您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
89 行
32 KiB
89 行
32 KiB
{
|
|
"m_SerializedProperties": [],
|
|
"m_GUID": {
|
|
"m_GuidSerialized": "f9d23762-ba4c-49fd-9789-4dd6d5812a2f"
|
|
},
|
|
"m_SerializableNodes": [
|
|
{
|
|
"typeInfo": {
|
|
"fullName": "UnityEditor.ShaderGraph.PBRMasterNode"
|
|
},
|
|
"JSONnodeData": "{\n \"m_GuidSerialized\": \"fa407637-94ef-4da6-9655-f0e4e7087c66\",\n \"m_Name\": \"PBR Master\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 483.0,\n \"y\": -75.0,\n \"width\": 208.0,\n \"height\": 470.0\n }\n },\n \"m_SerializableSlots\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.PositionMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 9,\\n \\\"m_DisplayName\\\": \\\"Position\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Position\\\",\\n \\\"m_StageCapability\\\": 1,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0\\n },\\n \\\"m_Space\\\": 0\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.ColorRGBMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 0,\\n \\\"m_DisplayName\\\": \\\"Albedo\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Albedo\\\",\\n \\\"m_StageCapability\\\": 2,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.5,\\n \\\"y\\\": 0.5,\\n \\\"z\\\": 0.5\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0\\n }\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.NormalMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 1,\\n \\\"m_DisplayName\\\": \\\"Normal\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Normal\\\",\\n \\\"m_StageCapability\\\": 2,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0\\n },\\n \\\"m_Space\\\": 3\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.ColorRGBMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 4,\\n \\\"m_DisplayName\\\": \\\"Emission\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Emission\\\",\\n \\\"m_StageCapability\\\": 2,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0\\n }\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 2,\\n \\\"m_DisplayName\\\": \\\"Metallic\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Metallic\\\",\\n \\\"m_StageCapability\\\": 2,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 5,\\n \\\"m_DisplayName\\\": \\\"Smoothness\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Smoothness\\\",\\n \\\"m_StageCapability\\\": 2,\\n \\\"m_Value\\\": 0.5,\\n \\\"m_DefaultValue\\\": 0.5\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 6,\\n \\\"m_DisplayName\\\": \\\"Occlusion\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Occlusion\\\",\\n \\\"m_StageCapability\\\": 2,\\n \\\"m_Value\\\": 1.0,\\n \\\"m_DefaultValue\\\": 1.0\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 7,\\n \\\"m_DisplayName\\\": \\\"Alpha\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Alpha\\\",\\n \\\"m_StageCapability\\\": 2,\\n \\\"m_Value\\\": 1.0,\\n \\\"m_DefaultValue\\\": 1.0\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 8,\\n \\\"m_DisplayName\\\": \\\"AlphaClipThreshold\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"AlphaClipThreshold\\\",\\n \\\"m_StageCapability\\\": 2,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0\\n}\"\n }\n ],\n \"m_PreviewExpanded\": true,\n \"m_SerializableSubShaders\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.Experimental.Rendering.HDPipeline.HDPBRSubShader\"\n },\n \"JSONnodeData\": \"{}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.Experimental.Rendering.LightweightPipeline.LightWeightPBRSubShader\"\n },\n \"JSONnodeData\": \"{}\"\n }\n ],\n \"m_Model\": 1,\n \"m_SurfaceType\": 0,\n \"m_AlphaMode\": 0,\n \"m_TwoSided\": false\n}"
