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Peter Bay Bastian ff8de4d3 New attribute-based system for node controls 7 年前
MaterialGraphProject New attribute-based system for node controls 7 年前
ShaderTemplates Update shader templates 7 年前
.editorconfig add formatting helper to repository 8 年前
.gitignore Fix manifest 7 年前
.gitmodules Remove graph view. 7 年前
.hgignore [ui]Update ignore file 9 年前
README.md Add formatting instructions to README 7 年前

README.md

Shader graph

Unity branch: graphics/shadergraph

BEFORE COMMITTING: Run hg format on the repository. To run hg format inside of a Git repository (like we are doing here) do the following:

> cd <location of ShaderGraph repository>
> perl ~/unity-meta/Tools/Format/format.pl .
warning: Not in a .hg repo (.repoconfig and other dependencies will not work)
warning: using last format version as no .repoconfig file was found.
(No files needed formatting; 316 total files were examined)