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Arnaud Carre efa76805 added some required "using UnityEngine.Rendering" (now SRP API is not in Experimental namespace anymore) 7 年前
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Decal HDRenderPipeline decals: Addressed PR feedback 7 年前
LayeredLit Merge branch 'master' into LightweightPipeline 7 年前
Lit added some required "using UnityEngine.Rendering" (now SRP API is not in Experimental namespace anymore) 7 年前
SubsurfaceScattering Merge branch 'master' into LightweightPipeline 7 年前
Unlit Merge pull request #654 from Unity-Technologies/Add-transparent-depth-postpass-support 7 年前
Decal.meta HDRenderPipeline decals: Addressed PR feedback 7 年前
LayeredLit.meta Merge branch 'master' into LayeredLit 8 年前
Lit.meta HDRenderLoop: Move editor thing in editor directory to be able to build a player 8 年前
SubsurfaceScattering.meta Draft 2 7 年前
Unlit.meta HDRenderLoop: Move editor thing in editor directory to be able to build a player 8 年前