这是一个使用 Unity HDRP DXR 的startup Unity 项目,使用了 Unity 的实时光线追踪ray tracing功能。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

176 行
5.2 KiB

fileFormatVersion: 2
guid: a8f1d7b731c3c2648b2763bd74fe1fcb
ModelImporter:
serializedVersion: 20101
internalIDToNameTable: []
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: carpet
second: {fileID: 2100000, guid: f5fae668c7c120f4b88b0e59feb37123, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: columns
second: {fileID: 2100000, guid: bf67b816a113f114da190f498eef6888, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: floor
second: {fileID: 2100000, guid: 5f54a1610053bf1489604af307f6020a, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: floor rub
second: {fileID: 2100000, guid: 6dc36f56de34286438bedcc9fa519f58, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: frames
second: {fileID: 2100000, guid: 88fc5f74c06f5ec46b9fe2fc69530b00, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: glass
second: {fileID: 2100000, guid: 7c4afb67394991443b35c625aeb9b189, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: glass blue
second: {fileID: 2100000, guid: 7c4afb67394991443b35c625aeb9b189, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: glass green
second: {fileID: 2100000, guid: 7c4afb67394991443b35c625aeb9b189, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: glass red
second: {fileID: 2100000, guid: 7c4afb67394991443b35c625aeb9b189, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: glass yellow
second: {fileID: 2100000, guid: 7c4afb67394991443b35c625aeb9b189, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: rosette
second: {fileID: 2100000, guid: fa500115e79d1f0488a7de7048e9c588, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: stone wall
second: {fileID: 2100000, guid: fd9a3249dfd2340428f18ea04919dc6f, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: stone wall parapet
second: {fileID: 2100000, guid: c1fdbc5ad9e4ccb44b3c8d3c274835fb, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: stone wall window
second: {fileID: 2100000, guid: 8efce0c055c86204985932b7602334f3, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: wall outside
second: {fileID: 2100000, guid: 002cc97c312c36a4d81fbe076fc5942b, type: 2}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: