您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
43 行
1.2 KiB
43 行
1.2 KiB
using UnityEngine;
|
|
using UnityEditor;
|
|
using UnityEngine.Rendering;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using NUnit.Framework;
|
|
|
|
[TestFixture]
|
|
public class CullResultsTest
|
|
{
|
|
void InspectCullResults(Camera camera, CullResults cullResults, RenderLoop renderLoop)
|
|
{
|
|
VisibleReflectionProbe[] probes = cullResults.culledReflectionProbes;
|
|
|
|
Assert.AreEqual(1, probes.Length, "Incorrect reflection probe count");
|
|
|
|
VisibleReflectionProbe probeA = probes[0];
|
|
Assert.NotNull(probeA.texture, "probe texture");
|
|
|
|
ActiveLight[] lights = cullResults.culledLights;
|
|
Assert.AreEqual(3, lights.Length, "Incorrect light count");
|
|
|
|
LightType[] expectedTypes = new LightType[] { LightType.Directional, LightType.Spot, LightType.Point };
|
|
for (int i = 0; i != 2; i++)
|
|
{
|
|
Assert.AreEqual(expectedTypes[i], lights[i].lightType,
|
|
"Incorrect light type for light " + i.ToString() + " (" + lights[i].light.name + ")");
|
|
}
|
|
|
|
// @TODO..
|
|
|
|
}
|
|
|
|
[Test]
|
|
public void TestReflectionProbes()
|
|
{
|
|
UnityEditor.SceneManagement.EditorSceneManager.OpenScene("Assets/Editor/Tests/TestScene.unity");
|
|
|
|
// Asserts.ExpectLogError("Boing");
|
|
|
|
RenderLoopTestFixture.Run(InspectCullResults);
|
|
}
|
|
}
|