime
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623246}
--- !u!114 &8926484042661623180
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 486e063e1ed58c843942ea4122829ab1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -2220, y: -3085}
m_UICollapsed: 0
m_UISuperCollapsed: 1
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661623181}
attribute: position
location: 0
mask: xyz
--- !u!114 &8926484042661623181
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623182}
- {fileID: 8926484042661623183}
- {fileID: 8926484042661623184}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623181}
m_MasterData:
m_Owner: {fileID: 8926484042661623180}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: position
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The current position of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623186}
--- !u!114 &8926484042661623182
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623181}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623181}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623183
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623181}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623181}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623184
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623181}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623181}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623185
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3022e18cf9c74cc49be91d7f5cb63567, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -1964, y: -3086}
m_UICollapsed: 0
m_UISuperCollapsed: 1
m_InputSlots:
- {fileID: 8926484042661623186}
m_OutputSlots:
- {fileID: 8926484042661623190}
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
--- !u!114 &8926484042661623186
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623187}
- {fileID: 8926484042661623188}
- {fileID: 8926484042661623189}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623186}
m_MasterData:
m_Owner: {fileID: 8926484042661623185}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":1.0,"y":1.0,"z":1.0}'
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623181}
--- !u!114 &8926484042661623187
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623186}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623186}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623188
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623186}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623186}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623189
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623186}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623186}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623190
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623191}
- {fileID: 8926484042661623192}
- {fileID: 8926484042661623193}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623190}
m_MasterData:
m_Owner: {fileID: 8926484042661623185}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623212}
--- !u!114 &8926484042661623191
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623190}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623190}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623192
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623190}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623190}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623193
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623190}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623190}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623194
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 486e063e1ed58c843942ea4122829ab1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -2252, y: -3047}
m_UICollapsed: 0
m_UISuperCollapsed: 1
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661623230}
attribute: targetPosition
location: 0
mask: xyz
--- !u!114 &8926484042661623199
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3022e18cf9c74cc49be91d7f5cb63567, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -1965, y: -3047}
m_UICollapsed: 0
m_UISuperCollapsed: 1
m_InputSlots:
- {fileID: 8926484042661623200}
m_OutputSlots:
- {fileID: 8926484042661623204}
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
--- !u!114 &8926484042661623200
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623201}
- {fileID: 8926484042661623202}
- {fileID: 8926484042661623203}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623200}
m_MasterData:
m_Owner: {fileID: 8926484042661623199}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":1.0,"y":1.0,"z":1.0}'
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623230}
--- !u!114 &8926484042661623201
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623200}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623200}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623202
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623200}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623200}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623203
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623200}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623200}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623204
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623205}
- {fileID: 8926484042661623206}
- {fileID: 8926484042661623207}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623204}
m_MasterData:
m_Owner: {fileID: 8926484042661623199}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623221}
--- !u!114 &8926484042661623205
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623204}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623204}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623206
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623204}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623204}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623207
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623204}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623204}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623208
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b8ee8a7543fa09e42a7c8616f60d2ad7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -1753, y: -3075}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623212}
- {fileID: 8926484042661623210}
m_OutputSlots:
- {fileID: 8926484042661623216}
m_Operands:
- name: a
type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
- name: b
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661623210
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623210}
m_MasterData:
m_Owner: {fileID: 8926484042661623208}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623162}
--- !u!114 &8926484042661623212
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623213}
- {fileID: 8926484042661623214}
- {fileID: 8926484042661623215}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623212}
m_MasterData:
m_Owner: {fileID: 8926484042661623208}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":1.0,"y":1.0,"z":1.0}'
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623190}
--- !u!114 &8926484042661623213
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623212}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623212}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623214
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623212}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623212}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623215
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623212}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623212}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623216
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623217}
- {fileID: 8926484042661623218}
- {fileID: 8926484042661623219}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623216}
m_MasterData:
m_Owner: {fileID: 8926484042661623208}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623462}
--- !u!114 &8926484042661623217
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623216}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623216}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623218
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623216}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623216}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623219
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623216}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623216}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623220
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b8ee8a7543fa09e42a7c8616f60d2ad7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -1748, y: -2930}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623221}
- {fileID: 8926484042661623225}
m_OutputSlots:
- {fileID: 8926484042661623226}
m_Operands:
- name: a
type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
- name: b
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661623221
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623222}
- {fileID: 8926484042661623223}
- {fileID: 8926484042661623224}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623221}
m_MasterData:
m_Owner: {fileID: 8926484042661623220}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":1.0,"y":1.0,"z":1.0}'
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623204}
--- !u!114 &8926484042661623222
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623221}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623221}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623223
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623221}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623221}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623224
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623221}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623221}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623225
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623225}
m_MasterData:
m_Owner: {fileID: 8926484042661623220}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623162}
--- !u!114 &8926484042661623226
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623227}
- {fileID: 8926484042661623228}
- {fileID: 8926484042661623229}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623226}
m_MasterData:
m_Owner: {fileID: 8926484042661623220}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623467}
--- !u!114 &8926484042661623227
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623226}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623226}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623228
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623226}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623226}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623229
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623226}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623226}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623230
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623231}
- {fileID: 8926484042661623232}
- {fileID: 8926484042661623233}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623230}
m_MasterData:
m_Owner: {fileID: 8926484042661623194}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
m_Space: 2147483647
m_Property:
name: targetPosition
