这是一个使用 Unity HDRP DXR 的startup Unity 项目,使用了 Unity 的实时光线追踪ray tracing功能。
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Anis Benyoub 0a3727af Add new scenes 4 年前
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RayTracingPerformance Upgrading the project to 2020.2 4 年前
RayTracingQuality Upgrading the project to 2020.2 4 年前
Foliage Diffusion Profile.asset update files 5 年前
Foliage Diffusion Profile.asset.meta update files 5 年前
HDRenderPipelineGlobalSettings.asset Add new scenes 4 年前
HDRenderPipelineGlobalSettings.asset.meta Updating the small office scenes 4 年前
PostProcessing Profile.asset Upgrading the project to 2020.2 4 年前
PostProcessing Profile.asset.meta project push 5 年前
Ray Tracing Settings ProfilePathTracing.asset Updating the small office scenes 4 年前
Ray Tracing Settings ProfilePathTracing.asset.meta Adding a path tracing scene 5 年前
Ray Tracing Settings ProfilePerformance.asset Updating the small office scenes 4 年前
Ray Tracing Settings ProfilePerformance.asset.meta project push 5 年前
Ray Tracing Settings ProfileQuality.asset Updating the small office scenes 4 年前
Ray Tracing Settings ProfileQuality.asset.meta Upgrading the assets to match the latest changes in HDRP 5 年前
RayTracingPerformance.meta Upgrading the project to 2020.2 4 年前
RayTracingQuality.meta Upgrading the project to 2020.2 4 年前
Scene Settings ProfilePerformance.asset Updating the small office scenes 4 年前
Scene Settings ProfilePerformance.asset.meta project push 5 年前
Scene Settings ProfileQuality.asset Updating the small office scenes 4 年前
Scene Settings ProfileQuality.asset.meta project push 5 年前
VFXDefaultResources.asset update various files for 2020.1b 5 年前
VFXDefaultResources.asset.meta update various files for 2020.1b 5 年前