%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-5955123177831428332 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2f1984a7ac01bf84b86559f7595cdc68, type: 3} m_Name: LightCluster m_EditorClassIdentifier: active: 1 m_AdvancedMode: 0 cameraClusterRange: m_OverrideState: 1 m_Value: 50 min: 0.001 max: 50 --- !u!114 &-2858365728304314865 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9008a067f4d626c4d8bc4bc48f04bb89, type: 3} m_Name: AmbientOcclusion m_EditorClassIdentifier: active: 1 m_AdvancedMode: 0 quality: m_OverrideState: 1 m_Value: 0 rayTracing: m_OverrideState: 1 m_Value: 1 intensity: m_OverrideState: 1 m_Value: 1 min: 0 max: 4 directLightingStrength: m_OverrideState: 0 m_Value: 0 min: 0 max: 1 radius: m_OverrideState: 1 m_Value: 0.85 min: 0.25 max: 5 temporalAccumulation: m_OverrideState: 0 m_Value: 1 ghostingReduction: m_OverrideState: 0 m_Value: 0.5 min: 0 max: 1 blurSharpness: m_OverrideState: 0 m_Value: 0.1 min: 0 max: 1 layerMask: m_OverrideState: 0 m_Value: serializedVersion: 2 m_Bits: 4294967295 m_StepCount: m_OverrideState: 0 m_Value: 6 min: 2 max: 32 m_FullResolution: m_OverrideState: 1 m_Value: 1 m_MaximumRadiusInPixels: m_OverrideState: 0 m_Value: 40 min: 16 max: 256 m_BilateralUpsample: m_OverrideState: 0 m_Value: 1 m_DirectionCount: m_OverrideState: 0 m_Value: 2 min: 1 max: 8 m_RayLength: m_OverrideState: 1 m_Value: 0.5 min: 0 max: 50 m_SampleCount: m_OverrideState: 1 m_Value: 1 min: 1 max: 64 m_Denoise: m_OverrideState: 1 m_Value: 1 m_DenoiserRadius: m_OverrideState: 1 m_Value: 0.3 min: 0.001 max: 1 --- !u!114 &-79401952223000028 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 42ef2681fa3dc8c4fa031f044e68c63f, type: 3} m_Name: GlobalIllumination m_EditorClassIdentifier: active: 1 m_AdvancedMode: 0 quality: m_OverrideState: 1 m_Value: 2 enable: m_OverrideState: 1 m_Value: 1 depthBufferThickness: m_OverrideState: 0 m_Value: 0.01 min: 0 max: 1 m_RaySteps: m_OverrideState: 0 m_Value: 24 min: 16 max: 128 m_MaximalRadius: m_OverrideState: 0 m_Value: 2 min: 0.01 max: 50 m_FullResolutionSS: m_OverrideState: 0 m_Value: 1 m_ClampValueSS: m_OverrideState: 0 m_Value: 2 min: 0.01 max: 10 m_FilterRadius: m_OverrideState: 0 m_Value: 2 min: 2 max: 8 rayTracing: m_OverrideState: 1 m_Value: 1 layerMask: m_OverrideState: 0 m_Value: serializedVersion: 2 m_Bits: 4294967295 mode: m_OverrideState: 1 m_Value: 1 sampleCount: m_OverrideState: 1 m_Value: 1 min: 1 max: 32 bounceCount: m_OverrideState: 0 m_Value: 1 min: 1 max: 31 m_RayLength: m_OverrideState: 1 m_Value: 10 min: 0.001 max: 50 m_ClampValue: m_OverrideState: 1 m_Value: 2 min: 0.001 max: 10 m_FullResolution: m_OverrideState: 0 m_Value: 0 m_UpscaleRadius: m_OverrideState: 0 m_Value: 2 min: 2 max: 4 m_Denoise: m_OverrideState: 1 m_Value: 1 m_HalfResolutionDenoiser: m_OverrideState: 1 m_Value: 1 m_DenoiserRadius: m_OverrideState: 0 m_Value: 0.6 min: 0.001 max: 1 m_SecondDenoiserPass: m_OverrideState: 1 m_Value: 1 m_SecondDenoiserRadius: m_OverrideState: 0 m_Value: 0.3 min: 0.001 max: 0.5 --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3} m_Name: Ray Tracing Settings ProfilePerformance m_EditorClassIdentifier: components: - {fileID: -2858365728304314865} - {fileID: -79401952223000028} - {fileID: 866414090851580446} - {fileID: -5955123177831428332} --- !u!114 &866414090851580446 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 384c4d03a551c44448145f4093304119, type: 3} m_Name: ScreenSpaceReflection m_EditorClassIdentifier: active: 1 m_AdvancedMode: 0 quality: m_OverrideState: 1 m_Value: 1 enabled: m_OverrideState: 1 m_Value: 1 rayTracing: m_OverrideState: 1 m_Value: 1 reflectSky: m_OverrideState: 0 m_Value: 1 depthBufferThickness: m_OverrideState: 0 m_Value: 0.01 min: 0 max: 1 screenFadeDistance: m_OverrideState: 0 m_Value: 0.1 min: 0 max: 1 layerMask: m_OverrideState: 0 m_Value: serializedVersion: 2 m_Bits: 4294967295 mode: m_OverrideState: 1 m_Value: 1 sampleCount: m_OverrideState: 1 m_Value: 1 min: 1 max: 32 bounceCount: m_OverrideState: 0 m_Value: 1 min: 1 max: 31 m_MinSmoothness: m_OverrideState: 1 m_Value: 0.45 min: 0 max: 1 m_SmoothnessFadeStart: m_OverrideState: 1 m_Value: 0.5 min: 0 max: 1 m_RayMaxIterations: m_OverrideState: 0 m_Value: 32 m_RayLength: m_OverrideState: 1 m_Value: 10 min: 0.001 max: 50 m_ClampValue: m_OverrideState: 1 m_Value: 1 min: 0.001 max: 10 m_UpscaleRadius: m_OverrideState: 1 m_Value: 2 min: 2 max: 6 m_FullResolution: m_OverrideState: 0 m_Value: 0 m_Denoise: m_OverrideState: 1 m_Value: 1 m_DenoiserRadius: m_OverrideState: 1 m_Value: 11 min: 1 max: 32 --- !u!114 &6783999440065968821 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 46a79c9cffef5cc469553b1341c2ecdf, type: 3} m_Name: RecursiveRendering m_EditorClassIdentifier: active: 1 m_AdvancedMode: 0 enable: m_OverrideState: 0 m_Value: 0 layerMask: m_OverrideState: 0 m_Value: serializedVersion: 2 m_Bits: 4294967295 maxDepth: m_OverrideState: 0 m_Value: 4 min: 1 max: 10 rayLength: m_OverrideState: 0 m_Value: 10 min: 0 max: 50 minSmoothness: m_OverrideState: 0 m_Value: 0.5 min: 0 max: 1