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The position where the particle is aiming to go. This value is used
by the line output, but it can also be used to store any desired value for
a custom simulation.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623200}
--- !u!114 &8926484042661623231
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623230}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623230}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623232
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623230}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623230}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623233
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623230}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623230}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623234
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -2788, y: -2747}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623235}
- {fileID: 8926484042661623236}
m_OutputSlots:
- {fileID: 8926484042661623237}
--- !u!114 &8926484042661623235
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623235}
m_MasterData:
m_Owner: {fileID: 8926484042661623234}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.0,"value":4.437862873077393,"inTangent":-10.454575538635254,"outTangent":-10.454575538635254,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":0.9991865158081055,"inTangent":-0.6419047713279724,"outTangent":-0.6419047713279724,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623236
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623236}
m_MasterData:
m_Owner: {fileID: 8926484042661623234}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661620431}
--- !u!114 &8926484042661623237
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623237}
m_MasterData:
m_Owner: {fileID: 8926484042661623234}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623403}
--- !u!114 &8926484042661623238
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -2778, y: -2618}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623239}
- {fileID: 8926484042661623240}
m_OutputSlots:
- {fileID: 8926484042661623241}
--- !u!114 &8926484042661623239
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623239}
m_MasterData:
m_Owner: {fileID: 8926484042661623238}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.0,"value":2.308929443359375,"inTangent":-1.2870075702667237,"outTangent":-1.2870075702667237,"tangentMode":0,"leftTangentMode":1,"rightTangentMode":1,"broken":false},{"time":1.0,"value":1.0219218730926514,"inTangent":-1.2870075702667237,"outTangent":-1.2870075702667237,"tangentMode":0,"leftTangentMode":1,"rightTangentMode":1,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623240
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623240}
m_MasterData:
m_Owner: {fileID: 8926484042661623238}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661620431}
--- !u!114 &8926484042661623241
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623241}
m_MasterData:
m_Owner: {fileID: 8926484042661623238}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623413}
--- !u!114 &8926484042661623242
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ed61682dd0ce22343910fec4ca3f8e9b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -2342, y: -2561}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623243}
m_OutputSlots:
- {fileID: 8926484042661623244}
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661623243
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623243}
m_MasterData:
m_Owner: {fileID: 8926484042661623242}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623415}
--- !u!114 &8926484042661623244
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623244}
m_MasterData:
m_Owner: {fileID: 8926484042661623242}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623174}
--- !u!114 &8926484042661623245
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c7acf5424f3655744af4b8f63298fa0f, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -2566, y: -2955}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623246}
- {fileID: 8926484042661623247}
m_OutputSlots:
- {fileID: 8926484042661623248}
m_Operands:
- name: a
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: b
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661623246
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623246}
m_MasterData:
m_Owner: {fileID: 8926484042661623245}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623179}
--- !u!114 &8926484042661623247
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623247}
m_MasterData:
m_Owner: {fileID: 8926484042661623245}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623256}
--- !u!114 &8926484042661623248
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623248}
m_MasterData:
m_Owner: {fileID: 8926484042661623245}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623168}
--- !u!114 &8926484042661623252
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c42128e17c583714a909b4997c80c916, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -2813, y: -2946}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623253}
- {fileID: 8926484042661623254}
- {fileID: 8926484042661623255}
m_OutputSlots:
- {fileID: 8926484042661623256}
seed: 1
constant: 1
--- !u!114 &8926484042661623253
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623253}
m_MasterData:
m_Owner: {fileID: 8926484042661623252}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: -2
m_Space: 2147483647
m_Property:
name: min
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the minimum range of the random value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623254
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623254}
m_MasterData:
m_Owner: {fileID: 8926484042661623252}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 2
m_Space: 2147483647
m_Property:
name: max
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the maximum range of the random value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623255
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c52d920e7fff73b498050a6b3c4404ca, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623255}
m_MasterData:
m_Owner: {fileID: 8926484042661623252}
m_Value:
m_Type:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: seed
m_serializedType:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the value used when determining the random number. Using the
same seed results in the same random number every time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623256
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623256}
m_MasterData:
m_Owner: {fileID: 8926484042661623252}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: r
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs a random number between the min and max range.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623247}
--- !u!114 &8926484042661623257
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 299549bfc0f62c246841b9452f1114a0, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -932, y: -3792}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623258}
- {fileID: 8926484042661623259}
- {fileID: 8926484042661623264}
- {fileID: 8926484042661623265}
- {fileID: 8926484042661623270}
- {fileID: 8926484042661623271}
- {fileID: 8926484042661623276}
m_OutputSlots:
- {fileID: 8926484042661623277}
m_Type:
m_SerializableType: UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_IntegratedRandom: 1
m_Seed: 0
m_Constant: 1
m_EntryCount: 3
--- !u!114 &8926484042661623258
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623258}
m_MasterData:
m_Owner: {fileID: 8926484042661623257}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: Weight 0
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623259
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c82227d5759e296488798b1554a72a15, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623260}
- {fileID: 8926484042661623261}
- {fileID: 8926484042661623262}
- {fileID: 8926484042661623263}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623259}
m_MasterData:
m_Owner: {fileID: 8926484042661623257}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"r":0.7529411911964417,"g":0.125490203499794,"b":0.0,"a":0.0}'
m_Space: 2147483647
m_Property:
name: Value 0
m_serializedType:
m_SerializableType: UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623260
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623259}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623259}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: r
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623261
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623259}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623259}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: g
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623262
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623259}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623259}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623263
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623259}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623259}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623264
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623264}
m_MasterData:
m_Owner: {fileID: 8926484042661623257}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: Weight 1
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623265
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c82227d5759e296488798b1554a72a15, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623266}
- {fileID: 8926484042661623267}
- {fileID: 8926484042661623268}
- {fileID: 8926484042661623269}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623265}
m_MasterData:
m_Owner: {fileID: 8926484042661623257}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"r":1.0,"g":0.15789473056793214,"b":0.0,"a":0.0}'
m_Space: 2147483647
m_Property:
name: Value 1
m_serializedType:
m_SerializableType: UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623266
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623265}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623265}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: r
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623267
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623265}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623265}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: g
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623268
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623265}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623265}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623269
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623265}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623265}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623270
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623270}
m_MasterData:
m_Owner: {fileID: 8926484042661623257}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.1
m_Space: 2147483647
m_Property:
name: Weight 2
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623271
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c82227d5759e296488798b1554a72a15, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623272}
- {fileID: 8926484042661623273}
- {fileID: 8926484042661623274}
