您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
97 行
2.7 KiB
97 行
2.7 KiB
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!1001 &100100000
|
|
Prefab:
|
|
m_ObjectHideFlags: 1
|
|
serializedVersion: 2
|
|
m_Modification:
|
|
m_TransformParent: {fileID: 0}
|
|
m_Modifications: []
|
|
m_RemovedComponents: []
|
|
m_ParentPrefab: {fileID: 0}
|
|
m_RootGameObject: {fileID: 1163135794468482}
|
|
m_IsPrefabParent: 1
|
|
--- !u!1 &1163135794468482
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
serializedVersion: 5
|
|
m_Component:
|
|
- component: {fileID: 4183670430560096}
|
|
- component: {fileID: 33682042584346184}
|
|
- component: {fileID: 65552455298316046}
|
|
- component: {fileID: 23143967896346120}
|
|
m_Layer: 0
|
|
m_Name: Block_10x0.15
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!4 &4183670430560096
|
|
Transform:
|
|
m_ObjectHideFlags: 1
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1163135794468482}
|
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
m_LocalPosition: {x: 238.63797, y: 0.075, z: 77.783}
|
|
m_LocalScale: {x: 10, y: 0.15, z: 1}
|
|
m_Children: []
|
|
m_Father: {fileID: 0}
|
|
m_RootOrder: 0
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
--- !u!23 &23143967896346120
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 1
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1163135794468482}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 1
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_Materials:
|
|
- {fileID: 2100000, guid: 5239c8d66a0a22e4da88cda30a2964a2, type: 2}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_PreserveUVs: 1
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 0
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
--- !u!33 &33682042584346184
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 1
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1163135794468482}
|
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
|
--- !u!65 &65552455298316046
|
|
BoxCollider:
|
|
m_ObjectHideFlags: 1
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1163135794468482}
|
|
m_Material: {fileID: 0}
|
|
m_IsTrigger: 0
|
|
m_Enabled: 1
|
|
serializedVersion: 2
|
|
m_Size: {x: 1, y: 1, z: 1}
|
|
m_Center: {x: 0, y: 0, z: 0}
|