这是一个使用 Unity HDRP DXR 的startup Unity 项目,使用了 Unity 的实时光线追踪ray tracing功能。
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{
"name": "Unity.RenderPipelines.HighDefinitionConfig.Editor.Tests",
"references": [
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],
"includePlatforms": [
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],
"excludePlatforms": [],
"allowUnsafeCode": true,
"overrideReferences": true,
"precompiledReferences": [
"nunit.framework.dll"
],
"autoReferenced": false,
"defineConstraints": [
"UNITY_INCLUDE_TESTS"
],
"versionDefines": []
}