- {fileID: 8926484042661623275}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623271}
m_MasterData:
m_Owner: {fileID: 8926484042661623257}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"r":16.0,"g":3.3254902362823488,"b":0.0,"a":0.0}'
m_Space: 2147483647
m_Property:
name: Value 2
m_serializedType:
m_SerializableType: UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623272
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623271}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623271}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: r
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623273
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623271}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623271}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: g
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623274
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623271}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623271}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623275
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623271}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623271}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623276
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c52d920e7fff73b498050a6b3c4404ca, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623276}
m_MasterData:
m_Owner: {fileID: 8926484042661623257}
m_Value:
m_Type:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: hash
m_serializedType:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: An optional additional hash.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623277
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c82227d5759e296488798b1554a72a15, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623278}
- {fileID: 8926484042661623279}
- {fileID: 8926484042661623280}
- {fileID: 8926484042661623281}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623277}
m_MasterData:
m_Owner: {fileID: 8926484042661623257}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661619450}
--- !u!114 &8926484042661623278
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623277}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623277}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: r
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623279
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623277}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623277}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: g
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623280
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623277}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623277}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623281
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623277}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623277}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623294
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623294}
m_MasterData:
m_Owner: {fileID: 8926484042661622026}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: input
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the value to be remapped into the new range.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622049}
--- !u!114 &8926484042661623295
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623295}
m_MasterData:
m_Owner: {fileID: 8926484042661622026}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623296}
--- !u!114 &8926484042661623296
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623296}
m_MasterData:
m_Owner: {fileID: 8926484042661622022}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623295}
--- !u!114 &8926484042661623297
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623297}
m_MasterData:
m_Owner: {fileID: 8926484042661622022}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661619416}
--- !u!114 &8926484042661623298
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 01ec2c1930009b04ea08905b47262415, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619410}
m_Children: []
m_UIPosition: {x: 0, y: 186}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623299}
m_OutputSlots: []
m_Disabled: 0
attribute: size
Composition: 0
AlphaComposition: 0
SampleMode: 2
Mode: 1
ColorMode: 3
channels: 6
--- !u!114 &8926484042661623299
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623299}
m_MasterData:
m_Owner: {fileID: 8926484042661623298}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.0,"value":0.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.25,"value":0.25,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":0.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: Size
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623302}
--- !u!114 &8926484042661623300
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 955b0c175a6f3bb4582e92f3de8f0626, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -808, y: -4314}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623301}
m_OutputSlots:
- {fileID: 8926484042661623302}
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
--- !u!114 &8926484042661623301
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623301}
m_MasterData:
m_Owner: {fileID: 8926484042661623300}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.0,"value":1.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.21373489499092103,"value":1.006874918937683,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.3641899824142456,"value":3.2015929222106935,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.5260417461395264,"value":1.0151607990264893,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.7482596039772034,"value":1.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":2,"postWrapMode":2,"version":1}'
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623302
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623302}
m_MasterData:
m_Owner: {fileID: 8926484042661623300}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.0,"value":0.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.25,"value":0.25,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":0.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623299}
--- !u!114 &8926484042661623303
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2461f61b3c026d54db1951a4e17ab20e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -289, y: -5302}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots: []
m_Label:
m_Data: {fileID: 0}
m_InputFlowSlot:
- link: []
m_OutputFlowSlot:
- link:
- context: {fileID: 8926484042661619407}
slotIndex: 1
eventName: PowerDown
--- !u!114 &8926484042661623304
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ed61682dd0ce22343910fec4ca3f8e9b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -2370, y: -2398}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623305}
m_OutputSlots:
- {fileID: 8926484042661623306}
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661623305
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623305}
m_MasterData:
m_Owner: {fileID: 8926484042661623304}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623311}
--- !u!114 &8926484042661623306
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623306}
m_MasterData:
m_Owner: {fileID: 8926484042661623304}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623861}
--- !u!114 &8926484042661623308
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -2773, y: -2394}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623309}
- {fileID: 8926484042661623310}
m_OutputSlots:
- {fileID: 8926484042661623311}
--- !u!114 &8926484042661623309
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623309}
m_MasterData:
m_Owner: {fileID: 8926484042661623308}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.00874665379524231,"value":5.424696445465088,"inTangent":-16.359975814819337,"outTangent":-16.359975814819337,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.00311279296875,"value":0.0,"inTangent":-0.4695543348789215,"outTangent":-0.4695543348789215,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623310
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623310}
m_MasterData:
m_Owner: {fileID: 8926484042661623308}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661620431}
--- !u!114 &8926484042661623311
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623311}
m_MasterData:
m_Owner: {fileID: 8926484042661623308}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623305}
--- !u!114 &8926484042661623327
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -1001, y: -1681}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623328}
- {fileID: 8926484042661623329}
- {fileID: 8926484042661623330}
m_OutputSlots:
- {fileID: 8926484042661623331}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661623328
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623328}
m_MasterData:
m_Owner: {fileID: 8926484042661623327}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622887}
--- !u!114 &8926484042661623329
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623329}
m_MasterData:
m_Owner: {fileID: 8926484042661623327}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623330
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623330}
m_MasterData:
m_Owner: {fileID: 8926484042661623327}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661620849}
--- !u!114 &8926484042661623331
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623331}
m_MasterData:
m_Owner: {fileID: 8926484042661623327}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622071}
--- !u!114 &8926484042661623332
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -1033, y: -1922}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623333}
- {fileID: 8926484042661623334}
- {fileID: 8926484042661623335}
m_OutputSlots:
- {fileID: 8926484042661623336}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661623333
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623333}
m_MasterData:
m_Owner: {fileID: 8926484042661623332}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622883}
--- !u!114 &8926484042661623334
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623334}
m_MasterData:
m_Owner: {fileID: 8926484042661623332}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 10
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623335
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623335}
m_MasterData:
m_Owner: {fileID: 8926484042661623332}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661620849}
--- !u!114 &8926484042661623336
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623336}
m_MasterData:
m_Owner: {fileID: 8926484042661623332}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622903}
--- !u!114 &8926484042661623337
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622055}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623338}
m_OutputSlots: []
m_Disabled: 0
attribute: size
Composition: 2
Source: 0
Random: 0
channels: 6
--- !u!114 &8926484042661623338
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623338}
m_MasterData:
m_Owner: {fileID: 8926484042661623337}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: Size
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The uniform size of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623343}
--- !u!114 &8926484042661623339
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -716, y: -1325}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623340}
