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50 行
1.3 KiB
50 行
1.3 KiB
using System;
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using System.Collections.Generic;
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using UnityEngine.MaterialGraph;
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using RMGUI.GraphView;
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using UnityEditor.Graphing.Drawing;
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using UnityEngine;
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namespace UnityEditor.MaterialGraph.Drawing
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{
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[Serializable]
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class AddManyContolPresenter : GraphControlPresenter
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{
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public override void OnGUIHandler()
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{
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base.OnGUIHandler();
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var addNode = node as UnityEngine.MaterialGraph.AddManyNode;
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if (addNode == null)
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return;
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if (GUILayout.Button("Add Input"))
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{
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addNode.AddInputSlot();
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addNode.OnModified();
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}
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if (GUILayout.Button("Remove Input"))
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{
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addNode.RemoveInputSlot();
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addNode.OnModified();
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}
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}
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public override float GetHeight()
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{
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return EditorGUIUtility.singleLineHeight * 2 + 3 * EditorGUIUtility.standardVerticalSpacing;
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}
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}
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[Serializable]
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public class AddManyNodePresenter : MaterialNodePresenter
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{
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protected override IEnumerable<GraphElementPresenter> GetControlData()
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{
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var instance = CreateInstance<AddManyContolPresenter>();
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instance.Initialize(node);
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return new List<GraphElementPresenter> { instance };
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}
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}
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}
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