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19 行
410 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace GameplayIngredients.Pickup
{
public abstract class PickupOwnerBase : MonoBehaviour
{
public bool PickUp(PickupItem pickup)
{
foreach (var effect in pickup.effects)
{
effect.ApplyPickupEffect(this);
}
return true;
}
}
}