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Update HDRP/VFX package to 7.2.0 (#6)

* Update to 7.2.0

* Updated Changelog

* Removed duplicate UnityBall Mesh

* Updated CHANGELOG
/main
GitHub Enterprise 5 年前
当前提交
7a1a2059
共有 62 个文件被更改,包括 1175 次插入433 次删除
  1. 18
      Assets/Environment/Decals/LeakingDecal_01.mat
  2. 18
      Assets/Environment/Decals/LeakingDecal_02.mat
  3. 18
      Assets/Environment/Decals/LeakingDecal_03.mat
  4. 16
      Assets/Environment/Decals/Materials/Decal_List.mat
  5. 16
      Assets/Environment/Decals/Materials/Decal_List_2.mat
  6. 16
      Assets/Environment/Decals/Materials/Decal_Logo.mat
  7. 16
      Assets/Environment/Decals/Materials/Decal_Logo_2.mat
  8. 16
      Assets/Environment/Decals/Materials/Decal_Medical.mat
  9. 16
      Assets/Environment/Decals/Materials/Decal_Photo.mat
  10. 16
      Assets/Environment/Decals/Materials/Decal_Scheme.mat
  11. 16
      Assets/Environment/Decals/Materials/Decal_Scheme_2.mat
  12. 25
      Assets/Environment/Modules/Materials/Door.mat
  13. 32
      Assets/Environment/Modules/Materials/Door_A.mat
  14. 25
      Assets/Environment/Modules/Materials/Door_B.mat
  15. 32
      Assets/Environment/Modules/Materials/Floor.mat
  16. 33
      Assets/Environment/Modules/Materials/Floor_anisotropy.mat
  17. 32
      Assets/Environment/Modules/Materials/Floor_shiny.mat
  18. 30
      Assets/Environment/Modules/Materials/Pillar.mat
  19. 30
      Assets/Environment/Modules/Materials/Pillar_Hall.mat
  20. 32
      Assets/Environment/Modules/Materials/Pipe.mat
  21. 25
      Assets/Environment/Modules/Materials/Wall.mat
  22. 37
      Assets/Environment/Modules/Materials/Wall_Hall.mat
  23. 32
      Assets/Environment/Modules/Materials/Wall_Hall_Small.mat
  24. 25
      Assets/Environment/Modules/Materials/Wall_less_detail.mat
  25. 30
      Assets/Environment/Props/Materials/Core.mat
  26. 32
      Assets/Environment/Props/Materials/HoloTable.mat
  27. 30
      Assets/Environment/Props/Materials/HoloTable_Surface.mat
  28. 25
      Assets/Environment/Props/Materials/Lamp.mat
  29. 37
      Assets/Environment/Props/Materials/Lamp_03.mat
  30. 25
      Assets/Environment/Props/Materials/Lamp_Blue.mat
  31. 25
      Assets/Environment/Props/Materials/Lamp_Blue_02.mat
  32. 25
      Assets/Environment/Props/Materials/Lamp_Off.mat
  33. 37
      Assets/Environment/Props/Materials/Lamp_orange.mat
  34. 32
      Assets/Environment/Props/Materials/PC.mat
  35. 28
      Assets/Environment/Props/Materials/PC_Screen.mat
  36. 37
      Assets/Environment/Props/Materials/Terminal.mat
  37. 38
      Assets/Lighting/Materials/ReferenceValues/ReferenceBlackArtificialGlossy.mat
  38. 38
      Assets/Lighting/Materials/ReferenceValues/ReferenceBlackArtificialRough.mat
  39. 38
      Assets/Lighting/Materials/ReferenceValues/ReferenceBlackNaturalGlossy.mat
  40. 38
      Assets/Lighting/Materials/ReferenceValues/ReferenceBlackNaturalRough.mat
  41. 38
      Assets/Lighting/Materials/ReferenceValues/ReferenceCopper.mat
  42. 38
      Assets/Lighting/Materials/ReferenceValues/ReferenceCopperRough.mat
  43. 38
      Assets/Lighting/Materials/ReferenceValues/ReferenceGold.mat
  44. 38
      Assets/Lighting/Materials/ReferenceValues/ReferenceGoldRough.mat
  45. 38
      Assets/Lighting/Materials/ReferenceValues/ReferenceGreyGlossy.mat
  46. 38
      Assets/Lighting/Materials/ReferenceValues/ReferenceGreyRough.mat
  47. 38
      Assets/Lighting/Materials/ReferenceValues/ReferenceSilver.mat
  48. 38
      Assets/Lighting/Materials/ReferenceValues/ReferenceSilverRough.mat
  49. 27
      Assets/Lighting/Materials/ReferenceValues/ReferenceWhiteGlossy.mat
  50. 38
      Assets/Lighting/Materials/ReferenceValues/ReferenceWhiteRough.mat
  51. 30
      Assets/Lighting/Materials/Tubelight01_emissive_orange.mat
  52. 23
      Assets/Materials/CoreRoom/CoreRoomGlass.mat
  53. 20
      Assets/Materials/Prototyping/Unlit-HUD.mat
  54. 30
      Assets/Materials/Prototyping/WhiteMesh-World.mat
  55. 2
      Assets/VFX/Materials/BurningFuelDecal.mat
  56. 26
      Assets/VFX/Materials/Debug_Volume.mat
  57. 2
      Assets/VFXDefaultResources.asset
  58. 7
      CHANGELOG.md
  59. 2
      Packages/manifest.json
  60. 2
      ProjectSettings/HDRPProjectSettings.asset
  61. 8
      Assets/Lighting/Meshes.meta

18
Assets/Environment/Decals/LeakingDecal_01.mat


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18
Assets/Environment/Decals/LeakingDecal_02.mat


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18
Assets/Environment/Decals/LeakingDecal_03.mat


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m_TexEnvs:

- _CullModeForward: 2
- _Cutoff: 0.5
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- _MaskmapSmoothness: 1
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- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
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- _EmissiveColorHDR: {r: 0, g: 0, b: 0, a: 1}
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16
Assets/Environment/Decals/Materials/Decal_List.mat


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16
Assets/Environment/Decals/Materials/Decal_List_2.mat


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16
Assets/Environment/Decals/Materials/Decal_Logo.mat


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16
Assets/Environment/Decals/Materials/Decal_Logo_2.mat


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16
Assets/Environment/Decals/Materials/Decal_Medical.mat


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16
Assets/Environment/Decals/Materials/Decal_Photo.mat


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7
CHANGELOG.md


# CHANGELOG
## 2020 - 02 - 11 - Updated to HDRP 7.2.0
**Version Tag** : `2019.3.1`
* Updated HD Render Pipeline / VFX Graph to package `7.2.0`
* Removed UnityBall Duplicate FBX from project
## 2020 - 01 - 30 - Updated project to Unity 2019.3
**Version Tag** : `2019.3.0`

2
Packages/manifest.json


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"com.unity.render-pipelines.high-definition": "7.2.0",
"com.unity.textmeshpro": "2.0.1",
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"com.unity.ugui": "1.0.0",

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