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21 行
514 B
21 行
514 B
using GameplayIngredients;
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using GameplayIngredients.Actions;
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using NaughtyAttributes;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class PlayRandomAudioClipAction : ActionBase
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{
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[NonNullCheck]
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public AudioSource AudioSource;
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[ReorderableList, NonNullCheck]
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public AudioClip[] Clips;
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public override void Execute(GameObject instigator = null)
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{
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AudioSource.clip = Clips[Random.Range(0, Clips.Length)];
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AudioSource.Play();
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}
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}
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