这是一个使用 Unity HDRP DXR 的startup Unity 项目,使用了 Unity 的实时光线追踪ray tracing功能。
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Anis 1b893843 Upgrading the project to 2020.2 4 年前
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Aluminium_Brushed Upgrading the project to 2020.2 4 年前
Aluminium_Satin Upgrading the project to 2020.2 4 年前
Concrete Upgrading the project to 2020.2 4 年前
Fabric_Curtains Upgrading the project to 2020.2 4 年前
Glass_Refraction_Lamp Upgrading the project to 2020.2 4 年前
Glass_Windows Upgrading the project to 2020.2 4 年前
Leather Upgrading the project to 2020.2 4 年前
Metal_Sandblasted Upgrading the project to 2020.2 4 年前
Parquet2 Upgrading the project to 2020.2 4 年前
Plastic_Matte Upgrading the project to 2020.2 4 年前
Shadows Upgrading the project to 2020.2 4 年前
Wood_Clean Upgrading the project to 2020.2 4 年前
Wood_Dark Upgrading the project to 2020.2 4 年前
Aluminium_Brushed.meta project push 5 年前
Aluminium_Satin.meta project push 5 年前
Concrete.meta project push 5 年前
Fabric_Curtains.meta project push 5 年前
Glass_Refraction_Lamp.meta project push 5 年前
Glass_Windows.meta project push 5 年前
Leather.meta project push 5 年前
Metal_Dark.meta Upgrading the project to 2020.2 4 年前
Metal_Sandblasted.meta project push 5 年前
Parquet2.meta project push 5 年前
Plastic_Matte.meta project push 5 年前
Refraction.shadergraph project push 5 年前
Refraction.shadergraph.meta project push 5 年前
Shadows.meta project push 5 年前
Wood_Clean.meta project push 5 年前
Wood_Dark.meta project push 5 年前
customTexture.asset project push 5 年前
customTexture.asset.meta project push 5 年前