您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
299 行
7.6 KiB
299 行
7.6 KiB
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!1 &3123949163405954684
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
serializedVersion: 6
|
|
m_Component:
|
|
- component: {fileID: 7755823598935299424}
|
|
- component: {fileID: 7204117820320930768}
|
|
- component: {fileID: 7697144728714347062}
|
|
m_Layer: 0
|
|
m_Name: TubeLight Cylinder
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 92
|
|
m_IsActive: 1
|
|
--- !u!4 &7755823598935299424
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 3123949163405954684}
|
|
m_LocalRotation: {x: -0.44685647, y: -0.44711167, z: -0.5480142, w: 0.54780555}
|
|
m_LocalPosition: {x: -0.021932496, y: -0.24110208, z: -0.14845261}
|
|
m_LocalScale: {x: 0.05995702, y: 1.1822617, z: 0.059956957}
|
|
m_Children: []
|
|
m_Father: {fileID: 5104095696711726777}
|
|
m_RootOrder: 0
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90.00001}
|
|
--- !u!33 &7204117820320930768
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 3123949163405954684}
|
|
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
|
|
--- !u!23 &7697144728714347062
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 3123949163405954684}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 2
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 2100000, guid: d5c17361eb765464ab5be6c80243bf9b, type: 2}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 0
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
--- !u!1 &5104095696711726782
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
serializedVersion: 6
|
|
m_Component:
|
|
- component: {fileID: 5104095696711726777}
|
|
- component: {fileID: 5104095696711726778}
|
|
- component: {fileID: 5104095696711726779}
|
|
- component: {fileID: 5104095696711726776}
|
|
m_Layer: 0
|
|
m_Name: LineLightFloorOrange
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!4 &5104095696711726777
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 5104095696711726782}
|
|
m_LocalRotation: {x: -0.00018093555, y: 0.63213116, z: 0.7748614, w: -0.00014418247}
|
|
m_LocalPosition: {x: -17.239, y: -0.699, z: 22.412998}
|
|
m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1}
|
|
m_Children:
|
|
- {fileID: 7755823598935299424}
|
|
m_Father: {fileID: 0}
|
|
m_RootOrder: 0
|
|
m_LocalEulerAnglesHint: {x: 281.585, y: -0.132, z: -179.871}
|
|
--- !u!108 &5104095696711726778
|
|
Light:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 5104095696711726782}
|
|
m_Enabled: 1
|
|
serializedVersion: 10
|
|
m_Type: 2
|
|
m_Shape: 0
|
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
|
m_Intensity: 39.788734
|
|
m_Range: 3.5310555
|
|
m_SpotAngle: 114
|
|
m_InnerSpotAngle: 95.80289
|
|
m_CookieSize: 10
|
|
m_Shadows:
|
|
m_Type: 0
|
|
m_Resolution: -1
|
|
m_CustomResolution: -1
|
|
m_Strength: 1
|
|
m_Bias: 0.05
|
|
m_NormalBias: 0.4
|
|
m_NearPlane: 0.2
|
|
m_CullingMatrixOverride:
|
|
e00: 1
|
|
e01: 0
|
|
e02: 0
|
|
e03: 0
|
|
e10: 0
|
|
e11: 1
|
|
e12: 0
|
|
e13: 0
|
|
e20: 0
|
|
e21: 0
|
|
e22: 1
|
|
e23: 0
|
|
e30: 0
|
|
e31: 0
|
|
e32: 0
|
|
e33: 1
|
|
m_UseCullingMatrixOverride: 0
|
|
m_Cookie: {fileID: 0}
|
|
m_DrawHalo: 0
