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relaunching in 18.3, shader adjustment, updating readme

/main
natalieburke 6 年前
当前提交
292e11e7
共有 6 个文件被更改,包括 12 次插入106 次删除
  1. 4
      Assets/Materials/Butterfly/WingTop.mat
  2. 14
      Assets/ShaderGraphShaders/Butterfly/WingBottom.ShaderGraph
  3. 80
      Assets/ShaderGraphShaders/Butterfly/WingTop.ShaderGraph
  4. 12
      Assets/ShaderGraphShaders/Tree/Leaves.ShaderGraph
  5. 2
      ProjectSettings/ProjectVersion.txt
  6. 6
      README.md

4
Assets/Materials/Butterfly/WingTop.mat


- Vector1_65D13018: 0.2
- Vector1_8A56CF19: 0
- Vector1_C1439FA9: 0.7
- Vector1_C83914CF: 0.05
- Vector1_C83914CF: 0.85
- Color_5723F99: {r: 0.6839622, g: 0.8132504, b: 1, a: 1}
- Color_5723F99: {r: 0.378471, g: 0.62784296, b: 0.990566, a: 1}
- Color_5E6E97B1: {r: 0, g: 0.5878148, b: 1, a: 1}
- Color_8BB60C53: {r: 0.4056604, g: 0.20791733, b: 0.06314526, a: 1}
- Vector2_64F488F3: {r: 20, g: 25, b: 0, a: 0}

14
Assets/ShaderGraphShaders/Butterfly/WingBottom.ShaderGraph
文件差异内容过多而无法显示
查看文件

80
Assets/ShaderGraphShaders/Butterfly/WingTop.ShaderGraph
文件差异内容过多而无法显示
查看文件

12
Assets/ShaderGraphShaders/Tree/Leaves.ShaderGraph
文件差异内容过多而无法显示
查看文件

2
ProjectSettings/ProjectVersion.txt


m_EditorVersion: 2018.3.0f1
m_EditorVersion: 2018.3.0f2

6
README.md


If you want to talk to us about the Shader Graph, check out the [forums](https://forum.unity.com/threads/feedback-wanted-shader-graph.511960/) and stay tuned to the blog for more exciting updates!
Note: this project demos multiple features that are still in Preview, meaning they introduce brand new features and workflows. As such, some of these features may be subject to change (API, UX, scope, etc.) and aren’t covered by traditional Unity support.
**Bugs**: If when first launching shaders look incorrect (such as the butterfly being flat blue) open the associated Shader Graph (all shader graphs in the folder ShaderGraphShaders) and click the **Save Asset** button in the top left of the Shader Graph Window.
**Note**: this project demos multiple features that are still in Preview, meaning they introduce brand new features and workflows. As such, some of these features may be subject to change (API, UX, scope, etc.) and aren’t covered by traditional Unity support.
The textures on the butterfly are created based on photogtraphs by Didier Descouens and is under the [Creative Commons](https://en.wikipedia.org/wiki/en:Creative_Commons) [Attribution-Share Alike 4.0 International](https://creativecommons.org/licenses/by-sa/4.0/deed.en) license (CC BY-SA 4.0).
The textures on the butterfly are created based on photogtraphs by Didier Descouens and are under the [Creative Commons](https://en.wikipedia.org/wiki/en:Creative_Commons) [Attribution-Share Alike 4.0 International](https://creativecommons.org/licenses/by-sa/4.0/deed.en) license (CC BY-SA 4.0).
Please see the following page for further details.
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