您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 

519 行
14 KiB

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_SourcePrefab: {fileID: 0}
m_RootGameObject: {fileID: 1081363393550366}
m_IsPrefabAsset: 1
--- !u!1 &1081363393550366
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4879321051415986}
m_Layer: 0
m_Name: Fire_Local01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1703113209326104
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4674335335338976}
- component: {fileID: 33217020328968452}
- component: {fileID: 23650331542836720}
- component: {fileID: 114652030426253300}
m_Layer: 0
m_Name: Glowsphere_Smoke
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1815986711449776
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4120303816550398}
- component: {fileID: 33042809896901396}
- component: {fileID: 23084299348664666}
- component: {fileID: 114203121849751152}
m_Layer: 0
m_Name: Glowsphere_Fire
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1827722199478398
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4177219493454668}
- component: {fileID: 9008090049334837132}
m_Layer: 0
m_Name: Fire_Local
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1908496703939056
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4667433837271372}
- component: {fileID: 108475869192550668}
- component: {fileID: 114446415676535240}
- component: {fileID: 114298874924108642}
- component: {fileID: 114841828913942808}
- component: {fileID: 114231895469375802}
- component: {fileID: 114100429291459668}
- component: {fileID: 114473290374078606}
m_Layer: 0
m_Name: Point light Fire
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4120303816550398
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1815986711449776}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 3.4562998, y: 3.6294606, z: 3.4562998}
m_Children: []
m_Father: {fileID: 4879321051415986}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4177219493454668
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1827722199478398}
m_LocalRotation: {x: -0, y: 0.7071069, z: -0, w: 0.7071067}
m_LocalPosition: {x: 0, y: 0.5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4879321051415986}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 90.00001, z: 0}
--- !u!4 &4667433837271372
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1908496703939056}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4879321051415986}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4674335335338976
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1703113209326104}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 4.12, z: 0}
m_LocalScale: {x: 6.8635273, y: 5.5735583, z: 6.8635273}
m_Children: []
m_Father: {fileID: 4879321051415986}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4879321051415986
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1081363393550366}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 2.57, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4120303816550398}
- {fileID: 4674335335338976}
- {fileID: 4177219493454668}
- {fileID: 4667433837271372}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23084299348664666
MeshRenderer:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1815986711449776}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: fbb673ff5dabb324f915be925b95b44e, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!23 &23650331542836720
MeshRenderer:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1703113209326104}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: 9db0e8b17c9c75e4ab0996121c032d31, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 2
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33042809896901396
MeshFilter:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1815986711449776}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!33 &33217020328968452
MeshFilter:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1703113209326104}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!108 &108475869192550668
Light:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1908496703939056}
m_Enabled: 1
serializedVersion: 8
m_Type: 2
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 15
m_Range: 4.85
m_SpotAngle: 30
m_CookieSize: 10
m_Shadows:
m_Type: 1
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.27
m_Cookie: {fileID: 8900000, guid: 49f8fff850a07734498e9ef87f16c990, type: 3}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_Lightmapping: 1
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 2984
m_UseColorTemperature: 1
m_ShadowRadius: 0.2
m_ShadowAngle: 0
--- !u!114 &114100429291459668
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1908496703939056}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0e98867b2173494983582dfb1a01d0b, type: 3}
m_Name:
m_EditorClassIdentifier:
ExecuteOnStart: 1
OnExecute:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114231895469375802}
m_MethodName: StartAnimation
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
--- !u!114 &114203121849751152
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1815986711449776}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 23fa698560b688845bf08bafe6dc1b28, type: 3}
m_Name:
m_EditorClassIdentifier:
mesh: {fileID: 0}
--- !u!114 &114231895469375802
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1908496703939056}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b28aeeb2d8cb8d54fbb22d705d3cca82, type: 3}
m_Name:
m_EditorClassIdentifier:
animationMode: 1
animationLength: 0
curveSettings:
intensityCurve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
loopAnimation: 1
noiseSettings:
frequency: 4
minimumValue: 0.01
maximumValue: 2
jumpFrequency: 0
customSettings:
value: 1
onAnimationEnd:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
--- !u!114 &114298874924108642
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1908496703939056}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c6c2871f720b2af4e9210febdac74517, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 1
shadowResolution: 512
shadowDimmer: 1
shadowFadeDistance: 14
viewBiasMin: 0.5
viewBiasMax: 10
viewBiasScale: 1
normalBiasMin: 0.2
normalBiasMax: 4
normalBiasScale: 1
sampleBiasScale: 1
edgeLeakFixup: 1
edgeToleranceNormal: 1
edgeTolerance: 1
shadowCascadeCount: 4
shadowCascadeRatios:
- 0.05
- 0.2
- 0.3
shadowCascadeBorders:
- 0.2
- 0.2
- 0.2
- 0.2
shadowAlgorithm: 0
shadowVariant: 4
shadowPrecision: 0
shadowData:
format: 4
data: 0bd7a33b0000803f
shadowDatas:
- format: 4
data: 0bd7a33b0000803f
--- !u!114 &114446415676535240
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1908496703939056}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 1
directionalIntensity: 3.1415927
punctualIntensity: 600
areaIntensity: 200
enableSpotReflector: 0
m_InnerSpotPercent: 0
lightDimmer: 1
volumetricDimmer: 1
fadeDistance: 10000
affectDiffuse: 1
affectSpecular: 1
lightTypeExtent: 0
spotLightShape: 0
shapeWidth: 0
shapeHeight: 0.5
aspectRatio: 1
shapeRadius: 0
maxSmoothness: 1
applyRangeAttenuation: 1
useOldInspector: 0
featuresFoldout: 1
showAdditionalSettings: 1
--- !u!114 &114473290374078606
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1908496703939056}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: cb7eab0072b56f64188985e1619dec12, type: 3}
m_Name:
m_EditorClassIdentifier:
_enablePositionNoise: 1
_enableRotationNoise: 0
_positionFrequency: 1.5
_rotationFrequency: 1
_positionAmplitude: 0.25
_rotationAmplitude: 10
_positionScale: {x: 1, y: 1, z: 1}
_rotationScale: {x: 1, y: 1, z: 0}
_positionFractalLevel: 3
_rotationFractalLevel: 3
--- !u!114 &114652030426253300
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1703113209326104}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 23fa698560b688845bf08bafe6dc1b28, type: 3}
m_Name:
m_EditorClassIdentifier:
mesh: {fileID: 0}
--- !u!114 &114841828913942808
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1908496703939056}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9d764b796f80e6d4f98f8f54df029005, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!2083052967 &9008090049334837132
VisualEffect:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1827722199478398}
m_Enabled: 1
m_Asset: {fileID: 8926484042661614526, guid: 15c2fd2fc773f2847b9783f04187e569, type: 2}
m_StartSeed: 0
m_ResetSeedOnPlay: 1
m_PropertySheet:
m_Float:
m_Array: []
m_Vector2f:
m_Array: []
m_Vector3f:
m_Array: []
m_Vector4f:
m_Array: []
m_Uint:
m_Array: []
m_Int:
m_Array: []
m_Matrix4x4f:
m_Array: []
m_AnimationCurve:
m_Array: []
m_Gradient:
m_Array: []
m_NamedObject:
m_Array: []
m_Bool:
m_Array: []