|
|
},
|
|
{
|
|
"typeInfo": {
|
|
"fullName": "UnityEditor.ShaderGraph.SampleTexture2DNode"
|
|
},
|
|
"JSONnodeData": "{\n \"m_GuidSerialized\": \"082f5e00-d389-4100-951f-2bf3212eae51\",\n \"m_Name\": \"Sample Texture 2D\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -225.5,\n \"y\": -395.1200256347656,\n \"width\": 208.0,\n \"height\": 407.0\n }\n },\n \"m_SerializableSlots\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector4MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 0,\\n \\\"m_DisplayName\\\": \\\"RGBA\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"RGBA\\\",\\n \\\"m_StageCapability\\\": 2,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n }\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 4,\\n \\\"m_DisplayName\\\": \\\"R\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"R\\\",\\n \\\"m_StageCapability\\\": 2,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 5,\\n \\\"m_DisplayName\\\": \\\"G\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"G\\\",\\n \\\"m_StageCapability\\\": 2,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 6,\\n \\\"m_DisplayName\\\": \\\"B\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"B\\\",\\n \\\"m_StageCapability\\\": 2,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 7,\\n \\\"m_DisplayName\\\": \\\"A\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"A\\\",\\n \\\"m_StageCapability\\\": 2,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Texture2DInputMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 1,\\n \\\"m_DisplayName\\\": \\\"Texture\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Texture\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Texture\\\": {\\n \\\"m_SerializedTexture\\\": \\\"\\\",\\n \\\"m_Guid\\\": \\\"5d84e1086e00e3347aaa0bbba206bb80\\\"\\n }\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.UVMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 2,\\n \\\"m_DisplayName\\\": \\\"UV\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"UV\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0\\n },\\n \\\"m_Channel\\\": 0\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.SamplerStateMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 3,\\n \\\"m_DisplayName\\\": \\\"Sampler\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Sampler\\\",\\n \\\"m_StageCapability\\\": 3\\n}\"\n }\n ],\n \"m_PreviewExpanded\": true,\n \"m_TextureType\": 0\n}"
|
|
},
|
|
{
|
|
"typeInfo": {
|
|
"fullName": "UnityEditor.ShaderGraph.SampleTexture2DNode"
|
|
},
|
|
"JSONnodeData": "{\n \"m_GuidSerialized\": \"34f62c2b-f300-4390-9a33-2ac8908e64c8\",\n \"m_Name\": \"Sample Texture 2D\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -238.5,\n \"y\": 97.12002563476563,\n \"width\": 208.0,\n \"height\": 407.0\n }\n },\n \"m_SerializableSlots\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector4MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 0,\\n \\\"m_DisplayName\\\": \\\"RGBA\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"RGBA\\\",\\n \\\"m_StageCapability\\\": 2,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n }\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 4,\\n \\\"m_DisplayName\\\": \\\"R\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"R\\\",\\n \\\"m_StageCapability\\\": 2,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 5,\\n \\\"m_DisplayName\\\": \\\"G\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"G\\\",\\n \\\"m_StageCapability\\\": 2,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 