该项目是使用 Unity 的 Shader Graph 功能创建的自定义着色器的库, 所有着色器都与Lightweight Scriptable Render Pipeline兼容。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
Andy Touch 8b9b2ac3 - Updated Unity to 2018.1b10 7 年前
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MeshRenderer-ColorGradient.ShaderGraph - Updated Project to 2018.1b8 7 年前
MeshRenderer-ColorGradient.ShaderGraph.meta - Updated Project to 2018.1b8 7 年前
MeshRenderer-ColorRim.ShaderGraph - Updated Project to 2018.1b8 7 年前
MeshRenderer-ColorRim.ShaderGraph.meta - Updated Project to 2018.1b8 7 年前
MeshRenderer-ColoredGhostNoise.ShaderGraph - Updated Project to 2018.1b8 7 年前
MeshRenderer-ColoredGhostNoise.ShaderGraph.meta - Updated Project to 2018.1b8 7 年前
MeshRenderer-Hologram.ShaderGraph - Updated to Unity 2018.1b9 7 年前
MeshRenderer-Hologram.ShaderGraph.meta - Updated Project to 2018.1b8 7 年前
MeshRenderer-PhaseInAndOut.ShaderGraph - Updated Unity to 2018.1b10 7 年前
MeshRenderer-PhaseInAndOut.ShaderGraph.meta - Updated Project to 2018.1b8 7 年前
MeshRenderer-ScrollingTextureOverlay.ShaderGraph - Updated Project to 2018.1b8 7 年前
MeshRenderer-ScrollingTextureOverlay.ShaderGraph.meta - Updated Project to 2018.1b8 7 年前
MeshRenderer-Sliced.ShaderGraph - Updated Project to 2018.1b8 7 年前
MeshRenderer-Sliced.ShaderGraph.meta - Updated Project to 2018.1b8 7 年前
MeshRenderer-Snow.ShaderGraph - Updated Unity to 2018.1b10 7 年前
MeshRenderer-Snow.ShaderGraph.meta - Updated Project to 2018.1b8 7 年前
MeshRenderer-TextureDissolve.ShaderGraph - Updated Project to 2018.1b8 7 年前
MeshRenderer-TextureDissolve.ShaderGraph.meta - Updated Project to 2018.1b8 7 年前
MeshRenderer-ToonRamp.ShaderGraph - Updated Lightweight RP to '0.1.28' 7 年前
MeshRenderer-ToonRamp.ShaderGraph.meta - Updated Project to 2018.1b8 7 年前
SubGraph-PBRTextureSample.ShaderSubGraph Added Unity Project (Compatible with 2018.1b3) 7 年前
SubGraph-PBRTextureSample.ShaderSubGraph.meta - Updated Project to 2018.1b8 7 年前