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25 行
1.0 KiB
25 行
1.0 KiB
namespace UnityEngine.Experimental.Rendering
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{
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public enum ReflectionInfluenceShape { Box, Sphere };
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[RequireComponent(typeof(ReflectionProbe), typeof(MeshFilter), typeof(MeshRenderer))]
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public class HDAdditionalReflectionData : MonoBehaviour
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{
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#pragma warning disable 414 // CS0414 The private field '...' is assigned but its value is never used
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// We can't rely on Unity for our additional data, we need to version it ourself.
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[SerializeField]
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float m_Version = 1.0f;
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#pragma warning restore 414
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public ReflectionInfluenceShape influenceShape;
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[Range(0.0f,1.0f)]
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public float dimmer = 1.0f;
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public float influenceSphereRadius = 3.0f;
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public float sphereReprojectionVolumeRadius = 1.0f;
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public bool useSeparateProjectionVolume = false;
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public Vector3 boxReprojectionVolumeSize = Vector3.one;
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public Vector3 boxReprojectionVolumeCenter = Vector3.zero;
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public float maxSearchDistance = 8.0f;
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public Texture previewCubemap;
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}
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}
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