6,\\n \\\"m_DisplayName\\\": \\\"B\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"B\\\",\\n \\\"m_StageCapability\\\": 2,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 7,\\n \\\"m_DisplayName\\\": \\\"A\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"A\\\",\\n \\\"m_StageCapability\\\": 2,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Texture2DInputMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 1,\\n \\\"m_DisplayName\\\": \\\"Texture\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Texture\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Texture\\\": {\\n \\\"m_SerializedTexture\\\": \\\"\\\",\\n \\\"m_Guid\\\": \\\"e017404169662f041a969b0a924cc2ed\\\"\\n }\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.UVMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 2,\\n \\\"m_DisplayName\\\": \\\"UV\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"UV\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0\\n },\\n \\\"m_Channel\\\": 0\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.SamplerStateMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 3,\\n \\\"m_DisplayName\\\": \\\"Sampler\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Sampler\\\",\\n \\\"m_StageCapability\\\": 3\\n}\"\n }\n ],\n \"m_PreviewExpanded\": true,\n \"m_TextureType\": 1\n}"
|
|
},
|
|
{
|
|
"typeInfo": {
|
|
"fullName": "UnityEditor.ShaderGraph.TilingAndOffsetNode"
|
|
},
|
|
"JSONnodeData": "{\n \"m_GuidSerialized\": \"254fdd17-a012-49b5-8372-dbcc2cb9d38b\",\n \"m_Name\": \"Tiling And Offset\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -556.5,\n \"y\": -250.87997436523438,\n \"width\": 208.0,\n \"height\": 326.0\n }\n },\n \"m_SerializableSlots\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.UVMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 0,\\n \\\"m_DisplayName\\\": \\\"UV\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"UV\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0\\n },\\n \\\"m_Channel\\\": 0\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector2MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 1,\\n \\\"m_DisplayName\\\": \\\"Tiling\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Tiling\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 2.0,\\n \\\"y\\\": 2.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0\\n }\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector2MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 2,\\n \\\"m_DisplayName\\\": \\\"Offset\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Offset\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0\\n }\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector2MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 3,\\n \\\"m_DisplayName\\\": \\\"Out\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Out\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0\\n }\\n}\"\n }\n ],\n \"m_PreviewExpanded\": true\n}"
|
|
},
|
|
{
|
|
"typeInfo": {
|
|
"fullName": "UnityEditor.ShaderGraph.SampleTexture2DNode"
|
|
},
|
|