- {fileID: 8926484042661623341}
- {fileID: 8926484042661623342}
m_OutputSlots:
- {fileID: 8926484042661623343}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661623340
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623340}
m_MasterData:
m_Owner: {fileID: 8926484042661623339}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623341
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623341}
m_MasterData:
m_Owner: {fileID: 8926484042661623339}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1.2
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623342
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623342}
m_MasterData:
m_Owner: {fileID: 8926484042661623339}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661620849}
--- !u!114 &8926484042661623343
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623343}
m_MasterData:
m_Owner: {fileID: 8926484042661623339}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623338}
--- !u!114 &8926484042661623362
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 450dd1d050ada6742a20f27ee0b2dcea, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -2933, y: -1724}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623363}
- {fileID: 8926484042661623364}
m_OutputSlots:
- {fileID: 8926484042661623365}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661623363
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623363}
m_MasterData:
m_Owner: {fileID: 8926484042661623362}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The value to be discretized.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623148}
--- !u!114 &8926484042661623364
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623364}
m_MasterData:
m_Owner: {fileID: 8926484042661623362}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 3
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 1
m_Min: 0.000001
m_Max: Infinity
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The granularity.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623365
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623365}
m_MasterData:
m_Owner: {fileID: 8926484042661623362}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622919}
--- !u!114 &8926484042661623366
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c7acf5424f3655744af4b8f63298fa0f, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -2011, y: -1370}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623370}
- {fileID: 8926484042661623388}
m_OutputSlots:
- {fileID: 8926484042661623374}
m_Operands:
- name: a
type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
- name: b
type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
--- !u!114 &8926484042661623370
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623371}
- {fileID: 8926484042661623372}
- {fileID: 8926484042661623373}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623370}
m_MasterData:
m_Owner: {fileID: 8926484042661623366}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622934}
--- !u!114 &8926484042661623371
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623370}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623370}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623372
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623370}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623370}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623373
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623370}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623370}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623374
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623375}
- {fileID: 8926484042661623376}
- {fileID: 8926484042661623377}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623374}
m_MasterData:
m_Owner: {fileID: 8926484042661623366}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622944}
--- !u!114 &8926484042661623375
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623374}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623374}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623376
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623374}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623374}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623377
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623374}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623374}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623378
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c7acf5424f3655744af4b8f63298fa0f, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -2009, y: -1173}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623379}
- {fileID: 8926484042661623392}
m_OutputSlots:
- {fileID: 8926484042661623384}
m_Operands:
- name: a
type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
- name: b
type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
--- !u!114 &8926484042661623379
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623380}
- {fileID: 8926484042661623381}
- {fileID: 8926484042661623382}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623379}
m_MasterData:
m_Owner: {fileID: 8926484042661623378}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622994}
--- !u!114 &8926484042661623380
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623379}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623379}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623381
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623379}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623379}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623382
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623379}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623379}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623384
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623385}
- {fileID: 8926484042661623386}
- {fileID: 8926484042661623387}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623384}
m_MasterData:
m_Owner: {fileID: 8926484042661623378}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622961}
--- !u!114 &8926484042661623385
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623384}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623384}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623386
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623384}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623384}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623387
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623384}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623384}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623388
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623389}
- {fileID: 8926484042661623390}
- {fileID: 8926484042661623391}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623388}
m_MasterData:
m_Owner: {fileID: 8926484042661623366}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623389
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623388}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623388}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623390
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623388}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623388}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623399}
--- !u!114 &8926484042661623391
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623388}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623388}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623392
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623393}
- {fileID: 8926484042661623394}
- {fileID: 8926484042661623395}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623392}
m_MasterData:
m_Owner: {fileID: 8926484042661623378}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623393
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623392}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623392}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623394
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623392}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623392}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623399}
--- !u!114 &8926484042661623395
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623392}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623392}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623396
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b8ee8a7543fa09e42a7c8616f60d2ad7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -2266, y: -1096}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623397}
- {fileID: 8926484042661623398}
m_OutputSlots:
- {fileID: 8926484042661623399}
m_Operands:
- name: a
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: b
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661623397
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623397}
m_MasterData:
m_Owner: {fileID: 8926484042661623396}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623401}
--- !u!114 &8926484042661623398
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623398}
m_MasterData:
m_Owner: {fileID: 8926484042661623396}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 12
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623399
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623399}
m_MasterData:
m_Owner: {fileID: 8926484042661623396}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623394}
- {fileID: 8926484042661623390}
--- !u!114 &8926484042661623400
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7d33fb94df928ef4c986f97607706b82, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -2420, y: -1055}
m_UICollapsed: 0
m_UISuperCollapsed: 1
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661623401}
m_expressionOp: 7
--- !u!114 &8926484042661623401
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623401}
m_MasterData:
m_Owner: {fileID: 8926484042661623400}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: TotalTime
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623397}
--- !u!114 &8926484042661623402
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 450dd1d050ada6742a20f27ee0b2dcea, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -2553, y: -2754}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623403}
- {fileID: 8926484042661623404}
m_OutputSlots:
- {fileID: 8926484042661623405}
m_Type:
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661623403
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623403}
m_MasterData:
m_Owner: {fileID: 8926484042661623402}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The value to be discretized.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623237}
--- !u!114 &8926484042661623404
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623404}
m_MasterData:
m_Owner: {fileID: 8926484042661623402}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 1
m_Min: 0.000001
m_Max: Infinity
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The granularity.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623405
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623405}
m_MasterData:
m_Owner: {fileID: 8926484042661623402}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623169}
--- !u!114 &8926484042661623406
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6fbab4aa995aa0b4fa31ba5aebd54e8f, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -2956, y: -1832}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots:
