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17 行
419 B

using UnityEngine;
namespace AxelF {
public static class Randomizer {
public const float denominator = 1f / (float) 0x80000000;
public static int seed;
public static int next { get { return seed = (seed + 35757) * 31313; }}
public static float plusMinusOne { get { return (float) next * denominator; }}
public static float zeroToOne { get { return (plusMinusOne + 1f) * 0.5f; }}
}
} // AxelF