"JSONnodeData": "{\n \"m_GuidSerialized\": \"29b8f051-437f-4593-81b5-661fb954d3fb\",\n \"m_Name\": \"Sample Texture 2D\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -225.5,\n \"y\": -869.4799194335938,\n \"width\": 208.0,\n \"height\": 407.0\n }\n },\n \"m_SerializableSlots\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector4MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 0,\\n \\\"m_DisplayName\\\": \\\"RGBA\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"RGBA\\\",\\n \\\"m_StageCapability\\\": 2,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n }\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 4,\\n \\\"m_DisplayName\\\": \\\"R\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"R\\\",\\n \\\"m_StageCapability\\\": 2,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 5,\\n \\\"m_DisplayName\\\": \\\"G\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"G\\\",\\n \\\"m_StageCapability\\\": 2,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 6,\\n \\\"m_DisplayName\\\": \\\"B\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"B\\\",\\n \\\"m_StageCapability\\\": 2,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 7,\\n \\\"m_DisplayName\\\": \\\"A\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"A\\\",\\n \\\"m_StageCapability\\\": 2,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Texture2DInputMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 1,\\n \\\"m_DisplayName\\\": \\\"Texture\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Texture\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Texture\\\": {\\n \\\"m_SerializedTexture\\\": \\\"\\\",\\n \\\"m_Guid\\\": \\\"330f42016073a97418a4aae5517e32c8\\\"\\n }\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.UVMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 2,\\n \\\"m_DisplayName\\\": \\\"UV\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"UV\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0\\n },\\n \\\"m_Channel\\\": 0\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.SamplerStateMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 3,\\n \\\"m_DisplayName\\\": \\\"Sampler\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Sampler\\\",\\n \\\"m_StageCapability\\\": 3\\n}\"\n }\n ],\n \"m_PreviewExpanded\": true,\n \"m_TextureType\": 0\n}"
|
|
},
|
|
{
|
|
"typeInfo": {
|
|
"fullName": "UnityEditor.ShaderGraph.MultiplyNode"
|
|
},
|
|
"JSONnodeData": "{\n \"m_GuidSerialized\": \"fd410142-a0af-4f90-9af5-49bc3703d723\",\n \"m_Name\": \"Multiply\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 144.5,\n \"y\": -400.199951171875,\n \"width\": 208.0,\n \"height\": 302.0\n }\n },\n \"m_SerializableSlots\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 0,\\n \\\"m_DisplayName\\\": \\\"A\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"A\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": {\\n \\\"e00\\\": 0.0,\\n \\\"e01\\\": 0.0,\\n \\\"e02\\\": 0.0,\\n \\\"e03\\\": 0.0,\\n \\\"e10\\\": 0.0,\\n \\\"e11\\\": 0.0,\\n \\\"e12\\\": 0.0,\\n \\\"e13\\\": 0.0,\\n \\\"e20\\\": 0.0,\\n \\\"e21\\\": 0.0,\\n \\\"e22\\\": 0.0,\\n \\\"e23\\\": 0.0,\\n \\\"e30\\\": 0.0,\\n \\\"e31\\\": 0.0,\\n \\\"e32\\\": 0.0,\\n \\\"e33\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"e00\\\": 0.0,\\n \\\"e01\\\": 0.0,\\n \\\"e02\\\": 0.0,\\n \\\"e03\\\": 0.0,\\n \\\"e10\\\": 0.0,\\n \\\"e11\\\": 0.0,\\n \\\"e12\\\": 0.0,\\n \\\"e13\\\": 0.0,\\n \\\"e20\\\": 0.0,\\n \\\"e21\\\": 0.0,\\n \\\"e22\\\": 0.0,\\n \\\"e23\\\": 0.0,\\n \\\"e30\\\": 0.0,\\n \\\"e31\\\": 0.0,\\n \\\"e32\\\": 0.0,\\n \\\"e33\\\": 0.0\\n }\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 1,\\n \\\"m_DisplayName\\\": \\\"B\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"B\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": {\\n \\\"e00\\\": 2.0,\\n \\\"e01\\\": 2.0,\\n \\\"e02\\\": 2.0,\\n \\\"e03\\\": 2.0,\\n \\\"e10\\\": 2.0,\\n \\\"e11\\\": 2.0,\\n \\\"e12\\\": 2.0,\\n \\\"e13\\\": 2.0,\\n \\\"e20\\\": 2.0,\\n \\\"e21\\\": 2.0,\\n \\\"e22\\\": 2.0,\\n \\\"e23\\\": 2.0,\\n \\\"e30\\\": 2.0,\\n \\\"e31\\\": 2.0,\\n \\\"e32\\\": 2.0,\\n \\\"e33\\\": 2.