- {fileID: 8926484042661623407}
--- !u!114 &8926484042661623407
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623407}
m_MasterData:
m_Owner: {fileID: 8926484042661623406}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: t
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the delta time with a random per-particle offset. This is
useful for preventing particles in fast simulations from receiving similar
attributes when they share the same delta time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622918}
--- !u!114 &8926484042661623408
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -2793, y: -2489}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623409}
- {fileID: 8926484042661623410}
m_OutputSlots:
- {fileID: 8926484042661623411}
--- !u!114 &8926484042661623409
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623409}
m_MasterData:
m_Owner: {fileID: 8926484042661623408}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.0,"value":0.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":1.0,"inTangent":2.0,"outTangent":2.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623410
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623410}
m_MasterData:
m_Owner: {fileID: 8926484042661623408}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661620429}
--- !u!114 &8926484042661623411
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623411}
m_MasterData:
m_Owner: {fileID: 8926484042661623408}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623414}
--- !u!114 &8926484042661623412
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c7acf5424f3655744af4b8f63298fa0f, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -2533, y: -2559}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623413}
- {fileID: 8926484042661623414}
m_OutputSlots:
- {fileID: 8926484042661623415}
m_Operands:
- name: a
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
- name: b
type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661623413
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623413}
m_MasterData:
m_Owner: {fileID: 8926484042661623412}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: a
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623241}
--- !u!114 &8926484042661623414
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623414}
m_MasterData:
m_Owner: {fileID: 8926484042661623412}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623411}
--- !u!114 &8926484042661623415
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623415}
m_MasterData:
m_Owner: {fileID: 8926484042661623412}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623243}
- {fileID: 8926484042661623175}
--- !u!114 &8926484042661623416
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -2287, y: -939}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623417}
- {fileID: 8926484042661623418}
m_OutputSlots:
- {fileID: 8926484042661623419}
--- !u!114 &8926484042661623417
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623417}
m_MasterData:
m_Owner: {fileID: 8926484042661623416}
m_Value:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.0,"value":0.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":1.0,"inTangent":2.0,"outTangent":2.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
m_serializedType:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the curve to sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623418
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623418}
m_MasterData:
m_Owner: {fileID: 8926484042661623416}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: time
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the time along the curve to take a sample from.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661620429}
--- !u!114 &8926484042661623419
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623419}
m_MasterData:
m_Owner: {fileID: 8926484042661623416}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs the sampled value from the curve at the specified time.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623423}
--- !u!114 &8926484042661623420
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -2004, y: -978}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623425}
- {fileID: 8926484042661623431}
- {fileID: 8926484042661623423}
m_OutputSlots:
- {fileID: 8926484042661623428}
m_Type:
- m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
- m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661623423
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623423}
m_MasterData:
m_Owner: {fileID: 8926484042661623420}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: s
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The amount to interpolate between x and y (0-1).
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623419}
--- !u!114 &8926484042661623425
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623426}
- {fileID: 8926484042661623427}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623425}
m_MasterData:
m_Owner: {fileID: 8926484042661623420}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":-0.5,"y":0.5}'
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The start value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623426
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623425}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623425}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623427
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623425}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623425}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623428
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623429}
- {fileID: 8926484042661623430}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623428}
m_MasterData:
m_Owner: {fileID: 8926484042661623420}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661622969}
- {fileID: 8926484042661622952}
--- !u!114 &8926484042661623429
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623428}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623428}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623430
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623428}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623428}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623431
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623432}
- {fileID: 8926484042661623433}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623431}
m_MasterData:
m_Owner: {fileID: 8926484042661623420}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":-2.0,"y":2.0}'
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The end value.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623432
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623431}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623431}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623433
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623431}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623431}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623434
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 63716c0daf1806941a123003dc6d7398, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619833}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623435}
- {fileID: 8926484042661623450}
- {fileID: 8926484042661623451}
- {fileID: 8926484042661623726}
- {fileID: 8926484042661623727}
- {fileID: 8926484042661623728}
- {fileID: 8926484042661623729}
m_OutputSlots: []
m_Disabled: 0
Mode: 1
NoiseType: 0
--- !u!114 &8926484042661623435
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3e3f628d80ffceb489beac74258f9cf7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623436}
- {fileID: 8926484042661623440}
- {fileID: 8926484042661623444}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623435}
m_MasterData:
m_Owner: {fileID: 8926484042661623434}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.Transform, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"position":{"x":0.0,"y":0.0,"z":0.0},"angles":{"x":0.0,"y":0.0,"z":0.0},"scale":{"x":1.0,"y":1.0,"z":1.0}}'
m_Space: 0
m_Property:
name: FieldTransform
m_serializedType:
m_SerializableType: UnityEditor.VFX.Transform, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the transform with which to position, scale, or rotate the
field.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623436
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623435}
m_Children:
- {fileID: 8926484042661623437}
- {fileID: 8926484042661623438}
- {fileID: 8926484042661623439}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623435}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: position
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the transform position.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623437
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623436}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623435}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623438
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623436}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623435}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623439
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623436}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623435}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623440
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623435}
m_Children:
- {fileID: 8926484042661623441}
- {fileID: 8926484042661623442}
- {fileID: 8926484042661623443}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623435}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: angles
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 4
m_Min: -Infinity
m_Max: Infinity
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the euler angles of the transform.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623441
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623440}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623435}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623442
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623440}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623435}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623443
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623440}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623435}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623444
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623435}
m_Children:
- {fileID: 8926484042661623445}
- {fileID: 8926484042661623446}
- {fileID: 8926484042661623447}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623435}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: scale
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the scale of the transform along each axis.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661621707}
--- !u!114 &8926484042661623445
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623444}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623435}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623446
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623444}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623435}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623447
