%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!54 &238987782 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5391849066739092481} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!65 &238987780 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5391849066739092481} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 0.91794395, z: 2} m_Center: {x: 0, y: 0.45073003, z: 0} --- !u!114 &238987781 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5391849066739092481} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 88e07b2fc4a94814f812dabb4e438aa8, type: 3} m_Name: m_EditorClassIdentifier: maxDelay: 0.25 rigidBodies: - {fileID: 238987782} impulseGain: 5 visualEffects: [] eventName: OnPlay stopEventName: OnStop playOnlyIfVisible: 1 disableAfterDelay: 1 setPositionAttribute: 0 setSizeAttribute: 0 setVelocityAttribute: 0 OnShake: [] --- !u!1001 &5391849066739059361 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: - target: {fileID: 100000, guid: 3a812bb6a8dbe6b45a3d4f51f9cbba69, type: 3} propertyPath: m_Name value: Container_Phys Variant objectReference: {fileID: 0} - target: {fileID: 100000, guid: 3a812bb6a8dbe6b45a3d4f51f9cbba69, type: 3} propertyPath: m_StaticEditorFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 3a812bb6a8dbe6b45a3d4f51f9cbba69, type: 3} propertyPath: m_RootOrder value: 0 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 3a812bb6a8dbe6b45a3d4f51f9cbba69, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 3a812bb6a8dbe6b45a3d4f51f9cbba69, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 3a812bb6a8dbe6b45a3d4f51f9cbba69, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 3a812bb6a8dbe6b45a3d4f51f9cbba69, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 3a812bb6a8dbe6b45a3d4f51f9cbba69, type: 3} --- !u!1 &5391849066739092481 stripped GameObject: m_CorrespondingSourceObject: {fileID: 100000, guid: 3a812bb6a8dbe6b45a3d4f51f9cbba69, type: 3} m_PrefabInstance: {fileID: 5391849066739059361} m_PrefabAsset: {fileID: 0}