该项目是使用 Unity 的 Shader Graph 功能创建的自定义着色器的库, 所有着色器都与Lightweight Scriptable Render Pipeline兼容。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
Andy Touch 8a137001 Added new 2018.2 Scenario Graph Examples 7 年前
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NavyGrid.mat Added new 2018.2 Scenario Graph Examples 7 年前
NavyGrid.mat.meta Added 45 Procedural Shader Graph Examples! Can be examined and modified in the 'ExampleScene-Procedural' scene. 7 年前
NavySmooth.mat Set Prototyping Materials to use LWRP Shaders 7 年前
NavySmooth.mat.meta Added 45 Procedural Shader Graph Examples! Can be examined and modified in the 'ExampleScene-Procedural' scene. 7 年前
PinkGrid.mat Set Prototyping Materials to use LWRP Shaders 7 年前
PinkGrid.mat.meta Added 45 Procedural Shader Graph Examples! Can be examined and modified in the 'ExampleScene-Procedural' scene. 7 年前
PinkSmooth.mat Set Prototyping Materials to use LWRP Shaders 7 年前
PinkSmooth.mat.meta Added 45 Procedural Shader Graph Examples! Can be examined and modified in the 'ExampleScene-Procedural' scene. 7 年前
YellowGrid.mat Set Prototyping Materials to use LWRP Shaders 7 年前
YellowGrid.mat.meta Added 45 Procedural Shader Graph Examples! Can be examined and modified in the 'ExampleScene-Procedural' scene. 7 年前
YellowSmooth.mat Set Prototyping Materials to use LWRP Shaders 7 年前
YellowSmooth.mat.meta Added 45 Procedural Shader Graph Examples! Can be examined and modified in the 'ExampleScene-Procedural' scene. 7 年前