|
|
m_Flare: {fileID: 0}
|
|
m_RenderMode: 0
|
|
m_CullingMask:
|
|
serializedVersion: 2
|
|
m_Bits: 4294967295
|
|
m_RenderingLayerMask: 1
|
|
m_Lightmapping: 4
|
|
m_LightShadowCasterMode: 2
|
|
m_AreaSize: {x: 2.65, y: 0.01}
|
|
m_BounceIntensity: 1
|
|
m_ColorTemperature: 1412
|
|
m_UseColorTemperature: 1
|
|
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 2.2}
|
|
m_UseBoundingSphereOverride: 0
|
|
m_ShadowRadius: 0
|
|
m_ShadowAngle: 0
|
|
--- !u!114 &5104095696711726779
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 5104095696711726782}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Version: 5
|
|
m_ObsoleteShadowResolutionTier: 1
|
|
m_ObsoleteUseShadowQualitySettings: 0
|
|
m_ObsoleteCustomShadowResolution: 512
|
|
m_ObsoleteContactShadows: 0
|
|
m_Intensity: 500
|
|
m_EnableSpotReflector: 1
|
|
m_LuxAtDistance: 1
|
|
m_InnerSpotPercent: 0
|
|
m_LightDimmer: 0.01
|
|
m_VolumetricDimmer: 0.1
|
|
m_LightUnit: 0
|
|
m_FadeDistance: 28
|
|
m_AffectDiffuse: 1
|
|
m_AffectSpecular: 1
|
|
m_NonLightmappedOnly: 0
|
|
m_LightTypeExtent: 0
|
|
m_SpotLightShape: 0
|
|
m_ShapeWidth: 2.65
|
|
m_ShapeHeight: 0.5
|
|
m_AspectRatio: 1
|
|
m_ShapeRadius: 0.7
|
|
m_UseCustomSpotLightShadowCone: 0
|
|
m_CustomSpotLightShadowCone: 30
|
|
m_MaxSmoothness: 0.3
|
|
m_ApplyRangeAttenuation: 1
|
|
m_DisplayAreaLightEmissiveMesh: 0
|
|
m_AreaLightCookie: {fileID: 0}
|
|
m_AreaLightShadowCone: 120
|
|
m_UseScreenSpaceShadows: 0
|
|
m_InteractsWithSky: 1
|
|
m_AngularDiameter: 0
|
|
m_Distance: 150000000
|
|
m_EvsmExponent: 15
|
|
m_EvsmLightLeakBias: 0
|
|
m_EvsmVarianceBias: 0.00001
|
|
m_EvsmBlurPasses: 0
|
|
m_LightlayersMask: 1
|
|
m_LinkShadowLayers: 1
|
|
m_ShadowNearPlane: 0.2
|
|
m_ShadowSoftness: 0.5
|
|
m_BlockerSampleCount: 24
|
|
m_FilterSampleCount: 32
|
|
m_MinFilterSize: 0.00001
|
|
m_KernelSize: 5
|
|
m_LightAngle: 1
|
|
m_MaxDepthBias: 0.001
|
|
m_ShadowResolution:
|
|
m_Override: 512
|
|
m_UseOverride: 1
|
|
m_Level: 0
|
|
m_ShadowDimmer: 1
|
|
m_VolumetricShadowDimmer: 0
|
|
m_ShadowFadeDistance: 10000
|
|
m_UseContactShadow:
|
|
m_Override: 0
|
|
m_UseOverride: 1
|
|
m_Level: 0
|
|
m_ShadowTint: {r: 0, g: 0, b: 0, a: 1}
|
|
m_NormalBias: 0.75
|
|
m_ConstantBias: 0.15
|
|
m_ShadowUpdateMode: 0
|
|
m_ShadowCascadeRatios:
|
|
- 0.05
|
|
- 0.2
|
|
- 0.3
|
|
m_ShadowCascadeBorders:
|
|
- 0.2
|
|
- 0.2
|
|
- 0.2
|
|
- 0.2
|
|
m_ShadowAlgorithm: 0
|
|
m_ShadowVariant: 0
|
|
m_ShadowPrecision: 0
|
|
useOldInspector: 0
|
|
useVolumetric: 1
|
|
featuresFoldout: 1
|
|
showAdditionalSettings: 5
|
|
--- !u!114 &5104095696711726776
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 5104095696711726782}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: c6c2871f720b2af4e9210febdac74517, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
customResolution: 512
|
|
shadowDimmer: 1
|
|
volumetricShadowDimmer: 0
|
|
shadowFadeDistance: 10000
|
|
contactShadows: 0
|
|
shadowTint: {r: 0, g: 0, b: 0, a: 1}
|
|
normalBias: 0.75
|
|
constantBias: 0.15
|
|
shadowUpdateMode: 0
|
|
shadowCascadeRatios:
|
|
- 0.05
|
|
- 0.2
|
|
- 0.3
|
|
shadowCascadeBorders:
|
|
- 0.2
|
|
- 0.2
|
|
- 0.2
|
|
- 0.2
|
|
shadowAlgorithm: 4
|
|
shadowVariant: 0
|
|
shadowPrecision: 0
|