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37 行
982 B

using ConsoleUtility;
using GameplayIngredients;
using System.Collections.Generic;
using UnityEngine;
[AutoRegisterConsoleCommand]
public class LoadLevelConsoleCommand : IConsoleCommand
{
public string name => "load";
public string summary => "Loads a level";
public string help => "load <level-Id>";
public IEnumerable<Console.Alias> aliases
{
get
{
yield return new Console.Alias() { AliasString = "mainmenu", Command = "load -1" } ;
}
}
public void Execute(string[] args)
{
if(args.Length == 1)
{
int idx;
if(int.TryParse(args[0], out idx))
{
var manager = GameplayIngredients.Manager.Get<GameManager>();
idx = Mathf.Clamp(idx, -1, manager.MainGameLevels.Length-1);
Console.Log(name, $"Loading Game level #{idx} ...");
manager.SwitchLevel(idx, true, null);
}
}
}
}