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"e00\\\": 0.0,\\n \\\"e01\\\": 0.0,\\n \\\"e02\\\": 0.0,\\n \\\"e03\\\": 0.0,\\n \\\"e10\\\": 0.0,\\n \\\"e11\\\": 0.0,\\n \\\"e12\\\": 0.0,\\n \\\"e13\\\": 0.0,\\n \\\"e20\\\": 0.0,\\n \\\"e21\\\": 0.0,\\n \\\"e22\\\": 0.0,\\n \\\"e23\\\": 0.0,\\n \\\"e30\\\": 0.0,\\n \\\"e31\\\": 0.0,\\n \\\"e32\\\": 0.0,\\n \\\"e33\\\": 0.0\\n }\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 2,\\n \\\"m_DisplayName\\\": \\\"Out\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Out\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": {\\n \\\"e00\\\": 0.0,\\n \\\"e01\\\": 0.0,\\n \\\"e02\\\": 0.0,\\n \\\"e03\\\": 0.0,\\n \\\"e10\\\": 0.0,\\n \\\"e11\\\": 0.0,\\n \\\"e12\\\": 0.0,\\n \\\"e13\\\": 0.0,\\n \\\"e20\\\": 0.0,\\n \\\"e21\\\": 0.0,\\n \\\"e22\\\": 0.0,\\n \\\"e23\\\": 0.0,\\n \\\"e30\\\": 0.0,\\n \\\"e31\\\": 0.0,\\n \\\"e32\\\": 0.0,\\n \\\"e33\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"e00\\\": 0.0,\\n \\\"e01\\\": 0.0,\\n \\\"e02\\\": 0.0,\\n \\\"e03\\\": 0.0,\\n \\\"e10\\\": 0.0,\\n \\\"e11\\\": 0.0,\\n \\\"e12\\\": 0.0,\\n \\\"e13\\\": 0.0,\\n \\\"e20\\\": 0.0,\\n \\\"e21\\\": 0.0,\\n \\\"e22\\\": 0.0,\\n \\\"e23\\\": 0.0,\\n \\\"e30\\\": 0.0,\\n \\\"e31\\\": 0.0,\\n \\\"e32\\\": 0.0,\\n \\\"e33\\\": 0.0\\n }\\n}\"\n }\n ],\n \"m_PreviewExpanded\": true\n}"
|
|
}
|
|
],
|
|
"m_SerializableEdges": [
|
|
{
|
|
"typeInfo": {
|
|
"fullName": "UnityEditor.Graphing.Edge"
|
|
},
|
|
"JSONnodeData": "{\n \"m_OutputSlot\": {\n \"m_SlotId\": 0,\n \"m_NodeGUIDSerialized\": \"34f62c2b-f300-4390-9a33-2ac8908e64c8\"\n },\n \"m_InputSlot\": {\n \"m_SlotId\": 1,\n \"m_NodeGUIDSerialized\": \"fa407637-94ef-4da6-9655-f0e4e7087c66\"\n }\n}"
|
|
},
|
|
{
|
|
"typeInfo": {
|
|
"fullName": "UnityEditor.Graphing.Edge"
|
|
},
|
|
"JSONnodeData": "{\n \"m_OutputSlot\": {\n \"m_SlotId\": 3,\n \"m_NodeGUIDSerialized\": \"254fdd17-a012-49b5-8372-dbcc2cb9d38b\"\n },\n \"m_InputSlot\": {\n \"m_SlotId\": 2,\n \"m_NodeGUIDSerialized\": \"082f5e00-d389-4100-951f-2bf3212eae51\"\n }\n}"
|
|
},
|
|
{
|
|
"typeInfo": {
|
|
"fullName": "UnityEditor.Graphing.Edge"
|
|
},
|
|
"JSONnodeData": "{\n \"m_OutputSlot\": {\n \"m_SlotId\": 3,\n \"m_NodeGUIDSerialized\": \"254fdd17-a012-49b5-8372-dbcc2cb9d38b\"\n },\n \"m_InputSlot\": {\n \"m_SlotId\": 2,\n \"m_NodeGUIDSerialized\": \"34f62c2b-f300-4390-9a33-2ac8908e64c8\"\n }\n}"
|
|
},
|
|
{
|
|
"typeInfo": {
|
|
"fullName": "UnityEditor.Graphing.Edge"
|
|
},
|
|
"JSONnodeData": "{\n \"m_OutputSlot\": {\n \"m_SlotId\": 2,\n \"m_NodeGUIDSerialized\": \"fd410142-a0af-4f90-9af5-49bc3703d723\"\n },\n \"m_InputSlot\": {\n \"m_SlotId\": 0,\n \"m_NodeGUIDSerialized\": \"fa407637-94ef-4da6-9655-f0e4e7087c66\"\n }\n}"
|
|
},
|
|
{
|
|
"typeInfo": {
|
|
"fullName": "UnityEditor.Graphing.Edge"
|
|
},
|
|
"JSONnodeData": "{\n \"m_OutputSlot\": {\n \"m_SlotId\": 0,\n \"m_NodeGUIDSerialized\": \"082f5e00-d389-4100-951f-2bf3212eae51\"\n },\n \"m_InputSlot\": {\n \"m_SlotId\": 1,\n \"m_NodeGUIDSerialized\": \"fd410142-a0af-4f90-9af5-49bc3703d723\"\n }\n}"
|
|
},
|
|
{
|
|
"typeInfo": {
|
|
"fullName": "UnityEditor.Graphing.Edge"
|
|
},
|
|
"JSONnodeData": "{\n \"m_OutputSlot\": {\n \"m_SlotId\": 0,\n \"m_NodeGUIDSerialized\": \"29b8f051-437f-4593-81b5-661fb954d3fb\"\n },\n \"m_InputSlot\": {\n \"m_SlotId\": 0,\n \"m_NodeGUIDSerialized\": \"fd410142-a0af-4f90-9af5-49bc3703d723\"\n }\n}"
|
|
}
|
|
],
|
|
"m_PreviewData": {
|
|
"serializedMesh": {
|
|
"m_SerializedMesh": "",
|
|
"m_Guid": ""
|
|
}
|
|
},
|
|
"m_Path": ""
|
|
}
|