本项目介绍了一些HD Lit 高级功能及如何使用它们在 HDRP 中使用 Shader Graph 创建资产。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

56 行
1.8 KiB

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Leavves
m_Shader: {fileID: 4800000, guid: a7dbd08fb790eed4ab03983d43b5ceb1, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
MotionVector: User
disabledShaderPasses:
- MOTIONVECTORS
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _SampleTexture2D_18883EFB_Texture:
m_Texture: {fileID: 2800000, guid: d3a7bacfe98092545bf93dabd3be7cda, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SampleTexture2D_45F8B59C_Texture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SampleTexture2D_53E58827_Texture:
m_Texture: {fileID: 2800000, guid: 99ed851218544194c84acfaef7ee8b61, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SampleTexture2D_959765D6_Texture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SampleTexture2D_B83BC9BF_Texture:
m_Texture: {fileID: 2800000, guid: 36b175132381df84899a0f64e569738e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SampleTexture2D_CE542F80_Texture:
m_Texture: {fileID: 2800000, guid: 5c04f4125e13bb149bf628fe8901406d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- Vector1_5ED77ED7: 0.0011
- Vector1_B965E24E: 0.73
- Vector1_D1742F5B: 0.26
- Vector1_DE92DF31: 5
- Vector1_EEB50BDD: 0.2
m_Colors:
- Color_3A527AA0: {r: 0.34901962, g: 0.34901962, b: 0.2627451, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}