这是一个使用 Unity HDRP DXR 的startup Unity 项目,使用了 Unity 的实时光线追踪ray tracing功能。
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Anis 1b893843 Upgrading the project to 2020.2 4 年前
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Materials Upgrading the project to 2020.2 4 年前
RayTracingPerformance Upgrading the project to 2020.2 4 年前
RayTracingQuality Upgrading the project to 2020.2 4 年前
HDRenderPipelineAssetRayTracing.asset Upgrading the project to 2020.2 4 年前
HDRenderPipelineAssetRayTracing.asset.meta project push 5 年前
Materials.meta project push 5 年前
RayTracingPathTracing.unity Upgrading the project to 2020.2 4 年前
RayTracingPathTracing.unity.meta Adding a path tracing scene 5 年前
RayTracingPathTracingSettings.lighting Adding a path tracing scene 5 年前
RayTracingPathTracingSettings.lighting.meta Adding a path tracing scene 5 年前
RayTracingPerformance.meta Upgrading the project to 2020.2 4 年前
RayTracingPerformance.unity Upgrading the project to 2020.2 4 年前
RayTracingPerformance.unity.meta project push 5 年前
RayTracingPerformanceSettings.lighting Upgrading the project to 2020.2 4 年前
RayTracingPerformanceSettings.lighting.meta Upgrading the assets to match the latest changes in HDRP 5 年前
RayTracingQuality.meta Upgrading the project to 2020.2 4 年前
RayTracingQuality.unity Upgrading the project to 2020.2 4 年前
RayTracingQuality.unity.meta project push 5 年前
RayTracingQualitySettings.lighting Upgrading the project to 2020.2 4 年前
RayTracingQualitySettings.lighting.meta Upgrading the assets to match the latest changes in HDRP 5 年前