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623444}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623435}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623450
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623450}
m_MasterData:
m_Owner: {fileID: 8926484042661623434}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 3
m_Space: 2147483647
m_Property:
name: Intensity
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the intensity of the field. Higher values increase the particle
velocity.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623451
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623451}
m_MasterData:
m_Owner: {fileID: 8926484042661623434}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 15
m_Space: 2147483647
m_Property:
name: Drag
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 1
m_Min: 0
m_Max: Infinity
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the drag coefficient. Higher drag leads to a stronger force
influence over the particle velocity.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623452
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5265657162cc1a241bba03a3b0476d99, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623453}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623452}
m_MasterData:
m_Owner: {fileID: 8926484042661619472}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"position":{"x":0.0,"y":0.0,"z":0.0}}'
m_Space: 0
m_Property:
name: Position
m_serializedType:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The current position of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661620719}
--- !u!114 &8926484042661623453
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623452}
m_Children:
- {fileID: 8926484042661623454}
- {fileID: 8926484042661623455}
- {fileID: 8926484042661623456}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623452}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: position
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The position.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623454
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623453}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623452}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623455
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623453}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623452}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623456
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623453}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623452}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623457
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5265657162cc1a241bba03a3b0476d99, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623458}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623457}
m_MasterData:
m_Owner: {fileID: 8926484042661619477}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"position":{"x":0.0,"y":0.0,"z":0.0}}'
m_Space: 0
m_Property:
name: TargetPosition
m_serializedType:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The position where the particle is aiming to go. This value is used
by the line output, but it can also be used to store any desired value for
a custom simulation.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661620741}
--- !u!114 &8926484042661623458
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623457}
m_Children:
- {fileID: 8926484042661623459}
- {fileID: 8926484042661623460}
- {fileID: 8926484042661623461}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623457}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: position
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The position.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623459
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623458}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623457}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623460
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623458}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623457}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623461
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623458}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623457}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623462
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5265657162cc1a241bba03a3b0476d99, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623463}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623462}
m_MasterData:
m_Owner: {fileID: 8926484042661623149}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"position":{"x":0.0,"y":0.0,"z":0.0}}'
m_Space: 0
m_Property:
name: Position
m_serializedType:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The current position of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623216}
--- !u!114 &8926484042661623463
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623462}
m_Children:
- {fileID: 8926484042661623464}
- {fileID: 8926484042661623465}
- {fileID: 8926484042661623466}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623462}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: position
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The position.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623464
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623463}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623462}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623465
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623463}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623462}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623466
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623463}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623462}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623467
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5265657162cc1a241bba03a3b0476d99, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623468}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623467}
m_MasterData:
m_Owner: {fileID: 8926484042661623154}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"position":{"x":0.0,"y":0.0,"z":0.0}}'
m_Space: 0
m_Property:
name: TargetPosition
m_serializedType:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The position where the particle is aiming to go. This value is used
by the line output, but it can also be used to store any desired value for
a custom simulation.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623226}
--- !u!114 &8926484042661623468
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623467}
m_Children:
- {fileID: 8926484042661623469}
- {fileID: 8926484042661623470}
- {fileID: 8926484042661623471}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623467}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: position
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The position.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623469
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623468}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623467}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623470
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623468}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623467}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623471
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623468}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623467}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623472
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5265657162cc1a241bba03a3b0476d99, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623473}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623472}
m_MasterData:
m_Owner: {fileID: 8926484042661623073}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"position":{"x":0.949999988079071,"y":0.949999988079071,"z":0.949999988079071}}'
m_Space: 0
m_Property:
name: Position
m_serializedType:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The current position of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623131}
--- !u!114 &8926484042661623473
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623472}
m_Children:
- {fileID: 8926484042661623474}
- {fileID: 8926484042661623475}
- {fileID: 8926484042661623476}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623472}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: position
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The position.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623474
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623473}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623472}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623475
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623473}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623472}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623476
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623473}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623472}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623477
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5265657162cc1a241bba03a3b0476d99, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623478}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623477}
m_MasterData:
m_Owner: {fileID: 8926484042661623063}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"position":{"x":0.0,"y":0.0,"z":0.0}}'
m_Space: 0
m_Property:
name: Position
m_serializedType:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The current position of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622956}
--- !u!114 &8926484042661623478
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623477}
m_Children:
- {fileID: 8926484042661623479}
- {fileID: 8926484042661623480}
- {fileID: 8926484042661623481}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623477}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: position
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The position.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623479
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623478}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623477}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623480
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623478}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623477}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623481
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623478}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623477}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623482
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5265657162cc1a241bba03a3b0476d99, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623483}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623482}
m_MasterData:
m_Owner: {fileID: 8926484042661623068}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"position":{"x":0.0,"y":0.0,"z":0.0}}'
m_Space: 0
m_Property:
name: TargetPosition
m_serializedType:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The position where the particle is aiming to go. This value is used
by the line output, but it can also be used to store any desired value for
a custom simulation.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622973}
--- !u!114 &8926484042661623483
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623482}
m_Children:
- {fileID: 8926484042661623484}
- {fileID: 8926484042661623485}
- {fileID: 8926484042661623486}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623482}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: position
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The position.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623484
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623483}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623482}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623485
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623483}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623482}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623486
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623483}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623482}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623487
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 081ffb0090424ba4cb05370a42ead6b9, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
opaqueRenderQueue: 0
transparentRenderQueue: 1
--- !u!114 &8926484042661623488
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 081ffb0090424ba4cb05370a42ead6b9, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
opaqueRenderQueue: 0
transparentRenderQueue: 1
--- !u!114 &8926484042661623539
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9717a5f0d23f1d843aef2943f049a21d, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -769, y: -2662}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623540}
- {fileID: 8926484042661623662}
- {fileID: 8926484042661623663}
m_OutputSlots:
- {fileID: 8926484042661623664}
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
--- !u!114 &8926484042661623540
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b4c11ff25089a324daf359f4b0629b33, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623540}
m_MasterData:
m_Owner: {fileID: 8926484042661623539}
m_Value:
m_Type:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: True
m_Space: 2147483647
m_Property:
name: predicate
m_serializedType:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the boolean whose state determines the branch output.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623658}
--- !u!114 &8926484042661623649
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fa71feae8df37b6479bb8bc6ab99f797, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -1143, y: -2660}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623650}
- {fileID: 8926484042661623655}
m_OutputSlots:
- {fileID: 8926484042661623658}
m_Subgraph: {fileID: 5371698745253816930, guid: 031c735315b2a38449661dc37bb95135,
type: 3}
--- !u!114 &8926484042661623650
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5265657162cc1a241bba03a3b0476d99, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623651}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623650}
m_MasterData:
m_Owner: {fileID: 8926484042661623649}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"position":{"x":0.0,"y":0.0,"z":0.0}}'
m_Space: 1
m_Property:
name: Position
m_serializedType:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623704}
--- !u!114 &8926484042661623651
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623650}
m_Children:
- {fileID: 8926484042661623652}
- {fileID: 8926484042661623653}
- {fileID: 8926484042661623654}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623650}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: position
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The position.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623652
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623651}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623650}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623653
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623651}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623650}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623654
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623651}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623650}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623655
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623656}
- {fileID: 8926484042661623657}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623655}
m_MasterData:
m_Owner: {fileID: 8926484042661623649}
m_Value:
m_Type:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"x":0.0,"y":38.0}'
m_Space: 2147483647
m_Property:
name: DistanceRange
m_serializedType:
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623656
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623655}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623655}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623657
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623655}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623655}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623658
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b4c11ff25089a324daf359f4b0629b33, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623658}
m_MasterData:
m_Owner: {fileID: 8926484042661623649}
m_Value:
m_Type:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: isInRange
m_serializedType:
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: whether the position is in range (inclusive)
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623540}
--- !u!114 &8926484042661623662
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623662}
m_MasterData:
m_Owner: {fileID: 8926484042661623539}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: True
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661622993}
--- !u!114 &8926484042661623663
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623663}
m_MasterData:
m_Owner: {fileID: 8926484042661623539}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: False
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623664
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623664}
m_MasterData:
m_Owner: {fileID: 8926484042661623539}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name:
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623724}
--- !u!114 &8926484042661623698
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c6c2320be034cc840b1d0ee902520ad5, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -1421, y: -2668}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623699}
m_OutputSlots:
- {fileID: 8926484042661623704}
m_Type:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_targetSpace: 1
--- !u!114 &8926484042661623699
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5265657162cc1a241bba03a3b0476d99, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623700}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623699}
m_MasterData:
m_Owner: {fileID: 8926484042661623698}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"position":{"x":0.0,"y":0.0,"z":0.0}}'
m_Space: 0
m_Property:
name: x
m_serializedType:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: 'Sets the spaceable attribute whose space should be changed. This
is useful for converting a world space position or direction to local, or
vice-versa. '
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623700
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623699}
m_Children:
- {fileID: 8926484042661623701}
- {fileID: 8926484042661623702}
- {fileID: 8926484042661623703}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623699}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: position
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The position.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623701
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623700}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623699}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623702
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623700}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623699}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623703
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623700}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623699}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623704
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5265657162cc1a241bba03a3b0476d99, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children:
- {fileID: 8926484042661623705}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623704}
m_MasterData:
m_Owner: {fileID: 8926484042661623698}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject:
m_Space: 1
m_Property:
name:
m_serializedType:
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes: []
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661623650}
--- !u!114 &8926484042661623705
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623704}
m_Children:
- {fileID: 8926484042661623706}
- {fileID: 8926484042661623707}
- {fileID: 8926484042661623708}
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623704}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: position
m_serializedType:
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The position.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623706
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623705}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623704}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: x
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623707
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623705}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623704}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: y
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623708
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661623705}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623704}
m_MasterData:
m_Owner: {fileID: 0}
m_Value:
m_Type:
m_SerializableType:
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: z
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &8926484042661623712
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 567e63db3cc5de64c970ebc31d3f3af1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619863}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623713}
- {fileID: 8926484042661623714}
m_OutputSlots: []
m_Disabled: 0
cullWhenFaded: 1
fadeMode: 2
--- !u!114 &8926484042661623713
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623713}
m_MasterData:
m_Owner: {fileID: 8926484042661623712}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 40
m_Space: 2147483647
m_Property:
name: FadedDistance
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the distance from the camera at which the particle is fully
faded out.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623714
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623714}
m_MasterData:
m_Owner: {fileID: 8926484042661623712}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 20
m_Space: 2147483647
m_Property:
name: VisibleDistance
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the distance from the camera at which the particle is fully
visible and not affected by the camera fade.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623715
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623715}
m_MasterData:
m_Owner: {fileID: 8926484042661619411}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1
m_Space: 2147483647
m_Property:
name: A
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: "Indicates how long the particle can stay alive. If the particle\u2019s
age exceeds its lifetime, the particle is destroyed."
