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fixes

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sebastienlagarde 5 年前
当前提交
4c33b830
共有 4 个文件被更改,包括 45 次插入44 次删除
  1. 2
      Assets/HDRPDefaultResources/DefaultSceneRoot.prefab.meta
  2. 2
      Assets/HDRPDefaultResources/Sky and Fog Settings Profile.asset.meta
  3. 56
      ProjectSettings/EditorSettings.asset
  4. 29
      ProjectSettings/HDRPProjectSettings.asset

2
Assets/HDRPDefaultResources/DefaultSceneRoot.prefab.meta


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guid: 2de98b0dc249886419d437ef55f13829
guid: ec7d38f95b2996044a594538f1e16917
PrefabImporter:
externalObjects: {}
userData:

2
Assets/HDRPDefaultResources/Sky and Fog Settings Profile.asset.meta


fileFormatVersion: 2
guid: d28bb1c7229120347a106d633870d9c4
guid: 4b689dc4d56e8d548bdaaa016f261b26
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0

56
ProjectSettings/EditorSettings.asset


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!159 &1
EditorSettings:
m_ObjectHideFlags: 0
serializedVersion: 7
m_ExternalVersionControlSupport: Visible Meta Files
m_SerializationMode: 2
m_LineEndingsForNewScripts: 2
m_DefaultBehaviorMode: 0
m_SpritePackerMode: 0
m_SpritePackerPaddingPower: 1
m_EtcTextureCompressorBehavior: 1
m_EtcTextureFastCompressor: 1
m_EtcTextureNormalCompressor: 2
m_EtcTextureBestCompressor: 4
m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd
m_ProjectGenerationRootNamespace:
m_UserGeneratedProjectSuffix:
m_CollabEditorSettings:
inProgressEnabled: 1
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!159 &1
EditorSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_ExternalVersionControlSupport: Visible Meta Files
m_SerializationMode: 2
m_LineEndingsForNewScripts: 2
m_DefaultBehaviorMode: 0
m_PrefabRegularEnvironment: {fileID: 0}
m_PrefabUIEnvironment: {fileID: 0}
m_SpritePackerMode: 0
m_SpritePackerPaddingPower: 1
m_EtcTextureCompressorBehavior: 1
m_EtcTextureFastCompressor: 1
m_EtcTextureNormalCompressor: 2
m_EtcTextureBestCompressor: 4
m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmref
m_ProjectGenerationRootNamespace:
m_CollabEditorSettings:
inProgressEnabled: 1
m_EnableTextureStreamingInEditMode: 1
m_EnableTextureStreamingInPlayMode: 1
m_AsyncShaderCompilation: 1
m_EnterPlayModeOptionsEnabled: 0
m_EnterPlayModeOptions: 3
m_ShowLightmapResolutionOverlay: 1
m_UseLegacyProbeSampleCount: 1
m_AssetPipelineMode: 1
m_CacheServerMode: 0
m_CacheServerEndpoint:
m_CacheServerNamespacePrefix: default
m_CacheServerEnableDownload: 1
m_CacheServerEnableUpload: 1

29
ProjectSettings/HDRPProjectSettings.asset


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &1
MonoBehaviour:
m_ObjectHideFlags: 61
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 63a2978a97e4fc04cb9d905947216f3d, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
m_DefaultScenePrefabSaved: {fileID: 0}
m_DefaultDXRScenePrefabSaved: {fileID: 0}
m_ProjectSettingFolderPath: HDRPDefaultResources
m_WizardPopupAtStart: 0
m_WizardActiveTab: 0
m_LastMaterialVersion: 2
version https://git-lfs.github.com/spec/v1
<<<<<<< HEAD
oid sha256:62060f1616d2003038e89f9baa12f33dca7d4d037c609226e438fa5b61622125
size 608
=======
oid sha256:831720e58c2217bf203d3ed92bb70a7f0e21a83e239ec0897c56b5f68a637c01
size 880
>>>>>>> a71fdc5... fixes
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