Thomas ICHÉ
a2ba8b66
Base Commit (p4#4372)
5 年前
Thomas ICHÉ
ad8085ba
First Startup Fixes / Better handling GameManager Editor Default Events / Removed unused HDRPLensFlare (p4#4375)
5 年前
Thomas ICHÉ
3a2051c6
Small Fixes / Discover Content (p4#4384)
5 年前
Thomas ICHÉ
4b4c424a
Updated Gameplay Ingredients
5 年前
Thomas ICHÉ
9a7077c9
Updated Project to 2019.3.0f6 / HDRP 7.1.8 + Changed Options to use Game Options Package
5 年前
GitHub
fcc6f4e6
Merge pull request #7 from Unity-Technologies/staging/2019.3
Upgrade to 2019.3
5 年前
GitHub Enterprise
6abd0b5a
VFX Graph Assets Cleanup / Upgrade ( #4 )
* Base Work
* Updated First Corridor / Login Sequence Effects
* Cleanup Ship Core VFX
* Added bayer dithering to outliner
* Updated PinScreen / Steam Leak
* Updated to 2019.3.1f1
* Updated Alert Sequence
* VFX / Sound Timing Sync Improvements
* Fixed UI Validation in Galaxy View (Set Hover = False when validating)
* Fixed Cloud Opacity + HUD Reticula Rework
* Anti Aliased HUD Reticula with Particle Strips + Animated Crosshair + Animated Background
* Fixed Sun Star Shader in Mesh Output
* Fixed VFXDefaultResources asset
* Updated Interactive Button with VFX ShaderGraphs / Fixes in Galaxy Escape Route + Sun
* Small Fixes + Dissociated HardStep/SmoothStep Dots
* Fixed Distortion in Wrecked. Material Variations for Wrecked part. Fixed Detailmap in walls. Rebuilt Lighting
* Updated Main Menu VFX + Added VFX Sample Additions to the project
* Updated to 7.2.1 / Fixed Drop Fire / Fixed DoorSteam
* Tweaked DoorSteam + Added Discover ...
5 年前
GitHub Enterprise
11cb4326
Adding automatic Screenshots when running with --benchmark argument ( #11 )
* Fix small sign error that causes division by zero (#8 )
* Added Events and Scripts for Screenshots
* Updated Screenshots, Added FPS Manager in benchmark + Fixes in packages
Co-authored-by: Ludovic Theobald <ludovic.theobald@unity3d.com>
Co-authored-by: Thomas ICHÉ <peeweek@gmail.com>
4 年前