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623716
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623716}
m_MasterData:
m_Owner: {fileID: 8926484042661619411}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 3
m_Space: 2147483647
m_Property:
name: B
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: "Indicates how long the particle can stay alive. If the particle\u2019s
age exceeds its lifetime, the particle is destroyed."
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623717
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623717}
m_MasterData:
m_Owner: {fileID: 8926484042661619446}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: A
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: "The current index of the flipbook. This attribute is used if \u2018UV
Mode\u2019 in the output is set to use flipbooks."
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623718
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623718}
m_MasterData:
m_Owner: {fileID: 8926484042661619446}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 49
m_Space: 2147483647
m_Property:
name: B
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: "The current index of the flipbook. This attribute is used if \u2018UV
Mode\u2019 in the output is set to use flipbooks."
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623719
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623719}
m_MasterData:
m_Owner: {fileID: 8926484042661619806}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.1
m_Space: 2147483647
m_Property:
name: A
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The uniform size of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623720
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623720}
m_MasterData:
m_Owner: {fileID: 8926484042661619806}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.2
m_Space: 2147483647
m_Property:
name: B
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: The uniform size of the particle.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623723
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2af1b51cb5343364eb75bae8fceffd25, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661619469}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623724}
m_OutputSlots:
- {fileID: 8926484042661623725}
m_Disabled: 0
mode: 0
clampToOne: 1
--- !u!114 &8926484042661623724
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623724}
m_MasterData:
m_Owner: {fileID: 8926484042661623723}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 10
m_Space: 2147483647
m_Property:
name: Rate
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the rate of spawning particles via a GPU event based on the
selected mode.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623664}
--- !u!114 &8926484042661623725
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b605c022ee79394a8a776c0869b3f9a, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623725}
m_MasterData:
m_Owner: {fileID: 8926484042661623723}
m_Value:
m_Type:
m_SerializableType: UnityEditor.VFX.GPUEvent, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{}'
m_Space: 2147483647
m_Property:
name: evt
m_serializedType:
m_SerializableType: UnityEditor.VFX.GPUEvent, Unity.VisualEffectGraph.Editor,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Outputs a GPU event which can connect to another system via a GPUEvent
context. Attributes from the current system can be inherited in the new system.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661619804}
--- !u!114 &8926484042661623726
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623726}
m_MasterData:
m_Owner: {fileID: 8926484042661623434}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 1.5
m_Space: 2147483647
m_Property:
name: frequency
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the period in which the noise is sampled. Higher frequencies
result in more frequent noise change.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623727
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4d246e354feb93041a837a9ef59437cb, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623727}
m_MasterData:
m_Owner: {fileID: 8926484042661623434}
m_Value:
m_Type:
m_SerializableType: System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 3
m_Space: 2147483647
m_Property:
name: octaves
m_serializedType:
m_SerializableType: System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the number of layers of noise. More octaves create a more varied
look, but are also more expensive to calculate.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623728
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623728}
m_MasterData:
m_Owner: {fileID: 8926484042661623434}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: roughness
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 0
m_Min: 0
m_Max: 1
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: 'Sets the scaling factor applied to each octave (also known as persistence.) '
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623729
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623729}
m_MasterData:
m_Owner: {fileID: 8926484042661623434}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 2
m_Space: 2147483647
m_Property:
name: lacunarity
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 1
m_Min: 0
m_Max: Infinity
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Sets the rate of change of the frequency for each successive octave.
A lacunarity value of 1 results in each octave having the same frequency.
Higher values result in more details, and values below 1 produce less details.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623732
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 8926484042661622055}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661623737}
m_OutputSlots: []
m_Disabled: 0
attribute: scale
Composition: 0
Source: 0
Random: 0
channels: 0
--- !u!114 &8926484042661623737
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623737}
m_MasterData:
m_Owner: {fileID: 8926484042661623732}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.7
m_Space: 2147483647
m_Property:
name: Scale
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623738
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623738}
m_MasterData:
m_Owner: {fileID: 8926484042661622055}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: alphaThreshold
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 0
m_Min: 0
m_Max: 1
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Alpha threshold used for pixel clipping
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661623739
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2461f61b3c026d54db1951a4e17ab20e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -716, y: -5303}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots: []
m_OutputSlots: []
m_Label:
m_Data: {fileID: 0}
m_InputFlowSlot:
- link: []
m_OutputFlowSlot:
- link:
- context: {fileID: 8926484042661619407}
slotIndex: 0
eventName: OnPlay
--- !u!114 &8926484042661623860
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623860}
m_MasterData:
m_Owner: {fileID: 8926484042661623159}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: c
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623176}
--- !u!114 &8926484042661623861
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623861}
m_MasterData:
m_Owner: {fileID: 8926484042661623159}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: b
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623306}
--- !u!114 &8926484042661623862
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623862}
m_MasterData:
m_Owner: {fileID: 8926484042661619809}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: Lifetime
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: "Indicates how long the particle can stay alive. If the particle\u2019s
age exceeds its lifetime, the particle is destroyed."
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots:
- {fileID: 8926484042661623081}
--- !u!114 &8926484042661623863
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661623863}
m_MasterData:
m_Owner: {fileID: 8926484042661619863}
m_Value:
m_Type:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0.5
m_Space: 2147483647
m_Property:
name: alphaThreshold
m_serializedType:
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 0
m_Min: 0
m_Max: 1
m_Tooltip:
m_Regex:
m_RegexMaxLength: 0
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Alpha threshold used for pixel clipping
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []